@zlefin lets leave it as is. Normally one doesn’t allow these kinds of changes after dice have been rolled, but it wouldn’t have impacted the battle (your subs got the hits) and I appreciate you are new to league play. And I wouldn’t have scrambled given that htere were 2 battleships to soak to the hits.
L21 BM3 Ghostglider vs. Giallo
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 6 bombers; Remaining resources: 6 PUs; Combat Move - Americans 1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Italians 1 marine moved from Morocco to 91 Sea Zone 1 cruiser and 1 marine moved from 91 Sea Zone to 96 Sea Zone 1 marine moved from 96 Sea Zone to Tobruk 3 fighters and 1 tactical_bomber moved from 92 Sea Zone to Tobruk 1 bomber moved from Gibraltar to Tobruk 2 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 4 fighters moved from 42 Sea Zone to Sumatra 1 armour moved from Algeria to Libya Americans take Libya from Italians 1 mech_infantry moved from Tunisia to Libya Combat - Americans Battle in Tobruk Americans attack with 1 bomber, 3 fighters, 1 marine and 1 tactical_bomber Italians defend with 2 infantry Americans roll dice for 1 cruiser in Tobruk, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 bomber, 3 fighters, 1 marine and 1 tactical_bomber in Tobruk, round 2 : 3/6 hits, 3,17 expected hits Italians roll dice for 2 infantry in Tobruk, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Italians lost in Tobruk Americans win, taking Tobruk from Italians with 1 bomber, 3 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Battle in Sumatra Americans attack with 4 fighters and 2 infantry Japanese defend with 1 artillery and 1 infantry Americans roll dice for 4 fighters and 2 infantry in Sumatra, round 2 : 1/6 hits, 2,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Sumatra Americans roll dice for 4 fighters and 1 infantry in Sumatra, round 3 : 0/5 hits, 2,17 expected hits Japanese roll dice for 1 artillery in Sumatra, round 3 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Americans lost in Sumatra Americans roll dice for 3 fighters and 1 infantry in Sumatra, round 4 : 3/4 hits, 1,67 expected hits Japanese roll dice for 1 artillery in Sumatra, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Sumatra Americans win, taking Sumatra from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is -6 Casualties for Americans: 1 fighter and 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Americans 3 fighters moved from Sumatra to 42 Sea Zone 1 carrier moved from 63 Sea Zone to 42 Sea Zone 1 destroyer moved from 10 Sea Zone to 30 Sea Zone 1 tactical_bomber moved from Western United States to 91 Sea Zone 1 armour, 1 artillery and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 armour, 1 artillery, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 88 Sea Zone 3 infantry moved from French Guiana to 88 Sea Zone 1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 88 Sea Zone to 91 Sea Zone 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone 2 infantry moved from Algeria to 92 Sea Zone 1 artillery, 2 carriers, 3 infantry and 3 transports moved from 92 Sea Zone to 96 Sea Zone 3 fighters and 1 tactical_bomber moved from Tobruk to 96 Sea Zone 1 bomber moved from Tobruk to Malta 1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 armour moved from 91 Sea Zone to Morocco 1 fighter moved from Eastern United States to 91 Sea Zone 1 fighter moved from Queensland to 42 Sea Zone 1 artillery and 1 infantry moved from Malaya to Shan State 1 tactical_bomber moved from 30 Sea Zone to 42 Sea Zone 1 carrier moved from 30 Sea Zone to 63 Sea Zone Place Units - Americans 6 bombers placed in Eastern United States Turn Complete - Americans Americans collect 64 PUs; end with 70 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUsCombat Hit Differential Summary :
Americans regular : -2,83 Japanese regular : 0,67 Italians regular : -0,67 -
TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Sikang to Szechwan 1 fighter moved from Burma to Szechwan 3 infantry moved from Sikang to Shensi Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 3 infantry Japanese defend with 1 aaGun and 2 artilleries Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 aaGun and 2 artilleries in Shensi, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 aaGun and 2 artilleries in Shensi, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Shensi 1 infantry owned by the Chinese retreated to Sikang Japanese win with 1 aaGun and 2 artilleries remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Yunnan Place Units - Chinese 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 7 PUsCombat Hit Differential Summary :
Chinese regular : -0,67 Japanese regular : 0,33 -
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 6 bombers; Remaining resources: 6 PUs; Combat Move - Americans 1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Italians 1 marine moved from Morocco to 91 Sea Zone 1 cruiser and 1 marine moved from 91 Sea Zone to 96 Sea Zone 1 marine moved from 96 Sea Zone to Tobruk 3 fighters and 1 tactical_bomber moved from 92 Sea Zone to Tobruk 1 bomber moved from Gibraltar to Tobruk 2 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 4 fighters moved from 42 Sea Zone to Sumatra 1 armour moved from Algeria to Libya Americans take Libya from Italians 1 mech_infantry moved from Tunisia to Libya Combat - Americans Battle in Tobruk Americans attack with 1 bomber, 3 fighters, 1 marine and 1 tactical_bomber Italians defend with 2 infantry Americans roll dice for 1 cruiser in Tobruk, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 bomber, 3 fighters, 1 marine and 1 tactical_bomber in Tobruk, round 2 : 3/6 hits, 3,17 expected hits Italians roll dice for 2 infantry in Tobruk, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Italians lost in Tobruk Americans win, taking Tobruk from Italians with 1 bomber, 3 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Battle in Sumatra Americans attack with 4 fighters and 2 infantry Japanese defend with 1 artillery and 1 infantry Americans roll dice for 4 fighters and 2 infantry in Sumatra, round 2 : 1/6 hits, 2,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Sumatra Americans roll dice for 4 fighters and 1 infantry in Sumatra, round 3 : 0/5 hits, 2,17 expected hits Japanese roll dice for 1 artillery in Sumatra, round 3 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Americans lost in Sumatra Americans roll dice for 3 fighters and 1 infantry in Sumatra, round 4 : 3/4 hits, 1,67 expected hits Japanese roll dice for 1 artillery in Sumatra, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Sumatra Americans win, taking Sumatra from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is -6 Casualties for Americans: 1 fighter and 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Americans 3 fighters moved from Sumatra to 42 Sea Zone 1 carrier moved from 63 Sea Zone to 42 Sea Zone 1 destroyer moved from 10 Sea Zone to 30 Sea Zone 1 tactical_bomber moved from Western United States to 91 Sea Zone 1 armour, 1 artillery and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 armour, 1 artillery, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 88 Sea Zone 3 infantry moved from French Guiana to 88 Sea Zone 1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 88 Sea Zone to 91 Sea Zone 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone 2 infantry moved from Algeria to 92 Sea Zone 1 artillery, 2 carriers, 3 infantry and 3 transports moved from 92 Sea Zone to 96 Sea Zone 3 fighters and 1 tactical_bomber moved from Tobruk to 96 Sea Zone 1 bomber moved from Tobruk to Malta 1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 armour moved from 91 Sea Zone to Morocco 1 fighter moved from Eastern United States to 91 Sea Zone 1 fighter moved from Queensland to 42 Sea Zone 1 artillery and 1 infantry moved from Malaya to Shan State 1 tactical_bomber moved from 30 Sea Zone to 42 Sea Zone 1 carrier moved from 30 Sea Zone to 63 Sea Zone Place Units - Americans 6 bombers placed in Eastern United States Turn Complete - Americans Americans collect 64 PUs; end with 70 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Sikang to Szechwan 1 fighter moved from Burma to Szechwan 3 infantry moved from Sikang to Shensi Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 3 infantry Japanese defend with 1 aaGun and 2 artilleries Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 aaGun and 2 artilleries in Shensi, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 aaGun and 2 artilleries in Shensi, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Shensi 1 infantry owned by the Chinese retreated to Sikang Japanese win with 1 aaGun and 2 artilleries remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Yunnan Place Units - Chinese 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 7 PUs Purchase Units - British British buy 1 destroyer, 2 fighters and 1 transport; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 71 Sea Zone to 80 Sea Zone British take 72 Sea Zone from Italians 1 carrier moved from 71 Sea Zone to 80 Sea Zone 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese 1 infantry moved from Yunnan to French Indo China UK_Pacific take French Indo China from Japanese 1 fighter moved from Sikang to Hunan 1 fighter moved from Sikang to Kwangsi 1 infantry moved from Yunnan to Hunan 1 fighter moved from Sikang to Kweichow 1 infantry moved from Yunnan to Kweichow 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 fighter moved from Cyprus to 80 Sea Zone 1 fighter moved from Northwest Persia to 80 Sea Zone 2 fighters moved from Northwest Persia to Iraq 1 infantry moved from Yunnan to Kwangsi 1 infantry moved from Tunisia to Libya 1 artillery and 1 infantry moved from Kenya to Anglo Egyptian Sudan Combat - British Battle in Kweichow British attack with 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kweichow British win with 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in 80 Sea Zone British attack with 1 carrier, 1 destroyer and 2 fighters Japanese defend with 1 submarine British roll dice for 1 carrier, 1 destroyer and 2 fighters in 80 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 80 Sea Zone British win, taking 80 Sea Zone from Neutral with 1 carrier, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Hunan British attack with 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hunan British win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kwangsi British attack with 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Kwangsi, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kwangsi British win, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Iraq British attack with 2 fighters Italians defend with 1 artillery British roll dice for 2 fighters in Iraq, round 2 : 0/2 hits, 1,00 expected hits Italians roll dice for 1 artillery in Iraq, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 2 fighters in Iraq, round 3 : 0/2 hits, 1,00 expected hits Italians roll dice for 1 artillery in Iraq, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 2 fighters in Iraq, round 4 : 0/2 hits, 1,00 expected hits Italians roll dice for 1 artillery in Iraq, round 4 : 1/1 hits, 0,33 expected hits 1 fighter owned by the British lost in Iraq British roll dice for 1 fighter in Iraq, round 5 : 1/1 hits, 0,50 expected hits Italians roll dice for 1 artillery in Iraq, round 5 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Iraq British win with 1 fighter remaining. Battle score for attacker is -6 Casualties for British: 1 fighter Casualties for Italians: 1 artillery Non Combat Move - British 1 fighter moved from Tunisia to Malta 1 fighter moved from French Central Africa to Anglo Egyptian Sudan 1 fighter moved from Iraq to Anglo Egyptian Sudan 1 armour moved from India to Eastern Persia 1 infantry moved from India to West India 1 fighter moved from Kwangsi to Yunnan 1 fighter moved from Hunan to Yunnan 1 fighter moved from Kweichow to Yunnan 1 aaGun, 4 artilleries and 2 infantry moved from Burma to Yunnan 1 aaGun moved from Yunnan to Szechwan 2 infantry moved from India to Burma 1 infantry moved from Yunnan to Kwangsi Place Units - British 1 destroyer and 1 transport placed in 71 Sea Zone 1 fighter placed in Union of South Africa 1 fighter placed in United Kingdom Turn Complete - British British collect 29 PUs; end with 30 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 2 fighters EDIT: Adding units owned by British to Gibraltar: 2 fighters EDIT: Turning off Edit Mode 1 armour and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 13 PUs; end with 13 PUs Some Units in India change ownership: 1 armour and 1 mech_infantryCombat Hit Differential Summary :
Chinese regular : -0,67 Americans regular : -2,83 Japanese regular : 0,50 Italians regular : -1,00 British regular : -1,50 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Italians Italians buy 2 fighters and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 81 Sea Zone to 71 Sea Zone Italians take 72 Sea Zone from British 1 mech_infantry moved from Eastern Poland to Bryansk Italians take Bryansk from Russians Combat - Italians Battle in 71 Sea Zone Italians attack with 1 submarine British defend with 1 destroyer and 1 transport Italians roll dice for 1 submarine in 71 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in 71 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 71 Sea Zone 1 transport owned by the British lost in 71 Sea Zone Italians win, taking 71 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Non Combat Move - Italians 1 transport moved from 75 Sea Zone to 74 Sea Zone 1 fighter moved from Southern Italy to Egypt 3 mech_infantrys moved from Northern Italy to Southern Italy 2 mech_infantrys moved from Yugoslavia to Southern Italy 1 armour moved from Eastern Poland to Western Ukraine Place Units - Italians 3 infantry placed in Egypt 2 fighters placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,1,5,1,4 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,6,5,5,1,2,3 Italians collect 17 PUs (4 lost to blockades); end with 17 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 21 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUsCombat Hit Differential Summary :
Italians regular : 0.67 British regular : -0.33 -
TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 3 PUs; Combat Move - ANZAC 2 destroyers moved from 62 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone 2 infantry moved from 32 Sea Zone to Marshall Islands Combat - ANZAC Battle in Marshall Islands Battle in Borneo Non Combat Move - ANZAC Place Units - ANZAC 2 destroyers placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 3 PUs; Combat Move - ANZAC 2 destroyers moved from 62 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone 2 infantry moved from 32 Sea Zone to Marshall Islands Combat - ANZAC Battle in Marshall Islands Battle in Borneo Non Combat Move - ANZAC Place Units - ANZAC 2 destroyers placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French 1 destroyer moved from 42 Sea Zone to 37 Sea Zone Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 16 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Bessarabia to Ukraine 1 infantry moved from Western Ukraine to Ukraine 1 armour moved from Novosibirsk to Volgograd Germans take Kazakhstan from Russians Germans take Volgograd from Russians 1 armour moved from Novosibirsk to Caucasus Germans take Caucasus from Russians 1 mech_infantry moved from Archangel to Samara 1 mech_infantry moved from Archangel to Samara 1 bomber moved from Eastern Poland to Samara 1 infantry moved from Archangel to Smolensk 1 bomber moved from Eastern Poland to Smolensk 10 mech_infantrys moved from Eastern Poland to Ukraine 1 armour moved from Urals to Evenkiyskiy Germans take Evenkiyskiy from Russians 1 armour moved from Evenkiyskiy to Yenisey Germans take Yenisey from Russians 1 armour moved from Novosibirsk to Timguska Germans take Timguska from Russians 1 armour moved from Timguska to Kansu Combat - Germans Battle in Ukraine Germans attack with 2 infantry and 10 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 2 infantry and 10 mech_infantrys in Ukraine, round 2 : 1/12 hits, 2.00 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 1 infantry and 10 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk 1 bomber owned by the Germans retreated Russians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 1 infantry Battle in Samara Germans attack with 1 bomber and 2 mech_infantrys Russians defend with 1 mech_infantry Germans roll dice for 1 bomber and 2 mech_infantrys in Samara, round 2 : 3/3 hits, 1.00 expected hits Russians roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara Germans win, taking Samara from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 mech_infantry Non Combat Move - Germans 1 bomber moved from Samara to Kansu 1 armour and 4 mech_infantrys moved from Novosibirsk to Caucasus 1 infantry moved from Novgorod to Baltic States 1 infantry moved from Archangel to Nenetsia 1 infantry moved from Archangel to Vologda 1 mech_infantry moved from Vologda to Kazakhstan 3 armour moved from Archangel to Novosibirsk 1 mech_infantry moved from Archangel to Novosibirsk 1 infantry moved from Novgorod to Archangel 1 infantry moved from Karelia to Novgorod 1 mech_infantry moved from Novgorod to Nenetsia 1 aaGun moved from Karelia to Finland 1 artillery moved from Novgorod to 115 Sea Zone 1 artillery moved from 115 Sea Zone to Finland 3 artilleries moved from Novgorod to Vyborg 1 infantry moved from Germany to Poland 1 artillery moved from Germany to Poland 1 aaGun, 10 artilleries and 15 infantry moved from Eastern Poland to Western Ukraine 1 infantry moved from Romania to Eastern Poland 1 infantry moved from Romania to Bessarabia 7 mech_infantrys moved from Germany to Romania 1 armour moved from Germany to Romania 1 aaGun moved from Northern Italy to Southern Italy 1 mech_infantry moved from Western Germany to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Slovakia Hungary 1 bomber moved from Smolensk to Romania Place Units - Germans 10 mech_infantrys placed in Germany 6 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4 Germans collect 63 PUs; end with 63 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUsCombat Hit Differential Summary :
Russians regular : 2.00 Germans regular : 0.17 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 1 infantry moved from Belarus to Novgorod 1 infantry moved from Belarus to Archangel 1 fighter moved from Russia to Archangel 18 artilleries and 29 infantry moved from Belarus to Bryansk 1 infantry moved from Russia to Samara 1 fighter moved from Russia to Samara 2 mech_infantrys moved from Russia to Volgograd 1 fighter and 1 tactical_bomber moved from Russia to Volgograd 1 infantry moved from Smolensk to Archangel Combat - Russians Battle in Novgorod Russians attack with 1 artillery and 1 infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 2/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Bryansk Russians attack with 18 artilleries and 29 infantry Italians defend with 1 mech_infantry Russians roll dice for 18 artilleries and 29 infantry in Bryansk, round 2 : 19/47 hits, 13,83 expected hits Italians roll dice for 1 mech_infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians lost in Bryansk Russians win, taking Bryansk from Italians with 18 artilleries and 29 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Battle in Volgograd Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 armour and 1 factory_minor Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits, 1,50 expected hits Germans roll dice for 1 armour in Volgograd, round 2 : 1/1 hits, 0,50 expected hits 1 mech_infantry owned by the Russians and 1 armour owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 armour Battle in Archangel Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Samara Russians attack with 1 fighter and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Archangel to Russia 1 fighter and 1 tactical_bomber moved from Volgograd to Russia 1 fighter moved from Samara to Russia 2 aaGuns, 3 armour and 1 mech_infantry moved from Belarus to Bryansk 3 armour and 1 mech_infantry moved from Bryansk to Russia 5 artilleries and 4 infantry moved from Russia to Bryansk 1 mech_infantry moved from Russia to Rostov Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 17 PUs; end with 17 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 22 PUsCombat Hit Differential Summary :
Italians regular : -0,33 Germans regular : 0,50 Russians regular : 6,50 -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 carrier moved from 6 Sea Zone to 25 Sea Zone 1 infantry moved from Soviet Far East to 5 Sea Zone 1 infantry and 1 transport moved from 5 Sea Zone to 8 Sea Zone 1 infantry moved from 8 Sea Zone to Aleutian Islands 1 infantry moved from Guam to 21 Sea Zone 1 infantry and 1 transport moved from 21 Sea Zone to 46 Sea Zone 1 infantry moved from 46 Sea Zone to New Guinea 1 fighter moved from 35 Sea Zone to 43 Sea Zone 1 fighter and 2 tactical_bombers moved from Philippines to 37 Sea Zone 1 fighter moved from 35 Sea Zone to 37 Sea Zone 1 artillery moved from Manchuria to 19 Sea Zone 1 infantry moved from Shantung to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi 1 infantry moved from Shantung to 19 Sea Zone 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo China 1 infantry moved from Anhwe to Hunan 1 infantry moved from Sakha to Buryatia Japanese take Buryatia from Russians 1 mech_infantry moved from Shantung to Hunan 1 infantry moved from Tsinghai to Sikang 2 bombers moved from Anhwe to Sikang 1 fighter and 1 tactical_bomber moved from Anhwe to Hunan 1 fighter and 1 tactical_bomber moved from Anhwe to Kwangsi 2 fighters moved from 35 Sea Zone to French Indo China 1 destroyer moved from 35 Sea Zone to 32 Sea Zone 1 artillery moved from Shensi to Sikang Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in New Guinea Battle in Aleutian Islands Battle in 32 Sea Zone Japanese attack with 1 destroyer ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 32 Sea Zone Japanese win, taking New Guinea from ANZAC, taking Aleutian Islands from Americans with 1 destroyer remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 25 Sea Zone Japanese attack with 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport Americans defend with 1 destroyer Japanese roll dice for 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport in 25 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport in 25 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the Japanese 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Turning on Edit Mode EDIT: Adding units owned by Japanese to Midway: 1 infantry EDIT: Removing units owned by Japanese from 25 Sea Zone: 1 infantry and 1 transport EDIT: Adding units owned by Japanese to 25 Sea Zone: 1 transport EDIT: Turning off Edit Mode Battle in 37 Sea Zone Japanese attack with 2 fighters and 2 tactical_bombers French defend with 1 destroyer Japanese roll dice for 2 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits French roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 37 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in French Indo China Japanese attack with 2 fighters and 1 infantry British defend with 1 infantry Japanese roll dice for 2 fighters and 1 infantry in French Indo China, round 2 : 1/3 hits, 1.17 expected hits UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China Japanese win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Sikang Japanese attack with 1 artillery, 2 bombers and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Sikang, round 2 : 1/4 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kwangsi Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/4 hits, 1.83 expected hits Chinese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Kwangsi, round 3 : 2/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Kwangsi Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery and 1 infantry Casualties for British: 2 infantry Battle in Hunan Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Hunan, round 2 : 1/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Hunan Japanese win, taking Hunan from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry 1 carrier moved from 6 Sea Zone to 25 Sea Zone 1 battleship and 3 carriers moved from 35 Sea Zone to 20 Sea Zone 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 20 Sea Zone 2 fighters moved from French Indo China to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung 1 fighter and 1 tactical_bomber moved from Hunan to Kweichow 1 fighter moved from Anhwe to Kweichow 1 infantry moved from Kansu to Tsinghai 1 tactical_bomber moved from Jehol to Kweichow 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Korea to Manchuria 1 infantry moved from Amur to Manchuria 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 aaGun and 1 infantry moved from Japan to 6 Sea Zone 1 aaGun and 1 infantry moved from 6 Sea Zone to Korea 2 transports moved from 19 Sea Zone to 6 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 4 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone 4 infantry moved from 19 Sea Zone to Kiangsu 1 fighter moved from 43 Sea Zone to Kwangtung 2 bombers moved from Sikang to Kansu Place Units - Japanese 1 carrier placed in 6 Sea Zone 3 mech_infantrys placed in Shantung 2 artilleries and 1 infantry placed in Kiangsu 1 fighter and 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 47 PUs; end with 47 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 50 PUsCombat Hit Differential Summary :
Chinese regular : 1.33 Americans regular : 0.33 French regular : -0.33 Japanese regular : -3.67 UK_Pacific regular : 0.67 -
TripleA Manual Gamesave Post: Americans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 5 bombers, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Changing ownership of Midway from Americans to Japanese EDIT: Turning off Edit Mode 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone 4 fighters and 1 tactical_bomber moved from 44 Sea Zone to Celebes 1 marine moved from Tobruk to 96 Sea Zone 1 cruiser and 1 marine moved from 96 Sea Zone to 98 Sea Zone 1 marine moved from 98 Sea Zone to Egypt 1 artillery, 3 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone 1 artillery and 3 infantry moved from 98 Sea Zone to Egypt 1 mech_infantry moved from Libya to Alexandria British take Alexandria from Italians 1 armour moved from Libya to 96 Sea Zone 1 armour and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 armour moved from 98 Sea Zone to Egypt 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt 3 fighters and 1 tactical_bomber moved from 96 Sea Zone to Egypt 1 bomber moved from Malta to Egypt 2 carriers moved from 96 Sea Zone to 98 Sea Zone 1 bomber moved from Eastern United States to 8 Sea Zone Combat - Americans Battle in 8 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 8 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Celebes Americans attack with 4 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 battleship in Celebes, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Celebes Americans win, taking Celebes from Japanese with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Egypt Americans attack with 1 armour, 1 artillery, 1 bomber, 3 fighters, 3 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber Germans defend with 3 fighters and 1 tactical_bomber; Italians defend with 1 artillery, 1 bomber, 1 factory_minor, 4 fighters, 1 harbour and 3 infantry Americans roll dice for 1 cruiser in Egypt, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters, 3 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 6/12 hits, 4,83 expected hitsCombat Hit Differential Summary :
Americans regular : 1,00 Japanese regular : -0,33 -
@ghostglider 6 hits in Egypt
I edited attack on Midway (forgot to unload TRN with unit on), I trust this is OK - if not, please let me know
I will roll the remaining battles now
NP
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Max defense in EGY. Please keep Germany troops compared to Italy troops
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 5 bombers, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Changing ownership of Midway from Americans to Japanese EDIT: Turning off Edit Mode 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone 4 fighters and 1 tactical_bomber moved from 44 Sea Zone to Celebes 1 marine moved from Tobruk to 96 Sea Zone 1 cruiser and 1 marine moved from 96 Sea Zone to 98 Sea Zone 1 marine moved from 98 Sea Zone to Egypt 1 artillery, 3 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone 1 artillery and 3 infantry moved from 98 Sea Zone to Egypt 1 mech_infantry moved from Libya to Alexandria British take Alexandria from Italians 1 armour moved from Libya to 96 Sea Zone 1 armour and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 armour moved from 98 Sea Zone to Egypt 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt 3 fighters and 1 tactical_bomber moved from 96 Sea Zone to Egypt 1 bomber moved from Malta to Egypt 2 carriers moved from 96 Sea Zone to 98 Sea Zone 1 bomber moved from Eastern United States to 8 Sea Zone Combat - Americans Battle in 8 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 8 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Celebes Americans attack with 4 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 battleship in Celebes, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Celebes Americans win, taking Celebes from Japanese with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Egypt Americans attack with 1 armour, 1 artillery, 1 bomber, 3 fighters, 3 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber Germans defend with 3 fighters and 1 tactical_bomber; Italians defend with 1 artillery, 1 bomber, 1 factory_minor, 4 fighters, 1 harbour and 3 infantry Americans roll dice for 1 cruiser in Egypt, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters, 3 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 6/12 hits, 4,83 expected hits Italians roll dice for 1 artillery, 1 bomber, 7 fighters, 3 infantry and 1 tactical_bomber in Egypt, round 2 : 6/13 hits, 6,67 expected hits 1 bomber owned by the Italians, 3 infantry owned by the Americans, 1 tactical_bomber owned by the Germans, 1 artillery owned by the Americans, 1 marine owned by the Americans, 1 artillery owned by the Italians, 3 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Egypt Americans roll dice for 1 armour, 1 bomber, 3 fighters and 1 tactical_bomber in Egypt, round 3 : 3/6 hits, 3,33 expected hits Italians roll dice for 7 fighters in Egypt, round 3 : 4/7 hits, 4,67 expected hits 1 fighter owned by the Germans, 1 tactical_bomber owned by the Americans, 1 armour owned by the Americans, 2 fighters owned by the Americans and 2 fighters owned by the Italians lost in Egypt Americans roll dice for 1 bomber and 1 fighter in Egypt, round 4 : 2/2 hits, 1,17 expected hits Italians roll dice for 4 fighters in Egypt, round 4 : 3/4 hits, 2,67 expected hits 1 fighter owned by the Germans, 1 fighter owned by the Americans, 1 bomber owned by the Americans and 1 fighter owned by the Italians lost in Egypt Italians win with 2 fighters remaining. Battle score for attacker is 5 Casualties for Americans: 1 armour, 1 artillery, 1 bomber, 3 fighters, 3 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber Casualties for Germans: 2 fighters and 1 tactical_bomber Casualties for Italians: 1 artillery, 1 bomber, 3 fighters and 3 infantry Non Combat Move - Americans 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 96 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 96 Sea Zone 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from 96 Sea Zone to Tobruk 1 artillery and 1 infantry moved from Shan State to Yunnan 1 carrier moved from 63 Sea Zone to 54 Sea Zone 1 bomber moved from 8 Sea Zone to British Columbia 1 destroyer moved from 30 Sea Zone to 54 Sea Zone 1 aaGun and 1 mech_infantry moved from Western United States to British Columbia 5 bombers moved from Eastern United States to Gibraltar 1 aaGun moved from Western United States to British Columbia 4 fighters and 1 tactical_bomber moved from Celebes to 44 Sea Zone Place Units - Americans 2 submarines placed in 10 Sea Zone 5 bombers and 2 infantry placed in Western United States 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 67 PUs; end with 67 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUsCombat Hit Differential Summary :
Americans regular : 1,50 Italians regular : -1,00 Japanese regular : -0,33 -
TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow 2 infantry moved from Szechwan to Sikang 1 fighter moved from Yunnan to Sikang 1 infantry moved from Yunnan to Hunan Combat - Chinese Chinese creates battle in territory Kweichow Battle in Kweichow Chinese attack with 1 infantry Japanese defend with 2 fighters and 2 tactical_bombers Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in Kweichow, round 2 : 1/4 hits, 2,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Hunan Chinese attack with 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Sikang Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Sikang, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Yunnan Place Units - Chinese 1 artillery and 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 7 PUsCombat Hit Differential Summary :
Chinese regular : 0,83 Japanese regular : -0,33 -
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 5 bombers, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Changing ownership of Midway from Americans to Japanese EDIT: Turning off Edit Mode 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone 4 fighters and 1 tactical_bomber moved from 44 Sea Zone to Celebes 1 marine moved from Tobruk to 96 Sea Zone 1 cruiser and 1 marine moved from 96 Sea Zone to 98 Sea Zone 1 marine moved from 98 Sea Zone to Egypt 1 artillery, 3 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone 1 artillery and 3 infantry moved from 98 Sea Zone to Egypt 1 mech_infantry moved from Libya to Alexandria British take Alexandria from Italians 1 armour moved from Libya to 96 Sea Zone 1 armour and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 armour moved from 98 Sea Zone to Egypt 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt 3 fighters and 1 tactical_bomber moved from 96 Sea Zone to Egypt 1 bomber moved from Malta to Egypt 2 carriers moved from 96 Sea Zone to 98 Sea Zone 1 bomber moved from Eastern United States to 8 Sea Zone Combat - Americans Battle in 8 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 8 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Celebes Americans attack with 4 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 battleship in Celebes, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Celebes Americans win, taking Celebes from Japanese with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Egypt Americans attack with 1 armour, 1 artillery, 1 bomber, 3 fighters, 3 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber Germans defend with 3 fighters and 1 tactical_bomber; Italians defend with 1 artillery, 1 bomber, 1 factory_minor, 4 fighters, 1 harbour and 3 infantry Americans roll dice for 1 cruiser in Egypt, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters, 3 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 6/12 hits, 4,83 expected hits Italians roll dice for 1 artillery, 1 bomber, 7 fighters, 3 infantry and 1 tactical_bomber in Egypt, round 2 : 6/13 hits, 6,67 expected hits 1 bomber owned by the Italians, 3 infantry owned by the Americans, 1 tactical_bomber owned by the Germans, 1 artillery owned by the Americans, 1 marine owned by the Americans, 1 artillery owned by the Italians, 3 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Egypt Americans roll dice for 1 armour, 1 bomber, 3 fighters and 1 tactical_bomber in Egypt, round 3 : 3/6 hits, 3,33 expected hits Italians roll dice for 7 fighters in Egypt, round 3 : 4/7 hits, 4,67 expected hits 1 fighter owned by the Germans, 1 tactical_bomber owned by the Americans, 1 armour owned by the Americans, 2 fighters owned by the Americans and 2 fighters owned by the Italians lost in Egypt Americans roll dice for 1 bomber and 1 fighter in Egypt, round 4 : 2/2 hits, 1,17 expected hits Italians roll dice for 4 fighters in Egypt, round 4 : 3/4 hits, 2,67 expected hits 1 fighter owned by the Germans, 1 fighter owned by the Americans, 1 bomber owned by the Americans and 1 fighter owned by the Italians lost in Egypt Italians win with 2 fighters remaining. Battle score for attacker is 5 Casualties for Americans: 1 armour, 1 artillery, 1 bomber, 3 fighters, 3 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber Casualties for Germans: 2 fighters and 1 tactical_bomber Casualties for Italians: 1 artillery, 1 bomber, 3 fighters and 3 infantry Non Combat Move - Americans 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 96 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 96 Sea Zone 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from 96 Sea Zone to Tobruk 1 artillery and 1 infantry moved from Shan State to Yunnan 1 carrier moved from 63 Sea Zone to 54 Sea Zone 1 bomber moved from 8 Sea Zone to British Columbia 1 destroyer moved from 30 Sea Zone to 54 Sea Zone 1 aaGun and 1 mech_infantry moved from Western United States to British Columbia 5 bombers moved from Eastern United States to Gibraltar 1 aaGun moved from Western United States to British Columbia 4 fighters and 1 tactical_bomber moved from Celebes to 44 Sea Zone Place Units - Americans 2 submarines placed in 10 Sea Zone 5 bombers and 2 infantry placed in Western United States 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 67 PUs; end with 67 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow 2 infantry moved from Szechwan to Sikang 1 fighter moved from Yunnan to Sikang 1 infantry moved from Yunnan to Hunan Combat - Chinese Chinese creates battle in territory Kweichow Battle in Kweichow Chinese attack with 1 infantry Japanese defend with 2 fighters and 2 tactical_bombers Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in Kweichow, round 2 : 1/4 hits, 2,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Hunan Chinese attack with 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Sikang Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Sikang, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Yunnan Place Units - Chinese 1 artillery and 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 7 PUs Purchase Units - British British buy 2 armour, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 3 PUs; Combat Move - British 1 artillery and 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Yunnan to Kweichow 1 artillery moved from Yunnan to Kweichow 1 infantry moved from Yunnan to Hunan 1 fighter moved from Yunnan to Hunan 2 fighters moved from Yunnan to Kweichow 1 infantry moved from Siam to French Indo China 1 infantry moved from Yunnan to Kweichow 1 mech_infantry moved from Belgian Congo to Egypt 1 artillery, 2 fighters and 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 infantry moved from Libya to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Egypt 1 fighter moved from Malta to Egypt 2 fighters moved from 80 Sea Zone to Egypt 1 armour moved from Eastern Persia to Northwest Persia British take Persia from Italians Combat - British Battle in Kweichow British attack with 2 artilleries, 2 fighters and 3 infantry Japanese defend with 2 fighters and 2 tactical_bombers British roll dice for 2 artilleries, 2 fighters and 3 infantry in Kweichow, round 2 : 1/7 hits, 2,50 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in Kweichow, round 2 : 3/4 hits, 2,33 expected hits 1 tactical_bomber owned by the Japanese and 3 infantry owned by the British lost in Kweichow British roll dice for 2 artilleries and 2 fighters in Kweichow, round 3 : 4/4 hits, 1,67 expected hits Japanese roll dice for 2 fighters and 1 tactical_bomber in Kweichow, round 3 : 1/3 hits, 1,83 expected hits 1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese and 1 artillery owned by the British lost in Kweichow British win, taking Kweichow from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 29 Casualties for British: 1 artillery and 3 infantry Casualties for Japanese: 2 fighters and 2 tactical_bombers Battle in Hunan British attack with 1 fighter and 1 infantry Japanese defend with 1 mech_infantry British roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Hunan British win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Egypt British attack with 1 artillery, 5 fighters, 2 infantry and 1 mech_infantry Germans defend with 1 fighter; Italians defend with 1 factory_minor, 1 fighter and 1 harbour British roll dice for 1 battleship in Egypt, round 2 : 1/1 hits, 0,67 expected hits British roll dice for 1 artillery, 5 fighters, 2 infantry and 1 mech_infantry in Egypt, round 2 : 5/9 hits, 3,50 expected hits Italians roll dice for 2 fighters in Egypt, round 2 : 2/2 hits, 1,33 expected hits 1 fighter owned by the Germans, 1 fighter owned by the Italians and 2 infantry owned by the British lost in Egypt British win, taking Egypt from Italians with 1 artillery, 5 fighters and 1 mech_infantry remaining. Battle score for attacker is 14 Casualties for British: 2 infantry Casualties for Germans: 1 fighter Casualties for Italians: 1 fighter Non Combat Move - British 5 fighters moved from Egypt to Alexandria 1 carrier and 1 destroyer moved from 80 Sea Zone to 72 Sea Zone 1 fighter moved from Union of South Africa to 72 Sea Zone 1 infantry moved from West India to Eastern Persia 1 armour and 1 mech_infantry moved from India to Yunnan 2 infantry moved from Burma to Yunnan 1 fighter moved from Hunan to Yunnan 1 aaGun and 2 infantry moved from Yunnan to Kwangsi 1 aaGun moved from Szechwan to Yunnan 2 fighters moved from Kweichow to Yunnan 1 aaGun and 2 infantry moved from Yunnan to Szechwan 1 fighter moved from Gibraltar to Malta 1 fighter moved from United Kingdom to Gibraltar Place Units - British 2 armour and 1 mech_infantry placed in Union of South Africa 2 fighters placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 1,4 British collect 32 PUs (1 lost to blockades); end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 1 armour and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 20 PUs Some Units in India change ownership: 1 armour and 1 mech_infantryCombat Hit Differential Summary :
Chinese regular : 0,83 Americans regular : 1,50 Italians regular : -0,33 Japanese regular : -1,17 British regular : 3,00 -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Italians Italians buy 1 artillery, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from Southern Italy to Rostov 1 fighter moved from Southern Italy to Rostov 1 armour moved from Western Ukraine to Rostov Combat - Italians Battle in Rostov Italians attack with 1 armour and 2 fighters Russians defend with 1 mech_infantry Italians roll dice for 1 armour and 2 fighters in Rostov, round 2 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 armour owned by the Italians lost in Rostov Italians win with 2 fighters remaining. Battle score for attacker is -2 Casualties for Italians: 1 armour Casualties for Russians: 1 mech_infantry Non Combat Move - Italians 2 fighters moved from Rostov to Caucasus Place Units - Italians 3 infantry placed in Southern Italy 1 artillery, 3 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUsCombat Hit Differential Summary :
Italians regular : 0.50 Russians regular : 0.67 -
TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 8 PUs; Combat Move - ANZAC 1 fighter moved from 42 Sea Zone to 46 Sea Zone 1 fighter moved from 42 Sea Zone to 36 Sea Zone 1 carrier, 1 cruiser and 2 destroyers moved from 42 Sea Zone to 44 Sea Zone 2 destroyers moved from 62 Sea Zone to 54 Sea Zone Combat - ANZAC Battle in 46 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 46 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 36 Sea Zone ANZAC attack with 1 fighter Japanese defend with 2 transports 2 transports owned by the Japanese lost in 36 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Non Combat Move - ANZAC 1 fighter moved from 36 Sea Zone to 44 Sea Zone 1 fighter moved from 46 Sea Zone to 44 Sea Zone 1 fighter moved from Queensland to 44 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 8 PUs; Combat Move - ANZAC 1 fighter moved from 42 Sea Zone to 46 Sea Zone 1 fighter moved from 42 Sea Zone to 36 Sea Zone 1 carrier, 1 cruiser and 2 destroyers moved from 42 Sea Zone to 44 Sea Zone 2 destroyers moved from 62 Sea Zone to 54 Sea Zone Combat - ANZAC Battle in 46 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 46 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 36 Sea Zone ANZAC attack with 1 fighter Japanese defend with 2 transports 2 transports owned by the Japanese lost in 36 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Non Combat Move - ANZAC 1 fighter moved from 36 Sea Zone to 44 Sea Zone 1 fighter moved from 46 Sea Zone to 44 Sea Zone 1 fighter moved from Queensland to 44 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French 1 fighter moved from United Kingdom to Gibraltar Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 infantry and 17 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Ukraine to Rostov Germans take Rostov from Russians 1 mech_infantry moved from Novosibirsk to Samara 1 mech_infantry moved from Kazakhstan to Samara 1 bomber moved from Kansu to Samara 3 artilleries moved from Vyborg to Novgorod 1 infantry moved from Baltic States to Novgorod 1 infantry moved from Eastern Poland to Belarus Germans take Belarus from Russians 2 mech_infantrys moved from Caucasus to Volgograd 2 armour and 1 mech_infantry moved from Caucasus to Northwest Persia 1 bomber moved from Romania to Volgograd 1 mech_infantry moved from Caucasus to Northwest Persia 1 armour moved from Novosibirsk to Volgograd 2 armour moved from Novosibirsk to Archangel 1 mech_infantry moved from Nenetsia to Archangel 1 infantry moved from Vologda to Smolensk Germans take Smolensk from Russians 1 infantry moved from Nenetsia to Vologda 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 artillery and 1 infantry moved from Poland to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod 1 armour moved from Yenisey to Yakut S.S.R. Germans take Yakut S.S.R. from Russians 1 armour moved from Yakut S.S.R. to Yenisey Combat - Germans Battle in Novgorod Germans attack with 4 artilleries and 2 infantry Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 cruiser in Novgorod, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 4 artilleries and 2 infantry in Novgorod, round 2 : 2/6 hits, 2.00 expected hits Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 4 artilleries and 2 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Battle in Volgograd Germans attack with 1 armour, 1 bomber and 2 mech_infantrys Russians defend with 1 factory_minor and 1 mech_infantry Germans roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Volgograd, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Archangel Germans attack with 2 armour and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 2 armour and 1 mech_infantry in Archangel, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 2 armour remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Northwest Persia Germans attack with 2 armour and 2 mech_infantrys British defend with 1 armour Germans roll dice for 2 armour and 2 mech_infantrys in Northwest Persia, round 2 : 1/4 hits, 1.33 expected hits British roll dice for 1 armour in Northwest Persia, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for British: 1 armour Battle in Samara Germans attack with 1 bomber and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 mech_infantrys in Samara, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Volgograd to Bessarabia 1 bomber moved from Samara to Bessarabia 10 mech_infantrys moved from Ukraine to Volgograd 1 armour moved from Kansu to Novosibirsk 1 aaGun moved from Western Ukraine to Ukraine 15 infantry moved from Western Ukraine to Bessarabia 10 artilleries moved from Western Ukraine to Bessarabia 1 infantry moved from Bessarabia to Western Ukraine 1 armour and 7 mech_infantrys moved from Romania to Eastern Poland 1 mech_infantry moved from Slovakia Hungary to Eastern Poland 10 mech_infantrys moved from Germany to Eastern Poland 6 mech_infantrys moved from Western Germany to Poland 1 aaGun and 1 artillery moved from Finland to Karelia Place Units - Germans 3 infantry placed in Ukraine 1 armour and 9 mech_infantrys placed in Germany 8 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2 Germans collect 66 PUs (2 lost to blockades); end with 66 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 73 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUsCombat Hit Differential Summary :
Russians regular : -0.67 Germans regular : 0.50 British regular : -0.50 -
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Russians Russians buy 7 infantry; Remaining resources: 1 PUs; Combat Move - Russians 2 artilleries and 2 infantry moved from Bryansk to Ukraine 1 artillery and 1 infantry moved from Bryansk to Western Ukraine 1 fighter moved from Russia to Rostov 2 infantry moved from Bryansk to Rostov 2 fighters and 1 tactical_bomber moved from Russia to Kansu Combat - Russians Battle in Kansu Russians attack with 2 fighters and 1 tactical_bomber Japanese defend with 2 bombers Russians roll dice for 2 fighters and 1 tactical_bomber in Kansu, round 2 : 3/3 hits, 1,67 expected hits Japanese roll dice for 2 bombers in Kansu, round 2 : 0/2 hits, 0,33 expected hits 2 bombers owned by the Japanese lost in Kansu Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 28 Casualties for Japanese: 2 bombers Battle in Ukraine Russians attack with 2 artilleries and 2 infantry Germans defend with 1 aaGun, 1 factory_minor and 3 infantry Russians roll dice for 2 artilleries and 2 infantry in Ukraine, round 2 : 1/4 hits, 1,33 expected hits Germans roll dice for 1 aaGun and 3 infantry in Ukraine, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Russians and 1 aaGun owned by the Germans lost in Ukraine Russians roll dice for 2 artilleries in Ukraine, round 3 : 2/2 hits, 0,67 expected hits Germans roll dice for 3 infantry in Ukraine, round 3 : 1/3 hits, 1,00 expected hits 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Ukraine Russians roll dice for 1 artillery in Ukraine, round 4 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 infantry in Ukraine, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery and 2 infantry Casualties for Germans: 1 aaGun and 3 infantry Battle in Western Ukraine Russians attack with 1 artillery and 1 infantry Germans defend with 1 aaGun and 2 infantry Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 aaGun and 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 aaGun owned by the Germans lost in Western Ukraine 1 artillery owned by the Russians retreated to Bryansk Germans win with 2 infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 infantry Casualties for Germans: 1 aaGun Battle in Rostov Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Rostov Russians roll dice for 1 fighter and 1 infantry in Rostov, round 3 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Rostov to Russia 2 fighters and 1 tactical_bomber moved from Kansu to Szechwan 2 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk Place Units - Russians 7 infantry placed in Russia Turn Complete - Russians Russians collect 9 PUs; end with 10 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 13 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 15 PUsCombat Hit Differential Summary :
Japanese regular : -0,33 Germans regular : 1,33 Russians regular : 2,83





