@gamerman01 Done. Thank you for the reminder and my apologies for the oversight! If you agree, could we play another game of classic with the standard Classic league rules? Since you said you are open to playing either side, I request another shot with the Carolines transport bid, although I do recognize that is not how the bidding system works.
L21 BM3 Ghostglider vs. Giallo
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 3 fighters, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 1 tactical_bomber moved from Holland Belgium to 97 Sea Zone 1 fighter moved from Southern Italy to 97 Sea Zone 2 bombers, 1 fighter and 4 tactical_bombers moved from Western Germany to 97 Sea Zone Combat - Germans Battle in 97 Sea Zone Germans attack with 2 bombers, 2 fighters and 5 tactical_bombers British defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport Germans roll dice for 2 bombers, 2 fighters and 5 tactical_bombers in 97 Sea Zone, round 2 : 6/9 hits, 5.17 expected hits British roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 97 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits 1 destroyer owned by the British, 1 cruiser owned by the British, 1 fighter owned by the Germans, 2 tactical_bombers owned by the Germans, 2 fighters owned by the British and 1 carrier owned by the British lost in 97 Sea Zone 1 transport owned by the British lost in 97 Sea Zone Germans win with 2 bombers, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 31 Casualties for Germans: 1 fighter and 2 tactical_bombers Casualties for British: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport Non Combat Move - Germans 6 armour and 3 mech_infantrys moved from France to Yugoslavia 3 aaGuns moved from Holland Belgium to Western Germany 1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone 1 artillery and 1 infantry moved from Germany to 113 Sea Zone 1 artillery and 1 infantry moved from 113 Sea Zone to Norway 5 artilleries and 1 infantry moved from Germany to Poland 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Alexandria 2 bombers and 2 tactical_bombers moved from 97 Sea Zone to Southern Italy 1 infantry moved from Romania to Yugoslavia 1 infantry moved from Romania to Bulgaria 1 artillery moved from France to Northern Italy Place Units - Germans 8 mech_infantrys placed in Germany 3 fighters and 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 36 PUs; end with 36 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 41 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 46 PUsCombat Hit Differential Summary :
Germans regular : 0.83 British regular : 0.50 -
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Purchase Units - Russians Russians buy 8 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 2 aaGuns and 18 infantry moved from Buryatia to Amur 2 infantry moved from Eastern Poland to Belarus 2 infantry moved from Rostov to Bryansk 6 artilleries moved from Russia to Bryansk 1 armour and 1 mech_infantry moved from Bryansk to Novgorod 3 artilleries and 5 infantry moved from Novgorod to Belarus 1 aaGun moved from Bryansk to Ukraine 1 infantry moved from Bryansk to Ukraine 1 artillery moved from Bryansk to Ukraine 1 aaGun, 1 artillery and 4 infantry moved from Bryansk to Belarus 1 armour and 1 mech_infantry moved from Belarus to Novgorod Place Units - Russians 1 artillery and 2 infantry placed in Ukraine 7 artilleries placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 artillery, 5 infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 3 infantry moved from Kwangsi to Yunnan 2 bombers and 5 tactical_bombers moved from Kwangsi to Yunnan 5 fighters moved from Kwangsi to Yunnan 2 fighters moved from 36 Sea Zone to Yunnan Combat - Japanese Battle in Yunnan Japanese attack with 2 bombers, 7 fighters, 3 infantry and 5 tactical_bombers Chinese defend with 4 infantry Japanese roll dice for 2 bombers, 7 fighters, 3 infantry and 5 tactical_bombers in Yunnan, round 2 : 9/17 hits, 8.67 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 bombers, 7 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Japanese: 1 infantry Casualties for Chinese: 4 infantry Non Combat Move - Japanese 1 artillery and 1 infantry moved from Chahar to Suiyuyan 2 artilleries, 4 infantry and 1 mech_infantry moved from Anhwe to Kweichow 1 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Anhwe 1 aaGun and 2 infantry moved from Jehol to Chahar 1 artillery and 1 infantry moved from Kiangsi to Hunan 1 transport moved from 20 Sea Zone to 19 Sea Zone 2 infantry moved from Manchuria to 19 Sea Zone 2 infantry moved from Manchuria to Jehol 2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kiangsi 1 artillery moved from Kwangsi to 36 Sea Zone 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from Siam to 37 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 submarines and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 armour and 1 artillery moved from Japan to 6 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 1 marine moved from Japan to 6 Sea Zone 1 armour, 1 artillery, 1 cruiser, 4 infantry, 1 marine and 3 transports moved from 6 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to 37 Sea Zone 1 armour, 1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi 2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi 2 bombers moved from Yunnan to Kwangsi 4 fighters and 2 tactical_bombers moved from Yunnan to Anhwe 1 destroyer moved from 37 Sea Zone to 36 Sea Zone 1 submarine moved from 37 Sea Zone to 36 Sea Zone Place Units - Japanese 3 transports placed in 6 Sea Zone 1 artillery and 5 infantry placed in Japan Turn Complete - Japanese Japanese collect 33 PUs; end with 33 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : 0.33 -
TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Purchase Units - Americans Americans buy 2 carriers, 1 infantry and 2 transports; Remaining resources: 3 PUs; Combat Move - Americans Non Combat Move - Americans 1 fighter moved from Guam to 54 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 carrier moved from 101 Sea Zone to 89 Sea Zone 1 fighter moved from Eastern United States to 89 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to 89 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to Central United States Place Units - Americans 1 carrier and 2 transports placed in 101 Sea Zone 1 infantry placed in Central United States 1 carrier placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 55 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Kweichow 1 fighter and 8 infantry moved from Szechwan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 10 infantry Japanese defend with 2 artilleries, 5 infantry and 1 mech_infantry Chinese roll dice for 1 fighter and 10 infantry in Kweichow, round 2 : 0/11 hits, 2,17 expected hits Japanese roll dice for 2 artilleries, 5 infantry and 1 mech_infantry in Kweichow, round 2 : 3/8 hits, 2,67 expected hits 3 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 fighter and 7 infantry in Kweichow, round 3 : 2/8 hits, 1,67 expected hits Japanese roll dice for 2 artilleries, 5 infantry and 1 mech_infantry in Kweichow, round 3 : 2/8 hits, 2,67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 fighter and 5 infantry in Kweichow, round 4 : 1/6 hits, 1,33 expected hits Japanese roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Kweichow, round 4 : 0/6 hits, 2,00 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese roll dice for 1 fighter and 5 infantry in Kweichow, round 5 : 0/6 hits, 1,33 expected hits Japanese roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Kweichow, round 5 : 1/5 hits, 1,67 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 6 : 2/5 hits, 1,17 expected hits Japanese roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Kweichow, round 6 : 0/5 hits, 1,67 expected hits 2 infantry owned by the Japanese lost in Kweichow Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 7 : 2/5 hits, 1,17 expected hits Japanese roll dice for 2 artilleries and 1 mech_infantry in Kweichow, round 7 : 0/3 hits, 1,00 expected hits 1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Kweichow Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 8 : 1/5 hits, 1,17 expected hits Japanese roll dice for 1 artillery in Kweichow, round 8 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 7 infantry Casualties for Japanese: 2 artilleries, 5 infantry and 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Tsinghai Place Units - Chinese 2 infantry placed in Tsinghai 1 infantry placed in Szechwan 1 infantry placed in Shensi Chinese undo move 3. 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUsCombat Hit Differential Summary :
Chinese regular : -2,00 Japanese regular : -5,00 -
TripleA Manual Gamesave Post: British round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Combat Move - British 1 unit repaired. 1 bomber and 1 tactical_bomber moved from Malta to Alexandria 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Egypt to Alexandria 2 infantry moved from Rhodesia to Belgian Congo 1 infantry moved from Shan State to French Indo China UK_Pacific take French Indo China from Neutral_Axis 1 cruiser moved from 55 Sea Zone to 54 Sea Zone 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 109 Sea Zone to 92 Sea Zone 3 fighters moved from Scotland to Gibraltar 1 destroyer moved from 83 Sea Zone to 91 Sea Zone Combat - British Battle in Morocco British attack with 1 armour and 1 infantry Neutral_Axis defend with 1 infantry British roll dice for 1 armour and 1 infantry in Morocco, round 2 : 0/2 hits, 0,67 expected hits Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 armour and 1 infantry in Morocco, round 3 : 2/2 hits, 0,67 expected hits Neutral_Axis roll dice for 1 infantry in Morocco, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis lost in Morocco British win, taking Morocco from Neutral_Axis with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Battle in Alexandria British attack with 1 armour, 2 artilleries, 1 bomber, 3 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 fighter and 1 tactical_bomber; Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry British roll dice for 1 armour, 2 artilleries, 1 bomber, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 2 : 3/9 hits, 3,50 expected hits Italians roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 2 : 4/8 hits, 3,33 expected hits 1 artillery owned by the British, 3 infantry owned by the Italians and 3 infantry owned by the British lost in Alexandria British roll dice for 1 armour, 1 artillery, 1 bomber, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 3 : 3/5 hits, 2,50 expected hitsCombat Hit Differential Summary :
Italians regular : 0,67 Neutral_Axis regular : -0,67 British regular : 0,67 -
3 hits 2nd round
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please keep ARM+FTR
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Purchase Units - Americans Americans buy 2 carriers, 1 infantry and 2 transports; Remaining resources: 3 PUs; Combat Move - Americans Non Combat Move - Americans 1 fighter moved from Guam to 54 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 carrier moved from 101 Sea Zone to 89 Sea Zone 1 fighter moved from Eastern United States to 89 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to 89 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to Central United States Place Units - Americans 1 carrier and 2 transports placed in 101 Sea Zone 1 infantry placed in Central United States 1 carrier placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 55 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Kweichow 1 fighter and 8 infantry moved from Szechwan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 10 infantry Japanese defend with 2 artilleries, 5 infantry and 1 mech_infantry Chinese roll dice for 1 fighter and 10 infantry in Kweichow, round 2 : 0/11 hits, 2,17 expected hits Japanese roll dice for 2 artilleries, 5 infantry and 1 mech_infantry in Kweichow, round 2 : 3/8 hits, 2,67 expected hits 3 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 fighter and 7 infantry in Kweichow, round 3 : 2/8 hits, 1,67 expected hits Japanese roll dice for 2 artilleries, 5 infantry and 1 mech_infantry in Kweichow, round 3 : 2/8 hits, 2,67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 fighter and 5 infantry in Kweichow, round 4 : 1/6 hits, 1,33 expected hits Japanese roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Kweichow, round 4 : 0/6 hits, 2,00 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese roll dice for 1 fighter and 5 infantry in Kweichow, round 5 : 0/6 hits, 1,33 expected hits Japanese roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Kweichow, round 5 : 1/5 hits, 1,67 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 6 : 2/5 hits, 1,17 expected hits Japanese roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Kweichow, round 6 : 0/5 hits, 1,67 expected hits 2 infantry owned by the Japanese lost in Kweichow Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 7 : 2/5 hits, 1,17 expected hits Japanese roll dice for 2 artilleries and 1 mech_infantry in Kweichow, round 7 : 0/3 hits, 1,00 expected hits 1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Kweichow Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 8 : 1/5 hits, 1,17 expected hits Japanese roll dice for 1 artillery in Kweichow, round 8 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 7 infantry Casualties for Japanese: 2 artilleries, 5 infantry and 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Tsinghai Place Units - Chinese 2 infantry placed in Tsinghai 1 infantry placed in Szechwan 1 infantry placed in Shensi Chinese undo move 3. 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British buy 1 airfield, 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 fighter and 3 infantry; Remaining resources: 2 PUs; Combat Move - British 1 unit repaired. 1 bomber and 1 tactical_bomber moved from Malta to Alexandria 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Egypt to Alexandria 2 infantry moved from Rhodesia to Belgian Congo 1 infantry moved from Shan State to French Indo China UK_Pacific take French Indo China from Neutral_Axis 1 cruiser moved from 55 Sea Zone to 54 Sea Zone 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 109 Sea Zone to 92 Sea Zone 3 fighters moved from Scotland to Gibraltar 1 destroyer moved from 83 Sea Zone to 91 Sea Zone Combat - British Battle in Morocco British attack with 1 armour and 1 infantry Neutral_Axis defend with 1 infantry British roll dice for 1 armour and 1 infantry in Morocco, round 2 : 0/2 hits, 0,67 expected hits Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 armour and 1 infantry in Morocco, round 3 : 2/2 hits, 0,67 expected hits Neutral_Axis roll dice for 1 infantry in Morocco, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis lost in Morocco British win, taking Morocco from Neutral_Axis with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Battle in Alexandria British attack with 1 armour, 2 artilleries, 1 bomber, 3 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 fighter and 1 tactical_bomber; Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry British roll dice for 1 armour, 2 artilleries, 1 bomber, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 2 : 3/9 hits, 3,50 expected hits Italians roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 2 : 4/8 hits, 3,33 expected hits 1 artillery owned by the British, 3 infantry owned by the Italians and 3 infantry owned by the British lost in Alexandria British roll dice for 1 armour, 1 artillery, 1 bomber, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 3 : 3/5 hits, 2,50 expected hits Italians roll dice for 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 3 : 1/5 hits, 2,33 expected hits 1 mech_infantry owned by the Italians, 1 mech_infantry owned by the British, 1 tactical_bomber owned by the Germans and 1 artillery owned by the Italians lost in Alexandria British roll dice for 1 armour, 1 artillery, 1 bomber and 1 tactical_bomber in Alexandria, round 4 : 2/4 hits, 2,17 expected hits Italians roll dice for 1 armour and 1 fighter in Alexandria, round 4 : 2/2 hits, 1,17 expected hits 1 fighter owned by the Germans, 1 artillery owned by the British, 1 armour owned by the British and 1 armour owned by the Italians lost in Alexandria British win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 17 Casualties for British: 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry Casualties for Germans: 1 fighter and 1 tactical_bomber Non Combat Move - British 1 tactical_bomber moved from Alexandria to Egypt 1 bomber moved from Alexandria to Belgian Congo 1 fighter moved from Union of South Africa to Belgian Congo 1 infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes UK_Pacific take Celebes from Dutch 3 aaGuns, 1 artillery and 8 infantry moved from Burma to India 1 tactical_bomber moved from India to British Somaliland 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 2 aaGuns and 2 infantry moved from Scotland to United Kingdom 1 battleship and 2 cruisers moved from 109 Sea Zone to 92 Sea Zone 1 battleship moved from 109 Sea Zone to 92 Sea Zone 1 destroyer moved from 109 Sea Zone to 91 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 1 fighter moved from United Kingdom to Gibraltar Place Units - British 1 airfield placed in Gibraltar 1 transport placed in 71 Sea Zone 1 artillery and 1 infantry placed in Union of South Africa 1 fighter placed in United Kingdom Turn Complete - British British collect 31 PUs; end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 1 fighter and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 26 PUs; end with 28 PUs Some Units in India change ownership: 1 fighter and 3 infantryCombat Hit Differential Summary :
Chinese regular : -2,00 Italians regular : 0,17 Japanese regular : -5,00 Neutral_Axis regular : -0,67 British regular : 0,50 -
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Purchase Units - Italians Italians buy 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 5 infantry moved from Bulgaria to Greece 1 armour moved from Yugoslavia to Greece 2 fighters moved from Western Germany to Greece 1 bomber moved from Southern Italy to Egypt 1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt 2 transports moved from 95 Sea Zone to 97 Sea Zone 2 artilleries moved from Yugoslavia to 97 Sea Zone 2 infantry moved from Northern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Egypt 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 cruiser moved from 95 Sea Zone to 98 Sea Zone 1 infantry moved from Kenya to Tanganyika Territory Italians take Tanganyika Territory from British Combat - Italians Battle in Trans-Jordan Battle in Egypt Italians attack with 2 artilleries, 1 bomber and 3 infantry British defend with 1 harbour and 1 tactical_bomber; ANZAC defend with 2 infantry Italians roll dice for 1 cruiser in Egypt, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 2 artilleries, 1 bomber and 3 infantry in Egypt, round 2 : 1/6 hits, 2.17 expected hits British roll dice for 2 infantry and 1 tactical_bomber in Egypt, round 2 : 2/3 hits, 1.17 expected hits 2 infantry owned by the ANZAC and 2 infantry owned by the Italians lost in Egypt Italians roll dice for 2 artilleries, 1 bomber and 1 infantry in Egypt, round 3 : 3/4 hits, 1.67 expected hits British roll dice for 1 tactical_bomber in Egypt, round 3 : 1/1 hits, 0.50 expected hits 1 tactical_bomber owned by the British and 1 infantry owned by the Italians lost in Egypt Italians win, taking Trans-Jordan from British, taking Egypt from British with 2 artilleries and 1 bomber remaining. Battle score for attacker is 8 Casualties for Italians: 3 infantry Casualties for ANZAC: 2 infantry Casualties for British: 1 tactical_bomber Battle in Greece Italians attack with 1 armour, 2 fighters and 5 infantry British defend with 1 aaGun and 5 infantry British roll AA dice in Greece : 0/2 hits, 0.33 expected hits Italians roll dice for 1 armour, 2 fighters and 5 infantry in Greece, round 2 : 2/8 hits, 2.33 expected hits British roll dice for 1 aaGun and 5 infantry in Greece, round 2 : 3/5 hits, 1.67 expected hits 1 aaGun owned by the British, 1 infantry owned by the British and 3 infantry owned by the Italians lost in Greece Italians roll dice for 1 armour, 2 fighters and 2 infantry in Greece, round 3 : 2/5 hits, 1.83 expected hits British roll dice for 4 infantry in Greece, round 3 : 2/4 hits, 1.33 expected hits 2 infantry owned by the British and 2 infantry owned by the Italians lost in Greece Italians roll dice for 1 armour and 2 fighters in Greece, round 4 : 2/3 hits, 1.50 expected hits British roll dice for 2 infantry in Greece, round 4 : 1/2 hits, 0.67 expected hits 2 infantry owned by the British and 1 armour owned by the Italians lost in Greece Italians win with 2 fighters remaining. Battle score for attacker is -1 Casualties for Italians: 1 armour and 5 infantry Casualties for British: 1 aaGun and 5 infantry Non Combat Move - Italians 2 fighters moved from Greece to Southern Italy 1 destroyer moved from 95 Sea Zone to 96 Sea Zone 1 submarine moved from 96 Sea Zone to 98 Sea Zone 1 infantry moved from Libya to Tunisia Italians take Tunisia from Neutral_Axis 1 artillery moved from Tobruk to Alexandria 1 bomber moved from Egypt to Alexandria 1 armour moved from Normandy Bordeaux to Northern Italy 1 aaGun moved from Northern Italy to Southern Italy 4 infantry moved from Northern Italy to Yugoslavia 1 aaGun moved from France to Northern Italy 1 aaGun moved from Western Germany to Northern Italy Place Units - Italians 2 mech_infantrys placed in Southern Italy 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 22 PUs; end with 22 PUsCombat Hit Differential Summary :
Italians regular : 1.00 British AA : -0.33 British regular : 3.67 -
TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Shan State to Burma 1 destroyer moved from 62 Sea Zone to 54 Sea Zone Non Combat Move - ANZAC 2 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Shan State to Burma 1 destroyer moved from 62 Sea Zone to 54 Sea Zone Non Combat Move - ANZAC 2 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Combat Move - French 1 destroyer moved from 58 Sea Zone to 56 Sea Zone Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer, 4 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Germans 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 1 infantry moved from Poland to Eastern Poland Germans take Eastern Poland from Russians 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 1 infantry moved from Bulgaria to Greece Germans take Greece from British Combat - Germans Non Combat Move - Germans 1 artillery and 1 infantry moved from Norway to Finland 5 infantry moved from Finland to Karelia 1 aaGun and 1 infantry moved from Western Germany to 113 Sea Zone 1 aaGun and 1 infantry moved from 113 Sea Zone to Norway 1 aaGun moved from Western Germany to France 3 armour, 2 artilleries and 4 infantry moved from Romania to Bessarabia 6 armour and 3 mech_infantrys moved from Yugoslavia to Eastern Poland 8 mech_infantrys moved from Germany to Eastern Poland 1 aaGun moved from Poland to Baltic States 2 aaGuns, 8 artilleries and 15 infantry moved from Poland to Eastern Poland 1 artillery moved from Northern Italy to France 1 infantry moved from Yugoslavia to Bulgaria 3 fighters moved from Western Germany to Egypt 1 tactical_bomber moved from Southern Italy to Egypt 1 tactical_bomber moved from Southern Italy to Western Germany 2 bombers moved from Southern Italy to Western Germany Place Units - Germans 2 infantry placed in France 2 infantry placed in Western Germany 1 destroyer and 1 submarine placed in 113 Sea Zone 5 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6 Germans collect 41 PUs; end with 41 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUsCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Russians round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Russians Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese 1 infantry moved from Amur to Korea Russians take Korea from Japanese 1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone 1 infantry moved from Belarus to Baltic States 1 tactical_bomber moved from Novgorod to Baltic States Combat - Russians Germans scrambles 1 units out of Western Germany to defend against the attack in 113 Sea Zone Battle in 113 Sea Zone Russians attack with 1 cruiser and 1 submarine Germans defend with 1 cruiser, 1 destroyer, 1 submarine, 1 tactical_bomber and 1 transport Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 1/1 hits, 0,50 expected hitsCombat Hit Differential Summary :
Russians regular : 0,17 Germans regular : -0,17 -
@ghostglider cr hits in113
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please kill sub, thanks
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Russians Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese 1 infantry moved from Amur to Korea Russians take Korea from Japanese 1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone 1 infantry moved from Belarus to Baltic States 1 tactical_bomber moved from Novgorod to Baltic States Combat - Russians Germans scrambles 1 units out of Western Germany to defend against the attack in 113 Sea Zone Battle in 113 Sea Zone Russians attack with 1 cruiser and 1 submarine Germans defend with 1 cruiser, 1 destroyer, 1 submarine, 1 tactical_bomber and 1 transport Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits Germans roll dice for 1 cruiser, 1 destroyer, 1 tactical_bomber and 1 transport in 113 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits 1 submarine owned by the Germans and 1 submarine owned by the Russians lost in 113 Sea Zone Russians roll dice for 1 cruiser in 113 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits Germans roll dice for 1 cruiser, 1 destroyer, 1 tactical_bomber and 1 transport in 113 Sea Zone, round 3 : 1/3 hits, 1,33 expected hits 1 destroyer owned by the Germans and 1 cruiser owned by the Russians lost in 113 Sea Zone Germans win with 1 cruiser, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -4 Casualties for Russians: 1 cruiser and 1 submarine Casualties for Germans: 1 destroyer and 1 submarine Battle in Baltic States Russians attack with 1 infantry and 1 tactical_bomber Germans defend with 1 aaGun and 1 infantry Germans roll AA dice in Baltic States : 0/1 hits, 0,17 expected hits Russians roll dice for 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 aaGun and 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 infantry and 1 tactical_bomber in Baltic States, round 3 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 aaGun and 1 infantry in Baltic States, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Baltic States retreated to Baltic States Germans win with 1 aaGun and 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 tactical_bomber moved from Baltic States to Bryansk 2 fighters moved from Novgorod to Bryansk 1 armour and 1 mech_infantry moved from Novgorod to Bryansk 1 aaGun, 2 artilleries and 3 infantry moved from Ukraine to Bryansk 7 artilleries moved from Russia to Bryansk 2 aaGuns and 16 infantry moved from Amur to Manchuria 1 armour and 1 mech_infantry moved from Novgorod to Bryansk 1 aaGun moved from Belarus to Bryansk 1 infantry moved from Belarus to Bryansk 1 infantry moved from Belarus to Bryansk 2 aaGuns, 5 artilleries and 21 infantry moved from Belarus to Bryansk Place Units - Russians 1 fighter and 9 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 46 PUsCombat Hit Differential Summary :
Germans AA : -0,17 Russians regular : -0,67 Germans regular : -0,50 -
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 3 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 fighter and 1 tactical_bomber moved from Anhwe to Korea 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from Siam to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 battleship and 1 carrier moved from 37 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Caroline Islands to Philippines 2 bombers moved from Kwangsi to Philippines 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Suiyuyan to Shensi Japanese take Shensi from Chinese 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Burma 1 artillery and 2 infantry moved from Hunan to Kweichow 1 infantry moved from Anhwe to Kweichow 1 artillery moved from Hunan to Kweichow 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 artillery moved from Kwangsi to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 fighter moved from 33 Sea Zone to 44 Sea Zone 1 fighter moved from Caroline Islands to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Shan State 1 cruiser and 1 marine moved from 36 Sea Zone to 37 Sea Zone 1 marine moved from 37 Sea Zone to Malaya 1 cruiser moved from 37 Sea Zone to 42 Sea Zone 1 battleship moved from 42 Sea Zone to 37 Sea Zone 1 infantry moved from Kwangsi to French Indo China 1 fighter and 1 tactical_bomber moved from Kwangsi to Burma 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 2 infantry moved from Kiangsi to Kwangtung 1 transport moved from 20 Sea Zone to 19 Sea Zone 2 infantry moved from Jehol to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kwangtung 1 armour moved from Kwangsi to French Indo China 1 tactical_bomber moved from Kwangsi to French Indo China 1 fighter moved from Kwangsi to Kwangtung 1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow 2 fighters moved from Anhwe to Szechwan 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 submarine moved from 36 Sea Zone to 37 Sea Zone Combat - Japanese Battle in Java Battle in Borneo Battle in 44 Sea Zone Japanese attack with 1 fighter and 1 transport British defend with 1 transport 1 transport owned by the British lost in 44 Sea Zone Japanese win, taking Java from ANZAC, taking Borneo from UK_Pacific with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 45 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 37 Sea Zone Japanese attack with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport British defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the British lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in French Indo China Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 armour, 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 0/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour, 1 infantry and 1 tactical_bomber in French Indo China, round 3 : 1/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in French Indo China, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Malaya Battle in Korea Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Korea, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea Japanese win, taking Malaya from UK_Pacific, taking Korea from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Shan State Battle in Burma Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 0/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma 1 fighter owned by the Japanese and 1 tactical_bomber owned by the Japanese retreated UK_Pacific win, taking Shan State from UK_Pacific with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Battle in Celebes Japanese attack with 1 artillery and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Celebes Japanese win, taking Celebes from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Sumatra Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 1/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Szechwan Japanese attack with 2 fighters and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 fighters and 1 infantry in Szechwan, round 2 : 2/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Philippines Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Philippines, round 2 : 4/8 hits, 3.50 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Americans: 2 infantry Battle in Kwangtung Japanese attack with 1 fighter and 4 infantry British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 fighter and 4 infantry in Kwangtung, round 2 : 0/5 hits, 1.17 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Kwangtung Japanese roll dice for 1 fighter and 2 infantry in Kwangtung, round 3 : 0/3 hits, 0.83 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Kwangtung Japanese roll dice for 1 fighter and 1 infantry in Kwangtung, round 4 : 0/2 hits, 0.67 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 4 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Japanese lost in Kwangtung UK_Pacific win with 2 infantry remaining. Battle score for attacker is -22 Casualties for Japanese: 1 fighter and 4 infantry Battle in Kweichow Japanese attack with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 3 infantry Japanese roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Kweichow, round 2 : 3/7 hits, 2.67 expected hits Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Chinese: 3 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 carrier moved from 33 Sea Zone to 35 Sea Zone 1 fighter moved from Sumatra to 42 Sea Zone 1 tactical_bomber moved from Sumatra to 42 Sea Zone 1 battleship moved from 33 Sea Zone to 35 Sea Zone 1 carrier moved from 33 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone 1 fighter moved from 6 Sea Zone to Japan 1 tactical_bomber moved from 6 Sea Zone to Japan 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone 1 fighter moved from 45 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from French Indo China to Yunnan 1 fighter and 1 tactical_bomber moved from Burma to Yunnan 2 fighters moved from Szechwan to Yunnan 1 infantry moved from Chahar to Anhwe 1 fighter and 1 tactical_bomber moved from Kweichow to Anhwe 1 infantry moved from Hunan to Yunnan 1 infantry moved from Chahar to Suiyuyan 1 aaGun moved from Chahar to Hopei 2 bombers moved from Philippines to Kwangsi 1 fighter and 1 tactical_bomber moved from Korea to 6 Sea Zone 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 destroyer moved from 33 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Anhwe to Hunan 1 fighter moved from Yunnan to Hunan 2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi 1 fighter moved from 44 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to Kwangsi Place Units - Japanese 1 carrier and 2 transports placed in 6 Sea Zone 1 artillery and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 56 PUs; end with 56 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUsCombat Hit Differential Summary :
Chinese regular : -1.33 Americans regular : 1.33 Japanese regular : -4.83 UK_Pacific regular : 3.33 Russians regular : 0.67 British regular : 0.67 -
TripleA Manual Gamesave Post: Americans round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 bomber moved from Eastern United States to French West Africa 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone 1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa 2 fighters moved from 54 Sea Zone to 42 Sea Zone 1 cruiser moved from 54 Sea Zone to 42 Sea Zone 1 destroyer and 2 submarines moved from 54 Sea Zone to 42 Sea Zone 1 destroyer moved from 54 Sea Zone to 42 Sea Zone Combat - Americans Battle in French West Africa Americans attack with 1 bomber, 1 infantry and 1 mech_infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in French West Africa, round 2 : 1/3 hits, 1,00 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in French West Africa Americans win, taking French West Africa from Neutral_Axis with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Neutral_Axis: 1 infantry Battle in 42 Sea Zone Americans attack with 1 cruiser, 2 destroyers, 2 fighters and 2 submarines Japanese defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits, 0,67 expected hitsCombat Hit Differential Summary :
Americans regular : 0,33 Neutral_Axis regular : 0,67 -
@giallo One hit by the subs





