TripleA Manual Gamesave Post: Japanese round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 4 fighters, 7 infantry and 1 marine; Remaining resources: 0 PUs; 2 SuicideAttackTokens;
Combat Move - Japanese
2 infantry and 1 transport moved from 54 Sea Zone to 62 Sea Zone
1 armour, 3 artilleries, 5 infantry, 1 mech_infantry and 5 transports moved from 55 Sea Zone to 62 Sea Zone
1 battleship moved from 54 Sea Zone to 62 Sea Zone
2 cruisers and 1 marine moved from 54 Sea Zone to 62 Sea Zone
1 armour, 3 artilleries, 7 infantry, 1 marine and 1 mech_infantry moved from 62 Sea Zone to New South Wales
3 fighters and 3 tactical_bombers moved from 54 Sea Zone to New South Wales
4 fighters and 2 tactical_bombers moved from 55 Sea Zone to New South Wales
1 submarine moved from 54 Sea Zone to 62 Sea Zone
1 destroyer moved from 54 Sea Zone to 62 Sea Zone
1 battleship moved from 55 Sea Zone to 62 Sea Zone
1 artillery moved from Kweichow to Hunan
1 infantry moved from Yunnan to Hunan
4 fighters and 1 tactical_bomber moved from Kiangsi to Hunan
1 carrier and 1 destroyer moved from 54 Sea Zone to 62 Sea Zone
3 carriers moved from 55 Sea Zone to 62 Sea Zone
2 carriers, 1 destroyer and 1 submarine moved from 54 Sea Zone to 62 Sea Zone
Combat - Japanese
Battle in Hunan
Japanese attack with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 4/7 hits, 3.33 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 62 Sea Zone
Japanese attack with 2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 2 submarines and 6 transports
ANZAC defend with 1 cruiser
Japanese roll dice for 2 submarines in 62 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 2 battleships, 6 carriers, 2 cruisers, 3 destroyers and 6 transports in 62 Sea Zone, round 2 : 4/7 hits, 3.33 expected hits
ANZAC roll dice for 1 cruiser in 62 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the ANZAC lost in 62 Sea Zone
Japanese win, taking 62 Sea Zone from Neutral with 2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 2 submarines and 6 transports remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in New South Wales
Japanese attack with 1 armour, 3 artilleries, 7 fighters, 7 infantry, 1 marine, 1 mech_infantry and 5 tactical_bombers
ANZAC defend with 4 aaGuns, 1 armour, 4 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 4 infantry, 1 marine and 1 mech_infantry; Americans defend with 4 fighters and 1 tactical_bomber
ANZAC roll AA dice in New South Wales : 2/12 hits, 2.00 expected hits
2 fighters owned by the Japanese lost in New South Wales
Japanese roll dice for 1 armour, 3 artilleries, 5 fighters, 7 infantry, 1 marine, 1 mech_infantry and 5 tactical_bombers in New South Wales, round 2 : 7/23 hits, 9.50 expected hits
ANZAC roll dice for 4 aaGuns, 1 armour, 4 artilleries, 5 fighters, 4 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber in New South Wales, round 2 : 10/17 hits, 7.67 expected hits
7 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 1 marine owned by the Japanese, 3 infantry owned by the ANZAC and 4 aaGuns owned by the ANZAC lost in New South Wales
Japanese roll dice for 1 armour, 1 artillery, 5 fighters, 1 mech_infantry and 5 tactical_bombers in New South Wales, round 3 : 8/13 hits, 7.00 expected hits
ANZAC roll dice for 1 armour, 4 artilleries, 5 fighters, 1 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber in New South Wales, round 3 : 9/14 hits, 6.67 expected hits
3 tactical_bombers owned by the Japanese, 4 fighters owned by the Japanese, 1 armour owned by the ANZAC, 1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 infantry owned by the ANZAC, 4 artilleries owned by the ANZAC, 1 marine owned by the ANZAC and 1 mech_infantry owned by the ANZAC lost in New South Wales
Japanese roll dice for 1 armour, 1 fighter and 2 tactical_bombers in New South Wales, round 4 : 4/4 hits, 2.33 expected hits
ANZAC roll dice for 5 fighters and 1 tactical_bomber in New South Wales, round 4 : 4/6 hits, 3.83 expected hits
2 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 armour owned by the Japanese and 3 fighters owned by the Americans lost in New South Wales
ANZAC win with 2 fighters remaining. Battle score for attacker is -69
Casualties for Japanese: 1 armour, 3 artilleries, 7 fighters, 7 infantry, 1 marine, 1 mech_infantry and 5 tactical_bombers
Casualties for ANZAC: 4 aaGuns, 1 armour, 4 artilleries, 4 infantry, 1 marine and 1 mech_infantry
Casualties for Americans: 3 fighters and 1 tactical_bomber
Non Combat Move - Japanese
Combat Hit Differential Summary :
Chinese regular : 0.67
Japanese regular : 0.83
ANZAC AA : 0.00
ANZAC regular : 4.33
Savegame