BOOM AND DOOM!
World at War captain walker (axis) vs dawgoneit
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TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Chinese 2 Infantrys moved from Szechwan to Hupeh 1 Fighter moved from Szechwan to Hupeh 1 Infantry moved from Lanchow to Szechwan 1 Infantry moved from Lanchow to Shensi 2 Infantrys, 2 Mech.Infs and 1 Tank moved from Ningsia to Shensi 2 ArmoredCars and 1 Infantry moved from Suiyuan to Chahar 2 Adv.Fighters moved from Shensi to Chahar 1 Infantry moved from Kweichow to Hupeh 1 Mech.Inf moved from Kweichow to Shensi 2 ArmoredCars moved from Shensi to Hupeh 2 Infantrys moved from E.Qinghai to Lanchow 2 Infantrys and 1 Marine moved from E.Qinghai to Ningsia 2 ArmoredCars moved from Gobi Altai to Shensi 6 Infantrys moved from Hsining to E.Qinghai 2 ArmoredCars, 1 Infantry and 1 Mech.Inf moved from Urumqi to E.Sinkiang 2 ArmoredCars moved from E.Sinkiang to Gobi Altai 1 Mech.Inf moved from E.Sinkiang to Ningsia Purchase Units - Chinese Chinese buy 2 ArmoredCars, 5 Infantrys, 1 Marine, 1 Mech.Inf and 1 Tank; Remaining resources: 0 PUs; Combat - Chinese Battle in Hupeh Chinese attack with 2 ArmoredCars, 1 Fighter and 3 Infantrys Yamamoto defend with 3 Infantrys Chinese roll dice for 2 ArmoredCars, 1 Fighter and 3 Infantrys in Hupeh, round 2 : 1/6 hits, 1.50 expected hits Yamamoto roll dice for 3 Infantrys in Hupeh, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Hupeh Chinese roll dice for 2 ArmoredCars, 1 Fighter and 2 Infantrys in Hupeh, round 3 : 2/5 hits, 1.33 expected hits Yamamoto roll dice for 2 Infantrys in Hupeh, round 3 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Yamamoto lost in Hupeh Chinese win, taking Hupeh from Yamamoto with 2 ArmoredCars, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Chinese: 1 Infantry Casualties for Yamamoto: 3 Infantrys Battle in Chahar Chinese attack with 2 Adv.Fighters, 2 ArmoredCars and 1 Infantry Hisaichi defend with 1 Elite and 1 Tank Chinese roll dice for 2 Adv.Fighters, 2 ArmoredCars and 1 Infantry in Chahar, round 2 : 1/5 hits, 1.83 expected hits Hisaichi roll dice for 1 Elite and 1 Tank in Chahar, round 2 : 0/2 hits, 0.83 expected hits 1 Elite owned by the Hisaichi lost in Chahar Chinese roll dice for 2 Adv.Fighters, 2 ArmoredCars and 1 Infantry in Chahar, round 3 : 3/5 hits, 1.83 expected hits Hisaichi roll dice for 1 Tank in Chahar, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi lost in Chahar Chinese win, taking Chahar from Hisaichi with 2 Adv.Fighters, 2 ArmoredCars and 1 Infantry remaining. Battle score for attacker is 8 Casualties for Hisaichi: 1 Elite and 1 Tank Non Combat Move - Chinese 2 Adv.Fighters moved from Chahar to Shensi 1 Fighter moved from Hupeh to Shensi Place Units - Chinese 5 Infantrys and 1 Marine placed in Hsining 2 ArmoredCars, 1 Mech.Inf and 1 Tank placed in Urumqi Turn Complete - Chinese Chinese collect 31 PUs; end with 31 PUsCombat Hit Differential Summary :
Yamamoto regular : -0.67 Chinese regular : 0.50 Hisaichi regular : -1.33 -
TripleA Turn Summary: Hisaichi round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Hisaichi 1 Bomber moved from Changchun to Ayan 1 Bomber moved from Ayan to Zhigansk 1 Adv.Fighter moved from Liaoning to Chita 1 Fighter moved from Liaoning to Chita 1 Fighter moved from Liaoning to Chahar 1 Adv.Fighter moved from Changchun to Chahar 1 Artillery moved from Shantung to Chahar 1 Elite and 1 Infantry moved from Peking to Chahar 1 Artillery and 1 Infantry moved from Shansi to Suiyuan 1 Cruiser and 2 Transports moved from 75 Sea Zone to 84 Sea Zone 2 Infantrys and 1 Tank moved from Changchun to 84 Sea Zone 2 Infantrys moved from Changchun to 84 Sea Zone 1 Cruiser, 4 Infantrys, 1 Tank and 2 Transports moved from 84 Sea Zone to 75 Sea Zone 1 Artillery, 2 Infantrys and 1 Tank moved from Okhotsk to Zhigansk 4 Infantrys and 1 Tank moved from 75 Sea Zone to Ayan 2 Adv.Fighters moved from 75 Sea Zone to Zhigansk 1 Artillery and 2 Infantrys moved from Heilungchiang to Chita 1 Infantry moved from Heilungchiang to Chita 1 Artillery moved from Shantung to Chahar 1 Artillery and 2 Infantrys moved from Davao to 107 Sea Zone 1 Artillery, 1 Cruiser, 2 Infantrys and 1 Transport moved from 107 Sea Zone to 110 Sea Zone 2 Adv.Fighters moved from Davao to Lombok 1 Artillery and 2 Infantrys moved from 110 Sea Zone to Lombok 1 Adv.Fighter and 1 Fighter moved from 107 Sea Zone to Lombok 1 Transport moved from 107 Sea Zone to 110 Sea Zone 2 Infantrys moved from Malaya to 110 Sea Zone 2 Infantrys moved from 110 Sea Zone to Lombok Purchase Units - Hisaichi Hisaichi buy 1 Adv.Fighter, 2 Artillerys, 1 Bunker, 1 Cruiser, 1 Destroyer, 8 Infantrys, 1 Submarine, 1 T.Boat and 1 Tank; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Suiyuan Hisaichi attack with 1 Artillery and 1 Infantry Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 1 Infantry in Suiyuan, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Suiyuan, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Suiyuan Hisaichi win, taking Suiyuan from Chinese with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Chahar Hisaichi attack with 1 Adv.Fighter, 2 Artillerys, 1 Elite, 1 Fighter and 1 Infantry Chinese defend with 2 ArmoredCars and 1 Infantry Hisaichi roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Elite, 1 Fighter and 1 Infantry in Chahar, round 2 : 1/6 hits, 2.33 expected hits Chinese roll dice for 2 ArmoredCars and 1 Infantry in Chahar, round 2 : 0/3 hits, 0.67 expected hits 1 ArmoredCar owned by the Chinese lost in Chahar Hisaichi roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Elite, 1 Fighter and 1 Infantry in Chahar, round 3 : 2/6 hits, 2.33 expected hits Chinese roll dice for 1 ArmoredCar and 1 Infantry in Chahar, round 3 : 1/2 hits, 0.50 expected hits 1 ArmoredCar owned by the Chinese, 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Chahar Hisaichi win, taking Chahar from Chinese with 1 Adv.Fighter, 2 Artillerys, 1 Elite and 1 Fighter remaining. Battle score for attacker is 8 Casualties for Chinese: 2 ArmoredCars and 1 Infantry Casualties for Hisaichi: 1 Infantry Battle in Lombok Hisaichi attack with 3 Adv.Fighters, 1 Artillery, 1 Fighter and 4 Infantrys Anzac defend with 2 Artillerys, 1 Elite and 2 Infantrys Hisaichi roll dice for 1 Cruiser in Lombok, round 2 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 3 Adv.Fighters, 1 Artillery, 1 Fighter and 4 Infantrys in Lombok, round 2 : 1/9 hits, 3.00 expected hits Dutch roll dice for 2 Artillerys, 1 Elite and 2 Infantrys in Lombok, round 2 : 3/5 hits, 1.67 expected hits 1 Infantry owned by the Anzac and 3 Infantrys owned by the Hisaichi lost in Lombok Hisaichi roll dice for 3 Adv.Fighters, 1 Artillery, 1 Fighter and 1 Infantry in Lombok, round 3 : 2/6 hits, 2.50 expected hits Dutch roll dice for 2 Artillerys, 1 Elite and 1 Infantry in Lombok, round 3 : 2/4 hits, 1.33 expected hits 1 Infantry owned by the Anzac, 1 Elite owned by the Anzac, 1 Fighter owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Lombok Hisaichi roll dice for 3 Adv.Fighters and 1 Infantry in Lombok, round 4 : 3/4 hits, 1.67 expected hits Dutch roll dice for 2 Artillerys in Lombok, round 4 : 1/2 hits, 0.67 expected hits 2 Artillerys owned by the Anzac and 1 Adv.Fighter owned by the Hisaichi lost in Lombok Hisaichi win, taking Lombok from Dutch with 2 Adv.Fighters and 1 Infantry remaining. Battle score for attacker is -13 Casualties for Hisaichi: 1 Adv.Fighter, 1 Artillery, 1 Fighter and 3 Infantrys Casualties for Anzac: 2 Artillerys, 1 Elite and 2 Infantrys Battle in Ayan Hisaichi attack with 4 Infantrys and 1 Tank Russians defend with 1 Tank Hisaichi roll dice for 1 Cruiser in Ayan, round 2 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 4 Infantrys and 1 Tank in Ayan, round 2 : 3/5 hits, 1.17 expected hits Russians roll dice for 1 Tank in Ayan, round 2 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan Hisaichi win, taking Ayan from Russians with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 3 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Tank Battle in Zhigansk Hisaichi attack with 2 Adv.Fighters, 1 Artillery, 1 Bomber, 2 Infantrys and 1 Tank Russians defend with 4 Infantrys Hisaichi roll dice for 2 Adv.Fighters, 1 Artillery, 1 Bomber, 2 Infantrys and 1 Tank in Zhigansk, round 2 : 4/7 hits, 3.00 expected hits Russians roll dice for 4 Infantrys in Zhigansk, round 2 : 1/4 hits, 1.33 expected hits 4 Infantrys owned by the Russians and 1 Infantry owned by the Hisaichi lost in Zhigansk Hisaichi win, taking Zhigansk from Russians with 2 Adv.Fighters, 1 Artillery, 1 Bomber, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 4 Infantrys Battle in Chita Hisaichi attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 3 Infantrys Russians defend with 2 Tanks Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 3 Infantrys in Chita, round 2 : 2/6 hits, 1.83 expected hits Russians roll dice for 2 Tanks in Chita, round 2 : 1/2 hits, 1.00 expected hits 2 Tanks owned by the Russians and 1 Infantry owned by the Hisaichi lost in Chita Hisaichi win, taking Chita from Russians with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 8 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 2 Tanks Non Combat Move - Hisaichi Turning on Edit Mode EDIT: Turning off Edit Mode 1 Adv.Fighter and 1 Fighter moved from Chita to Liaoning 1 Adv.Fighter moved from Chahar to Peking 2 Infantrys moved from Liaoning to Peking 1 Fighter moved from Chahar to Liaoning 1 Artillery and 1 Infantry moved from Liaoning to Heilungchiang 1 Bomber moved from Zhigansk to Kolyma 1 Infantry moved from Koryakia to Kolyma 2 Adv.Fighters moved from Zhigansk to 75 Sea Zone 2 Destroyers and 1 Submarine moved from 84 Sea Zone to 107 Sea Zone 2 Adv.Fighters moved from Lombok to 110 Sea Zone Place Units - Hisaichi 1 Adv.Fighter and 1 T.Boat placed in 107 Sea Zone 1 Bunker and 2 Infantrys placed in Davao 1 Cruiser, 1 Destroyer and 1 Submarine placed in 84 Sea Zone 1 Artillery and 3 Infantrys placed in Liaoning 1 Artillery, 3 Infantrys and 1 Tank placed in Changchun Turn Complete - Hisaichi Hisaichi collect 74 PUs; end with 74 PUsCombat Hit Differential Summary :
Chinese regular : 0.50 Russians regular : 0.17 Dutch regular : 2.33 Hisaichi regular : -0.50Territory Summary for Hisaichi :
Vladivostok : 1 flag Okhotsk : 1 flag Koryakia : 1 flag Chita : 1 flag, 1 Artillery and 2 Infantrys Zhigansk : 1 flag, 1 Artillery, 1 Infantry and 1 Tank Ayan : 1 flag, 3 Infantrys and 1 Tank Khabarovsk : 1 flag Kolyma : 1 flag, 1 Bomber and 1 Infantry Shansi : 1 flag, 1 Tank Suiyuan : 1 flag, 1 Artillery Shanghai : 1 flag Chahar : 1 flag, 2 Artillerys and 1 Elite Anhwei : 1 flag Liaoning : 1 Adv.Fighter, 1 Artillery, 1 Factory, 2 Fighters and 3 Infantrys Peking : 1 flag, 1 Adv.Fighter and 2 Infantrys Shantung : 1 flag, 1 Artillery and 1 Tank Changchun : 1 AAGun, 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank Heilungchiang : 2 Artillerys, 3 Infantrys and 3 Tanks Jilolo : 1 flag Soembawa : 1 flag, 1 Infantry East And South Borneo : 1 flag Flores : 1 flag, 1 Infantry Lombok : 1 flag, 1 Infantry Samar : 1 flag Davao : 1 flag, 1 AAGun, 1 Bunker, 1 Factory and 2 Infantrys Mindoro : 1 flag Panay : 1 flag Manila : 1 flag Mindanao : 1 flag 107 Sea Zone : 1 Adv.Fighter, 1 Battleship, 1 Carrier, 7 Destroyers, 1 S.Submarine, 5 Submarines, 1 T.Boat and 1 Transport 110 Sea Zone : 2 Adv.Fighters, 1 Carrier, 1 Cruiser and 2 Transports 75 Sea Zone : 2 Adv.Fighters, 1 Carrier, 1 Cruiser, 2 Destroyers and 2 Transports 84 Sea Zone : 1 Cruiser, 1 Destroyer and 1 SubmarineProduction/PUs Summary :
Germans : 120 / 124 Russians : 84 / 90 Italians : 75 / 77 French : 18 / 18 Yamamoto : 63 / 66 Chinese : 27 / 31 Hisaichi : 74 / 74 British : 110 / 114 Anzac : 36 / 36 Dutch : 18 / 21 Finns : 10 / 10 Romanians : 9 / 12 Thai : 18 / 18 Americans : 128 / 130 -
TripleA Turn Summary: British round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - British 1 Infantry moved from Upper Norrland to Lapland 2 Tanks moved from Upper Norrland to Finnmark 1 Tank moved from Middle Norrland to Finnmark 2 Infantrys moved from Middle Norrland to Upper Norrland 1 Bomber moved from Oslo to Finnmark 1 Artillery moved from W.Iran to Azerbaijan British take Azerbaijan from Germans 2 Artillerys moved from W.Iran to 58 Sea Zone 2 Infantrys moved from S.Saudi Arabia to 58 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 58 Sea Zone to 57 Sea Zone 3 Infantrys moved from Italian East Africa to 58 Sea Zone 1 Infantry moved from E.Iran to 58 Sea Zone 2 Carriers, 4 Infantrys and 2 Transports moved from 58 Sea Zone to 57 Sea Zone 1 Infantry moved from E.Iran to 58 Sea Zone 1 Cruiser and 1 Infantry moved from 58 Sea Zone to 57 Sea Zone 2 Artillerys and 7 Infantrys moved from 57 Sea Zone to Palestine 2 Mech.Infs moved from French Equatorial Africa to New Valley 2 Infantrys moved from Lower Egypt to Mersa Matruh 2 Mech.Infs moved from Belgian Congo to New Valley 2 Mech.Infs moved from Cape Town to Belgian Congo 5 Infantrys moved from Yunnan to Kweichow 2 Artillerys and 6 Infantrys moved from Assam to Burma 15 Infantrys moved from Bihar to Assam 5 Infantrys moved from Hyderabad to Bihar 5 Infantrys moved from Delhi to Bihar 5 Infantrys moved from Madras to Hyderabad 2 Infantrys moved from Bombay to Rajputana 1 Artillery moved from Oslo to 22 Sea Zone 3 Infantrys moved from Oslo to 22 Sea Zone 2 Adv.Fighters, 1 Artillery, 2 Battleships, 3 Carriers, 7 Destroyers, 4 Fighters, 3 Infantrys, 4 Submarines and 2 Transports moved from 22 Sea Zone to 24 Sea Zone 2 Adv.Fighters, 1 Artillery, 4 Fighters and 3 Infantrys moved from 24 Sea Zone to Latvia 2 Infantrys moved from Oslo to Stockholm 3 Infantrys moved from Dover to 21 Sea Zone 3 Infantrys, 1 T.Boat and 1 Transport moved from 21 Sea Zone to 12 Sea Zone 3 Infantrys moved from 12 Sea Zone to Oslo Purchase Units - British British buy 2 Artillerys, 2 Bunkers, 1 Factory, 34 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs; Combat - British Battle in Palestine British attack with 2 Artillerys and 7 Infantrys Italians defend with 1 Artillery, 1 HeavyTank and 2 Infantrys British roll dice for 1 Cruiser in Palestine, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Italians lost in Palestine British roll dice for 2 Artillerys and 7 Infantrys in Palestine, round 2 : 0/9 hits, 2.17 expected hits Italians roll dice for 1 Artillery, 1 HeavyTank and 1 Infantry in Palestine, round 2 : 1/3 hits, 1.33 expected hits 1 Infantry owned by the British lost in Palestine British roll dice for 2 Artillerys and 6 Infantrys in Palestine, round 3 : 0/8 hits, 2.00 expected hits Italians roll dice for 1 Artillery, 1 HeavyTank and 1 Infantry in Palestine, round 3 : 2/3 hits, 1.33 expected hits 2 Infantrys owned by the British lost in Palestine British roll dice for 2 Artillerys and 4 Infantrys in Palestine, round 4 : 1/6 hits, 1.67 expected hits Italians roll dice for 1 Artillery, 1 HeavyTank and 1 Infantry in Palestine, round 4 : 2/3 hits, 1.33 expected hits 1 Infantry owned by the Italians and 2 Infantrys owned by the British lost in Palestine British roll dice for 2 Artillerys and 2 Infantrys in Palestine, round 5 : 2/4 hits, 1.33 expected hits Italians roll dice for 1 Artillery and 1 HeavyTank in Palestine, round 5 : 2/2 hits, 1.00 expected hits 1 HeavyTank owned by the Italians, 1 Artillery owned by the Italians and 2 Infantrys owned by the British lost in Palestine British win, taking Palestine from Italians with 2 Artillerys remaining. Battle score for attacker is 1 Casualties for Italians: 1 Artillery, 1 HeavyTank and 2 Infantrys Casualties for British: 7 Infantrys Battle in Mersa Matruh British attack with 2 Infantrys Italians defend with 1 Infantry British roll dice for 2 Infantrys in Mersa Matruh, round 2 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 Infantry in Mersa Matruh, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 Infantrys in Mersa Matruh, round 3 : 2/2 hits, 0.33 expected hits Italians roll dice for 1 Infantry in Mersa Matruh, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Mersa Matruh British win, taking Mersa Matruh from Italians with 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Battle in Finnmark British attack with 1 Bomber and 3 Tanks Neutral defend with 1 Infantry British roll dice for 1 Bomber and 3 Tanks in Finnmark, round 2 : 1/4 hits, 2.17 expected hits Neutral roll dice for 1 Infantry in Finnmark, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Finnmark British loses 0 PUs for violating Finnmarks neutrality. British win, taking Finnmark from Neutral with 1 Bomber and 3 Tanks remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Latvia British attack with 2 Adv.Fighters, 1 Artillery, 4 Fighters and 3 Infantrys Germans defend with 1 Artillery and 3 Infantrys British roll dice for 2 Battleships in Latvia, round 2 : 2/2 hits, 1.33 expected hits 2 Infantrys owned by the Germans lost in Latvia British roll dice for 2 Adv.Fighters, 1 Artillery, 4 Fighters and 3 Infantrys in Latvia, round 2 : 8/10 hits, 3.33 expected hits Germans roll dice for 1 Artillery and 1 Infantry in Latvia, round 2 : 0/2 hits, 0.67 expected hits 1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Latvia British win, taking Latvia from Germans with 2 Adv.Fighters, 1 Artillery, 4 Fighters and 3 Infantrys remaining. Battle score for attacker is 10 Casualties for Germans: 1 Artillery and 3 Infantrys Battle in New Valley British attack with 4 Mech.Infs Italians defend with 1 Infantry and 1 Tank British roll dice for 4 Mech.Infs in New Valley, round 2 : 2/4 hits, 1.33 expected hits Italians roll dice for 1 Infantry and 1 Tank in New Valley, round 2 : 2/2 hits, 0.83 expected hits 1 Tank owned by the Italians, 1 Infantry owned by the Italians and 2 Mech.Infs owned by the British lost in New Valley British win, taking New Valley from Italians with 2 Mech.Infs remaining. Battle score for attacker is -5 Casualties for British: 2 Mech.Infs Casualties for Italians: 1 Infantry and 1 Tank Non Combat Move - British 2 Adv.Fighters and 4 Fighters moved from Latvia to 24 Sea Zone 1 Bomber moved from Finnmark to Leningrad Place Units - British 1 Bunker placed in Iraq 1 Bunker placed in W.Iran 3 Infantrys placed in W.Iran 3 Infantrys placed in E.Iran 2 Infantrys placed in S.Saudi Arabia 3 Infantrys placed in Italian East Africa 6 Infantrys placed in Cairo 2 Mech.Infs placed in Cape Town 5 Infantrys placed in Delhi 5 Infantrys placed in Madras 2 Infantrys placed in Bombay 1 Factory placed in Middle Norrland 2 Artillerys placed in Oslo 4 Infantrys placed in Manchester 1 Infantry placed in Wales Turn Complete - British British collect 117 PUs; end with 117 PUsCombat Hit Differential Summary :
Italians regular : 2.50 Germans regular : -0.67 Neutral regular : -0.33 British regular : 2.50 -
TripleA Turn Summary: Anzac round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Anzac 2 Transports moved from 67 Sea Zone to 70 Sea Zone 1 Infantry moved from New South Wales to 70 Sea Zone 3 Infantrys moved from South Australia to 70 Sea Zone 1 Cruiser moved from 67 Sea Zone to 70 Sea Zone 1 Infantry moved from South Australia to 70 Sea Zone 2 Transports moved from 67 Sea Zone to 113 Sea Zone 3 Infantrys moved from Townsville to 113 Sea Zone 1 Infantry moved from West Papua to 113 Sea Zone 1 Cruiser moved from 67 Sea Zone to 113 Sea Zone 1 Infantry moved from West Papua to 113 Sea Zone 1 Elite moved from Broome to 67 Sea Zone 1 Elite moved from Broome to 67 Sea Zone 2 Infantrys moved from Northern Territory to 67 Sea Zone 1 Infantry moved from Northern Territory to Western Australia 1 Cruiser, 5 Infantrys and 2 Transports moved from 113 Sea Zone to 67 Sea Zone 3 Infantrys moved from Port Moresby to West Papua 1 Infantry moved from Merauke to West Papua 1 Infantry moved from Hollandia to West Papua 5 Infantrys moved from Canberra to New South Wales 1 Cruiser, 5 Infantrys and 2 Transports moved from 70 Sea Zone to 67 Sea Zone 1 Elite moved from 67 Sea Zone to Soembawa 1 Elite moved from 67 Sea Zone to Soembawa 12 Infantrys moved from 67 Sea Zone to Java 1 Artillery and 6 Infantrys moved from Sumatra to Java 1 Adv.Fighter and 1 Fighter moved from 67 Sea Zone to Soembawa Purchase Units - Anzac Anzac buy 1 Destroyer and 14 Infantrys; Remaining resources: 0 PUs; Combat - Anzac Battle in Java Anzac attack with 1 Artillery and 18 Infantrys Yamamoto defend with 1 Tank Anzac roll dice for 1 Cruiser in Java, round 2 : 0/1 hits, 0.50 expected hits Anzac roll dice for 1 Artillery and 18 Infantrys in Java, round 2 : 1/19 hits, 3.50 expected hits Yamamoto roll dice for 1 Tank in Java, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Anzac and 1 Tank owned by the Yamamoto lost in Java Anzac win, taking Java from Yamamoto with 1 Artillery and 17 Infantrys remaining. Battle score for attacker is 3 Casualties for Anzac: 1 Infantry Casualties for Yamamoto: 1 Tank Battle in Soembawa Anzac attack with 1 Adv.Fighter, 2 Elites and 1 Fighter Hisaichi defend with 1 Infantry Anzac roll dice for 1 Battleship and 1 Cruiser in Soembawa, round 2 : 1/2 hits, 1.17 expected hits 1 Infantry owned by the Hisaichi lost in Soembawa Anzac win, taking Soembawa from Hisaichi with 1 Adv.Fighter, 2 Elites and 1 Fighter remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Non Combat Move - Anzac 1 Fighter moved from Soembawa to 67 Sea Zone 1 Adv.Fighter moved from Soembawa to 67 Sea Zone Place Units - Anzac 1 Destroyer placed in 67 Sea Zone 2 Infantrys placed in Broome 3 Infantrys placed in Port Moresby 3 Infantrys placed in Townsville 6 Infantrys placed in Canberra Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
Yamamoto regular : 0.50 Anzac regular : -3.17 -
TripleA Turn Summary: Dutch round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Dutch 2 ArmoredCars, 2 Elites, 4 Marines and 1 Tank moved from Rio de Oro to 34 Sea Zone 2 ArmoredCars, 2 Elites, 4 Marines, 1 Tank and 5 Transports moved from 34 Sea Zone to 17 Sea Zone 2 ArmoredCars, 2 Elites, 4 Marines and 1 Tank moved from 17 Sea Zone to Galicia Purchase Units - Dutch Dutch buy 1 Bunker and 3 Tanks; Remaining resources: 0 PUs; Combat - Dutch Battle in Galicia Dutch attack with 2 ArmoredCars, 2 Elites, 4 Marines and 1 Tank Neutral defend with 1 Artillery, 2 Bunkers and 2 Infantrys Dutch roll dice for 2 ArmoredCars, 2 Elites, 4 Marines and 1 Tank in Galicia, round 2 : 4/9 hits, 3.83 expected hits Units damaged: 2 Bunkers owned by the Neutral Neutral roll dice for 1 Artillery, 2 Bunkers and 2 Infantrys in Galicia, round 2 : 2/5 hits, 2.00 expected hits 2 ArmoredCars owned by the Dutch and 2 Infantrys owned by the Neutral lost in Galicia Dutch roll dice for 2 Elites, 4 Marines and 1 Tank in Galicia, round 3 : 4/7 hits, 3.17 expected hits Neutral roll dice for 1 Artillery and 2 Bunkers in Galicia, round 3 : 2/3 hits, 1.33 expected hits 2 Elites owned by the Dutch, 2 Bunkers owned by the Neutral and 1 Artillery owned by the Neutral lost in Galicia Dutch loses 0 PUs for violating Galicias neutrality. Dutch win, taking Galicia from Neutral with 4 Marines and 1 Tank remaining. Battle score for attacker is 6 Casualties for Dutch: 2 ArmoredCars and 2 Elites Casualties for Neutral: 1 Artillery, 2 Bunkers and 2 Infantrys Non Combat Move - Dutch Place Units - Dutch 1 Bunker and 3 Tanks placed in Rio de Oro Dutch undo move 1. 1 Bunker placed in Java 3 Tanks placed in Rio de Oro Turn Complete - Dutch Dutch collect 22 PUs; end with 22 PUsCombat Hit Differential Summary :
Neutral regular : 0.67 Dutch regular : 1.00 -
TripleA Turn Summary: Finns round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Finns 1 Infantry moved from Kotka to Vyborg Finns take Vyborg from Russians 1 Artillery and 1 Infantry moved from Oulu to Lapland 1 Tank moved from Oulu to N.Karelia Finns take N.Karelia from Russians 1 Tank moved from N.Karelia to Murmansk Finns take Murmansk from Russians 1 Infantry moved from Oulu to Lapland 1 Fighter moved from Helsinki to Lapland 1 Tank moved from Oulu to S.Karelia Purchase Units - Finns Finns buy 5 Infantrys; Remaining resources: 0 PUs; Combat - Finns Battle in Lapland Finns attack with 1 Artillery, 1 Fighter and 2 Infantrys British defend with 1 Infantry Finns roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Lapland, round 2 : 2/4 hits, 1.17 expected hits Russians roll dice for 1 Infantry in Lapland, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Lapland Finns win, taking Lapland from Russians with 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in S.Karelia Finns attack with 1 Tank Russians defend with 1 Infantry Finns roll dice for 1 Tank in S.Karelia, round 2 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 Infantry in S.Karelia, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Tank owned by the Finns lost in S.Karelia Russians win with no units remaining. Battle score for attacker is -3 Casualties for Finns: 1 Tank Casualties for Russians: 1 Infantry Non Combat Move - Finns 1 Fighter moved from Lapland to Helsinki 2 Infantrys moved from Tampere to Oulu 1 Infantry moved from Oulu to N.Karelia 1 Elite moved from Tampere to Oulu 1 Elite moved from Helsinki to Tampere 2 Infantrys moved from Helsinki to Tampere 1 Infantry moved from Helsinki to Tampere Place Units - Finns 5 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 16 PUs; end with 16 PUsCombat Hit Differential Summary :
Finns regular : 1.33 Russians regular : 0.33Territory Summary for Finns :
Murmansk : 1 flag, 1 Tank N.Karelia : 1 flag, 1 Infantry Helsinki : 1 AAGun, 1 Bunker, 1 Factory, 1 Fighter, 7 Infantrys and 2 Tanks Oulu : 1 Elite and 2 Infantrys Tampere : 1 Elite and 3 Infantrys Lapland : 1 Artillery and 2 Infantrys Vyborg : 1 InfantryProduction/PUs Summary :
Germans : 116 / 124 Russians : 80 / 90 Italians : 71 / 77 French : 18 / 18 Yamamoto : 61 / 66 Chinese : 27 / 31 Hisaichi : 73 / 74 British : 117 / 117 Anzac : 36 / 36 Dutch : 22 / 22 Finns : 16 / 16 Romanians : 9 / 12 Thai : 18 / 18 Americans : 128 / 130 -
TripleA Turn Summary: Romanians round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Romanians 1 Elite, 1 Mech.Inf, 1 Mot.Inf and 1 Tank moved from Bucharest to E.Romania 4 Infantrys moved from Odessa to Donetsk 1 Fighter moved from Odessa to Kiev 1 Mech.Inf moved from Odessa to Donetsk 1 Tank moved from Odessa to Kiev 1 Mot.Inf moved from Odessa to Kiev 1 Tank moved from Odessa to Donetsk Purchase Units - Romanians Romanians buy 1 Infantry, 1 Mot.Inf and 1 Tank; Remaining resources: 0 PUs; Combat - Romanians Battle in Kiev Romanians attack with 1 Fighter, 1 Mot.Inf and 1 Tank Russians defend with 1 Infantry Romanians roll dice for 1 Fighter, 1 Mot.Inf and 1 Tank in Kiev, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Kiev, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Kiev Romanians win, taking Kiev from Russians with 1 Fighter, 1 Mot.Inf and 1 Tank remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Donetsk Romanians attack with 4 Infantrys, 1 Mech.Inf and 1 Tank Russians defend with 1 Tank Romanians roll dice for 4 Infantrys, 1 Mech.Inf and 1 Tank in Donetsk, round 2 : 2/6 hits, 1.67 expected hits Russians roll dice for 1 Tank in Donetsk, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Romanians and 1 Tank owned by the Russians lost in Donetsk Romanians win, taking Donetsk from Russians with 3 Infantrys, 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 3 Casualties for Romanians: 1 Infantry Casualties for Russians: 1 Tank Battle in E.Romania Romanians attack with 1 Elite, 1 Mech.Inf, 1 Mot.Inf and 1 Tank Russians defend with 1 Tank Romanians roll dice for 1 Elite, 1 Mech.Inf, 1 Mot.Inf and 1 Tank in E.Romania, round 2 : 0/4 hits, 1.50 expected hits Russians roll dice for 1 Tank in E.Romania, round 2 : 1/1 hits, 0.50 expected hits 1 Mot.Inf owned by the Romanians lost in E.Romania Romanians roll dice for 1 Elite, 1 Mech.Inf and 1 Tank in E.Romania, round 3 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 Tank in E.Romania, round 3 : 1/1 hits, 0.50 expected hits 1 Elite owned by the Romanians and 1 Tank owned by the Russians lost in E.Romania Romanians win, taking E.Romania from Russians with 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is -3 Casualties for Romanians: 1 Elite and 1 Mot.Inf Casualties for Russians: 1 Tank Non Combat Move - Romanians 1 Fighter moved from Kiev to Odessa Place Units - Romanians 1 Infantry, 1 Mot.Inf and 1 Tank placed in Bucharest Turn Complete - Romanians Romanians collect 17 PUs; end with 17 PUsCombat Hit Differential Summary :
Romanians regular : -0.50 Russians regular : 1.17Territory Summary for Romanians :
Donetsk : 1 flag, 3 Infantrys, 1 Mech.Inf and 1 Tank Kiev : 1 flag, 1 Mot.Inf and 1 Tank Odessa : 1 AAGun and 1 Fighter Bucharest : 1 Factory, 1 Infantry, 1 Mot.Inf and 1 Tank E.Romania : 1 Mech.Inf and 1 TankProduction/PUs Summary :
Germans : 116 / 124 Russians : 72 / 90 Italians : 71 / 77 French : 18 / 18 Yamamoto : 61 / 66 Chinese : 27 / 31 Hisaichi : 73 / 74 British : 117 / 117 Anzac : 36 / 36 Dutch : 22 / 22 Finns : 16 / 16 Romanians : 17 / 17 Thai : 18 / 18 Americans : 128 / 130 -
TripleA Turn Summary: Thai round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Thai 1 Transport moved from 110 Sea Zone to 105 Sea Zone 1 Infantry moved from Bangkok to 105 Sea Zone 1 Infantry and 1 Transport moved from 105 Sea Zone to 110 Sea Zone 1 Infantry moved from 110 Sea Zone to Sumatra Thai take Sumatra from Dutch 1 Infantry and 1 Tank moved from N.French Indochina to Yunnan Purchase Units - Thai Thai buy 1 Bunker and 6 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in Yunnan Thai attack with 1 Infantry and 1 Tank British defend with 1 Infantry Thai roll dice for 1 Infantry and 1 Tank in Yunnan, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai and 1 Infantry owned by the British lost in Yunnan Thai win, taking Yunnan from Chinese with 1 Tank remaining. Battle score for attacker is 0 Casualties for Thai: 1 Infantry Casualties for British: 1 Infantry Non Combat Move - Thai 2 Infantrys and 2 Tanks moved from Bangkok to S.Thailand Place Units - Thai 1 Bunker placed in S.Thailand 6 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 22 PUs; end with 22 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 Thai regular : 0.33Territory Summary for Thai :
N.French Indochina : 1 flag S.French Indochina : 1 flag Yunnan : 1 flag, 1 Tank British Borneo : 1 flag West Borneo : 1 flag Sumatra : 1 flag, 1 Infantry S.Thailand : 1 AAGun, 2 Artillerys, 2 Bunkers, 13 Infantrys and 7 Tanks Malaya : 1 Fighter Bangkok : 1 Factory and 6 Infantrys 107 Sea Zone : 1 Destroyer and 1 Submarine 110 Sea Zone : 2 TransportsProduction/PUs Summary :
Germans : 116 / 124 Russians : 72 / 90 Italians : 71 / 77 French : 18 / 18 Yamamoto : 61 / 66 Chinese : 25 / 31 Hisaichi : 73 / 74 British : 117 / 117 Anzac : 36 / 36 Dutch : 20 / 22 Finns : 16 / 16 Romanians : 17 / 17 Thai : 22 / 22 Americans : 128 / 130 -
TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Americans 2 Infantrys moved from Mauritania to W.Morocco 7 ArmoredCars moved from Mauritania to W.Morocco 1 Fighter moved from Mauritania to W.Morocco 2 ArmoredCars moved from French Equatorial Africa to Mauritania 2 ArmoredCars moved from Angola to French Equatorial Africa 2 ArmoredCars moved from Santiago to 125 Sea Zone 2 ArmoredCars and 1 Transport moved from 125 Sea Zone to 40 Sea Zone 1 Transport moved from 40 Sea Zone to 125 Sea Zone 3 Transports moved from 36 Sea Zone to 35 Sea Zone 1 Artillery and 1 Tank moved from Bahia to 35 Sea Zone 1 Artillery moved from Salvador to 35 Sea Zone 1 Marine moved from Salvador to 35 Sea Zone 1 ArmoredCar and 1 Infantry moved from Bahia to 35 Sea Zone 1 ArmoredCar, 2 Artillerys, 1 Infantry, 1 Marine, 1 Tank and 3 Transports moved from 35 Sea Zone to 36 Sea Zone 1 B.Transport moved from 36 Sea Zone to 35 Sea Zone 1 Transport moved from 36 Sea Zone to 35 Sea Zone 6 ArmoredCars moved from Bahia to 35 Sea Zone 6 ArmoredCars, 1 B.Transport and 1 Transport moved from 35 Sea Zone to 36 Sea Zone 3 ArmoredCars moved from Argentina to Bahia 2 ArmoredCars moved from Rio De Janeiro to Bahia 2 ArmoredCars moved from Colombia to Bahia 2 ArmoredCars moved from Venezuela to Bahia 7 ArmoredCars, 2 Artillerys, 1 Infantry, 1 Marine and 1 Tank moved from 36 Sea Zone to Mauritania 1 Destroyer moved from 34 Sea Zone to 41 Sea Zone 2 ArmoredCars moved from 40 Sea Zone to Angola 1 Carrier and 1 Fighter moved from 104 Sea Zone to 108 Sea Zone 1 Fighter moved from Ponape to 108 Sea Zone 1 S.Submarine moved from 98 Sea Zone to 115 Sea Zone 1 Infantry moved from New Caledonia to 115 Sea Zone 1 Infantry moved from 115 Sea Zone to Guadalcanal 1 B.Carrier and 1 Submarine moved from 98 Sea Zone to 104 Sea Zone 1 Destroyer moved from 108 Sea Zone to 86 Sea Zone 2 Fighters moved from Ponape to 104 Sea Zone Purchase Units - Americans Americans buy 14 ArmoredCars, 4 Artillerys, 1 B.Carrier, 1 Destroyer, 1 Factory, 2 Fighters, 1 Infantry and 1 Transport; Remaining resources: 0 PUs; Combat - Americans Battle in W.Morocco Americans attack with 7 ArmoredCars, 1 Fighter and 2 Infantrys Italians defend with 2 Artillerys, 1 HeavyTank, 2 Infantrys, 1 Mech.Inf and 1 Tank Americans roll dice for 7 ArmoredCars, 1 Fighter and 2 Infantrys in W.Morocco, round 2 : 3/10 hits, 3.00 expected hits Italians roll dice for 2 Artillerys, 1 HeavyTank, 2 Infantrys, 1 Mech.Inf and 1 Tank in W.Morocco, round 2 : 1/7 hits, 2.83 expected hits 1 Artillery owned by the Italians, 2 Infantrys owned by the Italians and 1 ArmoredCar owned by the Americans lost in W.Morocco Americans roll dice for 6 ArmoredCars, 1 Fighter and 2 Infantrys in W.Morocco, round 3 : 1/9 hits, 2.67 expected hits Italians roll dice for 1 Artillery, 1 HeavyTank, 1 Mech.Inf and 1 Tank in W.Morocco, round 3 : 0/4 hits, 1.83 expected hits 1 Artillery owned by the Italians lost in W.Morocco Americans roll dice for 6 ArmoredCars, 1 Fighter and 2 Infantrys in W.Morocco, round 4 : 3/9 hits, 2.67 expected hits Italians roll dice for 1 HeavyTank, 1 Mech.Inf and 1 Tank in W.Morocco, round 4 : 2/3 hits, 1.50 expected hits 1 HeavyTank owned by the Italians, 1 Tank owned by the Italians, 1 Mech.Inf owned by the Italians and 2 ArmoredCars owned by the Americans lost in W.Morocco Americans win, taking W.Morocco from Italians with 4 ArmoredCars, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 18 Casualties for Americans: 3 ArmoredCars Casualties for Italians: 2 Artillerys, 1 HeavyTank, 2 Infantrys, 1 Mech.Inf and 1 Tank Non Combat Move - Americans 1 Fighter moved from W.Morocco to Mauritania 1 Fighter moved from Mauritania to Rio de Oro Place Units - Americans 3 ArmoredCars placed in Santiago 2 ArmoredCars placed in Argentina 2 ArmoredCars placed in Rio De Janeiro 2 Artillerys placed in Salvador 2 Artillerys placed in Bahia 2 ArmoredCars placed in Venezuela 2 ArmoredCars placed in Colombia 3 ArmoredCars placed in South Atlantic USA 1 B.Carrier placed in 98 Sea Zone 2 Fighters placed in 98 Sea Zone 1 Destroyer and 1 Transport placed in 71 Sea Zone 1 Infantry placed in Alaska 1 Factory placed in Bolivia Turn Complete - Americans Americans collect 128 PUs; end with 128 PUsCombat Hit Differential Summary :
Americans regular : -1.33 Italians regular : -3.17 -
TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Germans 2 Artillerys and 6 Infantrys moved from Brest to Minsk 1 Tank moved from Danzig to Minsk 2 HeavyTanks and 2 Tanks moved from Vinnytsia to Kursk 1 Mot.Inf moved from Vinnytsia to Crimea Germans take Crimea from Russians 2 ArmoredCars and 5 Mot.Infs moved from Vinnytsia to Kursk 1 Adv.Fighter moved from Vinnytsia to Kursk 2 JetFighters moved from Krakow to Kursk 2 HeavyTanks and 1 Tank moved from Rostov to Kursk 1 HeavyTank moved from Stalingrad to Kursk 1 Bomber moved from Georgia to Kursk 1 Mech.Inf moved from Astrakhan to Kirov Germans take Kirov from Russians 1 Mech.Inf moved from Kirov to Arkhangelsk Germans take Arkhangelsk from Russians 4 HeavyTanks moved from Kuybyshev to Gorky Germans take Gorky from Russians 4 HeavyTanks moved from Gorky to Moscow 8 Tanks moved from Kuybyshev to Moscow 2 Tanks moved from Kuybyshev to Arkhangelsk 1 Tank moved from Kuybyshev to Moscow 2 Tanks moved from Kuybyshev to Chimkent 1 Submarine moved from 42 Sea Zone to 41 Sea Zone Purchase Units - Germans Germans buy 2 ArmoredCars, 2 Artillerys, 2 Bunkers, 2 HeavyTanks, 21 Infantrys, 1 Mech.Inf, 1 Mot.Inf, 2 Stukas and 3 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in Minsk Germans attack with 2 Artillerys, 6 Infantrys and 1 Tank Russians defend with 4 HeavyTanks Germans roll dice for 2 Artillerys, 6 Infantrys and 1 Tank in Minsk, round 2 : 2/9 hits, 2.50 expected hits Russians roll dice for 4 HeavyTanks in Minsk, round 2 : 4/4 hits, 2.67 expected hits 4 Infantrys owned by the Germans and 2 HeavyTanks owned by the Russians lost in Minsk Germans roll dice for 2 Artillerys, 2 Infantrys and 1 Tank in Minsk, round 3 : 2/5 hits, 1.83 expected hits Russians roll dice for 2 HeavyTanks in Minsk, round 3 : 0/2 hits, 1.33 expected hits 2 HeavyTanks owned by the Russians lost in Minsk Germans win, taking Minsk from Russians with 2 Artillerys, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 20 Casualties for Germans: 4 Infantrys Casualties for Russians: 4 HeavyTanks Battle in Kursk Germans attack with 1 Adv.Fighter, 2 ArmoredCars, 1 Bomber, 5 HeavyTanks, 2 JetFighters, 5 Mot.Infs and 3 Tanks Russians defend with 1 Adv.Fighter, 6 Bunkers, 1 Factory and 4 HeavyTanks Germans roll dice for 1 Adv.Fighter, 2 ArmoredCars, 1 Bomber, 5 HeavyTanks, 2 JetFighters, 5 Mot.Infs and 3 Tanks in Kursk, round 2 : 7/19 hits, 8.83 expected hits Units damaged: 5 Bunkers owned by the Russians Russians roll dice for 1 Adv.Fighter, 6 Bunkers and 4 HeavyTanks in Kursk, round 2 : 5/11 hits, 6.33 expected hits 5 Mot.Infs owned by the Germans and 1 Bunker owned by the Russians lost in Kursk Germans roll dice for 1 Adv.Fighter, 2 ArmoredCars, 1 Bomber, 5 HeavyTanks, 2 JetFighters and 3 Tanks in Kursk, round 3 : 5/14 hits, 8.00 expected hits Russians roll dice for 1 Adv.Fighter, 5 Bunkers and 4 HeavyTanks in Kursk, round 3 : 5/10 hits, 5.83 expected hits 2 ArmoredCars owned by the Germans, 5 Bunkers owned by the Russians and 3 Tanks owned by the Germans lost in Kursk Germans roll dice for 1 Adv.Fighter, 1 Bomber, 5 HeavyTanks and 2 JetFighters in Kursk, round 4 : 6/9 hits, 5.83 expected hits Russians roll dice for 1 Adv.Fighter and 4 HeavyTanks in Kursk, round 4 : 4/5 hits, 3.33 expected hits 4 HeavyTanks owned by the Germans, 1 Adv.Fighter owned by the Russians and 4 HeavyTanks owned by the Russians lost in Kursk Germans win, taking Kursk from Russians with 1 Adv.Fighter, 1 Bomber, 1 HeavyTank and 2 JetFighters remaining. Battle score for attacker is -2 Casualties for Germans: 2 ArmoredCars, 4 HeavyTanks, 5 Mot.Infs and 3 Tanks Casualties for Russians: 1 Adv.Fighter, 6 Bunkers and 4 HeavyTanks Battle in 41 Sea Zone Germans attack with 1 Submarine Americans defend with 1 Destroyer Germans roll dice for 1 Submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 Destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Americans lost in 41 Sea Zone Germans win with 1 Submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 Destroyer Battle in Chimkent Germans attack with 2 Tanks Russians defend with 1 Infantry Germans roll dice for 2 Tanks in Chimkent, round 2 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Chimkent, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Tank owned by the Germans lost in Chimkent Germans win, taking Chimkent from Russians with 1 Tank remaining. Battle score for attacker is -3 Casualties for Germans: 1 Tank Casualties for Russians: 1 Infantry Battle in Moscow Germans attack with 4 HeavyTanks and 9 Tanks Russians defend with 1 AAGun, 1 Bunker, 1 Factory and 9 Infantrys Germans roll dice for 4 HeavyTanks and 9 Tanks in Moscow, round 2 : 8/13 hits, 7.17 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 1 Bunker and 9 Infantrys in Moscow, round 2 : 2/10 hits, 3.50 expected hits 7 Infantrys owned by the Russians and 2 Tanks owned by the Germans lost in Moscow Germans roll dice for 4 HeavyTanks and 7 Tanks in Moscow, round 3 : 6/11 hits, 6.17 expected hits Russians roll dice for 1 Bunker and 2 Infantrys in Moscow, round 3 : 1/3 hits, 1.17 expected hits 2 Infantrys owned by the Russians, 1 Bunker owned by the Russians and 1 Tank owned by the Germans lost in Moscow Germans captures 90PUs while taking Russians capital Germans win, taking Moscow from Russians with 4 HeavyTanks and 6 Tanks remaining. Battle score for attacker is 9 Casualties for Germans: 3 Tanks Casualties for Russians: 1 Bunker and 9 Infantrys Non Combat Move - Germans 2 JetFighters moved from Kursk to Saratov 1 Bomber moved from Kursk to Saratov 1 Adv.Fighter moved from Kursk to Saratov 1 AAGun moved from Rostov to Saratov 1 Infantry moved from Stalingrad to Rostov 1 Artillery and 2 Infantrys moved from Stalingrad to Saratov 3 Infantrys moved from Georgia to Astrakhan 4 Infantrys moved from Vinnytsia to Donetsk 1 AAGun moved from Brest to Minsk 4 Infantrys moved from Warsaw to Brest 2 Infantrys moved from East Prussia to Lithuania 1 Artillery and 5 Infantrys moved from Danzig to East Prussia 1 AAGun and 10 Infantrys moved from Krakow to Brest 1 Infantry moved from Bohemia to Krakow 1 Artillery and 5 Infantrys moved from Pomerania to Danzig 7 Infantrys moved from Silesia to Krakow 5 Infantrys moved from Brandenburg to Silesia 1 Tank moved from Berlin to Silesia 1 Tank moved from Hamburg to Danzig 1 Artillery moved from Hamburg to Pomerania 5 Infantrys moved from Hamburg to Pomerania 1 Infantry moved from Denmark to Hamburg 5 Infantrys moved from Berlin to Brandenburg 2 ArmoredCars, 1 HeavyTank and 2 Tanks moved from Bohemia to Vinnytsia 3 Mot.Infs moved from Bavaria to Vinnytsia 1 Infantry moved from Berlin to Brandenburg 2 Transports moved from 42 Sea Zone to 43 Sea Zone 1 Artillery, 2 Infantrys and 1 Tank moved from N.Algeria to E.Morocco 1 Artillery and 1 Tank moved from Languedoc to 43 Sea Zone 1 Artillery, 1 Tank and 2 Transports moved from 43 Sea Zone to 42 Sea Zone 1 Artillery and 1 Tank moved from 42 Sea Zone to N.Algeria 5 Infantrys moved from Orleanais to Languedoc 1 AAGun moved from Rhine to Netherlands Place Units - Germans 1 Bunker placed in Hamburg 1 Bunker placed in Netherlands 3 Infantrys placed in Georgia 1 Artillery, 3 Infantrys and 1 Tank placed in Stalingrad 3 Infantrys and 1 Stuka placed in Vinnytsia 2 Infantrys placed in Normandy 3 Infantrys, 1 Stuka and 1 Tank placed in Paris 2 ArmoredCars, 2 HeavyTanks and 1 Tank placed in Bohemia 1 Mech.Inf and 1 Mot.Inf placed in Bavaria 1 Artillery and 5 Infantrys placed in Hamburg 2 Infantrys placed in Rhine Turn Complete - Germans Germans collect 139 PUs; end with 229 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Russians regular : -2.50 Germans regular : -3.67Territory Summary for Germans :
East Prussia : 1 Artillery, 1 Bunker and 5 Infantrys Pomerania : 1 Artillery and 5 Infantrys Berlin : 1 Factory Rhine : 1 Factory and 2 Infantrys Bohemia : 2 ArmoredCars, 1 Factory, 2 HeavyTanks and 1 Tank Brandenburg : 6 Infantrys Bavaria : 1 Factory, 1 Mech.Inf and 1 Mot.Inf Silesia : 5 Infantrys and 1 Tank Hamburg : 1 AAGun, 2 Adv.Fighters, 2 Artillerys, 2 Bunkers, 1 Factory and 17 Infantrys Lithuania : 1 flag, 2 Infantrys Arkhangelsk : 1 flag, 1 AAGun, 1 Factory, 1 Mech.Inf and 2 Tanks Kirov : 1 flag Donetsk : 4 Infantrys Astrakhan : 1 flag, 3 Infantrys Vinnytsia : 1 flag, 2 ArmoredCars, 1 Factory, 1 HeavyTank, 3 Infantrys, 3 Mot.Infs, 1 Stuka and 2 Tanks Gorky : 1 flag Stalingrad : 1 flag, 1 AAGun, 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank Moscow : 1 flag, 1 AAGun, 1 Factory, 4 HeavyTanks and 6 Tanks Kuybyshev : 1 flag Kursk : 1 flag, 1 Factory and 1 HeavyTank Saratov : 1 flag, 1 AAGun, 1 Adv.Fighter, 1 Artillery, 1 Bomber, 2 Infantrys and 2 JetFighters Crimea : 1 flag, 1 Mot.Inf Odessa : 1 flag Georgia : 1 flag, 1 AAGun, 1 Factory and 3 Infantrys Chimkent : 1 flag, 1 Tank Rostov : 1 flag, 1 Infantry Minsk : 1 flag, 1 AAGun, 2 Artillerys, 2 Infantrys and 1 Tank Paris : 1 flag, 1 AAGun, 1 Factory, 3 Infantrys, 1 Stuka and 1 Tank Burgundy : 1 flag Lorraine : 1 flag Orleanais : 1 flag Languedoc : 1 flag, 5 Infantrys Brittany : 1 flag Normandy : 1 flag, 1 AAGun, 1 Bunker, 1 Factory and 12 Infantrys Picardy : 1 flag, 5 Infantrys N.Algeria : 1 Artillery and 1 Tank E.Morocco : 1 Artillery, 2 Infantrys and 1 Tank Krakow : 1 flag, 8 Infantrys Warsaw : 1 flag, 1 Factory Brest : 1 flag, 1 AAGun and 14 Infantrys Danzig : 1 flag, 1 Artillery, 5 Infantrys and 1 Tank Hungary : 1 flag Denmark : 1 flag, 1 Infantry Belgium : 1 flag, 1 AAGun and 8 Infantrys Netherlands : 1 flag, 1 AAGun, 1 Bunker and 8 Infantrys 42 Sea Zone : 1 Destroyer and 2 Transports 41 Sea Zone : 1 SubmarineProduction/PUs Summary :
Germans : 139 / 229 Russians : 49 / 0 Italians : 69 / 77 French : 20 / 18 Yamamoto : 61 / 66 Chinese : 25 / 31 Hisaichi : 73 / 74 British : 117 / 117 Anzac : 36 / 36 Dutch : 20 / 22 Finns : 16 / 16 Romanians : 17 / 17 Thai : 22 / 22 Americans : 128 / 128 -
TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Russians 1 Infantry moved from Ufa to Kuybyshev Russians take Kuybyshev from Germans 1 Infantry moved from Perm to Komi 1 Infantry moved from Sverdlovsk to Perm 1 Tank moved from Penza to Kirov Russians take Gorky from Germans Russians take Kirov from Germans 1 Infantry moved from Penza to Gorky 1 Infantry moved from Novgorod to Smolensk 1 Infantry moved from Leningrad to S.Karelia 1 Infantry moved from Leningrad to Novgorod 4 Infantrys moved from Leningrad to Vyborg 2 Tanks moved from S.Buryat Mongolia to N.Buryat Mongolia 6 ArmoredCars moved from Sibirsky to Zhigansk 1 Infantry moved from Yakutsk to Okhotsk Russians take Okhotsk from Hisaichi 2 Infantrys moved from Yakutsk to Ayan 2 ArmoredCars moved from Olyokminsk to Ayan 2 Fighters moved from N.Buryat Mongolia to Ayan 3 Tanks moved from N.Buryat Mongolia to Olyokminsk 1 Infantry moved from Olyokminsk to N.Buryat Mongolia Combat - Russians Battle in Vyborg Russians attack with 4 Infantrys Finns defend with 1 Infantry Russians roll dice for 4 Infantrys in Vyborg, round 2 : 1/4 hits, 0.67 expected hits Finns roll dice for 1 Infantry in Vyborg, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in Vyborg Russians win, taking Vyborg from Finns with 3 Infantrys remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Finns: 1 Infantry Battle in Ayan Russians attack with 2 ArmoredCars, 2 Fighters and 2 Infantrys Hisaichi defend with 3 Infantrys and 1 Tank Russians roll dice for 2 ArmoredCars, 2 Fighters and 2 Infantrys in Ayan, round 2 : 1/6 hits, 1.67 expected hits Hisaichi roll dice for 3 Infantrys and 1 Tank in Ayan, round 2 : 2/4 hits, 1.50 expected hits 2 Infantrys owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan Russians roll dice for 2 ArmoredCars and 2 Fighters in Ayan, round 3 : 3/4 hits, 1.33 expected hits Hisaichi roll dice for 2 Infantrys and 1 Tank in Ayan, round 3 : 2/3 hits, 1.17 expected hits 2 ArmoredCars owned by the Russians, 1 Tank owned by the Hisaichi and 2 Infantrys owned by the Hisaichi lost in Ayan Russians win with 2 Fighters remaining. Battle score for attacker is -1 Casualties for Russians: 2 ArmoredCars and 2 Infantrys Casualties for Hisaichi: 3 Infantrys and 1 Tank Battle in Zhigansk Russians attack with 6 ArmoredCars Hisaichi defend with 1 Artillery, 1 Infantry and 1 Tank Russians roll dice for 6 ArmoredCars in Zhigansk, round 2 : 3/6 hits, 2.00 expected hits Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Zhigansk, round 2 : 2/3 hits, 1.17 expected hits 2 ArmoredCars owned by the Russians, 1 Tank owned by the Hisaichi, 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Zhigansk Russians win, taking Zhigansk from Hisaichi with 4 ArmoredCars remaining. Battle score for attacker is 3 Casualties for Russians: 2 ArmoredCars Casualties for Hisaichi: 1 Artillery, 1 Infantry and 1 Tank Non Combat Move - Russians 2 Fighters moved from Ayan to Olyokminsk Turn Complete - Russians Russians collect 56 PUs; end with 56 PUsCombat Hit Differential Summary :
Finns regular : 0.67 Russians regular : 2.33 Hisaichi regular : 2.17 -
TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Italians 5 Infantrys moved from E.Morocco to W.Morocco 1 Adv.Fighter moved from E.Morocco to W.Morocco 1 Artillery and 1 Fighter moved from E.Morocco to W.Morocco 1 Transport moved from 55 Sea Zone to 51 Sea Zone 1 Artillery and 2 Infantrys moved from Greece to 51 Sea Zone 1 Artillery, 2 Infantrys, 1 T.Boat and 1 Transport moved from 51 Sea Zone to 55 Sea Zone 1 Artillery and 2 Infantrys moved from 55 Sea Zone to Palestine 2 Fighters moved from Syria to Palestine 2 Infantrys moved from Tobruk to Mersa Matruh 2 Adv.Fighters moved from Kufra to Mersa Matruh 1 ArmoredCar moved from Kufra to New Valley 1 ArmoredCar moved from Kufra to Darfur 1 Artillery moved from Kufra to Darfur 1 Tank moved from Kufra to New Valley 1 Tank moved from Kufra to Darfur Purchase Units - Italians Italians buy 1 Adv.Fighter, 2 Artillerys, 2 Bunkers, 14 Infantrys, 2 Mot.Infs and 2 Tanks; Remaining resources: 0 PUs; Combat - Italians Battle in Palestine Italians attack with 1 Artillery, 2 Fighters and 2 Infantrys British defend with 2 Artillerys Italians roll dice for 1 Battleship and 1 Cruiser in Palestine, round 2 : 0/2 hits, 1.17 expected hits Italians roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in Palestine, round 2 : 2/5 hits, 1.50 expected hits British roll dice for 2 Artillerys in Palestine, round 2 : 1/2 hits, 0.67 expected hits 2 Artillerys owned by the British and 1 Infantry owned by the Italians lost in Palestine Italians win, taking Palestine from British with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Italians: 1 Infantry Casualties for British: 2 Artillerys Battle in Darfur Italians attack with 1 ArmoredCar, 1 Artillery and 1 Tank French defend with 1 Artillery and 1 Elite Italians roll dice for 1 ArmoredCar, 1 Artillery and 1 Tank in Darfur, round 2 : 0/3 hits, 1.17 expected hits British roll dice for 1 Artillery and 1 Elite in Darfur, round 2 : 1/2 hits, 0.67 expected hits 1 ArmoredCar owned by the Italians lost in Darfur Italians roll dice for 1 Artillery and 1 Tank in Darfur, round 3 : 1/2 hits, 0.83 expected hits British roll dice for 1 Artillery and 1 Elite in Darfur, round 3 : 1/2 hits, 0.67 expected hits 1 Elite owned by the French and 1 Artillery owned by the Italians lost in Darfur Italians roll dice for 1 Tank in Darfur, round 4 : 0/1 hits, 0.50 expected hits British roll dice for 1 Artillery in Darfur, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Tank in Darfur, round 5 : 1/1 hits, 0.50 expected hits British roll dice for 1 Artillery in Darfur, round 5 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the French lost in Darfur Italians win, taking Darfur from British with 1 Tank remaining. Battle score for attacker is -1 Casualties for Italians: 1 ArmoredCar and 1 Artillery Casualties for French: 1 Artillery and 1 Elite Battle in Mersa Matruh Italians attack with 2 Adv.Fighters and 2 Infantrys British defend with 2 Infantrys Italians roll dice for 2 Adv.Fighters and 2 Infantrys in Mersa Matruh, round 2 : 1/4 hits, 1.33 expected hits British roll dice for 2 Infantrys in Mersa Matruh, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the British lost in Mersa Matruh Italians roll dice for 2 Adv.Fighters and 2 Infantrys in Mersa Matruh, round 3 : 2/4 hits, 1.33 expected hits British roll dice for 1 Infantry in Mersa Matruh, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Mersa Matruh Italians win, taking Mersa Matruh from British with 2 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for British: 2 Infantrys Battle in New Valley Italians attack with 1 ArmoredCar and 1 Tank British defend with 2 Mech.Infs Italians roll dice for 1 ArmoredCar and 1 Tank in New Valley, round 2 : 0/2 hits, 0.83 expected hits British roll dice for 2 Mech.Infs in New Valley, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 ArmoredCar and 1 Tank in New Valley, round 3 : 2/2 hits, 0.83 expected hits British roll dice for 2 Mech.Infs in New Valley, round 3 : 1/2 hits, 0.67 expected hits 1 ArmoredCar owned by the Italians and 2 Mech.Infs owned by the British lost in New Valley Italians win, taking New Valley from British with 1 Tank remaining. Battle score for attacker is 8 Casualties for Italians: 1 ArmoredCar Casualties for British: 2 Mech.Infs Battle in W.Morocco Italians attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 5 Infantrys Americans defend with 4 ArmoredCars and 2 Infantrys Italians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 5 Infantrys in W.Morocco, round 2 : 3/8 hits, 2.17 expected hits French roll dice for 4 ArmoredCars and 2 Infantrys in W.Morocco, round 2 : 0/6 hits, 1.33 expected hits 3 ArmoredCars owned by the Americans lost in W.Morocco Italians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 5 Infantrys in W.Morocco, round 3 : 2/8 hits, 2.17 expected hits French roll dice for 1 ArmoredCar and 2 Infantrys in W.Morocco, round 3 : 0/3 hits, 0.83 expected hits 1 Infantry owned by the Americans and 1 ArmoredCar owned by the Americans lost in W.Morocco Italians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 5 Infantrys in W.Morocco, round 4 : 2/8 hits, 2.17 expected hits French roll dice for 1 Infantry in W.Morocco, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in W.Morocco Italians win, taking W.Morocco from French with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 5 Infantrys remaining. Battle score for attacker is 20 Casualties for Americans: 4 ArmoredCars and 2 Infantrys Non Combat Move - Italians 1 Adv.Fighter and 1 Fighter moved from W.Morocco to E.Morocco 4 Infantrys moved from N.Algeria to E.Morocco 1 S.Submarine and 1 Transport moved from 42 Sea Zone to 43 Sea Zone 1 Cruiser moved from 42 Sea Zone to 43 Sea Zone 4 Infantrys moved from Provence to 43 Sea Zone 1 Cruiser, 4 Infantrys, 1 S.Submarine and 1 Transport moved from 43 Sea Zone to 42 Sea Zone 4 Infantrys moved from 42 Sea Zone to N.Algeria 2 ArmoredCars and 2 Tanks moved from Tunis to N.Algeria 2 ArmoredCars and 2 Tanks moved from Tripoli to Kufra 1 Transport moved from 55 Sea Zone to 51 Sea Zone 1 Artillery and 1 Infantry moved from Greece to 51 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 51 Sea Zone to 55 Sea Zone 1 Artillery and 1 Infantry moved from 55 Sea Zone to Syria 2 Fighters moved from Palestine to Syria 2 Infantrys moved from Tobruk to Kufra 2 Adv.Fighters moved from Mersa Matruh to Kufra 1 Transport moved from 48 Sea Zone to 46 Sea Zone 1 Transport moved from 48 Sea Zone to 46 Sea Zone 4 Infantrys moved from Rome to 46 Sea Zone 4 Infantrys and 2 Transports moved from 46 Sea Zone to 48 Sea Zone 4 Infantrys moved from 48 Sea Zone to Tobruk 2 Destroyers moved from 55 Sea Zone to 48 Sea Zone Place Units - Italians 1 Artillery, 1 Bunker and 3 Infantrys placed in E.Morocco 1 Bunker and 2 Infantrys placed in Syria 1 Artillery and 3 Infantrys placed in Greece 2 Mot.Infs and 2 Tanks placed in Tunis 4 Infantrys placed in Provence 1 Adv.Fighter and 2 Infantrys placed in Rome Turn Complete - Italians Italians collect 77 PUs; end with 77 PUsCombat Hit Differential Summary :
French regular : -2.50 Italians regular : -0.50 British regular : -1.00Territory Summary for Italians :
Rome : 1 Adv.Fighter, 1 Factory and 2 Infantrys Lombardy : 1 AAGun and 1 Factory Tobruk : 4 Infantrys Campania : 2 Infantrys Kufra : 1 AAGun, 2 Adv.Fighters, 2 ArmoredCars, 2 HeavyTanks, 2 Infantrys, 1 Mech.Inf, 1 Mot.Inf and 7 Tanks Aquitaine : 1 flag Provence : 1 flag, 1 AAGun, 1 Factory and 4 Infantrys N.Algeria : 1 flag, 2 ArmoredCars, 4 Infantrys and 2 Tanks Syria : 1 flag, 1 AAGun, 2 Artillerys, 3 Bunkers, 1 Factory, 2 Fighters, 1 HeavyTank, 17 Infantrys and 2 Tanks E.Morocco : 1 flag, 1 AAGun, 1 Adv.Fighter, 1 Artillery, 2 Bunkers, 1 Factory, 1 Fighter, 1 HeavyTank, 7 Infantrys and 1 Tank W.Morocco : 1 flag, 1 Artillery and 5 Infantrys Tangier : 1 flag S.Algeria : 1 flag S.Tunisia : 1 flag N.Tunisia : 1 flag Tunis : 1 flag, 1 AAGun, 1 Factory, 2 Mot.Infs and 2 Tanks New Valley : 1 flag, 1 Tank Darfur : 1 flag, 1 Tank Cyprus : 1 flag Mersa Matruh : 1 flag, 2 Infantrys Palestine : 1 flag, 1 Artillery and 1 Infantry Croatia : 1 flag Greece : 1 flag, 1 AAGun, 1 Artillery, 1 Bunker, 1 Factory and 3 Infantrys Serbia : 1 flag 42 Sea Zone : 1 Carrier, 1 Cruiser, 2 Destroyers, 1 S.Submarine, 1 Submarine and 1 Transport 48 Sea Zone : 2 Destroyers and 2 Transports 55 Sea Zone : 1 Battleship, 1 Cruiser, 2 Destroyers, 1 Submarine, 1 T.Boat and 2 TransportsProduction/PUs Summary :
Germans : 136 / 229 Russians : 56 / 56 Italians : 77 / 77 French : 18 / 18 Yamamoto : 61 / 66 Chinese : 25 / 31 Hisaichi : 71 / 74 British : 111 / 117 Anzac : 36 / 36 Dutch : 20 / 22 Finns : 14 / 16 Romanians : 17 / 17 Thai : 22 / 22 Americans : 128 / 128 -
TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - French 2 Infantrys moved from French Equatorial Africa to Darfur 1 Bomber and 1 Fighter moved from French Equatorial Africa to Darfur 2 Infantrys moved from Azores to 29 Sea Zone 2 Infantrys and 1 Transport moved from 29 Sea Zone to 34 Sea Zone 2 Infantrys moved from 34 Sea Zone to Rio de Oro Purchase Units - French French buy 1 Bunker, 1 Fighter and 2 Infantrys; Remaining resources: 0 PUs; Combat - French Battle in Darfur French attack with 1 Bomber, 1 Fighter and 2 Infantrys Italians defend with 1 Tank French roll dice for 1 Bomber, 1 Fighter and 2 Infantrys in Darfur, round 2 : 1/4 hits, 1.33 expected hits Italians roll dice for 1 Tank in Darfur, round 2 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Italians and 1 Infantry owned by the French lost in Darfur French win, taking Darfur from Italians with 1 Bomber, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 3 Casualties for French: 1 Infantry Casualties for Italians: 1 Tank Non Combat Move - French 1 Bomber and 1 Fighter moved from Darfur to French Equatorial Africa Place Units - French 1 Bunker, 1 Fighter and 2 Infantrys placed in French Equatorial Africa Turn Complete - French French collect 18 PUs; end with 18 PUsCombat Hit Differential Summary :
Italians regular : 0.50 French regular : -0.33 -
TripleA Turn Summary: Yamamoto round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Yamamoto 3 Infantrys moved from Hunan to Hupeh 4 Infantrys moved from Anhwei to Hupeh 1 Tank moved from Hunan to Hupeh 1 Bomber moved from Kwangtung to Hupeh 1 Submarine moved from 85 Sea Zone to 86 Sea Zone 1 Adv.Fighter and 1 Fighter moved from 85 Sea Zone to 86 Sea Zone 1 Infantry moved from Tokyo to 85 Sea Zone 1 Infantry and 1 S.Submarine moved from 85 Sea Zone to 101 Sea Zone 1 Infantry and 1 S.Submarine moved from 101 Sea Zone to 102 Sea Zone 1 Infantry moved from 102 Sea Zone to Ponape Yamamoto take Ponape from Americans 1 Artillery and 1 Infantry moved from Chubu to 85 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 85 Sea Zone to 107 Sea Zone 1 Artillery and 1 Infantry moved from 107 Sea Zone to Peleliu 5 Adv.Fighters and 1 Fighter moved from 107 Sea Zone to Peleliu Purchase Units - Yamamoto Yamamoto buy 1 Adv.Fighter, 2 Artillerys, 1 Bunker, 1 Carrier, 1 Elite, 7 Infantrys, 1 Submarine and 1 Tank; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Peleliu Yamamoto attack with 5 Adv.Fighters, 1 Artillery, 1 Fighter and 1 Infantry Americans defend with 1 Infantry Yamamoto roll dice for 1 Battleship in Peleliu, round 2 : 0/1 hits, 0.67 expected hits Yamamoto roll dice for 5 Adv.Fighters, 1 Artillery, 1 Fighter and 1 Infantry in Peleliu, round 2 : 3/8 hits, 3.50 expected hits Americans roll dice for 1 Infantry in Peleliu, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Peleliu Yamamoto win, taking Peleliu from Americans with 5 Adv.Fighters, 1 Artillery and 1 Fighter remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Americans: 1 Infantry Battle in 86 Sea Zone Yamamoto attack with 1 Adv.Fighter, 1 Fighter and 1 Submarine Americans defend with 1 Destroyer Yamamoto roll dice for 1 Submarine in 86 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Adv.Fighter and 1 Fighter in 86 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits Americans roll dice for 1 Destroyer in 86 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Americans lost in 86 Sea Zone Yamamoto win with 1 Adv.Fighter, 1 Fighter and 1 Submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 Destroyer Battle in Hupeh Yamamoto attack with 1 Bomber, 7 Infantrys and 1 Tank Chinese defend with 2 ArmoredCars and 2 Infantrys Yamamoto roll dice for 1 Bomber, 7 Infantrys and 1 Tank in Hupeh, round 2 : 2/9 hits, 2.33 expected hits Chinese roll dice for 2 ArmoredCars and 2 Infantrys in Hupeh, round 2 : 2/4 hits, 1.00 expected hits 2 Infantrys owned by the Yamamoto and 2 ArmoredCars owned by the Chinese lost in Hupeh Yamamoto roll dice for 1 Bomber, 5 Infantrys and 1 Tank in Hupeh, round 3 : 1/7 hits, 2.00 expected hits Chinese roll dice for 2 Infantrys in Hupeh, round 3 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Hupeh Yamamoto roll dice for 1 Bomber, 3 Infantrys and 1 Tank in Hupeh, round 4 : 1/5 hits, 1.67 expected hits Chinese roll dice for 1 Infantry in Hupeh, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Hupeh Yamamoto win, taking Hupeh from Chinese with 1 Bomber, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 4 Casualties for Yamamoto: 4 Infantrys Casualties for Chinese: 2 ArmoredCars and 2 Infantrys Non Combat Move - Yamamoto 1 Bomber moved from Hupeh to Kwangtung 1 Infantry moved from Hunan to N.French Indochina 1 Artillery and 4 Infantrys moved from Kwangtung to Hunan 4 Infantrys moved from Shanghai to Hunan 1 Tank moved from Hong Kong to Hunan 4 Infantrys moved from Hong Kong to Kwangtung 1 Artillery moved from Hong Kong to Kwangtung 1 Bomber moved from Banjarmasin to Malaya 1 Artillery and 3 Infantrys moved from Banjarmasin to 110 Sea Zone 1 Artillery and 3 Infantrys moved from 110 Sea Zone to Malaya 1 Carrier and 1 Destroyer moved from 85 Sea Zone to 107 Sea Zone 4 Adv.Fighters and 1 Fighter moved from Peleliu to 107 Sea Zone 1 Adv.Fighter and 1 Fighter moved from 86 Sea Zone to 107 Sea Zone 1 Adv.Fighter moved from Peleliu to 107 Sea Zone 2 Infantrys moved from Chubu to 84 Sea Zone 2 Infantrys moved from Tokyo to 84 Sea Zone 4 Infantrys moved from 84 Sea Zone to Shanghai 1 Artillery moved from N.Thailand to N.French Indochina 2 Infantrys moved from N.Thailand to N.French Indochina Place Units - Yamamoto 1 Artillery, 1 Bunker and 3 Infantrys placed in Malaya 1 Adv.Fighter and 1 Carrier placed in 110 Sea Zone 1 Submarine placed in 85 Sea Zone 1 Artillery, 1 Elite and 1 Tank placed in Hong Kong 2 Infantrys placed in Tokyo 2 Infantrys placed in Chubu Turn Complete - Yamamoto Yamamoto collect 67 PUs; end with 67 PUsCombat Hit Differential Summary :
Chinese regular : 2.00 Yamamoto regular : -2.33 Americans regular : 0.33Territory Summary for Yamamoto :
N.French Indochina : 1 Artillery and 3 Infantrys Tokyo : 1 AAGun, 1 Factory and 4 Infantrys Minamitori : 1 Artillery and 1 Infantry Kwangsi : 1 flag Hainan : 1 flag Rongelap : 1 Infantry Iwo Jima : 2 Infantrys Saipan : 1 AAGun, 1 Bunker, 2 Infantrys and 1 Tank Kyushu : 2 Infantrys Chubu : 1 Factory and 2 Infantrys Fukien : 1 flag Peleliu : 1 Artillery Shansi : 4 Infantrys Kwangtung : 1 flag, 1 Artillery, 1 Bomber and 4 Infantrys Hupeh : 1 flag, 3 Infantrys and 1 Tank Shanghai : 4 Infantrys Kiangsi : 1 flag Hunan : 1 flag, 1 AAGun, 1 Artillery, 8 Infantrys and 1 Tank Hong Kong : 1 flag, 1 Artillery, 1 Elite, 1 Factory and 1 Tank Banjarmasin : 1 flag, 1 AAGun and 1 Factory Celebes : 1 flag N.Thailand : 1 Infantry Malaya : 1 flag, 1 AAGun, 3 Artillerys, 1 Bomber, 1 Bunker, 1 Factory, 1 Fighter, 12 Infantrys and 1 Tank Ponape : 1 flag, 1 Factory and 1 Infantry 107 Sea Zone : 6 Adv.Fighters, 1 Battleship, 4 Carriers, 10 Destroyers, 2 Fighters, 5 Submarines and 1 Transport 110 Sea Zone : 2 Adv.Fighters, 1 Battleship, 2 Carriers, 2 Cruisers, 3 Destroyers, 1 Fighter, 2 Submarines and 3 Transports 85 Sea Zone : 1 Submarine 84 Sea Zone : 1 B.Transport 102 Sea Zone : 1 S.Submarine 86 Sea Zone : 1 SubmarineProduction/PUs Summary :
Germans : 136 / 229 Russians : 56 / 56 Italians : 75 / 77 French : 18 / 18 Yamamoto : 67 / 67 Chinese : 22 / 31 Hisaichi : 71 / 74 British : 113 / 117 Anzac : 36 / 36 Dutch : 20 / 22 Finns : 14 / 16 Romanians : 17 / 17 Thai : 22 / 22 Americans : 125 / 128 -
TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Chinese 1 Infantry moved from Szechwan to Yunnan 1 Infantry moved from Kweichow to Yunnan 1 Infantry moved from Lanchow to Szechwan 1 Adv.Fighter moved from Shensi to Yunnan 2 ArmoredCars moved from Shensi to Shansi 3 Mech.Infs moved from Shensi to Shansi 1 Tank moved from Shensi to Shansi 2 Infantrys and 1 Marine moved from Ningsia to Suiyuan 2 ArmoredCars moved from Gobi Altai to Suiyuan 1 Mech.Inf moved from Ningsia to Shansi 1 Infantry moved from Lanchow to Shensi 1 Adv.Fighter and 1 Fighter moved from Shensi to Shansi 3 Infantrys moved from E.Qinghai to Lanchow 3 Infantrys moved from E.Qinghai to Ningsia 5 Infantrys and 1 Marine moved from Hsining to E.Qinghai 1 Infantry moved from E.Sinkiang to Gobi Altai 2 ArmoredCars, 1 Mech.Inf and 1 Tank moved from Urumqi to Gobi Altai 1 Mech.Inf moved from Gobi Altai to Ningsia Purchase Units - Chinese Chinese buy 2 ArmoredCars, 6 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs; Combat - Chinese Battle in Suiyuan Chinese attack with 2 ArmoredCars, 2 Infantrys and 1 Marine Hisaichi defend with 1 Artillery Chinese roll dice for 2 ArmoredCars, 2 Infantrys and 1 Marine in Suiyuan, round 2 : 2/5 hits, 1.50 expected hits Hisaichi roll dice for 1 Artillery in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi lost in Suiyuan Chinese win, taking Suiyuan from Hisaichi with 2 ArmoredCars, 2 Infantrys and 1 Marine remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Artillery Battle in Yunnan Chinese attack with 1 Adv.Fighter and 2 Infantrys Thai defend with 1 Tank Chinese roll dice for 1 Adv.Fighter and 2 Infantrys in Yunnan, round 2 : 1/3 hits, 0.83 expected hits Thai roll dice for 1 Tank in Yunnan, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Thai lost in Yunnan Chinese win, taking Yunnan from Thai with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 5 Casualties for Thai: 1 Tank Battle in Shansi Chinese attack with 1 Adv.Fighter, 2 ArmoredCars, 1 Fighter, 4 Mech.Infs and 1 Tank Hisaichi defend with 1 Tank; Yamamoto defend with 4 Infantrys Chinese roll dice for 1 Adv.Fighter, 2 ArmoredCars, 1 Fighter, 4 Mech.Infs and 1 Tank in Shansi, round 2 : 5/9 hits, 3.33 expected hits Hisaichi roll dice for 4 Infantrys and 1 Tank in Shansi, round 2 : 3/5 hits, 1.83 expected hits 1 Mech.Inf owned by the Chinese, 1 Tank owned by the Hisaichi, 4 Infantrys owned by the Yamamoto and 2 ArmoredCars owned by the Chinese lost in Shansi Chinese win, taking Shansi from Hisaichi with 1 Adv.Fighter, 1 Fighter, 3 Mech.Infs and 1 Tank remaining. Battle score for attacker is -1 Casualties for Chinese: 2 ArmoredCars and 1 Mech.Inf Casualties for Yamamoto: 4 Infantrys Casualties for Hisaichi: 1 Tank Non Combat Move - Chinese 1 Adv.Fighter and 1 Fighter moved from Shansi to Shensi 1 Adv.Fighter moved from Yunnan to Shensi Place Units - Chinese 6 Infantrys placed in Hsining 2 ArmoredCars and 2 Mech.Infs placed in Urumqi Turn Complete - Chinese Chinese collect 27 PUs; end with 27 PUsCombat Hit Differential Summary :
Chinese regular : 2.33 Thai regular : -0.50 Hisaichi regular : 0.83 -
TripleA Turn Summary: Hisaichi round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Hisaichi 1 Infantry moved from Chita to S.Buryat Mongolia Hisaichi take S.Buryat Mongolia from Russians 1 Artillery and 1 Infantry moved from Chita to N.Buryat Mongolia 1 Artillery and 1 Elite moved from Chahar to Shansi 1 Adv.Fighter moved from Peking to Shansi 1 Tank moved from Shantung to Shansi 2 Transports moved from 75 Sea Zone to 84 Sea Zone 1 Artillery, 2 Infantrys and 1 Tank moved from Changchun to 84 Sea Zone 1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 84 Sea Zone to 75 Sea Zone 1 Artillery, 2 Infantrys and 1 Tank moved from 75 Sea Zone to Okhotsk 1 Artillery moved from Shantung to Shansi 1 Infantry moved from Davao to 107 Sea Zone 1 Infantry and 1 T.Boat moved from 107 Sea Zone to 112 Sea Zone 1 Infantry moved from 112 Sea Zone to Aroe Hisaichi take Aroe from Dutch 1 Cruiser moved from 75 Sea Zone to 84 Sea Zone 1 Infantry moved from Changchun to 84 Sea Zone 1 Cruiser and 1 Infantry moved from 84 Sea Zone to 75 Sea Zone 1 Infantry moved from 75 Sea Zone to Okhotsk 1 Bomber moved from Kolyma to Zhigansk 2 Adv.Fighters moved from 75 Sea Zone to Zhigansk Purchase Units - Hisaichi Hisaichi buy 1 Adv.Fighter, 2 Artillerys, 1 Carrier, 1 Destroyer, 2 Elites, 6 Infantrys, 1 Submarine and 2 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Okhotsk Hisaichi attack with 1 Artillery, 3 Infantrys and 1 Tank Russians defend with 1 Infantry Hisaichi roll dice for 1 Cruiser in Okhotsk, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Russians lost in Okhotsk Hisaichi win, taking Okhotsk from Russians with 1 Artillery, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in N.Buryat Mongolia Hisaichi attack with 1 Artillery and 1 Infantry Russians defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 1 Infantry in N.Buryat Mongolia, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in N.Buryat Mongolia, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in N.Buryat Mongolia, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in N.Buryat Mongolia, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in N.Buryat Mongolia Hisaichi roll dice for 1 Artillery in N.Buryat Mongolia, round 4 : 1/1 hits, 0.33 expected hits Russians roll dice for 1 Infantry in N.Buryat Mongolia, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Artillery owned by the Hisaichi lost in N.Buryat Mongolia Russians win with no units remaining. Battle score for attacker is -4 Casualties for Hisaichi: 1 Artillery and 1 Infantry Casualties for Russians: 1 Infantry Battle in Zhigansk Hisaichi attack with 2 Adv.Fighters and 1 Bomber Russians defend with 4 ArmoredCars Hisaichi roll dice for 2 Adv.Fighters and 1 Bomber in Zhigansk, round 2 : 0/3 hits, 1.67 expected hits Russians roll dice for 4 ArmoredCars in Zhigansk, round 2 : 0/4 hits, 0.67 expected hits Hisaichi roll dice for 2 Adv.Fighters and 1 Bomber in Zhigansk, round 3 : 2/3 hits, 1.67 expected hits Russians roll dice for 4 ArmoredCars in Zhigansk, round 3 : 0/4 hits, 0.67 expected hits 2 ArmoredCars owned by the Russians lost in Zhigansk Hisaichi roll dice for 2 Adv.Fighters and 1 Bomber in Zhigansk, round 4 : 0/3 hits, 1.67 expected hits Russians roll dice for 2 ArmoredCars in Zhigansk, round 4 : 1/2 hits, 0.33 expected hits 1 Adv.Fighter owned by the Hisaichi lost in Zhigansk Hisaichi roll dice for 1 Adv.Fighter and 1 Bomber in Zhigansk, round 5 : 2/2 hits, 1.17 expected hits Russians roll dice for 2 ArmoredCars in Zhigansk, round 5 : 0/2 hits, 0.33 expected hits 2 ArmoredCars owned by the Russians lost in Zhigansk Hisaichi win with 1 Adv.Fighter and 1 Bomber remaining. Battle score for attacker is 6 Casualties for Russians: 4 ArmoredCars Casualties for Hisaichi: 1 Adv.Fighter Battle in Shansi Hisaichi attack with 1 Adv.Fighter, 2 Artillerys, 1 Elite and 1 Tank Chinese defend with 3 Mech.Infs and 1 Tank Hisaichi roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Elite and 1 Tank in Shansi, round 2 : 1/5 hits, 2.17 expected hits Chinese roll dice for 3 Mech.Infs and 1 Tank in Shansi, round 2 : 0/4 hits, 1.50 expected hits 1 Mech.Inf owned by the Chinese lost in Shansi Hisaichi roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Elite and 1 Tank in Shansi, round 3 : 1/5 hits, 2.17 expected hits Chinese roll dice for 2 Mech.Infs and 1 Tank in Shansi, round 3 : 1/3 hits, 1.17 expected hits 1 Mech.Inf owned by the Chinese and 1 Artillery owned by the Hisaichi lost in Shansi Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Tank in Shansi, round 4 : 4/4 hits, 1.83 expected hits Chinese roll dice for 1 Mech.Inf and 1 Tank in Shansi, round 4 : 1/2 hits, 0.83 expected hits 1 Mech.Inf owned by the Chinese, 1 Elite owned by the Hisaichi and 1 Tank owned by the Chinese lost in Shansi Hisaichi win, taking Shansi from Chinese with 1 Adv.Fighter, 1 Artillery and 1 Tank remaining. Battle score for attacker is 16 Casualties for Chinese: 3 Mech.Infs and 1 Tank Casualties for Hisaichi: 1 Artillery and 1 Elite Non Combat Move - Hisaichi 1 Adv.Fighter moved from Shansi to Shantung 1 Artillery moved from Chahar to Shantung 1 Infantry moved from Peking to Chahar 1 Infantry moved from Peking to Shantung 2 Fighters moved from Liaoning to 107 Sea Zone 1 Adv.Fighter moved from Liaoning to 75 Sea Zone 1 Cruiser, 1 Destroyer and 1 Submarine moved from 84 Sea Zone to 107 Sea Zone 1 Artillery and 3 Infantrys moved from Liaoning to Peking 1 Infantry moved from Heilungchiang to Chita 2 Artillerys, 2 Infantrys and 3 Tanks moved from Heilungchiang to Ayan 1 Adv.Fighter moved from Zhigansk to 75 Sea Zone 1 Bomber moved from Zhigansk to Changchun Place Units - Hisaichi 1 Adv.Fighter and 1 Carrier placed in 107 Sea Zone 2 Infantrys placed in Davao 1 Destroyer and 1 Submarine placed in 84 Sea Zone 1 Artillery and 3 Infantrys placed in Liaoning 1 Artillery, 2 Elites, 1 Infantry and 2 Tanks placed in Changchun Turn Complete - Hisaichi Hisaichi collect 72 PUs; end with 72 PUsCombat Hit Differential Summary :
Chinese regular : -1.50 Russians regular : 0.00 Hisaichi regular : -2.50Territory Summary for Hisaichi :
Vladivostok : 1 flag Okhotsk : 1 flag, 1 Artillery, 3 Infantrys and 1 Tank Koryakia : 1 flag Chita : 1 flag, 1 Infantry S.Buryat Mongolia : 1 flag, 1 Infantry Ayan : 1 flag, 2 Artillerys, 2 Infantrys and 3 Tanks Khabarovsk : 1 flag Kolyma : 1 flag, 1 Infantry Shansi : 1 flag, 1 Artillery and 1 Tank Shanghai : 1 flag Chahar : 1 flag, 1 Infantry Anhwei : 1 flag Liaoning : 1 Artillery, 1 Factory and 3 Infantrys Peking : 1 flag, 1 Artillery and 3 Infantrys Shantung : 1 flag, 1 Adv.Fighter, 1 Artillery and 1 Infantry Changchun : 1 AAGun, 1 Artillery, 1 Bomber, 2 Elites, 1 Factory, 1 Infantry and 2 Tanks Jilolo : 1 flag Aroe : 1 flag, 1 Infantry East And South Borneo : 1 flag Flores : 1 flag, 1 Infantry Lombok : 1 flag, 1 Infantry Samar : 1 flag Davao : 1 flag, 1 AAGun, 1 Bunker, 1 Factory and 3 Infantrys Mindoro : 1 flag Panay : 1 flag Manila : 1 flag Mindanao : 1 flag 107 Sea Zone : 2 Adv.Fighters, 1 Battleship, 2 Carriers, 1 Cruiser, 8 Destroyers, 2 Fighters, 1 S.Submarine, 6 Submarines and 1 Transport 112 Sea Zone : 1 T.Boat 110 Sea Zone : 2 Adv.Fighters, 1 Carrier, 1 Cruiser and 2 Transports 75 Sea Zone : 2 Adv.Fighters, 1 Carrier, 1 Cruiser, 2 Destroyers and 2 Transports 84 Sea Zone : 1 Destroyer and 1 SubmarineProduction/PUs Summary :
Germans : 136 / 229 Russians : 54 / 56 Italians : 75 / 77 French : 18 / 18 Yamamoto : 67 / 67 Chinese : 26 / 27 Hisaichi : 72 / 72 British : 113 / 117 Anzac : 36 / 36 Dutch : 19 / 22 Finns : 14 / 16 Romanians : 17 / 17 Thai : 20 / 22 Americans : 125 / 128 -
TripleA Turn Summary: British round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - British 1 Transport moved from 24 Sea Zone to 23 Sea Zone 1 Artillery moved from Oslo to 23 Sea Zone 1 Artillery and 1 Transport moved from 23 Sea Zone to 24 Sea Zone 1 Artillery moved from Latvia to 24 Sea Zone 2 Infantrys moved from Latvia to 24 Sea Zone 1 Bomber moved from Leningrad to Helsinki 2 Adv.Fighters, 2 Artillerys, 4 Fighters and 2 Infantrys moved from 24 Sea Zone to Helsinki 1 Artillery and 3 Infantrys moved from Oslo to Middle Norrland 2 Infantrys moved from Upper Norrland to Lapland 3 Tanks moved from Finnmark to Lapland 2 Infantrys moved from Stockholm to Middle Norrland 1 T.Boat and 1 Transport moved from 12 Sea Zone to 11 Sea Zone 2 Transports moved from 57 Sea Zone to 58 Sea Zone 2 Infantrys moved from S.Saudi Arabia to 57 Sea Zone 3 Infantrys moved from Italian East Africa to 57 Sea Zone 1 Artillery moved from Iraq to 58 Sea Zone 1 Infantry moved from E.Iran to 58 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 58 Sea Zone to 57 Sea Zone 1 Artillery and 6 Infantrys moved from 57 Sea Zone to Palestine 2 Infantrys moved from E.Iran to 58 Sea Zone 2 Infantrys moved from 58 Sea Zone to Iraq 1 Artillery moved from Azerbaijan to W.Iran 3 Infantrys moved from W.Iran to Azerbaijan 1 Infantry moved from E.Iran to Uzbekistan 1 Mech.Inf moved from Belgian Congo to New Valley 1 Mech.Inf moved from Belgian Congo to New Valley 2 Mech.Infs moved from Cape Town to Belgian Congo 1 ArmoredCar, 4 Artillerys and 24 Infantrys moved from Burma to N.Thailand 15 Infantrys moved from Assam to Burma 10 Infantrys moved from Bihar to Assam 5 Infantrys moved from Hyderabad to Bihar 5 Infantrys moved from Delhi to Bihar 2 Infantrys moved from Rajputana to Hyderabad 2 Infantrys moved from Bombay to Rajputana Purchase Units - British British buy 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 1 Cruiser, 1 Destroyer, 1 Factory, 1 Fighter, 16 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs; Combat - British Battle in Palestine British attack with 1 Artillery and 6 Infantrys Italians defend with 1 Artillery and 1 Infantry British roll dice for 1 Cruiser in Palestine, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 Artillery and 6 Infantrys in Palestine, round 2 : 3/7 hits, 1.50 expected hits Italians roll dice for 1 Artillery and 1 Infantry in Palestine, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Italians, 1 Artillery owned by the Italians and 1 Infantry owned by the British lost in Palestine British win, taking Palestine from Italians with 1 Artillery and 5 Infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 Infantry Casualties for Italians: 1 Artillery and 1 Infantry Battle in Helsinki British attack with 2 Adv.Fighters, 2 Artillerys, 1 Bomber, 4 Fighters and 2 Infantrys Finns defend with 1 AAGun, 1 Bunker, 1 Factory, 1 Fighter, 7 Infantrys and 2 Tanks Finns roll AA dice in Helsinki : 1/7 hits, 1.17 expected hits 1 Fighter owned by the British lost in Helsinki British roll dice for 2 Battleships in Helsinki, round 2 : 0/2 hits, 1.33 expected hits British roll dice for 2 Adv.Fighters, 2 Artillerys, 1 Bomber, 3 Fighters and 2 Infantrys in Helsinki, round 2 : 3/10 hits, 4.00 expected hits Units damaged: 1 Bunker owned by the Finns Finns roll dice for 1 Bunker, 1 Fighter, 7 Infantrys and 2 Tanks in Helsinki, round 2 : 7/11 hits, 4.33 expected hits 3 Fighters owned by the British, 2 Infantrys owned by the Finns, 2 Artillerys owned by the British and 2 Infantrys owned by the British lost in Helsinki 1 Bomber owned by the British and 2 Adv.Fighters owned by the British retreated Finns win with 1 Bunker, 1 Fighter, 5 Infantrys and 2 Tanks remaining. Battle score for attacker is -40 Casualties for British: 2 Artillerys, 4 Fighters and 2 Infantrys Casualties for Finns: 2 Infantrys Battle in New Valley British attack with 2 Mech.Infs Italians defend with 1 Tank British roll dice for 2 Mech.Infs in New Valley, round 2 : 2/2 hits, 0.67 expected hits Italians roll dice for 1 Tank in New Valley, round 2 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Italians and 1 Mech.Inf owned by the British lost in New Valley British win, taking New Valley from Italians with 1 Mech.Inf remaining. Battle score for attacker is -1 Casualties for British: 1 Mech.Inf Casualties for Italians: 1 Tank Battle in Lapland British attack with 2 Infantrys and 3 Tanks Finns defend with 1 Artillery and 2 Infantrys British roll dice for 2 Infantrys and 3 Tanks in Lapland, round 2 : 2/5 hits, 1.83 expected hits Finns roll dice for 1 Artillery and 2 Infantrys in Lapland, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Finns and 2 Infantrys owned by the British lost in Lapland British roll dice for 3 Tanks in Lapland, round 3 : 1/3 hits, 1.50 expected hits Finns roll dice for 1 Artillery in Lapland, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Finns lost in Lapland British win, taking Lapland from Finns with 3 Tanks remaining. Battle score for attacker is 4 Casualties for British: 2 Infantrys Casualties for Finns: 1 Artillery and 2 Infantrys Battle in N.Thailand British attack with 1 ArmoredCar, 4 Artillerys and 24 Infantrys Yamamoto defend with 1 Infantry British roll dice for 1 ArmoredCar, 4 Artillerys and 24 Infantrys in N.Thailand, round 2 : 4/29 hits, 6.33 expected hits Thai roll dice for 1 Infantry in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in N.Thailand British win, taking N.Thailand from Thai with 1 ArmoredCar, 4 Artillerys and 24 Infantrys remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Non Combat Move - British 2 Adv.Fighters moved from Helsinki to 24 Sea Zone 1 Bomber moved from Helsinki to Middle Norrland Place Units - British 1 Factory placed in Upper Norrland 2 ArmoredCars placed in Oslo 1 Adv.Fighter and 1 Fighter placed in 24 Sea Zone 1 Artillery placed in Middle Norrland 2 Mech.Infs placed in Cape Town 1 Artillery and 2 Infantrys placed in Italian East Africa 2 Infantrys placed in S.Saudi Arabia 3 Infantrys placed in W.Iran 3 Infantrys placed in E.Iran 5 Infantrys placed in Delhi 1 Infantry and 1 Mech.Inf placed in Bombay 1 Cruiser and 1 Destroyer placed in 11 Sea Zone Turn Complete - British British collect 120 PUs; end with 120 PUsCombat Hit Differential Summary :
Italians regular : 0.83 Finns regular : 3.33 Thai regular : -0.33 Finns AA : -0.17 British regular : -2.67 -
TripleA Turn Summary: Anzac round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Anzac 1 Cruiser and 2 Transports moved from 67 Sea Zone to 113 Sea Zone 1 Cruiser and 2 Transports moved from 67 Sea Zone to 70 Sea Zone 1 Transport moved from 67 Sea Zone to 113 Sea Zone 1 Infantry moved from Western Australia to 67 Sea Zone 1 Infantry and 1 Transport moved from 67 Sea Zone to 113 Sea Zone 5 Infantrys moved from West Papua to 113 Sea Zone 3 Infantrys moved from Port Moresby to West Papua 3 Infantrys moved from Townsville to 113 Sea Zone 1 Cruiser, 9 Infantrys and 4 Transports moved from 113 Sea Zone to 67 Sea Zone 5 Infantrys moved from New South Wales to 70 Sea Zone 1 Cruiser, 5 Infantrys and 2 Transports moved from 70 Sea Zone to 67 Sea Zone 1 Artillery and 17 Infantrys moved from Java to Sumatra 14 Infantrys moved from 67 Sea Zone to Java 6 Infantrys moved from Canberra to New South Wales Purchase Units - Anzac Anzac buy 1 Destroyer and 14 Infantrys; Remaining resources: 0 PUs; Combat - Anzac Battle in Sumatra Anzac attack with 1 Artillery and 17 Infantrys Thai defend with 1 Infantry Anzac roll dice for 1 Artillery and 17 Infantrys in Sumatra, round 2 : 9/18 hits, 3.33 expected hits Thai roll dice for 1 Infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in Sumatra Anzac win, taking Sumatra from Thai with 1 Artillery and 17 Infantrys remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Non Combat Move - Anzac Place Units - Anzac 1 Destroyer placed in 67 Sea Zone 2 Infantrys placed in Broome 3 Infantrys placed in Townsville 3 Infantrys placed in Port Moresby 6 Infantrys placed in Canberra Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
Anzac regular : 5.67 Thai regular : -0.33 -
TripleA Turn Summary: Dutch round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Dutch 5 Transports moved from 17 Sea Zone to 34 Sea Zone 4 Marines and 1 Tank moved from Galicia to Leon Purchase Units - Dutch Dutch buy 2 Adv.Fighters and 1 Infantry; Remaining resources: 0 PUs; Combat - Dutch Battle in Leon Dutch attack with 4 Marines and 1 Tank Neutral defend with 3 Infantrys Dutch roll dice for 4 Marines and 1 Tank in Leon, round 2 : 3/5 hits, 2.50 expected hits Neutral roll dice for 3 Infantrys in Leon, round 2 : 1/3 hits, 1.00 expected hits 1 Marine owned by the Dutch and 3 Infantrys owned by the Neutral lost in Leon Dutch loses 0 PUs for violating Leons neutrality. Dutch win, taking Leon from Neutral with 3 Marines and 1 Tank remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Marine Casualties for Neutral: 3 Infantrys Non Combat Move - Dutch Place Units - Dutch 2 Adv.Fighters and 1 Infantry placed in Rio de Oro Turn Complete - Dutch Dutch collect 22 PUs; end with 22 PUsCombat Hit Differential Summary :
Neutral regular : 0.00 Dutch regular : 0.50 -
TripleA Turn Summary: Finns round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Finns 1 unit repaired. 1 Elite and 2 Infantrys moved from Oulu to Vyborg 1 Tank moved from Murmansk to Vyborg 1 Fighter moved from Helsinki to Vyborg Purchase Units - Finns Finns buy 2 Artillerys, 1 Elite and 3 Infantrys; Remaining resources: 0 PUs; Combat - Finns Battle in Vyborg Finns attack with 1 Elite, 1 Fighter, 2 Infantrys and 1 Tank Russians defend with 3 Infantrys Finns roll dice for 1 Elite, 1 Fighter, 2 Infantrys and 1 Tank in Vyborg, round 2 : 4/5 hits, 1.50 expected hits Russians roll dice for 3 Infantrys in Vyborg, round 2 : 2/3 hits, 1.00 expected hits 3 Infantrys owned by the Russians and 2 Infantrys owned by the Finns lost in Vyborg Finns win, taking Vyborg from Russians with 1 Elite, 1 Fighter and 1 Tank remaining. Battle score for attacker is 2 Casualties for Finns: 2 Infantrys Casualties for Russians: 3 Infantrys Non Combat Move - Finns 1 Fighter moved from Vyborg to Helsinki 3 Infantrys moved from Tampere to Oulu 2 Infantrys moved from Helsinki to Tampere Place Units - Finns 2 Artillerys, 1 Elite and 3 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 14 PUs; end with 14 PUsCombat Hit Differential Summary :
Finns regular : 2.50 Russians regular : 1.00Territory Summary for Finns :
Murmansk : 1 flag N.Karelia : 1 flag, 1 Infantry Helsinki : 1 AAGun, 2 Artillerys, 1 Bunker, 1 Elite, 1 Factory, 1 Fighter, 6 Infantrys and 2 Tanks Oulu : 3 Infantrys Tampere : 1 Elite and 2 Infantrys Vyborg : 1 Elite and 1 TankProduction/PUs Summary :
Germans : 136 / 229 Russians : 52 / 56 Italians : 72 / 77 French : 18 / 18 Yamamoto : 67 / 67 Chinese : 26 / 27 Hisaichi : 72 / 72 British : 120 / 120 Anzac : 36 / 36 Dutch : 22 / 22 Finns : 14 / 14 Romanians : 17 / 17 Thai : 16 / 22 Americans : 125 / 128





