@cds I guess it’s ok to play with LL. I’ve never played that way before so it may be interesting to see how it goes.
World at War captain walker (axis) vs dawgoneit
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TripleA Turn Summary: Hisaichi round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Hisaichi 1 Infantry moved from Kolyma to Zhigansk Hisaichi take Zhigansk from Russians 1 Artillery and 1 Infantry moved from Ayan to Yakutsk 2 Transports moved from 75 Sea Zone to 84 Sea Zone 1 Artillery, 2 Infantrys and 1 Tank moved from Changchun to 84 Sea Zone 1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 84 Sea Zone to 75 Sea Zone 1 Artillery, 2 Infantrys and 1 Tank moved from 75 Sea Zone to Okhotsk Hisaichi take Okhotsk from Russians 1 Cruiser moved from 75 Sea Zone to 84 Sea Zone 1 Infantry moved from Changchun to 84 Sea Zone 1 Cruiser and 1 Infantry moved from 84 Sea Zone to 75 Sea Zone 1 Infantry moved from 75 Sea Zone to Koryakia Hisaichi take Koryakia from Russians 2 Adv.Fighters moved from 75 Sea Zone to Yakutsk 1 Infantry moved from Chita to S.Buryat Mongolia Hisaichi take S.Buryat Mongolia from Russians 1 Elite and 1 Tank moved from Peking to Chahar 1 Adv.Fighter moved from Liaoning to Chahar 2 Fighters moved from Liaoning to Chahar 1 Infantry moved from Shantung to Chahar 1 Artillery, 1 Infantry and 1 Tank moved from Shantung to Shansi 1 Infantry moved from Flores to Soembawa Hisaichi take Soembawa from Dutch 2 Infantrys moved from Davao to 107 Sea Zone 2 Infantrys moved from Changchun to 84 Sea Zone 2 Infantrys and 1 Transport moved from 84 Sea Zone to 107 Sea Zone 4 Infantrys moved from 107 Sea Zone to Hollandia 2 Adv.Fighters moved from Davao to Hollandia 1 Adv.Fighter and 1 Fighter moved from 110 Sea Zone to Hollandia Purchase Units - Hisaichi Hisaichi buy 1 Adv.Fighter, 2 Artillerys, 1 Carrier, 1 Destroyer, 9 Infantrys, 1 Submarine and 1 Tank; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Chahar Hisaichi attack with 1 Adv.Fighter, 1 Elite, 2 Fighters, 1 Infantry and 1 Tank Chinese defend with 2 Infantrys and 1 Mech.Inf Hisaichi roll dice for 1 Adv.Fighter, 1 Elite, 2 Fighters, 1 Infantry and 1 Tank in Chahar, round 2 : 3/6 hits, 2.17 expected hits Chinese roll dice for 2 Infantrys and 1 Mech.Inf in Chahar, round 2 : 1/3 hits, 1.00 expected hits 1 Mech.Inf owned by the Chinese, 1 Infantry owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Chahar Hisaichi win, taking Chahar from Chinese with 1 Adv.Fighter, 1 Elite, 2 Fighters and 1 Tank remaining. Battle score for attacker is 8 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 2 Infantrys and 1 Mech.Inf Battle in Shansi Hisaichi attack with 1 Artillery, 1 Infantry and 1 Tank Chinese defend with 1 ArmoredCar and 1 Infantry Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Shansi, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 ArmoredCar and 1 Infantry in Shansi, round 2 : 0/2 hits, 0.50 expected hits 1 ArmoredCar owned by the Chinese lost in Shansi Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Shansi, round 3 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 Infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shansi Hisaichi win, taking Shansi from Chinese with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6 Casualties for Chinese: 1 ArmoredCar and 1 Infantry Battle in Yakutsk Hisaichi attack with 2 Adv.Fighters, 1 Artillery and 1 Infantry Americans defend with 1 Artillery Hisaichi roll dice for 2 Adv.Fighters, 1 Artillery and 1 Infantry in Yakutsk, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 Artillery in Yakutsk, round 2 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Americans and 1 Infantry owned by the Hisaichi lost in Yakutsk Hisaichi win, taking Yakutsk from Russians with 2 Adv.Fighters and 1 Artillery remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Casualties for Americans: 1 Artillery Battle in Hollandia Hisaichi attack with 3 Adv.Fighters, 1 Fighter and 4 Infantrys Americans defend with 1 Artillery and 4 Infantrys Hisaichi roll dice for 1 Battleship and 1 Cruiser in Hollandia, round 2 : 2/2 hits, 1.17 expected hits 2 Infantrys owned by the Americans lost in Hollandia Hisaichi roll dice for 3 Adv.Fighters, 1 Fighter and 4 Infantrys in Hollandia, round 2 : 2/8 hits, 2.50 expected hits Dutch roll dice for 1 Artillery and 2 Infantrys in Hollandia, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Americans and 2 Infantrys owned by the Hisaichi lost in Hollandia Hisaichi roll dice for 3 Adv.Fighters, 1 Fighter and 2 Infantrys in Hollandia, round 3 : 0/6 hits, 2.17 expected hits Dutch roll dice for 1 Artillery in Hollandia, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 3 Adv.Fighters, 1 Fighter and 2 Infantrys in Hollandia, round 4 : 2/6 hits, 2.17 expected hits Dutch roll dice for 1 Artillery in Hollandia, round 4 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Americans and 1 Infantry owned by the Hisaichi lost in Hollandia Hisaichi win, taking Hollandia from Dutch with 3 Adv.Fighters, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Americans: 1 Artillery and 4 Infantrys Casualties for Hisaichi: 3 Infantrys Non Combat Move - Hisaichi 3 Adv.Fighters and 1 Fighter moved from Hollandia to 107 Sea Zone 1 Adv.Fighter and 2 Fighters moved from Chahar to Peking 1 Infantry moved from Heilungchiang to Ayan 1 Tank moved from Khabarovsk to Heilungchiang 1 Artillery and 1 Infantry moved from Liaoning to Heilungchiang 1 Elite and 1 Infantry moved from Liaoning to Peking 1 Adv.Fighter moved from Peking to Liaoning 2 Fighters moved from Peking to Liaoning 2 Adv.Fighters moved from Yakutsk to 75 Sea Zone Place Units - Hisaichi 1 Carrier placed in 107 Sea Zone 1 Artillery and 2 Infantrys placed in Davao 1 Artillery and 3 Infantrys placed in Liaoning 1 Destroyer and 1 Submarine placed in 84 Sea Zone 1 Adv.Fighter, 4 Infantrys and 1 Tank placed in Changchun Turning on Edit Mode EDIT: Removing units owned by Hisaichi from 107 Sea Zone: 2 Adv.Fighters EDIT: Adding units owned by Hisaichi to Davao: 2 Adv.Fighters EDIT: Turning off Edit Mode Turn Complete - Hisaichi Hisaichi collect 77 PUs; end with 77 PUsCombat Hit Differential Summary :
Chinese regular : -0.83 Russians regular : 0.67 Dutch regular : 1.33 Hisaichi regular : -2.17Territory Summary for Hisaichi :
Vladivostok : 1 flag Okhotsk : 1 flag, 1 Artillery, 2 Infantrys and 1 Tank Koryakia : 1 flag, 1 Infantry Chita : 1 flag, 1 Infantry S.Buryat Mongolia : 1 flag, 1 Infantry Zhigansk : 1 flag, 1 Infantry Ayan : 1 flag, 1 Infantry Yakutsk : 1 flag, 1 Artillery Khabarovsk : 1 flag Kolyma : 1 flag N.French Indochina : 1 flag Shansi : 1 flag, 1 Artillery, 1 Infantry and 1 Tank Shanghai : 1 flag Chahar : 1 flag, 1 Elite and 1 Tank Anhwei : 1 flag Liaoning : 1 Adv.Fighter, 1 Artillery, 1 Factory, 2 Fighters and 3 Infantrys Peking : 1 flag, 1 Elite and 1 Infantry Shantung : 1 flag, 3 Artillerys and 1 Tank Changchun : 1 AAGun, 1 Adv.Fighter, 1 Bomber, 1 Factory, 4 Infantrys and 1 Tank Heilungchiang : 2 Artillerys, 5 Infantrys and 3 Tanks Jilolo : 1 flag Hollandia : 1 flag, 1 Infantry Soembawa : 1 flag, 1 Infantry East And South Borneo : 1 flag Flores : 1 flag, 1 Infantry Malaya : 2 Infantrys Samar : 1 flag Davao : 1 flag, 1 AAGun, 2 Adv.Fighters, 1 Artillery, 1 Factory and 2 Infantrys Mindoro : 1 flag Panay : 1 flag Manila : 1 flag Mindanao : 1 flag 107 Sea Zone : 1 Adv.Fighter, 1 Battleship, 1 Carrier, 1 Cruiser, 5 Destroyers, 1 Fighter, 1 S.Submarine, 4 Submarines and 3 Transports 110 Sea Zone : 1 Carrier 75 Sea Zone : 2 Adv.Fighters, 1 Carrier, 1 Cruiser, 2 Destroyers and 2 Transports 84 Sea Zone : 2 Destroyers and 1 SubmarineProduction/PUs Summary :
Germans : 114 / 119 Russians : 85 / 90 Italians : 74 / 76 French : 18 / 18 Yamamoto : 65 / 69 Chinese : 29 / 32 Hisaichi : 77 / 77 British : 106 / 108 Anzac : 36 / 36 Dutch : 16 / 22 Finns : 10 / 14 Romanians : 12 / 19 Thai : 16 / 16 Americans : 127 / 128 -
TripleA Turn Summary: British round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - British 3 Infantrys and 1 Tank moved from Oslo to Middle Norrland 1 Infantry moved from Stockholm to Middle Norrland 2 Infantrys and 2 Tanks moved from Nordland to Upper Norrland 4 Fighters moved from 22 Sea Zone to Middle Norrland 2 Transports moved from 22 Sea Zone to 21 Sea Zone 4 Infantrys moved from Manchester to 21 Sea Zone 4 Infantrys and 2 Transports moved from 21 Sea Zone to 22 Sea Zone 1 T.Boat moved from 22 Sea Zone to 21 Sea Zone 4 Infantrys moved from 22 Sea Zone to Oslo 1 Bomber moved from Dover to Upper Norrland 1 Infantry moved from Lower Egypt to New Valley 2 ArmoredCars moved from Iraq to Palestine 1 Elite moved from Iraq to Palestine 1 Artillery and 1 Infantry moved from Iraq to Palestine 1 Adv.Fighter and 5 Fighters moved from N.Saudi Arabia to Palestine 1 Transport moved from 58 Sea Zone to 59 Sea Zone 2 Infantrys moved from Bombay to 59 Sea Zone 2 Infantrys and 1 Transport moved from 59 Sea Zone to 58 Sea Zone 1 Artillery moved from S.Saudi Arabia to 58 Sea Zone 3 Infantrys moved from Italian East Africa to 58 Sea Zone 1 Infantry moved from S.Saudi Arabia to 58 Sea Zone 1 Artillery and 6 Infantrys moved from 58 Sea Zone to Iraq 1 Artillery and 2 Infantrys moved from W.Iran to Iraq 1 ArmoredCar and 2 Infantrys moved from Yunnan to N.French Indochina 2 Artillerys and 6 Infantrys moved from Assam to Burma 1 ArmoredCar moved from Yunnan to Burma 1 Infantry moved from Burma to Yunnan 2 Artillerys and 6 Infantrys moved from Bihar to Assam 10 Infantrys moved from Hyderabad to Bihar 2 Infantrys moved from Delhi to Bihar 3 Infantrys moved from Delhi to Bihar 5 Infantrys moved from Madras to Hyderabad 1 Mech.Inf moved from French Equatorial Africa to Mersa Matruh 1 Infantry moved from Lower Egypt to Mersa Matruh 2 Infantrys moved from Cairo to Lower Egypt 2 Mech.Infs moved from Belgian Congo to French Equatorial Africa 2 Mech.Infs moved from Cape Town to Belgian Congo 2 Adv.Fighters moved from 22 Sea Zone to Middle Norrland Purchase Units - British British buy 4 Artillerys, 3 Bunkers, 29 Infantrys, 2 Mech.Infs and 1 Transport; Remaining resources: 0 PUs; Combat - British Battle in Palestine British attack with 1 Adv.Fighter, 2 ArmoredCars, 1 Artillery, 1 Elite, 5 Fighters and 1 Infantry Italians defend with 1 Artillery, 2 Infantrys and 1 Tank British roll dice for 1 Adv.Fighter, 2 ArmoredCars, 1 Artillery, 1 Elite, 5 Fighters and 1 Infantry in Palestine, round 2 : 4/11 hits, 3.83 expected hits Italians roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Palestine, round 2 : 1/4 hits, 1.50 expected hits 1 ArmoredCar owned by the British, 1 Tank owned by the Italians, 2 Infantrys owned by the Italians and 1 Artillery owned by the Italians lost in Palestine British win, taking Palestine from Italians with 1 Adv.Fighter, 1 ArmoredCar, 1 Artillery, 1 Elite, 5 Fighters and 1 Infantry remaining. Battle score for attacker is 9 Casualties for British: 1 ArmoredCar Casualties for Italians: 1 Artillery, 2 Infantrys and 1 Tank Battle in Mersa Matruh British attack with 1 Infantry and 1 Mech.Inf Italians defend with 1 Infantry British roll dice for 1 Infantry and 1 Mech.Inf in Mersa Matruh, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 Infantry in Mersa Matruh, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Mersa Matruh British roll dice for 1 Mech.Inf in Mersa Matruh, round 3 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 Infantry in Mersa Matruh, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Mersa Matruh British win, taking Mersa Matruh from Italians with 1 Mech.Inf remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Italians: 1 Infantry Battle in Middle Norrland British attack with 2 Adv.Fighters, 4 Fighters, 4 Infantrys and 1 Tank Neutral defend with 1 Artillery and 2 Infantrys British roll dice for 2 Adv.Fighters, 4 Fighters, 4 Infantrys and 1 Tank in Middle Norrland, round 2 : 2/11 hits, 3.50 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Middle Norrland, round 2 : 1/3 hits, 1.00 expected hits 2 Infantrys owned by the Neutral and 1 Infantry owned by the British lost in Middle Norrland British roll dice for 2 Adv.Fighters, 4 Fighters, 3 Infantrys and 1 Tank in Middle Norrland, round 3 : 3/10 hits, 3.33 expected hits Neutral roll dice for 1 Artillery in Middle Norrland, round 3 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Neutral and 1 Infantry owned by the British lost in Middle Norrland British loses 0 PUs for violating Middle Norrlands neutrality. British win, taking Middle Norrland from Neutral with 2 Adv.Fighters, 4 Fighters, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4 Casualties for British: 2 Infantrys Casualties for Neutral: 1 Artillery and 2 Infantrys Battle in N.French Indochina British attack with 1 ArmoredCar and 2 Infantrys Thai defend with 1 Infantry British roll dice for 1 ArmoredCar and 2 Infantrys in N.French Indochina, round 2 : 1/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in N.French Indochina, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai and 1 Infantry owned by the British lost in N.French Indochina British win, taking N.French Indochina from Hisaichi with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Thai: 1 Infantry Battle in Upper Norrland British attack with 1 Bomber, 2 Infantrys and 2 Tanks Neutral defend with 2 Infantrys British roll dice for 1 Bomber, 2 Infantrys and 2 Tanks in Upper Norrland, round 2 : 2/5 hits, 2.00 expected hits Neutral roll dice for 2 Infantrys in Upper Norrland, round 2 : 1/2 hits, 0.67 expected hits 2 Infantrys owned by the Neutral and 1 Infantry owned by the British lost in Upper Norrland British loses 0 PUs for violating Upper Norrlands neutrality. British win, taking Upper Norrland from Neutral with 1 Bomber, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Casualties for Neutral: 2 Infantrys Non Combat Move - British 2 Adv.Fighters and 4 Fighters moved from Middle Norrland to 22 Sea Zone 1 Bomber moved from Upper Norrland to Oslo 1 Adv.Fighter and 5 Fighters moved from Palestine to Iraq Place Units - British 1 Bunker placed in W.Iran 1 Bunker and 3 Infantrys placed in E.Iran 3 Infantrys placed in W.Iran 1 Bunker placed in Iraq 2 Mech.Infs placed in Cape Town British undo move 3. 3 Artillerys placed in W.Iran 1 Artillery and 1 Infantry placed in Oslo 1 Transport placed in 21 Sea Zone 3 Infantrys placed in Manchester 2 Infantrys placed in S.Saudi Arabia 3 Infantrys placed in Italian East Africa 5 Infantrys placed in Madras 2 Infantrys placed in Bombay 5 Infantrys placed in Delhi 5 Infantrys placed in Cairo Turn Complete - British British collect 114 PUs; end with 114 PUsCombat Hit Differential Summary :
Italians regular : -0.17 Neutral regular : 1.00 British regular : -1.33 Hisaichi regular : 0.67 -
TripleA Turn Summary: Anzac round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Anzac 1 Infantry moved from Wellington to 122 Sea Zone 2 Artillerys moved from Canberra to 122 Sea Zone 1 Elite moved from Canberra to 122 Sea Zone 2 Infantrys moved from Canberra to 122 Sea Zone 2 Artillerys, 1 Elite, 3 Infantrys and 3 Transports moved from 122 Sea Zone to 67 Sea Zone 1 Artillery and 6 Infantrys moved from Java to Sumatra 1 Adv.Fighter and 1 Fighter moved from 67 Sea Zone to Sumatra 2 Artillerys, 1 Elite and 3 Infantrys moved from 67 Sea Zone to Lombok 1 Infantry moved from New Britain to 114 Sea Zone 1 Infantry moved from Port Moresby to 114 Sea Zone 2 Infantrys and 1 Transport moved from 114 Sea Zone to 67 Sea Zone 1 Infantry moved from Northern Territory to 67 Sea Zone 3 Infantrys moved from Broome to 67 Sea Zone 1 Transport moved from 67 Sea Zone to 70 Sea Zone 2 Infantrys moved from New South Wales to 70 Sea Zone 2 Infantrys and 1 Transport moved from 70 Sea Zone to 67 Sea Zone 4 Infantrys moved from New South Wales to South Australia 1 Infantry moved from Canberra to New South Wales 3 Infantrys moved from Townsville to Northern Territory 2 Infantrys moved from Port Moresby to West Papua 1 Artillery and 2 Infantrys moved from West Papua to Hollandia 8 Infantrys moved from 67 Sea Zone to Java Purchase Units - Anzac Anzac buy 1 Destroyer, 2 Elites and 11 Infantrys; Remaining resources: 0 PUs; Combat - Anzac Battle in Lombok Anzac attack with 2 Artillerys, 1 Elite and 3 Infantrys Yamamoto defend with 3 Infantrys Anzac roll dice for 1 Battleship and 2 Cruisers in Lombok, round 2 : 1/3 hits, 1.67 expected hits 1 Infantry owned by the Yamamoto lost in Lombok Anzac roll dice for 2 Artillerys, 1 Elite and 3 Infantrys in Lombok, round 2 : 1/6 hits, 1.83 expected hits Yamamoto roll dice for 2 Infantrys in Lombok, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Lombok Anzac roll dice for 2 Artillerys, 1 Elite and 2 Infantrys in Lombok, round 3 : 2/5 hits, 1.67 expected hits Yamamoto roll dice for 1 Infantry in Lombok, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Lombok Anzac win, taking Lombok from Yamamoto with 2 Artillerys, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Yamamoto: 3 Infantrys Casualties for Anzac: 1 Infantry Battle in Sumatra Anzac attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 6 Infantrys Yamamoto defend with 3 Infantrys Anzac roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 6 Infantrys in Sumatra, round 2 : 3/9 hits, 2.33 expected hits Yamamoto roll dice for 3 Infantrys in Sumatra, round 2 : 0/3 hits, 1.00 expected hits 3 Infantrys owned by the Yamamoto lost in Sumatra Anzac win, taking Sumatra from Yamamoto with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 6 Infantrys remaining. Battle score for attacker is 6 Casualties for Yamamoto: 3 Infantrys Battle in Hollandia Anzac attack with 1 Artillery and 2 Infantrys Hisaichi defend with 1 Infantry Anzac roll dice for 1 Artillery and 2 Infantrys in Hollandia, round 2 : 1/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Infantry in Hollandia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Hollandia Anzac win, taking Hollandia from Hisaichi with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Non Combat Move - Anzac 1 Adv.Fighter and 1 Fighter moved from Sumatra to 67 Sea Zone Place Units - Anzac 1 Destroyer placed in 67 Sea Zone 2 Elites placed in Broome 3 Infantrys placed in Townsville 6 Infantrys placed in Canberra Anzac undo move 4. 3 Infantrys placed in Port Moresby 5 Infantrys placed in Canberra Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
Yamamoto regular : -1.00 Anzac regular : -0.33 Hisaichi regular : -0.33 -
TripleA Turn Summary: Dutch round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Dutch 2 Elites and 2 Marines moved from Suriname to 32 Sea Zone 2 Elites, 2 Marines and 2 Transports moved from 32 Sea Zone to 34 Sea Zone 2 Elites and 2 Marines moved from 34 Sea Zone to Rio de Oro 1 Infantry and 1 Tank moved from Merauke to Hollandia Purchase Units - Dutch Dutch buy 3 Infantrys, 1 Marine and 2 Transports; Remaining resources: 0 PUs; Non Combat Move - Dutch 2 ArmoredCars moved from Canarians to 34 Sea Zone 2 ArmoredCars moved from 34 Sea Zone to Rio de Oro Place Units - Dutch 2 Transports placed in 34 Sea Zone 1 Marine placed in Rio de Oro 3 Infantrys placed in Suriname Turn Complete - Dutch Dutch collect 21 PUs; end with 21 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Finns round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Finns 1 Artillery, 3 Infantrys and 1 Tank moved from Oulu to Lapland 1 Fighter moved from Helsinki to Lapland Purchase Units - Finns Finns buy 1 Elite, 3 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Finns Battle in Lapland Finns attack with 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank Russians defend with 4 Infantrys Finns roll dice for 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank in Lapland, round 2 : 1/6 hits, 1.83 expected hits Russians roll dice for 4 Infantrys in Lapland, round 2 : 2/4 hits, 1.33 expected hits 1 Infantry owned by the Russians and 2 Infantrys owned by the Finns lost in Lapland Finns roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank in Lapland, round 3 : 0/4 hits, 1.50 expected hits Russians roll dice for 3 Infantrys in Lapland, round 3 : 0/3 hits, 1.00 expected hits Finns roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank in Lapland, round 4 : 1/4 hits, 1.50 expected hits Russians roll dice for 3 Infantrys in Lapland, round 4 : 2/3 hits, 1.00 expected hits 1 Infantry owned by the Russians, 1 Infantry owned by the Finns and 1 Artillery owned by the Finns lost in Lapland 1 Tank retreated to Oulu Russians win with 2 Infantrys remaining. Battle score for attacker is -6 Casualties for Finns: 1 Artillery and 3 Infantrys Casualties for Russians: 2 Infantrys Non Combat Move - Finns 3 Infantrys moved from Tampere to Oulu 1 Infantry moved from Kotka to Oulu 1 Infantry moved from Tampere to Oulu 1 Fighter moved from Lapland to Helsinki 1 Elite moved from Helsinki to Tampere 1 Tank moved from Helsinki to Oulu 2 Infantrys moved from Helsinki to Tampere Place Units - Finns 1 Elite, 3 Infantrys and 1 Tank placed in Helsinki Turn Complete - Finns Finns collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :
Finns regular : -2.83 Russians regular : 0.67Territory Summary for Finns :
Kotka : 1 Infantry Helsinki : 1 AAGun, 1 Bunker, 1 Elite, 1 Factory, 1 Fighter, 5 Infantrys and 2 Tanks Oulu : 1 Artillery, 5 Infantrys and 2 Tanks Tampere : 1 Elite and 2 InfantrysProduction/PUs Summary :
Germans : 114 / 119 Russians : 85 / 90 Italians : 71 / 76 French : 20 / 18 Yamamoto : 62 / 69 Chinese : 29 / 32 Hisaichi : 73 / 77 British : 114 / 114 Anzac : 36 / 36 Dutch : 21 / 21 Finns : 10 / 10 Romanians : 12 / 19 Thai : 16 / 16 Americans : 127 / 128 -
TripleA Turn Summary: Romanians round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Purchase Units - Romanians Romanians buy 1 Elite, 1 Mech.Inf, 1 Mot.Inf and 1 Tank; Remaining resources: 0 PUs; Non Combat Move - Romanians 2 Infantrys moved from E.Romania to Odessa 1 Mech.Inf moved from Bucharest to Odessa 1 Mot.Inf and 1 Tank moved from Bucharest to Odessa Place Units - Romanians 1 Elite, 1 Mech.Inf, 1 Mot.Inf and 1 Tank placed in Bucharest Turn Complete - Romanians Romanians collect 12 PUs; end with 12 PUsCombat Hit Differential Summary :
Territory Summary for Romanians :
Odessa : 1 AAGun, 1 Fighter, 4 Infantrys, 1 Mech.Inf, 1 Mot.Inf and 2 Tanks Bucharest : 1 Elite, 1 Factory, 1 Mech.Inf, 1 Mot.Inf and 1 TankProduction/PUs Summary :
Germans : 114 / 119 Russians : 85 / 90 Italians : 71 / 76 French : 20 / 18 Yamamoto : 62 / 69 Chinese : 29 / 32 Hisaichi : 73 / 77 British : 114 / 114 Anzac : 36 / 36 Dutch : 21 / 21 Finns : 10 / 10 Romanians : 12 / 12 Thai : 16 / 16 Americans : 127 / 128 -
TripleA Turn Summary: Thai round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Thai 1 Fighter moved from Malaya to 65 Sea Zone 2 Infantrys moved from N.Thailand to N.French Indochina 1 Tank moved from N.Thailand to N.French Indochina Purchase Units - Thai Thai buy 3 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Thai Battle in 65 Sea Zone Thai attack with 1 Fighter British defend with 1 Submarine Thai roll dice for 1 Fighter in 65 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the British lost in 65 Sea Zone Thai win with 1 Fighter remaining. Battle score for attacker is 7 Casualties for British: 1 Submarine Battle in N.French Indochina Thai attack with 2 Infantrys and 1 Tank British defend with 1 ArmoredCar and 1 Infantry Thai roll dice for 2 Infantrys and 1 Tank in N.French Indochina, round 2 : 0/3 hits, 0.83 expected hits French roll dice for 1 ArmoredCar and 1 Infantry in N.French Indochina, round 2 : 0/2 hits, 0.50 expected hits Thai roll dice for 2 Infantrys and 1 Tank in N.French Indochina, round 3 : 2/3 hits, 0.83 expected hits French roll dice for 1 ArmoredCar and 1 Infantry in N.French Indochina, round 3 : 1/2 hits, 0.50 expected hits 1 ArmoredCar owned by the British, 1 Infantry owned by the Thai and 1 Infantry owned by the British lost in N.French Indochina Thai win, taking N.French Indochina from French with 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for Thai: 1 Infantry Casualties for British: 1 ArmoredCar and 1 Infantry Non Combat Move - Thai 4 Infantrys and 2 Tanks moved from Bangkok to S.Thailand 1 Fighter moved from 65 Sea Zone to Malaya Place Units - Thai 3 Infantrys and 2 Tanks placed in Bangkok Turn Complete - Thai Thai collect 18 PUs; end with 18 PUsCombat Hit Differential Summary :
French regular : 0.00 Thai regular : 1.00Territory Summary for Thai :
N.French Indochina : 1 flag, 1 Infantry and 1 Tank S.French Indochina : 1 flag British Borneo : 1 flag West Borneo : 1 flag S.Thailand : 1 AAGun, 2 Artillerys, 1 Bunker, 11 Infantrys and 5 Tanks Malaya : 1 Fighter Bangkok : 1 Factory, 3 Infantrys and 2 Tanks 107 Sea Zone : 1 Destroyer and 1 Submarine 110 Sea Zone : 2 TransportsProduction/PUs Summary :
Germans : 114 / 119 Russians : 85 / 90 Italians : 71 / 76 French : 18 / 18 Yamamoto : 62 / 69 Chinese : 29 / 32 Hisaichi : 73 / 77 British : 114 / 114 Anzac : 36 / 36 Dutch : 21 / 21 Finns : 10 / 10 Romanians : 12 / 12 Thai : 18 / 18 Americans : 127 / 128 -
TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Americans 2 ArmoredCars moved from Rio de Oro to W.Morocco 2 Tanks moved from Rio de Oro to W.Morocco 1 Fighter moved from Rio de Oro to W.Morocco 11 ArmoredCars, 5 Artillerys, 5 Infantrys and 6 Tanks moved from Mauritania to W.Morocco 1 Transport moved from 108 Sea Zone to 101 Sea Zone 1 Infantry moved from Guam to 101 Sea Zone 1 Infantry and 1 Transport moved from 101 Sea Zone to 108 Sea Zone 1 Infantry moved from 108 Sea Zone to Peleliu Americans take Peleliu from Yamamoto 1 Fighter moved from Ponape to 86 Sea Zone 5 Adv.Fighters and 5 Fighters moved from 108 Sea Zone to 86 Sea Zone 1 L.Fighter moved from 98 Sea Zone to 86 Sea Zone 1 B.Carrier and 2 Fighters moved from 104 Sea Zone to 108 Sea Zone 1 Carrier and 1 Fighter moved from 98 Sea Zone to 104 Sea Zone 1 Infantry moved from Alaska to 71 Sea Zone 1 Infantry and 1 S.Submarine moved from 71 Sea Zone to 86 Sea Zone 1 Infantry moved from 86 Sea Zone to Iwo Jima Purchase Units - Americans Americans buy 10 ArmoredCars, 2 Artillerys, 1 B.Carrier, 1 Cruiser, 2 Fighters, 1 Infantry, 1 Marine, 2 S.Submarines, 1 Submarine and 1 Tank; Remaining resources: 0 PUs; Combat - Americans Battle in 86 Sea Zone Americans attack with 5 Adv.Fighters, 6 Fighters, 1 L.Fighter and 1 S.Submarine Yamamoto defend with 1 Submarine and 1 Transport Americans roll dice for 1 S.Submarine in 86 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Yamamoto roll dice for 1 Submarine in 86 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 5 Adv.Fighters, 6 Fighters and 1 L.Fighter in 86 Sea Zone, round 2 : 7/12 hits, 5.00 expected hits Yamamoto roll dice for 1 Transport in 86 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 Submarine owned by the Yamamoto and 1 Transport owned by the Yamamoto lost in 86 Sea Zone Americans win with 5 Adv.Fighters, 6 Fighters, 1 L.Fighter and 1 S.Submarine remaining. Battle score for attacker is 13 Casualties for Yamamoto: 1 Submarine and 1 Transport Battle in Iwo Jima Battle in W.Morocco Americans attack with 13 ArmoredCars, 5 Artillerys, 1 Fighter, 5 Infantrys and 8 Tanks Germans defend with 2 ArmoredCars, 3 Infantrys and 4 Tanks; Italians defend with 5 Artillerys, 16 Infantrys and 1 Tank Americans roll dice for 13 ArmoredCars, 5 Artillerys, 1 Fighter, 5 Infantrys and 8 Tanks in W.Morocco, round 2 : 8/32 hits, 12.00 expected hits Italians roll dice for 2 ArmoredCars, 5 Artillerys, 19 Infantrys and 5 Tanks in W.Morocco, round 2 : 4/31 hits, 10.83 expected hits 2 ArmoredCars owned by the Germans, 4 Infantrys owned by the Americans, 2 Infantrys owned by the Germans and 4 Infantrys owned by the Italians lost in W.Morocco Americans roll dice for 13 ArmoredCars, 5 Artillerys, 1 Fighter, 1 Infantry and 8 Tanks in W.Morocco, round 3 : 11/28 hits, 10.67 expected hits Italians roll dice for 5 Artillerys, 13 Infantrys and 5 Tanks in W.Morocco, round 3 : 9/23 hits, 8.50 expected hits 1 Infantry owned by the Americans, 11 Infantrys owned by the Italians and 8 ArmoredCars owned by the Americans lost in W.Morocco Americans roll dice for 5 ArmoredCars, 5 Artillerys, 1 Fighter and 8 Tanks in W.Morocco, round 4 : 6/19 hits, 7.67 expected hits Italians roll dice for 5 Artillerys, 2 Infantrys and 5 Tanks in W.Morocco, round 4 : 5/12 hits, 4.83 expected hits 1 Infantry owned by the Germans, 4 Artillerys owned by the Italians, 1 Infantry owned by the Italians and 5 ArmoredCars owned by the Americans lost in W.Morocco Americans roll dice for 5 Artillerys, 1 Fighter and 8 Tanks in W.Morocco, round 5 : 5/14 hits, 6.00 expected hits Italians roll dice for 1 Artillery and 5 Tanks in W.Morocco, round 5 : 3/6 hits, 2.83 expected hits 1 Tank owned by the Italians, 3 Artillerys owned by the Americans, 1 Artillery owned by the Italians and 3 Tanks owned by the Germans lost in W.Morocco Americans roll dice for 2 Artillerys, 1 Fighter and 8 Tanks in W.Morocco, round 6 : 3/11 hits, 5.00 expected hits Italians roll dice for 1 Tank in W.Morocco, round 6 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Germans lost in W.Morocco Americans win, taking Iwo Jima from Yamamoto, taking W.Morocco from Italians with 2 Artillerys, 1 Fighter and 8 Tanks remaining. Battle score for attacker is 17 Casualties for Americans: 13 ArmoredCars, 3 Artillerys and 5 Infantrys Casualties for Germans: 2 ArmoredCars, 3 Infantrys and 4 Tanks Casualties for Italians: 5 Artillerys, 16 Infantrys and 1 Tank Non Combat Move - Americans 1 Fighter moved from W.Morocco to Mauritania 1 Infantry moved from Rio de Oro to Mauritania 2 ArmoredCars moved from French Equatorial Africa to Mauritania 2 ArmoredCars moved from Santiago to 125 Sea Zone 2 ArmoredCars and 1 Transport moved from 125 Sea Zone to 40 Sea Zone 1 Transport moved from 40 Sea Zone to 125 Sea Zone 1 ArmoredCar moved from Santiago to Argentina 1 B.Transport moved from 32 Sea Zone to 26 Sea Zone 1 ArmoredCar and 1 Infantry moved from South Atlantic USA to 26 Sea Zone 6 Transports moved from 36 Sea Zone to 35 Sea Zone 2 ArmoredCars moved from Salvador to 35 Sea Zone 10 ArmoredCars and 1 Infantry moved from Bahia to 35 Sea Zone 12 ArmoredCars, 1 B.Transport, 1 Infantry and 6 Transports moved from 35 Sea Zone to 36 Sea Zone 12 ArmoredCars and 1 Infantry moved from 36 Sea Zone to Mauritania 2 ArmoredCars moved from Rio De Janeiro to Bahia 1 ArmoredCar moved from Venezuela to Bahia 1 ArmoredCar moved from Venezuela to Bahia 2 ArmoredCars moved from Colombia to Bahia 1 ArmoredCar, 1 B.Transport and 1 Infantry moved from 26 Sea Zone to 32 Sea Zone 1 ArmoredCar and 1 Infantry moved from 32 Sea Zone to Bahia 2 ArmoredCars moved from Angola to French Equatorial Africa 2 ArmoredCars moved from 40 Sea Zone to Angola 1 Fighter moved from 86 Sea Zone to Ponape 5 Adv.Fighters, 5 Fighters and 1 L.Fighter moved from 86 Sea Zone to 108 Sea Zone Place Units - Americans 1 B.Carrier, 1 S.Submarine and 1 Submarine placed in 98 Sea Zone 1 Cruiser and 1 S.Submarine placed in 71 Sea Zone 1 Infantry placed in Alaska 2 Fighters placed in Ponape 2 ArmoredCars placed in Venezuela 2 ArmoredCars placed in Colombia 2 ArmoredCars placed in Argentina 2 ArmoredCars placed in Rio De Janeiro 2 ArmoredCars placed in Santiago 1 Artillery and 1 Tank placed in Bahia 1 Artillery and 1 Marine placed in Salvador Turn Complete - Americans Americans collect 130 PUs; end with 130 PUsCombat Hit Differential Summary :
Yamamoto regular : -0.50 Americans regular : -6.83 Italians regular : -6.50 -
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Germans 1 Tank moved from East Prussia to Lithuania Germans take Lithuania from Russians 1 Artillery and 3 Infantrys moved from East Prussia to Latvia 1 Mech.Inf moved from Astrakhan to Azerbaijan Germans take Azerbaijan from Russians 1 Mech.Inf moved from Azerbaijan to Kuybyshev 1 Tank moved from Saratov to Kuybyshev 1 HeavyTank and 4 Tanks moved from Stalingrad to Rostov 1 HeavyTank moved from Stalingrad to Rostov 1 Artillery, 1 Elite and 2 Infantrys moved from Vinnytsia to Donetsk 1 HeavyTank moved from Vinnytsia to Minsk 1 Artillery moved from Brest to Minsk 3 Infantrys moved from Brest to Minsk 1 Tank moved from Lithuania to Minsk 2 JetFighters moved from Brest to Donetsk 3 Stukas moved from Vinnytsia to Donetsk 1 Bomber moved from Georgia to 54 Sea Zone 1 Bomber moved from 54 Sea Zone to Donetsk 1 Stuka moved from Georgia to 54 Sea Zone 1 Stuka moved from 54 Sea Zone to Donetsk 1 Adv.Fighter and 2 Stukas moved from East Prussia to Donetsk 1 ArmoredCar moved from Vinnytsia to Minsk 1 ArmoredCar moved from Vinnytsia to Donetsk 1 Tank moved from Vinnytsia to Donetsk 1 Tank moved from Saratov to Penza 1 Mech.Inf moved from Astrakhan to Penza 3 HeavyTanks and 10 Tanks moved from Saratov to Kuybyshev 3 Tanks moved from Saratov to Rostov 1 HeavyTank and 2 Tanks moved from Georgia to Kuybyshev 1 Tank moved from Danzig to Minsk Purchase Units - Germans Germans buy 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 2 HeavyTanks, 23 Infantrys, 3 Mot.Infs and 4 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in Kuybyshev Germans attack with 4 HeavyTanks, 1 Mech.Inf and 13 Tanks Russians defend with 1 Infantry Germans roll dice for 4 HeavyTanks, 1 Mech.Inf and 13 Tanks in Kuybyshev, round 2 : 11/18 hits, 9.50 expected hits Russians roll dice for 1 Infantry in Kuybyshev, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Mech.Inf owned by the Germans lost in Kuybyshev Germans win, taking Kuybyshev from Russians with 4 HeavyTanks and 13 Tanks remaining. Battle score for attacker is -4 Casualties for Germans: 1 Mech.Inf Casualties for Russians: 1 Infantry Battle in Rostov Germans attack with 2 HeavyTanks and 7 Tanks Russians defend with 1 AAGun, 1 HeavyTank and 4 Tanks Germans roll dice for 2 HeavyTanks and 7 Tanks in Rostov, round 2 : 2/9 hits, 4.83 expected hits Russians roll dice for 1 HeavyTank and 4 Tanks in Rostov, round 2 : 4/5 hits, 2.67 expected hits 2 Tanks owned by the Russians and 4 Tanks owned by the Germans lost in Rostov Germans roll dice for 2 HeavyTanks and 3 Tanks in Rostov, round 3 : 4/5 hits, 2.83 expected hits Russians roll dice for 1 HeavyTank and 2 Tanks in Rostov, round 3 : 2/3 hits, 1.67 expected hits 2 Tanks owned by the Russians, 1 HeavyTank owned by the Russians and 2 Tanks owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 2 HeavyTanks and 1 Tank remaining. Battle score for attacker is -3 Casualties for Germans: 6 Tanks Casualties for Russians: 1 HeavyTank and 4 Tanks Battle in Penza Germans attack with 1 Mech.Inf and 1 Tank Russians defend with 1 Tank Germans roll dice for 1 Mech.Inf and 1 Tank in Penza, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 Tank in Penza, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Russians lost in Penza Germans win, taking Penza from Russians with 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 5 Casualties for Russians: 1 Tank Battle in Minsk Germans attack with 1 ArmoredCar, 1 Artillery, 1 HeavyTank, 3 Infantrys and 2 Tanks Russians defend with 3 Infantrys and 2 Tanks Germans roll dice for 1 ArmoredCar, 1 Artillery, 1 HeavyTank, 3 Infantrys and 2 Tanks in Minsk, round 2 : 1/8 hits, 3.00 expected hits Russians roll dice for 3 Infantrys and 2 Tanks in Minsk, round 2 : 3/5 hits, 2.00 expected hits 1 ArmoredCar owned by the Germans, 1 Infantry owned by the Russians and 2 Infantrys owned by the Germans lost in Minsk Germans roll dice for 1 Artillery, 1 HeavyTank, 1 Infantry and 2 Tanks in Minsk, round 3 : 4/5 hits, 2.33 expected hits Russians roll dice for 2 Infantrys and 2 Tanks in Minsk, round 3 : 0/4 hits, 1.67 expected hits 2 Infantrys owned by the Russians and 2 Tanks owned by the Russians lost in Minsk Germans win, taking Minsk from Russians with 1 Artillery, 1 HeavyTank, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 8 Casualties for Germans: 1 ArmoredCar and 2 Infantrys Casualties for Russians: 3 Infantrys and 2 Tanks Battle in Latvia Germans attack with 1 Artillery and 3 Infantrys Russians defend with 1 Tank Germans roll dice for 1 Artillery and 3 Infantrys in Latvia, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 Tank in Latvia, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Russians lost in Latvia Germans win, taking Latvia from Russians with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 5 Casualties for Russians: 1 Tank Battle in Donetsk Germans attack with 1 Adv.Fighter, 1 ArmoredCar, 1 Artillery, 1 Bomber, 1 Elite, 2 Infantrys, 2 JetFighters, 6 Stukas and 1 Tank Russians defend with 2 HeavyTanks and 11 Tanks Germans roll dice for 1 Adv.Fighter, 1 ArmoredCar, 1 Artillery, 1 Bomber, 1 Elite, 2 Infantrys, 2 JetFighters, 6 Stukas and 1 Tank in Donetsk, round 2 : 6/16 hits, 7.83 expected hits Russians roll dice for 2 HeavyTanks and 11 Tanks in Donetsk, round 2 : 8/13 hits, 6.83 expected hits 1 ArmoredCar owned by the Germans, 1 Elite owned by the Germans, 1 Artillery owned by the Germans, 2 Infantrys owned by the Germans, 6 Tanks owned by the Russians, 2 Stukas owned by the Germans and 1 Tank owned by the Germans lost in Donetsk Germans roll dice for 1 Adv.Fighter, 1 Bomber, 2 JetFighters and 4 Stukas in Donetsk, round 3 : 3/8 hits, 4.50 expected hits Russians roll dice for 2 HeavyTanks and 5 Tanks in Donetsk, round 3 : 4/7 hits, 3.83 expected hits 3 Tanks owned by the Russians and 4 Stukas owned by the Germans lost in Donetsk retreated to Donetsk Russians win with 2 HeavyTanks and 2 Tanks remaining. Battle score for attacker is -23 Casualties for Germans: 1 ArmoredCar, 1 Artillery, 1 Elite, 2 Infantrys, 6 Stukas and 1 Tank Casualties for Russians: 9 Tanks Non Combat Move - Germans 1 Adv.Fighter and 2 JetFighters moved from Donetsk to Vinnytsia 1 Bomber moved from Donetsk to Georgia 1 Artillery and 3 Infantrys moved from Warsaw to Brest 1 Tank moved from Silesia to Vinnytsia 1 AAGun and 10 Infantrys moved from Silesia to Krakow 1 Artillery and 3 Infantrys moved from Danzig to Brest 2 Infantrys moved from Danzig to East Prussia 1 Artillery and 5 Infantrys moved from Pomerania to Danzig 2 ArmoredCars, 1 HeavyTank, 1 Mot.Inf and 1 Tank moved from Bohemia to Vinnytsia 7 Infantrys moved from Brandenburg to Silesia 5 Infantrys moved from Berlin to Brandenburg 5 Infantrys moved from Hamburg to Pomerania 1 Artillery moved from Hamburg to Pomerania 1 Tank moved from Hamburg to Danzig 2 Mot.Infs moved from Bavaria to Vinnytsia 1 Infantry moved from Bavaria to Bohemia 2 Transports moved from 42 Sea Zone to 43 Sea Zone 1 Artillery, 2 Infantrys and 1 Tank moved from Languedoc to 43 Sea Zone 1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 43 Sea Zone to 42 Sea Zone 1 Artillery, 2 Infantrys and 1 Tank moved from 42 Sea Zone to N.Algeria 5 Infantrys moved from Paris to Orleanais 2 JetFighters moved from Vinnytsia to Krakow Place Units - Germans 4 Infantrys placed in Vinnytsia 4 Infantrys placed in Warsaw 3 Infantrys placed in Georgia 1 Adv.Fighter, 1 Artillery and 3 Infantrys placed in Stalingrad 1 Tank placed in Hamburg 2 ArmoredCars, 1 HeavyTank and 2 Tanks placed in Bohemia 3 Mot.Infs placed in Bavaria 1 Artillery, 1 HeavyTank and 3 Infantrys placed in Hamburg 6 Infantrys and 1 Tank placed in Berlin Germans undo move 8. Germans undo move 4. 1 Artillery, 1 HeavyTank and 3 Infantrys placed in Stalingrad 1 Adv.Fighter, 1 Artillery and 3 Infantrys placed in Hamburg Turn Complete - Germans Germans collect 124 PUs; end with 124 PUsCombat Hit Differential Summary :
Russians regular : 2.00 Germans regular : -3.67Territory Summary for Germans :
East Prussia : 1 Bunker and 2 Infantrys Pomerania : 1 Artillery and 5 Infantrys Berlin : 1 Factory, 6 Infantrys and 1 Tank Rhine : 1 AAGun and 1 Factory Bohemia : 2 ArmoredCars, 1 Factory, 1 HeavyTank, 1 Infantry and 2 Tanks Brandenburg : 5 Infantrys Bavaria : 1 Factory and 3 Mot.Infs Silesia : 7 Infantrys Hamburg : 1 AAGun, 2 Adv.Fighters, 2 Artillerys, 1 Bunker, 1 Factory, 16 Infantrys and 1 Tank Penza : 1 flag, 1 Mech.Inf and 1 Tank Lithuania : 1 flag Astrakhan : 1 flag, 1 Mech.Inf Vinnytsia : 1 flag, 1 Adv.Fighter, 2 ArmoredCars, 1 Factory, 2 HeavyTanks, 4 Infantrys, 6 Mot.Infs and 2 Tanks Stalingrad : 1 flag, 1 AAGun, 1 Artillery, 1 Factory, 1 HeavyTank and 3 Infantrys Kuybyshev : 1 flag, 4 HeavyTanks and 13 Tanks Saratov : 1 flag Crimea : 1 flag Latvia : 1 flag, 1 Artillery and 3 Infantrys Odessa : 1 flag Georgia : 1 flag, 1 AAGun, 1 Bomber, 1 Factory and 3 Infantrys Rostov : 1 flag, 1 AAGun, 2 HeavyTanks and 1 Tank Minsk : 1 flag, 1 Artillery, 1 HeavyTank, 1 Infantry and 2 Tanks Paris : 1 flag, 1 AAGun and 1 Factory Burgundy : 1 flag Lorraine : 1 flag Orleanais : 1 flag, 5 Infantrys Languedoc : 1 flag, 1 Artillery and 1 Tank Brittany : 1 flag Normandy : 1 flag, 1 AAGun, 1 Bunker, 1 Factory and 10 Infantrys Picardy : 1 flag, 5 Infantrys N.Algeria : 1 Artillery, 2 Infantrys and 1 Tank Krakow : 1 flag, 1 AAGun, 10 Infantrys and 2 JetFighters Warsaw : 1 flag, 1 Factory and 4 Infantrys Brest : 1 flag, 1 AAGun, 2 Artillerys and 6 Infantrys Azerbaijan : 1 flag Danzig : 1 flag, 1 Artillery, 5 Infantrys and 1 Tank Hungary : 1 flag Denmark : 1 flag, 2 Infantrys Belgium : 1 flag, 1 AAGun and 8 Infantrys Netherlands : 1 flag, 8 Infantrys 42 Sea Zone : 1 Destroyer, 1 Submarine and 2 TransportsProduction/PUs Summary :
Germans : 124 / 124 Russians : 75 / 90 Italians : 69 / 76 French : 20 / 18 Yamamoto : 59 / 69 Chinese : 29 / 32 Hisaichi : 73 / 77 British : 114 / 114 Anzac : 36 / 36 Dutch : 21 / 21 Finns : 10 / 10 Romanians : 12 / 12 Thai : 18 / 18 Americans : 130 / 130 -
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Russians 1 Infantry moved from N.Karelia to Oulu 1 HeavyTank, 1 Infantry and 2 Tanks moved from Vyborg to Oulu 2 Infantrys moved from Lapland to Oulu 1 Infantry moved from Arkhangelsk to S.Karelia 4 Infantrys moved from Leningrad to Latvia 1 Adv.Fighter moved from Moscow to Minsk 1 Tank moved from Donetsk to Crimea Russians take Crimea from Germans 1 Tank moved from Donetsk to 54 Sea Zone 1 Destroyer, 1 Submarine, 1 Tank and 1 Transport moved from 54 Sea Zone to 53 Sea Zone 1 Tank moved from 53 Sea Zone to E.Romania Russians take E.Romania from Romanians 1 HeavyTank and 1 Tank moved from Kiev to Minsk 1 HeavyTank, 1 Infantry and 1 Tank moved from Kursk to Minsk 2 HeavyTanks moved from Donetsk to Minsk 3 Infantrys moved from Moscow to Penza 1 Infantry moved from Moscow to Tula 1 Tank moved from Crimea to Donetsk 1 Infantry and 1 Tank moved from Moscow to Penza 1 HeavyTank moved from Moscow to Kursk 1 Infantry moved from Chimkent to Ufa 1 Infantry moved from Ufa to Sverdlovsk 1 Infantry moved from Sverdlovsk to Perm 4 Infantrys moved from Khatanga to Zhigansk 4 Infantrys moved from Olyokminsk to Yakutsk 1 Infantry and 1 Tank moved from N.Buryat Mongolia to Ayan 1 Fighter moved from N.Buryat Mongolia to Ayan 2 Tanks moved from N.Buryat Mongolia to Chita 2 Tanks moved from N.Buryat Mongolia to S.Buryat Mongolia 2 Infantrys moved from Evenkia to Olyokminsk 4 ArmoredCars moved from Sibirsky to Olyokminsk Purchase Units - Russians Russians buy 6 ArmoredCars, 3 Bunkers, 3 HeavyTanks and 15 Infantrys; Remaining resources: 0 PUs; Combat - Russians Battle in S.Buryat Mongolia Russians attack with 2 Tanks Hisaichi defend with 1 Infantry Russians roll dice for 2 Tanks in S.Buryat Mongolia, round 2 : 1/2 hits, 1.00 expected hits Hisaichi roll dice for 1 Infantry in S.Buryat Mongolia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in S.Buryat Mongolia Russians win, taking S.Buryat Mongolia from Hisaichi with 2 Tanks remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Ayan Russians attack with 1 Fighter, 1 Infantry and 1 Tank Hisaichi defend with 1 Infantry Russians roll dice for 1 Fighter, 1 Infantry and 1 Tank in Ayan, round 2 : 1/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Infantry in Ayan, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan Russians win, taking Ayan from Hisaichi with 1 Fighter and 1 Tank remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Hisaichi: 1 Infantry Battle in Oulu Russians attack with 1 HeavyTank, 4 Infantrys and 2 Tanks Finns defend with 1 Artillery, 5 Infantrys and 2 Tanks Russians roll dice for 1 HeavyTank, 4 Infantrys and 2 Tanks in Oulu, round 2 : 0/7 hits, 2.33 expected hits Finns roll dice for 1 Artillery, 5 Infantrys and 2 Tanks in Oulu, round 2 : 3/8 hits, 3.00 expected hits 3 Infantrys owned by the Russians lost in Oulu Russians roll dice for 1 HeavyTank, 1 Infantry and 2 Tanks in Oulu, round 3 : 2/4 hits, 1.83 expected hits Finns roll dice for 1 Artillery, 5 Infantrys and 2 Tanks in Oulu, round 3 : 5/8 hits, 3.00 expected hits 2 Infantrys owned by the Finns, 1 Infantry owned by the Russians, 2 Tanks owned by the Russians and 1 HeavyTank owned by the Russians lost in Oulu Finns win with 1 Artillery, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is -21 Casualties for Russians: 1 HeavyTank, 4 Infantrys and 2 Tanks Casualties for Finns: 2 Infantrys Battle in Zhigansk Russians attack with 4 Infantrys Hisaichi defend with 1 Infantry Russians roll dice for 4 Infantrys in Zhigansk, round 2 : 0/4 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Zhigansk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 4 Infantrys in Zhigansk, round 3 : 0/4 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Zhigansk, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 4 Infantrys in Zhigansk, round 4 : 1/4 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Zhigansk, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Zhigansk Russians win, taking Zhigansk from Hisaichi with 4 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Penza Russians attack with 4 Infantrys and 1 Tank Germans defend with 1 Mech.Inf and 1 Tank Russians roll dice for 4 Infantrys and 1 Tank in Penza, round 2 : 1/5 hits, 1.17 expected hits Germans roll dice for 1 Mech.Inf and 1 Tank in Penza, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Russians and 1 Mech.Inf owned by the Germans lost in Penza Russians roll dice for 3 Infantrys and 1 Tank in Penza, round 3 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 Tank in Penza, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Russians and 1 Tank owned by the Germans lost in Penza Russians win, taking Penza from Germans with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 7 Casualties for Russians: 2 Infantrys Casualties for Germans: 1 Mech.Inf and 1 Tank Battle in Minsk Russians attack with 1 Adv.Fighter, 4 HeavyTanks, 1 Infantry and 2 Tanks Germans defend with 1 Artillery, 1 HeavyTank, 1 Infantry and 2 Tanks Russians roll dice for 1 Adv.Fighter, 4 HeavyTanks, 1 Infantry and 2 Tanks in Minsk, round 2 : 6/8 hits, 4.33 expected hits Germans roll dice for 1 Artillery, 1 HeavyTank, 1 Infantry and 2 Tanks in Minsk, round 2 : 3/5 hits, 2.33 expected hits 1 HeavyTank owned by the Germans, 1 Infantry owned by the Russians, 1 Artillery owned by the Germans, 1 Infantry owned by the Germans, 2 Tanks owned by the Russians and 2 Tanks owned by the Germans lost in Minsk Russians win, taking Minsk from Germans with 1 Adv.Fighter and 4 HeavyTanks remaining. Battle score for attacker is 11 Casualties for Russians: 1 Infantry and 2 Tanks Casualties for Germans: 1 Artillery, 1 HeavyTank, 1 Infantry and 2 Tanks Battle in Latvia Russians attack with 4 Infantrys Germans defend with 1 Artillery and 3 Infantrys Russians roll dice for 4 Infantrys in Latvia, round 2 : 0/4 hits, 0.67 expected hits Germans roll dice for 1 Artillery and 3 Infantrys in Latvia, round 2 : 2/4 hits, 1.33 expected hits 2 Infantrys owned by the Russians lost in Latvia 2 Infantrys owned by the Russians retreated to Leningrad Germans win with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is -4 Casualties for Russians: 2 Infantrys Battle in Yakutsk Russians attack with 4 Infantrys Hisaichi defend with 1 Artillery Russians roll dice for 4 Infantrys in Yakutsk, round 2 : 0/4 hits, 0.67 expected hits Hisaichi roll dice for 1 Artillery in Yakutsk, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Yakutsk Russians roll dice for 3 Infantrys in Yakutsk, round 3 : 1/3 hits, 0.50 expected hits Hisaichi roll dice for 1 Artillery in Yakutsk, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi lost in Yakutsk Russians win, taking Yakutsk from Hisaichi with 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Casualties for Hisaichi: 1 Artillery Battle in Chita Russians attack with 2 Tanks Hisaichi defend with 1 Infantry Russians roll dice for 2 Tanks in Chita, round 2 : 1/2 hits, 1.00 expected hits Hisaichi roll dice for 1 Infantry in Chita, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Chita Russians win, taking Chita from Hisaichi with 2 Tanks remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Non Combat Move - Russians 1 Fighter moved from Ayan to N.Buryat Mongolia 1 Adv.Fighter moved from Minsk to Kursk Place Units - Russians 1 Bunker and 4 Infantrys placed in Leningrad 1 Bunker and 3 HeavyTanks placed in Kursk 1 Bunker and 5 Infantrys placed in Sverdlovsk 6 ArmoredCars placed in Sibirsky 6 Infantrys placed in Moscow Turn Complete - Russians Russians collect 90 PUs; end with 90 PUsCombat Hit Differential Summary :
Finns regular : 2.00 Germans regular : 2.00 Russians regular : -2.50 Hisaichi regular : -0.67 -
TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Italians 1 Infantry moved from Kufra to Mersa Matruh 1 Infantry moved from Kufra to New Valley 1 Adv.Fighter moved from Kufra to Mersa Matruh 1 ArmoredCar moved from Kufra to Darfur 2 Infantrys moved from Kufra to Darfur 1 Tank moved from Kufra to New Valley 1 Adv.Fighter moved from Kufra to Darfur 2 Transports moved from 55 Sea Zone to 51 Sea Zone 1 Artillery, 1 HeavyTank and 2 Infantrys moved from Greece to 51 Sea Zone 1 Artillery, 1 HeavyTank, 2 Infantrys and 2 Transports moved from 51 Sea Zone to 55 Sea Zone 1 Artillery, 1 HeavyTank and 2 Infantrys moved from 55 Sea Zone to Palestine 2 Fighters moved from Syria to Palestine 2 Artillerys, 1 HeavyTank, 7 Infantrys, 1 Mech.Inf and 1 Tank moved from E.Morocco to W.Morocco 1 Adv.Fighter and 1 Fighter moved from 42 Sea Zone to W.Morocco 1 ArmoredCar moved from Kufra to Mersa Matruh Purchase Units - Italians Italians buy 2 ArmoredCars, 2 Artillerys, 2 Bunkers, 1 HeavyTank, 14 Infantrys and 3 Tanks; Remaining resources: 0 PUs; Combat - Italians Battle in Palestine Italians attack with 1 Artillery, 2 Fighters, 1 HeavyTank and 2 Infantrys British defend with 1 ArmoredCar, 1 Artillery, 1 Elite and 1 Infantry Italians roll dice for 1 Battleship and 1 Cruiser in Palestine, round 2 : 2/2 hits, 1.17 expected hits 1 ArmoredCar owned by the British and 1 Infantry owned by the British lost in Palestine Italians roll dice for 1 Artillery, 2 Fighters, 1 HeavyTank and 2 Infantrys in Palestine, round 2 : 3/6 hits, 2.17 expected hits British roll dice for 1 Artillery and 1 Elite in Palestine, round 2 : 0/2 hits, 0.67 expected hits 1 Elite owned by the British and 1 Artillery owned by the British lost in Palestine Italians win, taking Palestine from British with 1 Artillery, 2 Fighters, 1 HeavyTank and 2 Infantrys remaining. Battle score for attacker is 13 Casualties for British: 1 ArmoredCar, 1 Artillery, 1 Elite and 1 Infantry Battle in Darfur Italians attack with 1 Adv.Fighter, 1 ArmoredCar and 2 Infantrys French defend with 1 Elite and 1 Tank Italians roll dice for 1 Adv.Fighter, 1 ArmoredCar and 2 Infantrys in Darfur, round 2 : 1/4 hits, 1.17 expected hits British roll dice for 1 Elite and 1 Tank in Darfur, round 2 : 0/2 hits, 0.83 expected hits 1 Elite owned by the French lost in Darfur Italians roll dice for 1 Adv.Fighter, 1 ArmoredCar and 2 Infantrys in Darfur, round 3 : 2/4 hits, 1.17 expected hits British roll dice for 1 Tank in Darfur, round 3 : 1/1 hits, 0.50 expected hits 1 ArmoredCar owned by the Italians and 1 Tank owned by the French lost in Darfur Italians win, taking Darfur from British with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for French: 1 Elite and 1 Tank Casualties for Italians: 1 ArmoredCar Battle in Mersa Matruh Italians attack with 1 Adv.Fighter, 1 ArmoredCar and 1 Infantry British defend with 1 Mech.Inf Italians roll dice for 1 Adv.Fighter, 1 ArmoredCar and 1 Infantry in Mersa Matruh, round 2 : 2/3 hits, 1.00 expected hits British roll dice for 1 Mech.Inf in Mersa Matruh, round 2 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Italians and 1 Mech.Inf owned by the British lost in Mersa Matruh Italians win, taking Mersa Matruh from British with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Italians: 1 ArmoredCar Casualties for British: 1 Mech.Inf Battle in W.Morocco Italians attack with 1 Adv.Fighter, 2 Artillerys, 1 Fighter, 1 HeavyTank, 7 Infantrys, 1 Mech.Inf and 1 Tank Americans defend with 2 Artillerys and 8 Tanks Italians roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Fighter, 1 HeavyTank, 7 Infantrys, 1 Mech.Inf and 1 Tank in W.Morocco, round 2 : 7/14 hits, 4.67 expected hits French roll dice for 2 Artillerys and 8 Tanks in W.Morocco, round 2 : 4/10 hits, 4.67 expected hits 2 Artillerys owned by the Americans, 4 Infantrys owned by the Italians and 5 Tanks owned by the Americans lost in W.Morocco Italians roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Fighter, 1 HeavyTank, 3 Infantrys, 1 Mech.Inf and 1 Tank in W.Morocco, round 3 : 4/10 hits, 4.00 expected hits French roll dice for 3 Tanks in W.Morocco, round 3 : 1/3 hits, 1.50 expected hits 1 Infantry owned by the Italians and 3 Tanks owned by the Americans lost in W.Morocco Italians win, taking W.Morocco from French with 1 Adv.Fighter, 2 Artillerys, 1 Fighter, 1 HeavyTank, 2 Infantrys, 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 38 Casualties for Italians: 5 Infantrys Casualties for Americans: 2 Artillerys and 8 Tanks Battle in New Valley Italians attack with 1 Infantry and 1 Tank British defend with 1 Infantry Italians roll dice for 1 Infantry and 1 Tank in New Valley, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 Infantry in New Valley, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in New Valley Italians win, taking New Valley from British with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Non Combat Move - Italians 1 Adv.Fighter moved from Darfur to Kufra 1 Adv.Fighter moved from Mersa Matruh to Kufra 3 Transports moved from 55 Sea Zone to 48 Sea Zone 4 Infantrys moved from Campania to 48 Sea Zone 4 Infantrys moved from 48 Sea Zone to Tobruk 2 ArmoredCars and 2 Tanks moved from Tripoli to Kufra 2 ArmoredCars and 2 Tanks moved from Tunis to Tripoli 1 Destroyer and 1 Submarine moved from 46 Sea Zone to 42 Sea Zone 1 Artillery and 3 Infantrys moved from N.Algeria to E.Morocco 1 Adv.Fighter and 1 Fighter moved from W.Morocco to E.Morocco 1 Cruiser and 1 S.Submarine moved from 42 Sea Zone to 43 Sea Zone 1 Transport moved from 42 Sea Zone to 43 Sea Zone 4 Infantrys moved from Provence to 43 Sea Zone 1 Cruiser, 4 Infantrys, 1 S.Submarine and 1 Transport moved from 43 Sea Zone to 42 Sea Zone 4 Infantrys moved from 42 Sea Zone to N.Algeria 2 Infantrys moved from Rome to Campania 2 Fighters moved from Palestine to Syria 1 T.Boat moved from 55 Sea Zone to 51 Sea Zone 1 Infantry moved from Bulgaria to Greece Place Units - Italians 1 Bunker and 2 Infantrys placed in Syria 2 ArmoredCars and 2 Tanks placed in Tunis 1 Bunker, 1 HeavyTank, 2 Infantrys and 1 Tank placed in E.Morocco 4 Infantrys placed in Provence 2 Artillerys and 2 Infantrys placed in Greece 4 Infantrys placed in Rome Turn Complete - Italians Italians collect 77 PUs; end with 77 PUsCombat Hit Differential Summary :
French regular : -1.17 Italians regular : 6.00 British regular : -0.67Territory Summary for Italians :
Rome : 1 Factory and 4 Infantrys Lombardy : 1 AAGun and 1 Factory Tobruk : 4 Infantrys Campania : 2 Infantrys Kufra : 1 AAGun, 2 Adv.Fighters, 2 ArmoredCars, 1 Artillery, 2 HeavyTanks, 1 Mech.Inf, 1 Mot.Inf and 7 Tanks Tripoli : 2 ArmoredCars and 2 Tanks Aquitaine : 1 flag Provence : 1 flag, 1 AAGun, 1 Factory and 4 Infantrys N.Algeria : 1 flag, 4 Infantrys Syria : 1 flag, 1 AAGun, 1 Artillery, 2 Bunkers, 1 Factory, 2 Fighters, 1 HeavyTank, 14 Infantrys and 2 Tanks E.Morocco : 1 flag, 1 AAGun, 1 Adv.Fighter, 1 Artillery, 1 Bunker, 1 Factory, 1 Fighter, 1 HeavyTank, 5 Infantrys and 1 Tank W.Morocco : 1 flag, 2 Artillerys, 1 HeavyTank, 2 Infantrys, 1 Mech.Inf and 1 Tank Tangier : 1 flag S.Algeria : 1 flag S.Tunisia : 1 flag N.Tunisia : 1 flag Tunis : 1 flag, 1 AAGun, 2 ArmoredCars, 1 Factory and 2 Tanks New Valley : 1 flag, 1 Infantry and 1 Tank Darfur : 1 flag, 2 Infantrys Cyprus : 1 flag Mersa Matruh : 1 flag, 1 Infantry Palestine : 1 flag, 1 Artillery, 1 HeavyTank and 2 Infantrys Croatia : 1 flag Greece : 1 flag, 1 AAGun, 2 Artillerys, 1 Bunker, 1 Factory and 3 Infantrys Serbia : 1 flag 42 Sea Zone : 1 Carrier, 1 Cruiser, 2 Destroyers, 1 S.Submarine, 1 Submarine and 1 Transport 51 Sea Zone : 1 T.Boat 48 Sea Zone : 3 Transports 55 Sea Zone : 1 Battleship, 1 Cruiser, 4 Destroyers, 1 Submarine and 2 TransportsProduction/PUs Summary :
Germans : 120 / 124 Russians : 90 / 90 Italians : 77 / 77 French : 18 / 18 Yamamoto : 59 / 69 Chinese : 29 / 32 Hisaichi : 65 / 77 British : 108 / 114 Anzac : 36 / 36 Dutch : 21 / 21 Finns : 10 / 10 Romanians : 9 / 12 Thai : 18 / 18 Americans : 130 / 130 -
TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - French 1 Artillery and 2 Elites moved from French Equatorial Africa to Darfur 1 Bomber moved from French Equatorial Africa to Darfur 1 Bomber moved from Darfur to New Valley 1 Bomber moved from New Valley to Mersa Matruh 1 Bomber moved from Mersa Matruh to Tobruk 1 Bomber moved from Tobruk to 48 Sea Zone 1 Fighter moved from French Equatorial Africa to Darfur Purchase Units - French French buy 1 Bomber and 2 Infantrys; Remaining resources: 0 PUs; Combat - French Battle in Darfur French attack with 1 Artillery, 2 Elites and 1 Fighter Italians defend with 2 Infantrys French roll dice for 1 Artillery, 2 Elites and 1 Fighter in Darfur, round 2 : 2/4 hits, 1.50 expected hits Italians roll dice for 2 Infantrys in Darfur, round 2 : 1/2 hits, 0.67 expected hits 1 Elite owned by the French and 2 Infantrys owned by the Italians lost in Darfur French win, taking Darfur from Italians with 1 Artillery, 1 Elite and 1 Fighter remaining. Battle score for attacker is 1 Casualties for French: 1 Elite Casualties for Italians: 2 Infantrys Battle in 48 Sea Zone French attack with 1 Bomber Italians defend with 3 Transports French roll dice for 1 Bomber in 48 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Italians roll dice for 3 Transports in 48 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits French roll dice for 1 Bomber in 48 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Italians roll dice for 3 Transports in 48 Sea Zone, round 3 : 1/3 hits, 0.50 expected hits 1 Bomber owned by the French and 1 Transport owned by the Italians lost in 48 Sea Zone Italians win with 2 Transports remaining. Battle score for attacker is -8 Casualties for French: 1 Bomber Casualties for Italians: 1 Transport Non Combat Move - French 1 Fighter moved from Darfur to French Equatorial Africa Place Units - French 1 Bomber and 2 Infantrys placed in French Equatorial Africa Turn Complete - French French collect 18 PUs; end with 18 PUsCombat Hit Differential Summary :
Italians regular : 0.33 French regular : 0.17 -
TripleA Turn Summary: Yamamoto round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Yamamoto 4 Infantrys moved from Hunan to Hupeh 1 Bomber moved from Kwangtung to Hupeh 1 Artillery, 1 Elite, 1 Infantry and 1 Tank moved from Malaya to 110 Sea Zone 2 Infantrys moved from Banjarmasin to 110 Sea Zone 2 Infantrys moved from Banjarmasin to 110 Sea Zone 1 Adv.Fighter, 1 Artillery, 1 Elite, 1 Fighter, 5 Infantrys and 1 Tank moved from 110 Sea Zone to Java 1 Bomber moved from Banjarmasin to Java 1 Fighter moved from Malaya to Java 1 Adv.Fighter and 1 Fighter moved from 107 Sea Zone to Java 1 Transport moved from 107 Sea Zone to 85 Sea Zone 2 Infantrys moved from Tokyo to 85 Sea Zone 2 Infantrys moved from 85 Sea Zone to Iwo Jima 1 Adv.Fighter moved from 85 Sea Zone to 86 Sea Zone 1 Adv.Fighter moved from 85 Sea Zone to 86 Sea Zone 1 Adv.Fighter and 1 Fighter moved from 107 Sea Zone to Iwo Jima Purchase Units - Yamamoto Yamamoto buy 4 Artillerys, 1 Destroyer, 15 Infantrys, 1 Submarine and 2 Tanks; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 86 Sea Zone Yamamoto attack with 2 Adv.Fighters Americans defend with 1 S.Submarine Yamamoto roll dice for 2 Adv.Fighters in 86 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits 1 S.Submarine owned by the Americans lost in 86 Sea Zone Yamamoto win with 2 Adv.Fighters remaining. Battle score for attacker is 10 Casualties for Americans: 1 S.Submarine Battle in Iwo Jima Yamamoto attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys Americans defend with 1 Infantry Yamamoto roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Iwo Jima, round 2 : 2/4 hits, 1.17 expected hits Americans roll dice for 1 Infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Iwo Jima Yamamoto win, taking Iwo Jima from Americans with 1 Adv.Fighter, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Battle in Hupeh Yamamoto attack with 1 Bomber and 4 Infantrys Chinese defend with 1 Infantry Yamamoto roll dice for 1 Bomber and 4 Infantrys in Hupeh, round 2 : 0/5 hits, 1.33 expected hits Chinese roll dice for 1 Infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Bomber and 4 Infantrys in Hupeh, round 3 : 3/5 hits, 1.33 expected hits Chinese roll dice for 1 Infantry in Hupeh, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Hupeh Yamamoto win, taking Hupeh from Chinese with 1 Bomber and 3 Infantrys remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Java Yamamoto attack with 2 Adv.Fighters, 1 Artillery, 1 Bomber, 1 Elite, 3 Fighters, 5 Infantrys and 1 Tank Anzac defend with 8 Infantrys; Dutch defend with 1 Bunker Yamamoto roll dice for 1 Battleship and 2 Cruisers in Java, round 2 : 0/3 hits, 1.67 expected hits Yamamoto roll dice for 2 Adv.Fighters, 1 Artillery, 1 Bomber, 1 Elite, 3 Fighters, 5 Infantrys and 1 Tank in Java, round 2 : 5/14 hits, 4.83 expected hits Units damaged: 1 Bunker owned by the Dutch Dutch roll dice for 1 Bunker and 8 Infantrys in Java, round 2 : 2/9 hits, 3.17 expected hits 4 Infantrys owned by the Anzac and 2 Infantrys owned by the Yamamoto lost in Java Yamamoto roll dice for 2 Adv.Fighters, 1 Artillery, 1 Bomber, 1 Elite, 3 Fighters, 3 Infantrys and 1 Tank in Java, round 3 : 3/12 hits, 4.50 expected hits Dutch roll dice for 1 Bunker and 4 Infantrys in Java, round 3 : 4/5 hits, 1.83 expected hits 3 Infantrys owned by the Anzac, 1 Elite owned by the Yamamoto and 3 Infantrys owned by the Yamamoto lost in Java Yamamoto roll dice for 2 Adv.Fighters, 1 Artillery, 1 Bomber, 3 Fighters and 1 Tank in Java, round 4 : 4/8 hits, 3.50 expected hits Dutch roll dice for 1 Bunker and 1 Infantry in Java, round 4 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Anzac, 1 Artillery owned by the Yamamoto and 1 Bunker owned by the Dutch lost in Java Yamamoto win, taking Java from Dutch with 2 Adv.Fighters, 1 Bomber, 3 Fighters and 1 Tank remaining. Battle score for attacker is 5 Casualties for Yamamoto: 1 Artillery, 1 Elite and 5 Infantrys Casualties for Anzac: 8 Infantrys Casualties for Dutch: 1 Bunker Non Combat Move - Yamamoto 1 Adv.Fighter and 1 Fighter moved from Java to 107 Sea Zone 1 Adv.Fighter moved from Java to 110 Sea Zone 1 Fighter moved from Java to 110 Sea Zone 1 Fighter moved from Java to Malaya 1 Bomber moved from Java to Banjarmasin 2 Adv.Fighters moved from 86 Sea Zone to 107 Sea Zone 1 Fighter moved from Iwo Jima to 85 Sea Zone 1 Adv.Fighter moved from Iwo Jima to 85 Sea Zone 1 Destroyer and 1 Submarine moved from 85 Sea Zone to 107 Sea Zone 2 Infantrys moved from Chubu to Kyushu 4 Infantrys moved from Tokyo to 84 Sea Zone 4 Infantrys moved from Shantung to Shansi 4 Infantrys moved from Shanghai to Anhwei 4 Infantrys moved from Kwangtung to Hunan 1 Tank moved from Hong Kong to Hunan 1 Artillery and 4 Infantrys moved from Hong Kong to Kwangtung 1 Bomber moved from Hupeh to Kwangtung 4 Infantrys moved from 84 Sea Zone to Shanghai Place Units - Yamamoto 1 Destroyer and 1 Submarine placed in 85 Sea Zone 1 Artillery, 4 Infantrys and 1 Tank placed in Malaya 1 Artillery, 4 Infantrys and 1 Tank placed in Hong Kong 1 Artillery and 3 Infantrys placed in Banjarmasin 1 Artillery and 1 Infantry placed in Chubu 3 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 66 PUs; end with 66 PUsCombat Hit Differential Summary :
Chinese regular : 0.33 Yamamoto regular : -1.33 Americans regular : -0.33 Dutch regular : 1.17Territory Summary for Yamamoto :
Tokyo : 1 AAGun, 1 Factory and 5 Infantrys Minamitori : 1 Artillery and 1 Infantry Kwangsi : 1 flag Hainan : 1 flag Rongelap : 1 Infantry Iwo Jima : 2 Infantrys Saipan : 1 AAGun, 1 Bunker, 2 Infantrys and 1 Tank Kyushu : 2 Infantrys Chubu : 1 Artillery, 1 Factory and 3 Infantrys Fukien : 1 flag Shansi : 4 Infantrys Kwangtung : 1 flag, 1 Artillery, 1 Bomber and 4 Infantrys Hupeh : 1 flag, 3 Infantrys Shanghai : 4 Infantrys Kiangsi : 1 flag Hunan : 1 flag, 1 AAGun, 4 Infantrys and 1 Tank Anhwei : 4 Infantrys Hong Kong : 1 flag, 1 Artillery, 1 Factory, 4 Infantrys and 1 Tank Banjarmasin : 1 flag, 1 AAGun, 1 Artillery, 1 Bomber, 1 Factory and 3 Infantrys Celebes : 1 flag Java : 1 flag, 1 Tank N.Thailand : 1 Artillery and 3 Infantrys Malaya : 1 flag, 1 AAGun, 1 Artillery, 1 Factory, 1 Fighter, 6 Infantrys and 1 Tank 107 Sea Zone : 5 Adv.Fighters, 1 Battleship, 3 Carriers, 9 Destroyers, 1 Fighter and 5 Submarines 110 Sea Zone : 1 Adv.Fighter, 1 Battleship, 1 Carrier, 2 Cruisers, 3 Destroyers, 1 Fighter, 2 Submarines and 3 Transports 85 Sea Zone : 1 Adv.Fighter, 1 Carrier, 1 Destroyer, 1 Fighter, 1 S.Submarine, 1 Submarine and 1 Transport 84 Sea Zone : 1 B.TransportProduction/PUs Summary :
Germans : 120 / 124 Russians : 90 / 90 Italians : 75 / 77 French : 18 / 18 Yamamoto : 66 / 66 Chinese : 26 / 32 Hisaichi : 65 / 77 British : 110 / 114 Anzac : 36 / 36 Dutch : 19 / 21 Finns : 10 / 10 Romanians : 9 / 12 Thai : 18 / 18 Americans : 128 / 130 -
TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Chinese 2 Infantrys moved from Szechwan to Hupeh 1 Fighter moved from Szechwan to Hupeh 1 Infantry moved from Lanchow to Szechwan 1 Infantry moved from Lanchow to Shensi 2 Infantrys, 2 Mech.Infs and 1 Tank moved from Ningsia to Shensi 2 ArmoredCars and 1 Infantry moved from Suiyuan to Chahar 2 Adv.Fighters moved from Shensi to Chahar 1 Infantry moved from Kweichow to Hupeh 1 Mech.Inf moved from Kweichow to Shensi 2 ArmoredCars moved from Shensi to Hupeh 2 Infantrys moved from E.Qinghai to Lanchow 2 Infantrys and 1 Marine moved from E.Qinghai to Ningsia 2 ArmoredCars moved from Gobi Altai to Shensi 6 Infantrys moved from Hsining to E.Qinghai 2 ArmoredCars, 1 Infantry and 1 Mech.Inf moved from Urumqi to E.Sinkiang 2 ArmoredCars moved from E.Sinkiang to Gobi Altai 1 Mech.Inf moved from E.Sinkiang to Ningsia Purchase Units - Chinese Chinese buy 2 ArmoredCars, 5 Infantrys, 1 Marine, 1 Mech.Inf and 1 Tank; Remaining resources: 0 PUs; Combat - Chinese Battle in Hupeh Chinese attack with 2 ArmoredCars, 1 Fighter and 3 Infantrys Yamamoto defend with 3 Infantrys Chinese roll dice for 2 ArmoredCars, 1 Fighter and 3 Infantrys in Hupeh, round 2 : 1/6 hits, 1.50 expected hits Yamamoto roll dice for 3 Infantrys in Hupeh, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Hupeh Chinese roll dice for 2 ArmoredCars, 1 Fighter and 2 Infantrys in Hupeh, round 3 : 2/5 hits, 1.33 expected hits Yamamoto roll dice for 2 Infantrys in Hupeh, round 3 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Yamamoto lost in Hupeh Chinese win, taking Hupeh from Yamamoto with 2 ArmoredCars, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Chinese: 1 Infantry Casualties for Yamamoto: 3 Infantrys Battle in Chahar Chinese attack with 2 Adv.Fighters, 2 ArmoredCars and 1 Infantry Hisaichi defend with 1 Elite and 1 Tank Chinese roll dice for 2 Adv.Fighters, 2 ArmoredCars and 1 Infantry in Chahar, round 2 : 1/5 hits, 1.83 expected hits Hisaichi roll dice for 1 Elite and 1 Tank in Chahar, round 2 : 0/2 hits, 0.83 expected hits 1 Elite owned by the Hisaichi lost in Chahar Chinese roll dice for 2 Adv.Fighters, 2 ArmoredCars and 1 Infantry in Chahar, round 3 : 3/5 hits, 1.83 expected hits Hisaichi roll dice for 1 Tank in Chahar, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi lost in Chahar Chinese win, taking Chahar from Hisaichi with 2 Adv.Fighters, 2 ArmoredCars and 1 Infantry remaining. Battle score for attacker is 8 Casualties for Hisaichi: 1 Elite and 1 Tank Non Combat Move - Chinese 2 Adv.Fighters moved from Chahar to Shensi 1 Fighter moved from Hupeh to Shensi Place Units - Chinese 5 Infantrys and 1 Marine placed in Hsining 2 ArmoredCars, 1 Mech.Inf and 1 Tank placed in Urumqi Turn Complete - Chinese Chinese collect 31 PUs; end with 31 PUsCombat Hit Differential Summary :
Yamamoto regular : -0.67 Chinese regular : 0.50 Hisaichi regular : -1.33 -
TripleA Turn Summary: Hisaichi round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Hisaichi 1 Bomber moved from Changchun to Ayan 1 Bomber moved from Ayan to Zhigansk 1 Adv.Fighter moved from Liaoning to Chita 1 Fighter moved from Liaoning to Chita 1 Fighter moved from Liaoning to Chahar 1 Adv.Fighter moved from Changchun to Chahar 1 Artillery moved from Shantung to Chahar 1 Elite and 1 Infantry moved from Peking to Chahar 1 Artillery and 1 Infantry moved from Shansi to Suiyuan 1 Cruiser and 2 Transports moved from 75 Sea Zone to 84 Sea Zone 2 Infantrys and 1 Tank moved from Changchun to 84 Sea Zone 2 Infantrys moved from Changchun to 84 Sea Zone 1 Cruiser, 4 Infantrys, 1 Tank and 2 Transports moved from 84 Sea Zone to 75 Sea Zone 1 Artillery, 2 Infantrys and 1 Tank moved from Okhotsk to Zhigansk 4 Infantrys and 1 Tank moved from 75 Sea Zone to Ayan 2 Adv.Fighters moved from 75 Sea Zone to Zhigansk 1 Artillery and 2 Infantrys moved from Heilungchiang to Chita 1 Infantry moved from Heilungchiang to Chita 1 Artillery moved from Shantung to Chahar 1 Artillery and 2 Infantrys moved from Davao to 107 Sea Zone 1 Artillery, 1 Cruiser, 2 Infantrys and 1 Transport moved from 107 Sea Zone to 110 Sea Zone 2 Adv.Fighters moved from Davao to Lombok 1 Artillery and 2 Infantrys moved from 110 Sea Zone to Lombok 1 Adv.Fighter and 1 Fighter moved from 107 Sea Zone to Lombok 1 Transport moved from 107 Sea Zone to 110 Sea Zone 2 Infantrys moved from Malaya to 110 Sea Zone 2 Infantrys moved from 110 Sea Zone to Lombok Purchase Units - Hisaichi Hisaichi buy 1 Adv.Fighter, 2 Artillerys, 1 Bunker, 1 Cruiser, 1 Destroyer, 8 Infantrys, 1 Submarine, 1 T.Boat and 1 Tank; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Suiyuan Hisaichi attack with 1 Artillery and 1 Infantry Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 1 Infantry in Suiyuan, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Suiyuan, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Suiyuan Hisaichi win, taking Suiyuan from Chinese with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Chahar Hisaichi attack with 1 Adv.Fighter, 2 Artillerys, 1 Elite, 1 Fighter and 1 Infantry Chinese defend with 2 ArmoredCars and 1 Infantry Hisaichi roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Elite, 1 Fighter and 1 Infantry in Chahar, round 2 : 1/6 hits, 2.33 expected hits Chinese roll dice for 2 ArmoredCars and 1 Infantry in Chahar, round 2 : 0/3 hits, 0.67 expected hits 1 ArmoredCar owned by the Chinese lost in Chahar Hisaichi roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Elite, 1 Fighter and 1 Infantry in Chahar, round 3 : 2/6 hits, 2.33 expected hits Chinese roll dice for 1 ArmoredCar and 1 Infantry in Chahar, round 3 : 1/2 hits, 0.50 expected hits 1 ArmoredCar owned by the Chinese, 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Chahar Hisaichi win, taking Chahar from Chinese with 1 Adv.Fighter, 2 Artillerys, 1 Elite and 1 Fighter remaining. Battle score for attacker is 8 Casualties for Chinese: 2 ArmoredCars and 1 Infantry Casualties for Hisaichi: 1 Infantry Battle in Lombok Hisaichi attack with 3 Adv.Fighters, 1 Artillery, 1 Fighter and 4 Infantrys Anzac defend with 2 Artillerys, 1 Elite and 2 Infantrys Hisaichi roll dice for 1 Cruiser in Lombok, round 2 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 3 Adv.Fighters, 1 Artillery, 1 Fighter and 4 Infantrys in Lombok, round 2 : 1/9 hits, 3.00 expected hits Dutch roll dice for 2 Artillerys, 1 Elite and 2 Infantrys in Lombok, round 2 : 3/5 hits, 1.67 expected hits 1 Infantry owned by the Anzac and 3 Infantrys owned by the Hisaichi lost in Lombok Hisaichi roll dice for 3 Adv.Fighters, 1 Artillery, 1 Fighter and 1 Infantry in Lombok, round 3 : 2/6 hits, 2.50 expected hits Dutch roll dice for 2 Artillerys, 1 Elite and 1 Infantry in Lombok, round 3 : 2/4 hits, 1.33 expected hits 1 Infantry owned by the Anzac, 1 Elite owned by the Anzac, 1 Fighter owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Lombok Hisaichi roll dice for 3 Adv.Fighters and 1 Infantry in Lombok, round 4 : 3/4 hits, 1.67 expected hits Dutch roll dice for 2 Artillerys in Lombok, round 4 : 1/2 hits, 0.67 expected hits 2 Artillerys owned by the Anzac and 1 Adv.Fighter owned by the Hisaichi lost in Lombok Hisaichi win, taking Lombok from Dutch with 2 Adv.Fighters and 1 Infantry remaining. Battle score for attacker is -13 Casualties for Hisaichi: 1 Adv.Fighter, 1 Artillery, 1 Fighter and 3 Infantrys Casualties for Anzac: 2 Artillerys, 1 Elite and 2 Infantrys Battle in Ayan Hisaichi attack with 4 Infantrys and 1 Tank Russians defend with 1 Tank Hisaichi roll dice for 1 Cruiser in Ayan, round 2 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 4 Infantrys and 1 Tank in Ayan, round 2 : 3/5 hits, 1.17 expected hits Russians roll dice for 1 Tank in Ayan, round 2 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan Hisaichi win, taking Ayan from Russians with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 3 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Tank Battle in Zhigansk Hisaichi attack with 2 Adv.Fighters, 1 Artillery, 1 Bomber, 2 Infantrys and 1 Tank Russians defend with 4 Infantrys Hisaichi roll dice for 2 Adv.Fighters, 1 Artillery, 1 Bomber, 2 Infantrys and 1 Tank in Zhigansk, round 2 : 4/7 hits, 3.00 expected hits Russians roll dice for 4 Infantrys in Zhigansk, round 2 : 1/4 hits, 1.33 expected hits 4 Infantrys owned by the Russians and 1 Infantry owned by the Hisaichi lost in Zhigansk Hisaichi win, taking Zhigansk from Russians with 2 Adv.Fighters, 1 Artillery, 1 Bomber, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 4 Infantrys Battle in Chita Hisaichi attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 3 Infantrys Russians defend with 2 Tanks Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 3 Infantrys in Chita, round 2 : 2/6 hits, 1.83 expected hits Russians roll dice for 2 Tanks in Chita, round 2 : 1/2 hits, 1.00 expected hits 2 Tanks owned by the Russians and 1 Infantry owned by the Hisaichi lost in Chita Hisaichi win, taking Chita from Russians with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 8 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 2 Tanks Non Combat Move - Hisaichi Turning on Edit Mode EDIT: Turning off Edit Mode 1 Adv.Fighter and 1 Fighter moved from Chita to Liaoning 1 Adv.Fighter moved from Chahar to Peking 2 Infantrys moved from Liaoning to Peking 1 Fighter moved from Chahar to Liaoning 1 Artillery and 1 Infantry moved from Liaoning to Heilungchiang 1 Bomber moved from Zhigansk to Kolyma 1 Infantry moved from Koryakia to Kolyma 2 Adv.Fighters moved from Zhigansk to 75 Sea Zone 2 Destroyers and 1 Submarine moved from 84 Sea Zone to 107 Sea Zone 2 Adv.Fighters moved from Lombok to 110 Sea Zone Place Units - Hisaichi 1 Adv.Fighter and 1 T.Boat placed in 107 Sea Zone 1 Bunker and 2 Infantrys placed in Davao 1 Cruiser, 1 Destroyer and 1 Submarine placed in 84 Sea Zone 1 Artillery and 3 Infantrys placed in Liaoning 1 Artillery, 3 Infantrys and 1 Tank placed in Changchun Turn Complete - Hisaichi Hisaichi collect 74 PUs; end with 74 PUsCombat Hit Differential Summary :
Chinese regular : 0.50 Russians regular : 0.17 Dutch regular : 2.33 Hisaichi regular : -0.50Territory Summary for Hisaichi :
Vladivostok : 1 flag Okhotsk : 1 flag Koryakia : 1 flag Chita : 1 flag, 1 Artillery and 2 Infantrys Zhigansk : 1 flag, 1 Artillery, 1 Infantry and 1 Tank Ayan : 1 flag, 3 Infantrys and 1 Tank Khabarovsk : 1 flag Kolyma : 1 flag, 1 Bomber and 1 Infantry Shansi : 1 flag, 1 Tank Suiyuan : 1 flag, 1 Artillery Shanghai : 1 flag Chahar : 1 flag, 2 Artillerys and 1 Elite Anhwei : 1 flag Liaoning : 1 Adv.Fighter, 1 Artillery, 1 Factory, 2 Fighters and 3 Infantrys Peking : 1 flag, 1 Adv.Fighter and 2 Infantrys Shantung : 1 flag, 1 Artillery and 1 Tank Changchun : 1 AAGun, 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank Heilungchiang : 2 Artillerys, 3 Infantrys and 3 Tanks Jilolo : 1 flag Soembawa : 1 flag, 1 Infantry East And South Borneo : 1 flag Flores : 1 flag, 1 Infantry Lombok : 1 flag, 1 Infantry Samar : 1 flag Davao : 1 flag, 1 AAGun, 1 Bunker, 1 Factory and 2 Infantrys Mindoro : 1 flag Panay : 1 flag Manila : 1 flag Mindanao : 1 flag 107 Sea Zone : 1 Adv.Fighter, 1 Battleship, 1 Carrier, 7 Destroyers, 1 S.Submarine, 5 Submarines, 1 T.Boat and 1 Transport 110 Sea Zone : 2 Adv.Fighters, 1 Carrier, 1 Cruiser and 2 Transports 75 Sea Zone : 2 Adv.Fighters, 1 Carrier, 1 Cruiser, 2 Destroyers and 2 Transports 84 Sea Zone : 1 Cruiser, 1 Destroyer and 1 SubmarineProduction/PUs Summary :
Germans : 120 / 124 Russians : 84 / 90 Italians : 75 / 77 French : 18 / 18 Yamamoto : 63 / 66 Chinese : 27 / 31 Hisaichi : 74 / 74 British : 110 / 114 Anzac : 36 / 36 Dutch : 18 / 21 Finns : 10 / 10 Romanians : 9 / 12 Thai : 18 / 18 Americans : 128 / 130 -
TripleA Turn Summary: British round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - British 1 Infantry moved from Upper Norrland to Lapland 2 Tanks moved from Upper Norrland to Finnmark 1 Tank moved from Middle Norrland to Finnmark 2 Infantrys moved from Middle Norrland to Upper Norrland 1 Bomber moved from Oslo to Finnmark 1 Artillery moved from W.Iran to Azerbaijan British take Azerbaijan from Germans 2 Artillerys moved from W.Iran to 58 Sea Zone 2 Infantrys moved from S.Saudi Arabia to 58 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 58 Sea Zone to 57 Sea Zone 3 Infantrys moved from Italian East Africa to 58 Sea Zone 1 Infantry moved from E.Iran to 58 Sea Zone 2 Carriers, 4 Infantrys and 2 Transports moved from 58 Sea Zone to 57 Sea Zone 1 Infantry moved from E.Iran to 58 Sea Zone 1 Cruiser and 1 Infantry moved from 58 Sea Zone to 57 Sea Zone 2 Artillerys and 7 Infantrys moved from 57 Sea Zone to Palestine 2 Mech.Infs moved from French Equatorial Africa to New Valley 2 Infantrys moved from Lower Egypt to Mersa Matruh 2 Mech.Infs moved from Belgian Congo to New Valley 2 Mech.Infs moved from Cape Town to Belgian Congo 5 Infantrys moved from Yunnan to Kweichow 2 Artillerys and 6 Infantrys moved from Assam to Burma 15 Infantrys moved from Bihar to Assam 5 Infantrys moved from Hyderabad to Bihar 5 Infantrys moved from Delhi to Bihar 5 Infantrys moved from Madras to Hyderabad 2 Infantrys moved from Bombay to Rajputana 1 Artillery moved from Oslo to 22 Sea Zone 3 Infantrys moved from Oslo to 22 Sea Zone 2 Adv.Fighters, 1 Artillery, 2 Battleships, 3 Carriers, 7 Destroyers, 4 Fighters, 3 Infantrys, 4 Submarines and 2 Transports moved from 22 Sea Zone to 24 Sea Zone 2 Adv.Fighters, 1 Artillery, 4 Fighters and 3 Infantrys moved from 24 Sea Zone to Latvia 2 Infantrys moved from Oslo to Stockholm 3 Infantrys moved from Dover to 21 Sea Zone 3 Infantrys, 1 T.Boat and 1 Transport moved from 21 Sea Zone to 12 Sea Zone 3 Infantrys moved from 12 Sea Zone to Oslo Purchase Units - British British buy 2 Artillerys, 2 Bunkers, 1 Factory, 34 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs; Combat - British Battle in Palestine British attack with 2 Artillerys and 7 Infantrys Italians defend with 1 Artillery, 1 HeavyTank and 2 Infantrys British roll dice for 1 Cruiser in Palestine, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Italians lost in Palestine British roll dice for 2 Artillerys and 7 Infantrys in Palestine, round 2 : 0/9 hits, 2.17 expected hits Italians roll dice for 1 Artillery, 1 HeavyTank and 1 Infantry in Palestine, round 2 : 1/3 hits, 1.33 expected hits 1 Infantry owned by the British lost in Palestine British roll dice for 2 Artillerys and 6 Infantrys in Palestine, round 3 : 0/8 hits, 2.00 expected hits Italians roll dice for 1 Artillery, 1 HeavyTank and 1 Infantry in Palestine, round 3 : 2/3 hits, 1.33 expected hits 2 Infantrys owned by the British lost in Palestine British roll dice for 2 Artillerys and 4 Infantrys in Palestine, round 4 : 1/6 hits, 1.67 expected hits Italians roll dice for 1 Artillery, 1 HeavyTank and 1 Infantry in Palestine, round 4 : 2/3 hits, 1.33 expected hits 1 Infantry owned by the Italians and 2 Infantrys owned by the British lost in Palestine British roll dice for 2 Artillerys and 2 Infantrys in Palestine, round 5 : 2/4 hits, 1.33 expected hits Italians roll dice for 1 Artillery and 1 HeavyTank in Palestine, round 5 : 2/2 hits, 1.00 expected hits 1 HeavyTank owned by the Italians, 1 Artillery owned by the Italians and 2 Infantrys owned by the British lost in Palestine British win, taking Palestine from Italians with 2 Artillerys remaining. Battle score for attacker is 1 Casualties for Italians: 1 Artillery, 1 HeavyTank and 2 Infantrys Casualties for British: 7 Infantrys Battle in Mersa Matruh British attack with 2 Infantrys Italians defend with 1 Infantry British roll dice for 2 Infantrys in Mersa Matruh, round 2 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 Infantry in Mersa Matruh, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 Infantrys in Mersa Matruh, round 3 : 2/2 hits, 0.33 expected hits Italians roll dice for 1 Infantry in Mersa Matruh, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Mersa Matruh British win, taking Mersa Matruh from Italians with 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Battle in Finnmark British attack with 1 Bomber and 3 Tanks Neutral defend with 1 Infantry British roll dice for 1 Bomber and 3 Tanks in Finnmark, round 2 : 1/4 hits, 2.17 expected hits Neutral roll dice for 1 Infantry in Finnmark, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Finnmark British loses 0 PUs for violating Finnmarks neutrality. British win, taking Finnmark from Neutral with 1 Bomber and 3 Tanks remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Latvia British attack with 2 Adv.Fighters, 1 Artillery, 4 Fighters and 3 Infantrys Germans defend with 1 Artillery and 3 Infantrys British roll dice for 2 Battleships in Latvia, round 2 : 2/2 hits, 1.33 expected hits 2 Infantrys owned by the Germans lost in Latvia British roll dice for 2 Adv.Fighters, 1 Artillery, 4 Fighters and 3 Infantrys in Latvia, round 2 : 8/10 hits, 3.33 expected hits Germans roll dice for 1 Artillery and 1 Infantry in Latvia, round 2 : 0/2 hits, 0.67 expected hits 1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Latvia British win, taking Latvia from Germans with 2 Adv.Fighters, 1 Artillery, 4 Fighters and 3 Infantrys remaining. Battle score for attacker is 10 Casualties for Germans: 1 Artillery and 3 Infantrys Battle in New Valley British attack with 4 Mech.Infs Italians defend with 1 Infantry and 1 Tank British roll dice for 4 Mech.Infs in New Valley, round 2 : 2/4 hits, 1.33 expected hits Italians roll dice for 1 Infantry and 1 Tank in New Valley, round 2 : 2/2 hits, 0.83 expected hits 1 Tank owned by the Italians, 1 Infantry owned by the Italians and 2 Mech.Infs owned by the British lost in New Valley British win, taking New Valley from Italians with 2 Mech.Infs remaining. Battle score for attacker is -5 Casualties for British: 2 Mech.Infs Casualties for Italians: 1 Infantry and 1 Tank Non Combat Move - British 2 Adv.Fighters and 4 Fighters moved from Latvia to 24 Sea Zone 1 Bomber moved from Finnmark to Leningrad Place Units - British 1 Bunker placed in Iraq 1 Bunker placed in W.Iran 3 Infantrys placed in W.Iran 3 Infantrys placed in E.Iran 2 Infantrys placed in S.Saudi Arabia 3 Infantrys placed in Italian East Africa 6 Infantrys placed in Cairo 2 Mech.Infs placed in Cape Town 5 Infantrys placed in Delhi 5 Infantrys placed in Madras 2 Infantrys placed in Bombay 1 Factory placed in Middle Norrland 2 Artillerys placed in Oslo 4 Infantrys placed in Manchester 1 Infantry placed in Wales Turn Complete - British British collect 117 PUs; end with 117 PUsCombat Hit Differential Summary :
Italians regular : 2.50 Germans regular : -0.67 Neutral regular : -0.33 British regular : 2.50 -
TripleA Turn Summary: Anzac round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Anzac 2 Transports moved from 67 Sea Zone to 70 Sea Zone 1 Infantry moved from New South Wales to 70 Sea Zone 3 Infantrys moved from South Australia to 70 Sea Zone 1 Cruiser moved from 67 Sea Zone to 70 Sea Zone 1 Infantry moved from South Australia to 70 Sea Zone 2 Transports moved from 67 Sea Zone to 113 Sea Zone 3 Infantrys moved from Townsville to 113 Sea Zone 1 Infantry moved from West Papua to 113 Sea Zone 1 Cruiser moved from 67 Sea Zone to 113 Sea Zone 1 Infantry moved from West Papua to 113 Sea Zone 1 Elite moved from Broome to 67 Sea Zone 1 Elite moved from Broome to 67 Sea Zone 2 Infantrys moved from Northern Territory to 67 Sea Zone 1 Infantry moved from Northern Territory to Western Australia 1 Cruiser, 5 Infantrys and 2 Transports moved from 113 Sea Zone to 67 Sea Zone 3 Infantrys moved from Port Moresby to West Papua 1 Infantry moved from Merauke to West Papua 1 Infantry moved from Hollandia to West Papua 5 Infantrys moved from Canberra to New South Wales 1 Cruiser, 5 Infantrys and 2 Transports moved from 70 Sea Zone to 67 Sea Zone 1 Elite moved from 67 Sea Zone to Soembawa 1 Elite moved from 67 Sea Zone to Soembawa 12 Infantrys moved from 67 Sea Zone to Java 1 Artillery and 6 Infantrys moved from Sumatra to Java 1 Adv.Fighter and 1 Fighter moved from 67 Sea Zone to Soembawa Purchase Units - Anzac Anzac buy 1 Destroyer and 14 Infantrys; Remaining resources: 0 PUs; Combat - Anzac Battle in Java Anzac attack with 1 Artillery and 18 Infantrys Yamamoto defend with 1 Tank Anzac roll dice for 1 Cruiser in Java, round 2 : 0/1 hits, 0.50 expected hits Anzac roll dice for 1 Artillery and 18 Infantrys in Java, round 2 : 1/19 hits, 3.50 expected hits Yamamoto roll dice for 1 Tank in Java, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Anzac and 1 Tank owned by the Yamamoto lost in Java Anzac win, taking Java from Yamamoto with 1 Artillery and 17 Infantrys remaining. Battle score for attacker is 3 Casualties for Anzac: 1 Infantry Casualties for Yamamoto: 1 Tank Battle in Soembawa Anzac attack with 1 Adv.Fighter, 2 Elites and 1 Fighter Hisaichi defend with 1 Infantry Anzac roll dice for 1 Battleship and 1 Cruiser in Soembawa, round 2 : 1/2 hits, 1.17 expected hits 1 Infantry owned by the Hisaichi lost in Soembawa Anzac win, taking Soembawa from Hisaichi with 1 Adv.Fighter, 2 Elites and 1 Fighter remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Non Combat Move - Anzac 1 Fighter moved from Soembawa to 67 Sea Zone 1 Adv.Fighter moved from Soembawa to 67 Sea Zone Place Units - Anzac 1 Destroyer placed in 67 Sea Zone 2 Infantrys placed in Broome 3 Infantrys placed in Port Moresby 3 Infantrys placed in Townsville 6 Infantrys placed in Canberra Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
Yamamoto regular : 0.50 Anzac regular : -3.17 -
TripleA Turn Summary: Dutch round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Dutch 2 ArmoredCars, 2 Elites, 4 Marines and 1 Tank moved from Rio de Oro to 34 Sea Zone 2 ArmoredCars, 2 Elites, 4 Marines, 1 Tank and 5 Transports moved from 34 Sea Zone to 17 Sea Zone 2 ArmoredCars, 2 Elites, 4 Marines and 1 Tank moved from 17 Sea Zone to Galicia Purchase Units - Dutch Dutch buy 1 Bunker and 3 Tanks; Remaining resources: 0 PUs; Combat - Dutch Battle in Galicia Dutch attack with 2 ArmoredCars, 2 Elites, 4 Marines and 1 Tank Neutral defend with 1 Artillery, 2 Bunkers and 2 Infantrys Dutch roll dice for 2 ArmoredCars, 2 Elites, 4 Marines and 1 Tank in Galicia, round 2 : 4/9 hits, 3.83 expected hits Units damaged: 2 Bunkers owned by the Neutral Neutral roll dice for 1 Artillery, 2 Bunkers and 2 Infantrys in Galicia, round 2 : 2/5 hits, 2.00 expected hits 2 ArmoredCars owned by the Dutch and 2 Infantrys owned by the Neutral lost in Galicia Dutch roll dice for 2 Elites, 4 Marines and 1 Tank in Galicia, round 3 : 4/7 hits, 3.17 expected hits Neutral roll dice for 1 Artillery and 2 Bunkers in Galicia, round 3 : 2/3 hits, 1.33 expected hits 2 Elites owned by the Dutch, 2 Bunkers owned by the Neutral and 1 Artillery owned by the Neutral lost in Galicia Dutch loses 0 PUs for violating Galicias neutrality. Dutch win, taking Galicia from Neutral with 4 Marines and 1 Tank remaining. Battle score for attacker is 6 Casualties for Dutch: 2 ArmoredCars and 2 Elites Casualties for Neutral: 1 Artillery, 2 Bunkers and 2 Infantrys Non Combat Move - Dutch Place Units - Dutch 1 Bunker and 3 Tanks placed in Rio de Oro Dutch undo move 1. 1 Bunker placed in Java 3 Tanks placed in Rio de Oro Turn Complete - Dutch Dutch collect 22 PUs; end with 22 PUsCombat Hit Differential Summary :
Neutral regular : 0.67 Dutch regular : 1.00 -
TripleA Turn Summary: Finns round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Finns 1 Infantry moved from Kotka to Vyborg Finns take Vyborg from Russians 1 Artillery and 1 Infantry moved from Oulu to Lapland 1 Tank moved from Oulu to N.Karelia Finns take N.Karelia from Russians 1 Tank moved from N.Karelia to Murmansk Finns take Murmansk from Russians 1 Infantry moved from Oulu to Lapland 1 Fighter moved from Helsinki to Lapland 1 Tank moved from Oulu to S.Karelia Purchase Units - Finns Finns buy 5 Infantrys; Remaining resources: 0 PUs; Combat - Finns Battle in Lapland Finns attack with 1 Artillery, 1 Fighter and 2 Infantrys British defend with 1 Infantry Finns roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Lapland, round 2 : 2/4 hits, 1.17 expected hits Russians roll dice for 1 Infantry in Lapland, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Lapland Finns win, taking Lapland from Russians with 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in S.Karelia Finns attack with 1 Tank Russians defend with 1 Infantry Finns roll dice for 1 Tank in S.Karelia, round 2 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 Infantry in S.Karelia, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Tank owned by the Finns lost in S.Karelia Russians win with no units remaining. Battle score for attacker is -3 Casualties for Finns: 1 Tank Casualties for Russians: 1 Infantry Non Combat Move - Finns 1 Fighter moved from Lapland to Helsinki 2 Infantrys moved from Tampere to Oulu 1 Infantry moved from Oulu to N.Karelia 1 Elite moved from Tampere to Oulu 1 Elite moved from Helsinki to Tampere 2 Infantrys moved from Helsinki to Tampere 1 Infantry moved from Helsinki to Tampere Place Units - Finns 5 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 16 PUs; end with 16 PUsCombat Hit Differential Summary :
Finns regular : 1.33 Russians regular : 0.33Territory Summary for Finns :
Murmansk : 1 flag, 1 Tank N.Karelia : 1 flag, 1 Infantry Helsinki : 1 AAGun, 1 Bunker, 1 Factory, 1 Fighter, 7 Infantrys and 2 Tanks Oulu : 1 Elite and 2 Infantrys Tampere : 1 Elite and 3 Infantrys Lapland : 1 Artillery and 2 Infantrys Vyborg : 1 InfantryProduction/PUs Summary :
Germans : 116 / 124 Russians : 80 / 90 Italians : 71 / 77 French : 18 / 18 Yamamoto : 61 / 66 Chinese : 27 / 31 Hisaichi : 73 / 74 British : 117 / 117 Anzac : 36 / 36 Dutch : 22 / 22 Finns : 16 / 16 Romanians : 9 / 12 Thai : 18 / 18 Americans : 128 / 130 -
TripleA Turn Summary: Romanians round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Romanians 1 Elite, 1 Mech.Inf, 1 Mot.Inf and 1 Tank moved from Bucharest to E.Romania 4 Infantrys moved from Odessa to Donetsk 1 Fighter moved from Odessa to Kiev 1 Mech.Inf moved from Odessa to Donetsk 1 Tank moved from Odessa to Kiev 1 Mot.Inf moved from Odessa to Kiev 1 Tank moved from Odessa to Donetsk Purchase Units - Romanians Romanians buy 1 Infantry, 1 Mot.Inf and 1 Tank; Remaining resources: 0 PUs; Combat - Romanians Battle in Kiev Romanians attack with 1 Fighter, 1 Mot.Inf and 1 Tank Russians defend with 1 Infantry Romanians roll dice for 1 Fighter, 1 Mot.Inf and 1 Tank in Kiev, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Kiev, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Kiev Romanians win, taking Kiev from Russians with 1 Fighter, 1 Mot.Inf and 1 Tank remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Donetsk Romanians attack with 4 Infantrys, 1 Mech.Inf and 1 Tank Russians defend with 1 Tank Romanians roll dice for 4 Infantrys, 1 Mech.Inf and 1 Tank in Donetsk, round 2 : 2/6 hits, 1.67 expected hits Russians roll dice for 1 Tank in Donetsk, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Romanians and 1 Tank owned by the Russians lost in Donetsk Romanians win, taking Donetsk from Russians with 3 Infantrys, 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 3 Casualties for Romanians: 1 Infantry Casualties for Russians: 1 Tank Battle in E.Romania Romanians attack with 1 Elite, 1 Mech.Inf, 1 Mot.Inf and 1 Tank Russians defend with 1 Tank Romanians roll dice for 1 Elite, 1 Mech.Inf, 1 Mot.Inf and 1 Tank in E.Romania, round 2 : 0/4 hits, 1.50 expected hits Russians roll dice for 1 Tank in E.Romania, round 2 : 1/1 hits, 0.50 expected hits 1 Mot.Inf owned by the Romanians lost in E.Romania Romanians roll dice for 1 Elite, 1 Mech.Inf and 1 Tank in E.Romania, round 3 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 Tank in E.Romania, round 3 : 1/1 hits, 0.50 expected hits 1 Elite owned by the Romanians and 1 Tank owned by the Russians lost in E.Romania Romanians win, taking E.Romania from Russians with 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is -3 Casualties for Romanians: 1 Elite and 1 Mot.Inf Casualties for Russians: 1 Tank Non Combat Move - Romanians 1 Fighter moved from Kiev to Odessa Place Units - Romanians 1 Infantry, 1 Mot.Inf and 1 Tank placed in Bucharest Turn Complete - Romanians Romanians collect 17 PUs; end with 17 PUsCombat Hit Differential Summary :
Romanians regular : -0.50 Russians regular : 1.17Territory Summary for Romanians :
Donetsk : 1 flag, 3 Infantrys, 1 Mech.Inf and 1 Tank Kiev : 1 flag, 1 Mot.Inf and 1 Tank Odessa : 1 AAGun and 1 Fighter Bucharest : 1 Factory, 1 Infantry, 1 Mot.Inf and 1 Tank E.Romania : 1 Mech.Inf and 1 TankProduction/PUs Summary :
Germans : 116 / 124 Russians : 72 / 90 Italians : 71 / 77 French : 18 / 18 Yamamoto : 61 / 66 Chinese : 27 / 31 Hisaichi : 73 / 74 British : 117 / 117 Anzac : 36 / 36 Dutch : 22 / 22 Finns : 16 / 16 Romanians : 17 / 17 Thai : 18 / 18 Americans : 128 / 130





