@mikawagunichi Sounds good. What does DM mean? Are you doing the G42 tournaments? If so, which strategies have you used in the past if you have done G42 in the past before. I’m thinking about using a variant of the Middle Earth Strategy that works for G42. I’m just worried it won’t work for a 5-7 round game.
L21 bretters axis vs hypoaf allies +12 BM3
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TripleA Manual Gamesave Post: Japanese round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 2 destroyers, 1 factory_minor, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 7 Sea Zone 1 fighter moved from Japan to 7 Sea Zone 1 tactical_bomber moved from Japan to 7 Sea Zone 1 fighter moved from 35 Sea Zone to 7 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 7 Sea Zone 1 infantry moved from Malaya to Shan State 1 artillery moved from Malaya to Shan State 1 infantry moved from Siam to Shan State 1 submarine moved from 37 Sea Zone to 38 Sea Zone 1 submarine moved from 56 Sea Zone to 44 Sea Zone 1 infantry moved from Kansu to Tsinghai 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Kiangsu to Anhwe 1 artillery moved from Kiangsu to Anhwe 1 infantry moved from Kiangsi to Hunan 1 artillery moved from Kiangsi to Hunan 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery moved from Java to 42 Sea Zone 2 artilleries, 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports moved from 42 Sea Zone to 44 Sea Zone 1 fighter moved from Siam to 38 Sea Zone 1 tactical_bomber moved from Siam to 38 Sea Zone 1 artillery moved from 44 Sea Zone to Celebes 1 battleship moved from 35 Sea Zone to 44 Sea Zone 1 carrier moved from 35 Sea Zone to 44 Sea Zone 1 carrier moved from 37 Sea Zone to 44 Sea Zone 1 fighter moved from 37 Sea Zone to 44 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone 1 fighter moved from Siam to 44 Sea Zone 1 fighter moved from Hunan to 44 Sea Zone 1 transport moved from 37 Sea Zone to 44 Sea Zone 1 fighter moved from Hopei to Anhwe 1 tactical_bomber moved from Hopei to Anhwe 1 bomber moved from Siam to India 1 fighter moved from Hunan to Shan State 1 tactical_bomber moved from Hunan to Shan State 1 fighter moved from Hunan to Shan State 1 tactical_bomber moved from Hunan to Shan State 1 fighter moved from Hunan to Anhwe 1 artillery moved from 44 Sea Zone to Celebes 1 fighter moved from 44 Sea Zone to Celebes 1 tactical_bomber moved from 44 Sea Zone to Celebes Combat - Japanese Strategic bombing raid in India UK_Pacific roll AA dice in India : 0/1 hits, 0.17 expected hits Bombing raid in India rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in India causes 8 damage total. Battle in 38 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber French defend with 1 destroyer Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 38 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits French roll dice for 1 destroyer in 38 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 38 Sea Zone 1 fighter owned by the Japanese and 1 tactical_bomber owned by the Japanese retreated French win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Japanese: 1 submarine Battle in 44 Sea Zone Japanese attack with 2 battleships, 3 carriers, 3 fighters, 1 submarine, 1 tactical_bomber and 3 transports ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 battleships, 3 carriers, 3 fighters, 1 tactical_bomber and 3 transports in 44 Sea Zone, round 2 : 4/6 hits, 3.50 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from ANZAC with 2 battleships, 3 carriers, 3 fighters, 1 submarine, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 15 Casualties for ANZAC: 1 destroyer and 1 transport Battle in Anhwe Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 2/5 hits, 2.33 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shan State Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers British defend with 1 artillery and 2 infantry Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 4/7 hits, 3.17 expected hits UK_Pacific roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery and 2 infantry Battle in Celebes Japanese attack with 2 artilleries, 1 fighter and 1 tactical_bomber ANZAC defend with 1 artillery Japanese roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Celebes, round 2 : 3/4 hits, 1.83 expected hits ANZAC roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 artillery Battle in 7 Sea Zone Japanese attack with 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 carrier, 2 destroyers, 2 fighters and 2 submarines Japanese roll dice for 1 submarine in 7 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Combat Hit Differential Summary :
Chinese regular : -0.33 French regular : 0.67 Japanese regular : 1.00 UK_Pacific AA : -0.17 UK_Pacific regular : 0.00 ANZAC regular : 0.33
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OOL in SZ7? also - my first shot - my SUB got a hit round 1, where does it go?
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@bretters OOL depends on number of hits. 1st hit to sub
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@hypoaf 3 more hits round 1
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TripleA Manual Gamesave Post: Japanese round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 2 destroyers, 1 factory_minor, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 7 Sea Zone 1 fighter moved from Japan to 7 Sea Zone 1 tactical_bomber moved from Japan to 7 Sea Zone 1 fighter moved from 35 Sea Zone to 7 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 7 Sea Zone 1 infantry moved from Malaya to Shan State 1 artillery moved from Malaya to Shan State 1 infantry moved from Siam to Shan State 1 submarine moved from 37 Sea Zone to 38 Sea Zone 1 submarine moved from 56 Sea Zone to 44 Sea Zone 1 infantry moved from Kansu to Tsinghai 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Kiangsu to Anhwe 1 artillery moved from Kiangsu to Anhwe 1 infantry moved from Kiangsi to Hunan 1 artillery moved from Kiangsi to Hunan 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery moved from Java to 42 Sea Zone 2 artilleries, 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports moved from 42 Sea Zone to 44 Sea Zone 1 fighter moved from Siam to 38 Sea Zone 1 tactical_bomber moved from Siam to 38 Sea Zone 1 artillery moved from 44 Sea Zone to Celebes 1 battleship moved from 35 Sea Zone to 44 Sea Zone 1 carrier moved from 35 Sea Zone to 44 Sea Zone 1 carrier moved from 37 Sea Zone to 44 Sea Zone 1 fighter moved from 37 Sea Zone to 44 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone 1 fighter moved from Siam to 44 Sea Zone 1 fighter moved from Hunan to 44 Sea Zone 1 transport moved from 37 Sea Zone to 44 Sea Zone 1 fighter moved from Hopei to Anhwe 1 tactical_bomber moved from Hopei to Anhwe 1 bomber moved from Siam to India 1 fighter moved from Hunan to Shan State 1 tactical_bomber moved from Hunan to Shan State 1 fighter moved from Hunan to Shan State 1 tactical_bomber moved from Hunan to Shan State 1 fighter moved from Hunan to Anhwe 1 artillery moved from 44 Sea Zone to Celebes 1 fighter moved from 44 Sea Zone to Celebes 1 tactical_bomber moved from 44 Sea Zone to Celebes Combat - Japanese Strategic bombing raid in India UK_Pacific roll AA dice in India : 0/1 hits, 0.17 expected hits Bombing raid in India rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in India causes 8 damage total. Battle in 38 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber French defend with 1 destroyer Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 38 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits French roll dice for 1 destroyer in 38 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 38 Sea Zone 1 fighter owned by the Japanese and 1 tactical_bomber owned by the Japanese retreated French win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Japanese: 1 submarine Battle in 44 Sea Zone Japanese attack with 2 battleships, 3 carriers, 3 fighters, 1 submarine, 1 tactical_bomber and 3 transports ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 battleships, 3 carriers, 3 fighters, 1 tactical_bomber and 3 transports in 44 Sea Zone, round 2 : 4/6 hits, 3.50 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from ANZAC with 2 battleships, 3 carriers, 3 fighters, 1 submarine, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 15 Casualties for ANZAC: 1 destroyer and 1 transport Battle in Anhwe Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 2/5 hits, 2.33 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shan State Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers British defend with 1 artillery and 2 infantry Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 4/7 hits, 3.17 expected hits UK_Pacific roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery and 2 infantry Battle in Celebes Japanese attack with 2 artilleries, 1 fighter and 1 tactical_bomber ANZAC defend with 1 artillery Japanese roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Celebes, round 2 : 3/4 hits, 1.83 expected hits ANZAC roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 artillery Battle in 7 Sea Zone Japanese attack with 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 carrier, 2 destroyers, 2 fighters and 2 submarines Japanese roll dice for 1 submarine in 7 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 carrier, 1 destroyer, 2 fighters and 2 tactical_bombers in 7 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
Combat Hit Differential Summary :
Chinese regular : -0.33 French regular : 0.67 Japanese regular : 1.33 UK_Pacific AA : -0.17 UK_Pacific regular : 0.00 ANZAC regular : 0.33
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@bretters sub, 2 dds
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 2 destroyers, 1 factory_minor, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 7 Sea Zone 1 fighter moved from Japan to 7 Sea Zone 1 tactical_bomber moved from Japan to 7 Sea Zone 1 fighter moved from 35 Sea Zone to 7 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 7 Sea Zone 1 infantry moved from Malaya to Shan State 1 artillery moved from Malaya to Shan State 1 infantry moved from Siam to Shan State 1 submarine moved from 37 Sea Zone to 38 Sea Zone 1 submarine moved from 56 Sea Zone to 44 Sea Zone 1 infantry moved from Kansu to Tsinghai 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Kiangsu to Anhwe 1 artillery moved from Kiangsu to Anhwe 1 infantry moved from Kiangsi to Hunan 1 artillery moved from Kiangsi to Hunan 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery moved from Java to 42 Sea Zone 2 artilleries, 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports moved from 42 Sea Zone to 44 Sea Zone 1 fighter moved from Siam to 38 Sea Zone 1 tactical_bomber moved from Siam to 38 Sea Zone 1 artillery moved from 44 Sea Zone to Celebes 1 battleship moved from 35 Sea Zone to 44 Sea Zone 1 carrier moved from 35 Sea Zone to 44 Sea Zone 1 carrier moved from 37 Sea Zone to 44 Sea Zone 1 fighter moved from 37 Sea Zone to 44 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone 1 fighter moved from Siam to 44 Sea Zone 1 fighter moved from Hunan to 44 Sea Zone 1 transport moved from 37 Sea Zone to 44 Sea Zone 1 fighter moved from Hopei to Anhwe 1 tactical_bomber moved from Hopei to Anhwe 1 bomber moved from Siam to India 1 fighter moved from Hunan to Shan State 1 tactical_bomber moved from Hunan to Shan State 1 fighter moved from Hunan to Shan State 1 tactical_bomber moved from Hunan to Shan State 1 fighter moved from Hunan to Anhwe 1 artillery moved from 44 Sea Zone to Celebes 1 fighter moved from 44 Sea Zone to Celebes 1 tactical_bomber moved from 44 Sea Zone to Celebes Combat - Japanese Strategic bombing raid in India UK_Pacific roll AA dice in India : 0/1 hits, 0.17 expected hits Bombing raid in India rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in India causes 8 damage total. Battle in 38 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber French defend with 1 destroyer Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 38 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits French roll dice for 1 destroyer in 38 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 38 Sea Zone 1 fighter owned by the Japanese and 1 tactical_bomber owned by the Japanese retreated French win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Japanese: 1 submarine Battle in 44 Sea Zone Japanese attack with 2 battleships, 3 carriers, 3 fighters, 1 submarine, 1 tactical_bomber and 3 transports ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 battleships, 3 carriers, 3 fighters, 1 tactical_bomber and 3 transports in 44 Sea Zone, round 2 : 4/6 hits, 3.50 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from ANZAC with 2 battleships, 3 carriers, 3 fighters, 1 submarine, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 15 Casualties for ANZAC: 1 destroyer and 1 transport Battle in Anhwe Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 2/5 hits, 2.33 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shan State Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers British defend with 1 artillery and 2 infantry Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 4/7 hits, 3.17 expected hits UK_Pacific roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery and 2 infantry Battle in Celebes Japanese attack with 2 artilleries, 1 fighter and 1 tactical_bomber ANZAC defend with 1 artillery Japanese roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Celebes, round 2 : 3/4 hits, 1.83 expected hits ANZAC roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 artillery Battle in 7 Sea Zone Japanese attack with 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 carrier, 2 destroyers, 2 fighters and 2 submarines Japanese roll dice for 1 submarine in 7 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 carrier, 1 destroyer, 2 fighters and 2 tactical_bombers in 7 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Americans roll dice for 2 submarines in 7 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Americans roll dice for 1 carrier, 2 destroyers and 2 fighters in 7 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits 1 fighter owned by the Japanese, 2 submarines owned by the Americans, 2 destroyers owned by the Americans and 1 submarine owned by the Japanese lost in 7 Sea Zone Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 2 tactical_bombers in 7 Sea Zone, round 3 : 0/4 hits, 2.00 expected hits Americans roll dice for 1 carrier and 2 fighters in 7 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits 1 carrier owned by the Japanese lost in 7 Sea Zone Japanese roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 7 Sea Zone, round 4 : 3/4 hits, 2.00 expected hits Units damaged: 1 carrier owned by the Americans Americans roll dice for 1 carrier and 2 fighters in 7 Sea Zone, round 4 : 1/3 hits, 1.67 expected hits 1 tactical_bomber owned by the Japanese and 2 fighters owned by the Americans lost in 7 Sea Zone Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 7 Sea Zone, round 5 : 3/3 hits, 1.50 expected hits Americans roll dice for 1 carrier in 7 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 carrier owned by the Americans lost in 7 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Casualties for Americans: 1 carrier, 2 destroyers, 2 fighters and 2 submarines Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from 7 Sea Zone: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Japanese to Japan: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode 2 fighters and 1 tactical_bomber moved from Anhwe to Korea 2 fighters and 2 tactical_bombers moved from Shan State to Hunan 1 fighter moved from 38 Sea Zone to Malaya 1 tactical_bomber moved from 38 Sea Zone to Malaya 2 transports moved from 20 Sea Zone to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea 1 artillery moved from 6 Sea Zone to Korea 1 infantry moved from Philippines to 35 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Kwangtung 1 artillery moved from 20 Sea Zone to Kwangtung 1 infantry moved from Borneo to 43 Sea Zone 1 artillery moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Kwangtung 1 artillery moved from 20 Sea Zone to Kwangtung 1 tactical_bomber moved from Celebes to 44 Sea Zone 1 fighter moved from Celebes to 44 Sea Zone 1 bomber moved from India to Hunan Place Units - Japanese 1 factory_minor placed in Kwangtung 1 artillery and 2 infantry placed in Kiangsu Turning on Edit Mode EDIT: Adding units owned by Japanese to Chahar: 1 mech_infantry EDIT: Removing units owned by Japanese from Kiangsu: 1 mech_infantry EDIT: Turning off Edit Mode 1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,2 Japanese collect 52 PUs (4 lost to blockades); end with 52 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -0.33 French regular : 0.67 Japanese regular : 1.83 UK_Pacific AA : -0.17 UK_Pacific regular : 0.00 ANZAC regular : 0.33
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 3 destroyers, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 55 Sea Zone to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 42 Sea Zone 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 87 Sea Zone to 91 Sea Zone 2 fighters moved from French West Africa to 91 Sea Zone Combat - Americans Battle in Philippines Battle in 91 Sea Zone Americans attack with 1 destroyer and 2 fighters Germans defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 91 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 91 Sea Zone Americans win, taking Philippines from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Turning on Edit Mode EDIT: Changing ownership of French Central Africa from Neutral_Axis to Americans EDIT: Turning off Edit Mode Battle in 42 Sea Zone Americans attack with 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Neutral with 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Java Non Combat Move - Americans 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 54 Sea Zone 1 mech_infantry moved from French West Africa to French Central Africa 1 infantry moved from French West Africa to 87 Sea Zone 2 fighters moved from 91 Sea Zone to Suriname 2 fighters moved from 101 Sea Zone to Suriname 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 87 Sea Zone to 89 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 bomber moved from Buryatia to Russia Place Units - Americans 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone 1 artillery and 1 infantry placed in Eastern United States 1 carrier, 2 destroyers and 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Americans regular : -2.00 Japanese regular : -0.33 Germans regular : -0.17
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kwangsi to Kiangsi Chinese take Kiangsi from Japanese 2 infantry moved from Kweichow to Hopei 1 fighter moved from Yunnan to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Yunnan 1 infantry moved from Szechwan to Sikang 1 infantry moved from Szechwan to Yunnan 2 infantry moved from Yunnan to Szechwan Place Units - Chinese 1 artillery and 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese regular : -1.50 Japanese regular : -1.00
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 3 destroyers, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 55 Sea Zone to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 42 Sea Zone 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 87 Sea Zone to 91 Sea Zone 2 fighters moved from French West Africa to 91 Sea Zone Combat - Americans Battle in Philippines Battle in 91 Sea Zone Americans attack with 1 destroyer and 2 fighters Germans defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 91 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 91 Sea Zone Americans win, taking Philippines from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Turning on Edit Mode EDIT: Changing ownership of French Central Africa from Neutral_Axis to Americans EDIT: Turning off Edit Mode Battle in 42 Sea Zone Americans attack with 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Neutral with 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Java Non Combat Move - Americans 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 54 Sea Zone 1 mech_infantry moved from French West Africa to French Central Africa 1 infantry moved from French West Africa to 87 Sea Zone 2 fighters moved from 91 Sea Zone to Suriname 2 fighters moved from 101 Sea Zone to Suriname 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 87 Sea Zone to 89 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 bomber moved from Buryatia to Russia Place Units - Americans 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone 1 artillery and 1 infantry placed in Eastern United States 1 carrier, 2 destroyers and 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kwangsi to Kiangsi Chinese take Kiangsi from Japanese 2 infantry moved from Kweichow to Hopei 1 fighter moved from Yunnan to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Yunnan 1 infantry moved from Szechwan to Sikang 1 infantry moved from Szechwan to Yunnan 2 infantry moved from Yunnan to Szechwan Place Units - Chinese 1 artillery and 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs Purchase Units - British British buy 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 2 PUs; Combat Move - British 1 infantry moved from French Indo China to Siam UK_Pacific take Siam from Japanese 2 infantry moved from Burma to Shan State 1 fighter moved from Yunnan to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to Shan State Combat - British Battle in 20 Sea Zone British attack with 1 fighter Japanese defend with 2 transports 2 transports owned by the Japanese lost in 20 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Battle in Shan State British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 artillery and 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1.50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Shan State British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 3 : 2/4 hits, 1.50 expected hits Japanese roll dice for 1 artillery in Shan State, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State British win, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery and 1 infantry Casualties for British: 1 infantry Non Combat Move - British 1 fighter moved from 20 Sea Zone to Kiangsi 1 fighter and 1 tactical_bomber moved from Shan State to Yunnan 20 infantry moved from India to Burma 1 fighter moved from Persia to India 2 fighters moved from Persia to Russia 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 mech_infantry moved from Egypt to Iraq 1 transport moved from 81 Sea Zone to 76 Sea Zone 1 artillery moved from British Somaliland to 76 Sea Zone 1 artillery and 1 transport moved from 76 Sea Zone to 81 Sea Zone 1 artillery moved from 81 Sea Zone to Egypt 1 mech_infantry moved from Egypt to Iraq 1 mech_infantry moved from Belgian Congo to Egypt 1 armour moved from Union of South Africa to Belgian Congo 4 infantry moved from Brazil to Suriname 1 transport moved from 87 Sea Zone to 89 Sea Zone Place Units - British 2 fighters and 1 mech_infantry placed in Persia 2 mech_infantrys placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,6 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,6,4,4 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6 British collect 36 PUs; end with 36 PUs Place Units - UK_Pacific 1 armour and 1 mech_infantry placed in India Turning on Edit Mode EDIT: Removing units owned by UK_Pacific from India: 1 armour and 1 mech_infantry EDIT: Adding units owned by British to India: 1 armour and 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 12 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
Combat Hit Differential Summary :
Chinese regular : -1.50 Americans regular : -2.00 Japanese regular : -1.33 Germans regular : -0.17 British regular : 0.00
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Italians Italians buy 3 artilleries, 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Ukraine to Rostov 1 artillery moved from Ukraine to Rostov 1 armour moved from Ukraine to Rostov 1 armour moved from Ukraine to Rostov 1 artillery moved from Malta to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery moved from Southern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus 1 artillery moved from 99 Sea Zone to Cyprus 1 infantry moved from 99 Sea Zone to Crete 1 artillery moved from 99 Sea Zone to Crete 1 tactical_bomber moved from Southern Italy to 99 Sea Zone 1 carrier, 1 cruiser and 3 destroyers moved from 96 Sea Zone to 99 Sea Zone 1 fighter moved from 96 Sea Zone to 99 Sea Zone 1 mech_infantry moved from Morocco to Tunisia 1 infantry moved from Northern Italy to Yugoslavia 1 infantry moved from Northern Italy to Yugoslavia Combat - Italians Battle in Cyprus Battle in Crete Battle in Rostov Italians attack with 2 armour, 1 artillery and 1 infantry Russians defend with 1 infantry Italians roll dice for 2 armour, 1 artillery and 1 infantry in Rostov, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win, taking Cyprus from British, taking Crete from Neutral_Allies, taking Rostov from Russians with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians Place Units - Italians 1 transport placed in 97 Sea Zone 1 artillery and 2 infantry placed in Ukraine 1 artillery placed in Southern Italy 1 artillery and 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
Italians regular : -0.67 Russians regular : -0.33
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 9 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 fighter moved from Yunnan to Kansu 2 fighters moved from Sikang to Tsinghai Combat - ANZAC Battle in Borneo Battle in Kansu ANZAC attack with 1 fighter Japanese defend with 1 infantry ANZAC roll dice for 1 fighter in Kansu, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 fighter in Kansu, round 3 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 fighter in Kansu, round 4 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kansu, round 4 : 1/1 hits, 0.33 expected hits 1 fighter owned by the ANZAC lost in Kansu Japanese win, taking Borneo from Japanese with 1 infantry remaining. Battle score for attacker is -10 Casualties for ANZAC: 1 fighter Battle in Tsinghai ANZAC attack with 2 fighters Japanese defend with 1 infantry ANZAC roll dice for 2 fighters in Tsinghai, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai ANZAC win with 2 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 2 fighters moved from Tsinghai to Russia 1 destroyer moved from 55 Sea Zone to 54 Sea Zone 1 submarine moved from 54 Sea Zone to 44 Sea Zone 2 destroyers moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : -1.50
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 9 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 fighter moved from Yunnan to Kansu 2 fighters moved from Sikang to Tsinghai Combat - ANZAC Battle in Borneo Battle in Kansu ANZAC attack with 1 fighter Japanese defend with 1 infantry ANZAC roll dice for 1 fighter in Kansu, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 fighter in Kansu, round 3 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 fighter in Kansu, round 4 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kansu, round 4 : 1/1 hits, 0.33 expected hits 1 fighter owned by the ANZAC lost in Kansu Japanese win, taking Borneo from Japanese with 1 infantry remaining. Battle score for attacker is -10 Casualties for ANZAC: 1 fighter Battle in Tsinghai ANZAC attack with 2 fighters Japanese defend with 1 infantry ANZAC roll dice for 2 fighters in Tsinghai, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai ANZAC win with 2 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 2 fighters moved from Tsinghai to Russia 1 destroyer moved from 55 Sea Zone to 54 Sea Zone 1 submarine moved from 54 Sea Zone to 44 Sea Zone 2 destroyers moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 38 Sea Zone to 39 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : -1.50
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 2 fighters, 6 infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 transport moved from 127 Sea Zone to 112 Sea Zone 1 submarine moved from 119 Sea Zone to 109 Sea Zone 1 submarine moved from 109 Sea Zone to 91 Sea Zone 1 fighter moved from Gibraltar to 91 Sea Zone 1 tactical_bomber moved from Gibraltar to 91 Sea Zone 1 fighter moved from Gibraltar to 91 Sea Zone 1 tactical_bomber moved from Gibraltar to 91 Sea Zone 1 fighter moved from Western Germany to Southern Italy 1 tactical_bomber moved from Western Germany to Southern Italy 1 infantry moved from Bryansk to Western Ukraine 1 mech_infantry moved from Eastern Poland to Archangel 1 fighter moved from Novgorod to Archangel 1 tactical_bomber moved from Novgorod to Archangel 1 fighter moved from Novgorod to Smolensk 1 tactical_bomber moved from Novgorod to Smolensk 1 fighter moved from Novgorod to Archangel 1 tactical_bomber moved from Novgorod to Archangel 1 infantry moved from Bryansk to Smolensk 1 infantry moved from Bryansk to Smolensk 1 infantry moved from Bryansk to Tambov 1 bomber moved from Novgorod to Tambov 1 infantry moved from Bryansk to Tambov 1 mech_infantry moved from Bryansk to Caucasus Germans take Caucasus from Russians 13 armour and 18 mech_infantrys moved from Bryansk to Volgograd 1 bomber moved from Novgorod to Western Ukraine 6 artilleries and 18 infantry moved from Bryansk to Rostov Combat - Germans Battle in 91 Sea Zone Germans attack with 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 91 Sea Zone Germans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Smolensk Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers Russians defend with 1 infantry and 1 mech_infantry Germans roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Archangel, round 2 : 3/5 hits, 2.50 expected hits Russians roll dice for 1 infantry and 1 mech_infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry and 1 mech_infantry Battle in Volgograd Germans attack with 13 armour and 18 mech_infantrys Russians defend with 1 factory_minor and 3 infantry Germans roll dice for 13 armour and 18 mech_infantrys in Volgograd, round 2 : 12/31 hits, 9.50 expected hits Russians roll dice for 3 infantry in Volgograd, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 13 armour and 18 mech_infantrys remaining. Battle score for attacker is 9 Casualties for Russians: 3 infantry Battle in Western Ukraine Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 1 infantry in Western Ukraine, round 3 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Tambov Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Tambov, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 2 infantry in Tambov, round 3 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Tambov to Novgorod 1 bomber moved from Western Ukraine to Ukraine 1 fighter moved from Smolensk to Ukraine 1 tactical_bomber moved from Smolensk to Ukraine 2 fighters and 2 tactical_bombers moved from Archangel to Novgorod 2 fighters and 2 tactical_bombers moved from 91 Sea Zone to Gibraltar Place Units - Germans 3 infantry placed in Novgorod 1 artillery and 3 infantry placed in Western Germany 2 fighters placed in Western Germany 3 submarines placed in 110 Sea Zone Turn Complete - Germans Germans collect 58 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Russians regular : -2.33 Germans regular : 1.50
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Russians Russians buy 4 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour and 1 mech_infantry moved from Nenetsia to Archangel 1 artillery and 2 infantry moved from Russia to Smolensk 1 artillery and 2 infantry moved from Russia to Bryansk 2 infantry moved from Russia to Tambov 1 tactical_bomber moved from Russia to Tambov 1 fighter moved from Russia to Tambov 1 fighter moved from Russia to Bryansk Combat - Russians Battle in Bryansk Russians attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Bryansk, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 0/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 3 : 0/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 4 : 0/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Tambov, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 5 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Tambov, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 1 armour and 1 mech_infantry Germans defend with 1 mech_infantry Russians roll dice for 1 armour and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 armour remaining. Battle score for attacker is 0 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 mech_infantry Battle in Smolensk Russians attack with 1 artillery and 2 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Russians 2 aaGuns and 18 infantry moved from Amur to Buryatia 1 fighter moved from Bryansk to Russia 1 fighter moved from Tambov to Russia 1 tactical_bomber moved from Tambov to Russia Place Units - Russians 4 artilleries and 6 infantry placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 21 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans regular : -1.67 Russians regular : -2.83
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 armour, 1 artillery, 11 infantry and 2 mech_infantrys; Remaining resources: 3 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Korea to 6 Sea Zone 1 artillery moved from Korea to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 artillery moved from Celebes to 44 Sea Zone 1 artillery and 1 transport moved from 44 Sea Zone to 20 Sea Zone 2 artilleries and 1 infantry moved from 20 Sea Zone to Kiangsi 1 infantry moved from Korea to 6 Sea Zone 1 infantry moved from Korea to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from 35 Sea Zone to Philippines 1 artillery moved from Celebes to 44 Sea Zone 1 artillery, 2 battleships, 3 carriers, 1 submarine and 2 transports moved from 44 Sea Zone to 35 Sea Zone 1 fighter moved from Malaya to 42 Sea Zone 1 tactical_bomber moved from 44 Sea Zone to 43 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from Korea to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines 1 infantry moved from Kansu to Tsinghai 1 infantry moved from Suiyuyan to Kansu 1 mech_infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 artillery moved from Anhwe to Hunan 1 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Kiangsu to Anhwe 1 artillery moved from Kiangsu to Anhwe 2 infantry moved from Korea to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Kiangsi 1 infantry moved from 20 Sea Zone to Kiangsi 1 fighter moved from Korea to Hunan 1 tactical_bomber moved from Malaya to Hunan 1 tactical_bomber moved from Korea to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 4 fighters moved from 44 Sea Zone to 35 Sea Zone 1 fighter moved from 35 Sea Zone to Kwangtung Combat - Japanese Japanese creates battle in territory 44 Sea Zone Battle in 43 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 35 Sea Zone Japanese attack with 2 battleships, 4 carriers, 2 destroyers, 4 fighters, 1 submarine, 1 tactical_bomber and 3 transports Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 2 battleships, 4 carriers, 2 destroyers, 4 fighters, 1 submarine, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Turning on Edit Mode EDIT: Adding units owned by Japanese to Philippines: 1 fighter and 1 tactical_bomber EDIT: Removing units owned by Japanese from 35 Sea Zone: 2 fighters EDIT: Removing units owned by Japanese from Philippines: 1 tactical_bomber EDIT: Adding units owned by Japanese to Philippines: 1 fighter EDIT: Turning off Edit Mode Battle in 42 Sea Zone Japanese attack with 1 fighter Americans defend with 1 submarine and 1 transport 1 submarine owned by the Americans submerged 1 transport owned by the Americans lost in 42 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Kiangsi Japanese attack with 2 artilleries and 4 infantry British defend with 1 fighter; Chinese defend with 1 infantry Japanese roll dice for 2 artilleries and 4 infantry in Kiangsi, round 2 : 1/6 hits, 1.67 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi Japanese roll dice for 2 artilleries and 3 infantry in Kiangsi, round 3 : 2/5 hits, 1.50 expected hits Chinese roll dice for 1 fighter in Kiangsi, round 3 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the British lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 infantry Casualties for British: 1 fighter Battle in Philippines Japanese attack with 1 artillery and 2 infantry Americans defend with 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry Japanese roll dice for 1 artillery and 2 infantry in Philippines, round 2 : 1/3 hits, 0.83 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Philippines, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines Japanese roll dice for 1 artillery in Philippines, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 mech_infantry in Philippines, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Philippines, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 mech_infantry in Philippines, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Philippines, round 5 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 mech_infantry in Philippines, round 5 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery remaining. Battle score for attacker is 1 Casualties for Japanese: 2 infantry Casualties for Americans: 1 infantry and 1 mech_infantry Non Combat Move - Japanese 1 fighter moved from Philippines to 35 Sea Zone 1 fighter moved from Philippines to 35 Sea Zone 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone 1 fighter moved from 42 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone Place Units - Japanese 1 armour, 1 artillery and 1 infantry placed in Kwangtung 1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu 9 infantry and 1 mech_infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,3 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,4 Japanese collect 40 PUs (5 lost to blockades); end with 43 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 46 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : 0.33 Japanese regular : 0.00
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 2 artilleries, 6 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 armour and 1 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 armour and 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 2 carriers, 2 destroyers, 2 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 carrier and 1 destroyer moved from 89 Sea Zone to 91 Sea Zone 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 4 fighters moved from Suriname to Gibraltar Combat - Americans Battle in Celebes Battle in Sumatra Americans attack with 1 armour and 1 infantry Japanese defend with 1 artillery Americans roll dice for 1 armour and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Sumatra Americans win, taking Celebes from Japanese, taking Sumatra from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in 91 Sea Zone Americans attack with 3 carriers, 3 destroyers, 2 submarines and 3 transports Germans defend with 1 submarine Americans roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 3 carriers, 3 destroyers and 3 transports in 91 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 2 submarines in 91 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Americans roll dice for 3 carriers, 3 destroyers and 3 transports in 91 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 91 Sea Zone Americans win with 3 carriers, 3 destroyers, 2 submarines and 3 transports remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Gibraltar Americans attack with 1 artillery, 4 fighters, 3 infantry and 1 mech_infantry Germans defend with 2 fighters and 2 tactical_bombers; Italians defend with 1 harbour and 2 infantry Americans roll dice for 1 artillery, 4 fighters, 3 infantry and 1 mech_infantry in Gibraltar, round 2 : 3/9 hits, 3.17 expected hits Italians roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Gibraltar, round 2 : 4/6 hits, 3.00 expected hits 3 infantry owned by the Americans, 1 tactical_bomber owned by the Germans, 2 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Gibraltar Americans roll dice for 1 artillery and 4 fighters in Gibraltar, round 3 : 4/5 hits, 2.33 expected hits Italians roll dice for 2 fighters and 1 tactical_bomber in Gibraltar, round 3 : 1/3 hits, 1.83 expected hits 2 fighters owned by the Germans, 1 tactical_bomber owned by the Germans and 1 artillery owned by the Americans lost in Gibraltar Americans win with 4 fighters remaining. Battle score for attacker is 31 Casualties for Americans: 1 artillery, 3 infantry and 1 mech_infantry Casualties for Germans: 2 fighters and 2 tactical_bombers Casualties for Italians: 2 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 4 fighters moved from Gibraltar to 91 Sea Zone 1 submarine moved from 42 Sea Zone to 54 Sea Zone 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 30 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 1 fighter EDIT: Changing ownership of Gibraltar from Italians to British EDIT: Adding units owned by Americans to Gibraltar: 1 artillery EDIT: Turning off Edit Mode 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Eastern United States 1 artillery placed in Central United States 1 fighter and 1 tactical_bomber placed in Eastern United States 1 destroyer placed in 10 Sea Zone 1 destroyer placed in 10 Sea Zone 4 destroyers placed in 101 Sea Zone Turn Complete - Americans Americans collect 63 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Americans regular : -0.50 Italians regular : 0.17 Japanese regular : -0.33 Germans regular : -0.33
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Hopei to Anhwe 1 fighter moved from Yunnan to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 4 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Anhwe, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Yunnan 1 infantry moved from Szechwan to Shensi 1 infantry moved from Szechwan to Kweichow Place Units - Chinese 2 artilleries and 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese regular : 0.50 Japanese regular : -1.67
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 2 artilleries, 6 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 armour and 1 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 armour and 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 2 carriers, 2 destroyers, 2 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 carrier and 1 destroyer moved from 89 Sea Zone to 91 Sea Zone 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 4 fighters moved from Suriname to Gibraltar Combat - Americans Battle in Celebes Battle in Sumatra Americans attack with 1 armour and 1 infantry Japanese defend with 1 artillery Americans roll dice for 1 armour and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Sumatra Americans win, taking Celebes from Japanese, taking Sumatra from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in 91 Sea Zone Americans attack with 3 carriers, 3 destroyers, 2 submarines and 3 transports Germans defend with 1 submarine Americans roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 3 carriers, 3 destroyers and 3 transports in 91 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 2 submarines in 91 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Americans roll dice for 3 carriers, 3 destroyers and 3 transports in 91 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 91 Sea Zone Americans win with 3 carriers, 3 destroyers, 2 submarines and 3 transports remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Gibraltar Americans attack with 1 artillery, 4 fighters, 3 infantry and 1 mech_infantry Germans defend with 2 fighters and 2 tactical_bombers; Italians defend with 1 harbour and 2 infantry Americans roll dice for 1 artillery, 4 fighters, 3 infantry and 1 mech_infantry in Gibraltar, round 2 : 3/9 hits, 3.17 expected hits Italians roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Gibraltar, round 2 : 4/6 hits, 3.00 expected hits 3 infantry owned by the Americans, 1 tactical_bomber owned by the Germans, 2 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Gibraltar Americans roll dice for 1 artillery and 4 fighters in Gibraltar, round 3 : 4/5 hits, 2.33 expected hits Italians roll dice for 2 fighters and 1 tactical_bomber in Gibraltar, round 3 : 1/3 hits, 1.83 expected hits 2 fighters owned by the Germans, 1 tactical_bomber owned by the Germans and 1 artillery owned by the Americans lost in Gibraltar Americans win with 4 fighters remaining. Battle score for attacker is 31 Casualties for Americans: 1 artillery, 3 infantry and 1 mech_infantry Casualties for Germans: 2 fighters and 2 tactical_bombers Casualties for Italians: 2 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 4 fighters moved from Gibraltar to 91 Sea Zone 1 submarine moved from 42 Sea Zone to 54 Sea Zone 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 30 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 1 fighter EDIT: Changing ownership of Gibraltar from Italians to British EDIT: Adding units owned by Americans to Gibraltar: 1 artillery EDIT: Turning off Edit Mode 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Eastern United States 1 artillery placed in Central United States 1 fighter and 1 tactical_bomber placed in Eastern United States 1 destroyer placed in 10 Sea Zone 1 destroyer placed in 10 Sea Zone 4 destroyers placed in 101 Sea Zone Turn Complete - Americans Americans collect 63 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Hopei to Anhwe 1 fighter moved from Yunnan to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 4 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Anhwe, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Yunnan 1 infantry moved from Szechwan to Shensi 1 infantry moved from Szechwan to Kweichow Place Units - Chinese 2 artilleries and 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs Purchase Units - British British buy 1 factory_minor, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 2x factory_major; Remaining resources: 13 PUs; UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 transport moved from 89 Sea Zone to 88 Sea Zone 2 infantry moved from Suriname to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from Shan State to Malaya UK_Pacific take Malaya from Japanese 3 fighters moved from Russia to Caucasus Combat - British Battle in Morocco Battle in Caucasus British attack with 3 fighters Germans defend with 1 mech_infantry British roll dice for 3 fighters in Caucasus, round 2 : 2/3 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus British win, taking Morocco from Italians with 3 fighters remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - British 3 fighters moved from Caucasus to Persia 1 mech_infantry moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies 1 armour moved from Belgian Congo to Egypt 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 armour and 1 mech_infantry moved from India to Eastern Persia British take Eastern Persia from Neutral_Allies 2 fighters moved from Persia to Russia 1 fighter moved from United Kingdom to Gibraltar 1 infantry moved from Yunnan to Kwangsi 1 infantry moved from Siam to Shan State 5 infantry moved from Burma to Yunnan 2 infantry moved from Burma to Yunnan 13 infantry moved from Burma to India 1 transport moved from 81 Sea Zone to 71 Sea Zone Place Units - British 1 factory_minor placed in Egypt 2 fighters and 1 mech_infantry placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,5,1,2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2 British collect 32 PUs (5 lost to blockades); end with 32 PUs Place Units - UK_Pacific 1 artillery and 3 infantry placed in India Turning on Edit Mode EDIT: Removing units owned by UK_Pacific from India: 1 artillery and 3 infantry EDIT: Adding units owned by British to India: 1 artillery and 3 infantry EDIT: Turning off Edit Mode Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
Chinese regular : 0.50 Americans regular : -0.50 Italians regular : 0.17 Japanese regular : -2.00 Germans regular : -0.67 British regular : 0.50
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Italians Italians buy 3 infantry and 4 submarines; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Ukraine to Bryansk 1 artillery moved from Ukraine to Bryansk 1 infantry moved from Rostov to Bryansk 1 artillery moved from Rostov to Bryansk 1 infantry moved from Ukraine to Bryansk 1 armour moved from Rostov to Northwest Persia 1 armour moved from Rostov to Northwest Persia Combat - Italians Battle in Bryansk Italians attack with 2 artilleries and 3 infantry Russians defend with 1 artillery and 2 infantry Italians roll dice for 2 artilleries and 3 infantry in Bryansk, round 2 : 1/5 hits, 1.50 expected hits Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Bryansk Italians roll dice for 2 artilleries and 3 infantry in Bryansk, round 3 : 3/5 hits, 1.50 expected hits Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Italians lost in Bryansk Italians win, taking Bryansk from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 2 infantry Casualties for Italians: 1 infantry Battle in Northwest Persia Italians attack with 2 armour British defend with 1 mech_infantry Italians roll dice for 2 armour in Northwest Persia, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Northwest Persia Italians win, taking Northwest Persia from British with 2 armour remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Italians 1 infantry moved from Crete to 99 Sea Zone 1 artillery moved from Crete to 99 Sea Zone 1 artillery moved from Cyprus to 99 Sea Zone 1 infantry moved from Cyprus to 99 Sea Zone 2 artilleries, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 99 Sea Zone to 96 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery moved from Southern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 3 artilleries and 3 infantry moved from 96 Sea Zone to Tobruk 1 mech_infantry moved from Tunisia to Tobruk 1 infantry moved from Yugoslavia to Albania 1 aaGun moved from Southern Italy to Northern Italy 1 infantry moved from Yugoslavia to Albania 1 aaGun moved from Ukraine to Rostov Place Units - Italians 3 infantry placed in Ukraine 4 submarines placed in 95 Sea Zone Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 27 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians regular : 1.00 Russians regular : -0.67 British regular : -0.33