@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
Pretty happy *
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
    Purchase Units - Italians
        Italians buy 2 artilleries, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    Combat Move - Italians
        1 infantry moved from Greece to 97 Sea Zone
        1 artillery moved from Greece to 97 Sea Zone
        1 infantry moved from Greece to 97 Sea Zone
        1 infantry moved from Greece to 97 Sea Zone
        1 artillery, 1 carrier, 1 cruiser, 3 destroyers, 3 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
        1 infantry moved from 96 Sea Zone to Malta
        1 infantry moved from 96 Sea Zone to Malta
        1 infantry moved from 96 Sea Zone to Malta
        1 artillery moved from 96 Sea Zone to Malta
        1 fighter moved from Southern Italy to 96 Sea Zone
        1 infantry moved from Bessarabia to Ukraine
        1 infantry moved from Bessarabia to Ukraine
        1 artillery moved from Bessarabia to Ukraine
        1 armour moved from Bessarabia to Ukraine
        1 armour moved from Bessarabia to Ukraine
    Combat - Italians
        Battle in Ukraine
            Italians attack with 2 armour, 1 artillery and 2 infantry
            Russians defend with 1 artillery, 1 factory_minor and 2 infantry
                Italians roll dice for 2 armour, 1 artillery and 2 infantry in Ukraine, round 2 : 2/5 hits, 1.83 expected hits
                Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits
                2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Ukraine
                Italians roll dice for 2 armour, 1 artillery and 1 infantry in Ukraine, round 3 : 3/4 hits, 1.67 expected hits
                Russians roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                1 artillery owned by the Russians lost in Ukraine
            Italians win, taking Ukraine from Russians with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 7
            Casualties for Italians: 1 infantry
            Casualties for Russians: 1 artillery and 2 infantry
        Battle in Malta
            Italians attack with 1 artillery and 3 infantry
            British defend with 1 aaGun and 1 infantry
                Italians roll dice for 1 cruiser in Malta, round 2 : 0/1 hits, 0.50 expected hits
                Italians roll dice for 1 artillery and 3 infantry in Malta, round 2 : 0/4 hits, 1.00 expected hits
                British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits
                Italians roll dice for 1 artillery and 3 infantry in Malta, round 3 : 1/4 hits, 1.00 expected hits
                British roll dice for 1 aaGun and 1 infantry in Malta, round 3 : 1/1 hits, 0.33 expected hits
                1 aaGun owned by the British and 1 infantry owned by the Italians lost in Malta
                Italians roll dice for 1 artillery and 2 infantry in Malta, round 4 : 1/3 hits, 0.83 expected hits
                British roll dice for 1 infantry in Malta, round 4 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the British and 1 infantry owned by the Italians lost in Malta
            Italians win, taking Malta from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 2
            Casualties for Italians: 2 infantry
            Casualties for British: 1 aaGun and 1 infantry
    Non Combat Move - Italians
        1 mech_infantry moved from Algeria to Morocco
              Italians take Morocco from Neutral_Axis
        1 aaGun moved from Bessarabia to Ukraine
    Place Units - Italians
        2 artilleries and 1 tactical_bomber placed in Southern Italy
        2 infantry placed in Northern Italy
    Turn Complete - Italians
        Italians collect 18 PUs; end with 18 PUs
        Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
        Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians regular : 0.17
Russians regular : -0.33
British regular : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
    Purchase Units - ANZAC
        ANZAC buy 1 artillery and 2 destroyers; Remaining resources: 4 PUs; 
    Combat Move - ANZAC
        1 artillery moved from Queensland to 54 Sea Zone
        1 infantry moved from Queensland to 54 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
        1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
        1 submarine moved from 54 Sea Zone to 41 Sea Zone
        1 destroyer moved from 54 Sea Zone to 44 Sea Zone
        2 fighters moved from Yunnan to Tsinghai
    Combat - ANZAC
        Battle in 44 Sea Zone
            ANZAC attack with 1 destroyer and 1 transport
            Japanese defend with 1 transport
                1 transport owned by the Japanese lost in 44 Sea Zone
            ANZAC win, taking 44 Sea Zone from Japanese with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
            Casualties for Japanese: 1 transport
        Battle in Tsinghai
            ANZAC attack with 2 fighters
            Japanese defend with 1 infantry
                ANZAC roll dice for 2 fighters in Tsinghai, round 2 : 2/2 hits, 1.00 expected hits
                Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Tsinghai
            ANZAC win with 2 fighters remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
        Battle in Celebes
            ANZAC attack with 1 artillery and 1 infantry
            Japanese defend with 1 artillery
                ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 2/2 hits, 0.67 expected hits
                Japanese roll dice for 1 artillery in Celebes, round 2 : 1/1 hits, 0.33 expected hits
                1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
            ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 1
            Casualties for ANZAC: 1 infantry
            Casualties for Japanese: 1 artillery
        Battle in 41 Sea Zone
            ANZAC attack with 1 submarine
            Japanese defend with 1 cruiser and 1 transport
                ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 1 cruiser and 1 transport in 41 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                ANZAC roll dice for 1 submarine in 41 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                1 cruiser owned by the Japanese lost in 41 Sea Zone
                1 transport owned by the Japanese lost in 41 Sea Zone
            ANZAC win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 19
            Casualties for Japanese: 1 cruiser and 1 transport
    Non Combat Move - ANZAC
        1 destroyer moved from 62 Sea Zone to 55 Sea Zone
        1 submarine moved from 62 Sea Zone to 54 Sea Zone
        1 infantry moved from Queensland to New South Wales
        2 fighters moved from Tsinghai to Sikang
    Place Units - ANZAC
        Turning on Edit Mode
        EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 transport
        EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 transport
        EDIT: Turning off Edit Mode
        1 artillery placed in New South Wales
        2 destroyers placed in 62 Sea Zone
        Turning on Edit Mode
        EDIT: Removing units owned by ANZAC from Dutch New Guinea: 1 infantry
        EDIT: Adding units owned by ANZAC to New Guinea: 1 infantry
        EDIT: Turning off Edit Mode
    Turn Complete - ANZAC
        ANZAC collect 13 PUs; end with 17 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
Japanese regular : -0.17
ANZAC regular : 2.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
    Purchase Units - ANZAC
        ANZAC buy 1 artillery and 2 destroyers; Remaining resources: 4 PUs; 
    Combat Move - ANZAC
        1 artillery moved from Queensland to 54 Sea Zone
        1 infantry moved from Queensland to 54 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
        1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
        1 submarine moved from 54 Sea Zone to 41 Sea Zone
        1 destroyer moved from 54 Sea Zone to 44 Sea Zone
        2 fighters moved from Yunnan to Tsinghai
    Combat - ANZAC
        Battle in 44 Sea Zone
            ANZAC attack with 1 destroyer and 1 transport
            Japanese defend with 1 transport
                1 transport owned by the Japanese lost in 44 Sea Zone
            ANZAC win, taking 44 Sea Zone from Japanese with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
            Casualties for Japanese: 1 transport
        Battle in Tsinghai
            ANZAC attack with 2 fighters
            Japanese defend with 1 infantry
                ANZAC roll dice for 2 fighters in Tsinghai, round 2 : 2/2 hits, 1.00 expected hits
                Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Tsinghai
            ANZAC win with 2 fighters remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
        Battle in Celebes
            ANZAC attack with 1 artillery and 1 infantry
            Japanese defend with 1 artillery
                ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 2/2 hits, 0.67 expected hits
                Japanese roll dice for 1 artillery in Celebes, round 2 : 1/1 hits, 0.33 expected hits
                1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
            ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 1
            Casualties for ANZAC: 1 infantry
            Casualties for Japanese: 1 artillery
        Battle in 41 Sea Zone
            ANZAC attack with 1 submarine
            Japanese defend with 1 cruiser and 1 transport
                ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 1 cruiser and 1 transport in 41 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                ANZAC roll dice for 1 submarine in 41 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                1 cruiser owned by the Japanese lost in 41 Sea Zone
                1 transport owned by the Japanese lost in 41 Sea Zone
            ANZAC win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 19
            Casualties for Japanese: 1 cruiser and 1 transport
    Non Combat Move - ANZAC
        1 destroyer moved from 62 Sea Zone to 55 Sea Zone
        1 submarine moved from 62 Sea Zone to 54 Sea Zone
        1 infantry moved from Queensland to New South Wales
        2 fighters moved from Tsinghai to Sikang
    Place Units - ANZAC
        Turning on Edit Mode
        EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 transport
        EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 transport
        EDIT: Turning off Edit Mode
        1 artillery placed in New South Wales
        2 destroyers placed in 62 Sea Zone
        Turning on Edit Mode
        EDIT: Removing units owned by ANZAC from Dutch New Guinea: 1 infantry
        EDIT: Adding units owned by ANZAC to New Guinea: 1 infantry
        EDIT: Turning off Edit Mode
    Turn Complete - ANZAC
        ANZAC collect 13 PUs; end with 17 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    Combat Move - French
        1 destroyer moved from 39 Sea Zone to 38 Sea Zone
    Combat - French
        Battle in 38 Sea Zone
            French attack with 1 destroyer
            Japanese defend with 1 submarine
                French roll dice for 1 destroyer in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                French roll dice for 1 destroyer in 38 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 1 submarine in 38 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                French roll dice for 1 destroyer in 38 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                Japanese roll dice for 1 submarine in 38 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                1 submarine owned by the Japanese lost in 38 Sea Zone
            French win with 1 destroyer remaining. Battle score for attacker is 6
            Casualties for Japanese: 1 submarine
    Non Combat Move - French
    Turn Complete - French
Combat Hit Differential Summary :
French regular : 0.00
Japanese regular : -0.67
ANZAC regular : 2.67
@hypoaf damn that French DD, your frickin lucky sub to kill my cruiser ANd Celebes ! 🤬
@bretters Pretty cool! Oh, and don’t forget there was a trannie with that cruiser, bwahaha!
@hypoaf I know I know …
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers; Remaining resources: 0 PUs; 
    Combat Move - Germans
        1 fighter moved from Gibraltar to 87 Sea Zone
        1 tactical_bomber moved from Gibraltar to 91 Sea Zone
        1 tactical_bomber moved from 91 Sea Zone to 87 Sea Zone
        1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 110 Sea Zone to 87 Sea Zone
        1 infantry moved from Denmark to 112 Sea Zone
        1 infantry moved from Denmark to 112 Sea Zone
        2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
        1 infantry moved from 127 Sea Zone to Nenetsia
        1 infantry moved from 127 Sea Zone to Nenetsia
        1 infantry moved from Novgorod to Archangel
        1 fighter moved from Novgorod to Archangel
        1 fighter moved from Novgorod to Archangel
        1 tactical_bomber moved from Novgorod to Archangel
        1 tactical_bomber moved from Novgorod to Archangel
        10 mech_infantrys moved from Eastern Poland to Bryansk
        10 armour, 6 artilleries, 25 infantry and 9 mech_infantrys moved from Belarus to Bryansk
        1 armour moved from Novgorod to Bryansk
        1 armour moved from Novgorod to Bryansk
        1 armour moved from Novgorod to Bryansk
        1 mech_infantry moved from Germany to Eastern Poland
        1 bomber moved from Novgorod to Volgograd
    Combat - Germans
        Strategic bombing raid in Volgograd
                Russians roll AA dice in Volgograd : 1/1 hits, 0.17 expected hits
            1 bomber killed by AA
            Bombing raid in Volgograd causes 0 damage total. 
        Battle in Nenetsia
        Battle in 87 Sea Zone
            Germans attack with 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
            British defend with 1 destroyer and 1 transport; Americans defend with 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transport
                Germans roll dice for 1 submarine in 87 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Germans roll dice for 1 carrier, 1 destroyer, 2 fighters and 2 tactical_bombers in 87 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
            Units damaged: 1 carrier owned by the Americans
                Americans roll dice for 1 submarine in 87 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
            Units damaged: 1 carrier owned by the Germans
                Americans roll dice for 1 carrier, 3 destroyers, 2 fighters and 2 transports in 87 Sea Zone, round 2 : 4/6 hits, 2.67 expected hits
                1 submarine owned by the Americans, 1 destroyer owned by the Germans, 1 destroyer owned by the British, 1 fighter owned by the Germans, 1 carrier owned by the Germans and 1 tactical_bomber owned by the Germans lost in 87 Sea Zone
            1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans retreated
            1 submarine owned by the Germans retreated to 91 Sea Zone
            Americans win, taking Nenetsia from Russians with 1 carrier, 2 destroyers, 2 fighters and 2 transports remaining. Battle score for attacker is -31
            Casualties for Germans: 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
            Casualties for Americans: 1 submarine
            Casualties for British: 1 destroyer
        Battle in Archangel
            Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers
            Russians defend with 2 infantry
                Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Archangel, round 2 : 2/5 hits, 2.50 expected hits
                Russians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
                2 infantry owned by the Russians lost in Archangel
            Germans win, taking Archangel from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
            Casualties for Russians: 2 infantry
        Battle in Bryansk
            Germans attack with 13 armour, 6 artilleries, 25 infantry and 19 mech_infantrys
            Russians defend with 4 infantry
                Germans roll dice for 13 armour, 6 artilleries, 25 infantry and 19 mech_infantrys in Bryansk, round 2 : 22/63 hits, 16.83 expected hits
                Russians roll dice for 4 infantry in Bryansk, round 2 : 1/4 hits, 1.33 expected hits
                4 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
            Germans win, taking Bryansk from Russians with 13 armour, 6 artilleries, 24 infantry and 19 mech_infantrys remaining. Battle score for attacker is 9
            Casualties for Germans: 1 infantry
            Casualties for Russians: 4 infantry
            2 fighters owned by the Americans forced to land in French West Africa
    Non Combat Move - Germans
        Turning on Edit Mode
        EDIT: Adding units owned by Germans to Gibraltar: 1 fighter and 1 tactical_bomber
        EDIT: Removing units owned by Germans from 87 Sea Zone: 1 fighter and 1 tactical_bomber
        EDIT: Turning off Edit Mode
        1 fighter moved from Western Germany to Gibraltar
        1 tactical_bomber moved from Western Germany to Gibraltar
        1 aaGun moved from Western Germany to France
        1 aaGun moved from Western Germany to France
        1 aaGun moved from Denmark to Western Germany
        2 fighters and 2 tactical_bombers moved from Archangel to Novgorod
    Place Units - Germans
        1 bomber, 1 fighter and 1 tactical_bomber placed in Novgorod
        1 destroyer placed in 93 Sea Zone
        1 fighter and 1 tactical_bomber placed in Western Germany
    Turn Complete - Germans
        Germans collect 50 PUs; end with 50 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Americans regular : 2.17
Russians regular : -1.00
Germans regular : 4.67
Russians AA : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
    Purchase Units - Russians
        Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs; 
    Combat Move - Russians
        1 infantry moved from Smolensk to Archangel
        1 mech_infantry moved from Russia to Archangel
        1 tactical_bomber moved from Russia to Nenetsia
        2 fighters moved from Russia to Archangel
        1 armour and 1 mech_infantry moved from Russia to Nenetsia
    Combat - Russians
        Battle in Archangel
            Russians attack with 2 fighters, 1 infantry and 1 mech_infantry
            Germans defend with 1 infantry
                Russians roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Archangel, round 2 : 2/4 hits, 1.33 expected hits
                Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Germans lost in Archangel
            Russians win, taking Archangel from Germans with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
            Casualties for Germans: 1 infantry
        Battle in Nenetsia
            Russians attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
            Germans defend with 2 infantry
                Russians roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Nenetsia, round 2 : 1/3 hits, 1.33 expected hits
                Germans roll dice for 2 infantry in Nenetsia, round 2 : 0/2 hits, 0.67 expected hits
                1 infantry owned by the Germans lost in Nenetsia
                Russians roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Nenetsia, round 3 : 2/3 hits, 1.33 expected hits
                Germans roll dice for 1 infantry in Nenetsia, round 3 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Germans lost in Nenetsia
            Russians win, taking Nenetsia from Germans with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
            Casualties for Germans: 2 infantry
    Non Combat Move - Russians
        2 fighters moved from Archangel to Russia
        1 tactical_bomber moved from Nenetsia to Russia
        1 infantry moved from Samara to Tambov
        2 infantry moved from Samara to Russia
        1 infantry moved from Volgograd to Rostov
        2 infantry moved from Volgograd to Samara
        2 aaGuns and 18 infantry moved from Buryatia to Amur
        1 infantry moved from Russia to Smolensk
    Place Units - Russians
        2 artilleries and 8 infantry placed in Russia
        3 infantry placed in Volgograd
    Turn Complete - Russians
        Russians collect 28 PUs; end with 28 PUs
        Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
        Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
        Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans regular : -1.33
Russians regular : 1.00
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
    Purchase Units - Japanese
        Japanese buy 1 artillery, 1 carrier, 2 destroyers, 1 factory_minor, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 7 Sea Zone
        1 fighter moved from Japan to 7 Sea Zone
        1 tactical_bomber moved from Japan to 7 Sea Zone
        1 fighter moved from 35 Sea Zone to 7 Sea Zone
        1 tactical_bomber moved from 35 Sea Zone to 7 Sea Zone
        1 infantry moved from Malaya to Shan State
        1 artillery moved from Malaya to Shan State
        1 infantry moved from Siam to Shan State
        1 submarine moved from 37 Sea Zone to 38 Sea Zone
        1 submarine moved from 56 Sea Zone to 44 Sea Zone
        1 infantry moved from Kansu to Tsinghai
        1 infantry moved from Suiyuyan to Kansu
        1 infantry moved from Chahar to Suiyuyan
        1 infantry moved from Kiangsu to Anhwe
        1 artillery moved from Kiangsu to Anhwe
        1 infantry moved from Kiangsi to Hunan
        1 artillery moved from Kiangsi to Hunan
        1 destroyer moved from 35 Sea Zone to 42 Sea Zone
        1 artillery moved from Java to 42 Sea Zone
        1 artillery moved from Java to 42 Sea Zone
        2 artilleries, 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports moved from 42 Sea Zone to 44 Sea Zone
        1 fighter moved from Siam to 38 Sea Zone
        1 tactical_bomber moved from Siam to 38 Sea Zone
        1 artillery moved from 44 Sea Zone to Celebes
        1 battleship moved from 35 Sea Zone to 44 Sea Zone
        1 carrier moved from 35 Sea Zone to 44 Sea Zone
        1 carrier moved from 37 Sea Zone to 44 Sea Zone
        1 fighter moved from 37 Sea Zone to 44 Sea Zone
        1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone
        1 fighter moved from Siam to 44 Sea Zone
        1 fighter moved from Hunan to 44 Sea Zone
        1 transport moved from 37 Sea Zone to 44 Sea Zone
        1 fighter moved from Hopei to Anhwe
        1 tactical_bomber moved from Hopei to Anhwe
        1 bomber moved from Siam to India
        1 fighter moved from Hunan to Shan State
        1 tactical_bomber moved from Hunan to Shan State
        1 fighter moved from Hunan to Shan State
        1 tactical_bomber moved from Hunan to Shan State
        1 fighter moved from Hunan to Anhwe
        1 artillery moved from 44 Sea Zone to Celebes
        1 fighter moved from 44 Sea Zone to Celebes
        1 tactical_bomber moved from 44 Sea Zone to Celebes
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
    Purchase Units - Japanese
        Japanese buy 1 artillery, 1 carrier, 2 destroyers, 1 factory_minor, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 7 Sea Zone
        1 fighter moved from Japan to 7 Sea Zone
        1 tactical_bomber moved from Japan to 7 Sea Zone
        1 fighter moved from 35 Sea Zone to 7 Sea Zone
        1 tactical_bomber moved from 35 Sea Zone to 7 Sea Zone
        1 infantry moved from Malaya to Shan State
        1 artillery moved from Malaya to Shan State
        1 infantry moved from Siam to Shan State
        1 submarine moved from 37 Sea Zone to 38 Sea Zone
        1 submarine moved from 56 Sea Zone to 44 Sea Zone
        1 infantry moved from Kansu to Tsinghai
        1 infantry moved from Suiyuyan to Kansu
        1 infantry moved from Chahar to Suiyuyan
        1 infantry moved from Kiangsu to Anhwe
        1 artillery moved from Kiangsu to Anhwe
        1 infantry moved from Kiangsi to Hunan
        1 artillery moved from Kiangsi to Hunan
        1 destroyer moved from 35 Sea Zone to 42 Sea Zone
        1 artillery moved from Java to 42 Sea Zone
        1 artillery moved from Java to 42 Sea Zone
        2 artilleries, 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports moved from 42 Sea Zone to 44 Sea Zone
        1 fighter moved from Siam to 38 Sea Zone
        1 tactical_bomber moved from Siam to 38 Sea Zone
        1 artillery moved from 44 Sea Zone to Celebes
        1 battleship moved from 35 Sea Zone to 44 Sea Zone
        1 carrier moved from 35 Sea Zone to 44 Sea Zone
        1 carrier moved from 37 Sea Zone to 44 Sea Zone
        1 fighter moved from 37 Sea Zone to 44 Sea Zone
        1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone
        1 fighter moved from Siam to 44 Sea Zone
        1 fighter moved from Hunan to 44 Sea Zone
        1 transport moved from 37 Sea Zone to 44 Sea Zone
        1 fighter moved from Hopei to Anhwe
        1 tactical_bomber moved from Hopei to Anhwe
        1 bomber moved from Siam to India
        1 fighter moved from Hunan to Shan State
        1 tactical_bomber moved from Hunan to Shan State
        1 fighter moved from Hunan to Shan State
        1 tactical_bomber moved from Hunan to Shan State
        1 fighter moved from Hunan to Anhwe
        1 artillery moved from 44 Sea Zone to Celebes
        1 fighter moved from 44 Sea Zone to Celebes
        1 tactical_bomber moved from 44 Sea Zone to Celebes
    Combat - Japanese
        Strategic bombing raid in India
                UK_Pacific roll AA dice in India : 0/1 hits, 0.17 expected hits
            Bombing raid in India rolls: 8 and causes: 8 damage to unit: factory_major
            Bombing raid in India causes 8 damage total. 
        Battle in 38 Sea Zone
            Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
            French defend with 1 destroyer
                Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 1 fighter and 1 tactical_bomber in 38 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
                French roll dice for 1 destroyer in 38 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                1 submarine owned by the Japanese lost in 38 Sea Zone
            1 fighter owned by the Japanese and 1 tactical_bomber owned by the Japanese retreated
            French win with 1 destroyer remaining. Battle score for attacker is -6
            Casualties for Japanese: 1 submarine
        Battle in 44 Sea Zone
            Japanese attack with 2 battleships, 3 carriers, 3 fighters, 1 submarine, 1 tactical_bomber and 3 transports
            ANZAC defend with 1 destroyer and 1 transport
                Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 2 battleships, 3 carriers, 3 fighters, 1 tactical_bomber and 3 transports in 44 Sea Zone, round 2 : 4/6 hits, 3.50 expected hits
                ANZAC roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
            Units damaged: 1 battleship owned by the Japanese
                1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 44 Sea Zone
            Japanese win, taking 44 Sea Zone from ANZAC with 2 battleships, 3 carriers, 3 fighters, 1 submarine, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 15
            Casualties for ANZAC: 1 destroyer and 1 transport
        Battle in Anhwe
            Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
            Chinese defend with 1 infantry
                Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 2/5 hits, 2.33 expected hits
                Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese lost in Anhwe
            Japanese win, taking Anhwe from Chinese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Chinese: 1 infantry
        Battle in Shan State
            Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
            British defend with 1 artillery and 2 infantry
                Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 4/7 hits, 3.17 expected hits
                UK_Pacific roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 1/3 hits, 1.00 expected hits
                1 infantry owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in Shan State
            Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
            Casualties for Japanese: 1 infantry
            Casualties for British: 1 artillery and 2 infantry
        Battle in Celebes
            Japanese attack with 2 artilleries, 1 fighter and 1 tactical_bomber
            ANZAC defend with 1 artillery
                Japanese roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Celebes, round 2 : 3/4 hits, 1.83 expected hits
                ANZAC roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                1 artillery owned by the ANZAC lost in Celebes
            Japanese win, taking Celebes from ANZAC with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
            Casualties for ANZAC: 1 artillery
        Battle in 7 Sea Zone
            Japanese attack with 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
            Americans defend with 1 carrier, 2 destroyers, 2 fighters and 2 submarines
                Japanese roll dice for 1 submarine in 7 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Combat Hit Differential Summary :
Chinese regular : -0.33
French regular : 0.67
Japanese regular : 1.00
UK_Pacific AA : -0.17
UK_Pacific regular : 0.00
ANZAC regular : 0.33
OOL in SZ7? also - my first shot - my SUB got a hit round 1, where does it go?
@bretters OOL depends on number of hits. 1st hit to sub
@hypoaf 3 more hits round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
    Purchase Units - Japanese
        Japanese buy 1 artillery, 1 carrier, 2 destroyers, 1 factory_minor, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 7 Sea Zone
        1 fighter moved from Japan to 7 Sea Zone
        1 tactical_bomber moved from Japan to 7 Sea Zone
        1 fighter moved from 35 Sea Zone to 7 Sea Zone
        1 tactical_bomber moved from 35 Sea Zone to 7 Sea Zone
        1 infantry moved from Malaya to Shan State
        1 artillery moved from Malaya to Shan State
        1 infantry moved from Siam to Shan State
        1 submarine moved from 37 Sea Zone to 38 Sea Zone
        1 submarine moved from 56 Sea Zone to 44 Sea Zone
        1 infantry moved from Kansu to Tsinghai
        1 infantry moved from Suiyuyan to Kansu
        1 infantry moved from Chahar to Suiyuyan
        1 infantry moved from Kiangsu to Anhwe
        1 artillery moved from Kiangsu to Anhwe
        1 infantry moved from Kiangsi to Hunan
        1 artillery moved from Kiangsi to Hunan
        1 destroyer moved from 35 Sea Zone to 42 Sea Zone
        1 artillery moved from Java to 42 Sea Zone
        1 artillery moved from Java to 42 Sea Zone
        2 artilleries, 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports moved from 42 Sea Zone to 44 Sea Zone
        1 fighter moved from Siam to 38 Sea Zone
        1 tactical_bomber moved from Siam to 38 Sea Zone
        1 artillery moved from 44 Sea Zone to Celebes
        1 battleship moved from 35 Sea Zone to 44 Sea Zone
        1 carrier moved from 35 Sea Zone to 44 Sea Zone
        1 carrier moved from 37 Sea Zone to 44 Sea Zone
        1 fighter moved from 37 Sea Zone to 44 Sea Zone
        1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone
        1 fighter moved from Siam to 44 Sea Zone
        1 fighter moved from Hunan to 44 Sea Zone
        1 transport moved from 37 Sea Zone to 44 Sea Zone
        1 fighter moved from Hopei to Anhwe
        1 tactical_bomber moved from Hopei to Anhwe
        1 bomber moved from Siam to India
        1 fighter moved from Hunan to Shan State
        1 tactical_bomber moved from Hunan to Shan State
        1 fighter moved from Hunan to Shan State
        1 tactical_bomber moved from Hunan to Shan State
        1 fighter moved from Hunan to Anhwe
        1 artillery moved from 44 Sea Zone to Celebes
        1 fighter moved from 44 Sea Zone to Celebes
        1 tactical_bomber moved from 44 Sea Zone to Celebes
    Combat - Japanese
        Strategic bombing raid in India
                UK_Pacific roll AA dice in India : 0/1 hits, 0.17 expected hits
            Bombing raid in India rolls: 8 and causes: 8 damage to unit: factory_major
            Bombing raid in India causes 8 damage total. 
        Battle in 38 Sea Zone
            Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
            French defend with 1 destroyer
                Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 1 fighter and 1 tactical_bomber in 38 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
                French roll dice for 1 destroyer in 38 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                1 submarine owned by the Japanese lost in 38 Sea Zone
            1 fighter owned by the Japanese and 1 tactical_bomber owned by the Japanese retreated
            French win with 1 destroyer remaining. Battle score for attacker is -6
            Casualties for Japanese: 1 submarine
        Battle in 44 Sea Zone
            Japanese attack with 2 battleships, 3 carriers, 3 fighters, 1 submarine, 1 tactical_bomber and 3 transports
            ANZAC defend with 1 destroyer and 1 transport
                Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 2 battleships, 3 carriers, 3 fighters, 1 tactical_bomber and 3 transports in 44 Sea Zone, round 2 : 4/6 hits, 3.50 expected hits
                ANZAC roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
            Units damaged: 1 battleship owned by the Japanese
                1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 44 Sea Zone
            Japanese win, taking 44 Sea Zone from ANZAC with 2 battleships, 3 carriers, 3 fighters, 1 submarine, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 15
            Casualties for ANZAC: 1 destroyer and 1 transport
        Battle in Anhwe
            Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
            Chinese defend with 1 infantry
                Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 2/5 hits, 2.33 expected hits
                Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese lost in Anhwe
            Japanese win, taking Anhwe from Chinese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Chinese: 1 infantry
        Battle in Shan State
            Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
            British defend with 1 artillery and 2 infantry
                Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 4/7 hits, 3.17 expected hits
                UK_Pacific roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 1/3 hits, 1.00 expected hits
                1 infantry owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in Shan State
            Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
            Casualties for Japanese: 1 infantry
            Casualties for British: 1 artillery and 2 infantry
        Battle in Celebes
            Japanese attack with 2 artilleries, 1 fighter and 1 tactical_bomber
            ANZAC defend with 1 artillery
                Japanese roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Celebes, round 2 : 3/4 hits, 1.83 expected hits
                ANZAC roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                1 artillery owned by the ANZAC lost in Celebes
            Japanese win, taking Celebes from ANZAC with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
            Casualties for ANZAC: 1 artillery
        Battle in 7 Sea Zone
            Japanese attack with 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
            Americans defend with 1 carrier, 2 destroyers, 2 fighters and 2 submarines
                Japanese roll dice for 1 submarine in 7 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Japanese roll dice for 1 carrier, 1 destroyer, 2 fighters and 2 tactical_bombers in 7 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
Combat Hit Differential Summary :
Chinese regular : -0.33
French regular : 0.67
Japanese regular : 1.33
UK_Pacific AA : -0.17
UK_Pacific regular : 0.00
ANZAC regular : 0.33
@bretters sub, 2 dds
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
    Purchase Units - Japanese
        Japanese buy 1 artillery, 1 carrier, 2 destroyers, 1 factory_minor, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 7 Sea Zone
        1 fighter moved from Japan to 7 Sea Zone
        1 tactical_bomber moved from Japan to 7 Sea Zone
        1 fighter moved from 35 Sea Zone to 7 Sea Zone
        1 tactical_bomber moved from 35 Sea Zone to 7 Sea Zone
        1 infantry moved from Malaya to Shan State
        1 artillery moved from Malaya to Shan State
        1 infantry moved from Siam to Shan State
        1 submarine moved from 37 Sea Zone to 38 Sea Zone
        1 submarine moved from 56 Sea Zone to 44 Sea Zone
        1 infantry moved from Kansu to Tsinghai
        1 infantry moved from Suiyuyan to Kansu
        1 infantry moved from Chahar to Suiyuyan
        1 infantry moved from Kiangsu to Anhwe
        1 artillery moved from Kiangsu to Anhwe
        1 infantry moved from Kiangsi to Hunan
        1 artillery moved from Kiangsi to Hunan
        1 destroyer moved from 35 Sea Zone to 42 Sea Zone
        1 artillery moved from Java to 42 Sea Zone
        1 artillery moved from Java to 42 Sea Zone
        2 artilleries, 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports moved from 42 Sea Zone to 44 Sea Zone
        1 fighter moved from Siam to 38 Sea Zone
        1 tactical_bomber moved from Siam to 38 Sea Zone
        1 artillery moved from 44 Sea Zone to Celebes
        1 battleship moved from 35 Sea Zone to 44 Sea Zone
        1 carrier moved from 35 Sea Zone to 44 Sea Zone
        1 carrier moved from 37 Sea Zone to 44 Sea Zone
        1 fighter moved from 37 Sea Zone to 44 Sea Zone
        1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone
        1 fighter moved from Siam to 44 Sea Zone
        1 fighter moved from Hunan to 44 Sea Zone
        1 transport moved from 37 Sea Zone to 44 Sea Zone
        1 fighter moved from Hopei to Anhwe
        1 tactical_bomber moved from Hopei to Anhwe
        1 bomber moved from Siam to India
        1 fighter moved from Hunan to Shan State
        1 tactical_bomber moved from Hunan to Shan State
        1 fighter moved from Hunan to Shan State
        1 tactical_bomber moved from Hunan to Shan State
        1 fighter moved from Hunan to Anhwe
        1 artillery moved from 44 Sea Zone to Celebes
        1 fighter moved from 44 Sea Zone to Celebes
        1 tactical_bomber moved from 44 Sea Zone to Celebes
    Combat - Japanese
        Strategic bombing raid in India
                UK_Pacific roll AA dice in India : 0/1 hits, 0.17 expected hits
            Bombing raid in India rolls: 8 and causes: 8 damage to unit: factory_major
            Bombing raid in India causes 8 damage total. 
        Battle in 38 Sea Zone
            Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
            French defend with 1 destroyer
                Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 1 fighter and 1 tactical_bomber in 38 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
                French roll dice for 1 destroyer in 38 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                1 submarine owned by the Japanese lost in 38 Sea Zone
            1 fighter owned by the Japanese and 1 tactical_bomber owned by the Japanese retreated
            French win with 1 destroyer remaining. Battle score for attacker is -6
            Casualties for Japanese: 1 submarine
        Battle in 44 Sea Zone
            Japanese attack with 2 battleships, 3 carriers, 3 fighters, 1 submarine, 1 tactical_bomber and 3 transports
            ANZAC defend with 1 destroyer and 1 transport
                Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 2 battleships, 3 carriers, 3 fighters, 1 tactical_bomber and 3 transports in 44 Sea Zone, round 2 : 4/6 hits, 3.50 expected hits
                ANZAC roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
            Units damaged: 1 battleship owned by the Japanese
                1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 44 Sea Zone
            Japanese win, taking 44 Sea Zone from ANZAC with 2 battleships, 3 carriers, 3 fighters, 1 submarine, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 15
            Casualties for ANZAC: 1 destroyer and 1 transport
        Battle in Anhwe
            Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
            Chinese defend with 1 infantry
                Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 2/5 hits, 2.33 expected hits
                Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese lost in Anhwe
            Japanese win, taking Anhwe from Chinese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Chinese: 1 infantry
        Battle in Shan State
            Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
            British defend with 1 artillery and 2 infantry
                Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 4/7 hits, 3.17 expected hits
                UK_Pacific roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 1/3 hits, 1.00 expected hits
                1 infantry owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in Shan State
            Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
            Casualties for Japanese: 1 infantry
            Casualties for British: 1 artillery and 2 infantry
        Battle in Celebes
            Japanese attack with 2 artilleries, 1 fighter and 1 tactical_bomber
            ANZAC defend with 1 artillery
                Japanese roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Celebes, round 2 : 3/4 hits, 1.83 expected hits
                ANZAC roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                1 artillery owned by the ANZAC lost in Celebes
            Japanese win, taking Celebes from ANZAC with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
            Casualties for ANZAC: 1 artillery
        Battle in 7 Sea Zone
            Japanese attack with 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
            Americans defend with 1 carrier, 2 destroyers, 2 fighters and 2 submarines
                Japanese roll dice for 1 submarine in 7 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Japanese roll dice for 1 carrier, 1 destroyer, 2 fighters and 2 tactical_bombers in 7 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                Americans roll dice for 2 submarines in 7 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                Americans roll dice for 1 carrier, 2 destroyers and 2 fighters in 7 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
                1 fighter owned by the Japanese, 2 submarines owned by the Americans, 2 destroyers owned by the Americans and 1 submarine owned by the Japanese lost in 7 Sea Zone
                Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 2 tactical_bombers in 7 Sea Zone, round 3 : 0/4 hits, 2.00 expected hits
                Americans roll dice for 1 carrier and 2 fighters in 7 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits
                1 carrier owned by the Japanese lost in 7 Sea Zone
                Japanese roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 7 Sea Zone, round 4 : 3/4 hits, 2.00 expected hits
            Units damaged: 1 carrier owned by the Americans
                Americans roll dice for 1 carrier and 2 fighters in 7 Sea Zone, round 4 : 1/3 hits, 1.67 expected hits
                1 tactical_bomber owned by the Japanese and 2 fighters owned by the Americans lost in 7 Sea Zone
                Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 7 Sea Zone, round 5 : 3/3 hits, 1.50 expected hits
                Americans roll dice for 1 carrier in 7 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
                1 destroyer owned by the Japanese and 1 carrier owned by the Americans lost in 7 Sea Zone
            Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13
            Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
            Casualties for Americans: 1 carrier, 2 destroyers, 2 fighters and 2 submarines
    Non Combat Move - Japanese
        Turning on Edit Mode
        EDIT: Removing units owned by Japanese from 7 Sea Zone: 1 fighter and 1 tactical_bomber
        EDIT: Adding units owned by Japanese to Japan: 1 fighter and 1 tactical_bomber
        EDIT: Turning off Edit Mode
        2 fighters and 1 tactical_bomber moved from Anhwe to Korea
        2 fighters and 2 tactical_bombers moved from Shan State to Hunan
        1 fighter moved from 38 Sea Zone to Malaya
        1 tactical_bomber moved from 38 Sea Zone to Malaya
        2 transports moved from 20 Sea Zone to 6 Sea Zone
        1 artillery moved from Japan to 6 Sea Zone
        1 infantry moved from Japan to 6 Sea Zone
        1 infantry moved from 6 Sea Zone to Korea
        1 artillery moved from 6 Sea Zone to Korea
        1 infantry moved from Philippines to 35 Sea Zone
        1 artillery moved from Philippines to 35 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
        1 infantry moved from 20 Sea Zone to Kwangtung
        1 artillery moved from 20 Sea Zone to Kwangtung
        1 infantry moved from Borneo to 43 Sea Zone
        1 artillery moved from Borneo to 43 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 20 Sea Zone
        1 infantry moved from 20 Sea Zone to Kwangtung
        1 artillery moved from 20 Sea Zone to Kwangtung
        1 tactical_bomber moved from Celebes to 44 Sea Zone
        1 fighter moved from Celebes to 44 Sea Zone
        1 bomber moved from India to Hunan
    Place Units - Japanese
        1 factory_minor placed in Kwangtung
        1 artillery and 2 infantry placed in Kiangsu
        Turning on Edit Mode
        EDIT: Adding units owned by Japanese to Chahar: 1 mech_infantry
        EDIT: Removing units owned by Japanese from Kiangsu: 1 mech_infantry
        EDIT: Turning off Edit Mode
        1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
    Turn Complete - Japanese
        Total Cost from Convoy Blockades: 4
            Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,2
        Japanese collect 52 PUs (4 lost to blockades); end with 52 PUs
        Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs
        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : -0.33
French regular : 0.67
Japanese regular : 1.83
UK_Pacific AA : -0.17
UK_Pacific regular : 0.00
ANZAC regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
    Purchase Units - Americans
        Americans buy 1 artillery, 2 carriers, 3 destroyers, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 submarine moved from 55 Sea Zone to 42 Sea Zone
        2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 42 Sea Zone
        1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
        1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
        1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
        1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
        1 artillery and 1 infantry moved from 42 Sea Zone to Java
        1 destroyer moved from 87 Sea Zone to 91 Sea Zone
        2 fighters moved from French West Africa to 91 Sea Zone
    Combat - Americans
        Battle in Philippines
        Battle in 91 Sea Zone
            Americans attack with 1 destroyer and 2 fighters
            Germans defend with 1 submarine
                Americans roll dice for 1 destroyer and 2 fighters in 91 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 submarine owned by the Germans lost in 91 Sea Zone
            Americans win, taking Philippines from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
            Casualties for Germans: 1 submarine
            Turning on Edit Mode
            EDIT: Changing ownership of French Central Africa from Neutral_Axis to Americans
            EDIT: Turning off Edit Mode
        Battle in 42 Sea Zone
            Americans attack with 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
            Japanese defend with 1 destroyer
                Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans roll dice for 2 fighters, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits
                Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Japanese lost in 42 Sea Zone
            Americans win, taking 42 Sea Zone from Neutral with 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer
        Battle in Java
    Non Combat Move - Americans
        2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 54 Sea Zone
        1 mech_infantry moved from French West Africa to French Central Africa
        1 infantry moved from French West Africa to 87 Sea Zone
        2 fighters moved from 91 Sea Zone to Suriname
        2 fighters moved from 101 Sea Zone to Suriname
        1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 87 Sea Zone to 89 Sea Zone
        1 destroyer moved from 10 Sea Zone to 25 Sea Zone
        1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
        1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone
        1 bomber moved from Buryatia to Russia
    Place Units - Americans
        1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
        1 artillery and 1 infantry placed in Eastern United States
        1 carrier, 2 destroyers and 1 transport placed in 101 Sea Zone
    Turn Complete - Americans
        Americans collect 58 PUs; end with 58 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
        Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
        Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Americans regular : -2.00
Japanese regular : -0.33
Germans regular : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
    Purchase Units - Chinese
        Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
        Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        1 infantry moved from Kwangsi to Kiangsi
              Chinese take Kiangsi from Japanese
        2 infantry moved from Kweichow to Hopei
        1 fighter moved from Yunnan to Hopei
    Combat - Chinese
        Battle in Hopei
            Chinese attack with 1 fighter and 2 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 0/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 4 : 1/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Hopei
            Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        1 fighter moved from Hopei to Yunnan
        1 infantry moved from Szechwan to Sikang
        1 infantry moved from Szechwan to Yunnan
        2 infantry moved from Yunnan to Szechwan
    Place Units - Chinese
        1 artillery and 2 infantry placed in Yunnan
    Turn Complete - Chinese
        Chinese collect 8 PUs; end with 8 PUs
        Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese regular : -1.50
Japanese regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
    Purchase Units - Americans
        Americans buy 1 artillery, 2 carriers, 3 destroyers, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 submarine moved from 55 Sea Zone to 42 Sea Zone
        2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 42 Sea Zone
        1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
        1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
        1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
        1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
        1 artillery and 1 infantry moved from 42 Sea Zone to Java
        1 destroyer moved from 87 Sea Zone to 91 Sea Zone
        2 fighters moved from French West Africa to 91 Sea Zone
    Combat - Americans
        Battle in Philippines
        Battle in 91 Sea Zone
            Americans attack with 1 destroyer and 2 fighters
            Germans defend with 1 submarine
                Americans roll dice for 1 destroyer and 2 fighters in 91 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 submarine owned by the Germans lost in 91 Sea Zone
            Americans win, taking Philippines from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
            Casualties for Germans: 1 submarine
            Turning on Edit Mode
            EDIT: Changing ownership of French Central Africa from Neutral_Axis to Americans
            EDIT: Turning off Edit Mode
        Battle in 42 Sea Zone
            Americans attack with 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
            Japanese defend with 1 destroyer
                Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans roll dice for 2 fighters, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits
                Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Japanese lost in 42 Sea Zone
            Americans win, taking 42 Sea Zone from Neutral with 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer
        Battle in Java
    Non Combat Move - Americans
        2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 54 Sea Zone
        1 mech_infantry moved from French West Africa to French Central Africa
        1 infantry moved from French West Africa to 87 Sea Zone
        2 fighters moved from 91 Sea Zone to Suriname
        2 fighters moved from 101 Sea Zone to Suriname
        1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 87 Sea Zone to 89 Sea Zone
        1 destroyer moved from 10 Sea Zone to 25 Sea Zone
        1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
        1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone
        1 bomber moved from Buryatia to Russia
    Place Units - Americans
        1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
        1 artillery and 1 infantry placed in Eastern United States
        1 carrier, 2 destroyers and 1 transport placed in 101 Sea Zone
    Turn Complete - Americans
        Americans collect 58 PUs; end with 58 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
        Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
        Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs
    Purchase Units - Chinese
        Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
        Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        1 infantry moved from Kwangsi to Kiangsi
              Chinese take Kiangsi from Japanese
        2 infantry moved from Kweichow to Hopei
        1 fighter moved from Yunnan to Hopei
    Combat - Chinese
        Battle in Hopei
            Chinese attack with 1 fighter and 2 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 0/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 4 : 1/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Hopei
            Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        1 fighter moved from Hopei to Yunnan
        1 infantry moved from Szechwan to Sikang
        1 infantry moved from Szechwan to Yunnan
        2 infantry moved from Yunnan to Szechwan
    Place Units - Chinese
        1 artillery and 2 infantry placed in Yunnan
    Turn Complete - Chinese
        Chinese collect 8 PUs; end with 8 PUs
        Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
    Purchase Units - British
        British buy 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 2 PUs; 
    Combat Move - British
        1 infantry moved from French Indo China to Siam
              UK_Pacific take Siam from Japanese
        2 infantry moved from Burma to Shan State
        1 fighter moved from Yunnan to 20 Sea Zone
        1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
    Combat - British
        Battle in 20 Sea Zone
            British attack with 1 fighter
            Japanese defend with 2 transports
                2 transports owned by the Japanese lost in 20 Sea Zone
            British win with 1 fighter remaining. Battle score for attacker is 14
            Casualties for Japanese: 2 transports
        Battle in Shan State
            British attack with 1 fighter, 2 infantry and 1 tactical_bomber
            Japanese defend with 1 artillery and 1 infantry
                British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1.50 expected hits
                Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
                1 infantry owned by the Japanese lost in Shan State
                British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 3 : 2/4 hits, 1.50 expected hits
                Japanese roll dice for 1 artillery in Shan State, round 3 : 1/1 hits, 0.33 expected hits
                1 artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State
            British win, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
            Casualties for Japanese: 1 artillery and 1 infantry
            Casualties for British: 1 infantry
    Non Combat Move - British
        1 fighter moved from 20 Sea Zone to Kiangsi
        1 fighter and 1 tactical_bomber moved from Shan State to Yunnan
        20 infantry moved from India to Burma
        1 fighter moved from Persia to India
        2 fighters moved from Persia to Russia
        1 infantry moved from Anglo Egyptian Sudan to Egypt
        1 mech_infantry moved from Egypt to Iraq
        1 transport moved from 81 Sea Zone to 76 Sea Zone
        1 artillery moved from British Somaliland to 76 Sea Zone
        1 artillery and 1 transport moved from 76 Sea Zone to 81 Sea Zone
        1 artillery moved from 81 Sea Zone to Egypt
        1 mech_infantry moved from Egypt to Iraq
        1 mech_infantry moved from Belgian Congo to Egypt
        1 armour moved from Union of South Africa to Belgian Congo
        4 infantry moved from Brazil to Suriname
        1 transport moved from 87 Sea Zone to 89 Sea Zone
    Place Units - British
        2 fighters and 1 mech_infantry placed in Persia
        2 mech_infantrys placed in Union of South Africa
    Turn Complete - British
        Total Cost from Convoy Blockades: 0
            Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,6
            Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,6,4,4
            Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6
        British collect 36 PUs; end with 36 PUs
    Place Units - UK_Pacific
        1 armour and 1 mech_infantry placed in India
        Turning on Edit Mode
        EDIT: Removing units owned by UK_Pacific from India: 1 armour and 1 mech_infantry
        EDIT: Adding units owned by British to India: 1 armour and 1 mech_infantry
        EDIT: Turning off Edit Mode
    Turn Complete - UK_Pacific
        UK_Pacific collect 10 PUs; end with 12 PUs
        Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
Combat Hit Differential Summary :
Chinese regular : -1.50
Americans regular : -2.00
Japanese regular : -1.33
Germans regular : -0.17
British regular : 0.00