Yes, scramble 2 Italian fighters, and 1 German fighter.
Thx!
@hypoaf northern route
@hypoaf wow, i had no hits rd 1 and you had 3. :(
@hypoaf what!?! That’s dumb… I prefer low luck but do play most games with regular luck…
Did you retreat?
@bretters yes
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone
1 submarine moved from 54 Sea Zone to 34 Sea Zone
1 submarine moved from 54 Sea Zone to 45 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
Combat - Americans
Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone
Battle in French West Africa
Battle in 6 Sea Zone
Americans attack with 1 bomber, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber, 2 destroyers, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 0/5 hits, 2.50 expected hits
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
1 submarine owned by the Americans, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in 6 Sea Zone
1 bomber owned by the Americans retreated
2 destroyers owned by the Americans retreated to 16 Sea Zone
Japanese win, taking French West Africa from Neutral_Axis with 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is -27
Casualties for Americans: 1 fighter, 1 submarine and 1 tactical_bomber
Battle in 55 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 45 Sea Zone
Americans attack with 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 tactical_bomber in 45 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter in 34 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 34 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter in 34 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Non Combat Move - Americans
1 fighter moved from 34 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
1 carrier moved from 10 Sea Zone to 7 Sea Zone
2 submarines moved from 10 Sea Zone to 7 Sea Zone
2 fighters moved from Hawaiian Islands to 7 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
4 infantry moved from 54 Sea Zone to Queensland
1 armour and 1 mech_infantry moved from 54 Sea Zone to Queensland
2 artilleries moved from 54 Sea Zone to Queensland
1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 101 Sea Zone to 87 Sea Zone
1 mech_infantry moved from Central United States to Eastern United States
1 mech_infantry moved from Central United States to Western United States
1 bomber moved from 6 Sea Zone to Buryatia
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 16 Sea Zone: 2 destroyers
EDIT: Adding units owned by Americans to 7 Sea Zone: 2 destroyers
EDIT: Turning off Edit Mode
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
1 carrier, 2 submarines and 1 transport placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans regular : -2.67
Japanese regular : 1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
2 infantry moved from Yunnan to Szechwan
1 fighter moved from Sikang to Szechwan
3 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
Combat - Chinese
Chinese creates battle in territory Anhwe
Battle in Kweichow
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kweichow, round 2 : 2/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Anhwe from Japanese, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Yunnan
Place Units - Chinese
3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese regular : 1.67
Japanese regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone
1 submarine moved from 54 Sea Zone to 34 Sea Zone
1 submarine moved from 54 Sea Zone to 45 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
Combat - Americans
Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone
Battle in French West Africa
Battle in 6 Sea Zone
Americans attack with 1 bomber, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber, 2 destroyers, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 0/5 hits, 2.50 expected hits
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
1 submarine owned by the Americans, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in 6 Sea Zone
1 bomber owned by the Americans retreated
2 destroyers owned by the Americans retreated to 16 Sea Zone
Japanese win, taking French West Africa from Neutral_Axis with 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is -27
Casualties for Americans: 1 fighter, 1 submarine and 1 tactical_bomber
Battle in 55 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 45 Sea Zone
Americans attack with 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 tactical_bomber in 45 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter in 34 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 34 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter in 34 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Non Combat Move - Americans
1 fighter moved from 34 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
1 carrier moved from 10 Sea Zone to 7 Sea Zone
2 submarines moved from 10 Sea Zone to 7 Sea Zone
2 fighters moved from Hawaiian Islands to 7 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
4 infantry moved from 54 Sea Zone to Queensland
1 armour and 1 mech_infantry moved from 54 Sea Zone to Queensland
2 artilleries moved from 54 Sea Zone to Queensland
1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 101 Sea Zone to 87 Sea Zone
1 mech_infantry moved from Central United States to Eastern United States
1 mech_infantry moved from Central United States to Western United States
1 bomber moved from 6 Sea Zone to Buryatia
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 16 Sea Zone: 2 destroyers
EDIT: Adding units owned by Americans to 7 Sea Zone: 2 destroyers
EDIT: Turning off Edit Mode
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
1 carrier, 2 submarines and 1 transport placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
2 infantry moved from Yunnan to Szechwan
1 fighter moved from Sikang to Szechwan
3 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
Combat - Chinese
Chinese creates battle in territory Anhwe
Battle in Kweichow
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kweichow, round 2 : 2/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Anhwe from Japanese, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Yunnan
Place Units - Chinese
3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
Purchase Units - British
British buy 1 armour and 3 fighters; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 artillery moved from Ethiopia to British Somaliland
British take British Somaliland from Italians
1 mech_infantry moved from Yunnan to Kwangtung
2 fighters and 1 tactical_bomber moved from Yunnan to Kwangtung
1 artillery and 1 infantry moved from Yunnan to Shan State
1 infantry moved from Yunnan to Shan State
1 battleship moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Neutral_Axis
Combat - British
Battle in Kwangtung
British attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 artillery, 1 harbour and 1 infantry
British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/4 hits, 1.83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 mech_infantry owned by the British lost in Kwangtung
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 44 Sea Zone
British attack with 1 battleship
Japanese defend with 1 cruiser, 1 destroyer and 1 transport
British roll dice for 1 battleship in 44 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 cruiser, 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
1 destroyer owned by the Japanese lost in 44 Sea Zone
British roll dice for 1 battleship in 44 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 cruiser and 1 transport in 44 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship in 44 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 cruiser and 1 transport in 44 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
1 battleship owned by the British and 1 cruiser owned by the Japanese lost in 44 Sea Zone
Japanese win with 1 transport remaining. Battle score for attacker is 0
Casualties for Japanese: 1 cruiser and 1 destroyer
Casualties for British: 1 battleship
Battle in Shan State
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Kwangtung to Yunnan
4 infantry moved from French Guiana to Brazil
1 destroyer and 1 transport moved from 86 Sea Zone to 87 Sea Zone
3 fighters moved from Persia to Russia
1 armour moved from Ethiopia to Egypt
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 mech_infantry moved from Belgian Congo to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 mech_infantrys moved from Belgian Congo to Egypt
1 artillery moved from Trans-Jordan to Egypt
1 infantry moved from French Madagascar to 72 Sea Zone
1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
2 infantry moved from India to Burma
1 artillery and 1 infantry moved from Ontario to Quebec
Place Units - British
3 fighters placed in Persia
1 armour placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,1,3,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6
British collect 29 PUs (7 lost to blockades); end with 29 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
Place Units - UK_Pacific
7 infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by UK_Pacific from India: 7 infantry
EDIT: Adding units owned by British to India: 7 infantry
EDIT: Turning off Edit Mode
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1,5,6,6,2
UK_Pacific collect 8 PUs (1 lost to blockades); end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese regular : 1.67
Americans regular : -2.67
Japanese regular : 2.17
British regular : 0.33
@hypoaf haven’t looked map yet but reading through some combat … pretty happen with your allies turn hahaha 🤣
@bretters even though it didn’t work due to bad rolls, when playing Japan, be careful when placing units if US has a CV(s) on west coast with airplanes in Hawaii. I love knocking out transports with that :)
Pretty happy *
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 artilleries, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Greece to 97 Sea Zone
1 artillery moved from Greece to 97 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 3 destroyers, 3 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 infantry moved from 96 Sea Zone to Malta
1 infantry moved from 96 Sea Zone to Malta
1 artillery moved from 96 Sea Zone to Malta
1 fighter moved from Southern Italy to 96 Sea Zone
1 infantry moved from Bessarabia to Ukraine
1 infantry moved from Bessarabia to Ukraine
1 artillery moved from Bessarabia to Ukraine
1 armour moved from Bessarabia to Ukraine
1 armour moved from Bessarabia to Ukraine
Combat - Italians
Battle in Ukraine
Italians attack with 2 armour, 1 artillery and 2 infantry
Russians defend with 1 artillery, 1 factory_minor and 2 infantry
Italians roll dice for 2 armour, 1 artillery and 2 infantry in Ukraine, round 2 : 2/5 hits, 1.83 expected hits
Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Ukraine
Italians roll dice for 2 armour, 1 artillery and 1 infantry in Ukraine, round 3 : 3/4 hits, 1.67 expected hits
Russians roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Ukraine
Italians win, taking Ukraine from Russians with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Malta
Italians attack with 1 artillery and 3 infantry
British defend with 1 aaGun and 1 infantry
Italians roll dice for 1 cruiser in Malta, round 2 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 artillery and 3 infantry in Malta, round 2 : 0/4 hits, 1.00 expected hits
British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery and 3 infantry in Malta, round 3 : 1/4 hits, 1.00 expected hits
British roll dice for 1 aaGun and 1 infantry in Malta, round 3 : 1/1 hits, 0.33 expected hits
1 aaGun owned by the British and 1 infantry owned by the Italians lost in Malta
Italians roll dice for 1 artillery and 2 infantry in Malta, round 4 : 1/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Malta, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Malta
Italians win, taking Malta from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 2
Casualties for Italians: 2 infantry
Casualties for British: 1 aaGun and 1 infantry
Non Combat Move - Italians
1 mech_infantry moved from Algeria to Morocco
Italians take Morocco from Neutral_Axis
1 aaGun moved from Bessarabia to Ukraine
Place Units - Italians
2 artilleries and 1 tactical_bomber placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians regular : 0.17
Russians regular : -0.33
British regular : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 destroyers; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
2 fighters moved from Yunnan to Tsinghai
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 destroyer and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC win, taking 44 Sea Zone from Japanese with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Tsinghai
ANZAC attack with 2 fighters
Japanese defend with 1 infantry
ANZAC roll dice for 2 fighters in Tsinghai, round 2 : 2/2 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
ANZAC win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Celebes, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery
Battle in 41 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 cruiser and 1 transport
ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 cruiser and 1 transport in 41 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
ANZAC roll dice for 1 submarine in 41 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the Japanese lost in 41 Sea Zone
1 transport owned by the Japanese lost in 41 Sea Zone
ANZAC win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 19
Casualties for Japanese: 1 cruiser and 1 transport
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to New South Wales
2 fighters moved from Tsinghai to Sikang
Place Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 transport
EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 artillery placed in New South Wales
2 destroyers placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Dutch New Guinea: 1 infantry
EDIT: Adding units owned by ANZAC to New Guinea: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
Japanese regular : -0.17
ANZAC regular : 2.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 destroyers; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
2 fighters moved from Yunnan to Tsinghai
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 destroyer and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC win, taking 44 Sea Zone from Japanese with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Tsinghai
ANZAC attack with 2 fighters
Japanese defend with 1 infantry
ANZAC roll dice for 2 fighters in Tsinghai, round 2 : 2/2 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
ANZAC win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Celebes, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery
Battle in 41 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 cruiser and 1 transport
ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 cruiser and 1 transport in 41 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
ANZAC roll dice for 1 submarine in 41 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the Japanese lost in 41 Sea Zone
1 transport owned by the Japanese lost in 41 Sea Zone
ANZAC win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 19
Casualties for Japanese: 1 cruiser and 1 transport
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to New South Wales
2 fighters moved from Tsinghai to Sikang
Place Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 transport
EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 artillery placed in New South Wales
2 destroyers placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Dutch New Guinea: 1 infantry
EDIT: Adding units owned by ANZAC to New Guinea: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
1 destroyer moved from 39 Sea Zone to 38 Sea Zone
Combat - French
Battle in 38 Sea Zone
French attack with 1 destroyer
Japanese defend with 1 submarine
French roll dice for 1 destroyer in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
French roll dice for 1 destroyer in 38 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 38 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
French roll dice for 1 destroyer in 38 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 38 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 38 Sea Zone
French win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
French regular : 0.00
Japanese regular : -0.67
ANZAC regular : 2.67
@hypoaf damn that French DD, your frickin lucky sub to kill my cruiser ANd Celebes ! 🤬
@bretters Pretty cool! Oh, and don’t forget there was a trannie with that cruiser, bwahaha!
@hypoaf I know I know …
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter moved from Gibraltar to 87 Sea Zone
1 tactical_bomber moved from Gibraltar to 91 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to 87 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 110 Sea Zone to 87 Sea Zone
1 infantry moved from Denmark to 112 Sea Zone
1 infantry moved from Denmark to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 infantry moved from 127 Sea Zone to Nenetsia
1 infantry moved from 127 Sea Zone to Nenetsia
1 infantry moved from Novgorod to Archangel
1 fighter moved from Novgorod to Archangel
1 fighter moved from Novgorod to Archangel
1 tactical_bomber moved from Novgorod to Archangel
1 tactical_bomber moved from Novgorod to Archangel
10 mech_infantrys moved from Eastern Poland to Bryansk
10 armour, 6 artilleries, 25 infantry and 9 mech_infantrys moved from Belarus to Bryansk
1 armour moved from Novgorod to Bryansk
1 armour moved from Novgorod to Bryansk
1 armour moved from Novgorod to Bryansk
1 mech_infantry moved from Germany to Eastern Poland
1 bomber moved from Novgorod to Volgograd
Combat - Germans
Strategic bombing raid in Volgograd
Russians roll AA dice in Volgograd : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Volgograd causes 0 damage total.
Battle in Nenetsia
Battle in 87 Sea Zone
Germans attack with 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
British defend with 1 destroyer and 1 transport; Americans defend with 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transport
Germans roll dice for 1 submarine in 87 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 carrier, 1 destroyer, 2 fighters and 2 tactical_bombers in 87 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 submarine in 87 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Units damaged: 1 carrier owned by the Germans
Americans roll dice for 1 carrier, 3 destroyers, 2 fighters and 2 transports in 87 Sea Zone, round 2 : 4/6 hits, 2.67 expected hits
1 submarine owned by the Americans, 1 destroyer owned by the Germans, 1 destroyer owned by the British, 1 fighter owned by the Germans, 1 carrier owned by the Germans and 1 tactical_bomber owned by the Germans lost in 87 Sea Zone
1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans retreated
1 submarine owned by the Germans retreated to 91 Sea Zone
Americans win, taking Nenetsia from Russians with 1 carrier, 2 destroyers, 2 fighters and 2 transports remaining. Battle score for attacker is -31
Casualties for Germans: 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
Casualties for Americans: 1 submarine
Casualties for British: 1 destroyer
Battle in Archangel
Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Archangel, round 2 : 2/5 hits, 2.50 expected hits
Russians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Bryansk
Germans attack with 13 armour, 6 artilleries, 25 infantry and 19 mech_infantrys
Russians defend with 4 infantry
Germans roll dice for 13 armour, 6 artilleries, 25 infantry and 19 mech_infantrys in Bryansk, round 2 : 22/63 hits, 16.83 expected hits
Russians roll dice for 4 infantry in Bryansk, round 2 : 1/4 hits, 1.33 expected hits
4 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 13 armour, 6 artilleries, 24 infantry and 19 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Russians: 4 infantry
2 fighters owned by the Americans forced to land in French West Africa
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Adding units owned by Germans to Gibraltar: 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by Germans from 87 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
1 fighter moved from Western Germany to Gibraltar
1 tactical_bomber moved from Western Germany to Gibraltar
1 aaGun moved from Western Germany to France
1 aaGun moved from Western Germany to France
1 aaGun moved from Denmark to Western Germany
2 fighters and 2 tactical_bombers moved from Archangel to Novgorod
Place Units - Germans
1 bomber, 1 fighter and 1 tactical_bomber placed in Novgorod
1 destroyer placed in 93 Sea Zone
1 fighter and 1 tactical_bomber placed in Western Germany
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Americans regular : 2.17
Russians regular : -1.00
Germans regular : 4.67
Russians AA : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Smolensk to Archangel
1 mech_infantry moved from Russia to Archangel
1 tactical_bomber moved from Russia to Nenetsia
2 fighters moved from Russia to Archangel
1 armour and 1 mech_infantry moved from Russia to Nenetsia
Combat - Russians
Battle in Archangel
Russians attack with 2 fighters, 1 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Archangel, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Nenetsia
Russians attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Nenetsia, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Nenetsia, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Nenetsia
Russians roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Nenetsia, round 3 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Nenetsia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Nenetsia
Russians win, taking Nenetsia from Germans with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
2 fighters moved from Archangel to Russia
1 tactical_bomber moved from Nenetsia to Russia
1 infantry moved from Samara to Tambov
2 infantry moved from Samara to Russia
1 infantry moved from Volgograd to Rostov
2 infantry moved from Volgograd to Samara
2 aaGuns and 18 infantry moved from Buryatia to Amur
1 infantry moved from Russia to Smolensk
Place Units - Russians
2 artilleries and 8 infantry placed in Russia
3 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans regular : -1.33
Russians regular : 1.00
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 destroyers, 1 factory_minor, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 7 Sea Zone
1 fighter moved from Japan to 7 Sea Zone
1 tactical_bomber moved from Japan to 7 Sea Zone
1 fighter moved from 35 Sea Zone to 7 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 7 Sea Zone
1 infantry moved from Malaya to Shan State
1 artillery moved from Malaya to Shan State
1 infantry moved from Siam to Shan State
1 submarine moved from 37 Sea Zone to 38 Sea Zone
1 submarine moved from 56 Sea Zone to 44 Sea Zone
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Kiangsu to Anhwe
1 artillery moved from Kiangsu to Anhwe
1 infantry moved from Kiangsi to Hunan
1 artillery moved from Kiangsi to Hunan
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports moved from 42 Sea Zone to 44 Sea Zone
1 fighter moved from Siam to 38 Sea Zone
1 tactical_bomber moved from Siam to 38 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 battleship moved from 35 Sea Zone to 44 Sea Zone
1 carrier moved from 35 Sea Zone to 44 Sea Zone
1 carrier moved from 37 Sea Zone to 44 Sea Zone
1 fighter moved from 37 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone
1 fighter moved from Siam to 44 Sea Zone
1 fighter moved from Hunan to 44 Sea Zone
1 transport moved from 37 Sea Zone to 44 Sea Zone
1 fighter moved from Hopei to Anhwe
1 tactical_bomber moved from Hopei to Anhwe
1 bomber moved from Siam to India
1 fighter moved from Hunan to Shan State
1 tactical_bomber moved from Hunan to Shan State
1 fighter moved from Hunan to Shan State
1 tactical_bomber moved from Hunan to Shan State
1 fighter moved from Hunan to Anhwe
1 artillery moved from 44 Sea Zone to Celebes
1 fighter moved from 44 Sea Zone to Celebes
1 tactical_bomber moved from 44 Sea Zone to Celebes