L21 bretters axis vs hypoaf allies +12 BM3


  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from India to Hunan
            2 fighters moved from Burma to Hunan
    
        Combat - ANZAC
            Battle in Hunan
                ANZAC attack with 3 fighters
                Japanese defend with 1 infantry
                    ANZAC roll dice for 3 fighters in Hunan, round 2 : 1/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                ANZAC win with 3 fighters remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            3 fighters moved from Hunan to Yunnan
            1 infantry moved from New Guinea to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 transport moved from 46 Sea Zone to 54 Sea Zone
            1 artillery and 2 infantry moved from New South Wales to Queensland
            2 aaGuns moved from New South Wales to Queensland
            1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 destroyer and 1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    
        Combat Move - French
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : -0.50
    

    Savegame


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 carrier, 2 destroyers, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Eastern Poland to Ukraine
            1 mech_infantry moved from Eastern Poland to Ukraine
            1 fighter moved from Bessarabia to Ukraine
            1 tactical_bomber moved from Bessarabia to Ukraine
            1 infantry moved from Eastern Poland to Western Ukraine
            1 fighter moved from Eastern Poland to Western Ukraine
            1 tactical_bomber moved from Eastern Poland to Western Ukraine
            1 bomber moved from Eastern Poland to Russia
            1 infantry moved from Novgorod to Archangel
            1 infantry moved from Novgorod to Archangel
            1 bomber moved from Western Germany to Archangel
            1 armour, 2 artilleries, 6 infantry and 2 mech_infantrys moved from Novgorod to Belarus
            1 infantry moved from Vyborg to Novgorod
            1 mech_infantry moved from Baltic States to Belarus
            1 armour moved from Poland to Belarus
            8 armour, 4 artilleries, 20 infantry and 6 mech_infantrys moved from Eastern Poland to Belarus
            10 mech_infantrys moved from Germany to Eastern Poland
            1 submarine moved from 103 Sea Zone to 109 Sea Zone
    
        Combat - Germans
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits
                Bombing raid in Russia rolls: 8 and causes: 8 damage to unit: factory_major
                Bombing raid in Russia causes 8 damage total. 
            Battle in Belarus
                Germans attack with 10 armour, 6 artilleries, 26 infantry and 9 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 10 armour, 6 artilleries, 26 infantry and 9 mech_infantrys in Belarus, round 2 : 5/51 hits, 13.83 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 10 armour, 6 artilleries, 25 infantry and 9 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Western Ukraine
                Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Ukraine
                Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Western Ukraine to Novgorod
            1 tactical_bomber moved from Western Ukraine to Novgorod
            1 fighter moved from Ukraine to Novgorod
            1 tactical_bomber moved from Ukraine to Novgorod
            1 bomber moved from Archangel to Novgorod
            1 transport moved from 115 Sea Zone to 113 Sea Zone
            1 fighter moved from Western Germany to 110 Sea Zone
            1 tactical_bomber moved from Western Germany to 110 Sea Zone
            1 transport moved from 113 Sea Zone to 112 Sea Zone
            1 bomber moved from Russia to Novgorod
    
        Place Units - Germans
            1 carrier, 1 destroyer and 1 submarine placed in 110 Sea Zone
            1 destroyer placed in 112 Sea Zone
            3 armour placed in Novgorod
            1 mech_infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 51 PUs; end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.67
    Germans regular : -9.67
    Russians AA : -0.17
    

    Savegame


  • TripleA Manual Gamesave Post: Russians round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians repair damage of 8x factory_major; Remaining resources: 34 PUs; 
            Russians buy 11 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            3 infantry moved from Smolensk to Archangel
            1 artillery and 2 infantry moved from Bryansk to Ukraine
            1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
            1 fighter moved from Bryansk to Archangel
    

    Combat Hit Differential Summary :

    Savegame


  • @hypoaf I assume you want to scramble in 112.

    USSR: sub
    Germany: dd, transport. can scramble fighter and tac bomber


  • @hypoaf yes


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians repair damage of 8x factory_major; Remaining resources: 34 PUs; 
            Russians buy 11 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            3 infantry moved from Smolensk to Archangel
            1 artillery and 2 infantry moved from Bryansk to Ukraine
            1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
            1 fighter moved from Bryansk to Archangel
    
        Combat - Russians
            Russians creates battle in territory 112 Sea Zone
            Germans scrambles 2 units out of Western Germany to defend against the attack in 112 Sea Zone
            Battle in Ukraine
                Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 2 mech_infantrys
                    Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/5 hits, 2.00 expected hits
                    Germans roll dice for 2 mech_infantrys in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Germans lost in Ukraine
                    Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 3 : 2/5 hits, 2.00 expected hits
                    Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Germans: 2 mech_infantrys
            Battle in Archangel
                Russians attack with 1 fighter and 3 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 fighter and 3 infantry in Archangel, round 2 : 2/4 hits, 1.00 expected hits
                    Germans roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in 112 Sea Zone
                Russians attack with 1 submarine
                Germans defend with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                    Russians roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 112 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    1 destroyer owned by the Germans and 1 submarine owned by the Russians lost in 112 Sea Zone
                Germans win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2
                Casualties for Russians: 1 submarine
                Casualties for Germans: 1 destroyer
            Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
            Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
    
        Non Combat Move - Russians
            1 fighter moved from Archangel to Russia
            2 aaGuns, 2 armour, 1 infantry and 2 mech_infantrys moved from Smolensk to Russia
            2 aaGuns, 2 artilleries and 31 infantry moved from Bryansk to Russia
            1 infantry moved from Bryansk to Western Ukraine
            1 infantry moved from Russia to Bryansk
            3 infantry moved from Volgograd to Samara
            2 infantry moved from Rostov to Volgograd
            1 fighter and 1 tactical_bomber moved from Ukraine to Russia
    
        Place Units - Russians
            10 infantry placed in Russia
            1 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 31 PUs; end with 32 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -1.17
    Russians regular : 0.67
    

    Savegame


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
            1 artillery moved from Kansu to Shensi
            1 infantry moved from Kansu to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Hopei to Chahar
            1 armour moved from Hopei to Hunan
            1 infantry moved from Kweichow to Hopei
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery moved from Korea to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery moved from Korea to 6 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
            1 infantry moved from 20 Sea Zone to Kiangsi
            1 artillery moved from 20 Sea Zone to Kiangsi
            1 infantry moved from 20 Sea Zone to Kwangtung
            1 artillery moved from 20 Sea Zone to Kwangtung
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 artillery moved from Kwangsi to 36 Sea Zone
            1 infantry moved from Kwangsi to Hunan
            1 infantry moved from Kweichow to Szechwan
                  Japanese take Szechwan from Chinese
            1 artillery moved from Kweichow to Hunan
            1 artillery moved from Kweichow to Hunan
            1 infantry moved from Kweichow to Hunan
            1 infantry moved from Kweichow to Hunan
            1 infantry moved from Kweichow to Hunan
            1 infantry moved from Kweichow to Hunan
            1 mech_infantry moved from Anhwe to Shensi
            1 infantry moved from Siam to Shan State
                  Japanese take Shan State from UK_Pacific
            1 bomber moved from Kwangsi to India
            1 infantry moved from 41 Sea Zone to Sumatra
            1 artillery moved from 41 Sea Zone to Sumatra
            1 submarine moved from 41 Sea Zone to 56 Sea Zone
            1 fighter moved from Siam to Malaya
            1 infantry moved from 43 Sea Zone to Borneo
            1 artillery moved from 43 Sea Zone to Borneo
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 artillery moved from 42 Sea Zone to Java
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            1 artillery moved from 44 Sea Zone to Celebes
            1 infantry moved from 44 Sea Zone to Celebes
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 artillery moved from 35 Sea Zone to Philippines
            1 fighter moved from 41 Sea Zone to Sumatra
            1 tactical_bomber moved from 41 Sea Zone to Sumatra
            1 fighter moved from 43 Sea Zone to 56 Sea Zone
            1 tactical_bomber moved from 43 Sea Zone to 56 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Malaya
            1 artillery moved from 37 Sea Zone to Malaya
            1 destroyer moved from 41 Sea Zone to 55 Sea Zone
            1 destroyer moved from 43 Sea Zone to 45 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 artillery moved from 42 Sea Zone to Java
            1 submarine moved from 36 Sea Zone to 37 Sea Zone
            1 submarine moved from 41 Sea Zone to 38 Sea Zone
            1 fighter moved from Siam to 38 Sea Zone
            1 tactical_bomber moved from Siam to 38 Sea Zone
            1 bomber moved from Japan to 37 Sea Zone
            1 carrier moved from 36 Sea Zone to 35 Sea Zone
            1 fighter moved from 36 Sea Zone to Philippines
            1 tactical_bomber moved from 36 Sea Zone to Philippines
            1 fighter moved from Kwangsi to Kiangsi
            1 tactical_bomber moved from Kwangsi to Kiangsi
            1 tactical_bomber moved from Kwangsi to Kwangtung
            1 fighter moved from Kwangsi to Kwangtung
            1 fighter moved from Kwangsi to Shensi
            1 tactical_bomber moved from Kwangsi to Shensi
            1 fighter moved from Kwangsi to Hunan
            1 fighter moved from Kwangsi to Hunan
            1 battleship moved from 41 Sea Zone to 42 Sea Zone
            1 battleship moved from 43 Sea Zone to 35 Sea Zone
            1 destroyer moved from 36 Sea Zone to 44 Sea Zone
            1 destroyer moved from 36 Sea Zone to 34 Sea Zone
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            1 cruiser moved from 36 Sea Zone to 44 Sea Zone
            1 carrier moved from 41 Sea Zone to 42 Sea Zone
            1 carrier moved from 43 Sea Zone to 37 Sea Zone
    
        Combat - Japanese
            Strategic bombing raid in India
                    UK_Pacific roll AA dice in India : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in India causes 0 damage total. 
            Battle in Borneo
            Battle in 44 Sea Zone
                Japanese attack with 1 cruiser, 1 destroyer and 1 transport
                British defend with 1 transport
                    1 transport owned by the British lost in 44 Sea Zone
                Japanese win, taking Borneo from UK_Pacific, taking 44 Sea Zone from Neutral with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 38 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                British defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 38 Sea Zone
                Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in 56 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                British defend with 1 cruiser
                    Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 cruiser owned by the British lost in 56 Sea Zone
                Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for British: 1 cruiser
            Battle in 37 Sea Zone
                Japanese attack with 1 bomber, 1 carrier, 1 submarine and 1 transport
                British defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Malaya
                Japanese attack with 1 artillery, 1 fighter and 1 infantry
                ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Malaya, round 2 : 1/3 hits, 1.17 expected hits
                    UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Shensi
                Japanese attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 3 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 : 1/4 hits, 1.83 expected hits
                    Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Shensi, round 3 : 2/3 hits, 1.50 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 3 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 artillery and 1 mech_infantry
                Casualties for Chinese: 3 infantry
            Battle in Celebes
                Japanese attack with 1 artillery and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 1/2 hits, 0.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Celebes, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Celebes
                Japanese win, taking Celebes from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Java
                Japanese attack with 2 artilleries and 2 infantry
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 battleship in Java, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 2 artilleries and 2 infantry in Java, round 2 : 0/4 hits, 1.33 expected hits
                    ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                    Japanese roll dice for 2 artilleries and 1 infantry in Java, round 3 : 0/3 hits, 1.00 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 artilleries and 1 infantry in Java, round 4 : 2/3 hits, 1.00 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 2 artilleries remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for ANZAC: 2 infantry
            Battle in Kwangtung
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangtung, round 2 : 1/4 hits, 1.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Kiangsi
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 1/4 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Sumatra
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 cruiser in Sumatra, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 3/4 hits, 1.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Sumatra
                Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Philippines
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 1 battleship in Philippines, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 2/4 hits, 1.83 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
    
        Non Combat Move - Japanese
            1 bomber could not land in 37 Sea Zone and was removed
            1 fighter moved from 56 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from 56 Sea Zone to 42 Sea Zone
            1 fighter moved from Sumatra to 37 Sea Zone
            1 tactical_bomber moved from Sumatra to 37 Sea Zone
            1 fighter moved from Malaya to Siam
            1 fighter moved from 38 Sea Zone to Siam
            1 tactical_bomber moved from 38 Sea Zone to Siam
            1 fighter moved from Shensi to Hopei
            1 tactical_bomber moved from Shensi to Hopei
            1 tactical_bomber moved from Kiangsi to Hunan
            1 fighter moved from Kiangsi to Hunan
            1 fighter moved from Kwangtung to Hunan
            1 tactical_bomber moved from Kwangtung to Hunan
            1 fighter moved from Philippines to 35 Sea Zone
            1 tactical_bomber moved from Philippines to 35 Sea Zone
    
        Place Units - Japanese
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to Siam: 1 tactical_bomber
            EDIT: Removing units owned by Japanese from Siam: 1 tactical_bomber
            EDIT: Adding units owned by Japanese to Siam: 1 bomber
            EDIT: Turning off Edit Mode
            1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
            1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
            1 artillery placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 59 PUs; end with 59 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Americans regular : -0.67
    Japanese regular : -0.33
    UK_Pacific AA : 0.83
    ANZAC regular : 0.67
    UK_Pacific regular : 0.33
    British regular : -0.67
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 5 destroyers, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 destroyer moved from 25 Sea Zone to 6 Sea Zone
            1 destroyer and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone
            1 bomber moved from Hawaiian Islands to 6 Sea Zone
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Americans round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
            1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
            1 destroyer moved from 25 Sea Zone to 6 Sea Zone
            1 destroyer and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
            1 bomber, 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone
            1 submarine moved from 54 Sea Zone to 34 Sea Zone
            1 submarine moved from 54 Sea Zone to 45 Sea Zone
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            1 fighter moved from 54 Sea Zone to 34 Sea Zone
            1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
            1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
            1 fighter moved from 54 Sea Zone to 55 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame


  • @hypoaf scramble Japanese fighter and tactical bomber in sz 6?

    US attack: 1 sub, 2 dd’s, fighter, tactical bomber, strategic bomber
    Japanese defense: aircraft carrier, dd, sub


  • @hypoaf how are your fighter / tac making it to SZ 6, where is their landing spot?


  • Yes scramble


  • I didn’t factor your fighter / tac making it to SZ6… is it Amur? Russia and japan are still at peace


  • @bretters aircraft carrier on west coast, sz 10, moves 3 spots to sz 7


  • @hypoaf northern route


  • @hypoaf wow, i had no hits rd 1 and you had 3. :(


  • @hypoaf what!?! That’s dumb… I prefer low luck but do play most games with regular luck…


  • Did you retreat?


  • @bretters yes


  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
            1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
            1 destroyer moved from 25 Sea Zone to 6 Sea Zone
            1 destroyer and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
            1 bomber, 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone
            1 submarine moved from 54 Sea Zone to 34 Sea Zone
            1 submarine moved from 54 Sea Zone to 45 Sea Zone
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            1 fighter moved from 54 Sea Zone to 34 Sea Zone
            1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
            1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
            1 fighter moved from 54 Sea Zone to 55 Sea Zone
    
        Combat - Americans
            Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone
            Battle in French West Africa
            Battle in 6 Sea Zone
                Americans attack with 1 bomber, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber, 2 destroyers, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 0/5 hits, 2.50 expected hits
                    Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                    1 submarine owned by the Americans, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in 6 Sea Zone
                1 bomber owned by the Americans retreated
                2 destroyers owned by the Americans retreated to 16 Sea Zone
                Japanese win, taking French West Africa from Neutral_Axis with 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is -27
                Casualties for Americans: 1 fighter, 1 submarine and 1 tactical_bomber
            Battle in 55 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 45 Sea Zone
                Americans attack with 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 tactical_bomber in 45 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone
                Americans win with 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 34 Sea Zone
                Americans attack with 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter in 34 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 34 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter in 34 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
            Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
    
        Non Combat Move - Americans
            1 fighter moved from 34 Sea Zone to 54 Sea Zone
            1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
            1 carrier moved from 10 Sea Zone to 7 Sea Zone
            2 submarines moved from 10 Sea Zone to 7 Sea Zone
            2 fighters moved from Hawaiian Islands to 7 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            4 infantry moved from 54 Sea Zone to Queensland
            1 armour and 1 mech_infantry moved from 54 Sea Zone to Queensland
            2 artilleries moved from 54 Sea Zone to Queensland
            1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 101 Sea Zone to 87 Sea Zone
            1 mech_infantry moved from Central United States to Eastern United States
            1 mech_infantry moved from Central United States to Western United States
            1 bomber moved from 6 Sea Zone to Buryatia
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 16 Sea Zone: 2 destroyers
            EDIT: Adding units owned by Americans to 7 Sea Zone: 2 destroyers
            EDIT: Turning off Edit Mode
            1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            1 infantry placed in Western United States
            1 carrier, 2 submarines and 1 transport placed in 101 Sea Zone
            2 fighters placed in 101 Sea Zone
            1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -2.67
    Japanese regular : 1.67
    

    Savegame

Suggested Topics

  • 21
  • 129
  • 19
  • 33
  • 48
  • 91
  • 154
  • 64
Axis & Allies Boardgaming Custom Painted Miniatures

168

Online

17.7k

Users

40.3k

Topics

1.7m

Posts