@Jacob16 ah sorry didn’t know, playing a game now against someone who did that against me and thought it must be ok, they seem to be very experienced at the game.
I’ll put an extra infantry in kweichow and give 1 ipc to russia pls.
@bretters Here come the Americans!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 5 artilleries, 2 destroyers, 4 infantry, 3 submarines and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 101 Sea Zone to 104 Sea Zone
1 destroyer moved from 91 Sea Zone to 103 Sea Zone
1 destroyer moved from 103 Sea Zone to 108 Sea Zone
1 destroyer moved from 108 Sea Zone to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 109 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 fighter moved from 91 Sea Zone to 104 Sea Zone
3 fighters moved from 91 Sea Zone to 92 Sea Zone
Combat - Americans
Battle in Morocco
Americans attack with 2 artilleries and 2 infantry
Italians defend with 1 artillery
Americans roll dice for 2 artilleries and 2 infantry in Morocco, round 2 : 2/4 hits, 1.33 expected hits
Italians roll dice for 1 artillery in Morocco, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Morocco
Americans win, taking Morocco from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in 109 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 1 submarine
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 109 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 109 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Germans: 1 submarine
Battle in 92 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Italians defend with 1 destroyer and 1 submarine
Americans roll dice for 1 destroyer and 3 fighters in 92 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians, 1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 92 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 destroyer
Casualties for Italians: 1 destroyer and 1 submarine
Battle in 104 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer and 1 fighter in 104 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
3 fighters moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from 104 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 109 Sea Zone to 91 Sea Zone
3 destroyers moved from 101 Sea Zone to 91 Sea Zone
4 transports moved from 91 Sea Zone to 101 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 battleship, 3 carriers, 3 cruisers, 6 destroyers, 3 fighters, 1 infantry, 1 mech_infantry, 3 submarines, 2 tactical_bombers and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
Place Units - Americans
5 artilleries and 4 infantry placed in Central United States
3 transports placed in 101 Sea Zone
2 submarines placed in 10 Sea Zone
2 destroyers and 1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 64 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Combat Hit Differential Summary :
Americans regular : 2.17
Italians regular : 0.17
Germans regular : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
3 infantry moved from Kansu to Suiyuyan
5 artilleries, 1 fighter and 17 infantry moved from Kweichow to Yunnan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 3 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Suiyuyan, round 3 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 mech_infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Yunnan
Chinese attack with 5 artilleries, 1 fighter and 17 infantry
Japanese defend with 5 armour, 12 artilleries and 12 infantry
Chinese roll dice for 5 artilleries, 1 fighter and 17 infantry in Yunnan, round 2 : 6/23 hits, 5.83 expected hits
Japanese roll dice for 5 armour, 12 artilleries and 12 infantry in Yunnan, round 2 : 10/29 hits, 10.50 expected hits
6 infantry owned by the Japanese and 10 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 5 artilleries, 1 fighter and 7 infantry in Yunnan, round 3 : 5/13 hits, 4.17 expected hits
Japanese roll dice for 5 armour, 12 artilleries and 6 infantry in Yunnan, round 3 : 9/23 hits, 8.50 expected hits
5 infantry owned by the Japanese, 7 infantry owned by the Chinese and 2 artilleries owned by the Chinese lost in Yunnan
1 fighter owned by the Chinese retreated
3 artilleries owned by the Chinese retreated to Kweichow
Japanese win with 5 armour, 12 artilleries and 1 infantry remaining. Battle score for attacker is -26
Casualties for Chinese: 2 artilleries and 17 infantry
Casualties for Japanese: 11 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Kweichow
Place Units - Chinese
1 infantry placed in Hunan
1 infantry placed in Szechwan
2 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00
Japanese regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 5 artilleries, 2 destroyers, 4 infantry, 3 submarines and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 101 Sea Zone to 104 Sea Zone
1 destroyer moved from 91 Sea Zone to 103 Sea Zone
1 destroyer moved from 103 Sea Zone to 108 Sea Zone
1 destroyer moved from 108 Sea Zone to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 109 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 fighter moved from 91 Sea Zone to 104 Sea Zone
3 fighters moved from 91 Sea Zone to 92 Sea Zone
Combat - Americans
Battle in Morocco
Americans attack with 2 artilleries and 2 infantry
Italians defend with 1 artillery
Americans roll dice for 2 artilleries and 2 infantry in Morocco, round 2 : 2/4 hits, 1.33 expected hits
Italians roll dice for 1 artillery in Morocco, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Morocco
Americans win, taking Morocco from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in 109 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 1 submarine
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 109 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 109 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Germans: 1 submarine
Battle in 92 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Italians defend with 1 destroyer and 1 submarine
Americans roll dice for 1 destroyer and 3 fighters in 92 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians, 1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 92 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 destroyer
Casualties for Italians: 1 destroyer and 1 submarine
Battle in 104 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer and 1 fighter in 104 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
3 fighters moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from 104 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 109 Sea Zone to 91 Sea Zone
3 destroyers moved from 101 Sea Zone to 91 Sea Zone
4 transports moved from 91 Sea Zone to 101 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 battleship, 3 carriers, 3 cruisers, 6 destroyers, 3 fighters, 1 infantry, 1 mech_infantry, 3 submarines, 2 tactical_bombers and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
Place Units - Americans
5 artilleries and 4 infantry placed in Central United States
3 transports placed in 101 Sea Zone
2 submarines placed in 10 Sea Zone
2 destroyers and 1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 64 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
3 infantry moved from Kansu to Suiyuyan
5 artilleries, 1 fighter and 17 infantry moved from Kweichow to Yunnan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 3 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Suiyuyan, round 3 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 mech_infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Yunnan
Chinese attack with 5 artilleries, 1 fighter and 17 infantry
Japanese defend with 5 armour, 12 artilleries and 12 infantry
Chinese roll dice for 5 artilleries, 1 fighter and 17 infantry in Yunnan, round 2 : 6/23 hits, 5.83 expected hits
Japanese roll dice for 5 armour, 12 artilleries and 12 infantry in Yunnan, round 2 : 10/29 hits, 10.50 expected hits
6 infantry owned by the Japanese and 10 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 5 artilleries, 1 fighter and 7 infantry in Yunnan, round 3 : 5/13 hits, 4.17 expected hits
Japanese roll dice for 5 armour, 12 artilleries and 6 infantry in Yunnan, round 3 : 9/23 hits, 8.50 expected hits
5 infantry owned by the Japanese, 7 infantry owned by the Chinese and 2 artilleries owned by the Chinese lost in Yunnan
1 fighter owned by the Chinese retreated
3 artilleries owned by the Chinese retreated to Kweichow
Japanese win with 5 armour, 12 artilleries and 1 infantry remaining. Battle score for attacker is -26
Casualties for Chinese: 2 artilleries and 17 infantry
Casualties for Japanese: 11 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Kweichow
Place Units - Chinese
1 infantry placed in Hunan
1 infantry placed in Szechwan
2 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs
Purchase Units - British
British buy 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 6 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 artillery moved from Alexandria to Tobruk
1 armour moved from Persia to Northwest Persia
1 bomber moved from Egypt to Northwest Persia
1 tactical_bomber moved from Eastern Persia to Northwest Persia
1 fighter moved from Egypt to Northwest Persia
6 infantry moved from Burma to Yunnan
1 artillery and 16 infantry moved from Kweichow to Yunnan
Combat - British
Battle in Yunnan
British attack with 1 artillery and 22 infantry
Japanese defend with 5 armour, 12 artilleries and 1 infantry
British roll dice for 1 artillery and 22 infantry in Yunnan, round 2 : 4/23 hits, 4.17 expected hits
Japanese roll dice for 5 armour, 12 artilleries and 1 infantry in Yunnan, round 2 : 7/18 hits, 6.83 expected hits
1 infantry owned by the Japanese, 3 artilleries owned by the Japanese and 7 infantry owned by the British lost in Yunnan
1 artillery owned by the British and 15 infantry owned by the British retreated to Kweichow
Japanese win with 5 armour and 9 artilleries remaining. Battle score for attacker is -6
Casualties for British: 7 infantry
Casualties for Japanese: 3 artilleries and 1 infantry
Battle in Northwest Persia
British attack with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber
Germans defend with 1 mech_infantry
British roll dice for 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber in Northwest Persia, round 2 : 0/4 hits, 2.33 expected hits
Italians roll dice for 1 mech_infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
1 armour owned by the British lost in Northwest Persia
British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Northwest Persia, round 3 : 2/3 hits, 1.83 expected hits
Italians roll dice for 1 mech_infantry in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Northwest Persia
British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for British: 1 armour
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Egypt to Eastern Persia
7 mech_infantrys moved from Egypt to Iraq
2 armour moved from Egypt to Iraq
1 mech_infantry moved from Belgian Congo to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 fighters moved from Union of South Africa to Egypt
1 bomber moved from Northwest Persia to Eastern Persia
1 transport moved from 80 Sea Zone to 39 Sea Zone
2 fighters moved from Eastern Persia to Russia
2 fighters moved from Russia to Kweichow
1 tactical_bomber moved from Northwest Persia to Eastern Persia
1 fighter moved from Northwest Persia to Persia
Place Units - British
3 infantry placed in Egypt
1 fighter and 2 mech_infantrys placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,6,4,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4
British collect 32 PUs (2 lost to blockades); end with 38 PUs
Place Units - UK_Pacific
6 infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by UK_Pacific from India: 6 infantry
EDIT: Adding units owned by British to India: 6 infantry
EDIT: Turning off Edit Mode
Turn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00
Americans regular : 2.17
Japanese regular : -0.50
Italians regular : 0.50
Germans regular : 0.50
British regular : -2.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 5 artilleries, 2 destroyers, 4 infantry, 3 submarines and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 101 Sea Zone to 104 Sea Zone
1 destroyer moved from 91 Sea Zone to 103 Sea Zone
1 destroyer moved from 103 Sea Zone to 108 Sea Zone
1 destroyer moved from 108 Sea Zone to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 109 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 fighter moved from 91 Sea Zone to 104 Sea Zone
3 fighters moved from 91 Sea Zone to 92 Sea Zone
Combat - Americans
Battle in Morocco
Americans attack with 2 artilleries and 2 infantry
Italians defend with 1 artillery
Americans roll dice for 2 artilleries and 2 infantry in Morocco, round 2 : 2/4 hits, 1.33 expected hits
Italians roll dice for 1 artillery in Morocco, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Morocco
Americans win, taking Morocco from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in 109 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 1 submarine
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 109 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 109 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Germans: 1 submarine
Battle in 92 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Italians defend with 1 destroyer and 1 submarine
Americans roll dice for 1 destroyer and 3 fighters in 92 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians, 1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 92 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 destroyer
Casualties for Italians: 1 destroyer and 1 submarine
Battle in 104 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer and 1 fighter in 104 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
3 fighters moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from 104 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 109 Sea Zone to 91 Sea Zone
3 destroyers moved from 101 Sea Zone to 91 Sea Zone
4 transports moved from 91 Sea Zone to 101 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 battleship, 3 carriers, 3 cruisers, 6 destroyers, 3 fighters, 1 infantry, 1 mech_infantry, 3 submarines, 2 tactical_bombers and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
Place Units - Americans
5 artilleries and 4 infantry placed in Central United States
3 transports placed in 101 Sea Zone
2 submarines placed in 10 Sea Zone
2 destroyers and 1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 64 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
3 infantry moved from Kansu to Suiyuyan
5 artilleries, 1 fighter and 17 infantry moved from Kweichow to Yunnan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 3 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Suiyuyan, round 3 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 mech_infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Yunnan
Chinese attack with 5 artilleries, 1 fighter and 17 infantry
Japanese defend with 5 armour, 12 artilleries and 12 infantry
Chinese roll dice for 5 artilleries, 1 fighter and 17 infantry in Yunnan, round 2 : 6/23 hits, 5.83 expected hits
Japanese roll dice for 5 armour, 12 artilleries and 12 infantry in Yunnan, round 2 : 10/29 hits, 10.50 expected hits
6 infantry owned by the Japanese and 10 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 5 artilleries, 1 fighter and 7 infantry in Yunnan, round 3 : 5/13 hits, 4.17 expected hits
Japanese roll dice for 5 armour, 12 artilleries and 6 infantry in Yunnan, round 3 : 9/23 hits, 8.50 expected hits
5 infantry owned by the Japanese, 7 infantry owned by the Chinese and 2 artilleries owned by the Chinese lost in Yunnan
1 fighter owned by the Chinese retreated
3 artilleries owned by the Chinese retreated to Kweichow
Japanese win with 5 armour, 12 artilleries and 1 infantry remaining. Battle score for attacker is -26
Casualties for Chinese: 2 artilleries and 17 infantry
Casualties for Japanese: 11 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Kweichow
Place Units - Chinese
1 infantry placed in Hunan
1 infantry placed in Szechwan
2 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs
Purchase Units - British
British buy 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 6 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 artillery moved from Alexandria to Tobruk
1 armour moved from Persia to Northwest Persia
1 bomber moved from Egypt to Northwest Persia
1 tactical_bomber moved from Eastern Persia to Northwest Persia
1 fighter moved from Egypt to Northwest Persia
6 infantry moved from Burma to Yunnan
1 artillery and 16 infantry moved from Kweichow to Yunnan
Combat - British
Battle in Yunnan
British attack with 1 artillery and 22 infantry
Japanese defend with 5 armour, 12 artilleries and 1 infantry
British roll dice for 1 artillery and 22 infantry in Yunnan, round 2 : 4/23 hits, 4.17 expected hits
Japanese roll dice for 5 armour, 12 artilleries and 1 infantry in Yunnan, round 2 : 7/18 hits, 6.83 expected hits
1 infantry owned by the Japanese, 3 artilleries owned by the Japanese and 7 infantry owned by the British lost in Yunnan
1 artillery owned by the British and 15 infantry owned by the British retreated to Kweichow
Japanese win with 5 armour and 9 artilleries remaining. Battle score for attacker is -6
Casualties for British: 7 infantry
Casualties for Japanese: 3 artilleries and 1 infantry
Battle in Northwest Persia
British attack with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber
Germans defend with 1 mech_infantry
British roll dice for 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber in Northwest Persia, round 2 : 0/4 hits, 2.33 expected hits
Italians roll dice for 1 mech_infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
1 armour owned by the British lost in Northwest Persia
British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Northwest Persia, round 3 : 2/3 hits, 1.83 expected hits
Italians roll dice for 1 mech_infantry in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Northwest Persia
British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for British: 1 armour
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Egypt to Eastern Persia
7 mech_infantrys moved from Egypt to Iraq
2 armour moved from Egypt to Iraq
1 mech_infantry moved from Belgian Congo to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 fighters moved from Union of South Africa to Egypt
1 bomber moved from Northwest Persia to Eastern Persia
1 transport moved from 80 Sea Zone to 39 Sea Zone
2 fighters moved from Eastern Persia to Russia
2 fighters moved from Russia to Kweichow
1 tactical_bomber moved from Northwest Persia to Eastern Persia
1 fighter moved from Northwest Persia to Persia
Place Units - British
3 infantry placed in Egypt
1 fighter and 2 mech_infantrys placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,6,4,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4
British collect 32 PUs (2 lost to blockades); end with 38 PUs
Place Units - UK_Pacific
6 infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by UK_Pacific from India: 6 infantry
EDIT: Adding units owned by British to India: 6 infantry
EDIT: Turning off Edit Mode
Turn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from Eastern Persia: 4 infantry
EDIT: Adding units owned by British to Persia: 4 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1.00
Americans regular : 2.17
Japanese regular : -0.50
Italians regular : 0.50
Germans regular : 0.50
British regular : -2.33
@hypoaf you moved away from Yunnan when your Air Force was out of position , nice try on the counter attack but I knew I could hold.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 artilleries, 2 destroyers and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Ukraine to Rostov
1 infantry moved from Ukraine to Rostov
1 tactical_bomber moved from Ukraine to Rostov
1 fighter moved from Ukraine to Rostov
1 infantry moved from Algeria to Morocco
1 artillery moved from Algeria to Morocco
1 fighter moved from 94 Sea Zone to Morocco
1 tactical_bomber moved from 94 Sea Zone to Morocco
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 infantry moved from Algeria to Morocco
2 artilleries and 2 infantry moved from Tunisia to Libya
1 armour moved from Algeria to Libya
1 mech_infantry moved from Algeria to Libya
Combat - Italians
Battle in Rostov
Italians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Italians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 0/4 hits, 1.50 expected hits
Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 3 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 artillery and 1 infantry in Rostov, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Italians lost in Rostov
Italians win, taking Rostov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Morocco
Italians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 2 artilleries and 2 infantry
Italians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Morocco, round 2 : 3/5 hits, 2.00 expected hits
Americans roll dice for 2 artilleries and 2 infantry in Morocco, round 2 : 1/4 hits, 1.33 expected hits
2 infantry owned by the Americans, 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Morocco
1 tactical_bomber owned by the Italians and 1 fighter owned by the Italians retreated
1 artillery owned by the Italians and 1 infantry owned by the Italians retreated to Algeria
Americans win with 1 artillery remaining. Battle score for attacker is 7
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery and 2 infantry
Non Combat Move - Italians
1 fighter moved from Morocco to 94 Sea Zone
1 tactical_bomber moved from Morocco to 94 Sea Zone
1 fighter moved from Rostov to Ukraine
1 tactical_bomber moved from Rostov to Ukraine
1 transport moved from 94 Sea Zone to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
1 transport moved from 94 Sea Zone to 95 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 transport moved from 94 Sea Zone to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 aaGun moved from Southern Italy to 95 Sea Zone
1 aaGun, 2 artilleries, 3 infantry and 3 transports moved from 95 Sea Zone to 94 Sea Zone
1 aaGun, 2 artilleries and 3 infantry moved from 94 Sea Zone to Algeria
Place Units - Italians
1 artillery and 2 infantry placed in Ukraine
1 artillery placed in Northern Italy
2 destroyers placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Italians regular : 0.00
Russians regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 factory_minor and 1 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
3 artilleries and 3 infantry moved from Queensland to 54 Sea Zone
3 artilleries, 1 cruiser, 3 infantry and 3 transports moved from 54 Sea Zone to 33 Sea Zone
3 artilleries and 3 infantry moved from 33 Sea Zone to Caroline Islands
Combat - ANZAC
Battle in Caroline Islands
ANZAC attack with 3 artilleries and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
ANZAC roll dice for 1 cruiser in Caroline Islands, round 2 : 1/1 hits, 0.50 expected hits
ANZAC roll dice for 3 artilleries and 3 infantry in Caroline Islands, round 2 : 2/6 hits, 2.00 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
ANZAC win, taking Caroline Islands from Japanese with 3 artilleries and 3 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Non Combat Move - ANZAC
5 destroyers and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 destroyer and 2 submarines moved from 62 Sea Zone to 33 Sea Zone
2 fighters moved from Eastern Persia to Russia
Place Units - ANZAC
1 factory_minor placed in Iraq
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
Japanese regular : -0.67
ANZAC regular : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 factory_minor and 1 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
3 artilleries and 3 infantry moved from Queensland to 54 Sea Zone
3 artilleries, 1 cruiser, 3 infantry and 3 transports moved from 54 Sea Zone to 33 Sea Zone
3 artilleries and 3 infantry moved from 33 Sea Zone to Caroline Islands
Combat - ANZAC
Battle in Caroline Islands
ANZAC attack with 3 artilleries and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
ANZAC roll dice for 1 cruiser in Caroline Islands, round 2 : 1/1 hits, 0.50 expected hits
ANZAC roll dice for 3 artilleries and 3 infantry in Caroline Islands, round 2 : 2/6 hits, 2.00 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
ANZAC win, taking Caroline Islands from Japanese with 3 artilleries and 3 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Non Combat Move - ANZAC
5 destroyers and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 destroyer and 2 submarines moved from 62 Sea Zone to 33 Sea Zone
2 fighters moved from Eastern Persia to Russia
Place Units - ANZAC
1 factory_minor placed in Iraq
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
1 infantry moved from Iraq to Northwest Persia
French take Northwest Persia from Italians
Combat - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.67
ANZAC regular : 0.50
@hypoaf The French captured NW Persia! Viva La France!
@hypoaf all the French did was walk in and plant a flag lol are they really THaT proud? 😆
@bretters French are always proud of what they do no matter how insignificant!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 1 fighter, 3 infantry, 1 mech_infantry, 5 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 tactical_bomber moved from 110 Sea Zone to 104 Sea Zone
1 fighter moved from 110 Sea Zone to 104 Sea Zone
1 submarine moved from 112 Sea Zone to 104 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 submarine moved from 119 Sea Zone to 104 Sea Zone
1 submarine moved from 110 Sea Zone to 109 Sea Zone
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
1 fighter moved from Novgorod to Samara
1 tactical_bomber moved from Novgorod to Samara
1 fighter moved from Volgograd to Novosibirsk
1 tactical_bomber moved from Volgograd to Novosibirsk
1 mech_infantry moved from Bryansk to Smolensk
Germans take Smolensk from Russians
10 mech_infantrys moved from Eastern Poland to Smolensk
2 artilleries and 5 infantry moved from Archangel to Smolensk
1 mech_infantry moved from Novgorod to Smolensk
1 mech_infantry moved from Novgorod to Smolensk
1 infantry moved from France to Western Germany
1 artillery moved from France to Western Germany
1 transport moved from 127 Sea Zone to 112 Sea Zone
1 fighter moved from Southern Italy to Western Germany
1 tactical_bomber moved from Western Germany to 104 Sea Zone
1 fighter moved from Volgograd to Northwest Persia
1 tactical_bomber moved from Volgograd to Northwest Persia
1 mech_infantry moved from Volgograd to Northwest Persia
1 mech_infantry moved from Volgograd to Northwest Persia
1 infantry moved from Volgograd to Samara
1 infantry moved from Volgograd to Samara
1 infantry moved from Volgograd to Samara
1 mech_infantry moved from Volgograd to Novosibirsk
1 fighter moved from Volgograd to Samara
1 tactical_bomber moved from Volgograd to Samara
1 bomber moved from Novgorod to Samara
1 mech_infantry moved from Volgograd to Novosibirsk
1 armour moved from Volgograd to Novosibirsk
1 armour moved from Volgograd to Novosibirsk
1 armour moved from Volgograd to Novosibirsk
Combat - Germans
Battle in Samara
Germans attack with 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers
Russians defend with 5 infantry
Germans roll dice for 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers in Samara, round 2 : 3/8 hits, 3.50 expected hits
Russians roll dice for 5 infantry in Samara, round 2 : 2/5 hits, 1.67 expected hits
3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Samara
Germans roll dice for 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Samara, round 3 : 4/6 hits, 3.17 expected hits
Russians roll dice for 2 infantry in Samara, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 2 infantry
Casualties for Russians: 5 infantry
Battle in Novosibirsk
Germans attack with 3 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 armour
Germans roll dice for 3 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Novosibirsk, round 2 : 2/7 hits, 3.00 expected hits
Russians roll dice for 1 armour in Novosibirsk, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Novosibirsk
Germans win, taking Novosibirsk from Russians with 3 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Northwest Persia
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
French defend with 1 infantry
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 2 : 2/4 hits, 1.50 expected hits
French roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Northwest Persia
Germans win, taking Northwest Persia from French with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for French: 1 infantry
Battle in 104 Sea Zone
Germans attack with 1 destroyer, 1 fighter, 2 submarines and 2 tactical_bombers
Americans defend with 1 destroyer and 1 submarine
Germans roll dice for 2 submarines in 104 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 104 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 1 destroyer, 1 fighter, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Non Combat Move - Germans
1 fighter moved from 104 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from 104 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone
1 bomber moved from Samara to Novgorod
2 fighters and 2 tactical_bombers moved from Samara to Volgograd
1 tactical_bomber moved from Northwest Persia to Volgograd
1 fighter moved from Northwest Persia to Volgograd
1 fighter moved from Novosibirsk to Volgograd
1 tactical_bomber moved from Novosibirsk to Volgograd
1 submarine moved from 93 Sea Zone to 98 Sea Zone
Place Units - Germans
1 carrier placed in 112 Sea Zone
3 submarines placed in 110 Sea Zone
2 submarines placed in 112 Sea Zone
3 infantry placed in Volgograd
1 fighter, 1 mech_infantry and 1 tactical_bomber placed in Novgorod
Turn Complete - Germans
Germans collect 60 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Archangel: 1 aaGun
EDIT: Adding units owned by Germans to Smolensk: 1 aaGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0.50
French regular : 0.67
Russians regular : -0.83
Germans regular : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Tambov to Bryansk
Russians take Bryansk from Germans
1 infantry moved from Tambov to Samara
1 artillery moved from Tambov to Samara
2 fighters and 1 tactical_bomber moved from Tambov to Northwest Persia
1 infantry moved from Tambov to Rostov
1 artillery moved from Tambov to Rostov
Combat - Russians
Battle in Rostov
Russians attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Rostov
Russians win, taking Rostov from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Northwest Persia
Russians attack with 2 fighters and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters and 1 tactical_bomber in Northwest Persia, round 2 : 2/3 hits, 1.67 expected hits
Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Russians and 1 mech_infantry owned by the Germans lost in Northwest Persia
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for Russians: 1 fighter
Casualties for Germans: 1 mech_infantry
Battle in Samara
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Samara, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Samara, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Russians roll dice for 1 artillery in Samara, round 4 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Samara, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
4 aaGuns and 55 infantry moved from Tambov to Russia
1 fighter and 1 tactical_bomber moved from Northwest Persia to Persia
2 aaGuns and 18 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Timguska to Kansu
1 infantry moved from Timguska to Yenisey
1 infantry moved from Olgiy to Yenisey
1 infantry moved from Central Mongolia to Suiyuyan
Place Units - Russians
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 14 PUs; end with 15 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
Germans regular : 0.67
Russians regular : 0.00
@hypoaf not sure what my posting will
Be like as the wife and I just had our 2nd child (still at the hospital now actually)
@bretters Congratulations! Don’t worry about our game.
@hypoaf thanks!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 factory_minor, 6 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 destroyer moved from 36 Sea Zone to 41 Sea Zone
Japanese take 37 Sea Zone from ANZAC
Japanese take 41 Sea Zone from ANZAC
1 armour moved from French Indo China to Siam
Japanese take Siam from UK_Pacific
1 armour moved from Yunnan to Shan State
Japanese take Shan State from UK_Pacific
1 mech_infantry moved from French Indo China to Shan State
1 armour and 1 mech_infantry moved from Shan State to Malaya
Japanese take Malaya from UK_Pacific
1 armour moved from Siam to Shan State
1 mech_infantry moved from Jehol to Suiyuyan
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Kiangsu to Anhwe
1 fighter moved from Amur to Suiyuyan
1 tactical_bomber moved from Amur to Suiyuyan
2 artilleries and 13 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Sakha to Amur
1 infantry moved from Siberia to Amur
1 bomber moved from Japan to Suiyuyan
1 mech_infantry moved from Kwangtung to Yunnan
1 mech_infantry moved from Kwangtung to Yunnan
1 mech_infantry moved from Kwangtung to Yunnan
1 mech_infantry moved from Kwangsi to Yunnan
1 armour moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Yunnan
1 artillery moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Yunnan to Malaya
1 tactical_bomber moved from 35 Sea Zone to Japan
1 tactical_bomber moved from 35 Sea Zone to Japan
1 tactical_bomber moved from 35 Sea Zone to Japan
1 fighter moved from Philippines to 6 Sea Zone
1 fighter moved from Philippines to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
2 battleships, 4 carriers, 1 destroyer, 5 fighters and 1 submarine moved from 35 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Philippines to Kwangtung
1 tactical_bomber moved from Philippines to Kiangsu
1 infantry moved from Kiangsi to Kwangtung
Combat - Japanese
Battle in Suiyuyan
Japanese attack with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 3 infantry; Russians defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Suiyuyan, round 2 : 1/5 hits, 2.17 expected hits
Chinese roll dice for 4 infantry in Suiyuyan, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Suiyuyan
Japanese roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Suiyuyan, round 3 : 3/4 hits, 2.00 expected hits
Chinese roll dice for 3 infantry in Suiyuyan, round 3 : 2/3 hits, 1.00 expected hits
1 mech_infantry owned by the Japanese, 1 bomber owned by the Japanese and 3 infantry owned by the Chinese lost in Suiyuyan
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Japanese: 1 bomber, 1 infantry and 1 mech_infantry
Casualties for Russians: 1 infantry
Casualties for Chinese: 3 infantry
Non Combat Move - Japanese
1 fighter moved from Suiyuyan to Chahar
1 tactical_bomber moved from Suiyuyan to Chahar
1 aaGun moved from Jehol to Chahar
1 aaGun and 6 infantry moved from Japan to 6 Sea Zone
1 aaGun and 6 infantry moved from 6 Sea Zone to Korea
Place Units - Japanese
3 infantry placed in Kiangsu
3 infantry placed in Kwangtung
2 mech_infantrys placed in Japan
1 factory_minor placed in Korea
1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 47 PUs; end with 47 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 50 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Japanese regular : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 artilleries, 7 destroyers, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 91 Sea Zone to 108 Sea Zone
1 destroyer moved from 108 Sea Zone to 109 Sea Zone
2 fighters moved from 91 Sea Zone to 109 Sea Zone
1 submarine moved from 101 Sea Zone to 104 Sea Zone
2 destroyers moved from 101 Sea Zone to 104 Sea Zone
2 fighters moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 33 Sea Zone to 43 Sea Zone
Americans take 35 Sea Zone from Japanese
1 tactical_bomber moved from 91 Sea Zone to 109 Sea Zone
1 fighter moved from 91 Sea Zone to 104 Sea Zone
Combat - Americans
Battle in Philippines
Battle in 43 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 43 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 43 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Americans lost in 43 Sea Zone
Japanese win, taking Philippines from Japanese with 1 submarine remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyer
Battle in 109 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Germans defend with 2 submarines
Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 109 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
2 submarines owned by the Germans lost in 109 Sea Zone
Americans win, taking 109 Sea Zone from Germans with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Battle in 104 Sea Zone
Americans attack with 2 destroyers, 3 fighters and 1 submarine
Germans defend with 1 destroyer and 2 submarines
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 destroyers and 3 fighters in 104 Sea Zone, round 2 : 3/5 hits, 2.17 expected hits
Germans roll dice for 2 submarines in 104 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans and 2 submarines owned by the Germans lost in 104 Sea Zone
Americans win with 2 destroyers, 3 fighters and 1 submarine remaining. Battle score for attacker is 20
Casualties for Germans: 1 destroyer and 2 submarines
Non Combat Move - Americans
3 fighters moved from 104 Sea Zone to 91 Sea Zone
2 fighters and 1 tactical_bomber moved from 109 Sea Zone to 91 Sea Zone
7 artilleries and 6 infantry moved from Central United States to 101 Sea Zone
7 artilleries, 6 infantry and 7 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
6 artilleries and 5 infantry moved from 91 Sea Zone to Morocco
2 transports moved from 91 Sea Zone to 101 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 battleship, 3 carriers, 3 cruisers, 6 destroyers, 3 fighters, 4 submarines and 3 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
Place Units - Americans
2 artilleries and 2 infantry placed in Eastern United States
1 artillery and 1 infantry placed in Western United States
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
6 destroyers placed in 101 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1
Americans collect 65 PUs (1 lost to blockades); end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Combat Hit Differential Summary :
Americans regular : -0.17
Japanese regular : 0.67
Germans regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
1 fighter and 2 infantry moved from Kweichow to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Kweichow
Place Units - Chinese
3 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese regular : -0.50
Japanese regular : 0.33