@Stucifer Thanks for letting me know. Hmm I was thinking about a big transport shuck into Western Germany or France but seems like that won’t quite work. Well know the british take then the Americans land planes that’s how it works now.
L21 bretters axis vs hypoaf allies +12 BM3
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Italians Italians repair damage of 1x factory_minor; Remaining resources: 28 PUs; Italians buy 1 destroyer, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Ukraine to Rostov 1 artillery moved from Ukraine to Rostov 1 infantry moved from Ukraine to Rostov 1 fighter moved from Ukraine to Rostov 1 infantry moved from Algeria to Morocco 1 artillery moved from Algeria to Morocco 1 fighter moved from 94 Sea Zone to Morocco 1 tactical_bomber moved from 94 Sea Zone to Morocco 1 submarine moved from 94 Sea Zone to 92 Sea Zone 1 destroyer moved from 94 Sea Zone to 92 Sea Zone 1 submarine moved from 94 Sea Zone to 92 Sea Zone 2 artilleries and 2 infantry moved from Libya to Tunisia 1 infantry moved from Yugoslavia to Northern Italy 1 infantry moved from Yugoslavia to Northern Italy Combat - Italians Battle in Morocco Italians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 2 infantry Italians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Morocco, round 2 : 0/4 hits, 1.83 expected hits British roll dice for 2 infantry in Morocco, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Morocco Italians roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Morocco, round 3 : 1/3 hits, 1.50 expected hits British roll dice for 2 infantry in Morocco, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Morocco Italians roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Morocco, round 4 : 1/3 hits, 1.50 expected hits British roll dice for 1 infantry in Morocco, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Morocco Italians win, taking Morocco from British with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for British: 2 infantry Battle in Rostov Italians attack with 1 artillery, 1 fighter and 2 infantry Russians defend with 2 infantry Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Rostov, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Rostov Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Rostov, round 3 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in 92 Sea Zone Italians attack with 1 destroyer and 2 submarines Americans defend with 1 destroyer and 1 submarine Italians roll dice for 2 submarines in 92 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 92 Sea Zone Italians roll dice for 2 submarines in 92 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 destroyer in 92 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 92 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Italians lost in 92 Sea Zone Italians roll dice for 1 submarine in 92 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer in 92 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 92 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 92 Sea Zone Italians win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer and 1 submarine Casualties for Italians: 1 submarine Non Combat Move - Italians 1 tactical_bomber moved from Morocco to 94 Sea Zone 1 fighter moved from Morocco to 94 Sea Zone 1 armour and 1 mech_infantry moved from Tunisia to Algeria 1 transport moved from 94 Sea Zone to 96 Sea Zone 1 transport moved from 94 Sea Zone to 96 Sea Zone 1 artillery and 3 infantry moved from Tobruk to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone 2 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 artillery moved from Southern Italy to 95 Sea Zone 1 artillery and 1 transport moved from 95 Sea Zone to 94 Sea Zone 1 artillery moved from 94 Sea Zone to Algeria 1 infantry moved from 94 Sea Zone to Algeria 1 infantry moved from 94 Sea Zone to Algeria 1 infantry moved from 94 Sea Zone to Algeria 1 artillery moved from 94 Sea Zone to Algeria 1 fighter moved from Rostov to Ukraine Place Units - Italians 2 infantry and 1 tactical_bomber placed in Ukraine 1 destroyer placed in 95 Sea Zone 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 27 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs
Combat Hit Differential Summary :
Americans regular : -0.17 Italians regular : -4.17 Russians regular : -1.00 British regular : -0.67
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TripleA Manual Gamesave Post: ANZAC round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 2 submarines moved from 39 Sea Zone to 36 Sea Zone ANZAC take 37 Sea Zone from Japanese 1 infantry moved from Trans-Jordan to Iraq ANZAC take Iraq from Germans
Combat Hit Differential Summary :
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@hypoaf Japanese sub defend in sz 36?
ANZAC: 2 subs
Japanese: 1 sub, 2 transports -
@hypoaf submerge …
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TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 2 submarines moved from 39 Sea Zone to 36 Sea Zone ANZAC take 37 Sea Zone from Japanese 1 infantry moved from Trans-Jordan to Iraq ANZAC take Iraq from Germans Combat - ANZAC Battle in 36 Sea Zone ANZAC attack with 2 submarines Japanese defend with 1 submarine and 2 transports 1 submarine owned by the Japanese submerged 2 transports owned by the Japanese lost in 36 Sea Zone ANZAC win, taking 36 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Non Combat Move - ANZAC 1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from New South Wales to 54 Sea Zone 2 fighters moved from Egypt to Eastern Persia Place Units - ANZAC 1 destroyer and 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 12 PUs; end with 12 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 2 submarines moved from 39 Sea Zone to 36 Sea Zone ANZAC take 37 Sea Zone from Japanese 1 infantry moved from Trans-Jordan to Iraq ANZAC take Iraq from Germans Combat - ANZAC Battle in 36 Sea Zone ANZAC attack with 2 submarines Japanese defend with 1 submarine and 2 transports 1 submarine owned by the Japanese submerged 2 transports owned by the Japanese lost in 36 Sea Zone ANZAC win, taking 36 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Non Combat Move - ANZAC 1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from New South Wales to 54 Sea Zone 2 fighters moved from Egypt to Eastern Persia Place Units - ANZAC 1 destroyer and 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 12 PUs; end with 12 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French Non Combat Move - French 1 infantry moved from Trans-Jordan to Iraq Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 carrier, 2 destroyers, 2 mech_infantrys, 2 submarines and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 10 mech_infantrys moved from Germany to Eastern Poland 1 mech_infantry moved from Volgograd to Northwest Persia 1 infantry moved from Volgograd to Samara 1 infantry moved from Volgograd to Samara 1 fighter moved from Volgograd to Samara 1 tactical_bomber moved from Volgograd to Samara 1 fighter moved from Volgograd to Samara 1 tactical_bomber moved from Volgograd to Samara 1 bomber moved from Volgograd to Samara 1 artillery moved from Volgograd to Samara 1 armour and 1 mech_infantry moved from Volgograd to Novosibirsk Germans take Kazakhstan from Russians Germans take Novosibirsk from Russians 1 mech_infantry moved from Volgograd to Bryansk 1 fighter moved from Ukraine to Bryansk 1 tactical_bomber moved from Ukraine to Bryansk 1 submarine moved from 112 Sea Zone to 104 Sea Zone 1 destroyer moved from 112 Sea Zone to 104 Sea Zone 1 submarine moved from 112 Sea Zone to 119 Sea Zone 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 1 submarine moved from 112 Sea Zone to 110 Sea Zone 1 fighter moved from Western Germany to 104 Sea Zone 1 tactical_bomber moved from Western Germany to 104 Sea Zone Combat - Germans Battle in 104 Sea Zone Germans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone Germans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for Americans: 1 destroyer Battle in Samara Germans attack with 1 artillery, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers Russians defend with 5 infantry Germans roll dice for 1 artillery, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Samara, round 2 : 4/8 hits, 3.83 expected hits Russians roll dice for 5 infantry in Samara, round 2 : 4/5 hits, 1.67 expected hits 4 infantry owned by the Russians, 1 artillery owned by the Germans, 1 bomber owned by the Germans and 2 infantry owned by the Germans lost in Samara 2 fighters owned by the Germans and 2 tactical_bombers owned by the Germans retreated Russians win with 1 infantry remaining. Battle score for attacker is -10 Casualties for Germans: 1 artillery, 1 bomber and 2 infantry Casualties for Russians: 4 infantry Battle in Bryansk Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Bryansk, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 fighters and 2 tactical_bombers moved from Samara to Volgograd 1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd 1 aaGun, 2 artilleries and 3 infantry moved from Novgorod to Archangel 1 infantry moved from Norway to 112 Sea Zone 1 infantry moved from Norway to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone 1 infantry moved from 127 Sea Zone to Archangel 1 infantry moved from 127 Sea Zone to Archangel 1 fighter moved from 104 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from 104 Sea Zone to 110 Sea Zone Place Units - Germans 1 carrier and 2 destroyers placed in 110 Sea Zone 2 submarines placed in 112 Sea Zone 2 mech_infantrys and 1 tactical_bomber placed in Novgorod 3 artilleries placed in Volgograd 1 tactical_bomber placed in Western Germany Turn Complete - Germans Germans collect 58 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Russians regular : 2.00 Germans regular : 1.00
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 2 infantry moved from Buyant-Uhaa to Jehol 1 infantry moved from Samara to Novosibirsk 1 armour moved from Tambov to Novosibirsk 1 fighter and 1 tactical_bomber moved from Tambov to Novosibirsk 1 artillery and 2 infantry moved from Tambov to Rostov 1 fighter moved from Tambov to Rostov Combat - Russians Battle in Novosibirsk Russians attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 armour and 1 mech_infantry Russians roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Novosibirsk, round 2 : 3/4 hits, 1.83 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Novosibirsk, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Novosibirsk Russians win, taking Novosibirsk from Germans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour and 1 mech_infantry Battle in Jehol Russians attack with 2 infantry Japanese defend with 1 mech_infantry Russians roll dice for 2 infantry in Jehol, round 2 : 2/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Jehol Russians win, taking Jehol from Japanese with 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Japanese: 1 mech_infantry Battle in Rostov Russians attack with 1 artillery, 1 fighter and 2 infantry Italians defend with 1 artillery and 2 infantry Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Rostov, round 2 : 1/4 hits, 1.33 expected hits Italians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Italians lost in Rostov Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Rostov, round 3 : 1/4 hits, 1.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Rostov, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Rostov, round 4 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 artillery in Rostov, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Rostov Russians win, taking Rostov from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 2 infantry Casualties for Russians: 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 fighter moved from Rostov to Tambov 1 fighter and 1 tactical_bomber moved from Novosibirsk to Tambov 5 infantry moved from Russia to Samara 3 infantry moved from Russia to Tambov 2 infantry moved from Olgiy to Timguska 1 infantry moved from Dzavhan to Olgiy 1 infantry moved from Ulaanbaatar to Central Mongolia 2 aaGuns and 18 infantry moved from Buryatia to Yakut S.S.R. Place Units - Russians 8 infantry placed in Russia Turn Complete - Russians Russians collect 18 PUs; end with 18 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians regular : -1.00 Japanese regular : 0.67 Germans regular : 0.17 Russians regular : 2.00
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@hypoaf forgot to comment about that Samara battle on Germany’s turn… jeez you got lucky!
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@bretters don’t forget about my bad luck on planes in middle east!
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that battle in samara allowed you to send those fast movers to attack me in Novosibirsk as well though :(
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@bretters Ok, let’s see if i can inflict some pain!
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@hypoaf lol, not my turn.
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@hypoaf yea you already attacked novosibirsk… lol
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@bretters you doing a move tonight?
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Soviet Far East to Siberia Japanese take Siberia from Russians 1 infantry moved from Anhwe to Kiangsi 1 artillery moved from Anhwe to Hunan 1 fighter moved from Kwangtung to Hunan 1 tactical_bomber moved from Kwangtung to Hunan 1 bomber moved from Philippines to Kiangsi 1 destroyer moved from 35 Sea Zone to 36 Sea Zone 1 fighter moved from 35 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone 1 fighter moved from 35 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone 1 infantry moved from Amur to Sakha Japanese take Sakha from Russians 2 artilleries and 13 infantry moved from Amur to Buryatia Japanese take Buryatia from Russians 1 mech_infantry moved from Kiangsu to Jehol 1 fighter moved from Manchuria to Jehol 1 tactical_bomber moved from Manchuria to Jehol 1 armour moved from Kwangtung to Yunnan 1 armour moved from Kwangtung to Yunnan 1 mech_infantry moved from Kwangsi to French Indo China 1 armour moved from Kwangtung to French Indo China 3 armour, 12 artilleries and 13 infantry moved from Kwangsi to Yunnan Combat - Japanese Battle in 36 Sea Zone Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers ANZAC defend with 2 submarines Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 36 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits ANZAC roll dice for 2 submarines in 36 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 1 submarine owned by the ANZAC lost in 36 Sea Zone Japanese roll dice for 1 submarine in 36 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 36 Sea Zone, round 3 : 2/5 hits, 2.67 expected hits ANZAC roll dice for 1 submarine in 36 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 36 Sea Zone Japanese win, taking 36 Sea Zone from ANZAC with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for ANZAC: 2 submarines Battle in French Indo China Japanese attack with 1 armour and 1 mech_infantry British defend with 1 infantry Japanese roll dice for 1 armour and 1 mech_infantry in French Indo China, round 2 : 0/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in French Indo China, round 3 : 1/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in French Indo China, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Hunan Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Hunan, round 2 : 2/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 5 armour, 12 artilleries and 13 infantry British defend with 1 infantry Japanese roll dice for 5 armour, 12 artilleries and 13 infantry in Yunnan, round 2 : 17/30 hits, 10.67 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 5 armour, 12 artilleries and 12 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Kiangsi Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Kiangsi, round 2 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Jehol Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Jehol, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Jehol Japanese win, taking Jehol from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 mech_infantry moved from Kiangsu to Kwangsi 1 armour moved from Kiangsu to Kwangsi 1 tactical_bomber moved from Hunan to Kwangsi 1 fighter moved from Hunan to Kwangsi 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 aaGun moved from Manchuria to Jehol 1 fighter moved from Jehol to Amur 1 tactical_bomber moved from Jehol to Amur 1 bomber moved from Kiangsi to Japan Place Units - Japanese 3 infantry placed in Kiangsu 3 mech_infantrys placed in Kwangtung 6 infantry placed in Japan Turn Complete - Japanese Japanese collect 41 PUs; end with 41 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 44 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : 3.33 UK_Pacific regular : -0.67 ANZAC regular : -0.50
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@hypoaf yunnan is mine :P
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@bretters hmm…
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@hypoaf not very nice of you!
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well… i mean… you kinda gave it to me like a present?