@Jacob16 ah sorry didn’t know, playing a game now against someone who did that against me and thought it must be ok, they seem to be very experienced at the game.
I’ll put an extra infantry in kweichow and give 1 ipc to russia pls.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - Americans
Americans buy 4 artilleries, 5 destroyers, 3 fighters, 4 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery moved from French Indo China to Siam
Americans take Siam from Japanese
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery moved from Tunisia to Libya
Americans take Libya from Italians
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
3 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone
2 fighters moved from 35 Sea Zone to 20 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 103 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
2 fighters moved from 91 Sea Zone to 103 Sea Zone
1 fighter moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from 91 Sea Zone to 92 Sea Zone
Combat - Americans
Battle in 103 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 103 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer and 2 fighters in 103 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 destroyer in 103 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 103 Sea Zone
Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 20 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 3 tactical_bombers
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 2 fighters and 3 tactical_bombers in 20 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 20 Sea Zone
Americans win, taking 20 Sea Zone from Japanese with 1 destroyer, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 92 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Italians defend with 1 destroyer
Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 92 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 104 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Germans defend with 1 destroyer
Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
2 fighters moved from 104 Sea Zone to United Kingdom
2 fighters moved from 103 Sea Zone to United Kingdom
1 tactical_bomber moved from 104 Sea Zone to United Kingdom
2 fighters and 1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Southeast Mexico to 89 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from Eastern United States to 101 Sea Zone
5 destroyers, 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
4 transports moved from 91 Sea Zone to 101 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 armour moved from Eastern Persia to Northwest Persia
1 infantry moved from West India to Eastern Persia
2 fighters and 3 tactical_bombers moved from 20 Sea Zone to 35 Sea Zone
Place Units - Americans
4 artilleries, 2 fighters and 4 infantry placed in Eastern United States
1 fighter placed in Central United States
Americans undo move 2.
Americans undo move 1.
3 fighters placed in Eastern United States
4 artilleries and 4 infantry placed in Central United States
2 destroyers and 1 submarine placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 3 destroyers and 1 submarine
EDIT: Adding units owned by Americans to 26 Sea Zone: 3 destroyers and 1 submarine
EDIT: Turning off Edit Mode
3 destroyers placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 72 PUs; end with 73 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 108 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
4 infantry moved from Hopei to Chahar
1 infantry moved from Kweichow to Hopei
2 infantry moved from Hunan to Kweichow
1 infantry moved from Kwangsi to Hunan
Place Units - Chinese
1 infantry placed in Hopei
1 artillery and 1 infantry placed in Shensi
1 infantry placed in Anhwe
1 artillery placed in Hopei
Chinese undo move 4.
1 artillery placed in Chahar
Turn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs
Purchase Units - British
British repair damage of 1x factory_major; Remaining resources: 30 PUs;
British buy 10 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 1 mech_infantry; Remaining resources: 3 PUs;
Combat Move - British
1 bomber moved from Russia to Novgorod
4 infantry moved from Sikang to Kazakhstan
5 fighters and 2 tactical_bombers moved from Shensi to Kazakhstan
9 fighters moved from Russia to Kazakhstan
1 infantry moved from Turkmenistan to Kazakhstan
3 infantry moved from Northwest Persia to Caucasus
Combat - British
Strategic bombing raid in Novgorod
Germans roll AA dice in Novgorod : 0/1 hits, 0.17 expected hits
Bombing raid in Novgorod rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Novgorod causes 5 damage total.
Battle in Kazakhstan
British attack with 14 fighters, 5 infantry and 2 tactical_bombers
Germans defend with 5 artilleries and 4 infantry
British roll dice for 14 fighters, 5 infantry and 2 tactical_bombers in Kazakhstan, round 2 : 9/21 hits, 9.17 expected hits
Germans roll dice for 5 artilleries and 4 infantry in Kazakhstan, round 2 : 1/9 hits, 3.00 expected hits
5 artilleries owned by the Germans, 4 infantry owned by the Germans and 1 infantry owned by the British lost in Kazakhstan
British win, taking Kazakhstan from Germans with 14 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 29
Casualties for British: 1 infantry
Casualties for Germans: 5 artilleries and 4 infantry
Battle in Caucasus
British attack with 3 infantry
Germans defend with 1 infantry
British roll dice for 3 infantry in Caucasus, round 2 : 0/3 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 3 infantry in Caucasus, round 3 : 1/3 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
14 fighters and 2 tactical_bombers moved from Kazakhstan to Russia
1 artillery and 3 infantry moved from Kansu to Shensi
4 infantry moved from Hopei to Chahar
3 aaGuns moved from Kweichow to Hopei
1 infantry moved from Szechwan to Sikang
2 infantry moved from Hunan to Kweichow
3 infantry moved from Kwangtung to Kiangsi
3 infantry moved from Persia to Northwest Persia
2 artilleries, 7 infantry and 3 mech_infantrys moved from Iraq to Northwest Persia
2 artilleries moved from Trans-Jordan to Iraq
2 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Belgian Congo to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from West India to Eastern Persia
1 mech_infantry moved from India to Eastern Persia
2 infantry moved from India to West India
2 infantry moved from Shan State to Burma
1 infantry moved from Egypt to Trans-Jordan
1 bomber moved from Novgorod to Russia
Place Units - British
6 infantry placed in United Kingdom
3 infantry placed in Persia
1 infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,5,5,6,4,3
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1
British collect 28 PUs (4 lost to blockades); end with 28 PUs
Place Units - UK_Pacific
3 infantry placed in Kwangtung
1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,4
UK_Pacific collect 16 PUs (1 lost to blockades); end with 19 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs
Units Change Ownership
Some Units in India change ownership: 1 mech_infantry
Some Units in Kwangtung change ownership: 3 infantry
Combat Hit Differential Summary :
Americans regular : 0.17
Italians regular : -0.33
Japanese regular : -0.17
Germans AA : -0.17
Germans regular : -3.33
British regular : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 bomber, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 submarine moved from 97 Sea Zone to 92 Sea Zone
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 cruiser moved from 97 Sea Zone to 98 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 fighter moved from Yugoslavia to Southern Italy
1 tactical_bomber moved from Yugoslavia to Southern Italy
1 infantry moved from Rostov to Volgograd
Combat - Italians
Battle in 92 Sea Zone
Italians attack with 1 destroyer and 1 submarine
Americans defend with 1 destroyer
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 92 Sea Zone
Italians win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Italians
Place Units - Italians
1 bomber and 2 infantry placed in Southern Italy
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Italians regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
3 artilleries moved from Kwangtung to Kiangsi
3 mech_infantrys moved from Iraq to Northwest Persia
1 artillery and 1 infantry moved from Malaya to Shan State
1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
1 infantry and 1 mech_infantry placed in Iraq
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
3 artilleries moved from Kwangtung to Kiangsi
3 mech_infantrys moved from Iraq to Northwest Persia
1 artillery and 1 infantry moved from Malaya to Shan State
1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
1 infantry and 1 mech_infantry placed in Iraq
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 78 PUs;
Germans buy 4 artilleries, 2 destroyers, 2 fighters, 3 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 109 Sea Zone to 104 Sea Zone
1 destroyer moved from 111 Sea Zone to 104 Sea Zone
1 fighter moved from 111 Sea Zone to 104 Sea Zone
1 tactical_bomber moved from 111 Sea Zone to 104 Sea Zone
1 tactical_bomber moved from 111 Sea Zone to 104 Sea Zone
1 fighter moved from 111 Sea Zone to 104 Sea Zone
1 artillery moved from Volgograd to Caucasus
1 artillery moved from Volgograd to Caucasus
1 infantry moved from Rostov to Caucasus
1 mech_infantry moved from Novosibirsk to Nenetsia
1 infantry moved from Belarus to Smolensk
8 artilleries and 7 infantry moved from Rostov to Bryansk
1 armour moved from Novgorod to Smolensk
2 armour moved from Novgorod to Smolensk
2 artilleries, 1 infantry and 13 mech_infantrys moved from Belarus to Smolensk
1 artillery moved from Novosibirsk to Kazakhstan
1 mech_infantry moved from Novosibirsk to Kazakhstan
2 armour and 3 mech_infantrys moved from Novosibirsk to Vologda
1 fighter moved from Volgograd to Kazakhstan
1 tactical_bomber moved from Volgograd to Kazakhstan
1 tactical_bomber moved from Volgograd to Bryansk
1 fighter moved from Volgograd to Kazakhstan
1 tactical_bomber moved from Volgograd to Kazakhstan
1 fighter moved from Volgograd to Caucasus
1 tactical_bomber moved from Volgograd to Caucasus
1 bomber moved from Volgograd to Caucasus
1 fighter moved from Volgograd to Kazakhstan
1 tactical_bomber moved from Volgograd to Kazakhstan
1 fighter moved from Western Germany to Ukraine
1 tactical_bomber moved from Western Germany to Ukraine
1 bomber moved from Western Germany to Novgorod
1 bomber moved from Western Germany to Novgorod
Combat - Germans
Battle in 104 Sea Zone
Germans attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 104 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Vologda
Germans attack with 2 armour and 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 armour and 3 mech_infantrys in Vologda, round 2 : 3/5 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 2 artilleries, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 3 infantry
Germans roll dice for 2 artilleries, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Caucasus, round 2 : 4/6 hits, 2.83 expected hits
Russians roll dice for 3 infantry in Caucasus, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans and 3 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 2 artilleries, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for British: 3 infantry
Battle in Bryansk
Germans attack with 8 artilleries, 7 infantry and 1 tactical_bomber
Russians defend with 5 infantry
Germans roll dice for 8 artilleries, 7 infantry and 1 tactical_bomber in Bryansk, round 2 : 7/16 hits, 5.50 expected hits
Russians roll dice for 5 infantry in Bryansk, round 2 : 2/5 hits, 1.67 expected hits
5 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 8 artilleries, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 2 infantry
Casualties for Russians: 5 infantry
Battle in Nenetsia
Germans attack with 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 mech_infantry in Nenetsia, round 2 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 infantry in Nenetsia, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Nenetsia
Russians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 mech_infantry
Battle in Kazakhstan
Germans attack with 1 artillery, 3 fighters, 1 mech_infantry and 3 tactical_bombers
British defend with 4 infantry
Germans roll dice for 1 artillery, 3 fighters, 1 mech_infantry and 3 tactical_bombers in Kazakhstan, round 2 : 5/8 hits, 4.17 expected hits
Russians roll dice for 4 infantry in Kazakhstan, round 2 : 3/4 hits, 1.33 expected hits
1 artillery owned by the Germans, 1 fighter owned by the Germans, 1 mech_infantry owned by the Germans and 4 infantry owned by the British lost in Kazakhstan
Germans win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -6
Casualties for Germans: 1 artillery, 1 fighter and 1 mech_infantry
Casualties for British: 4 infantry
Battle in Smolensk
Germans attack with 3 armour, 2 artilleries, 2 infantry and 13 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 3 armour, 2 artilleries, 2 infantry and 13 mech_infantrys in Smolensk, round 2 : 5/20 hits, 5.00 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 3 armour, 2 artilleries, 2 infantry and 13 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 tactical_bomber moved from Bryansk to Ukraine
1 fighter moved from Caucasus to Ukraine
1 tactical_bomber moved from Caucasus to Ukraine
1 bomber moved from Caucasus to Novgorod
2 fighters and 3 tactical_bombers moved from Kazakhstan to Ukraine
7 armour and 3 mech_infantrys moved from Ukraine to Smolensk
1 infantry moved from Normandy Bordeaux to France
1 infantry moved from Normandy Bordeaux to France
3 aaGuns, 4 artilleries and 3 infantry moved from Western Germany to France
2 fighters and 2 tactical_bombers moved from 104 Sea Zone to 110 Sea Zone
1 carrier moved from 111 Sea Zone to 110 Sea Zone
1 carrier moved from 111 Sea Zone to 110 Sea Zone
2 submarines moved from 109 Sea Zone to 110 Sea Zone
1 destroyer moved from 111 Sea Zone to 110 Sea Zone
1 aaGun, 3 artilleries and 4 infantry moved from Scotland to 111 Sea Zone
1 aaGun, 3 artilleries, 4 infantry and 4 transports moved from 111 Sea Zone to 113 Sea Zone
1 aaGun, 3 artilleries and 4 infantry moved from 113 Sea Zone to Western Germany
Place Units - Germans
3 infantry placed in Volgograd
1 artillery placed in Western Germany
1 artillery placed in France
2 destroyers and 1 submarine placed in 110 Sea Zone
2 fighters and 1 tactical_bomber placed in Novgorod
2 artilleries placed in Western Germany
Germans undo move 6.
2 artilleries placed in France
Turn Complete - Germans
Germans collect 61 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Russians regular : 2.00
Germans regular : 4.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Purchase Units - Russians
Russians repair damage of 1x factory_major; Remaining resources: 13 PUs;
Russians buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Samara to Novosibirsk
Russians take Novosibirsk from Germans
5 infantry moved from Russia to Vologda
1 fighter and 1 tactical_bomber moved from Tambov to Vologda
1 infantry moved from Tambov to Rostov
Russians take Rostov from Italians
1 infantry moved from Nenetsia to Archangel
Russians take Archangel from Germans
Combat - Russians
Battle in Vologda
Russians attack with 1 fighter, 5 infantry and 1 tactical_bomber
Germans defend with 2 armour and 3 mech_infantrys
Russians roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Vologda, round 2 : 2/7 hits, 2.00 expected hits
Germans roll dice for 2 armour and 3 mech_infantrys in Vologda, round 2 : 3/5 hits, 2.00 expected hits
3 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Vologda
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 3 : 0/4 hits, 1.50 expected hits
Germans roll dice for 2 armour and 1 mech_infantry in Vologda, round 3 : 0/3 hits, 1.33 expected hits
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 4 : 2/4 hits, 1.50 expected hits
Germans roll dice for 2 armour and 1 mech_infantry in Vologda, round 4 : 1/3 hits, 1.33 expected hits
1 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Vologda
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 5 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 armour in Vologda, round 5 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Russians: 4 infantry
Casualties for Germans: 2 armour and 3 mech_infantrys
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Vologda to Russia
4 aaGuns moved from Tambov to Russia
66 infantry moved from Tambov to Russia
Place Units - Russians
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 11 PUs; end with 12 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 14 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 16 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 18 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Combat Hit Differential Summary :
Germans regular : -1.17
Russians regular : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 carrier, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 20 Sea Zone
5 infantry moved from Shantung to Anhwe
1 mech_infantry moved from Korea to Jehol
1 infantry moved from Korea to Manchuria
1 infantry moved from Korea to Manchuria
1 fighter moved from Kiangsu to Anhwe
1 tactical_bomber moved from Kiangsu to Anhwe
1 tactical_bomber moved from Kiangsu to Anhwe
1 infantry moved from Timguska to Novosibirsk
1 artillery moved from Urals to Novosibirsk
1 mech_infantry moved from Yenisey to Novosibirsk
1 mech_infantry moved from Yenisey to Novosibirsk
1 infantry moved from Yenisey to Timguska
1 infantry moved from Urals to Vologda
1 infantry moved from Urals to Vologda
1 infantry moved from Urals to Vologda
1 infantry moved from Urals to Vologda
1 infantry moved from Urals to Vologda
1 infantry moved from Urals to Nenetsia
Japanese take Nenetsia from Russians
1 infantry moved from Urals to Novosibirsk
1 infantry moved from Urals to Novosibirsk
1 infantry moved from Urals to Nenetsia
1 artillery moved from Urals to Nenetsia
1 infantry moved from Urals to Nenetsia
1 infantry moved from Urals to Nenetsia
1 infantry moved from Urals to Nenetsia
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 20 Sea Zone
Combat - Japanese
Battle in 20 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 20 Sea Zone
Japanese win, taking 20 Sea Zone from Americans with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Novosibirsk
Japanese attack with 1 artillery, 3 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 3 infantry and 2 mech_infantrys in Novosibirsk, round 2 : 3/6 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 1 artillery, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Anhwe
Japanese attack with 1 fighter, 5 infantry and 2 tactical_bombers
Chinese defend with 2 artilleries and 2 infantry
Japanese roll dice for 1 fighter, 5 infantry and 2 tactical_bombers in Anhwe, round 2 : 2/8 hits, 2.50 expected hits
Chinese roll dice for 2 artilleries and 2 infantry in Anhwe, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe
Japanese roll dice for 1 fighter, 3 infantry and 2 tactical_bombers in Anhwe, round 3 : 4/6 hits, 2.17 expected hits
Chinese roll dice for 2 artilleries in Anhwe, round 3 : 0/2 hits, 0.67 expected hits
2 artilleries owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 fighter, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 artilleries and 2 infantry
Battle in Vologda
Japanese attack with 5 infantry
Russians defend with 1 infantry
Japanese roll dice for 5 infantry in Vologda, round 2 : 1/5 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Japanese win, taking Vologda from Russians with 5 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 fighter and 2 tactical_bombers moved from Anhwe to Kiangsu
1 aaGun moved from Shantung to Jehol
4 fighters and 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone
4 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Kiangsu to 6 Sea Zone
1 tactical_bomber moved from Kiangsu to 6 Sea Zone
Place Units - Japanese
1 carrier and 1 submarine placed in 6 Sea Zone
3 infantry placed in Kiangsu
1 infantry placed in Korea
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 36 PUs; end with 36 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 39 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Americans regular : -0.67
Japanese regular : 4.50
Russians regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 artillery, 4 destroyers, 1 fighter, 2 infantry, 2 submarines and 4 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 fighters and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from United Kingdom to 92 Sea Zone
1 destroyer moved from 103 Sea Zone to 104 Sea Zone
4 fighters moved from United Kingdom to 104 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
Combat - Americans
Battle in 92 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Italians defend with 1 destroyer and 1 submarine
Americans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 92 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 92 Sea Zone
Americans win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Italians: 1 destroyer and 1 submarine
Battle in 104 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Germans defend with 1 destroyer and 1 submarine
Americans roll dice for 1 destroyer and 4 fighters in 104 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 104 Sea Zone
Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 14
Casualties for Germans: 1 destroyer and 1 submarine
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
1 destroyer and 1 submarine moved from 54 Sea Zone to 35 Sea Zone
3 destroyers moved from 26 Sea Zone to 54 Sea Zone
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from French Indo China to Kwangsi
1 artillery moved from Siam to French Indo China
1 artillery moved from Libya to Tobruk
3 fighters moved from Eastern United States to 91 Sea Zone
2 tactical_bombers moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from 92 Sea Zone to Gibraltar
4 fighters moved from 104 Sea Zone to United Kingdom
1 submarine moved from 103 Sea Zone to 91 Sea Zone
4 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
4 artilleries, 2 destroyers, 4 infantry, 1 submarine and 4 transports moved from 101 Sea Zone to 91 Sea Zone
4 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 infantry moved from Eastern Persia to Turkmenistan
Place Units - Americans
2 destroyers and 1 submarine placed in 10 Sea Zone
1 fighter placed in Western United States
1 artillery, 2 infantry and 4 tactical_bombers placed in Eastern United States
2 destroyers and 1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 72 PUs; end with 72 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 107 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
Japanese regular : -0.17
Italians regular : -0.50
Germans regular : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Hopei to Anhwe
1 artillery moved from Chahar to Anhwe
2 infantry moved from Kweichow to Anhwe
1 fighter moved from Hopei to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 artillery, 1 fighter and 4 infantry
Japanese defend with 3 infantry
Chinese roll dice for 1 artillery, 1 fighter and 4 infantry in Anhwe, round 2 : 3/6 hits, 1.67 expected hits
Japanese roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
Non Combat Move - Chinese
1 infantry moved from Hunan to Kweichow
1 fighter moved from Anhwe to Hopei
Place Units - Chinese
1 infantry placed in Kiangsi
1 infantry placed in Chahar
2 artilleries and 1 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33
Japanese regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Hopei to Anhwe
1 artillery moved from Chahar to Anhwe
2 infantry moved from Kweichow to Anhwe
1 fighter moved from Hopei to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 artillery, 1 fighter and 4 infantry
Japanese defend with 3 infantry
Chinese roll dice for 1 artillery, 1 fighter and 4 infantry in Anhwe, round 2 : 3/6 hits, 1.67 expected hits
Japanese roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
Non Combat Move - Chinese
1 infantry moved from Hunan to Kweichow
1 fighter moved from Anhwe to Hopei
Place Units - Chinese
1 infantry placed in Kiangsi
1 infantry placed in Chahar
2 artilleries and 1 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33
Japanese regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 artillery, 4 destroyers, 1 fighter, 2 infantry, 2 submarines and 4 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 fighters and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from United Kingdom to 92 Sea Zone
1 destroyer moved from 103 Sea Zone to 104 Sea Zone
4 fighters moved from United Kingdom to 104 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
Combat - Americans
Battle in 92 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Italians defend with 1 destroyer and 1 submarine
Americans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 92 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 92 Sea Zone
Americans win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Italians: 1 destroyer and 1 submarine
Battle in 104 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Germans defend with 1 destroyer and 1 submarine
Americans roll dice for 1 destroyer and 4 fighters in 104 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 104 Sea Zone
Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 14
Casualties for Germans: 1 destroyer and 1 submarine
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
1 destroyer and 1 submarine moved from 54 Sea Zone to 35 Sea Zone
3 destroyers moved from 26 Sea Zone to 54 Sea Zone
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from French Indo China to Kwangsi
1 artillery moved from Siam to French Indo China
1 artillery moved from Libya to Tobruk
3 fighters moved from Eastern United States to 91 Sea Zone
2 tactical_bombers moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from 92 Sea Zone to Gibraltar
4 fighters moved from 104 Sea Zone to United Kingdom
1 submarine moved from 103 Sea Zone to 91 Sea Zone
4 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
4 artilleries, 2 destroyers, 4 infantry, 1 submarine and 4 transports moved from 101 Sea Zone to 91 Sea Zone
4 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 infantry moved from Eastern Persia to Turkmenistan
Place Units - Americans
2 destroyers and 1 submarine placed in 10 Sea Zone
1 fighter placed in Western United States
1 artillery, 2 infantry and 4 tactical_bombers placed in Eastern United States
2 destroyers and 1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 72 PUs; end with 72 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 107 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Hopei to Anhwe
1 artillery moved from Chahar to Anhwe
2 infantry moved from Kweichow to Anhwe
1 fighter moved from Hopei to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 artillery, 1 fighter and 4 infantry
Japanese defend with 3 infantry
Chinese roll dice for 1 artillery, 1 fighter and 4 infantry in Anhwe, round 2 : 3/6 hits, 1.67 expected hits
Japanese roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
Non Combat Move - Chinese
1 infantry moved from Hunan to Kweichow
1 fighter moved from Anhwe to Hopei
Place Units - Chinese
1 infantry placed in Kiangsi
1 infantry placed in Chahar
2 artilleries and 1 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs
Purchase Units - British
British buy 1 carrier and 4 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 destroyers; Remaining resources: 1 PUs;
Combat Move - British
1 fighter moved from United Kingdom to 113 Sea Zone
2 artilleries, 15 infantry and 15 mech_infantrys moved from Northwest Persia to Caucasus
2 mech_infantrys moved from Iraq to Caucasus
1 infantry moved from United Kingdom to Scotland
British take Scotland from Germans
1 bomber, 14 fighters and 2 tactical_bombers moved from Russia to Bryansk
Combat - British
Battle in 113 Sea Zone
British attack with 1 fighter
Germans defend with 4 transports
4 transports owned by the Germans lost in 113 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 28
Casualties for Germans: 4 transports
Battle in Bryansk
British attack with 1 bomber, 14 fighters and 2 tactical_bombers
Germans defend with 8 artilleries and 5 infantry
British roll dice for 1 bomber, 14 fighters and 2 tactical_bombers in Bryansk, round 2 : 11/17 hits, 9.00 expected hits
Germans roll dice for 8 artilleries and 5 infantry in Bryansk, round 2 : 5/13 hits, 4.33 expected hits
6 artilleries owned by the Germans, 5 infantry owned by the Germans and 5 fighters owned by the British lost in Bryansk
British roll dice for 1 bomber, 9 fighters and 2 tactical_bombers in Bryansk, round 3 : 5/12 hits, 6.50 expected hits
Germans roll dice for 2 artilleries in Bryansk, round 3 : 1/2 hits, 0.67 expected hits
2 artilleries owned by the Germans and 1 fighter owned by the British lost in Bryansk
British win with 1 bomber, 8 fighters and 2 tactical_bombers remaining. Battle score for attacker is -13
Casualties for British: 6 fighters
Casualties for Germans: 8 artilleries and 5 infantry
Battle in Caucasus
British attack with 2 artilleries, 15 infantry and 17 mech_infantrys
Germans defend with 2 artilleries
British roll dice for 2 artilleries, 15 infantry and 17 mech_infantrys in Caucasus, round 2 : 6/34 hits, 6.33 expected hits
Germans roll dice for 2 artilleries in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
2 artilleries owned by the Germans and 1 infantry owned by the British lost in Caucasus
British win, taking Caucasus from Germans with 2 artilleries, 14 infantry and 17 mech_infantrys remaining. Battle score for attacker is 5
Casualties for British: 1 infantry
Casualties for Germans: 2 artilleries
Non Combat Move - British
1 bomber, 8 fighters and 2 tactical_bombers moved from Bryansk to Russia
3 infantry moved from Persia to Northwest Persia
1 infantry moved from Eastern Persia to Turkmenistan
1 mech_infantry moved from Eastern Persia to Northwest Persia
2 infantry moved from Trans-Jordan to Iraq
2 artilleries moved from Iraq to Northwest Persia
2 mech_infantrys moved from Egypt to Iraq
1 fighter moved from 113 Sea Zone to 110 Sea Zone
2 infantry moved from West India to Eastern Persia
2 infantry moved from Burma to Yunnan
1 mech_infantry moved from India to Eastern Persia
2 infantry moved from Kweichow to Hopei
3 aaGuns moved from Hopei to Chahar
1 mech_infantry moved from Belgian Congo to Egypt
Place Units - British
1 carrier placed in 110 Sea Zone
2 infantry placed in Egypt
1 infantry placed in Egypt
1 infantry placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,3,2,3,1
British collect 30 PUs (4 lost to blockades); end with 30 PUs
Place Units - UK_Pacific
3 destroyers placed in 39 Sea Zone
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,5
UK_Pacific collect 13 PUs (4 lost to blockades); end with 14 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Some Units in 39 Sea Zone change ownership: 3 destroyers
Combat Hit Differential Summary :
Chinese regular : 1.33
Americans regular : -0.67
Japanese regular : -1.17
Italians regular : -0.50
Germans regular : 0.83
British regular : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Volgograd to Kazakhstan
Italians take Kazakhstan from Russians
1 submarine moved from 97 Sea Zone to 92 Sea Zone
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 bomber moved from Southern Italy to 92 Sea Zone
Combat - Italians
Battle in 92 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 1 submarine
Americans defend with 1 destroyer
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber and 1 destroyer in 92 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 92 Sea Zone
Italians win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Italians
1 bomber moved from 92 Sea Zone to Southern Italy
1 carrier, 2 submarines and 4 transports moved from 97 Sea Zone to 95 Sea Zone
Place Units - Italians
1 artillery and 2 infantry placed in Southern Italy
1 destroyer and 1 submarine placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Italians regular : -0.33
i concede gg
@bretters gg