@Jacob16 ah sorry didn’t know, playing a game now against someone who did that against me and thought it must be ok, they seem to be very experienced at the game.
I’ll put an extra infantry in kweichow and give 1 ipc to russia pls.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 artilleries, 7 destroyers, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 91 Sea Zone to 108 Sea Zone
1 destroyer moved from 108 Sea Zone to 109 Sea Zone
2 fighters moved from 91 Sea Zone to 109 Sea Zone
1 submarine moved from 101 Sea Zone to 104 Sea Zone
2 destroyers moved from 101 Sea Zone to 104 Sea Zone
2 fighters moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 33 Sea Zone to 43 Sea Zone
Americans take 35 Sea Zone from Japanese
1 tactical_bomber moved from 91 Sea Zone to 109 Sea Zone
1 fighter moved from 91 Sea Zone to 104 Sea Zone
Combat - Americans
Battle in Philippines
Battle in 43 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 43 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 43 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Americans lost in 43 Sea Zone
Japanese win, taking Philippines from Japanese with 1 submarine remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyer
Battle in 109 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Germans defend with 2 submarines
Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 109 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
2 submarines owned by the Germans lost in 109 Sea Zone
Americans win, taking 109 Sea Zone from Germans with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Battle in 104 Sea Zone
Americans attack with 2 destroyers, 3 fighters and 1 submarine
Germans defend with 1 destroyer and 2 submarines
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 destroyers and 3 fighters in 104 Sea Zone, round 2 : 3/5 hits, 2.17 expected hits
Germans roll dice for 2 submarines in 104 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans and 2 submarines owned by the Germans lost in 104 Sea Zone
Americans win with 2 destroyers, 3 fighters and 1 submarine remaining. Battle score for attacker is 20
Casualties for Germans: 1 destroyer and 2 submarines
Non Combat Move - Americans
3 fighters moved from 104 Sea Zone to 91 Sea Zone
2 fighters and 1 tactical_bomber moved from 109 Sea Zone to 91 Sea Zone
7 artilleries and 6 infantry moved from Central United States to 101 Sea Zone
7 artilleries, 6 infantry and 7 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
6 artilleries and 5 infantry moved from 91 Sea Zone to Morocco
2 transports moved from 91 Sea Zone to 101 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 battleship, 3 carriers, 3 cruisers, 6 destroyers, 3 fighters, 4 submarines and 3 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
Place Units - Americans
2 artilleries and 2 infantry placed in Eastern United States
1 artillery and 1 infantry placed in Western United States
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
6 destroyers placed in 101 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1
Americans collect 65 PUs (1 lost to blockades); end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
1 fighter and 2 infantry moved from Kweichow to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Kweichow
Place Units - Chinese
3 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUs
Purchase Units - British
British buy 3 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 20 infantry moved from India to Burma
1 armour and 1 mech_infantry moved from Iraq to Caucasus
British take Northwest Persia from Germans
Russians take Caucasus from Germans
1 bomber moved from Eastern Persia to Ukraine
2 fighters moved from Russia to Ukraine
Combat - British
Air Battle in Ukraine
British attacks with 3 units heading to Ukraine
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Ukraine
Italians roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits
Bombing raid in Ukraine rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Ukraine causes 4 damage total.
Battle in Burma
British attack with 1 artillery and 20 infantry
Japanese defend with 1 artillery
British roll dice for 1 artillery and 20 infantry in Burma, round 2 : 6/21 hits, 3.83 expected hits
Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery and 20 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Cleaning up after air battles
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 transport moved from 39 Sea Zone to 80 Sea Zone
1 armour and 6 mech_infantrys moved from Iraq to Northwest Persia
2 mech_infantrys moved from Persia to Northwest Persia
4 infantry moved from Persia to Northwest Persia
1 infantry moved from Eastern Persia to Turkmenistan
3 infantry moved from Eastern Persia to Persia
1 bomber moved from Ukraine to Russia
2 fighters moved from Ukraine to Russia
1 mech_infantry moved from Belgian Congo to Egypt
2 artilleries and 2 infantry moved from Egypt to Alexandria
1 fighter and 2 tactical_bombers moved from Eastern Persia to India
1 fighter moved from Persia to India
1 mech_infantry moved from Egypt to Iraq
1 artillery and 3 infantry moved from Tobruk to Alexandria
1 fighter moved from Persia to India
Place Units - British
3 fighters placed in Persia
2 mech_infantrys placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,1,5,2
British collect 29 PUs (5 lost to blockades); end with 29 PUs
Place Units - UK_Pacific
6 infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by UK_Pacific from India: 6 infantry
EDIT: Adding units owned by British to India: 6 infantry
EDIT: Removing units owned by Americans from 39 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 80 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,6
UK_Pacific collect 10 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese regular : -0.50
Americans regular : -0.17
Japanese regular : 0.67
Germans regular : -1.00
British regular : 2.17
Italians AA : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Italians
Italians repair damage of 4x factory_minor; Remaining resources: 25 PUs;
Italians buy 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Ukraine to Rostov
1 fighter moved from Ukraine to Rostov
1 tactical_bomber moved from Ukraine to Rostov
1 artillery moved from Ukraine to Rostov
6 artilleries and 6 infantry moved from Algeria to Morocco
1 fighter moved from 94 Sea Zone to Morocco
1 tactical_bomber moved from 94 Sea Zone to Morocco
Combat - Italians
Battle in Morocco
Italians attack with 6 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber
Americans defend with 7 artilleries and 5 infantry
Italians roll dice for 6 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber in Morocco, round 2 : 4/14 hits, 5.17 expected hits
Americans roll dice for 7 artilleries and 5 infantry in Morocco, round 2 : 6/12 hits, 4.00 expected hits
4 infantry owned by the Americans and 6 infantry owned by the Italians lost in Morocco
Italians roll dice for 6 artilleries, 1 fighter and 1 tactical_bomber in Morocco, round 3 : 2/8 hits, 3.17 expected hits
Americans roll dice for 7 artilleries and 1 infantry in Morocco, round 3 : 1/8 hits, 2.67 expected hits
1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 artillery owned by the Italians lost in Morocco
Italians roll dice for 5 artilleries, 1 fighter and 1 tactical_bomber in Morocco, round 4 : 2/7 hits, 2.83 expected hits
Americans roll dice for 6 artilleries in Morocco, round 4 : 4/6 hits, 2.00 expected hits
2 artilleries owned by the Americans and 4 artilleries owned by the Italians lost in Morocco
1 tactical_bomber owned by the Italians and 1 fighter owned by the Italians retreated
1 artillery owned by the Italians retreated to Algeria
Americans win with 4 artilleries remaining. Battle score for attacker is -11
Casualties for Italians: 5 artilleries and 6 infantry
Casualties for Americans: 3 artilleries and 5 infantry
Battle in Rostov
Italians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Italians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 0/4 hits, 1.83 expected hits
Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Rostov
Italians roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Rostov, round 3 : 1/3 hits, 1.50 expected hits
Russians roll dice for 1 artillery and 1 infantry in Rostov, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Rostov
1 tactical_bomber owned by the Italians and 1 fighter owned by the Italians retreated
Russians win with 1 artillery remaining. Battle score for attacker is -4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 fighter moved from Rostov to Ukraine
1 tactical_bomber moved from Rostov to Ukraine
1 tactical_bomber moved from Morocco to 94 Sea Zone
1 mech_infantry moved from Libya to Algeria
1 armour moved from Libya to Algeria
1 transport moved from 94 Sea Zone to 95 Sea Zone
1 transport moved from 94 Sea Zone to 96 Sea Zone
1 transport moved from 94 Sea Zone to 96 Sea Zone
2 artilleries and 2 infantry moved from Libya to 96 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 96 Sea Zone to 94 Sea Zone
2 artilleries and 2 infantry moved from 94 Sea Zone to Algeria
1 destroyer moved from 95 Sea Zone to 94 Sea Zone
1 destroyer moved from 95 Sea Zone to 94 Sea Zone
1 fighter moved from Morocco to Algeria
1 aaGun moved from Northern Italy to 95 Sea Zone
1 aaGun and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 aaGun moved from 94 Sea Zone to Algeria
Place Units - Italians
1 submarine and 1 transport placed in 97 Sea Zone
3 infantry placed in Ukraine
1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs
Combat Hit Differential Summary :
Americans regular : 2.33
Italians regular : -5.50
Russians regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 3 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
3 artilleries and 3 infantry moved from Caroline Islands to 33 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 33 Sea Zone to 20 Sea Zone
3 artilleries and 3 infantry moved from 20 Sea Zone to Kwangtung
1 fighter moved from 35 Sea Zone to Kwangtung
Combat - ANZAC
Battle in Kwangtung
ANZAC attack with 3 artilleries, 1 fighter and 3 infantry
Japanese defend with 1 factory_minor, 1 harbour, 4 infantry and 1 tactical_bomber
ANZAC roll dice for 3 artilleries, 1 fighter and 3 infantry in Kwangtung, round 2 : 3/7 hits, 2.50 expected hits
Japanese roll dice for 4 infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/5 hits, 1.83 expected hits
3 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Kwangtung
ANZAC roll dice for 3 artilleries, 1 fighter and 1 infantry in Kwangtung, round 3 : 1/5 hits, 1.83 expected hits
Japanese roll dice for 1 infantry and 1 tactical_bomber in Kwangtung, round 3 : 0/2 hits, 0.83 expected hits
1 infantry owned by the Japanese lost in Kwangtung
ANZAC roll dice for 3 artilleries, 1 fighter and 1 infantry in Kwangtung, round 4 : 2/5 hits, 1.83 expected hits
Japanese roll dice for 1 tactical_bomber in Kwangtung, round 4 : 0/1 hits, 0.50 expected hits
1 tactical_bomber owned by the Japanese lost in Kwangtung
ANZAC win, taking Kwangtung from Japanese with 3 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 17
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 4 infantry and 1 tactical_bomber
Non Combat Move - ANZAC
1 fighter moved from Kwangtung to 35 Sea Zone
1 cruiser, 6 destroyers and 3 submarines moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from Iraq to Northwest Persia
Place Units - ANZAC
3 infantry placed in Iraq
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -1.17
ANZAC regular : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 3 destroyers, 5 infantry and 10 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 submarine moved from 112 Sea Zone to 104 Sea Zone
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
1 fighter moved from 110 Sea Zone to 104 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to 104 Sea Zone
1 carrier moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 110 Sea Zone to 109 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to 109 Sea Zone
1 fighter moved from Western Germany to 109 Sea Zone
1 submarine moved from 110 Sea Zone to 109 Sea Zone
1 infantry moved from Volgograd to Samara
1 fighter moved from Volgograd to Samara
1 tactical_bomber moved from Volgograd to Samara
1 infantry moved from Volgograd to Rostov
1 fighter moved from Volgograd to Rostov
1 tactical_bomber moved from Volgograd to Rostov
1 infantry moved from Volgograd to Tambov
1 fighter moved from Volgograd to Tambov
1 tactical_bomber moved from Volgograd to Tambov
1 armour moved from Novosibirsk to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to Urals
Germans take Urals from Russians
1 armour moved from Novosibirsk to Timguska
Germans take Timguska from Russians
1 armour moved from Timguska to Kansu
1 mech_infantry moved from Novosibirsk to Kansu
1 armour moved from Novosibirsk to Turkmenistan
1 mech_infantry moved from Novosibirsk to Turkmenistan
1 mech_infantry moved from Volgograd to Tsinghai
Germans take Tsinghai from Chinese
1 mech_infantry moved from Volgograd to Sikang
Germans take Sikang from Chinese
1 armour moved from Volgograd to Sikang
1 infantry moved from Smolensk to Bryansk
1 fighter moved from Novgorod to Bryansk
1 tactical_bomber moved from Novgorod to Bryansk
1 fighter moved from Volgograd to Turkmenistan
1 tactical_bomber moved from Volgograd to Turkmenistan
5 armour, 13 artilleries, 10 infantry and 3 mech_infantrys moved from Volgograd to Caucasus
Combat - Germans
Battle in 109 Sea Zone
Germans attack with 1 fighter, 2 submarines and 1 tactical_bomber
Americans defend with 1 destroyer
Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 fighter and 1 tactical_bomber in 109 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer in 109 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 109 Sea Zone
Germans win, taking 109 Sea Zone from Americans with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 104 Sea Zone
Germans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 2 destroyers and 1 submarine
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 2 destroyers in 104 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
1 submarine owned by the Americans and 2 destroyers owned by the Americans lost in 104 Sea Zone
Germans win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 22
Casualties for Americans: 2 destroyers and 1 submarine
Battle in Kansu
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Kansu, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Kansu, round 3 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Kansu
Germans roll dice for 1 armour in Kansu, round 4 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 armour in Kansu, round 5 : 1/1 hits, 0.50 expected hits
Chinese roll dice for 1 infantry in Kansu, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kansu
Germans win, taking Kansu from Chinese with 1 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 5 armour, 13 artilleries, 10 infantry and 3 mech_infantrys
British defend with 1 armour and 1 mech_infantry
Germans roll dice for 5 armour, 13 artilleries, 10 infantry and 3 mech_infantrys in Caucasus, round 2 : 15/31 hits, 11.17 expected hits
Russians roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 : 1/2 hits, 0.83 expected hits
1 mech_infantry owned by the British, 1 infantry owned by the Germans and 1 armour owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 5 armour, 13 artilleries, 9 infantry and 3 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for British: 1 armour and 1 mech_infantry
Battle in Turkmenistan
Germans attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Turkmenistan, round 2 : 3/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Turkmenistan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Turkmenistan
Germans win, taking Turkmenistan from Russians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Samara
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 artillery
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 : 0/3 hits, 1.33 expected hits
Russians roll dice for 1 artillery in Samara, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Samara
1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans retreated
Russians win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Rostov
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 artillery
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 artillery in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Tambov
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 0/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 3 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Volgograd to Caucasus
1 fighter moved from Rostov to Volgograd
1 tactical_bomber moved from Rostov to Volgograd
1 tactical_bomber moved from Tambov to Volgograd
1 fighter moved from Tambov to Volgograd
1 fighter moved from Bryansk to Novgorod
1 tactical_bomber moved from Bryansk to Novgorod
1 fighter moved from Samara to Novgorod
1 tactical_bomber moved from Samara to Novgorod
1 fighter moved from Turkmenistan to Volgograd
1 tactical_bomber moved from Turkmenistan to Volgograd
1 aaGun, 2 artilleries, 4 infantry and 13 mech_infantrys moved from Smolensk to Archangel
1 mech_infantry moved from Novgorod to Nenetsia
1 infantry moved from Western Germany to 112 Sea Zone
1 artillery moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Novgorod
1 artillery moved from 115 Sea Zone to Novgorod
1 infantry moved from France to Western Germany
1 artillery moved from France to Western Germany
1 tactical_bomber moved from 104 Sea Zone to 110 Sea Zone
1 fighter moved from 104 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from 109 Sea Zone to 110 Sea Zone
Place Units - Germans
3 destroyers placed in 110 Sea Zone
3 infantry placed in Volgograd
1 artillery and 2 infantry placed in Novgorod
10 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 67 PUs; end with 68 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 90 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : -0.17
Russians regular : 1.17
Germans regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
19 infantry moved from Yenisey to Timguska
Russians take Timguska from Germans
1 artillery moved from Samara to Novosibirsk
Russians take Novosibirsk from Germans
1 infantry moved from Russia to Vologda
Russians take Vologda from Germans
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
3 infantry moved from Russia to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 3 infantry
Germans defend with 1 infantry
Russians roll dice for 3 infantry in Bryansk, round 2 : 1/3 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
4 aaGuns and 65 infantry moved from Russia to Tambov
2 aaGuns moved from Yenisey to Timguska
1 infantry moved from Yenisey to Evenkiyskiy
1 fighter and 1 tactical_bomber moved from Persia to Russia
Place Units - Russians
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 12 PUs; end with 13 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 15 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 17 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 aaGun, 1 carrier, 1 destroyer, 1 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
4 armour, 8 artilleries, 1 fighter, 4 mech_infantrys and 1 tactical_bomber moved from Yunnan to Burma
1 armour moved from Shan State to Burma
1 mech_infantry moved from Malaya to Burma
1 armour moved from Malaya to Burma
1 armour moved from Malaya to Burma
1 destroyer moved from 41 Sea Zone to 75 Sea Zone
1 submarine moved from 43 Sea Zone to 38 Sea Zone
1 tactical_bomber moved from Kiangsu to 20 Sea Zone
2 artilleries and 13 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Kiangsu to Anhwe
1 fighter moved from Chahar to Anhwe
1 tactical_bomber moved from Chahar to Anhwe
6 infantry moved from Korea to Manchuria
1 infantry moved from Amur to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 infantry moved from Amur to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
Combat - Japanese
Battle in 20 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 3 transports
3 transports owned by the ANZAC lost in 20 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for ANZAC: 3 transports
Battle in Anhwe
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 7 armour, 8 artilleries, 1 fighter, 5 mech_infantrys and 1 tactical_bomber
British defend with 1 artillery and 20 infantry
Japanese roll dice for 7 armour, 8 artilleries, 1 fighter, 5 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 8/22 hits, 9.00 expected hits
UK_Pacific roll dice for 1 artillery and 20 infantry in Burma, round 2 : 7/21 hits, 7.00 expected hits
5 artilleries owned by the Japanese, 2 mech_infantrys owned by the Japanese and 8 infantry owned by the British lost in Burma
Japanese roll dice for 7 armour, 3 artilleries, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Burma, round 3 : 8/15 hits, 6.67 expected hits
UK_Pacific roll dice for 1 artillery and 12 infantry in Burma, round 3 : 2/13 hits, 4.33 expected hits
2 mech_infantrys owned by the Japanese and 8 infantry owned by the British lost in Burma
Japanese roll dice for 7 armour, 3 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Burma, round 4 : 4/13 hits, 6.00 expected hits
UK_Pacific roll dice for 1 artillery and 4 infantry in Burma, round 4 : 1/5 hits, 1.67 expected hits
1 artillery owned by the Japanese and 4 infantry owned by the British lost in Burma
Japanese roll dice for 7 armour, 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Burma, round 5 : 5/12 hits, 5.67 expected hits
UK_Pacific roll dice for 1 artillery in Burma, round 5 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 artillery owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 7 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for Japanese: 7 artilleries and 4 mech_infantrys
Casualties for British: 1 artillery and 20 infantry
Non Combat Move - Japanese
1 fighter moved from Burma to Shan State
1 tactical_bomber moved from Burma to Shan State
1 aaGun moved from Korea to Manchuria
1 tactical_bomber moved from Japan to 6 Sea Zone
1 tactical_bomber moved from Japan to 6 Sea Zone
1 fighter moved from Anhwe to 6 Sea Zone
1 tactical_bomber moved from Anhwe to 6 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Japan
1 fighter moved from 6 Sea Zone to Japan
1 tactical_bomber moved from 20 Sea Zone to Kiangsu
1 mech_infantry moved from Japan to 6 Sea Zone
1 mech_infantry moved from Japan to 6 Sea Zone
2 mech_infantrys moved from 6 Sea Zone to Korea
Place Units - Japanese
1 carrier, 1 destroyer and 3 submarines placed in 6 Sea Zone
1 aaGun and 1 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 42 PUs; end with 42 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 45 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : -2.67
UK_Pacific regular : -2.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 4 destroyers, 1 fighter, 2 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
4 artilleries moved from Morocco to Algeria
5 artilleries and 4 infantry moved from Gibraltar to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 fighters and 1 tactical_bomber moved from 91 Sea Zone to Algeria
1 fighter moved from 91 Sea Zone to Algeria
4 artilleries, 3 infantry and 4 transports moved from 91 Sea Zone to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
5 artilleries and 4 infantry moved from 92 Sea Zone to Algeria
2 destroyers moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 91 Sea Zone to 92 Sea Zone
Combat - Americans
Battle in 92 Sea Zone
Americans attack with 3 destroyers, 2 fighters and 5 transports
Italians defend with 1 destroyer
Americans roll dice for 3 destroyers, 2 fighters and 5 transports in 92 Sea Zone, round 2 : 2/5 hits, 2.00 expected hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win with 3 destroyers, 2 fighters and 5 transports remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Algeria
Americans attack with 9 artilleries, 3 fighters, 4 infantry and 1 tactical_bomber
Italians defend with 2 aaGuns, 1 armour, 3 artilleries, 1 fighter, 2 infantry and 1 mech_infantry
Italians roll AA dice in Algeria : 0/4 hits, 0.67 expected hits
Americans roll dice for 9 artilleries, 3 fighters, 4 infantry and 1 tactical_bomber in Algeria, round 2 : 5/17 hits, 6.50 expected hits
Italians roll dice for 2 aaGuns, 1 armour, 3 artilleries, 1 fighter, 2 infantry and 1 mech_infantry in Algeria, round 2 : 3/8 hits, 3.17 expected hits
1 mech_infantry owned by the Italians, 2 aaGuns owned by the Italians, 3 infantry owned by the Americans and 2 infantry owned by the Italians lost in Algeria
Americans roll dice for 9 artilleries, 3 fighters, 1 infantry and 1 tactical_bomber in Algeria, round 3 : 5/14 hits, 5.50 expected hits
Italians roll dice for 1 armour, 3 artilleries and 1 fighter in Algeria, round 3 : 3/5 hits, 2.17 expected hits
1 infantry owned by the Americans, 2 artilleries owned by the Americans, 1 fighter owned by the Italians, 3 artilleries owned by the Italians and 1 armour owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 7 artilleries, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 28
Casualties for Americans: 2 artilleries and 4 infantry
Casualties for Italians: 2 aaGuns, 1 armour, 3 artilleries, 1 fighter, 2 infantry and 1 mech_infantry
Non Combat Move - Americans
3 carriers moved from 91 Sea Zone to 92 Sea Zone
3 fighters and 1 tactical_bomber moved from Algeria to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 destroyers and 1 submarine moved from 54 Sea Zone to 35 Sea Zone
2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
Place Units - Americans
2 artilleries and 2 infantry placed in Eastern United States
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
3 destroyers and 1 submarine placed in 101 Sea Zone
Americans undo move 4.
Americans undo move 3.
Americans undo move 2.
1 destroyer and 1 submarine placed in 10 Sea Zone
1 carrier, 3 destroyers and 1 submarine placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 67 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Combat Hit Differential Summary :
Americans regular : -2.00
Italians regular : 0.33
Italians AA : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
1 artillery, 1 fighter and 1 infantry moved from Kweichow to Anhwe
Combat - Chinese
Chinese creates battle in territory Yunnan
Battle in Anhwe
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Anhwe, round 2 : 3/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Yunnan from Japanese, taking Anhwe from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Kweichow
Place Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in Shensi
1 infantry placed in Hunan
1 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : 1.83
Japanese regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 4 destroyers, 1 fighter, 2 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
4 artilleries moved from Morocco to Algeria
5 artilleries and 4 infantry moved from Gibraltar to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 fighters and 1 tactical_bomber moved from 91 Sea Zone to Algeria
1 fighter moved from 91 Sea Zone to Algeria
4 artilleries, 3 infantry and 4 transports moved from 91 Sea Zone to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
5 artilleries and 4 infantry moved from 92 Sea Zone to Algeria
2 destroyers moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 91 Sea Zone to 92 Sea Zone
Combat - Americans
Battle in 92 Sea Zone
Americans attack with 3 destroyers, 2 fighters and 5 transports
Italians defend with 1 destroyer
Americans roll dice for 3 destroyers, 2 fighters and 5 transports in 92 Sea Zone, round 2 : 2/5 hits, 2.00 expected hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win with 3 destroyers, 2 fighters and 5 transports remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Algeria
Americans attack with 9 artilleries, 3 fighters, 4 infantry and 1 tactical_bomber
Italians defend with 2 aaGuns, 1 armour, 3 artilleries, 1 fighter, 2 infantry and 1 mech_infantry
Italians roll AA dice in Algeria : 0/4 hits, 0.67 expected hits
Americans roll dice for 9 artilleries, 3 fighters, 4 infantry and 1 tactical_bomber in Algeria, round 2 : 5/17 hits, 6.50 expected hits
Italians roll dice for 2 aaGuns, 1 armour, 3 artilleries, 1 fighter, 2 infantry and 1 mech_infantry in Algeria, round 2 : 3/8 hits, 3.17 expected hits
1 mech_infantry owned by the Italians, 2 aaGuns owned by the Italians, 3 infantry owned by the Americans and 2 infantry owned by the Italians lost in Algeria
Americans roll dice for 9 artilleries, 3 fighters, 1 infantry and 1 tactical_bomber in Algeria, round 3 : 5/14 hits, 5.50 expected hits
Italians roll dice for 1 armour, 3 artilleries and 1 fighter in Algeria, round 3 : 3/5 hits, 2.17 expected hits
1 infantry owned by the Americans, 2 artilleries owned by the Americans, 1 fighter owned by the Italians, 3 artilleries owned by the Italians and 1 armour owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 7 artilleries, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 28
Casualties for Americans: 2 artilleries and 4 infantry
Casualties for Italians: 2 aaGuns, 1 armour, 3 artilleries, 1 fighter, 2 infantry and 1 mech_infantry
Non Combat Move - Americans
3 carriers moved from 91 Sea Zone to 92 Sea Zone
3 fighters and 1 tactical_bomber moved from Algeria to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 destroyers and 1 submarine moved from 54 Sea Zone to 35 Sea Zone
2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
Place Units - Americans
2 artilleries and 2 infantry placed in Eastern United States
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
3 destroyers and 1 submarine placed in 101 Sea Zone
Americans undo move 4.
Americans undo move 3.
Americans undo move 2.
1 destroyer and 1 submarine placed in 10 Sea Zone
1 carrier, 3 destroyers and 1 submarine placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 67 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
1 artillery, 1 fighter and 1 infantry moved from Kweichow to Anhwe
Combat - Chinese
Chinese creates battle in territory Yunnan
Battle in Anhwe
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Anhwe, round 2 : 3/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Yunnan from Japanese, taking Anhwe from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Kweichow
Place Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in Shensi
1 infantry placed in Hunan
1 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 80 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 81 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
British buy 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Russia to Volgograd
3 fighters moved from Russia to Volgograd
1 fighter moved from Russia to Volgograd
6 infantry moved from India to Burma
3 fighters and 2 tactical_bombers moved from India to Burma
2 fighters moved from Kweichow to Burma
1 fighter moved from Persia to Volgograd
Combat - British
Air Battle in Volgograd
British attacks with 6 units heading to Volgograd
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Volgograd
Germans roll AA dice in Volgograd : 0/1 hits, 0.17 expected hits
Bombing raid in Volgograd rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Battle in Burma
British attack with 5 fighters, 6 infantry and 2 tactical_bombers
Japanese defend with 7 armour, 1 artillery and 1 mech_infantry
British roll dice for 5 fighters, 6 infantry and 2 tactical_bombers in Burma, round 2 : 5/13 hits, 4.83 expected hits
Japanese roll dice for 7 armour, 1 artillery and 1 mech_infantry in Burma, round 2 : 4/9 hits, 4.17 expected hits
1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese, 3 armour owned by the Japanese and 4 infantry owned by the British lost in Burma
British roll dice for 5 fighters, 2 infantry and 2 tactical_bombers in Burma, round 3 : 4/9 hits, 4.17 expected hits
Japanese roll dice for 4 armour in Burma, round 3 : 1/4 hits, 2.00 expected hits
4 armour owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 5 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 35
Casualties for British: 5 infantry
Casualties for Japanese: 7 armour, 1 artillery and 1 mech_infantry
Cleaning up after air battles
Non Combat Move - British
2 infantry moved from Kweichow to Shensi
2 infantry moved from Kweichow to Szechwan
2 infantry moved from Kweichow to Yunnan
5 fighters and 2 tactical_bombers moved from Burma to Kweichow
1 transport moved from 80 Sea Zone to 81 Sea Zone
2 fighters moved from Egypt to Northwest Persia
2 fighters moved from Persia to Northwest Persia
4 fighters moved from Volgograd to Northwest Persia
1 bomber moved from Volgograd to Northwest Persia
1 fighter moved from Volgograd to Tambov
1 mech_infantry moved from Iraq to Northwest Persia
1 infantry moved from Persia to Eastern Persia
2 infantry moved from Persia to Northwest Persia
3 mech_infantrys moved from Egypt to Iraq
3 artilleries and 5 infantry moved from Alexandria to Egypt
2 artilleries and 7 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Kweichow to Shensi
2 infantry moved from Kweichow to Hopei
2 infantry moved from Kweichow to Szechwan
1 infantry moved from Kweichow to Shensi
2 infantry moved from Kweichow to Hunan
2 infantry moved from Kweichow to Hopei
Place Units - British
3 infantry placed in Persia
3 mech_infantrys placed in Egypt
2 mech_infantrys placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,1,4,3
British collect 29 PUs (5 lost to blockades); end with 29 PUs
Place Units - UK_Pacific
1 artillery and 3 infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by UK_Pacific from India: 1 artillery and 3 infantry
EDIT: Adding units owned by British to India: 1 artillery and 3 infantry
EDIT: Removing units owned by British from 91 Sea Zone: 1 transport
EDIT: Adding units owned by British to 106 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
Chinese regular : 1.83
Americans regular : -2.00
Japanese regular : -1.50
Italians regular : 0.33
Germans AA : -0.17
British regular : 0.00
Italians AA : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 4 destroyers, 1 fighter, 2 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
4 artilleries moved from Morocco to Algeria
5 artilleries and 4 infantry moved from Gibraltar to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 fighters and 1 tactical_bomber moved from 91 Sea Zone to Algeria
1 fighter moved from 91 Sea Zone to Algeria
4 artilleries, 3 infantry and 4 transports moved from 91 Sea Zone to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
5 artilleries and 4 infantry moved from 92 Sea Zone to Algeria
2 destroyers moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 91 Sea Zone to 92 Sea Zone
Combat - Americans
Battle in 92 Sea Zone
Americans attack with 3 destroyers, 2 fighters and 5 transports
Italians defend with 1 destroyer
Americans roll dice for 3 destroyers, 2 fighters and 5 transports in 92 Sea Zone, round 2 : 2/5 hits, 2.00 expected hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win with 3 destroyers, 2 fighters and 5 transports remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Algeria
Americans attack with 9 artilleries, 3 fighters, 4 infantry and 1 tactical_bomber
Italians defend with 2 aaGuns, 1 armour, 3 artilleries, 1 fighter, 2 infantry and 1 mech_infantry
Italians roll AA dice in Algeria : 0/4 hits, 0.67 expected hits
Americans roll dice for 9 artilleries, 3 fighters, 4 infantry and 1 tactical_bomber in Algeria, round 2 : 5/17 hits, 6.50 expected hits
Italians roll dice for 2 aaGuns, 1 armour, 3 artilleries, 1 fighter, 2 infantry and 1 mech_infantry in Algeria, round 2 : 3/8 hits, 3.17 expected hits
1 mech_infantry owned by the Italians, 2 aaGuns owned by the Italians, 3 infantry owned by the Americans and 2 infantry owned by the Italians lost in Algeria
Americans roll dice for 9 artilleries, 3 fighters, 1 infantry and 1 tactical_bomber in Algeria, round 3 : 5/14 hits, 5.50 expected hits
Italians roll dice for 1 armour, 3 artilleries and 1 fighter in Algeria, round 3 : 3/5 hits, 2.17 expected hits
1 infantry owned by the Americans, 2 artilleries owned by the Americans, 1 fighter owned by the Italians, 3 artilleries owned by the Italians and 1 armour owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 7 artilleries, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 28
Casualties for Americans: 2 artilleries and 4 infantry
Casualties for Italians: 2 aaGuns, 1 armour, 3 artilleries, 1 fighter, 2 infantry and 1 mech_infantry
Non Combat Move - Americans
3 carriers moved from 91 Sea Zone to 92 Sea Zone
3 fighters and 1 tactical_bomber moved from Algeria to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 destroyers and 1 submarine moved from 54 Sea Zone to 35 Sea Zone
2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
Place Units - Americans
2 artilleries and 2 infantry placed in Eastern United States
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
3 destroyers and 1 submarine placed in 101 Sea Zone
Americans undo move 4.
Americans undo move 3.
Americans undo move 2.
1 destroyer and 1 submarine placed in 10 Sea Zone
1 carrier, 3 destroyers and 1 submarine placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 67 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
1 artillery, 1 fighter and 1 infantry moved from Kweichow to Anhwe
Combat - Chinese
Chinese creates battle in territory Yunnan
Battle in Anhwe
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Anhwe, round 2 : 3/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Yunnan from Japanese, taking Anhwe from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Kweichow
Place Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in Shensi
1 infantry placed in Hunan
1 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 80 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 81 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
British buy 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Russia to Volgograd
3 fighters moved from Russia to Volgograd
1 fighter moved from Russia to Volgograd
6 infantry moved from India to Burma
3 fighters and 2 tactical_bombers moved from India to Burma
2 fighters moved from Kweichow to Burma
1 fighter moved from Persia to Volgograd
Combat - British
Air Battle in Volgograd
British attacks with 6 units heading to Volgograd
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Volgograd
Germans roll AA dice in Volgograd : 0/1 hits, 0.17 expected hits
Bombing raid in Volgograd rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Battle in Burma
British attack with 5 fighters, 6 infantry and 2 tactical_bombers
Japanese defend with 7 armour, 1 artillery and 1 mech_infantry
British roll dice for 5 fighters, 6 infantry and 2 tactical_bombers in Burma, round 2 : 5/13 hits, 4.83 expected hits
Japanese roll dice for 7 armour, 1 artillery and 1 mech_infantry in Burma, round 2 : 4/9 hits, 4.17 expected hits
1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese, 3 armour owned by the Japanese and 4 infantry owned by the British lost in Burma
British roll dice for 5 fighters, 2 infantry and 2 tactical_bombers in Burma, round 3 : 4/9 hits, 4.17 expected hits
Japanese roll dice for 4 armour in Burma, round 3 : 1/4 hits, 2.00 expected hits
4 armour owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 5 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 35
Casualties for British: 5 infantry
Casualties for Japanese: 7 armour, 1 artillery and 1 mech_infantry
Cleaning up after air battles
Non Combat Move - British
2 infantry moved from Kweichow to Shensi
2 infantry moved from Kweichow to Szechwan
2 infantry moved from Kweichow to Yunnan
5 fighters and 2 tactical_bombers moved from Burma to Kweichow
1 transport moved from 80 Sea Zone to 81 Sea Zone
2 fighters moved from Egypt to Northwest Persia
2 fighters moved from Persia to Northwest Persia
4 fighters moved from Volgograd to Northwest Persia
1 bomber moved from Volgograd to Northwest Persia
1 fighter moved from Volgograd to Tambov
1 mech_infantry moved from Iraq to Northwest Persia
1 infantry moved from Persia to Eastern Persia
2 infantry moved from Persia to Northwest Persia
3 mech_infantrys moved from Egypt to Iraq
3 artilleries and 5 infantry moved from Alexandria to Egypt
2 artilleries and 7 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Kweichow to Shensi
2 infantry moved from Kweichow to Hopei
2 infantry moved from Kweichow to Szechwan
1 infantry moved from Kweichow to Shensi
2 infantry moved from Kweichow to Hunan
2 infantry moved from Kweichow to Hopei
Place Units - British
3 infantry placed in Persia
3 mech_infantrys placed in Egypt
2 mech_infantrys placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,1,4,3
British collect 29 PUs (5 lost to blockades); end with 29 PUs
Place Units - UK_Pacific
1 artillery and 3 infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by UK_Pacific from India: 1 artillery and 3 infantry
EDIT: Adding units owned by British to India: 1 artillery and 3 infantry
EDIT: Removing units owned by British from 91 Sea Zone: 1 transport
EDIT: Adding units owned by British to 106 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 artillery and 2 infantry
EDIT: Adding units owned by British to Kwangtung: 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1.83
Americans regular : -2.00
Japanese regular : -1.50
Italians regular : 0.33
Germans AA : -0.17
British regular : 0.00
Italians AA : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 fighter, 1 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Italians
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 destroyer moved from 94 Sea Zone to 93 Sea Zone
1 tactical_bomber moved from 94 Sea Zone to 93 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 3 transports moved from 94 Sea Zone to 97 Sea Zone
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
1 fighter moved from Ukraine to Bryansk
1 tactical_bomber moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
Combat - Italians
Battle in Bryansk
Italians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 3 infantry
Italians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/5 hits, 1.67 expected hits
Russians roll dice for 3 infantry in Bryansk, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Italians lost in Bryansk
Italians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 3 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Russians: 3 infantry
Battle in 93 Sea Zone
Italians attack with 1 destroyer, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from Neutral with 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Italians
1 tactical_bomber moved from 93 Sea Zone to Southern Italy
1 fighter moved from Bryansk to Volgograd
1 tactical_bomber moved from Bryansk to Volgograd
1 artillery moved from Northern Italy to Southern Italy
Place Units - Italians
1 infantry placed in Ukraine
1 fighter placed in Southern Italy
2 submarines placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Italians regular : 0.67
Russians regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 3 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 destroyer moved from 35 Sea Zone to 38 Sea Zone
ANZAC take 37 Sea Zone from Japanese
1 infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from Japanese
Combat - ANZAC
Battle in 38 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 1 destroyer in 38 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 38 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the ANZAC lost in 38 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is -8
Casualties for ANZAC: 1 destroyer
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
3 infantry moved from Iraq to Northwest Persia
2 fighters moved from Russia to Northwest Persia
Place Units - ANZAC
3 infantry placed in Iraq
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67
ANZAC regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 3 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 destroyer moved from 35 Sea Zone to 38 Sea Zone
ANZAC take 37 Sea Zone from Japanese
1 infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from Japanese
Combat - ANZAC
Battle in 38 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 1 destroyer in 38 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 38 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the ANZAC lost in 38 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is -8
Casualties for ANZAC: 1 destroyer
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
3 infantry moved from Iraq to Northwest Persia
2 fighters moved from Russia to Northwest Persia
Place Units - ANZAC
3 infantry placed in Iraq
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.67
ANZAC regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 84 PUs;
Germans buy 2 artilleries, 1 bomber, 1 fighter, 5 infantry, 3 mech_infantrys, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Urals to Vologda
1 mech_infantry moved from Nenetsia to Vologda
2 artilleries, 4 infantry and 13 mech_infantrys moved from Archangel to Vologda
10 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
1 artillery moved from Western Germany to Holland Belgium
1 transport moved from 115 Sea Zone to 112 Sea Zone
1 submarine moved from 104 Sea Zone to 91 Sea Zone
1 submarine moved from 110 Sea Zone to 91 Sea Zone
2 fighters and 2 tactical_bombers moved from 110 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Tsinghai to Novosibirsk
1 mech_infantry moved from Sikang to Volgograd
1 armour moved from Sikang to Volgograd
1 armour moved from Turkmenistan to Volgograd
1 infantry moved from Volgograd to Samara
Germans take Samara from Russians
2 artilleries and 3 infantry moved from Novgorod to Archangel
1 bomber moved from Novgorod to Russia
1 fighter moved from Novgorod to Russia
1 fighter moved from Novgorod to Russia
1 fighter moved from Volgograd to Novosibirsk
1 tactical_bomber moved from Volgograd to Novosibirsk
1 mech_infantry moved from Caucasus to Novosibirsk
1 fighter moved from Volgograd to Russia
1 fighter moved from Volgograd to Russia
1 infantry moved from Rostov to Volgograd
5 armour, 13 artilleries, 9 infantry and 2 mech_infantrys moved from Caucasus to Volgograd
Combat - Germans
Air Battle in Russia
Germans attacks with 5 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits
Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Russia causes 6 damage total.
Battle in 91 Sea Zone
Germans attack with 2 fighters, 2 submarines and 2 tactical_bombers
Americans defend with 3 destroyers
Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 2 fighters and 2 tactical_bombers in 91 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
Americans roll dice for 3 destroyers in 91 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
3 destroyers owned by the Americans lost in 91 Sea Zone
Germans win with 2 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 24
Casualties for Americans: 3 destroyers
Battle in Novosibirsk
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 artillery
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Novosibirsk, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 artillery in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Novosibirsk
Germans win, taking Novosibirsk from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Vologda
Germans attack with 1 armour, 2 artilleries, 4 infantry and 14 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 armour, 2 artilleries, 4 infantry and 14 mech_infantrys in Vologda, round 2 : 3/21 hits, 4.50 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Germans win, taking Vologda from Russians with 1 armour, 2 artilleries, 3 infantry and 14 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
1 aaGun moved from Caucasus to Volgograd
1 fighter moved from Novosibirsk to Volgograd
1 tactical_bomber moved from Novosibirsk to Volgograd
1 bomber moved from Russia to Novgorod
1 tactical_bomber moved from Novgorod to Volgograd
1 tactical_bomber moved from Novgorod to Volgograd
4 fighters moved from Russia to Volgograd
1 armour moved from Kansu to Vologda
2 fighters and 2 tactical_bombers moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
Place Units - Germans
1 bomber and 1 fighter placed in Western Germany
3 infantry placed in Volgograd
3 mech_infantrys placed in Novgorod
1 submarine and 1 transport placed in 112 Sea Zone
1 artillery and 1 infantry placed in Western Germany
2 transports placed in 110 Sea Zone
1 artillery and 1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 65 PUs; end with 65 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs
Combat Hit Differential Summary :
Americans regular : -1.00
Russians regular : 0.33
Germans regular : -1.00
Russians AA : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Russians
Russians repair damage of 1x factory_major; Remaining resources: 16 PUs;
Russians buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
1 infantry moved from Tambov to Rostov
Russians take Rostov from Germans
1 infantry moved from Tambov to Samara
1 fighter and 1 tactical_bomber moved from Russia to Samara
1 infantry moved from Evenkiyskiy to Urals
Russians take Urals from Germans
19 infantry moved from Timguska to Novosibirsk
Combat - Russians
Battle in Novosibirsk
Russians attack with 19 infantry
Germans defend with 2 mech_infantrys
Russians roll dice for 19 infantry in Novosibirsk, round 2 : 7/19 hits, 3.17 expected hits
Germans roll dice for 2 mech_infantrys in Novosibirsk, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Novosibirsk
Russians win, taking Novosibirsk from Germans with 18 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 infantry
Casualties for Germans: 2 mech_infantrys
Battle in Samara
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Samara to Russia
2 aaGuns moved from Timguska to Novosibirsk
4 aaGuns and 62 infantry moved from Tambov to Russia
Place Units - Russians
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 13 PUs; end with 14 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 16 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 18 PUs
Combat Hit Differential Summary :
Germans regular : 0.00
Russians regular : 3.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 3 infantry, 3 mech_infantrys and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Ulaanbaatar to Dzavhan
Japanese take Dzavhan from Russians
1 infantry moved from Buyant-Uhaa to Chahar
1 infantry moved from Chahar to Anhwe
1 infantry moved from Kiangsu to Anhwe
1 tactical_bomber moved from Kiangsu to Anhwe
1 fighter moved from Shan State to Anhwe
1 tactical_bomber moved from Shan State to Anhwe
1 destroyer moved from 75 Sea Zone to 71 Sea Zone
1 submarine moved from 38 Sea Zone to 39 Sea Zone
2 artilleries and 13 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Manchuria to Jehol
1 infantry moved from Manchuria to Jehol
1 infantry moved from Manchuria to Jehol
3 infantry moved from Manchuria to Jehol
1 mech_infantry moved from Korea to Ulaanbaatar
1 mech_infantry moved from Korea to Ulaanbaatar
Combat - Japanese
Battle in Anhwe
Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Anhwe, round 2 : 1/5 hits, 2.00 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Anhwe, round 3 : 1/5 hits, 2.00 expected hits
Chinese roll dice for 1 artillery in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Chinese: 1 artillery and 1 infantry
Non Combat Move - Japanese
1 aaGun moved from Chahar to Jehol
1 fighter moved from Anhwe to Kiangsu
1 tactical_bomber moved from Anhwe to Kiangsu
1 tactical_bomber moved from Anhwe to Ulaanbaatar
Place Units - Japanese
3 infantry placed in Kiangsu
3 mech_infantrys placed in Korea
4 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 40 PUs; end with 40 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 43 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00
Japanese regular : -2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 9 destroyers, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer and 1 submarine moved from 101 Sea Zone to 104 Sea Zone
5 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from 92 Sea Zone to 104 Sea Zone
2 destroyers moved from 92 Sea Zone to 93 Sea Zone
1 destroyer moved from 92 Sea Zone to 94 Sea Zone
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 93 Sea Zone
2 fighters moved from 92 Sea Zone to 94 Sea Zone
1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from 92 Sea Zone to 104 Sea Zone
1 artillery moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
Combat - Americans
Battle in French Indo China
Battle in 93 Sea Zone
Americans attack with 2 destroyers, 1 fighter and 1 tactical_bomber
Italians defend with 1 destroyer and 1 submarine
Americans roll dice for 2 destroyers, 1 fighter and 1 tactical_bomber in 93 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Italians, 1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 93 Sea Zone
Americans win, taking French Indo China from Japanese, taking 93 Sea Zone from Italians with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 destroyer
Casualties for Italians: 1 destroyer and 1 submarine
Battle in 91 Sea Zone
Americans attack with 5 destroyers, 1 fighter and 1 tactical_bomber
Germans defend with 2 submarines
Americans roll dice for 5 destroyers, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 : 1/7 hits, 2.83 expected hits
Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 91 Sea Zone
Americans roll dice for 4 destroyers, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 3 : 1/6 hits, 2.50 expected hits
Germans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 91 Sea Zone
Americans win with 4 destroyers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 destroyer
Casualties for Germans: 2 submarines
Battle in 104 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 104 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Germans: 1 destroyer
Battle in 94 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Italians defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 94 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Italians and 1 destroyer owned by the Americans lost in 94 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Italians: 1 destroyer
Non Combat Move - Americans
5 artilleries moved from Algeria to 92 Sea Zone
1 artillery moved from Algeria to Morocco
2 fighters moved from 94 Sea Zone to 91 Sea Zone
5 artilleries and 5 transports moved from 92 Sea Zone to 91 Sea Zone
5 artilleries moved from 91 Sea Zone to Gibraltar
3 carriers moved from 92 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 91 Sea Zone
2 fighters moved from 104 Sea Zone to 91 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 submarines moved from 54 Sea Zone to 35 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from 89 Sea Zone to Southeast Mexico
1 armour moved from India to Eastern Persia
1 infantry moved from India to West India
Place Units - Americans
1 transport placed in 101 Sea Zone
2 infantry placed in Eastern United States
2 destroyers and 1 submarine placed in 10 Sea Zone
1 destroyer placed in 10 Sea Zone
6 destroyers and 1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 70 PUs; end with 70 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Combat Hit Differential Summary :
Americans regular : -2.83
Italians regular : 1.17
Germans regular : 1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Hopei to Chahar
1 fighter moved from Kweichow to Chahar
1 artillery and 2 infantry moved from Kweichow to Anhwe
1 artillery moved from Kweichow to Anhwe
Combat - Chinese
Chinese creates battle in territory Kansu
Chinese creates battle in territory Tsinghai
Chinese creates battle in territory Sikang
Battle in Chahar
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Kansu from Germans, taking Tsinghai from Germans, taking Sikang from Germans, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 2 artilleries and 2 infantry
Japanese defend with 2 infantry
Chinese roll dice for 2 artilleries and 2 infantry in Anhwe, round 2 : 0/4 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 2 artilleries and 1 infantry in Anhwe, round 3 : 1/3 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Anhwe, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese roll dice for 2 artilleries and 1 infantry in Anhwe, round 4 : 1/3 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 infantry moved from Shensi to Hopei
1 infantry moved from Szechwan to Kweichow
1 infantry moved from Yunnan to Hunan
1 fighter moved from Chahar to Hopei
Place Units - Chinese
3 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
Chinese regular : -1.17
Japanese regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 9 destroyers, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer and 1 submarine moved from 101 Sea Zone to 104 Sea Zone
5 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from 92 Sea Zone to 104 Sea Zone
2 destroyers moved from 92 Sea Zone to 93 Sea Zone
1 destroyer moved from 92 Sea Zone to 94 Sea Zone
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 93 Sea Zone
2 fighters moved from 92 Sea Zone to 94 Sea Zone
1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from 92 Sea Zone to 104 Sea Zone
1 artillery moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
Combat - Americans
Battle in French Indo China
Battle in 93 Sea Zone
Americans attack with 2 destroyers, 1 fighter and 1 tactical_bomber
Italians defend with 1 destroyer and 1 submarine
Americans roll dice for 2 destroyers, 1 fighter and 1 tactical_bomber in 93 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Italians, 1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 93 Sea Zone
Americans win, taking French Indo China from Japanese, taking 93 Sea Zone from Italians with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 destroyer
Casualties for Italians: 1 destroyer and 1 submarine
Battle in 91 Sea Zone
Americans attack with 5 destroyers, 1 fighter and 1 tactical_bomber
Germans defend with 2 submarines
Americans roll dice for 5 destroyers, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 : 1/7 hits, 2.83 expected hits
Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 91 Sea Zone
Americans roll dice for 4 destroyers, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 3 : 1/6 hits, 2.50 expected hits
Germans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 91 Sea Zone
Americans win with 4 destroyers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 destroyer
Casualties for Germans: 2 submarines
Battle in 104 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 104 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Germans: 1 destroyer
Battle in 94 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Italians defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 94 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Italians and 1 destroyer owned by the Americans lost in 94 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Italians: 1 destroyer
Non Combat Move - Americans
5 artilleries moved from Algeria to 92 Sea Zone
1 artillery moved from Algeria to Morocco
2 fighters moved from 94 Sea Zone to 91 Sea Zone
5 artilleries and 5 transports moved from 92 Sea Zone to 91 Sea Zone
5 artilleries moved from 91 Sea Zone to Gibraltar
3 carriers moved from 92 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 91 Sea Zone
2 fighters moved from 104 Sea Zone to 91 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 submarines moved from 54 Sea Zone to 35 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from 89 Sea Zone to Southeast Mexico
1 armour moved from India to Eastern Persia
1 infantry moved from India to West India
Place Units - Americans
1 transport placed in 101 Sea Zone
2 infantry placed in Eastern United States
2 destroyers and 1 submarine placed in 10 Sea Zone
1 destroyer placed in 10 Sea Zone
6 destroyers and 1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 70 PUs; end with 70 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Hopei to Chahar
1 fighter moved from Kweichow to Chahar
1 artillery and 2 infantry moved from Kweichow to Anhwe
1 artillery moved from Kweichow to Anhwe
Combat - Chinese
Chinese creates battle in territory Kansu
Chinese creates battle in territory Tsinghai
Chinese creates battle in territory Sikang
Battle in Chahar
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Kansu from Germans, taking Tsinghai from Germans, taking Sikang from Germans, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 2 artilleries and 2 infantry
Japanese defend with 2 infantry
Chinese roll dice for 2 artilleries and 2 infantry in Anhwe, round 2 : 0/4 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 2 artilleries and 1 infantry in Anhwe, round 3 : 1/3 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Anhwe, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese roll dice for 2 artilleries and 1 infantry in Anhwe, round 4 : 1/3 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 infantry moved from Shensi to Hopei
1 infantry moved from Szechwan to Kweichow
1 infantry moved from Yunnan to Hunan
1 fighter moved from Chahar to Hopei
Place Units - Chinese
3 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs
Purchase Units - British
British buy 1 destroyer, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Northwest Persia to Caucasus
Russians take Caucasus from Germans
1 armour moved from Caucasus to Kazakhstan
Russians take Kazakhstan from Germans
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from Yunnan to Shan State
1 bomber moved from Northwest Persia to Ukraine
8 fighters moved from Northwest Persia to Bryansk
1 infantry moved from Eastern Persia to Turkmenistan
Russians take Turkmenistan from Germans
Combat - British
British creates battle in territory 106 Sea Zone
Strategic bombing raid in Ukraine
Italians roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits
Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in Bryansk
British attack with 8 fighters
Italians defend with 1 infantry
British roll dice for 8 fighters in Bryansk, round 2 : 5/8 hits, 4.00 expected hits
Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Bryansk
British win with 8 fighters remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 bomber moved from Ukraine to Russia
1 fighter moved from Tambov to Russia
8 fighters moved from Bryansk to Russia
1 infantry moved from Northwest Persia to Caucasus
3 mech_infantrys moved from Iraq to Northwest Persia
3 infantry moved from Persia to Northwest Persia
2 artilleries and 7 infantry moved from Trans-Jordan to Iraq
3 mech_infantrys moved from Egypt to Iraq
2 artilleries moved from Egypt to Trans-Jordan
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from India to West India
3 infantry moved from Szechwan to Sikang
1 artillery and 3 infantry moved from Shensi to Kansu
5 fighters and 2 tactical_bombers moved from Kweichow to Shensi
1 artillery and 2 infantry moved from Kwangtung to Kiangsi
1 infantry moved from Szechwan to Sikang
1 infantry moved from Yunnan to Szechwan
Place Units - British
1 destroyer placed in 81 Sea Zone
3 infantry placed in Persia
2 mech_infantrys placed in Egypt
1 mech_infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1
British collect 31 PUs (3 lost to blockades); end with 31 PUs
Place Units - UK_Pacific
4 infantry and 1 mech_infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by UK_Pacific from India: 4 infantry and 1 mech_infantry
EDIT: Adding units owned by British to India: 4 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5
UK_Pacific collect 13 PUs (1 lost to blockades); end with 13 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
Chinese regular : -1.17
Americans regular : -2.83
Japanese regular : -1.00
Italians regular : 0.83
Germans regular : 1.17
British regular : 1.00
Italians AA : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 9 destroyers, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer and 1 submarine moved from 101 Sea Zone to 104 Sea Zone
5 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from 92 Sea Zone to 104 Sea Zone
2 destroyers moved from 92 Sea Zone to 93 Sea Zone
1 destroyer moved from 92 Sea Zone to 94 Sea Zone
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 93 Sea Zone
2 fighters moved from 92 Sea Zone to 94 Sea Zone
1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from 92 Sea Zone to 104 Sea Zone
1 artillery moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
Combat - Americans
Battle in French Indo China
Battle in 93 Sea Zone
Americans attack with 2 destroyers, 1 fighter and 1 tactical_bomber
Italians defend with 1 destroyer and 1 submarine
Americans roll dice for 2 destroyers, 1 fighter and 1 tactical_bomber in 93 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Italians, 1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 93 Sea Zone
Americans win, taking French Indo China from Japanese, taking 93 Sea Zone from Italians with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 destroyer
Casualties for Italians: 1 destroyer and 1 submarine
Battle in 91 Sea Zone
Americans attack with 5 destroyers, 1 fighter and 1 tactical_bomber
Germans defend with 2 submarines
Americans roll dice for 5 destroyers, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 : 1/7 hits, 2.83 expected hits
Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 91 Sea Zone
Americans roll dice for 4 destroyers, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 3 : 1/6 hits, 2.50 expected hits
Germans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 91 Sea Zone
Americans win with 4 destroyers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 destroyer
Casualties for Germans: 2 submarines
Battle in 104 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 104 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Germans: 1 destroyer
Battle in 94 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Italians defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 94 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Italians and 1 destroyer owned by the Americans lost in 94 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Italians: 1 destroyer
Non Combat Move - Americans
5 artilleries moved from Algeria to 92 Sea Zone
1 artillery moved from Algeria to Morocco
2 fighters moved from 94 Sea Zone to 91 Sea Zone
5 artilleries and 5 transports moved from 92 Sea Zone to 91 Sea Zone
5 artilleries moved from 91 Sea Zone to Gibraltar
3 carriers moved from 92 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 91 Sea Zone
2 fighters moved from 104 Sea Zone to 91 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 submarines moved from 54 Sea Zone to 35 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from 89 Sea Zone to Southeast Mexico
1 armour moved from India to Eastern Persia
1 infantry moved from India to West India
Place Units - Americans
1 transport placed in 101 Sea Zone
2 infantry placed in Eastern United States
2 destroyers and 1 submarine placed in 10 Sea Zone
1 destroyer placed in 10 Sea Zone
6 destroyers and 1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 70 PUs; end with 70 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Hopei to Chahar
1 fighter moved from Kweichow to Chahar
1 artillery and 2 infantry moved from Kweichow to Anhwe
1 artillery moved from Kweichow to Anhwe
Combat - Chinese
Chinese creates battle in territory Kansu
Chinese creates battle in territory Tsinghai
Chinese creates battle in territory Sikang
Battle in Chahar
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Kansu from Germans, taking Tsinghai from Germans, taking Sikang from Germans, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 2 artilleries and 2 infantry
Japanese defend with 2 infantry
Chinese roll dice for 2 artilleries and 2 infantry in Anhwe, round 2 : 0/4 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 2 artilleries and 1 infantry in Anhwe, round 3 : 1/3 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Anhwe, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese roll dice for 2 artilleries and 1 infantry in Anhwe, round 4 : 1/3 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 infantry moved from Shensi to Hopei
1 infantry moved from Szechwan to Kweichow
1 infantry moved from Yunnan to Hunan
1 fighter moved from Chahar to Hopei
Place Units - Chinese
3 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs
Purchase Units - British
British buy 1 destroyer, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Northwest Persia to Caucasus
Russians take Caucasus from Germans
1 armour moved from Caucasus to Kazakhstan
Russians take Kazakhstan from Germans
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from Yunnan to Shan State
1 bomber moved from Northwest Persia to Ukraine
8 fighters moved from Northwest Persia to Bryansk
1 infantry moved from Eastern Persia to Turkmenistan
Russians take Turkmenistan from Germans
Combat - British
British creates battle in territory 106 Sea Zone
Strategic bombing raid in Ukraine
Italians roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits
Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in Bryansk
British attack with 8 fighters
Italians defend with 1 infantry
British roll dice for 8 fighters in Bryansk, round 2 : 5/8 hits, 4.00 expected hits
Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Bryansk
British win with 8 fighters remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 bomber moved from Ukraine to Russia
1 fighter moved from Tambov to Russia
8 fighters moved from Bryansk to Russia
1 infantry moved from Northwest Persia to Caucasus
3 mech_infantrys moved from Iraq to Northwest Persia
3 infantry moved from Persia to Northwest Persia
2 artilleries and 7 infantry moved from Trans-Jordan to Iraq
3 mech_infantrys moved from Egypt to Iraq
2 artilleries moved from Egypt to Trans-Jordan
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from India to West India
3 infantry moved from Szechwan to Sikang
1 artillery and 3 infantry moved from Shensi to Kansu
5 fighters and 2 tactical_bombers moved from Kweichow to Shensi
1 artillery and 2 infantry moved from Kwangtung to Kiangsi
1 infantry moved from Szechwan to Sikang
1 infantry moved from Yunnan to Szechwan
Place Units - British
1 destroyer placed in 81 Sea Zone
3 infantry placed in Persia
2 mech_infantrys placed in Egypt
1 mech_infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1
British collect 31 PUs (3 lost to blockades); end with 31 PUs
Place Units - UK_Pacific
4 infantry and 1 mech_infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by UK_Pacific from India: 4 infantry and 1 mech_infantry
EDIT: Adding units owned by British to India: 4 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5
UK_Pacific collect 13 PUs (1 lost to blockades); end with 13 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from India: 2 infantry
EDIT: Adding units owned by British to Kwangtung: 3 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1.17
Americans regular : -2.83
Japanese regular : -1.00
Italians regular : 0.83
Germans regular : 1.17
British regular : 1.00
Italians AA : -0.17