@SuperbattleshipYamato us-uk-turn-1-complete-global-1940-game-37.tsvg
how do you get dice stats?
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 8 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter moved from Germany to Southern Italy
2 infantry moved from Eastern Poland to Baltic States
1 tactical_bomber moved from Germany to Baltic States
5 armour and 5 mech_infantrys moved from Germany to Eastern Poland
5 infantry moved from Romania to Bessarabia
6 armour and 3 mech_infantrys moved from Yugoslavia to Eastern Poland
1 fighter moved from 112 Sea Zone to United Kingdom
1 tactical_bomber moved from 112 Sea Zone to United Kingdom
3 bombers moved from Norway to United Kingdom
Combat - Germans
Air Battle in United Kingdom
Combat Hit Differential Summary :
@robson i will intercept with all
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 8 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter moved from Germany to Southern Italy
2 infantry moved from Eastern Poland to Baltic States
1 tactical_bomber moved from Germany to Baltic States
5 armour and 5 mech_infantrys moved from Germany to Eastern Poland
5 infantry moved from Romania to Bessarabia
6 armour and 3 mech_infantrys moved from Yugoslavia to Eastern Poland
1 fighter moved from 112 Sea Zone to United Kingdom
1 tactical_bomber moved from 112 Sea Zone to United Kingdom
3 bombers moved from Norway to United Kingdom
Combat - Germans
Air Battle in United Kingdom
Germans attacks with 5 units heading to United Kingdom
British launches 6 interceptors out of United Kingdom
Attackers Fire, : 1/5 hits, 1,00 expected hits
Defenders Fire, : 1/6 hits, 2,00 expected hits
1 fighter owned by the Germans lost in United Kingdom
1 fighter owned by the French lost in United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
British roll AA dice in United Kingdom : 0/1 hits, 0,17 expected hits
British roll AA dice in United Kingdom : 1/3 hits, 0,50 expected hits
1 bomber killed by AA
Bombing raid in United Kingdom rolls: 4,5 and causes: 9 damage to unit: factory_major
Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: airfield
Bombing raid in United Kingdom causes 15 damage total. Damaged units is as follows: factory_major = 9, airfield = 6
Battle in Bessarabia
Germans attack with 5 infantry
Russians defend with 1 infantry
Germans roll dice for 5 infantry in Bessarabia, round 2 : 0/5 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 5 infantry in Bessarabia, round 3 : 1/5 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 5 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
1 tactical_bomber moved from Baltic States to Eastern Poland
2 bombers moved from United Kingdom to Western Germany
1 cruiser and 1 submarine moved from 123 Sea Zone to 109 Sea Zone
1 battleship, 1 carrier, 2 destroyers and 1 transport moved from 112 Sea Zone to 109 Sea Zone
1 tactical_bomber moved from United Kingdom to 109 Sea Zone
1 aaGun and 1 infantry moved from Norway to Finland
Place Units - Germans
1 armour and 8 mech_infantrys placed in Germany
1 tactical_bomber placed in Western Germany
Turn Complete - Germans
Germans collect 44 PUs; end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
British AA : 0,33
Defenders Fire, : -1,00
Attackers Fire, : 0,00
Russians regular : 0,00
Germans regular : -0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 armour and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Novgorod to Baltic States
1 tactical_bomber moved from Novgorod to Baltic States
2 fighters moved from Novgorod to Baltic States
Combat - Russians
Russians creates battle in territory 109 Sea Zone
Battle in Baltic States
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/5 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in 109 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 submarine, 1 tactical_bomber and 1 transport
1 submarine owned by the Germans submerged
Russians roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 tactical_bomber and 1 transport in 109 Sea Zone, round 2 : 3/6 hits, 2.67 expected hits
1 submarine owned by the Russians lost in 109 Sea Zone
Germans win with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Non Combat Move - Russians
4 artilleries moved from Ukraine to Bryansk
1 infantry moved from Archangel to Novgorod
2 fighters moved from Baltic States to Russia
1 tactical_bomber moved from Baltic States to Russia
1 armour moved from Russia to Bryansk
2 artilleries moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
3 artilleries moved from Novgorod to Archangel
1 artillery moved from Novgorod to Archangel
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
Place Units - Russians
2 armour and 8 infantry placed in Russia
1 infantry placed in Novgorod
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Combat Hit Differential Summary :
Germans regular : 1.00
Russians regular : -1.33
@gazza I will proceed on Thursday as my laptop died today. Sorry for the delay but the charger cable is broken.
@robson no problem I’ve been busy myself .
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 3 armour, 2 destroyers and 1 factory_minor; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
3 infantry moved from Anhwe to Kweichow
1 infantry moved from Hopei to Kweichow
1 artillery moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Chahar to Hopei
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
1 armour and 2 mech_infantrys moved from Kiangsu to Hunan
1 tactical_bomber moved from Kiangsi to Hunan
2 bombers moved from French Indo China to India
1 artillery moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery moved from French Indo China to Shan State
2 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 armour moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
1 armour moved from Yunnan to Shan State
1 artillery moved from Malaya to 37 Sea Zone
1 fighter moved from 37 Sea Zone to Shan State
1 tactical_bomber moved from 37 Sea Zone to Shan State
1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 37 Sea Zone to 44 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 transport moved from 37 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 infantry moved from 44 Sea Zone to Celebes
1 cruiser moved from 36 Sea Zone to 44 Sea Zone
2 tactical_bombers moved from French Indo China to Kweichow
2 fighters moved from French Indo China to Kweichow
1 tactical_bomber moved from French Indo China to Kweichow
1 fighter moved from French Indo China to Kweichow
1 fighter and 1 tactical_bomber moved from French Indo China to Hunan
Combat - Japanese
Air Battle in India
Combat Hit Differential Summary :
@gazza My computer is back finally :-) Do you want to intercept?
@robson yes all to intercept .I’m glad your sorted
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 3 armour, 2 destroyers and 1 factory_minor; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
3 infantry moved from Anhwe to Kweichow
1 infantry moved from Hopei to Kweichow
1 artillery moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Chahar to Hopei
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
1 armour and 2 mech_infantrys moved from Kiangsu to Hunan
1 tactical_bomber moved from Kiangsi to Hunan
2 bombers moved from French Indo China to India
1 artillery moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery moved from French Indo China to Shan State
2 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 armour moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
1 armour moved from Yunnan to Shan State
1 artillery moved from Malaya to 37 Sea Zone
1 fighter moved from 37 Sea Zone to Shan State
1 tactical_bomber moved from 37 Sea Zone to Shan State
1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 37 Sea Zone to 44 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 transport moved from 37 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 infantry moved from 44 Sea Zone to Celebes
1 cruiser moved from 36 Sea Zone to 44 Sea Zone
2 tactical_bombers moved from French Indo China to Kweichow
2 fighters moved from French Indo China to Kweichow
1 tactical_bomber moved from French Indo China to Kweichow
1 fighter moved from French Indo China to Kweichow
1 fighter and 1 tactical_bomber moved from French Indo China to Hunan
Combat - Japanese
Air Battle in India
Japanese attacks with 2 units heading to India
UK_Pacific launches 2 interceptors out of India
Attackers Fire, : 2/2 hits, 0,33 expected hits
Defenders Fire, : 0/2 hits, 0,67 expected hits
2 fighters owned by the British lost in India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
UK_Pacific roll AA dice in India : 0/2 hits, 0,33 expected hits
Bombing raid in India rolls: 4,5 and causes: 9 damage to unit: factory_major
Bombing raid in India causes 9 damage total.
Battle in Java
Battle in Borneo
Battle in Sumatra
Battle in Celebes
Battle in Kweichow
Japanese attack with 3 fighters, 4 infantry and 3 tactical_bombers
Chinese defend with 5 infantry
Japanese roll dice for 3 fighters, 4 infantry and 3 tactical_bombers in Kweichow, round 2 : 6/10 hits, 4,17 expected hits
Chinese roll dice for 5 infantry in Kweichow, round 2 : 1/5 hits, 1,67 expected hits
1 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Java from Dutch, taking Borneo from UK_Pacific, taking Sumatra from Dutch, taking Celebes from Dutch, taking Kweichow from Chinese with 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 1 infantry
Casualties for Chinese: 5 infantry
Battle in Kwangsi
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0,67 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 3 : 0/2 hits, 0,67 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 4 : 0/2 hits, 0,67 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 5 : 1/2 hits, 0,67 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 5 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Hunan
Japanese attack with 1 armour, 1 fighter, 2 mech_infantrys and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Hunan, round 2 : 1/6 hits, 2,67 expected hits
Chinese roll dice for 3 infantry in Hunan, round 2 : 0/3 hits, 1,00 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Hunan, round 3 : 4/6 hits, 2,67 expected hits
Chinese roll dice for 2 infantry in Hunan, round 3 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 armour, 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Battle in Shan State
Japanese attack with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Shan State, round 2 : 3/4 hits, 2,00 expected hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 2/2 hits, 0,67 expected hits
1 fighter owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for Japanese: 1 artillery and 1 fighter
Casualties for British: 2 infantry
Cleaning up after air battles
Non Combat Move - Japanese
1 tactical_bomber moved from Shan State to 44 Sea Zone
3 fighters and 3 tactical_bombers moved from Kweichow to French Indo China
1 tactical_bomber moved from Hunan to Malaya
1 fighter moved from Hunan to French Indo China
1 tactical_bomber moved from Hunan to French Indo China
1 aaGun moved from Manchuria to Korea
1 fighter moved from Japan to 44 Sea Zone
2 bombers moved from India to French Indo China
Place Units - Japanese
3 armour placed in French Indo China
2 destroyers placed in 6 Sea Zone
1 factory_minor placed in Malaya
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : -2,67
Japanese regular : 0,83
UK_Pacific AA : -0,33
Defenders Fire, : -0,67
UK_Pacific regular : 1,33
Attackers Fire, : 1,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 bombers, 3 destroyers and 3 submarines; Remaining resources: 9 PUs;
Combat Move - Americans
1 bomber moved from Queensland to 43 Sea Zone
1 fighter moved from 54 Sea Zone to 42 Sea Zone
3 submarines moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
1 transport moved from 101 Sea Zone to 86 Sea Zone
1 destroyer moved from 101 Sea Zone to 86 Sea Zone
1 destroyer moved from 101 Sea Zone to 86 Sea Zone
2 fighters moved from Eastern United States to 101 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
2 destroyers, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
Combat - Americans
Battle in 43 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 41 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
Americans win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 bomber moved from 43 Sea Zone to Northern Territory
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 42 Sea Zone to 54 Sea Zone
Place Units - Americans
3 destroyers and 3 submarines placed in 101 Sea Zone
2 bombers placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
2 infantry moved from Szechwan to Kweichow
1 artillery moved from Szechwan to Kweichow
1 fighter moved from Szechwan to Kweichow
1 infantry moved from Szechwan to Kweichow
Combat - Chinese
Chinese creates battle in territory Yunnan
Battle in Kweichow
Chinese attack with 1 artillery, 1 fighter and 3 infantry
Japanese defend with 3 infantry
Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Kweichow, round 2 : 1/5 hits, 1.50 expected hits
Japanese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Kweichow, round 3 : 2/5 hits, 1.50 expected hits
Japanese roll dice for 2 infantry in Kweichow, round 3 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Yunnan from Japanese, taking Kweichow from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 3 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Szechwan
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Japanese regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 bombers, 3 destroyers and 3 submarines; Remaining resources: 9 PUs;
Combat Move - Americans
1 bomber moved from Queensland to 43 Sea Zone
1 fighter moved from 54 Sea Zone to 42 Sea Zone
3 submarines moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
1 transport moved from 101 Sea Zone to 86 Sea Zone
1 destroyer moved from 101 Sea Zone to 86 Sea Zone
1 destroyer moved from 101 Sea Zone to 86 Sea Zone
2 fighters moved from Eastern United States to 101 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
2 destroyers, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
Combat - Americans
Battle in 43 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 41 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
Americans win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 bomber moved from 43 Sea Zone to Northern Territory
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 42 Sea Zone to 54 Sea Zone
Place Units - Americans
3 destroyers and 3 submarines placed in 101 Sea Zone
2 bombers placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
2 infantry moved from Szechwan to Kweichow
1 artillery moved from Szechwan to Kweichow
1 fighter moved from Szechwan to Kweichow
1 infantry moved from Szechwan to Kweichow
Combat - Chinese
Chinese creates battle in territory Yunnan
Battle in Kweichow
Chinese attack with 1 artillery, 1 fighter and 3 infantry
Japanese defend with 3 infantry
Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Kweichow, round 2 : 1/5 hits, 1.50 expected hits
Japanese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Kweichow, round 3 : 2/5 hits, 1.50 expected hits
Japanese roll dice for 2 infantry in Kweichow, round 3 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Yunnan from Japanese, taking Kweichow from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 3 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Szechwan
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs
Purchase Units - British
British repair damage of 6x airfield, 2x factory_major; Remaining resources: 25 PUs;
British buy 2 fighters and 1 infantry; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 4x factory_major; Remaining resources: 11 PUs;
UK_Pacific buy 1 fighter; Remaining resources: 1 PUs;
Combat Move - British
2 infantry moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 armour moved from Union of South Africa to Belgian Congo
1 transport moved from 80 Sea Zone to 76 Sea Zone
1 artillery moved from Ethiopia to 76 Sea Zone
1 artillery and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 artillery moved from 80 Sea Zone to Iraq
1 mech_infantry moved from Persia to Iraq
2 infantry moved from Persia to Iraq
1 bomber moved from Egypt to Iraq
1 armour moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour moved from Alexandria to Egypt
1 tactical_bomber moved from Egypt to Iraq
2 fighters moved from Egypt to Iraq
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
2 infantry moved from Burma to Shan State
1 tactical_bomber moved from India to Shan State
Combat - British
Battle in Belgian Congo
British attack with 1 armour, 2 infantry and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Belgian Congo, round 2 : 1/4 hits, 1.00 expected hits
Italians roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Belgian Congo
British win, taking Belgian Congo from Italians with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Iraq
British attack with 1 artillery, 1 bomber, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 cruiser in Iraq, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 artillery, 1 bomber, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 2/8 hits, 3.33 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 3 : 3/7 hits, 3.17 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 artillery, 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Shan State
British attack with 2 infantry and 1 tactical_bomber
Japanese defend with 1 armour
British roll dice for 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 armour in Shan State, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Non Combat Move - British
1 bomber moved from Iraq to India
2 fighters moved from Iraq to Egypt
1 tactical_bomber moved from Iraq to Egypt
2 infantry moved from India to Burma
1 tactical_bomber moved from Shan State to India
Place Units - British
2 fighters and 1 infantry placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,5,6,1,1,4,5,1
British collect 26 PUs (6 lost to blockades); end with 28 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs
Place Units - UK_Pacific
1 fighter placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in India change ownership: 1 fighter
Combat Hit Differential Summary :
Chinese regular : 0.00
Italians regular : -0.33
Japanese regular : -1.17
Neutral_Axis regular : -0.33
British regular : -1.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 bombers, 3 destroyers and 3 submarines; Remaining resources: 9 PUs;
Combat Move - Americans
1 bomber moved from Queensland to 43 Sea Zone
1 fighter moved from 54 Sea Zone to 42 Sea Zone
3 submarines moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
1 transport moved from 101 Sea Zone to 86 Sea Zone
1 destroyer moved from 101 Sea Zone to 86 Sea Zone
1 destroyer moved from 101 Sea Zone to 86 Sea Zone
2 fighters moved from Eastern United States to 101 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
2 destroyers, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
Combat - Americans
Battle in 43 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 41 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
Americans win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 bomber moved from 43 Sea Zone to Northern Territory
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 42 Sea Zone to 54 Sea Zone
Place Units - Americans
3 destroyers and 3 submarines placed in 101 Sea Zone
2 bombers placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
2 infantry moved from Szechwan to Kweichow
1 artillery moved from Szechwan to Kweichow
1 fighter moved from Szechwan to Kweichow
1 infantry moved from Szechwan to Kweichow
Combat - Chinese
Chinese creates battle in territory Yunnan
Battle in Kweichow
Chinese attack with 1 artillery, 1 fighter and 3 infantry
Japanese defend with 3 infantry
Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Kweichow, round 2 : 1/5 hits, 1.50 expected hits
Japanese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Kweichow, round 3 : 2/5 hits, 1.50 expected hits
Japanese roll dice for 2 infantry in Kweichow, round 3 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Yunnan from Japanese, taking Kweichow from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 3 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Szechwan
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs
Purchase Units - British
British repair damage of 6x airfield, 2x factory_major; Remaining resources: 25 PUs;
British buy 2 fighters and 1 infantry; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 4x factory_major; Remaining resources: 11 PUs;
UK_Pacific buy 1 fighter; Remaining resources: 1 PUs;
Combat Move - British
2 infantry moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 armour moved from Union of South Africa to Belgian Congo
1 transport moved from 80 Sea Zone to 76 Sea Zone
1 artillery moved from Ethiopia to 76 Sea Zone
1 artillery and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 artillery moved from 80 Sea Zone to Iraq
1 mech_infantry moved from Persia to Iraq
2 infantry moved from Persia to Iraq
1 bomber moved from Egypt to Iraq
1 armour moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour moved from Alexandria to Egypt
1 tactical_bomber moved from Egypt to Iraq
2 fighters moved from Egypt to Iraq
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
2 infantry moved from Burma to Shan State
1 tactical_bomber moved from India to Shan State
Combat - British
Battle in Belgian Congo
British attack with 1 armour, 2 infantry and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Belgian Congo, round 2 : 1/4 hits, 1.00 expected hits
Italians roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Belgian Congo
British win, taking Belgian Congo from Italians with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Iraq
British attack with 1 artillery, 1 bomber, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 cruiser in Iraq, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 artillery, 1 bomber, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 2/8 hits, 3.33 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 3 : 3/7 hits, 3.17 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 artillery, 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Shan State
British attack with 2 infantry and 1 tactical_bomber
Japanese defend with 1 armour
British roll dice for 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 armour in Shan State, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Non Combat Move - British
1 bomber moved from Iraq to India
2 fighters moved from Iraq to Egypt
1 tactical_bomber moved from Iraq to Egypt
2 infantry moved from India to Burma
1 tactical_bomber moved from Shan State to India
Place Units - British
2 fighters and 1 infantry placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,5,6,1,1,4,5,1
British collect 26 PUs (6 lost to blockades); end with 28 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs
Place Units - UK_Pacific
1 fighter placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in India change ownership: 1 fighter
Combat Hit Differential Summary :
Chinese regular : 0.00
Italians regular : -0.33
Japanese regular : -1.17
Neutral_Axis regular : -0.33
British regular : -1.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Bulgaria to Greece
5 infantry moved from Southern Italy to 97 Sea Zone
1 artillery moved from Albania to 97 Sea Zone
4 infantry moved from Albania to Greece
1 bomber moved from Southern Italy to Greece
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery, 1 cruiser, 2 destroyers, 3 infantry, 1 submarine and 2 transports moved from 97 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from 92 Sea Zone to Morocco
1 artillery moved from 92 Sea Zone to Morocco
Combat - Italians
Battle in Gibraltar
Battle in Morocco
Battle in Greece
Italians attack with 1 armour, 1 bomber and 4 infantry
Neutral_Allies defend with 2 infantry
Italians roll dice for 1 armour, 1 bomber and 4 infantry in Greece, round 2 : 1/6 hits, 1,83 expected hits
Neutral_Allies roll dice for 2 infantry in Greece, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Neutral_Allies lost in Greece
Italians roll dice for 1 armour, 1 bomber and 4 infantry in Greece, round 3 : 1/6 hits, 1,83 expected hits
Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_Allies lost in Greece
Italians win, taking Gibraltar from British, taking Morocco from French, taking Greece from Neutral_Allies with 1 armour, 1 bomber and 4 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Allies: 2 infantry
Non Combat Move - Italians
2 infantry moved from 98 Sea Zone to Alexandria
1 bomber moved from Greece to Southern Italy
2 aaGuns moved from Romania to Bessarabia
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians regular : -1,67
Neutral_Allies regular : -1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 2 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
2 infantry moved from Queensland to Northern Territory
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
2 fighters moved from Queensland to Northern Territory
2 submarines moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
Place Units - ANZAC
1 artillery and 2 infantry placed in New South Wales
ANZAC undo move 1.
2 infantry placed in New South Wales
ANZAC undo move 1.
1 artillery and 1 infantry placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 2 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
2 infantry moved from Queensland to Northern Territory
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
2 fighters moved from Queensland to Northern Territory
2 submarines moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
Place Units - ANZAC
1 artillery and 2 infantry placed in New South Wales
ANZAC undo move 1.
2 infantry placed in New South Wales
ANZAC undo move 1.
1 artillery and 1 infantry placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 12 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Southern Italy to Alexandria
10 infantry moved from Finland to Karelia
Germans take Karelia from Russians
2 infantry moved from Eastern Poland to Baltic States
1 tactical_bomber moved from Eastern Poland to Baltic States
2 infantry moved from Eastern Poland to Belarus
1 tactical_bomber moved from Western Germany to Belarus
1 armour and 8 mech_infantrys moved from Germany to Eastern Poland
1 bomber moved from Western Germany to Ukraine
1 bomber moved from Western Germany to Ukraine
5 infantry moved from Bessarabia to Ukraine
14 armour and 8 mech_infantrys moved from Eastern Poland to Ukraine
2 infantry moved from Eastern Poland to Western Ukraine
1 artillery moved from Eastern Poland to Western Ukraine
Combat - Germans
Battle in Ukraine
Germans attack with 14 armour, 2 bombers, 5 infantry and 8 mech_infantrys
Russians defend with 1 factory_minor and 5 infantry
Germans roll dice for 14 armour, 2 bombers, 5 infantry and 8 mech_infantrys in Ukraine, round 2 : 12/29 hits, 10,50 expected hits
Russians roll dice for 5 infantry in Ukraine, round 2 : 3/5 hits, 1,67 expected hits
5 infantry owned by the Russians and 3 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 14 armour, 2 bombers, 2 infantry and 8 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 5 infantry
Battle in Baltic States
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 2 infantry and 1 tactical_bomber in Baltic States, round 3 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 2 infantry and 1 tactical_bomber in Baltic States, round 4 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Baltic States, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Baltic States
Germans roll dice for 1 infantry and 1 tactical_bomber in Baltic States, round 5 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Baltic States, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 2/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 bombers moved from Ukraine to Greece
1 tactical_bomber moved from Baltic States to Eastern Poland
1 tactical_bomber moved from Belarus to Eastern Poland
1 aaGun moved from Finland to Karelia
Place Units - Germans
10 mech_infantrys placed in Germany
2 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 50 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Russians regular : 1,33
Germans regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 1 fighter and 9 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
3 armour, 7 artilleries, 13 infantry and 2 mech_infantrys moved from Bryansk to Ukraine
1 tactical_bomber moved from Russia to Ukraine
2 fighters moved from Russia to Ukraine
2 armour moved from Russia to Ukraine
3 infantry moved from Novgorod to Baltic States
2 infantry moved from Novgorod to Belarus
1 artillery moved from Archangel to Belarus
6 infantry moved from Timguska to Novosibirsk
12 infantry moved from Yenisey to Timguska
Combat - Russians
Battle in Ukraine
Russians attack with 5 armour, 7 artilleries, 2 fighters, 13 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 14 armour, 1 factory_minor, 2 infantry and 8 mech_infantrys
Russians roll dice for 5 armour, 7 artilleries, 2 fighters, 13 infantry, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 11/30 hits, 10.17 expected hits
Germans roll dice for 14 armour, 2 infantry and 8 mech_infantrys in Ukraine, round 2 : 11/24 hits, 10.33 expected hits
11 infantry owned by the Russians, 2 infantry owned by the Germans, 1 armour owned by the Germans and 8 mech_infantrys owned by the Germans lost in Ukraine
Russians roll dice for 5 armour, 7 artilleries, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 3 : 11/19 hits, 7.83 expected hits
Germans roll dice for 13 armour in Ukraine, round 3 : 7/13 hits, 6.50 expected hits
2 infantry owned by the Russians, 5 artilleries owned by the Russians and 11 armour owned by the Germans lost in Ukraine
2 fighters owned by the Russians and 1 tactical_bomber owned by the Russians retreated
2 mech_infantrys owned by the Russians, 5 armour owned by the Russians and 2 artilleries owned by the Russians retreated to Bryansk
Germans win with 2 armour remaining. Battle score for attacker is 51
Casualties for Russians: 5 artilleries and 13 infantry
Casualties for Germans: 12 armour, 2 infantry and 8 mech_infantrys
Battle in Baltic States
Russians attack with 3 infantry
Germans defend with 1 infantry
Russians roll dice for 3 infantry in Baltic States, round 2 : 0/3 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Russians roll dice for 2 infantry in Baltic States, round 3 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
1 infantry owned by the Russians retreated to Novgorod
Germans win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Belarus
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Ukraine to Bryansk
1 fighter moved from Ukraine to Bryansk
1 fighter moved from Ukraine to Bryansk
2 aaGuns moved from Yenisey to Timguska
3 artilleries moved from Archangel to Novgorod
8 infantry moved from Russia to Bryansk
Place Units - Russians
3 infantry placed in Volgograd
1 armour and 6 infantry placed in Russia
Russians undo move 1.
1 infantry placed in Russia
2 infantry placed in Volgograd
1 fighter placed in Novgorod
Turn Complete - Russians
Russians collect 30 PUs; end with 32 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans regular : 2.17
Russians regular : 3.33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 armour, 2 carriers, 1 destroyer and 4 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 tactical_bomber moved from Malaya to Shan State
3 armour moved from French Indo China to Shan State
2 bombers moved from French Indo China to India
1 artillery moved from Kwangsi to Yunnan
1 mech_infantry moved from Hunan to Yunnan
1 armour and 1 mech_infantry moved from Hunan to Kweichow
1 fighter moved from 44 Sea Zone to 42 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery, 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 3 tactical_bombers and 2 transports moved from 44 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from French Indo China to Shan State
2 fighters moved from French Indo China to Kweichow
2 tactical_bombers moved from French Indo China to Kweichow
2 fighters and 1 tactical_bomber moved from French Indo China to Yunnan
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
Combat - Japanese
Air Battle in India
Combat Hit Differential Summary :