@barnee
Thank you - looks like that did the trick!
Robson (Allies) v Gazza (Axis) G40 BM3
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Americans Americans buy 4 artilleries, 1 carrier, 1 factory_upgrade, 2 fighters and 3 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 1 mech_infantry moved from Libya to Tobruk Americans take Tobruk from Italians 1 infantry moved from Queensland to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 artilleries, 2 carriers, 1 destroyer, 1 fighter, 4 infantry, 1 submarine, 3 tactical_bombers and 3 transports moved from 54 Sea Zone to 41 Sea Zone Americans take 41 Sea Zone from Japanese 4 infantry moved from 41 Sea Zone to Sumatra 2 artilleries moved from 41 Sea Zone to Sumatra 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone 1 infantry moved from 25 Sea Zone to Midway 1 artillery moved from 25 Sea Zone to Midway 1 fighter moved from 26 Sea Zone to 25 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 2 transports moved from 95 Sea Zone to 91 Sea Zone 2 destroyers, 5 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 transports moved from 102 Sea Zone to 101 Sea Zone 2 bombers moved from Eastern United States to Gibraltar 2 submarines moved from 42 Sea Zone to 41 Sea Zone 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 39 Sea Zone to 41 Sea Zone Combat - Americans Americans creates battle in territory 97 Sea Zone Battle in 25 Sea Zone Americans attack with 1 fighter and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 25 Sea Zone Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 97 Sea Zone Americans attack with 1 submarine Italians defend with 1 submarine 1 submarine owned by the Americans submerged Battle in Sumatra Americans attack with 2 artilleries and 4 infantry Japanese defend with 1 mech_infantry Americans roll dice for 1 battleship in Sumatra, round 2 : 0/1 hits, 0.67 expected hits Americans roll dice for 2 artilleries and 4 infantry in Sumatra, round 2 : 1/6 hits, 1.67 expected hits Japanese roll dice for 1 mech_infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Americans lost in Sumatra Americans winItalians winItalians win with 1 submarine remaining with 1 submarine remaining, taking Sumatra from Japanese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Japanese: 1 mech_infantry Battle in Midway Americans attack with 1 artillery and 1 infantry Japanese defend with 1 airfield and 2 infantry Americans roll dice for 1 artillery and 1 infantry in Midway, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Midway, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Midway Americans roll dice for 1 artillery in Midway, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 infantry in Midway, round 3 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 artillery in Midway, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 infantry in Midway, round 4 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Americans lost in Midway Japanese win with 2 infantry remaining. Battle score for attacker is -7 Casualties for Americans: 1 artillery and 1 infantry Non Combat Move - Americans 1 fighter moved from 25 Sea Zone to 26 Sea Zone 4 transports moved from 91 Sea Zone to 101 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 submarine moved from 91 Sea Zone to 105 Sea Zone Place Units - Americans 1 artillery and 2 infantry placed in Southern Italy 1 carrier placed in 101 Sea Zone 2 fighters placed in 101 Sea Zone 3 artilleries and 1 infantry placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4 Americans collect 65 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Combat - Chinese Turn Complete - Chinese Chinese collect 2 PUs; end with 4 PUs Purchase Units - British British buy 3 armour, 2 fighters and 4 mech_infantrys; Remaining resources: 3 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 cruiser moved from 39 Sea Zone to 41 Sea Zone 2 submarines moved from 39 Sea Zone to 41 Sea Zone 2 destroyers moved from 39 Sea Zone to 41 Sea Zone 1 transport moved from 39 Sea Zone to 80 Sea Zone 1 armour moved from West India to India 2 mech_infantrys moved from West India to India 4 armour, 3 artilleries, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber moved from Egypt to Alexandria Combat - British Battle in Alexandria British attack with 4 armour, 3 artilleries, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 fighter and 1 tactical_bomber; Italians defend with 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry British roll dice for 4 armour, 3 artilleries, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 2 : 6/15 hits, 6.00 expected hits Italians roll dice for 1 armour, 2 artilleries, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 2 : 2/12 hits, 4.67 expected hits 6 infantry owned by the Italians and 2 infantry owned by the British lost in Alexandria British roll dice for 4 armour, 3 artilleries, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 3 : 4/13 hits, 5.67 expected hits Italians roll dice for 1 armour, 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 3 : 2/6 hits, 2.67 expected hits 1 mech_infantry owned by the Italians, 2 artilleries owned by the Italians, 2 infantry owned by the British and 1 armour owned by the Italians lost in Alexandria British roll dice for 4 armour, 3 artilleries, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 4 : 7/11 hits, 5.00 expected hits Italians roll dice for 1 fighter and 1 tactical_bomber in Alexandria, round 4 : 2/2 hits, 1.17 expected hits 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 2 artilleries owned by the British lost in Alexandria British win, taking Alexandria from Italians with 4 armour, 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 37 Casualties for British: 2 artilleries and 4 infantry Casualties for Italians: 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry Casualties for Germans: 1 fighter and 1 tactical_bomber Non Combat Move - British 2 fighters moved from Alexandria to Egypt 1 tactical_bomber moved from Alexandria to Iraq 2 fighters moved from Egypt to Iraq 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 aaGun moved from Malta to 96 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone 1 aaGun moved from 95 Sea Zone to Southern Italy 1 infantry moved from 95 Sea Zone to Southern Italy 3 infantry moved from Persia to Northwest Persia Place Units - British 2 armour and 1 mech_infantry placed in Persia 1 armour and 2 mech_infantrys placed in Iraq 2 fighters and 1 mech_infantry placed in Egypt Turn Complete - British British collect 33 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 9 PUs; end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Americans regular : -2.67 Italians regular : -2.50 Japanese regular : 0.67 British regular : 0.33
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Combat Move - Italians 1 submarine moved from 97 Sea Zone to 98 Sea Zone Combat - Italians Non Combat Move - Italians Turn Complete - Italians
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 6 PUs; Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 carrier moved from 54 Sea Zone to 41 Sea Zone 2 fighters moved from 54 Sea Zone to 41 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Trans-Jordan to Iraq Non Combat Move - ANZAC Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 6 PUs; Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 carrier moved from 54 Sea Zone to 41 Sea Zone 2 fighters moved from 54 Sea Zone to 41 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Trans-Jordan to Iraq Non Combat Move - ANZAC Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 3 artilleries, 1 destroyer and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans 3 artilleries, 12 infantry and 6 mech_infantrys moved from Northern Italy to Southern Italy 1 armour moved from France to Southern Italy 2 bombers moved from Novgorod to Southern Italy 3 artilleries and 7 infantry moved from Western Germany to Northern Italy 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 1 submarine, 1 tactical_bomber and 1 transport moved from 110 Sea Zone to 112 Sea Zone 3 armour moved from Ukraine to Bryansk 2 artilleries moved from Novgorod to Archangel 1 infantry moved from Novgorod to Archangel 1 infantry moved from Smolensk to Archangel 1 infantry moved from Bryansk to Smolensk 1 fighter moved from Bryansk to Germany 3 artilleries moved from Volgograd to Tambov 1 armour moved from Caucasus to Volgograd 1 infantry moved from Bryansk to Tambov Combat - Germans Battle in Southern Italy Germans attack with 1 armour, 3 artilleries, 2 bombers, 12 infantry and 6 mech_infantrys British defend with 1 aaGun, 1 armour, 1 artillery, 3 fighters and 3 infantry; Americans defend with 1 airfield, 3 armour, 3 artilleries, 1 bomber, 1 factory_minor, 1 harbour and 6 infantry British roll AA dice in Southern Italy : 0/2 hits, 0,33 expected hits Germans roll dice for 1 armour, 3 artilleries, 2 bombers, 12 infantry and 6 mech_infantrys in Southern Italy, round 2 : 8/24 hits, 6,33 expected hits Americans roll dice for 1 aaGun, 4 armour, 4 artilleries, 1 bomber, 3 fighters and 9 infantry in Southern Italy, round 2 : 6/21 hits, 8,50 expected hits 1 aaGun owned by the British, 6 infantry owned by the Germans, 5 infantry owned by the Americans, 1 bomber owned by the Americans and 1 infantry owned by the British lost in Southern Italy Germans roll dice for 1 armour, 3 artilleries, 2 bombers, 6 infantry and 6 mech_infantrys in Southern Italy, round 3 : 5/18 hits, 5,33 expected hits Americans roll dice for 4 armour, 4 artilleries, 3 fighters and 3 infantry in Southern Italy, round 3 : 6/14 hits, 6,33 expected hits 6 infantry owned by the Germans, 1 infantry owned by the Americans, 1 artillery owned by the Americans, 1 artillery owned by the British and 2 infantry owned by the British lost in Southern Italy Germans roll dice for 1 armour, 3 artilleries, 2 bombers and 6 mech_infantrys in Southern Italy, round 4 : 4/12 hits, 4,33 expected hits Americans roll dice for 4 armour, 2 artilleries and 3 fighters in Southern Italy, round 4 : 5/9 hits, 4,67 expected hits 1 armour owned by the Americans, 2 artilleries owned by the Americans, 5 mech_infantrys owned by the Germans and 1 armour owned by the British lost in Southern Italy Germans roll dice for 1 armour, 3 artilleries, 2 bombers and 1 mech_infantry in Southern Italy, round 5 : 3/7 hits, 3,17 expected hits Americans roll dice for 2 armour and 3 fighters in Southern Italy, round 5 : 1/5 hits, 3,00 expected hits 2 armour owned by the Americans, 1 mech_infantry owned by the Germans and 1 fighter owned by the British lost in Southern Italy Germans roll dice for 1 armour, 3 artilleries and 2 bombers in Southern Italy, round 6 : 3/6 hits, 2,83 expected hits Americans roll dice for 2 fighters in Southern Italy, round 6 : 1/2 hits, 1,33 expected hits 1 artillery owned by the Germans and 2 fighters owned by the British lost in Southern Italy Germans win, taking Southern Italy from Americans with 1 armour, 2 artilleries and 2 bombers remaining. Battle score for attacker is 52 Casualties for Germans: 1 artillery, 12 infantry and 6 mech_infantrys Casualties for Americans: 3 armour, 3 artilleries, 1 bomber and 6 infantry Casualties for British: 1 aaGun, 1 armour, 1 artillery, 3 fighters and 3 infantry Battle in Tambov Germans attack with 3 artilleries and 1 infantry Russians defend with 2 artilleries Germans roll dice for 3 artilleries and 1 infantry in Tambov, round 2 : 0/4 hits, 1,33 expected hits Russians roll dice for 2 artilleries in Tambov, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 3 artilleries and 1 infantry in Tambov, round 3 : 2/4 hits, 1,33 expected hits Russians roll dice for 2 artilleries in Tambov, round 3 : 1/2 hits, 0,67 expected hits 2 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans win, taking Tambov from Russians with 3 artilleries remaining. Battle score for attacker is 5 Casualties for Germans: 1 infantry Casualties for Russians: 2 artilleries Battle in Archangel Germans attack with 2 artilleries and 2 infantry Russians defend with 2 mech_infantrys Germans roll dice for 2 artilleries and 2 infantry in Archangel, round 2 : 1/4 hits, 1,33 expected hits Russians roll dice for 2 mech_infantrys in Archangel, round 2 : 2/2 hits, 0,67 expected hits 1 mech_infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel Germans roll dice for 2 artilleries in Archangel, round 3 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 2 artilleries in Archangel, round 4 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 4 : 0/1 hits, 0,33 expected hits Germans roll dice for 2 artilleries in Archangel, round 5 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 5 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 2 artilleries remaining. Battle score for attacker is 2 Casualties for Germans: 2 infantry Casualties for Russians: 2 mech_infantrys Non Combat Move - Germans 2 bombers moved from Southern Italy to Northern Italy Place Units - Germans 3 artilleries placed in Volgograd 3 armour placed in Ukraine 3 armour placed in Novgorod 1 destroyer placed in 112 Sea Zone 8 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3,2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4 Germans collect 60 PUs (3 lost to blockades); end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans regular : -4,83 British AA : -0,33 Russians regular : 0,00 Germans regular : -1,00
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Russians Russians buy 7 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Russians 5 infantry moved from Russia to Tambov 1 fighter moved from Russia to Tambov 1 tactical_bomber moved from Russia to Tambov 3 infantry moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk 3 armour moved from Russia to Archangel 1 fighter moved from Russia to Archangel 1 fighter moved from Russia to Archangel Combat - Russians Battle in Tambov Russians attack with 1 fighter, 5 infantry and 1 tactical_bomber Germans defend with 3 artilleries Russians roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Tambov, round 2 : 4/7 hits, 2.00 expected hits Germans roll dice for 3 artilleries in Tambov, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 3 artilleries owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Russians: 1 infantry Casualties for Germans: 3 artilleries Battle in Archangel Russians attack with 3 armour and 2 fighters Germans defend with 2 artilleries Russians roll dice for 3 armour and 2 fighters in Archangel, round 2 : 1/5 hits, 2.50 expected hits Germans roll dice for 2 artilleries in Archangel, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans lost in Archangel Russians roll dice for 3 armour and 2 fighters in Archangel, round 3 : 4/5 hits, 2.50 expected hits Germans roll dice for 1 artillery in Archangel, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 3 armour and 2 fighters remaining. Battle score for attacker is 8 Casualties for Germans: 2 artilleries Battle in Smolensk Russians attack with 1 fighter and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 3 infantry in Smolensk, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Smolensk to Russia 2 fighters moved from Archangel to Russia 1 fighter moved from Tambov to Russia 1 tactical_bomber moved from Tambov to Russia 1 armour moved from Russia to Novosibirsk 1 armour moved from Russia to Novosibirsk Place Units - Russians 7 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 20 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 2.00
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Russians Russians buy 7 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Russians 5 infantry moved from Russia to Tambov 1 fighter moved from Russia to Tambov 1 tactical_bomber moved from Russia to Tambov 3 infantry moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk 3 armour moved from Russia to Archangel 1 fighter moved from Russia to Archangel 1 fighter moved from Russia to Archangel Combat - Russians Battle in Tambov Russians attack with 1 fighter, 5 infantry and 1 tactical_bomber Germans defend with 3 artilleries Russians roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Tambov, round 2 : 4/7 hits, 2.00 expected hits Germans roll dice for 3 artilleries in Tambov, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 3 artilleries owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Russians: 1 infantry Casualties for Germans: 3 artilleries Battle in Archangel Russians attack with 3 armour and 2 fighters Germans defend with 2 artilleries Russians roll dice for 3 armour and 2 fighters in Archangel, round 2 : 1/5 hits, 2.50 expected hits Germans roll dice for 2 artilleries in Archangel, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans lost in Archangel Russians roll dice for 3 armour and 2 fighters in Archangel, round 3 : 4/5 hits, 2.50 expected hits Germans roll dice for 1 artillery in Archangel, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 3 armour and 2 fighters remaining. Battle score for attacker is 8 Casualties for Germans: 2 artilleries Battle in Smolensk Russians attack with 1 fighter and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 3 infantry in Smolensk, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Smolensk to Russia 2 fighters moved from Archangel to Russia 1 fighter moved from Tambov to Russia 1 tactical_bomber moved from Tambov to Russia 1 armour moved from Russia to Novosibirsk 1 armour moved from Russia to Novosibirsk Place Units - Russians 7 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 20 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 2.00
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TripleA Manual Gamesave Post: Japanese round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 6 armour, 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 carrier, 1 cruiser and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone 1 fighter moved from 6 Sea Zone to 26 Sea Zone 1 infantry moved from Guam to 21 Sea Zone 2 battleships, 6 carriers, 1 cruiser, 3 destroyers, 3 fighters, 2 submarines, 5 tactical_bombers and 2 transports moved from 35 Sea Zone to 37 Sea Zone Japanese take 43 Sea Zone from ANZAC 1 mech_infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 mech_infantry moved from Kiangsu to Anhwe 2 mech_infantrys moved from Kiangsu to Hunan 1 armour and 2 mech_infantrys moved from French Indo China to Burma 3 armour moved from Malaya to Burma 1 bomber moved from Kiangsu to India 1 fighter moved from Malaya to India 1 tactical_bomber moved from Malaya to India 1 infantry and 1 transport moved from 21 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 mech_infantry moved from Hunan to Szechwan Combat - Japanese Air Battle in India
Combat Hit Differential Summary :
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@robson ill intercept all fighters
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 6 armour, 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 carrier, 1 cruiser and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone 1 fighter moved from 6 Sea Zone to 26 Sea Zone 1 infantry moved from Guam to 21 Sea Zone 2 battleships, 6 carriers, 1 cruiser, 3 destroyers, 3 fighters, 2 submarines, 5 tactical_bombers and 2 transports moved from 35 Sea Zone to 37 Sea Zone Japanese take 43 Sea Zone from ANZAC 1 mech_infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 mech_infantry moved from Kiangsu to Anhwe 2 mech_infantrys moved from Kiangsu to Hunan 1 armour and 2 mech_infantrys moved from French Indo China to Burma 3 armour moved from Malaya to Burma 1 bomber moved from Kiangsu to India 1 fighter moved from Malaya to India 1 tactical_bomber moved from Malaya to India 1 infantry and 1 transport moved from 21 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 mech_infantry moved from Hunan to Szechwan Combat - Japanese Air Battle in India Japanese attacks with 3 units heading to India UK_Pacific launches 7 interceptors out of India Attackers Fire, : 1/3 hits, 0,67 expected hits Defenders Fire, : 2/7 hits, 2,33 expected hits 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in India 1 fighter owned by the British lost in India Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in India UK_Pacific roll AA dice in India : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in India causes 0 damage total. Battle in 26 Sea Zone Japanese attack with 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber Americans defend with 1 carrier, 1 fighter and 1 transport Japanese roll dice for 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber in 26 Sea Zone, round 2 : 0/3 hits, 1,67 expected hits Americans roll dice for 1 carrier, 1 fighter and 1 transport in 26 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits 1 cruiser owned by the Japanese lost in 26 Sea Zone Japanese roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 26 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits Units damaged: 1 carrier owned by the Americans Americans roll dice for 1 carrier, 1 fighter and 1 transport in 26 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 26 Sea Zone, round 4 : 1/2 hits, 1,17 expected hits Americans roll dice for 1 carrier, 1 fighter and 1 transport in 26 Sea Zone, round 4 : 1/2 hits, 1,00 expected hits 1 carrier owned by the Japanese and 1 carrier owned by the Americans lost in 26 Sea Zone Japanese roll dice for 1 fighter and 1 tactical_bomber in 26 Sea Zone, round 5 : 2/2 hits, 1,17 expected hits Americans roll dice for 1 fighter and 1 transport in 26 Sea Zone, round 5 : 0/1 hits, 0,67 expected hits 1 fighter owned by the Americans and 1 transport owned by the Americans lost in 26 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Japanese: 1 carrier and 1 cruiser Casualties for Americans: 1 carrier, 1 fighter and 1 transport Cleaning up after air battles Non Combat Move - Japanese 1 fighter and 1 tactical_bomber could not land in 26 Sea Zone and were removed 2 infantry moved from 17 Sea Zone to Iwo Jima Place Units - Japanese 3 armour placed in Malaya 3 armour placed in French Indo China 1 destroyer and 1 transport placed in 6 Sea Zone 1 fighter placed in Kiangsu Turn Complete - Japanese Japanese collect 49 PUs; end with 49 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Americans regular : -0,67 Japanese regular : -1,17 UK_Pacific AA : 0,83 Defenders Fire, : -0,33 Attackers Fire, : 0,33