@SuperbattleshipYamato us-uk-turn-1-complete-global-1940-game-37.tsvg
how do you get dice stats?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 2 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 armour moved from Northern Italy to Yugoslavia
2 artilleries moved from Northern Italy to Yugoslavia
2 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Albania to Yugoslavia
1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 bomber moved from Northern Italy to Tunisia
1 artillery and 1 infantry moved from Libya to Tunisia
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
2 infantry moved from Albania to Yugoslavia
Combat - Italians
Battle in Yugoslavia
Italians attack with 2 armour, 2 artilleries and 4 infantry
Neutral_Allies defend with 3 infantry
Italians roll dice for 2 armour, 2 artilleries and 4 infantry in Yugoslavia, round 2 : 3/8 hits, 2,67 expected hits
Neutral_Allies roll dice for 3 infantry in Yugoslavia, round 2 : 0/3 hits, 1,00 expected hits
3 infantry owned by the Neutral_Allies lost in Yugoslavia
Italians win, taking Yugoslavia from Neutral_Allies with 2 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 9
Casualties for Neutral_Allies: 3 infantry
Battle in 97 Sea Zone
Italians attack with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
British defend with 1 cruiser
Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 97 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
British roll dice for 1 cruiser in 97 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
Italians roll dice for 1 submarine in 97 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 97 Sea Zone, round 3 : 0/2 hits, 0,83 expected hits
British roll dice for 1 cruiser in 97 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
Italians roll dice for 1 submarine in 97 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
1 cruiser owned by the British lost in 97 Sea Zone
Italians win, taking 97 Sea Zone from British with 1 cruiser, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in Tunisia
Italians attack with 1 artillery, 1 bomber and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Tunisia, round 2 : 2/3 hits, 1,33 expected hits
French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the French lost in Tunisia
Italians win, taking Tunisia from French with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Alexandria
Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 1/6 hits, 1,67 expected hits
British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
2 aaGuns moved from Northern Italy to Yugoslavia
1 bomber moved from Tunisia to Southern Italy
Place Units - Italians
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2
Italians collect 12 PUs (1 lost to blockades); end with 14 PUs
Combat Hit Differential Summary :
French regular : -0,33
Italians regular : -1,33
Neutral_Allies regular : -1,00
British regular : -1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
2 fighters moved from New Zealand to Queensland
Non Combat Move - ANZAC
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
Place Units - ANZAC
1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
2 fighters moved from New Zealand to Queensland
Non Combat Move - ANZAC
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
Place Units - ANZAC
1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
1 destroyer moved from 93 Sea Zone to 96 Sea Zone
1 cruiser moved from 93 Sea Zone to 96 Sea Zone
1 destroyer moved from 72 Sea Zone to 76 Sea Zone
1 destroyer moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from Morocco to Algeria
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Syria to Trans-Jordan
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 2 destroyers and 5 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Germans
2 submarines moved from 106 Sea Zone to 123 Sea Zone
1 cruiser moved from 112 Sea Zone to 123 Sea Zone
3 bombers moved from Western Germany to 123 Sea Zone
2 infantry moved from France to Normandy Bordeaux
3 artilleries moved from France to Normandy Bordeaux
2 mech_infantrys moved from Southern France to Yugoslavia
6 armour and 1 mech_infantry moved from France to Yugoslavia
2 infantry moved from Poland to Baltic States
1 fighter moved from Western Germany to Baltic States
1 tactical_bomber moved from Western Germany to Baltic States
1 armour, 3 artilleries and 13 infantry moved from Poland to Eastern Poland
2 armour, 2 artilleries and 7 infantry moved from Romania to Eastern Poland
5 infantry moved from Bulgaria to Romania
1 tactical_bomber moved from Northern Italy to 96 Sea Zone
2 fighters and 2 tactical_bombers moved from Western Germany to 96 Sea Zone
2 infantry moved from Norway to Finland
Combat - Germans
Battle in 96 Sea Zone
Germans attack with 2 fighters and 3 tactical_bombers
British defend with 1 cruiser; French defend with 1 cruiser and 1 destroyer
Germans roll dice for 2 fighters and 3 tactical_bombers in 96 Sea Zone, round 2 : 1/5 hits, 2,83 expected hits
French roll dice for 2 cruisers and 1 destroyer in 96 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
1 destroyer owned by the French, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in 96 Sea Zone
Germans roll dice for 1 fighter and 2 tactical_bombers in 96 Sea Zone, round 3 : 1/3 hits, 1,67 expected hits
French roll dice for 2 cruisers in 96 Sea Zone, round 3 : 2/2 hits, 1,00 expected hits
1 cruiser owned by the British, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in 96 Sea Zone
Germans roll dice for 1 tactical_bomber in 96 Sea Zone, round 4 : 1/1 hits, 0,50 expected hits
French roll dice for 1 cruiser in 96 Sea Zone, round 4 : 0/1 hits, 0,50 expected hits
1 cruiser owned by the French lost in 96 Sea Zone
Germans win with 1 tactical_bomber remaining. Battle score for attacker is -10
Casualties for Germans: 2 fighters and 2 tactical_bombers
Casualties for French: 1 cruiser and 1 destroyer
Casualties for British: 1 cruiser
Battle in Baltic States
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/4 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 123 Sea Zone
Germans attack with 3 bombers, 1 cruiser and 2 submarines
British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Germans roll dice for 2 submarines in 123 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 3 bombers and 1 cruiser in 123 Sea Zone, round 2 : 1/4 hits, 2,50 expected hits
British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 123 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
1 destroyer owned by the British, 1 submarine owned by the Germans and 1 cruiser owned by the British lost in 123 Sea Zone
Germans roll dice for 1 submarine in 123 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 battleship owned by the British lost in 123 Sea Zone
Germans roll dice for 3 bombers and 1 cruiser in 123 Sea Zone, round 3 : 3/4 hits, 2,50 expected hits
1 transport owned by the British lost in 123 Sea Zone
Germans win with 3 bombers, 1 cruiser and 1 submarine remaining. Battle score for attacker is 41
Casualties for Germans: 1 submarine
Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Battle in Normandy Bordeaux
Germans attack with 3 artilleries and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 3 artilleries and 2 infantry in Normandy Bordeaux, round 2 : 4/5 hits, 1,67 expected hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 3 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for French: 1 artillery and 1 infantry
Battle in Eastern Poland
Germans attack with 3 armour, 5 artilleries and 20 infantry
Russians defend with 1 infantry
Germans roll dice for 3 armour, 5 artilleries and 20 infantry in Eastern Poland, round 2 : 4/28 hits, 7,33 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 3 armour, 5 artilleries and 19 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 aaGuns moved from Poland to Eastern Poland
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Holland Belgium to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 aaGun moved from Western Germany to 112 Sea Zone
1 aaGun moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Norway
1 tactical_bomber moved from Baltic States to Germany
1 fighter moved from Baltic States to Germany
1 tactical_bomber moved from 96 Sea Zone to Southern Italy
3 bombers moved from 123 Sea Zone to Norway
Place Units - Germans
5 armour and 5 mech_infantrys placed in Germany
2 destroyers placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 44 PUs; end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
French regular : 0,50
Russians regular : 0,33
Germans regular : -1,50
British regular : -0,50
@gazza wow that was one of the worst dice I ever had in the mediterrenean :blush:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 armour, 4 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 submarine moved from 124 Sea Zone to 109 Sea Zone
2 infantry moved from Novgorod to Baltic States
2 fighters moved from Novgorod to Baltic States
1 tactical_bomber moved from Novgorod to Baltic States
Combat - Russians
Battle in Baltic States
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/5 hits, 2.00 expected hits
Germans roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
2 fighters moved from Baltic States to Novgorod
1 tactical_bomber moved from Baltic States to Novgorod
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Karelia to Novgorod
5 infantry moved from Western Ukraine to Bryansk
1 artillery moved from Western Ukraine to Ukraine
2 infantry moved from Rostov to Ukraine
4 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
2 infantry moved from Belarus to Bryansk
1 mech_infantry moved from Belarus to Bryansk
1 armour moved from Belarus to Bryansk
1 aaGun moved from Belarus to Novgorod
1 artillery moved from Belarus to Novgorod
1 infantry moved from Belarus to Novgorod
1 infantry moved from Bryansk to Belarus
6 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
Place Units - Russians
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
1 armour, 2 artilleries and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans regular : 0.33
Russians regular : 0.00
@robson it can be very frustrating .
@gazza it´s all part of the game :-)
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 armour, 1 factory_minor, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
2 infantry moved from Chahar to Suiyuyan
2 infantry moved from Jehol to Chahar
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 artillery moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Anhwe to Kweichow
2 artilleries moved from Philippines to 35 Sea Zone
2 artilleries and 2 transports moved from 35 Sea Zone to 20 Sea Zone
2 infantry moved from Kiangsi to 20 Sea Zone
1 artillery moved from Kiangsi to Kwangtung
1 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Anhwe to Hunan
Japanese take Hunan from Chinese
4 infantry moved from Jehol to Anhwe
1 artillery moved from Wake Island to 31 Sea Zone
1 artillery, 2 carriers, 2 fighters, 2 tactical_bombers and 1 transport moved from 31 Sea Zone to 33 Sea Zone
1 battleship moved from 35 Sea Zone to 33 Sea Zone
1 fighter moved from 35 Sea Zone to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Malaya
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Shan State
1 infantry moved from 37 Sea Zone to Shan State
1 infantry moved from Siam to Shan State
1 infantry moved from French Indo China to Shan State
1 tactical_bomber moved from Japan to Kwangtung
1 fighter moved from Kwangsi to Kwangtung
2 fighters and 4 tactical_bombers moved from Kwangsi to Shan State
1 battleship, 1 carrier, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Malaya
1 armour moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 1 cruiser, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
2 bombers moved from Siam to India
1 fighter moved from Siam to Malaya
Combat - Japanese
Air Battle in India
Combat Hit Differential Summary :
@gazza do you want to intercept in India?
@robson yes please. all to intercept
@robson woops sorry that was my fault i never meant to roll the dice lol. i never saved it but i do wanna intercept
@gazza no worries, all good :-)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 armour, 1 factory_minor, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
2 infantry moved from Chahar to Suiyuyan
2 infantry moved from Jehol to Chahar
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 artillery moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Anhwe to Kweichow
2 artilleries moved from Philippines to 35 Sea Zone
2 artilleries and 2 transports moved from 35 Sea Zone to 20 Sea Zone
2 infantry moved from Kiangsi to 20 Sea Zone
1 artillery moved from Kiangsi to Kwangtung
1 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Anhwe to Hunan
Japanese take Hunan from Chinese
4 infantry moved from Jehol to Anhwe
1 artillery moved from Wake Island to 31 Sea Zone
1 artillery, 2 carriers, 2 fighters, 2 tactical_bombers and 1 transport moved from 31 Sea Zone to 33 Sea Zone
1 battleship moved from 35 Sea Zone to 33 Sea Zone
1 fighter moved from 35 Sea Zone to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Malaya
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Shan State
1 infantry moved from 37 Sea Zone to Shan State
1 infantry moved from Siam to Shan State
1 infantry moved from French Indo China to Shan State
1 tactical_bomber moved from Japan to Kwangtung
1 fighter moved from Kwangsi to Kwangtung
2 fighters and 4 tactical_bombers moved from Kwangsi to Shan State
1 battleship, 1 carrier, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Malaya
1 armour moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 1 cruiser, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
2 bombers moved from Siam to India
1 fighter moved from Siam to Malaya
Combat - Japanese
Air Battle in India
Japanese attacks with 2 units heading to India
UK_Pacific launches 2 interceptors out of India
Attackers Fire, : 0/2 hits, 0,33 expected hits
Defenders Fire, : 0/2 hits, 0,67 expected hits
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
UK_Pacific roll AA dice in India : 0/2 hits, 0,33 expected hits
Bombing raid in India rolls: 8,6 and causes: 14 damage to unit: factory_major
Bombing raid in India causes 14 damage total.
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kwangtung
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/4 hits, 1,83 expected hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Malaya
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 1/4 hits, 1,83 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery, 2 fighters, 3 infantry and 4 tactical_bombers
British defend with 3 infantry
Japanese roll dice for 1 battleship in Shan State, round 2 : 0/1 hits, 0,67 expected hits
Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 4 tactical_bombers in Shan State, round 2 : 3/10 hits, 4,33 expected hits
UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 0/3 hits, 1,00 expected hits
3 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Cleaning up after air battles
Non Combat Move - Japanese
1 tactical_bomber moved from Malaya to 37 Sea Zone
2 fighters and 4 tactical_bombers moved from Shan State to French Indo China
1 tactical_bomber moved from Kwangtung to Kiangsi
1 fighter moved from Kwangtung to French Indo China
1 artillery moved from 36 Sea Zone to French Indo China
1 armour moved from 36 Sea Zone to French Indo China
2 infantry moved from 36 Sea Zone to French Indo China
1 aaGun moved from Jehol to Manchuria
4 infantry moved from Manchuria to Korea
1 artillery moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 45 Sea Zone to 37 Sea Zone
1 fighter moved from Malaya to French Indo China
2 bombers moved from India to French Indo China
Place Units - Japanese
1 factory_minor placed in French Indo China
1 armour and 2 mech_infantrys placed in Kiangsu
1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 43 PUs; end with 43 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 46 PUs
Combat Hit Differential Summary :
Japanese regular : -2,67
UK_Pacific AA : -0,33
Defenders Fire, : -0,67
UK_Pacific regular : -0,67
Attackers Fire, : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 3 destroyers, 3 submarines and 3 transports; Remaining resources: 7 PUs;
Combat Move - Americans
1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 fighter moved from Eastern United States to 101 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from Hawaiian Islands to Queensland
3 submarines moved from 10 Sea Zone to 26 Sea Zone
3 fighters moved from Hawaiian Islands to Queensland
2 fighters moved from 101 Sea Zone to Eastern United States
Non Combat Move - Americans
1 artillery moved from 54 Sea Zone to Queensland
1 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
Place Units - Americans
1 destroyer, 1 submarine and 3 transports placed in 101 Sea Zone
Americans undo move 1.
1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
3 infantry moved from Yunnan to Hunan
3 infantry moved from Yunnan to Kweichow
3 infantry moved from Yunnan to Kweichow
3 infantry moved from Shensi to Kweichow
1 infantry moved from Yunnan to Hunan
1 fighter moved from Burma to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 9 infantry
Japanese defend with 1 artillery, 1 infantry and 1 mech_infantry
Chinese roll dice for 1 fighter and 9 infantry in Kweichow, round 2 : 2/10 hits, 2.00 expected hits
Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kweichow, round 2 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 fighter and 7 infantry in Kweichow, round 3 : 0/8 hits, 1.67 expected hits
Japanese roll dice for 1 artillery in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 fighter and 6 infantry in Kweichow, round 4 : 3/7 hits, 1.50 expected hits
Japanese roll dice for 1 artillery in Kweichow, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is -1
Casualties for Chinese: 4 infantry
Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry
Battle in Hunan
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Hunan, round 2 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 4 infantry in Hunan, round 3 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese win, taking Hunan from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Szechwan
Place Units - Chinese
1 artillery and 3 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese regular : -0.50
Japanese regular : 2.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 3 destroyers, 3 submarines and 3 transports; Remaining resources: 7 PUs;
Combat Move - Americans
1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 fighter moved from Eastern United States to 101 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from Hawaiian Islands to Queensland
3 submarines moved from 10 Sea Zone to 26 Sea Zone
3 fighters moved from Hawaiian Islands to Queensland
2 fighters moved from 101 Sea Zone to Eastern United States
Non Combat Move - Americans
1 artillery moved from 54 Sea Zone to Queensland
1 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
Place Units - Americans
1 destroyer, 1 submarine and 3 transports placed in 101 Sea Zone
Americans undo move 1.
1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
3 infantry moved from Yunnan to Hunan
3 infantry moved from Yunnan to Kweichow
3 infantry moved from Yunnan to Kweichow
3 infantry moved from Shensi to Kweichow
1 infantry moved from Yunnan to Hunan
1 fighter moved from Burma to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 9 infantry
Japanese defend with 1 artillery, 1 infantry and 1 mech_infantry
Chinese roll dice for 1 fighter and 9 infantry in Kweichow, round 2 : 2/10 hits, 2.00 expected hits
Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kweichow, round 2 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 fighter and 7 infantry in Kweichow, round 3 : 0/8 hits, 1.67 expected hits
Japanese roll dice for 1 artillery in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 fighter and 6 infantry in Kweichow, round 4 : 3/7 hits, 1.50 expected hits
Japanese roll dice for 1 artillery in Kweichow, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is -1
Casualties for Chinese: 4 infantry
Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry
Battle in Hunan
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Hunan, round 2 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 4 infantry in Hunan, round 3 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese win, taking Hunan from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Szechwan
Place Units - Chinese
1 artillery and 3 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Purchase Units - British
British buy 1 armour, 1 factory_minor, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 14x factory_major; Remaining resources: 11 PUs;
UK_Pacific buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - British
3 infantry moved from Burma to Shan State
1 infantry moved from Burma to Shan State
2 fighters moved from India to Shan State
1 tactical_bomber moved from India to Shan State
1 infantry moved from Ethiopia to 76 Sea Zone
1 mech_infantry moved from Ethiopia to 76 Sea Zone
1 mech_infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 artillery moved from Ethiopia to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 cruiser moved from 76 Sea Zone to 80 Sea Zone
1 destroyer moved from 76 Sea Zone to 80 Sea Zone
1 bomber moved from Malta to 96 Sea Zone
2 fighters moved from Malta to Egypt
1 tactical_bomber moved from Malta to Egypt
Combat - British
Battle in Shan State
British attack with 2 fighters, 4 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 3 infantry
British roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Shan State, round 2 : 3/7 hits, 2.33 expected hits
Japanese roll dice for 1 artillery and 3 infantry in Shan State, round 2 : 2/4 hits, 1.33 expected hits
3 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 3 : 3/5 hits, 2.00 expected hits
Japanese roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 2 infantry
Casualties for Japanese: 1 artillery and 3 infantry
Non Combat Move - British
1 tactical_bomber moved from Shan State to India
2 fighters moved from Shan State to India
1 mech_infantry moved from 80 Sea Zone to Persia
British take Persia from Neutral_Allies
1 infantry moved from 81 Sea Zone to Egypt
1 artillery moved from 81 Sea Zone to Egypt
2 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
1 bomber moved from 96 Sea Zone to Egypt
Place Units - British
1 armour and 1 mech_infantry placed in Union of South Africa
1 factory_minor placed in Persia
1 fighter placed in United Kingdom
Turn Complete - British
British collect 30 PUs; end with 30 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6,4,1,1,1,3,3
UK_Pacific collect 10 PUs (1 lost to blockades); end with 12 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : -0.50
Japanese regular : 3.00
British regular : 1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 2 transports; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Italians
1 artillery and 1 infantry moved from Tunisia to Algeria
1 bomber moved from Southern Italy to Algeria
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Tobruk
1 infantry moved from Kenya to Belgian Congo
Italians take Belgian Congo from British
1 artillery moved from Yugoslavia to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery moved from 97 Sea Zone to Greece
1 infantry moved from 97 Sea Zone to Greece
2 armour moved from Yugoslavia to Greece
Combat - Italians
Battle in Greece
Italians attack with 2 armour, 1 artillery and 1 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 cruiser in Greece, round 2 : 0/1 hits, 0,50 expected hits
Italians roll dice for 2 armour, 1 artillery and 1 infantry in Greece, round 2 : 2/4 hits, 1,67 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 3/4 hits, 1,33 expected hits
2 infantry owned by the Neutral_Allies, 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Greece
1 armour owned by the Italians retreated to Bulgaria
Neutral_Allies win with 2 infantry remaining. Battle score for attacker is -7
Casualties for Italians: 1 armour, 1 artillery and 1 infantry
Casualties for Neutral_Allies: 2 infantry
Battle in Algeria
Italians attack with 1 artillery, 1 bomber and 1 infantry
French defend with 2 infantry
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Algeria, round 2 : 1/3 hits, 1,33 expected hits
French roll dice for 2 infantry in Algeria, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Algeria
Italians roll dice for 1 artillery and 1 bomber in Algeria, round 3 : 1/2 hits, 1,00 expected hits
French roll dice for 1 infantry in Algeria, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the French and 1 artillery owned by the Italians lost in Algeria
Italians win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Italians: 1 artillery and 1 infantry
Casualties for French: 2 infantry
Non Combat Move - Italians
1 bomber moved from Algeria to Southern Italy
4 infantry moved from Yugoslavia to Albania
1 artillery moved from Yugoslavia to Albania
2 aaGuns moved from Yugoslavia to Romania
Place Units - Italians
2 transports placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
French regular : 1,00
Italians regular : -0,50
Neutral_Allies regular : 1,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 aaGun moved from New South Wales to 62 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 aaGun moved from 54 Sea Zone to Queensland
Place Units - ANZAC
2 submarines and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 aaGun moved from New South Wales to 62 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 aaGun moved from 54 Sea Zone to Queensland
Place Units - ANZAC
2 submarines and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French Central Africa to French Equatorial Africa
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :