@Omni Well, the Italians fought.
farmboy (Allies+15) vs Simon33 (Axis) BM
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 3 artilleries, 1 factory_minor and 3 infantry; Remaining resources: 10 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 marine moved from Japan to 6 Sea Zone 1 battleship and 1 marine moved from 6 Sea Zone to 21 Sea Zone 1 marine moved from 21 Sea Zone to Guam 1 fighter moved from 35 Sea Zone to 45 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 2 infantry moved from French Indo China to Shan State 1 artillery, 2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan 1 infantry moved from Hunan to Yunnan 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan 2 artilleries and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 2 bombers, 4 fighters and 2 tactical_bombers moved from Kwangsi to Shan State 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Shan State 1 cruiser, 1 destroyer and 1 submarine moved from 6 Sea Zone to 21 Sea Zone 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 cruiser moved from 43 Sea Zone to 41 Sea Zone 1 destroyer moved from 36 Sea Zone to 41 Sea Zone 1 artillery, 1 battleship, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Shan State 1 tactical_bomber moved from 35 Sea Zone to Shan State Combat - Japanese Battle in Java Battle in Sumatra Battle in Guam Battle in 45 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win, taking Java from Dutch, taking Sumatra from Dutch, taking Guam from Americans with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Malaya Battle in Shan State Japanese attack with 2 bombers, 6 fighters, 2 infantry and 5 tactical_bombers British defend with 3 infantry; ANZAC defend with 1 infantry Japanese roll dice for 2 bombers, 6 fighters, 2 infantry and 5 tactical_bombers in Shan State, round 2 : 5/15 hits, 8.00 expected hits UK_Pacific roll dice for 4 infantry in Shan State, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 3 infantry owned by the British lost in Shan State Japanese win, taking Malaya from UK_Pacific, taking Shan State from UK_Pacific with 2 bombers, 6 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Japanese: 1 infantry Casualties for British: 3 infantry Casualties for ANZAC: 1 infantry Battle in Yunnan Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Yunnan, round 2 : 5/8 hits, 4.17 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 3 artilleries, 8 infantry and 1 mech_infantry moved from Anhwe to Hunan 1 artillery moved from Kwangtung to Kwangsi 1 aaGun and 5 infantry moved from Jehol to Anhwe 2 infantry moved from Manchuria to Jehol 2 infantry moved from Manchuria to Korea 1 fighter moved from Japan to Korea 1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 36 Sea Zone to French Indo China 1 submarine moved from 35 Sea Zone to 21 Sea Zone 1 carrier and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 carrier moved from 43 Sea Zone to 42 Sea Zone 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 carrier moved from 36 Sea Zone to 37 Sea Zone 2 fighters moved from Shan State to 37 Sea Zone 2 bombers and 5 tactical_bombers moved from Shan State to French Indo China 3 fighters and 3 tactical_bombers moved from Yunnan to French Indo China 1 fighter moved from 45 Sea Zone to 42 Sea Zone 1 fighter moved from Shan State to French Indo China 3 fighters moved from Shan State to 42 Sea Zone Place Units - Japanese 1 factory_minor placed in French Indo China 3 artilleries and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 53 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : -2.17 UK_Pacific regular : -0.33
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Purchase Units - Americans Americans buy 2 carriers, 1 fighter, 1 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Queensland to 54 Sea Zone 2 fighters moved from Queensland to Caroline Islands 2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands 1 battleship and 1 cruiser moved from 26 Sea Zone to 33 Sea Zone 1 cruiser moved from 54 Sea Zone to 33 Sea Zone 1 artillery, 2 infantry, 1 marine and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 cruiser, 2 infantry, 1 marine, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery, 2 infantry, 1 marine and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Gibraltar to Morocco 1 infantry moved from Brazil to 86 Sea Zone 1 armour moved from Brazil to 86 Sea Zone 3 infantry moved from Brazil to French Guiana Americans take French Guiana from Neutral_Axis 1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone 1 armour and 1 infantry moved from 87 Sea Zone to French West Africa 1 bomber moved from United Kingdom to French West Africa Combat - Americans Battle in Caroline Islands Americans attack with 1 artillery, 2 fighters and 3 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Japanese roll AA dice in Caroline Islands : 1/2 hits, 0.33 expected hits 1 fighter owned by the Americans lost in Caroline Islands Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1.67 expected hits Americans roll dice for 1 artillery, 1 fighter and 3 infantry in Caroline Islands, round 2 : 0/5 hits, 1.50 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans roll dice for 1 artillery, 1 fighter and 2 infantry in Caroline Islands, round 3 : 2/4 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is -5 Casualties for Americans: 1 fighter and 2 infantry Casualties for Japanese: 1 aaGun and 2 infantry Battle in Morocco Americans attack with 1 artillery, 1 fighter, 2 infantry, 1 marine and 1 mech_infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 1 fighter, 2 infantry, 1 marine and 1 mech_infantry in Morocco, round 2 : 1/6 hits, 1.83 expected hits Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Morocco Americans win, taking Morocco from Neutral_Axis with 1 artillery, 1 fighter, 2 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Battle in French West Africa Americans attack with 1 armour, 1 bomber and 1 infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 armour, 1 bomber and 1 infantry in French West Africa, round 2 : 2/3 hits, 1.33 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in French West Africa Americans win, taking French West Africa from Neutral_Axis with 1 armour and 1 bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Neutral_Axis: 1 infantry Non Combat Move - Americans 1 bomber moved from French West Africa to Gold Coast 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 2 mech_infantrys moved from Western United States to Central United States 1 carrier and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from Caroline Islands to 33 Sea Zone 1 fighter moved from Hawaiian Islands to 33 Sea Zone 1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to Wake Island 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Morocco to Gibraltar Place Units - Americans 1 fighter and 1 infantry placed in Western United States 1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone 1 carrier, 1 submarine and 2 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans regular : -2.17 Japanese regular : 0.67 Japanese AA : 0.67 Neutral_Axis regular : 0.33
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter moved from Szechwan to Yunnan 2 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 3/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Yunnan to Shensi 2 infantry moved from Shensi to Suiyuyan 9 infantry moved from Szechwan to Shensi Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese regular : 2.17 Japanese regular : -0.33
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Purchase Units - Americans Americans buy 2 carriers, 1 fighter, 1 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Queensland to 54 Sea Zone 2 fighters moved from Queensland to Caroline Islands 2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands 1 battleship and 1 cruiser moved from 26 Sea Zone to 33 Sea Zone 1 cruiser moved from 54 Sea Zone to 33 Sea Zone 1 artillery, 2 infantry, 1 marine and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 cruiser, 2 infantry, 1 marine, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery, 2 infantry, 1 marine and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Gibraltar to Morocco 1 infantry moved from Brazil to 86 Sea Zone 1 armour moved from Brazil to 86 Sea Zone 3 infantry moved from Brazil to French Guiana Americans take French Guiana from Neutral_Axis 1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone 1 armour and 1 infantry moved from 87 Sea Zone to French West Africa 1 bomber moved from United Kingdom to French West Africa Combat - Americans Battle in Caroline Islands Americans attack with 1 artillery, 2 fighters and 3 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Japanese roll AA dice in Caroline Islands : 1/2 hits, 0.33 expected hits 1 fighter owned by the Americans lost in Caroline Islands Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1.67 expected hits Americans roll dice for 1 artillery, 1 fighter and 3 infantry in Caroline Islands, round 2 : 0/5 hits, 1.50 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans roll dice for 1 artillery, 1 fighter and 2 infantry in Caroline Islands, round 3 : 2/4 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is -5 Casualties for Americans: 1 fighter and 2 infantry Casualties for Japanese: 1 aaGun and 2 infantry Battle in Morocco Americans attack with 1 artillery, 1 fighter, 2 infantry, 1 marine and 1 mech_infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 1 fighter, 2 infantry, 1 marine and 1 mech_infantry in Morocco, round 2 : 1/6 hits, 1.83 expected hits Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Morocco Americans win, taking Morocco from Neutral_Axis with 1 artillery, 1 fighter, 2 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Battle in French West Africa Americans attack with 1 armour, 1 bomber and 1 infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 armour, 1 bomber and 1 infantry in French West Africa, round 2 : 2/3 hits, 1.33 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in French West Africa Americans win, taking French West Africa from Neutral_Axis with 1 armour and 1 bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Neutral_Axis: 1 infantry Non Combat Move - Americans 1 bomber moved from French West Africa to Gold Coast 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 2 mech_infantrys moved from Western United States to Central United States 1 carrier and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from Caroline Islands to 33 Sea Zone 1 fighter moved from Hawaiian Islands to 33 Sea Zone 1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to Wake Island 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Morocco to Gibraltar Place Units - Americans 1 fighter and 1 infantry placed in Western United States 1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone 1 carrier, 1 submarine and 2 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter moved from Szechwan to Yunnan 2 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 3/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Yunnan to Shensi 2 infantry moved from Shensi to Suiyuyan 9 infantry moved from Szechwan to Shensi Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Purchase Units - British British buy 2 factory_minors, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 infantry; Remaining resources: 1 PUs; Combat Move - British 1 armour moved from Egypt to Alexandria British take Alexandria from Italians 1 armour moved from Alexandria to Egypt 1 mech_infantry moved from Egypt to Iraq 2 infantry moved from Persia to Iraq 1 infantry moved from Persia to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Iraq 1 cruiser moved from 76 Sea Zone to 80 Sea Zone 2 fighters moved from India to Iraq 1 tactical_bomber moved from Szechwan to Shan State 2 infantry moved from Burma to Shan State 1 destroyer moved from 92 Sea Zone to 96 Sea Zone 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 96 Sea Zone 1 fighter moved from Gibraltar to Algeria 1 fighter moved from Gibraltar to 96 Sea Zone 1 infantry moved from Gibraltar to 92 Sea Zone 1 mech_infantry moved from Gibraltar to 92 Sea Zone 1 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria 1 transport moved from 92 Sea Zone to 89 Sea Zone Combat - British Battle in 96 Sea Zone British attack with 1 destroyer, 2 fighters and 1 tactical_bomber Italians defend with 1 cruiser British roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Italians roll dice for 1 cruiser in 96 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Italians lost in 96 Sea Zone British win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Italians: 1 cruiser Battle in Algeria British attack with 1 fighter, 1 infantry and 1 mech_infantry Neutral_Axis defend with 1 infantry British roll dice for 2 cruisers in Algeria, round 2 : 1/2 hits, 1.00 expected hits Neutral_Axis roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Algeria British win, taking Algeria from Neutral_Axis with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Neutral_Axis: 1 infantry Battle in Iraq British attack with 2 fighters, 3 infantry and 1 mech_infantry Neutral_Axis defend with 3 infantry British roll dice for 1 cruiser in Iraq, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 2 fighters, 3 infantry and 1 mech_infantry in Iraq, round 2 : 2/6 hits, 1.67 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq British roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Iraq, round 3 : 0/4 hits, 1.33 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Iraq, round 4 : 1/4 hits, 1.33 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Neutral_Axis: 3 infantry Battle in Shan State British attack with 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British win, taking Shan State from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 tactical_bomber moved from Shan State to India 1 aaGun moved from Burma to India 2 infantry moved from India to West India 1 mech_infantry moved from India to Eastern Persia British take Eastern Persia from Neutral_Allies 1 destroyer moved from 39 Sea Zone to 80 Sea Zone 1 destroyer moved from 76 Sea Zone to 81 Sea Zone 2 fighters moved from Iraq to Persia 2 fighters and 1 tactical_bomber moved from 96 Sea Zone to Egypt 1 fighter moved from Algeria to 92 Sea Zone 1 destroyer and 1 submarine moved from 106 Sea Zone to 91 Sea Zone 1 battleship and 1 cruiser moved from 118 Sea Zone to 106 Sea Zone 1 bomber moved from Iceland to Gibraltar 2 fighters moved from United Kingdom to Gibraltar 1 carrier moved from 92 Sea Zone to 91 Sea Zone 1 fighter moved from 92 Sea Zone to 91 Sea Zone 1 fighter moved from United Kingdom to 91 Sea Zone 1 destroyer moved from 119 Sea Zone to 117 Sea Zone Place Units - British 3 mech_infantrys placed in Union of South Africa 1 factory_minor placed in Egypt 1 factory_minor placed in Persia 1 infantry placed in United Kingdom Turn Complete - British British collect 32 PUs; end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 4 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,4,1,3 UK_Pacific collect 6 PUs (1 lost to blockades); end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 4 infantry
Combat Hit Differential Summary :
Chinese regular : 2.17 Americans regular : -2.17 Italians regular : -0.50 Japanese regular : 1.00 Japanese AA : 0.67 Neutral_Axis regular : 1.33 British regular : -2.67
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Purchase Units - Italians Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Italians 1 armour moved from Romania to Baltic States Italians take Eastern Poland from Russians Italians take Baltic States from Russians 1 artillery and 3 infantry moved from Kenya to Tanganyika Territory Italians take Tanganyika Territory from British 1 submarine moved from 93 Sea Zone to 96 Sea Zone 1 bomber and 2 fighters moved from Southern Italy to 96 Sea Zone Combat - Italians Battle in 96 Sea Zone Italians attack with 1 bomber, 2 fighters and 1 submarine British defend with 1 destroyer Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 96 Sea Zone Italians win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Italians 1 bomber and 2 fighters moved from 96 Sea Zone to Southern Italy 1 aaGun, 1 artillery and 1 infantry moved from Yugoslavia to Romania 1 armour moved from Greece to Romania 1 artillery and 2 infantry moved from Greece to Bulgaria 1 battleship, 1 cruiser and 2 transports moved from 99 Sea Zone to 97 Sea Zone 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tobruk to Libya 1 armour and 1 mech_infantry moved from Southern Italy to Yugoslavia Place Units - Italians 1 fighter and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians regular : 0.67 British regular : -0.33
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@simon33 realized I forgot to move the UK BB with the US fleet in the pacific. Will edit it in now with anzac if that is alright.
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@farmboy sigh. I also forgot about the UK units in the US. I was going to move an inf onto a US transport and an inf and tank down to mexico. These are more likely to impact Italy so let me know if that is alright.
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 marine and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 aaGun and 1 infantry moved from Dutch New Guinea to New Guinea 1 destroyer moved from 62 Sea Zone to 33 Sea Zone 1 cruiser moved from 54 Sea Zone to 33 Sea Zone 3 fighters moved from Queensland to 33 Sea Zone 3 fighters moved from 33 Sea Zone to Caroline Islands 1 artillery and 2 infantry moved from Queensland to New South Wales Place Units - ANZAC Turning on Edit Mode EDIT: Removing units owned by British from 54 Sea Zone: 1 battleship EDIT: Adding units owned by British to 33 Sea Zone: 1 battleship EDIT: Removing units owned by British from Central United States: 1 armour and 1 infantry EDIT: Adding units owned by British to Southeast Mexico: 1 armour and 1 infantry EDIT: Removing units owned by British from Eastern United States: 1 infantry EDIT: Adding units owned by British to 101 Sea Zone: 1 infantry EDIT: Turning off Edit Mode 1 fighter and 1 marine placed in New South Wales 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 78 Sea Zone to 80 Sea Zone 1 fighter moved from United Kingdom to Gibraltar Turn Complete - French
Combat Hit Differential Summary :
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@simon33 note that I made a couple of UK edits to UK moves that I had forgotten(see comments below). if you think they would have impacted your italy move, then just move them back.
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 2 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 2 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 2 artilleries and 11 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 7 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 destroyer moved from 114 Sea Zone to 115 Sea Zone 1 battleship, 1 cruiser and 1 submarine moved from 112 Sea Zone to 115 Sea Zone 3 bombers, 2 fighters and 2 tactical_bombers moved from Western Germany to 115 Sea Zone Combat - Germans Battle in 115 Sea Zone Germans attack with 1 battleship, 3 bombers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers Russians defend with 1 cruiser and 1 submarine Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 battleship, 3 bombers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers in 115 Sea Zone, round 2 : 6/10 hits, 5.83 expected hits Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Units damaged: 1 battleship owned by the Germans 1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 115 Sea Zone Germans win with 1 battleship, 3 bombers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Russians: 1 cruiser and 1 submarine Non Combat Move - Germans 1 artillery and 1 infantry moved from Germany to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Vyborg 3 bombers, 2 fighters and 2 tactical_bombers moved from 115 Sea Zone to Baltic States 3 aaGuns, 3 armour, 7 artilleries and 18 infantry moved from Poland to Baltic States 8 artilleries moved from Germany to Poland 1 armour and 1 mech_infantry moved from Western Germany to Poland 5 armour and 4 mech_infantrys moved from Yugoslavia to Bessarabia 1 fighter moved from Southern Italy to Western Germany Place Units - Germans 1 transport placed in 113 Sea Zone 1 artillery and 1 infantry placed in Germany 2 artilleries placed in France 1 artillery, 1 infantry and 5 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2 Germans collect 38 PUs (3 lost to blockades); end with 40 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs
Combat Hit Differential Summary :
Russians regular : 0.33 Germans regular : -0.17
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@farmboy said in farmboy (Allies+15) vs Simon33 (Axis) BM:
@simon33 note that I made a couple of UK edits to UK moves that I had forgotten(see comments below). if you think they would have impacted your italy move, then just move them back.
No dramas, that’s why I liked your comments.
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Russians Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 12 infantry moved from Amur to Korea 1 mech_infantry moved from Novgorod to Finland Russians take Finland from Germans Combat - Russians Battle in Korea Russians attack with 12 infantry Japanese defend with 1 fighter and 2 infantry Russians roll dice for 12 infantry in Korea, round 2 : 0/12 hits, 2.00 expected hits Japanese roll dice for 1 fighter and 2 infantry in Korea, round 2 : 0/3 hits, 1.33 expected hits Russians roll dice for 12 infantry in Korea, round 3 : 3/12 hits, 2.00 expected hits Japanese roll dice for 1 fighter and 2 infantry in Korea, round 3 : 2/3 hits, 1.33 expected hits 2 infantry owned by the Japanese, 1 fighter owned by the Japanese and 2 infantry owned by the Russians lost in Korea Russians win, taking Korea from Japanese with 10 infantry remaining. Battle score for attacker is 10 Casualties for Russians: 2 infantry Casualties for Japanese: 1 fighter and 2 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 2 aaGuns moved from Amur to Korea 6 infantry moved from Yenisey to Timguska 1 aaGun, 5 artilleries and 18 infantry moved from Belarus to Bryansk 4 artilleries and 6 infantry moved from Western Ukraine to Bryansk 1 aaGun and 3 artilleries moved from Ukraine to Bryansk 2 armour and 1 mech_infantry moved from Novgorod to Bryansk 2 infantry moved from Russia to Bryansk 3 infantry moved from Russia to Vologda 2 fighters and 1 tactical_bomber moved from Novgorod to Russia 1 aaGun, 1 artillery and 2 infantry moved from Novgorod to Archangel 1 infantry moved from Novgorod to Belarus Place Units - Russians 1 fighter and 9 infantry placed in Russia Turn Complete - Russians Russians collect 40 PUs; end with 40 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 49 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 52 PUs
Combat Hit Differential Summary :
Japanese regular : -0.67 Russians regular : -1.00
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 airfield, 2 artilleries, 2 bombers and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 marine moved from Guam to 21 Sea Zone 1 battleship, 1 cruiser, 1 destroyer, 1 marine and 2 submarines moved from 21 Sea Zone to 44 Sea Zone 1 marine moved from 44 Sea Zone to Celebes 1 destroyer and 1 submarine moved from 42 Sea Zone to 44 Sea Zone 3 artilleries, 8 infantry and 1 mech_infantry moved from Hunan to Yunnan 1 armour moved from French Indo China to Yunnan 1 artillery, 2 bombers, 4 fighters, 2 infantry and 8 tactical_bombers moved from French Indo China to Shan State 1 artillery moved from Kwangsi to 36 Sea Zone 1 artillery and 2 transports moved from 36 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Shan State 1 infantry moved from Malaya to Shan State Combat - Japanese Battle in Celebes Battle in Yunnan Japanese attack with 1 armour, 3 artilleries, 8 infantry and 1 mech_infantry Chinese defend with 2 infantry Japanese roll dice for 1 armour, 3 artilleries, 8 infantry and 1 mech_infantry in Yunnan, round 2 : 4/13 hits, 3.50 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Celebes from Dutch, taking Yunnan from Chinese with 1 armour, 3 artilleries, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Shan State Japanese attack with 2 artilleries, 2 bombers, 4 fighters, 3 infantry and 8 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 artilleries, 2 bombers, 4 fighters, 3 infantry and 8 tactical_bombers in Shan State, round 2 : 10/19 hits, 9.50 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 artilleries, 2 bombers, 4 fighters, 2 infantry and 8 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Shan State 2 bombers, 4 fighters and 8 tactical_bombers moved from Shan State to French Indo China 2 carriers moved from 42 Sea Zone to 44 Sea Zone 4 fighters moved from 42 Sea Zone to French Indo China 1 battleship and 1 destroyer moved from 41 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Shan State 2 infantry moved from Jehol to Chahar 1 aaGun moved from Anhwe to Chahar 3 infantry moved from Anhwe to Hunan 1 infantry moved from Anhwe to Hunan Place Units - Japanese 1 airfield, 2 bombers and 1 infantry placed in French Indo China 2 artilleries and 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 53 PUs; end with 53 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : 1.00 UK_Pacific regular : 0.67
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I probably should have stopped you from getting on the Carolines so early.
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 destroyer, 3 fighters, 3 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 32 Sea Zone 1 infantry moved from 32 Sea Zone to Marshall Islands 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 armour moved from French West Africa to French Central Africa Americans take French Central Africa from Neutral_Axis 1 armour moved from French Central Africa to French Equatorial Africa Combat - Americans Battle in Normandy Bordeaux Battle in Holland Belgium Battle in Marshall Islands Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from Wake Island to 33 Sea Zone 1 carrier and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 1 cruiser and 1 destroyer moved from 33 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 marine moved from Morocco to 91 Sea Zone 1 cruiser, 1 destroyer and 1 marine moved from 91 Sea Zone to 110 Sea Zone 1 marine moved from 110 Sea Zone to United Kingdom 1 transport moved from 87 Sea Zone to 88 Sea Zone 2 infantry moved from French Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 bomber moved from Gold Coast to United Kingdom 1 fighter moved from Gibraltar to United Kingdom 2 mech_infantrys moved from Central United States to 101 Sea Zone 1 carrier and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 88 Sea Zone 1 infantry moved from French Guiana to 88 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 88 Sea Zone to 91 Sea Zone 1 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco 1 fighter moved from Western United States to Wake Island Place Units - Americans 1 fighter and 1 infantry placed in Eastern United States 1 transport placed in 101 Sea Zone 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 2 fighters and 2 infantry placed in Western United States Turn Complete - Americans Americans collect 60 PUs; end with 61 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Non Combat Move - Chinese 2 infantry moved from Suiyuyan to Hopei 1 fighter and 13 infantry moved from Shensi to Hopei Place Units - Chinese 2 infantry placed in Shensi 2 infantry placed in Hopei Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 fighter moved from Shensi to Suiyuyan 11 infantry moved from Shensi to Suiyuyan Place Units - Chinese 4 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 destroyer, 3 fighters, 3 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 32 Sea Zone 1 infantry moved from 32 Sea Zone to Marshall Islands 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 armour moved from French West Africa to French Central Africa Americans take French Central Africa from Neutral_Axis 1 armour moved from French Central Africa to French Equatorial Africa Combat - Americans Battle in Normandy Bordeaux Battle in Holland Belgium Battle in Marshall Islands Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from Wake Island to 33 Sea Zone 1 carrier and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 1 cruiser and 1 destroyer moved from 33 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 marine moved from Morocco to 91 Sea Zone 1 cruiser, 1 destroyer and 1 marine moved from 91 Sea Zone to 110 Sea Zone 1 marine moved from 110 Sea Zone to United Kingdom 1 transport moved from 87 Sea Zone to 88 Sea Zone 2 infantry moved from French Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 bomber moved from Gold Coast to United Kingdom 1 fighter moved from Gibraltar to United Kingdom 2 mech_infantrys moved from Central United States to 101 Sea Zone 1 carrier and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 88 Sea Zone 1 infantry moved from French Guiana to 88 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 88 Sea Zone to 91 Sea Zone 1 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco 1 fighter moved from Western United States to Wake Island Place Units - Americans 1 fighter and 1 infantry placed in Eastern United States 1 transport placed in 101 Sea Zone 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 2 fighters and 2 infantry placed in Western United States Turn Complete - Americans Americans collect 60 PUs; end with 61 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 fighter moved from Shensi to Suiyuyan 11 infantry moved from Shensi to Suiyuyan Place Units - Chinese 4 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUs Purchase Units - British British buy 1 fighter, 6 infantry and 1 marine; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 aaGuns; Remaining resources: 0 PUs; Combat Move - British 1 unit repaired. 1 bomber moved from Gibraltar to 96 Sea Zone 1 fighter moved from Gibraltar to 96 Sea Zone 1 submarine moved from 91 Sea Zone to 96 Sea Zone 1 destroyer moved from 81 Sea Zone to 96 Sea Zone 1 armour moved from Egypt to Kenya British take Kenya from Italians 3 mech_infantrys moved from Union of South Africa to Tanganyika Territory 2 infantry moved from Rhodesia to Tanganyika Territory 1 infantry moved from Iraq to 80 Sea Zone 1 cruiser, 1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone 1 infantry moved from 72 Sea Zone to Tanganyika Territory 1 fighter and 1 tactical_bomber moved from Egypt to Tanganyika Territory Combat - British Battle in 96 Sea Zone British attack with 1 bomber, 1 destroyer, 1 fighter and 1 submarine Italians defend with 1 submarine British roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Italians lost in 96 Sea Zone British win with 1 bomber, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in Tanganyika Territory British attack with 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber Italians defend with 1 artillery and 3 infantry British roll dice for 1 cruiser in Tanganyika Territory, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber in Tanganyika Territory, round 2 : 3/8 hits, 2.17 expected hits Italians roll dice for 1 artillery and 3 infantry in Tanganyika Territory, round 2 : 1/4 hits, 1.33 expected hits 3 infantry owned by the Italians and 1 infantry owned by the British lost in Tanganyika Territory British roll dice for 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber in Tanganyika Territory, round 3 : 1/7 hits, 2.00 expected hits Italians roll dice for 1 artillery in Tanganyika Territory, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians and 1 infantry owned by the British lost in Tanganyika Territory British win, taking Tanganyika Territory from Italians with 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 2 infantry Casualties for Italians: 1 artillery and 3 infantry Non Combat Move - British 2 fighters moved from Persia to Russia 2 artilleries moved from India to West India 1 infantry moved from India to Burma 1 mech_infantry moved from Iraq to Eastern Persia 1 tactical_bomber moved from India to Eastern Persia 1 fighter moved from Egypt to Eastern Persia 1 mech_infantry moved from Algeria to Morocco 1 infantry moved from 91 Sea Zone to Gibraltar 2 fighters moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from Gibraltar to United Kingdom 1 battleship and 1 cruiser moved from 106 Sea Zone to 91 Sea Zone 1 carrier moved from 91 Sea Zone to 110 Sea Zone 1 armour and 1 infantry moved from Southeast Mexico to 89 Sea Zone 1 armour, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 2 cruisers and 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Tanganyika Territory to Belgian Congo 1 fighter moved from 96 Sea Zone to Egypt 1 bomber moved from 96 Sea Zone to Persia 2 artilleries and 2 infantry moved from Egypt to Trans-Jordan 1 destroyer moved from 91 Sea Zone to 92 Sea Zone Place Units - British 1 fighter and 1 marine placed in United Kingdom 3 infantry placed in Persia 3 infantry placed in Egypt Turn Complete - British British collect 33 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 2 aaGuns placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 2 aaGuns
Combat Hit Differential Summary :
Italians regular : 0.33 British regular : 0.00
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Italians Non Combat Move - Italians 1 armour and 1 mech_infantry moved from Yugoslavia to Eastern Poland 1 aaGun, 1 armour, 1 artillery and 1 infantry moved from Romania to Eastern Poland 1 armour moved from Baltic States to Eastern Poland 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Libya to Tunisia Italians take Tunisia from Neutral_Axis Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 infantry and 1 mech_infantry placed in Southern Italy Turn Complete - Italians Italians collect 15 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 aaGun, 1 artillery, 1 fighter, 3 infantry and 1 marine moved from New South Wales to Queensland 1 cruiser moved from 33 Sea Zone to 54 Sea Zone 2 fighters moved from Caroline Islands to Queensland 1 destroyer moved from 33 Sea Zone to 36 Sea Zone 2 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 infantry placed in New South Wales 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :