I’m not at my computer for a while. If it’s the same battles as our previous game, do the same orders and OOL. If not, then wait until I can check the game.
farmboy (Allies+15) vs Simon33 (Axis) BM
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Suiyuyan to Shensi 1 fighter moved from Suiyuyan to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 5 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 6 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Chahar 16 infantry moved from Suiyuyan to Chahar Place Units - Chinese 3 infantry placed in Chahar Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese regular : -2.67 Japanese regular : -0.67
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@simon33 will get to the UK turn a bit later.
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 5 infantry, 1 marine and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone 1 infantry moved from Guam to 21 Sea Zone 2 infantry and 1 transport moved from 21 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Okinawa 1 cruiser and 1 marine moved from 110 Sea Zone to 125 Sea Zone 1 marine moved from 125 Sea Zone to Norway 1 infantry and 1 mech_infantry moved from Morocco to Algeria 1 transport moved from 110 Sea Zone to 92 Sea Zone 2 infantry moved from Gibraltar to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Algeria 1 bomber moved from United Kingdom to Algeria Combat - Americans Battle in Celebes Battle in Norway Battle in Okinawa Battle in Algeria Americans attack with 1 bomber, 3 infantry and 1 mech_infantry Italians defend with 1 infantry Americans roll dice for 1 bomber, 3 infantry and 1 mech_infantry in Algeria, round 2 : 2/5 hits, 1.33 expected hits Italians roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Algeria Americans win, taking Celebes from Japanese, taking Norway from Germans, taking Okinawa from Japanese, taking Algeria from Italians with 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - Americans 1 bomber moved from Algeria to Gibraltar 1 transport moved from 110 Sea Zone to 92 Sea Zone 1 aaGun moved from Gibraltar to 92 Sea Zone 1 aaGun moved from 92 Sea Zone to Algeria 1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone 1 infantry and 1 mech_infantry moved from 125 Sea Zone to Norway 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Algeria 2 fighters moved from United Kingdom to 125 Sea Zone 2 fighters moved from 110 Sea Zone to Gibraltar 1 fighter moved from Eastern United States to Gibraltar 2 transports moved from 91 Sea Zone to 101 Sea Zone 4 infantry moved from Central United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 carrier moved from 110 Sea Zone to 125 Sea Zone 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 1 submarine moved from 105 Sea Zone to 91 Sea Zone 1 submarine moved from 22 Sea Zone to 33 Sea Zone 1 submarine moved from 23 Sea Zone to 33 Sea Zone 1 fighter moved from Wake Island to 33 Sea Zone 1 fighter moved from Caroline Islands to 33 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 2 infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 carrier moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Western United States to Wake Island 1 armour moved from Egypt to Iraq Place Units - Americans 1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone 3 infantry and 1 marine placed in Western United States 1 artillery and 2 infantry placed in Central United States 1 fighter placed in Eastern United States 1 bomber and 1 fighter placed in Western United States Turn Complete - Americans Americans collect 65 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Suiyuyan to Shensi 1 fighter moved from Suiyuyan to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 5 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 6 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Chahar 16 infantry moved from Suiyuyan to Chahar Place Units - Chinese 3 infantry placed in Chahar Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Purchase Units - British British buy 1 artillery, 1 fighter and 8 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry and 1 tactical_bomber moved from Eastern Persia to West India 1 bomber moved from Persia to West India Combat - British Battle in West India British attack with 1 bomber, 2 infantry and 1 tactical_bomber Japanese defend with 1 artillery British roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in West India, round 2 : 3/4 hits, 1.50 expected hits Japanese roll dice for 1 artillery in West India, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in West India British win, taking West India from Japanese with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - British 1 tactical_bomber moved from West India to Persia 1 bomber moved from West India to Iraq 4 fighters moved from Eastern Persia to Russia 1 fighter moved from Russia to Norway 1 artillery and 3 infantry moved from Iraq to Northwest Persia 1 artillery and 4 infantry moved from Persia to Northwest Persia 1 mech_infantry moved from Eastern Persia to Persia 1 armour moved from Iraq to Persia 1 marine moved from Eastern Persia to 80 Sea Zone 1 cruiser, 1 destroyer, 1 marine and 2 transports moved from 80 Sea Zone to 81 Sea Zone 1 marine moved from 81 Sea Zone to Egypt 1 fighter moved from Egypt to Algeria 1 infantry moved from Trans-Jordan to Iraq 3 fighters moved from Gibraltar to Norway 1 fighter moved from 110 Sea Zone to Norway 1 fighter moved from United Kingdom to Norway 2 marines moved from United Kingdom to 110 Sea Zone 1 battleship, 1 cruiser and 2 marines moved from 110 Sea Zone to 125 Sea Zone 2 marines moved from 125 Sea Zone to Norway 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun moved from United Kingdom to 110 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone 1 aaGun and 1 infantry moved from 125 Sea Zone to Norway 1 cruiser and 1 destroyer moved from 110 Sea Zone to 125 Sea Zone 1 marine moved from United Kingdom to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 1 carrier, 1 cruiser, 2 infantry, 1 marine and 1 transport moved from 110 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Algeria 1 marine moved from 92 Sea Zone to Algeria 1 artillery, 3 infantry and 1 mech_infantry moved from Morocco to Algeria 1 aaGun and 1 armour moved from Morocco to Algeria 1 destroyer moved from 92 Sea Zone to 96 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 artillery and 3 infantry moved from Eastern Persia to Persia 1 tactical_bomber moved from Eastern Persia to Egypt 1 mech_infantry moved from Trans-Jordan to Egypt 1 mech_infantry moved from Trans-Jordan to Persia 1 aaGun and 1 infantry moved from United Kingdom to Scotland 1 battleship moved from 33 Sea Zone to 63 Sea Zone Place Units - British 1 artillery and 2 infantry placed in Persia 1 fighter and 2 infantry placed in Egypt 4 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,5 British collect 33 PUs (1 lost to blockades); end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -2.67 Americans regular : 0.67 Japanese regular : -1.00 Italians regular : 0.67 British regular : 1.50
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Italians Italians buy 1 fighter and 2 infantry; Remaining resources: 4 PUs; Combat Move - Italians 1 armour moved from Urals to Yenisey Italians take Timguska from Russians Italians take Yenisey from Russians 1 armour moved from Urals to Yenisey Italians take Evenkiyskiy from Russians 1 artillery and 1 infantry moved from Bryansk to Rostov Italians take Rostov from Russians 1 armour and 1 mech_infantry moved from Urals to Tsinghai Italians take Novosibirsk from Russians Combat - Italians Non Combat Move - Italians 1 aaGun moved from Bryansk to Rostov 1 mech_infantry moved from Yugoslavia to Bessarabia 1 infantry moved from Crete to 99 Sea Zone 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Southern Italy 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tunisia to Libya Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 24 PUs; end with 28 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 4 PUs; Combat Move - ANZAC 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 submarine and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 1 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 1 submarine moved from 33 Sea Zone to 20 Sea Zone 1 submarine moved from 33 Sea Zone to 19 Sea Zone 1 submarine moved from 33 Sea Zone to 6 Sea Zone 1 fighter moved from Queensland to 33 Sea Zone 1 fighter moved from 33 Sea Zone to Caroline Islands 1 infantry moved from South Australia to Queensland 2 infantry moved from Iraq to Northwest Persia Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Persia to Russia 1 destroyer moved from 80 Sea Zone to 81 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.67 ANZAC regular : 0.33
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 6 artilleries, 1 fighter and 8 infantry; Remaining resources: 1 PUs; Combat Move - Germans 1 mech_infantry moved from Bryansk to Caucasus Germans take Caucasus from Russians 7 armour and 7 mech_infantrys moved from Bryansk to Volgograd Germans take Tambov from Russians Germans take Volgograd from Russians 1 armour moved from Urals to Archangel Germans take Vologda from Russians Combat - Germans Non Combat Move - Germans 2 fighters moved from Bryansk to Greece 3 fighters moved from Bryansk to Novgorod 1 armour and 3 mech_infantrys moved from Urals to Archangel 1 tactical_bomber moved from Bryansk to Archangel 1 tactical_bomber moved from Western Germany to Greece 1 tactical_bomber moved from Western Germany to Greece 1 artillery moved from Normandy Bordeaux to France 2 infantry moved from Holland Belgium to Western Germany 2 transports moved from 115 Sea Zone to 114 Sea Zone 2 artilleries and 2 infantry moved from Germany to 114 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone 3 aaGuns, 17 artilleries and 25 infantry moved from Bryansk to Rostov 2 artilleries and 2 infantry moved from Ukraine to Rostov 4 infantry and 4 mech_infantrys moved from Western Ukraine to Ukraine 2 artilleries and 2 infantry moved from 115 Sea Zone to Vyborg 3 infantry moved from Belarus to Archangel 2 infantry moved from Western Germany to Germany 3 artilleries and 3 infantry moved from Novgorod to Vyborg 2 infantry moved from Belarus to Novgorod 1 artillery moved from Western Germany to France 2 artilleries moved from Western Germany to Germany 5 artilleries moved from Belarus to Novgorod Place Units - Germans 3 artilleries placed in Ukraine 3 artilleries placed in Novgorod 2 infantry placed in Germany 1 fighter and 6 infantry placed in Western Germany Germans undo move 4. 1 infantry placed in France 1 fighter and 5 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1 Germans collect 50 PUs (2 lost to blockades); end with 51 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 53 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Russians Russians repair damage of 2x factory_major; Remaining resources: 29 PUs; Russians buy 9 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 armour moved from Russia to Tambov Russians take Tambov from Germans 1 armour moved from Tambov to Samara 1 armour moved from Russia to Bryansk Russians take Bryansk from Italians 1 armour moved from Bryansk to Russia 1 infantry moved from Russia to Smolensk Russians take Smolensk from Germans 1 infantry moved from Russia to Vologda Russians take Vologda from Germans 1 infantry moved from Samara to Novosibirsk Russians take Novosibirsk from Italians Combat - Russians Non Combat Move - Russians 2 aaGuns and 5 infantry moved from Korea to Manchuria 5 infantry moved from Korea to Amur 1 aaGun moved from Russia to Vologda 1 mech_infantry moved from Russia to Samara 10 artilleries moved from Russia to Samara 10 artilleries moved from Russia to Vologda 14 infantry moved from Russia to Vologda 25 infantry moved from Russia to Samara 9 infantry moved from Russia to Samara 1 infantry moved from Russia to Samara 5 infantry moved from Russia to Vologda 1 submarine moved from 109 Sea Zone to 92 Sea Zone Place Units - Russians 9 infantry placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Samara: 2 infantry EDIT: Adding units owned by Russians to Russia: 2 infantry EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 19 PUs; end with 21 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 4 carriers, 1 destroyer and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 transports moved from 35 Sea Zone to 6 Sea Zone 1 artillery and 5 infantry moved from Japan to 6 Sea Zone 1 destroyer moved from 35 Sea Zone to 6 Sea Zone 1 artillery and 5 infantry moved from 6 Sea Zone to Korea 1 bomber moved from Shan State to 44 Sea Zone 1 bomber moved from Shan State to 42 Sea Zone 1 mech_infantry moved from Tsinghai to Kansu Japanese take Kansu from Chinese 1 armour moved from Tsinghai to Shensi 1 fighter and 2 tactical_bombers moved from Anhwe to Shensi 1 infantry moved from Szechwan to Shensi 1 tactical_bomber moved from 39 Sea Zone to West India 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers moved from India to West India 2 battleships moved from 35 Sea Zone to 6 Sea Zone 3 fighters moved from Japan to 6 Sea Zone 1 fighter moved from Philippines to 19 Sea Zone 1 marine moved from Philippines to 35 Sea Zone 2 cruisers, 3 fighters, 1 marine, 3 submarines and 3 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone 1 marine moved from 6 Sea Zone to Korea 1 armour moved from Sikang to Kazakhstan Japanese take Kazakhstan from Russians 1 armour moved from Kazakhstan to Sikang Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 6 Sea Zone Japanese attack with 2 battleships, 2 cruisers, 1 destroyer, 6 fighters, 3 submarines, 3 tactical_bombers and 3 transports ANZAC defend with 1 submarine Japanese roll dice for 3 submarines in 6 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits 1 submarine owned by the ANZAC lost in 6 Sea Zone Japanese win, taking 6 Sea Zone from Americans with 2 battleships, 2 cruisers, 1 destroyer, 6 fighters, 3 submarines, 3 tactical_bombers and 3 transports remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Korea Battle in Shensi Japanese attack with 1 armour, 1 fighter, 1 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 2 tactical_bombers in Shensi, round 2 : 2/5 hits, 2.50 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Korea from Russians, taking Shensi from Chinese with 1 armour, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in West India Japanese attack with 2 bombers, 2 fighters, 1 infantry and 3 tactical_bombers British defend with 2 infantry Japanese roll dice for 2 bombers, 2 fighters, 1 infantry and 3 tactical_bombers in West India, round 2 : 4/8 hits, 4.33 expected hits UK_Pacific roll dice for 2 infantry in West India, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in West India Japanese win with 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in 42 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 submarine and 1 transport 1 submarine owned by the ANZAC submerged Japanese roll dice for 1 bomber in 42 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 19 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport; ANZAC defend with 1 submarine 1 submarine owned by the ANZAC submerged Japanese roll dice for 1 fighter in 19 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 transport owned by the Americans lost in 19 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Non Combat Move - Japanese 1 fighter moved from 19 Sea Zone to 6 Sea Zone 3 fighters moved from 6 Sea Zone to Japan 1 destroyer and 1 transport moved from 35 Sea Zone to 37 Sea Zone 3 carriers and 1 destroyer moved from 35 Sea Zone to 6 Sea Zone 1 infantry moved from Kweichow to Anhwe 1 infantry moved from Hunan to Anhwe 1 fighter and 2 tactical_bombers moved from Shensi to Anhwe 1 fighter moved from Philippines to Anhwe 1 fighter moved from Philippines to Anhwe 1 infantry moved from Yunnan to Szechwan 1 armour moved from French Indo China to Hunan 1 mech_infantry moved from French Indo China to Kweichow 1 infantry moved from French Indo China to Yunnan 2 artilleries moved from India to Burma 1 carrier moved from 39 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from West India to 37 Sea Zone 1 tactical_bomber moved from West India to India 1 fighter moved from West India to India 2 bombers and 1 tactical_bomber moved from West India to French Indo China 1 bomber moved from 44 Sea Zone to French Indo China 1 bomber moved from 42 Sea Zone to French Indo China Place Units - Japanese 4 carriers and 1 destroyer placed in 6 Sea Zone 1 armour, 1 artillery and 1 infantry placed in India 1 artillery and 2 infantry placed in French Indo China Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,5 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,5 Japanese collect 52 PUs (2 lost to blockades); end with 52 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : 1.00 UK_Pacific regular : 0.33
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 fighter and 19 infantry moved from Chahar to Suiyuyan Place Units - Chinese 3 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs
Combat Hit Differential Summary :
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@simon33 going to adjust a US NCM. The tank will go to persia instead of NWP
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 1 factory_minor, 2 fighters, 2 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from Algeria to Tunisia Americans take Tunisia from Italians 1 infantry moved from Algeria to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium Combat - Americans Battle in Normandy Bordeaux Battle in Holland Belgium Battle in Philippines Non Combat Move - Americans 1 armour moved from Iraq to Northwest Persia 1 infantry moved from Gibraltar to 92 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 mech_infantry moved from Algeria to 92 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery, 4 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom 1 transport moved from 125 Sea Zone to 123 Sea Zone 1 carrier and 1 cruiser moved from 125 Sea Zone to 110 Sea Zone 2 fighters moved from 125 Sea Zone to Norway 1 fighter moved from Gibraltar to Malta 1 fighter moved from Gibraltar to Malta 1 fighter moved from Gibraltar to 110 Sea Zone 1 bomber moved from Gibraltar to Norway 1 submarine moved from 91 Sea Zone to 105 Sea Zone 1 destroyer moved from 92 Sea Zone to 96 Sea Zone 1 aaGun moved from Algeria to Tunisia 2 fighters moved from Wake Island to 33 Sea Zone 1 carrier moved from 26 Sea Zone to 33 Sea Zone 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 aaGun, 2 infantry and 1 marine moved from Western United States to 10 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 aaGun, 1 carrier, 2 infantry, 1 marine and 2 transports moved from 10 Sea Zone to 30 Sea Zone 1 bomber moved from Western United States to Caroline Islands 1 fighter moved from Western United States to Hawaiian Islands 1 aaGun, 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 aaGun, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar 2 infantry and 1 marine moved from 30 Sea Zone to Johnston Island Place Units - Americans 2 infantry placed in Eastern United States 1 factory_minor placed in Norway 1 tactical_bomber placed in Eastern United States Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 1 aaGun and 1 infantry EDIT: Adding units owned by Americans to Central United States: 1 aaGun and 1 infantry EDIT: Turning off Edit Mode 1 transport placed in 101 Sea Zone 2 carriers and 1 destroyer placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 73 PUs; end with 73 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 98 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 103 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 108 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 113 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 118 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 fighter and 19 infantry moved from Chahar to Suiyuyan Place Units - Chinese 3 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Purchase Units - British British buy 1 airfield, 1 artillery, 4 infantry and 1 marine; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Egypt to Tobruk British take Tobruk from Italians 1 fighter and 1 tactical_bomber moved from Egypt to Libya 1 marine moved from Egypt to 81 Sea Zone 4 infantry moved from Egypt to 81 Sea Zone 1 cruiser, 4 infantry, 1 marine and 2 transports moved from 81 Sea Zone to 96 Sea Zone 4 infantry and 1 marine moved from 96 Sea Zone to Libya 1 armour and 1 mech_infantry moved from Algeria to Libya 1 artillery, 1 infantry and 1 marine moved from Algeria to 92 Sea Zone 1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 92 Sea Zone to 96 Sea Zone 1 fighter moved from Algeria to Libya 1 artillery, 1 infantry and 1 marine moved from 96 Sea Zone to Libya 1 bomber moved from Iraq to Caucasus 2 infantry moved from Northwest Persia to Caucasus Combat - British Battle in Libya British attack with 1 armour, 1 artillery, 2 fighters, 5 infantry, 2 marines, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry British roll dice for 2 cruisers in Libya, round 2 : 0/2 hits, 1.00 expected hits British roll dice for 1 armour, 1 artillery, 2 fighters, 5 infantry, 2 marines, 1 mech_infantry and 1 tactical_bomber in Libya, round 2 : 3/13 hits, 4.33 expected hits Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Libya, round 2 : 3/8 hits, 2.83 expected hits 3 infantry owned by the Italians and 3 infantry owned by the British lost in Libya British roll dice for 1 armour, 1 artillery, 2 fighters, 2 infantry, 2 marines, 1 mech_infantry and 1 tactical_bomber in Libya, round 3 : 1/10 hits, 3.83 expected hits Italians roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Libya, round 3 : 1/5 hits, 1.83 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Libya British roll dice for 1 armour, 1 artillery, 2 fighters, 1 infantry, 2 marines, 1 mech_infantry and 1 tactical_bomber in Libya, round 4 : 6/9 hits, 3.67 expected hits Italians roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Libya, round 4 : 2/4 hits, 1.50 expected hits 1 mech_infantry owned by the Italians, 2 artilleries owned by the Italians, 1 artillery owned by the British, 1 infantry owned by the British and 1 armour owned by the Italians lost in Libya British win, taking Libya from Italians with 1 armour, 2 fighters, 2 marines, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for British: 1 artillery and 5 infantry Casualties for Italians: 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry Battle in Caucasus British attack with 1 bomber and 2 infantry Germans defend with 1 mech_infantry British roll dice for 1 bomber and 2 infantry in Caucasus, round 2 : 2/3 hits, 1.00 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - British 1 bomber moved from Caucasus to Russia 1 tactical_bomber moved from Persia to Russia 3 infantry moved from Egypt to Trans-Jordan 1 destroyer moved from 81 Sea Zone to 99 Sea Zone 1 carrier and 1 destroyer moved from 92 Sea Zone to 96 Sea Zone 1 fighter moved from Libya to Malta 1 fighter and 1 tactical_bomber moved from Libya to 96 Sea Zone 1 aaGun and 4 infantry moved from Algeria to Tunisia 2 marines moved from Norway to 125 Sea Zone 1 battleship, 2 cruisers, 1 destroyer, 2 marines and 1 transport moved from 125 Sea Zone to 110 Sea Zone 2 marines moved from 110 Sea Zone to United Kingdom 1 fighter moved from Russia to Norway 1 aaGun and 1 infantry moved from Scotland to United Kingdom 1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone 2 artilleries and 5 infantry moved from Northwest Persia to Iraq 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys moved from Persia to Iraq Place Units - British Turning on Edit Mode EDIT: Removing units owned by Americans from Northwest Persia: 1 armour EDIT: Adding units owned by Americans to Persia: 1 armour EDIT: Turning off Edit Mode 1 airfield placed in Malta 3 infantry placed in Egypt 1 artillery and 1 infantry placed in Persia British undo move 2. 1 infantry placed in Persia 2 infantry placed in Egypt 1 marine placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Italians regular : -0.17 Germans regular : -0.33 British regular : -1.83
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Italians Italians buy 1 fighter and 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 armour moved from Yenisey to Yakut S.S.R. Italians take Yakut S.S.R. from Russians 1 armour and 1 mech_infantry moved from Tsinghai to Caucasus 1 artillery and 1 infantry moved from Rostov to Caucasus 1 fighter moved from Greece to Caucasus 3 fighters moved from Southern Italy to 99 Sea Zone 2 bombers moved from Southern Italy to 99 Sea Zone Combat - Italians Battle in Caucasus Italians attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry British defend with 2 infantry Italians roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Caucasus, round 2 : 1/5 hits, 1.83 expected hits Russians roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Caucasus Italians roll dice for 1 armour, 1 artillery, 1 fighter and 1 mech_infantry in Caucasus, round 3 : 0/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Caucasus Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Caucasus, round 4 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Caucasus, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Caucasus Italians win, taking Caucasus from Russians with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Italians: 1 artillery and 1 infantry Casualties for British: 2 infantry Battle in 99 Sea Zone Italians attack with 2 bombers and 3 fighters British defend with 1 destroyer Italians roll dice for 2 bombers and 3 fighters in 99 Sea Zone, round 2 : 5/5 hits, 2.83 expected hits British roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 99 Sea Zone Italians win with 2 bombers and 3 fighters remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Italians 1 fighter moved from 99 Sea Zone to Greece 2 bombers and 2 fighters moved from 99 Sea Zone to Southern Italy 1 fighter moved from Caucasus to Greece 1 aaGun moved from Rostov to Caucasus 1 mech_infantry moved from Bessarabia to Rostov 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Greece 1 aaGun moved from Southern Italy to Northern Italy Place Units - Italians 1 fighter placed in Southern Italy 6 infantry placed in Northern Italy Turn Complete - Italians Italians collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians regular : -0.50 Russians regular : 0.67 British regular : -0.33
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@simon33 forgot to move that UK bb in the pacific. Will edit it to 64 if that is alright.
And I should have noted that Uk units in 110 are on US transports.If that affects the Italy turn, let me know as I should have told you before.
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 submarines; Remaining resources: 2 PUs; Combat Move - ANZAC Combat - ANZAC ANZAC creates battle in territory 20 Sea Zone ANZAC creates battle in territory 19 Sea Zone Non Combat Move - ANZAC 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery and 1 infantry moved from South Australia to Queensland 1 submarine moved from 42 Sea Zone to 41 Sea Zone 1 submarine moved from 20 Sea Zone to 43 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from Queensland to Caroline Islands Place Units - ANZAC Turning on Edit Mode EDIT: Removing units owned by ANZAC from Northwest Persia: 2 infantry EDIT: Adding units owned by ANZAC to Iraq: 2 infantry EDIT: Removing units owned by British from 63 Sea Zone: 1 battleship EDIT: Adding units owned by British to 64 Sea Zone: 1 battleship EDIT: Turning off Edit Mode 2 submarines placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 submarines; Remaining resources: 2 PUs; Combat Move - ANZAC Combat - ANZAC ANZAC creates battle in territory 20 Sea Zone ANZAC creates battle in territory 19 Sea Zone Non Combat Move - ANZAC 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery and 1 infantry moved from South Australia to Queensland 1 submarine moved from 42 Sea Zone to 41 Sea Zone 1 submarine moved from 20 Sea Zone to 43 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from Queensland to Caroline Islands Place Units - ANZAC Turning on Edit Mode EDIT: Removing units owned by ANZAC from Northwest Persia: 2 infantry EDIT: Adding units owned by ANZAC to Iraq: 2 infantry EDIT: Removing units owned by British from 63 Sea Zone: 1 battleship EDIT: Adding units owned by British to 64 Sea Zone: 1 battleship EDIT: Turning off Edit Mode 2 submarines placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from 19 Sea Zone: 1 submarine EDIT: Adding units owned by ANZAC to 34 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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@simon33 reposted with an anzac ncm edit (forgot a sub). And note the comment below.
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All good
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 11 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 1 armour moved from Volgograd to Tambov Germans take Tambov from Russians 1 armour moved from Tambov to Volgograd 1 infantry moved from Archangel to Smolensk 3 fighters moved from Novgorod to Smolensk 3 bombers moved from Novgorod to Novosibirsk 1 mech_infantry moved from Volgograd to Novosibirsk 1 fighter and 2 tactical_bombers moved from Greece to Holland Belgium 1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 artillery and 1 infantry moved from France to Normandy Bordeaux 1 infantry moved from Western Germany to Holland Belgium EDIT: 1 mech_infantry moved from Rostov to Ukraine Combat - Germans Battle in Normandy Bordeaux Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/4 hits, 1.83 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Holland Belgium Germans attack with 1 fighter, 1 infantry and 2 tactical_bombers Americans defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 2/4 hits, 1.83 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Novosibirsk Germans attack with 3 bombers and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 3 bombers and 1 mech_infantry in Novosibirsk, round 2 : 3/4 hits, 2.17 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novosibirsk Germans win with 3 bombers remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 3 fighters and 1 infantry Russians defend with 1 infantry Germans roll dice for 3 fighters and 1 infantry in Smolensk, round 2 : 4/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 3 bombers moved from Novosibirsk to Novgorod 3 fighters moved from Smolensk to Novgorod 5 artilleries and 5 infantry moved from Vyborg to Finland 2 armour and 3 mech_infantrys moved from Archangel to Vyborg 2 artilleries and 2 infantry moved from Novgorod to Vyborg 2 infantry and 1 tactical_bomber moved from Archangel to Novgorod 2 artilleries and 2 infantry moved from Rostov to Caucasus 3 aaGuns, 17 artilleries and 25 infantry moved from Rostov to Volgograd 2 armour and 2 mech_infantrys moved from Volgograd to Caucasus 2 armour moved from Volgograd to Caucasus 1 mech_infantry moved from Ukraine to Volgograd 1 armour and 1 mech_infantry moved from Volgograd to Caucasus 3 mech_infantrys moved from Ukraine to Caucasus 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 fighter and 2 tactical_bombers moved from Holland Belgium to Western Germany 2 infantry moved from Western Germany to Germany 1 aaGun moved from Western Germany to Germany 2 artilleries moved from France to Western Germany 2 transports moved from 115 Sea Zone to 114 Sea Zone 2 artilleries and 2 infantry moved from Germany to 114 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone 2 artilleries and 2 infantry moved from 115 Sea Zone to Finland 6 mech_infantrys moved from Germany to Western Germany Place Units - Germans 3 artilleries placed in Volgograd 3 artilleries placed in Ukraine 3 artilleries placed in Novgorod 2 artilleries and 8 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,4,3,4 Germans collect 47 PUs (2 lost to blockades); end with 47 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 49 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 64 PUs
Combat Hit Differential Summary :
Americans regular : 0.33 Russians regular : 0.33 Germans regular : 4.50
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Vologda to Urals Russians take Urals from Italians 1 infantry moved from Vologda to Archangel Russians take Archangel from Italians 2 infantry moved from Vologda to Smolensk 4 fighters and 1 tactical_bomber moved from Russia to Smolensk 1 armour moved from Russia to Tambov Russians take Tambov from Germans 1 armour moved from Tambov to Russia 1 armour moved from Samara to Kazakhstan Russians take Kazakhstan from Japanese 1 armour moved from Kazakhstan to Samara Combat - Russians Battle in Smolensk Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 3/7 hits, 3.00 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 aaGun moved from Vologda to Russia 4 fighters and 1 tactical_bomber moved from Smolensk to Russia 10 artilleries and 16 infantry moved from Vologda to Samara 1 mech_infantry moved from Samara to Russia 10 infantry moved from Russia to Samara 10 infantry moved from Russia to Samara 3 infantry moved from Russia to Samara 2 infantry moved from Russia to Samara 1 infantry moved from Russia to Samara Place Units - Russians 8 infantry placed in Russia Turn Complete - Russians Russians collect 17 PUs; end with 18 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 0.00
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Vologda to Urals Russians take Urals from Italians 1 infantry moved from Vologda to Archangel Russians take Archangel from Italians 2 infantry moved from Vologda to Smolensk 4 fighters and 1 tactical_bomber moved from Russia to Smolensk 1 armour moved from Russia to Tambov Russians take Tambov from Germans 1 armour moved from Tambov to Russia 1 armour moved from Samara to Kazakhstan Russians take Kazakhstan from Japanese 1 armour moved from Kazakhstan to Samara Combat - Russians Battle in Smolensk Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 3/7 hits, 3.00 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 aaGun moved from Vologda to Russia 4 fighters and 1 tactical_bomber moved from Smolensk to Russia 10 artilleries and 16 infantry moved from Vologda to Samara 1 mech_infantry moved from Samara to Russia 10 infantry moved from Russia to Samara 10 infantry moved from Russia to Samara 3 infantry moved from Russia to Samara 2 infantry moved from Russia to Samara 1 infantry moved from Russia to Samara Place Units - Russians 8 infantry placed in Russia Turn Complete - Russians Russians collect 17 PUs; end with 18 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 24 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Manchuria: 2 aaGuns and 5 infantry EDIT: Adding units owned by Russians to Amur: 2 aaGuns EDIT: Adding units owned by Russians to Buryatia: 5 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by ANZAC from 19 Sea Zone: 1 submarine EDIT: Adding units owned by ANZAC to 34 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 0.00