@sunkhareb said in Simon (Alliex+19) vs Sunkhareb (Axis) BM:
holy moly… shockingly bad dice lol
-3 Luftwaffe but you won all the important battles and kept the BB. Only lost inf in France. So could be worse.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 6 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Java
ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Java
Japanese win with 1 artillery remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 artillery and 1 infantry
Non Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
1 submarine moved from 43 Sea Zone to 20 Sea Zone
1 submarine moved from 34 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Queensland to South Australia
2 submarines moved from 62 Sea Zone to 33 Sea Zone
1 submarine moved from 54 Sea Zone to 33 Sea Zone
Place Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Iraq: 2 infantry
EDIT: Adding units owned by ANZAC to Persia: 2 infantry
EDIT: Turning off Edit Mode
1 infantry placed in New South Wales
1 submarine and 1 transport placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 20 Sea Zone: 1 submarine
EDIT: Removing units owned by ANZAC from 19 Sea Zone: 1 submarine
EDIT: Adding units owned by ANZAC to 33 Sea Zone: 1 submarine
EDIT: Adding units owned by ANZAC to 45 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
Japanese regular : 1.33
ANZAC regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Purchase Units - Germans
Germans buy 3 artilleries, 1 carrier and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Novgorod to Archangel
3 fighters and 1 tactical_bomber moved from Novgorod to Archangel
2 armour and 4 mech_infantrys moved from Volgograd to Northwest Persia
5 armour, 2 artilleries, 2 infantry and 6 mech_infantrys moved from Caucasus to Northwest Persia
2 fighters and 3 tactical_bombers moved from Western Germany to 112 Sea Zone
Combat - Germans
Battle in 112 Sea Zone
Germans attack with 2 fighters and 3 tactical_bombers
Americans defend with 1 transport
1 transport owned by the Americans lost in 112 Sea Zone
Germans win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Archangel
Germans attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 1/6 hits, 2.83 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 fighters and 1 tactical_bomber moved from Archangel to Novgorod
2 artilleries and 2 infantry moved from Volgograd to Caucasus
1 artillery and 2 infantry moved from Volgograd to Caucasus
2 transports moved from 115 Sea Zone to 114 Sea Zone
2 artilleries and 2 infantry moved from Germany to 114 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
2 artilleries and 2 infantry moved from 115 Sea Zone to Finland
2 armour, 2 artilleries, 2 infantry and 3 mech_infantrys moved from Vyborg to Finland
1 tactical_bomber moved from Novgorod to 115 Sea Zone
1 fighter moved from 112 Sea Zone to Novgorod
1 tactical_bomber moved from 112 Sea Zone to 115 Sea Zone
1 fighter and 2 tactical_bombers moved from 112 Sea Zone to Western Germany
2 artilleries and 2 infantry moved from Western Germany to Germany
3 aaGuns, 17 artilleries and 21 infantry moved from Volgograd to Caucasus
1 infantry moved from Holland Belgium to Western Germany
1 artillery moved from Normandy Bordeaux to France
Place Units - Germans
1 carrier placed in 115 Sea Zone
2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Germany
Germans undo move 4.
3 infantry placed in Germany
2 artilleries and 5 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,2,1,5
Germans collect 46 PUs (2 lost to blockades); end with 46 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 48 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 63 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : -1.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Purchase Units - Russians
Russians buy 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Samara to Kazakhstan
Russians take Kazakhstan from Japanese
1 armour moved from Kazakhstan to Volgograd
Russians take Volgograd from Germans
1 mech_infantry moved from Russia to Rostov
Russians take Rostov from Italians
2 infantry moved from Smolensk to Archangel
4 fighters and 1 tactical_bomber moved from Russia to Archangel
1 infantry moved from Urals to Timguska
Russians take Timguska from Italians
Combat - Russians
Battle in Archangel
Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 4/7 hits, 3.00 expected hits
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Russians
4 fighters and 1 tactical_bomber moved from Archangel to Russia
1 aaGun and 20 artilleries moved from Samara to Volgograd
65 infantry moved from Samara to Volgograd
12 infantry moved from Samara to Tambov
5 infantry moved from Buryatia to Sakha
1 aaGun moved from Russia to Tambov
1 aaGun moved from Russia to Tambov
1 aaGun and 8 infantry moved from Russia to Smolensk
Place Units - Russians
4 infantry and 3 mech_infantrys placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Tambov: 1 aaGun
EDIT: Adding units owned by Russians to Smolensk: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Smolensk: 2 aaGuns and 8 infantry
EDIT: Adding units owned by Russians to Tambov: 2 aaGuns and 8 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Tambov: 1 aaGun
EDIT: Adding units owned by Russians to Russia: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans regular : 0.33
Russians regular : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 artillery, 5 fighters and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from 35 Sea Zone to 42 Sea Zone
6 fighters and 7 tactical_bombers moved from 35 Sea Zone to Celebes
1 infantry moved from Shensi to Suiyuyan
1 bomber moved from Shan State to Kansu
1 bomber moved from Shan State to Suiyuyan
1 armour and 1 mech_infantry moved from Tsinghai to Kansu
Japanese take Novosibirsk from Russians
2 fighters moved from Yakut S.S.R. to Kansu
1 fighter moved from Yakut S.S.R. to Sakha
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
3 artilleries and 3 infantry moved from Amur to Sakha
1 marine moved from Soviet Far East to Siberia
Japanese take Siberia from Russians
1 armour moved from Tsinghai to Kazakhstan
Japanese take Kazakhstan from Russians
1 armour moved from Kazakhstan to Tsinghai
1 fighter moved from Anhwe to Suiyuyan
1 bomber moved from French Indo China to Sakha
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Celebes
Japanese attack with 1 artillery, 6 fighters, 1 infantry and 7 tactical_bombers
Americans defend with 2 infantry
Japanese roll dice for 1 artillery, 6 fighters, 1 infantry and 7 tactical_bombers in Celebes, round 2 : 8/15 hits, 8.17 expected hits
Americans roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 1 artillery, 6 fighters, 1 infantry and 7 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Suiyuyan
Japanese attack with 1 bomber, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kansu
Japanese attack with 1 armour, 1 bomber, 2 fighters and 1 mech_infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 1 bomber, 2 fighters and 1 mech_infantry in Kansu, round 2 : 3/5 hits, 2.33 expected hits
Chinese roll dice for 2 infantry in Kansu, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 2 infantry
Battle in Sakha
Japanese attack with 3 artilleries, 1 bomber, 1 fighter and 3 infantry
Russians defend with 5 infantry
Japanese roll dice for 3 artilleries, 1 bomber, 1 fighter and 3 infantry in Sakha, round 2 : 1/8 hits, 3.17 expected hits
Russians roll dice for 5 infantry in Sakha, round 2 : 1/5 hits, 1.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Sakha
Japanese roll dice for 3 artilleries, 1 bomber, 1 fighter and 2 infantry in Sakha, round 3 : 2/7 hits, 2.83 expected hits
Russians roll dice for 4 infantry in Sakha, round 3 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Sakha
Japanese roll dice for 3 artilleries, 1 bomber, 1 fighter and 1 infantry in Sakha, round 4 : 3/6 hits, 2.50 expected hits
Russians roll dice for 2 infantry in Sakha, round 4 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Sakha
Japanese win, taking Sakha from Russians with 3 artilleries, 1 bomber and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 3 infantry
Casualties for Russians: 5 infantry
Non Combat Move - Japanese
1 fighter moved from Sakha to Amur
1 bomber moved from Sakha to Amur
1 infantry moved from Manchuria to Amur
2 transports moved from 5 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
2 artilleries and 2 infantry moved from 5 Sea Zone to Amur
2 fighters moved from Kansu to Tsinghai
7 infantry moved from Kweichow to Anhwe
1 infantry moved from Hunan to Anhwe
1 infantry moved from Szechwan to Shensi
1 bomber moved from Suiyuyan to Anhwe
1 fighter moved from Suiyuyan to Anhwe
2 fighters moved from Japan to Anhwe
1 infantry moved from Yunnan to Szechwan
1 artillery moved from Yunnan to Kweichow
1 artillery moved from Yunnan to Hunan
1 marine moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from India to West India
1 fighter and 1 tactical_bomber moved from India to Tsinghai
1 bomber moved from Kansu to Tsinghai
1 carrier and 1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 fighter moved from 42 Sea Zone to 37 Sea Zone
6 fighters and 7 tactical_bombers moved from Celebes to 35 Sea Zone
Place Units - Japanese
3 infantry placed in India
1 artillery and 2 infantry placed in French Indo China
5 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 73 PUs; end with 73 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Americans regular : -0.67
Japanese regular : -2.33
Russians regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 artillery, 5 fighters and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from 35 Sea Zone to 42 Sea Zone
6 fighters and 7 tactical_bombers moved from 35 Sea Zone to Celebes
1 infantry moved from Shensi to Suiyuyan
1 bomber moved from Shan State to Kansu
1 bomber moved from Shan State to Suiyuyan
1 armour and 1 mech_infantry moved from Tsinghai to Kansu
Japanese take Novosibirsk from Russians
2 fighters moved from Yakut S.S.R. to Kansu
1 fighter moved from Yakut S.S.R. to Sakha
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
3 artilleries and 3 infantry moved from Amur to Sakha
1 marine moved from Soviet Far East to Siberia
Japanese take Siberia from Russians
1 armour moved from Tsinghai to Kazakhstan
Japanese take Kazakhstan from Russians
1 armour moved from Kazakhstan to Tsinghai
1 fighter moved from Anhwe to Suiyuyan
1 bomber moved from French Indo China to Sakha
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Celebes
Japanese attack with 1 artillery, 6 fighters, 1 infantry and 7 tactical_bombers
Americans defend with 2 infantry
Japanese roll dice for 1 artillery, 6 fighters, 1 infantry and 7 tactical_bombers in Celebes, round 2 : 8/15 hits, 8.17 expected hits
Americans roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 1 artillery, 6 fighters, 1 infantry and 7 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Suiyuyan
Japanese attack with 1 bomber, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kansu
Japanese attack with 1 armour, 1 bomber, 2 fighters and 1 mech_infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 1 bomber, 2 fighters and 1 mech_infantry in Kansu, round 2 : 3/5 hits, 2.33 expected hits
Chinese roll dice for 2 infantry in Kansu, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 2 infantry
Battle in Sakha
Japanese attack with 3 artilleries, 1 bomber, 1 fighter and 3 infantry
Russians defend with 5 infantry
Japanese roll dice for 3 artilleries, 1 bomber, 1 fighter and 3 infantry in Sakha, round 2 : 1/8 hits, 3.17 expected hits
Russians roll dice for 5 infantry in Sakha, round 2 : 1/5 hits, 1.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Sakha
Japanese roll dice for 3 artilleries, 1 bomber, 1 fighter and 2 infantry in Sakha, round 3 : 2/7 hits, 2.83 expected hits
Russians roll dice for 4 infantry in Sakha, round 3 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Sakha
Japanese roll dice for 3 artilleries, 1 bomber, 1 fighter and 1 infantry in Sakha, round 4 : 3/6 hits, 2.50 expected hits
Russians roll dice for 2 infantry in Sakha, round 4 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Sakha
Japanese win, taking Sakha from Russians with 3 artilleries, 1 bomber and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 3 infantry
Casualties for Russians: 5 infantry
Non Combat Move - Japanese
1 fighter moved from Sakha to Amur
1 bomber moved from Sakha to Amur
1 infantry moved from Manchuria to Amur
2 transports moved from 5 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
2 artilleries and 2 infantry moved from 5 Sea Zone to Amur
2 fighters moved from Kansu to Tsinghai
7 infantry moved from Kweichow to Anhwe
1 infantry moved from Hunan to Anhwe
1 infantry moved from Szechwan to Shensi
1 bomber moved from Suiyuyan to Anhwe
1 fighter moved from Suiyuyan to Anhwe
2 fighters moved from Japan to Anhwe
1 infantry moved from Yunnan to Szechwan
1 artillery moved from Yunnan to Kweichow
1 artillery moved from Yunnan to Hunan
1 marine moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from India to West India
1 fighter and 1 tactical_bomber moved from India to Tsinghai
1 bomber moved from Kansu to Tsinghai
1 carrier and 1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 fighter moved from 42 Sea Zone to 37 Sea Zone
6 fighters and 7 tactical_bombers moved from Celebes to 35 Sea Zone
Place Units - Japanese
3 infantry placed in India
1 artillery and 2 infantry placed in French Indo China
5 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 73 PUs; end with 73 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Shensi: 1 infantry
EDIT: Removing units owned by Japanese from Sikang: 1 mech_infantry
EDIT: Adding units owned by Japanese to Shensi: 1 mech_infantry
EDIT: Adding units owned by Japanese to Sikang: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.00
Americans regular : -0.67
Japanese regular : -2.33
Russians regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 6 fighters, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Queensland to Java
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 marine moved from Norway to 125 Sea Zone
1 cruiser and 1 marine moved from 125 Sea Zone to 110 Sea Zone
1 marine moved from 110 Sea Zone to Holland Belgium
1 bomber moved from Norway to Germany
Combat - Americans
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Germany causes 3 damage total.
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in Java
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 2 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Java
Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Java from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - Americans
1 bomber moved from Java to Western Australia
2 fighters moved from Wake Island to 33 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 carrier, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Wake Island
2 infantry moved from Central United States to 101 Sea Zone
1 aaGun moved from Algeria to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 105 Sea Zone to 91 Sea Zone
2 fighters and 1 tactical_bomber moved from Gibraltar to Norway
2 fighters moved from 125 Sea Zone to Norway
1 carrier, 1 destroyer and 5 transports moved from 125 Sea Zone to 110 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 carriers, 1 destroyer, 2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from Eastern United States to Gibraltar
1 bomber moved from Germany to Norway
Place Units - Americans
3 fighters placed in Norway
2 infantry placed in Central United States
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
1 artillery, 3 fighters and 1 infantry placed in Western United States
1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 72 PUs; end with 72 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 107 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 112 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Japanese regular : 0.67
Germans AA : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
2 infantry moved from Chahar to Suiyuyan
1 fighter moved from Chahar to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Chinese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Hopei
15 infantry moved from Chahar to Hopei
Place Units - Chinese
1 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese regular : -0.50
Japanese regular : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 6 fighters, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Queensland to Java
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 marine moved from Norway to 125 Sea Zone
1 cruiser and 1 marine moved from 125 Sea Zone to 110 Sea Zone
1 marine moved from 110 Sea Zone to Holland Belgium
1 bomber moved from Norway to Germany
Combat - Americans
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Germany causes 3 damage total.
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in Java
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 2 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Java
Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Java from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - Americans
1 bomber moved from Java to Western Australia
2 fighters moved from Wake Island to 33 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 carrier, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Wake Island
2 infantry moved from Central United States to 101 Sea Zone
1 aaGun moved from Algeria to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 105 Sea Zone to 91 Sea Zone
2 fighters and 1 tactical_bomber moved from Gibraltar to Norway
2 fighters moved from 125 Sea Zone to Norway
1 carrier, 1 destroyer and 5 transports moved from 125 Sea Zone to 110 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 carriers, 1 destroyer, 2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from Eastern United States to Gibraltar
1 bomber moved from Germany to Norway
Place Units - Americans
3 fighters placed in Norway
2 infantry placed in Central United States
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
1 artillery, 3 fighters and 1 infantry placed in Western United States
1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 72 PUs; end with 72 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 107 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 112 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
2 infantry moved from Chahar to Suiyuyan
1 fighter moved from Chahar to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Chinese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Hopei
15 infantry moved from Chahar to Hopei
Place Units - Chinese
1 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Purchase Units - British
British buy 1 artillery, 6 infantry, 1 marine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - British
Non Combat Move - British
1 aaGun, 5 infantry and 2 marines moved from Algeria to 92 Sea Zone
1 aaGun, 5 infantry and 3 transports moved from 92 Sea Zone to 110 Sea Zone
1 aaGun and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 carrier, 2 cruisers, 2 destroyers and 2 marines moved from 92 Sea Zone to 110 Sea Zone
2 marines moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 fighter moved from 92 Sea Zone to Normandy Bordeaux
1 battleship moved from 88 Sea Zone to 91 Sea Zone
1 submarine moved from 105 Sea Zone to 112 Sea Zone
3 marines moved from Norway to 125 Sea Zone
1 battleship, 2 cruisers, 1 destroyer and 3 marines moved from 125 Sea Zone to 110 Sea Zone
3 marines moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 125 Sea Zone to 111 Sea Zone
1 aaGun and 1 infantry moved from Scotland to 111 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 111 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from Russia to Norway
1 fighter and 1 tactical_bomber moved from Egypt to Persia
2 infantry moved from Iraq to Persia
1 armour and 1 mech_infantry moved from Alexandria to Egypt
2 fighters moved from Norway to Normandy Bordeaux
Place Units - British
3 infantry placed in Egypt
3 infantry placed in Persia
1 artillery, 1 marine and 1 tactical_bomber placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -0.50
Americans regular : 0.67
Japanese regular : 2.00
Germans AA : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 6 fighters, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Queensland to Java
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 marine moved from Norway to 125 Sea Zone
1 cruiser and 1 marine moved from 125 Sea Zone to 110 Sea Zone
1 marine moved from 110 Sea Zone to Holland Belgium
1 bomber moved from Norway to Germany
Combat - Americans
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Germany causes 3 damage total.
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in Java
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 2 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Java
Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Java from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - Americans
1 bomber moved from Java to Western Australia
2 fighters moved from Wake Island to 33 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 carrier, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Wake Island
2 infantry moved from Central United States to 101 Sea Zone
1 aaGun moved from Algeria to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 105 Sea Zone to 91 Sea Zone
2 fighters and 1 tactical_bomber moved from Gibraltar to Norway
2 fighters moved from 125 Sea Zone to Norway
1 carrier, 1 destroyer and 5 transports moved from 125 Sea Zone to 110 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 carriers, 1 destroyer, 2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from Eastern United States to Gibraltar
1 bomber moved from Germany to Norway
Place Units - Americans
3 fighters placed in Norway
2 infantry placed in Central United States
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
1 artillery, 3 fighters and 1 infantry placed in Western United States
1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 72 PUs; end with 72 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 107 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 112 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
2 infantry moved from Chahar to Suiyuyan
1 fighter moved from Chahar to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Chinese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Hopei
15 infantry moved from Chahar to Hopei
Place Units - Chinese
1 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Purchase Units - British
British buy 1 artillery, 6 infantry, 1 marine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - British
Non Combat Move - British
1 aaGun, 5 infantry and 2 marines moved from Algeria to 92 Sea Zone
1 aaGun, 5 infantry and 3 transports moved from 92 Sea Zone to 110 Sea Zone
1 aaGun and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 carrier, 2 cruisers, 2 destroyers and 2 marines moved from 92 Sea Zone to 110 Sea Zone
2 marines moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 fighter moved from 92 Sea Zone to Normandy Bordeaux
1 battleship moved from 88 Sea Zone to 91 Sea Zone
1 submarine moved from 105 Sea Zone to 112 Sea Zone
3 marines moved from Norway to 125 Sea Zone
1 battleship, 2 cruisers, 1 destroyer and 3 marines moved from 125 Sea Zone to 110 Sea Zone
3 marines moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 125 Sea Zone to 111 Sea Zone
1 aaGun and 1 infantry moved from Scotland to 111 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 111 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from Russia to Norway
1 fighter and 1 tactical_bomber moved from Egypt to Persia
2 infantry moved from Iraq to Persia
1 armour and 1 mech_infantry moved from Alexandria to Egypt
2 fighters moved from Norway to Normandy Bordeaux
Place Units - British
3 infantry placed in Egypt
3 infantry placed in Persia
1 artillery, 1 marine and 1 tactical_bomber placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.50
Americans regular : 0.67
Japanese regular : 2.00
Germans AA : -0.17
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 artillery, 1 carrier and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Greece to 97 Sea Zone
2 bombers and 2 fighters moved from Southern Italy to 92 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Libya
1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 armour moved from Northwest Persia to Iraq
Italians take Iraq from British
1 armour moved from Iraq to Northwest Persia
1 infantry moved from France to Holland Belgium
1 fighter moved from Southern Italy to Holland Belgium
1 fighter moved from Greece to Holland Belgium
2 armour moved from Yakut S.S.R. to Timguska
Scramble to SZ92?
@simon33 no scramble
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 artillery, 1 carrier and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Greece to 97 Sea Zone
2 bombers and 2 fighters moved from Southern Italy to 92 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Libya
1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 armour moved from Northwest Persia to Iraq
Italians take Iraq from British
1 armour moved from Iraq to Northwest Persia
1 infantry moved from France to Holland Belgium
1 fighter moved from Southern Italy to Holland Belgium
1 fighter moved from Greece to Holland Belgium
2 armour moved from Yakut S.S.R. to Timguska
Combat - Italians
Battle in Libya
Battle in Malta
Battle in Timguska
Italians attack with 2 armour
Russians defend with 1 infantry
Italians roll dice for 2 armour in Timguska, round 2 : 1/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Timguska, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Timguska
Italians win, taking Libya from British, taking Malta from British, taking Timguska from Russians with 1 armour remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Italians attack with 2 fighters and 1 infantry
Americans defend with 1 marine
Italians roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 2/3 hits, 1.17 expected hits
Americans roll dice for 1 marine in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 marine owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
Italians win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Italians: 1 infantry
Casualties for Americans: 1 marine
Battle in 92 Sea Zone
Italians attack with 2 bombers, 1 destroyer and 2 fighters
Americans defend with 1 destroyer; Russians defend with 1 submarine
Italians roll dice for 2 bombers, 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
Russians roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Russians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians, 1 submarine owned by the Russians and 1 destroyer owned by the Americans lost in 92 Sea Zone
Italians win with 2 bombers and 2 fighters remaining. Battle score for attacker is 6
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 destroyer
Casualties for Russians: 1 submarine
Non Combat Move - Italians
1 fighter moved from Caucasus to Northwest Persia
1 mech_infantry moved from Caucasus to Northwest Persia
2 fighters moved from Greece to Southern Italy
2 bombers and 2 fighters moved from 92 Sea Zone to 95 Sea Zone
2 bombers moved from 95 Sea Zone to Southern Italy
1 battleship and 1 cruiser moved from 97 Sea Zone to 96 Sea Zone
2 fighters moved from Holland Belgium to Western Germany
1 infantry moved from France to Western Germany
6 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 carrier placed in 95 Sea Zone
1 artillery and 1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 22 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 31 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 34 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Italians regular : 0.17
Russians regular : 1.17
Nice sub hit! Ouch.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 marine, 1 submarine and 1 transport; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 submarine moved from 45 Sea Zone to 44 Sea Zone
1 infantry moved from Persia to Iraq
ANZAC take Iraq from Italians
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone
1 aaGun moved from New Guinea to 46 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
1 aaGun and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 cruiser moved from 33 Sea Zone to 62 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from South Australia to Western Australia
2 fighters moved from Queensland to 33 Sea Zone
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 marine placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Western Australia: 1 artillery
EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to 110 Sea Zone
1 fighter moved from Russia to Norway
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries and 17 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 bombers moved from Novgorod to Rostov
1 infantry moved from Ukraine to Rostov
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
8 artilleries and 3 infantry moved from Novgorod to Archangel
Combat - Germans
Battle in Rostov
Germans attack with 3 bombers and 1 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 3 bombers and 1 infantry in Rostov, round 2 : 1/4 hits, 2.17 expected hits
Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Archangel
Germans attack with 8 artilleries and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 8 artilleries and 3 infantry in Archangel, round 2 : 5/11 hits, 3.67 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 8 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 artilleries moved from Novgorod to Vyborg
2 transports moved from 115 Sea Zone to 114 Sea Zone
2 artilleries and 2 infantry moved from Germany to 114 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
2 artilleries, 2 infantry and 2 tactical_bombers moved from 115 Sea Zone to Finland
3 bombers moved from Rostov to Novgorod
1 fighter and 1 tactical_bomber moved from Greece to Malta
1 fighter moved from Western Germany to Malta
8 infantry and 11 mech_infantrys moved from Western Germany to Germany
2 infantry moved from Germany to Western Germany
1 artillery moved from France to Western Germany
4 infantry moved from Germany to Western Germany
Place Units - Germans
3 infantry placed in Ukraine
10 infantry placed in Western Germany
4 infantry placed in Germany
3 artilleries placed in Novgorod
Germans undo move 4.
Germans undo move 3.
2 artilleries and 2 infantry placed in Germany
1 artillery and 2 infantry placed in Novgorod
Turn Complete - Germans
Germans collect 46 PUs; end with 46 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 48 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Russians regular : -0.67
Germans regular : 0.17
@simon33 did you forget to move your German units in the Caucasus and/or NWP
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries and 17 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 bombers moved from Novgorod to Rostov
1 infantry moved from Ukraine to Rostov
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
8 artilleries and 3 infantry moved from Novgorod to Archangel
Combat - Germans
Battle in Rostov
Germans attack with 3 bombers and 1 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 3 bombers and 1 infantry in Rostov, round 2 : 1/4 hits, 2.17 expected hits
Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Archangel
Germans attack with 8 artilleries and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 8 artilleries and 3 infantry in Archangel, round 2 : 5/11 hits, 3.67 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 8 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 artilleries moved from Novgorod to Vyborg
2 transports moved from 115 Sea Zone to 114 Sea Zone
2 artilleries and 2 infantry moved from Germany to 114 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
2 artilleries, 2 infantry and 2 tactical_bombers moved from 115 Sea Zone to Finland
3 bombers moved from Rostov to Novgorod
1 fighter and 1 tactical_bomber moved from Greece to Malta
1 fighter moved from Western Germany to Malta
8 infantry and 11 mech_infantrys moved from Western Germany to Germany
2 infantry moved from Germany to Western Germany
1 artillery moved from France to Western Germany
4 infantry moved from Germany to Western Germany
Place Units - Germans
3 infantry placed in Ukraine
10 infantry placed in Western Germany
4 infantry placed in Germany
3 artilleries placed in Novgorod
Germans undo move 4.
Germans undo move 3.
2 artilleries and 2 infantry placed in Germany
1 artillery and 2 infantry placed in Novgorod
Turn Complete - Germans
Germans collect 46 PUs; end with 46 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 48 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Turning on Edit Mode
EDIT: Adding units owned by Germans to Northwest Persia: 3 aaGuns, 20 artilleries and 25 infantry
EDIT: Removing units owned by Germans from Caucasus: 3 aaGuns, 20 artilleries and 25 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : -0.67
Germans regular : 0.17
@farmboy said in farmboy (Allies+15) vs Simon33 (Axis) BM:
@simon33 did you forget to move your German units in the Caucasus and/or NWP
Quite. Thanks. That was poor form there, they needed to move.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - Russians
Russians buy 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Volgograd to Kazakhstan
Russians take Kazakhstan from Japanese
1 armour moved from Kazakhstan to Caucasus
Russians take Caucasus from Italians
2 infantry moved from Volgograd to Rostov
4 fighters and 1 tactical_bomber moved from Russia to Rostov
Combat - Russians
Battle in Rostov
Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 5/7 hits, 3.00 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
4 fighters and 1 tactical_bomber moved from Rostov to Russia
1 aaGun, 20 artilleries and 63 infantry moved from Volgograd to Caucasus
1 aaGun and 20 infantry moved from Tambov to Bryansk
4 infantry moved from Russia to Bryansk
3 mech_infantrys moved from Russia to Bryansk
1 armour moved from Russia to Bryansk
1 aaGun moved from Tambov to Bryansk
Place Units - Russians
6 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 16 PUs; end with 16 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 19 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : 2.00