Sorry, made several mistakes, so had to correct them. Accidentally gave you tacs instead of fighters as well. This is it now!
farmboy (Allies+15) vs Simon33 (Axis) BM
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@simon33 Just reposted with a correction. I think that is correct, but you might want to double check I didn’t miscount the air.
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TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14 Purchase Units - Italians Italians buy 3 artilleries, 1 fighter, 2 infantry and 1 marine; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 4 infantry moved from Northern Italy to Western Germany 8 infantry moved from Germany to Western Germany 1 bomber moved from Southern Italy to Western Germany 1 bomber moved from Southern Italy to Algeria 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry moved from Greece to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Algeria 1 battleship and 1 cruiser moved from 97 Sea Zone to 94 Sea Zone 1 armour moved from Hunan to Kwangtung Italians take Kwangtung from Americans Combat - Italians Battle in Algeria Italians attack with 1 bomber and 2 infantry Americans defend with 1 infantry Italians roll dice for 1 battleship and 1 cruiser in Algeria, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Algeria Italians win, taking Algeria from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Western Germany Italians attack with 1 artillery, 1 bomber and 12 infantry British defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 5 marines Italians roll dice for 1 artillery, 1 bomber and 12 infantry in Western Germany, round 2 : 4/14 hits, 3.17 expected hits British roll dice for 1 artillery and 5 marines in Western Germany, round 2 : 1/6 hits, 2.00 expected hits 3 marines owned by the British, 1 artillery owned by the British and 1 infantry owned by the Italians lost in Western Germany Italians roll dice for 1 artillery, 1 bomber and 11 infantry in Western Germany, round 3 : 4/13 hits, 3.00 expected hits British roll dice for 2 marines in Western Germany, round 3 : 1/2 hits, 0.67 expected hits 2 marines owned by the British and 1 infantry owned by the Italians lost in Western Germany Italians win, taking Western Germany from British with 1 artillery, 1 bomber and 10 infantry remaining. Battle score for attacker is 23 Casualties for Italians: 2 infantry Casualties for British: 1 artillery and 5 marines Non Combat Move - Italians 1 bomber moved from Western Germany to Southern Italy 1 bomber moved from Algeria to Southern Italy 1 carrier moved from 97 Sea Zone to 94 Sea Zone 1 destroyer moved from 97 Sea Zone to 94 Sea Zone 2 fighters moved from Egypt to 94 Sea Zone Place Units - Italians 1 artillery placed in Southern France 1 fighter placed in Southern Italy 2 artilleries and 1 infantry placed in Egypt 1 infantry and 1 marine placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,4 Italians collect 23 PUs (2 lost to blockades); end with 23 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Italians regular : 1.67 British regular : -0.67
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Did think that the game would be over when W Germany fell. Probably should have planned for it differently.
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@simon33 I didn’t really look closely at what your options were there, but was a bit surprised that I had the odds on it that I did.
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TripleA Turn Summary: French round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 3 infantry moved from Queensland to 54 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 3 infantry moved from 44 Sea Zone to Celebes 1 submarine moved from 36 Sea Zone to 19 Sea Zone 1 submarine moved from 39 Sea Zone to 80 Sea Zone Combat - ANZAC Battle in Celebes ANZAC attack with 1 artillery and 3 infantry Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 1 artillery and 3 infantry in Celebes, round 2 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Celebes ANZAC win, taking Celebes from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - ANZAC 1 submarine moved from 44 Sea Zone to 21 Sea Zone 1 submarine moved from 43 Sea Zone to 20 Sea Zone 1 submarine moved from 20 Sea Zone to 22 Sea Zone 1 submarine moved from 37 Sea Zone to 45 Sea Zone 1 carrier, 1 cruiser and 1 marine moved from 54 Sea Zone to 22 Sea Zone 2 fighters moved from Caroline Islands to 22 Sea Zone 2 fighters moved from Queensland to Caroline Islands 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 transport placed in 54 Sea Zone 2 infantry placed in Queensland 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 91 Sea Zone to 110 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.67 ANZAC regular : 1.00
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TripleA Move Summary: Germans round 15
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15 Research Technology - Germans Purchase Units - Germans Germans repair damage of 9x factory_major; Remaining resources: 49 PUs; Germans buy 1 artillery and 15 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Eastern Poland to Bessarabia Germans take Western Ukraine from Russians 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 bomber moved from Eastern Poland to Denmark 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 artillery and 1 infantry moved from Germany to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone 1 artillery and 1 infantry moved from 113 Sea Zone to Denmark 3 artilleries and 3 infantry moved from Southern France to Normandy Bordeaux 2 fighters and 2 tactical_bombers moved from 115 Sea Zone to 113 Sea Zone
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Scramble to SZ113?
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@simon33 not on my PC but I’m assuming that is 2 figs and 2 tacs against 3 fig. In which case no scramble.
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TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15 Research Technology - Germans Purchase Units - Germans Germans repair damage of 9x factory_major; Remaining resources: 49 PUs; Germans buy 1 artillery and 15 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Eastern Poland to Bessarabia Germans take Western Ukraine from Russians 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 bomber moved from Eastern Poland to Denmark 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 artillery and 1 infantry moved from Germany to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone 1 artillery and 1 infantry moved from 113 Sea Zone to Denmark 3 artilleries and 3 infantry moved from Southern France to Normandy Bordeaux 2 fighters and 2 tactical_bombers moved from 115 Sea Zone to 113 Sea Zone Combat - Germans Battle in Denmark Germans attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 marine Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Denmark, round 2 : 2/3 hits, 1.33 expected hits British roll dice for 1 marine in Denmark, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the British lost in Denmark Germans win, taking Denmark from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 5 Casualties for British: 1 marine Battle in Normandy Bordeaux Germans attack with 3 artilleries and 3 infantry British defend with 1 aaGun; Americans defend with 1 factory_minor, 1 harbour and 3 infantry Germans roll dice for 3 artilleries and 3 infantry in Normandy Bordeaux, round 2 : 2/6 hits, 2.00 expected hits Americans roll dice for 1 aaGun and 3 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1.00 expected hits 1 aaGun owned by the British and 1 infantry owned by the Americans lost in Normandy Bordeaux Germans roll dice for 3 artilleries and 3 infantry in Normandy Bordeaux, round 3 : 1/6 hits, 2.00 expected hits Americans roll dice for 2 infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Germans roll dice for 3 artilleries and 2 infantry in Normandy Bordeaux, round 4 : 1/5 hits, 1.67 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 3 artilleries and 2 infantry remaining. Battle score for attacker is 11 Casualties for Americans: 3 infantry Casualties for British: 1 aaGun Casualties for Germans: 1 infantry Non Combat Move - Germans 2 artilleries and 23 infantry moved from Southern France to France 2 armour and 2 mech_infantrys moved from Kenya to Egypt 7 artilleries and 6 infantry moved from Vyborg to Finland 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 artillery and 1 infantry moved from Germany to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Finland 2 fighters and 2 tactical_bombers moved from 113 Sea Zone to 115 Sea Zone 1 bomber moved from Denmark to Germany 8 mech_infantrys moved from Vyborg to Finland Place Units - Germans 3 infantry placed in Novgorod 7 infantry placed in Germany 3 infantry placed in Western Germany 1 artillery and 2 infantry placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2 Germans collect 43 PUs (2 lost to blockades); end with 43 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 50 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Americans regular : -1.00 Germans regular : -1.00 British regular : -0.33
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@farmboy said in farmboy (Allies+15) vs Simon33 (Axis) BM:
@simon33 not on my PC but I’m assuming that is 2 figs and 2 tacs against 3 fig. In which case no scramble.
It is. Thanks.
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Oh and the sub moves back to SZ127.
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TripleA Turn Summary: Russians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15 Purchase Units - Russians Russians buy 1 armour, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 2 infantry moved from Bryansk to Ukraine 1 fighter and 1 tactical_bomber moved from Volgograd to Ukraine 1 infantry moved from Smolensk to Archangel Russians take Archangel from Germans 1 mech_infantry moved from Persia to Eastern Persia Russians take Eastern Persia from Italians 1 mech_infantry moved from Caucasus to Turkmenistan Russians take Turkmenistan from Italians Combat - Russians Battle in Ukraine Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Ukraine to Russia 2 fighters moved from Northwest Persia to Russia 1 aaGun, 1 artillery and 15 infantry moved from Smolensk to Belarus 2 aaGuns, 1 artillery and 21 infantry moved from Bryansk to Belarus 1 artillery and 5 infantry moved from Russia to Bryansk 1 mech_infantry moved from Caucasus to Bryansk 1 armour and 2 mech_infantrys moved from Volgograd to Bryansk 1 armour and 4 mech_infantrys moved from Persia to Caucasus 1 armour moved from Evenkiyskiy to Vologda 1 mech_infantry moved from Nenetsia to Belarus Place Units - Russians 1 armour and 5 mech_infantrys placed in Russia 3 infantry placed in Persia Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -0.50
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@simon33 forgot to move your sub to 127 but obviously that is fine to do on Japan’s turn.
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TripleA Turn Summary: Japanese round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15 Purchase Units - Japanese Japanese buy 4 artilleries, 1 carrier, 3 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 3 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 2 bombers moved from India to Sumatra 2 fighters moved from India to 80 Sea Zone 1 destroyer moved from 39 Sea Zone to 80 Sea Zone 2 armour, 1 artillery and 3 infantry moved from West India to Eastern Persia 3 marines moved from French Indo China to 36 Sea Zone 2 battleships, 2 cruisers and 3 marines moved from 36 Sea Zone to 35 Sea Zone Japanese take 36 Sea Zone from ANZAC Japanese take 35 Sea Zone from ANZAC 3 marines moved from 35 Sea Zone to Philippines 1 submarine moved from 19 Sea Zone to 35 Sea Zone 1 armour moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 3 artilleries and 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Hopei to Shensi 1 infantry moved from Hopei to Kweichow Japanese take Kweichow from Chinese 1 fighter, 1 infantry and 1 tactical_bomber moved from Yunnan to Szechwan 2 bombers moved from Hopei to Shensi 1 fighter moved from 36 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from Yakut S.S.R. to Yenisey Japanese take Yenisey from Russians 2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines Combat - Japanese Battle in Philippines Battle in 44 Sea Zone Japanese attack with 1 fighter ANZAC defend with 2 transports 2 transports owned by the ANZAC lost in 44 Sea Zone Japanese win, taking Philippines from Americans with 1 fighter remaining. Battle score for attacker is 14 Casualties for ANZAC: 2 transports Battle in Sumatra Japanese attack with 1 artillery, 2 bombers and 1 infantry ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Sumatra, round 2 : 2/4 hits, 2.00 expected hits ANZAC roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Battle in 80 Sea Zone Japanese attack with 1 destroyer and 2 fighters ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer and 2 fighters in 80 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits ANZAC roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 80 Sea Zone Japanese win, taking 80 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Eastern Persia Japanese attack with 2 armour, 1 artillery and 3 infantry Russians defend with 1 mech_infantry Japanese roll dice for 2 armour, 1 artillery and 3 infantry in Eastern Persia, round 2 : 1/6 hits, 2.00 expected hits Russians roll dice for 1 mech_infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Eastern Persia Japanese win, taking Eastern Persia from Russians with 2 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Szechwan Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Shensi Japanese attack with 3 artilleries, 2 bombers and 2 infantry Chinese defend with 2 infantry Japanese roll dice for 3 artilleries, 2 bombers and 2 infantry in Shensi, round 2 : 3/7 hits, 3.00 expected hits Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 3 artilleries, 2 bombers and 2 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 infantry moved from Anhwe to Hunan 6 artilleries moved from Anhwe to Kweichow 2 bombers moved from Shensi to French Indo China 1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China 1 armour and 1 mech_infantry moved from Yunnan to French Indo China 1 infantry moved from Shan State to Yunnan 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber moved from Shan State to French Indo China 1 fighter moved from India to French Indo China 2 fighters moved from 80 Sea Zone to 39 Sea Zone 2 bombers moved from Sumatra to French Indo China 4 fighters moved from French Indo China to 36 Sea Zone 5 tactical_bombers moved from 36 Sea Zone to French Indo China 1 fighter moved from 44 Sea Zone to 35 Sea Zone 1 fighter moved from French Indo China to 35 Sea Zone 12 carriers, 3 destroyers, 22 fighters and 3 submarines moved from 36 Sea Zone to 35 Sea Zone 1 fighter moved from Yunnan to French Indo China 1 armour moved from Hopei to Hunan Place Units - Japanese 1 carrier and 1 transport placed in 39 Sea Zone 1 artillery placed in India 1 artillery and 2 infantry placed in French Indo China 2 artilleries and 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,4 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,2 Japanese collect 57 PUs (4 lost to blockades); end with 57 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : -1.67 ANZAC regular : -0.83 Russians regular : -0.33
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@simon33 it looks to me like you are giving me Tokyo here. Are you sure that is your move?
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Well you were also going to be able to retake Normandy, and W Germany and probably sink my Baltic fleet. I needed you just to not notice.
Result posted.
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@simon33 Thanks for the game Simon. Both these last two were quite close.