TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 4 infantry and 6 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Finland
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
1 infantry moved from Vyborg to Karelia
Germans take Karelia from Russians
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 armour moved from Bessarabia to Eastern Poland
Germans take Western Ukraine from Russians
2 fighters, 1 infantry and 2 tactical_bombers moved from Baltic States to Belarus
2 bombers moved from Baltic States to Finland
1 artillery and 1 infantry moved from France to Normandy Bordeaux
2 fighters and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux
1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Western Germany to Holland Belgium
1 bomber moved from Baltic States to Finland
Combat - Germans
Battle in Novgorod
Battle in Finland
Germans attack with 1 artillery, 3 bombers and 1 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 battleship and 1 cruiser in Finland, round 2 : 1/2 hits, 1.17 expected hits
Russians roll dice for 1 mech_infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Finland
Germans win, taking Novgorod from Russians, taking Finland from Russians with 1 artillery, 3 bombers and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 3/6 hits, 3.00 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/3 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Holland Belgium
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Belarus
Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Belarus, round 2 : 4/5 hits, 2.50 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
1 fighter and 1 tactical_bomber moved from Western Germany to Germany
1 artillery and 7 infantry moved from Vyborg to Novgorod
1 armour and 1 mech_infantry moved from Poland to Novgorod
2 fighters and 2 tactical_bombers moved from Belarus to Eastern Poland
3 aaGuns, 3 armour, 7 artilleries and 17 infantry moved from Baltic States to Eastern Poland
3 bombers moved from Finland to Eastern Poland
8 artilleries moved from Poland to Eastern Poland
4 armour and 4 mech_infantrys moved from Bessarabia to Eastern Poland
2 infantry moved from Bessarabia to Eastern Poland
4 mech_infantrys moved from Western Germany to Poland
Place Units - Germans
2 artilleries, 2 infantry and 2 mech_infantrys placed in Germany
2 infantry placed in France
4 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
Germans collect 45 PUs; end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Americans regular : 1.33
Russians regular : 0.33
Germans regular : 1.00
A few miscues in this game too.
@simon33 said in farmboy (Allies+15) vs Simon33 (Axis) BM:
A few miscues in this game too.
I mean in Europe too.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 6 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Korea to Manchuria
Chinese take Manchuria from Japanese
1 armour moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 armour moved from Western Ukraine to Bryansk
2 infantry moved from Bryansk to Ukraine
3 fighters and 1 tactical_bomber moved from Russia to Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/6 hits, 2.50 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
9 infantry moved from Russia to Bryansk
3 infantry moved from Vologda to Smolensk
1 aaGun, 1 artillery and 2 infantry moved from Archangel to Smolensk
3 fighters and 1 tactical_bomber moved from Ukraine to Russia
1 armour and 1 mech_infantry moved from Bryansk to Russia
6 infantry moved from Timguska to Novosibirsk
1 aaGun moved from Korea to Manchuria
1 aaGun and 9 infantry moved from Korea to Manchuria
Place Units - Russians
6 artilleries, 1 fighter and 3 infantry placed in Russia
3 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : -0.50
@simon33 said in farmboy (Allies+15) vs Simon33 (Axis) BM:
A few miscues in this game too.
I’m not exactly sure what you are referencing there, but I thought you might have made a mistake with how you split your German units going east. Made it easier for me to keep you from advancing.
@farmboy said in farmboy (Allies+15) vs Simon33 (Axis) BM:
@simon33 said in farmboy (Allies+15) vs Simon33 (Axis) BM:
A few miscues in this game too.
I’m not exactly sure what you are referencing there, but I thought you might have made a mistake with how you split your German units going east. Made it easier for me to keep you from advancing.
That was one, also forgetting to move my Italian N African troops west was a bit annoying.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 4 artilleries, 2 fighters, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 battleships, 2 carriers, 3 destroyers and 3 submarines moved from 44 Sea Zone to 36 Sea Zone
4 artilleries and 4 infantry moved from Shan State to 37 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 37 Sea Zone to 39 Sea Zone
4 artilleries and 4 infantry moved from 39 Sea Zone to India
2 fighters moved from 37 Sea Zone to India
4 bombers, 8 fighters and 8 tactical_bombers moved from French Indo China to India
1 armour, 3 artilleries, 3 infantry and 1 mech_infantry moved from Yunnan to Burma
Combat - Japanese
Battle in India
Japanese attack with 4 artilleries, 4 bombers, 10 fighters, 4 infantry and 8 tactical_bombers
British defend with 5 aaGuns and 10 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
British roll AA dice in India : 4/15 hits, 2.50 expected hits
4 fighters owned by the Japanese lost in India
Japanese roll dice for 4 artilleries, 4 bombers, 6 fighters, 4 infantry and 8 tactical_bombers in India, round 2 : 13/26 hits, 13.33 expected hits
UK_Pacific roll dice for 5 aaGuns and 10 infantry in India, round 2 : 2/10 hits, 3.33 expected hits
2 infantry owned by the Japanese, 5 aaGuns owned by the British and 8 infantry owned by the British lost in India
Japanese roll dice for 4 artilleries, 4 bombers, 6 fighters, 2 infantry and 8 tactical_bombers in India, round 3 : 11/24 hits, 12.67 expected hits
UK_Pacific roll dice for 2 infantry in India, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in India
Japanese captures 9PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 4 artilleries, 4 bombers, 6 fighters, 2 infantry and 8 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 4 fighters and 2 infantry
Casualties for British: 5 aaGuns and 10 infantry
Battle in Burma
Japanese attack with 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry
British defend with 1 infantry
Japanese roll dice for 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry in Burma, round 2 : 1/8 hits, 2.67 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 36 Sea Zone
Japanese attack with 2 battleships, 2 carriers, 3 destroyers and 3 submarines
ANZAC defend with 1 destroyer
Japanese roll dice for 3 submarines in 36 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
ANZAC roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from Neutral with 2 battleships, 2 carriers, 3 destroyers and 3 submarines remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
1 marine moved from Celebes to 44 Sea Zone
1 cruiser and 1 marine moved from 44 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to French Indo China
1 infantry moved from French Indo China to Yunnan
5 infantry moved from Yunnan to Hunan
4 infantry moved from Hunan to Anhwe
1 aaGun and 2 infantry moved from Chahar to Anhwe
2 fighters moved from India to 39 Sea Zone
4 bombers moved from India to French Indo China
4 fighters and 8 tactical_bombers moved from India to Yunnan
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 carrier and 1 cruiser moved from 37 Sea Zone to 39 Sea Zone
Place Units - Japanese
1 armour, 1 fighter and 1 mech_infantry placed in French Indo China
4 artilleries, 1 fighter and 5 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 54 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Japanese regular : -3.67
British AA : 1.50
ANZAC regular : -0.33
UK_Pacific regular : -2.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 3 fighters, 5 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 22 Sea Zone
1 artillery moved from 22 Sea Zone to Marianas
1 infantry moved from Marshall Islands to 32 Sea Zone
1 infantry and 1 transport moved from 32 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau Island
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Iwo Jima
1 armour moved from French Equatorial Africa to Ethiopia
Americans take Ethiopia from Italians
Combat - Americans
Battle in Paulau Island
Battle in Marianas
Battle in Iwo Jima
Americans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Iwo Jima, round 2 : 3/4 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Iwo Jima
Americans win, taking Paulau Island from Japanese, taking Marianas from Japanese, taking Iwo Jima from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Americans: 1 mech_infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Iwo Jima to 17 Sea Zone
1 carrier and 1 destroyer moved from 33 Sea Zone to 17 Sea Zone
1 carrier moved from 33 Sea Zone to 22 Sea Zone
2 fighters moved from 33 Sea Zone to 22 Sea Zone
1 destroyer moved from 33 Sea Zone to 22 Sea Zone
1 carrier moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 33 Sea Zone to 6 Sea Zone
1 battleship moved from 33 Sea Zone to 22 Sea Zone
1 fighter moved from Wake Island to 33 Sea Zone
2 fighters moved from Western United States to Wake Island
2 infantry moved from Western United States to 10 Sea Zone
1 destroyer, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun moved from Central United States to 101 Sea Zone
1 marine moved from United Kingdom to 110 Sea Zone
1 cruiser, 1 marine and 2 transports moved from 110 Sea Zone to 92 Sea Zone
2 infantry moved from Gibraltar to 92 Sea Zone
2 infantry and 1 marine moved from 92 Sea Zone to Algeria
1 artillery, 1 infantry and 3 mech_infantrys moved from Morocco to Algeria
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 carrier moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
1 bomber moved from United Kingdom to Gibraltar
1 fighter moved from United Kingdom to 92 Sea Zone
1 fighter moved from Eastern United States to 92 Sea Zone
Place Units - Americans
1 carrier, 3 submarines and 1 transport placed in 10 Sea Zone
3 infantry placed in Central United States
2 fighters placed in Eastern United States
1 fighter and 2 infantry placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 54 Sea Zone: 1 cruiser and 1 destroyer
EDIT: Adding units owned by Americans to 33 Sea Zone: 1 cruiser and 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 33 Sea Zone: 1 cruiser
EDIT: Adding units owned by Americans to 22 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Americans regular : 1.50
Japanese regular : 0.67
@simon33 will finish allied turn later.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Suiyuyan to Chahar
Combat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
15 infantry moved from Suiyuyan to Shensi
2 infantry moved from Shensi to Szechwan
1 fighter moved from Chahar to Shensi
Place Units - Chinese
1 infantry placed in Shensi
2 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese regular : 1.17
Japanese regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 3 fighters, 5 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 22 Sea Zone
1 artillery moved from 22 Sea Zone to Marianas
1 infantry moved from Marshall Islands to 32 Sea Zone
1 infantry and 1 transport moved from 32 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau Island
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Iwo Jima
1 armour moved from French Equatorial Africa to Ethiopia
Americans take Ethiopia from Italians
Combat - Americans
Battle in Paulau Island
Battle in Marianas
Battle in Iwo Jima
Americans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Iwo Jima, round 2 : 3/4 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Iwo Jima
Americans win, taking Paulau Island from Japanese, taking Marianas from Japanese, taking Iwo Jima from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Americans: 1 mech_infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Iwo Jima to 17 Sea Zone
1 carrier and 1 destroyer moved from 33 Sea Zone to 17 Sea Zone
1 carrier moved from 33 Sea Zone to 22 Sea Zone
2 fighters moved from 33 Sea Zone to 22 Sea Zone
1 destroyer moved from 33 Sea Zone to 22 Sea Zone
1 carrier moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 33 Sea Zone to 6 Sea Zone
1 battleship moved from 33 Sea Zone to 22 Sea Zone
1 fighter moved from Wake Island to 33 Sea Zone
2 fighters moved from Western United States to Wake Island
2 infantry moved from Western United States to 10 Sea Zone
1 destroyer, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun moved from Central United States to 101 Sea Zone
1 marine moved from United Kingdom to 110 Sea Zone
1 cruiser, 1 marine and 2 transports moved from 110 Sea Zone to 92 Sea Zone
2 infantry moved from Gibraltar to 92 Sea Zone
2 infantry and 1 marine moved from 92 Sea Zone to Algeria
1 artillery, 1 infantry and 3 mech_infantrys moved from Morocco to Algeria
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 carrier moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
1 bomber moved from United Kingdom to Gibraltar
1 fighter moved from United Kingdom to 92 Sea Zone
1 fighter moved from Eastern United States to 92 Sea Zone
Place Units - Americans
1 carrier, 3 submarines and 1 transport placed in 10 Sea Zone
3 infantry placed in Central United States
2 fighters placed in Eastern United States
1 fighter and 2 infantry placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 54 Sea Zone: 1 cruiser and 1 destroyer
EDIT: Adding units owned by Americans to 33 Sea Zone: 1 cruiser and 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 33 Sea Zone: 1 cruiser
EDIT: Adding units owned by Americans to 22 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Suiyuyan to Chahar
Combat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
15 infantry moved from Suiyuyan to Shensi
2 infantry moved from Shensi to Szechwan
1 fighter moved from Chahar to Shensi
Place Units - Chinese
1 infantry placed in Shensi
2 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Purchase Units - British
British buy 1 artillery, 1 fighter, 4 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Trans-Jordan to Syria
1 fighter moved from Egypt to Syria
1 fighter and 1 tactical_bomber moved from Eastern Persia to India
1 bomber moved from Persia to India
2 mech_infantrys moved from Eastern Persia to India
2 artilleries and 2 infantry moved from West India to India
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar
1 artillery moved from Trans-Jordan to Syria
Combat - British
Battle in French Madagascar
Battle in Syria
British attack with 1 artillery, 1 fighter and 2 infantry
Neutral_Axis defend with 1 infantry
British roll dice for 1 artillery, 1 fighter and 2 infantry in Syria, round 2 : 2/4 hits, 1.33 expected hits
Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Syria
British win, taking French Madagascar from Neutral_Axis, taking Syria from Neutral_Axis with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 1 infantry
Battle in India
British attack with 2 artilleries, 1 bomber, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 airfield, 4 artilleries, 1 factory_minor, 1 harbour and 2 infantry
British roll dice for 2 artilleries, 1 bomber, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in India, round 2 : 3/9 hits, 3.50 expected hits
Japanese roll dice for 4 artilleries and 2 infantry in India, round 2 : 0/6 hits, 2.00 expected hits
2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in India
British roll dice for 2 artilleries, 1 bomber, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in India, round 3 : 5/9 hits, 3.50 expected hits
Japanese roll dice for 3 artilleries in India, round 3 : 1/3 hits, 1.00 expected hits
3 artilleries owned by the Japanese and 1 infantry owned by the British lost in India
British win, taking India from Japanese with 2 artilleries, 1 bomber, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Japanese: 4 artilleries and 2 infantry
Casualties for British: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Italian Somaliland from Italians to British
EDIT: Turning off Edit Mode
1 fighter moved from India to Eastern Persia
1 bomber moved from India to Persia
1 tactical_bomber moved from India to Eastern Persia
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 fighter moved from Syria to Persia
1 artillery moved from Trans-Jordan to Iraq
1 armour moved from Kenya to Egypt
1 fighter and 1 tactical_bomber moved from Belgian Congo to Egypt
1 cruiser moved from 72 Sea Zone to 81 Sea Zone
1 destroyer and 1 submarine moved from 96 Sea Zone to 92 Sea Zone
1 battleship and 1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 aaGun and 1 infantry moved from Gibraltar to 91 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 aaGun moved from 92 Sea Zone to Algeria
1 infantry moved from 92 Sea Zone to Algeria
2 infantry and 1 marine moved from United Kingdom to 110 Sea Zone
1 carrier, 2 cruisers, 2 fighters, 2 infantry, 1 marine and 1 transport moved from 110 Sea Zone to 92 Sea Zone
1 armour, 1 infantry and 1 mech_infantry moved from Morocco to Algeria
2 infantry and 1 marine moved from 92 Sea Zone to Algeria
2 fighters moved from United Kingdom to 92 Sea Zone
1 destroyer moved from 92 Sea Zone to 94 Sea Zone
1 fighter moved from 92 Sea Zone to Algeria
1 fighter moved from 92 Sea Zone to Algeria
2 infantry moved from Persia to Eastern Persia
1 fighter moved from Russia to Eastern Persia
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Tanganyika Territory to Italian Somaliland
2 mech_infantrys moved from Tanganyika Territory to Anglo Egyptian Sudan
1 artillery moved from Central United States to 101 Sea Zone
1 fighter moved from 92 Sea Zone to Algeria
1 fighter moved from 92 Sea Zone to Gibraltar
1 destroyer moved from 117 Sea Zone to 106 Sea Zone
Place Units - British
1 artillery and 2 infantry placed in Persia
1 infantry and 1 marine placed in Egypt
1 transport placed in 81 Sea Zone
1 fighter and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4,6,5,4
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : 1.17
Americans regular : 1.50
Japanese regular : -0.67
Neutral_Axis regular : 0.67
British regular : 1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 airfield; Remaining resources: 1 PUs;
Combat Move - Italians
1 artillery and 2 infantry moved from Bulgaria to Greece
3 armour and 1 mech_infantry moved from Eastern Poland to Archangel
Italians take Belarus from Russians
Italians take Archangel from Russians
Combat - Italians
Non Combat Move - Italians
1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from Cyprus to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
1 aaGun, 1 artillery and 1 infantry moved from Eastern Poland to Belarus
Place Units - Italians
1 airfield placed in Greece
Turn Complete - Italians
Italians collect 16 PUs; end with 17 PUs
Combat Hit Differential Summary :
@simon33 I forgot one move on the UK turn. That Battleship was going to go to Iwo Jima. I’ll edit it now, but can move back if I’m too late.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 2 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 marine moved from Queensland to 54 Sea Zone
1 cruiser and 1 marine moved from 54 Sea Zone to 33 Sea Zone
1 marine moved from 33 Sea Zone to Caroline Islands
1 infantry moved from New South Wales to South Australia
1 artillery moved from Queensland to South Australia
2 infantry moved from Queensland to South Australia
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 submarine moved from 54 Sea Zone to 33 Sea Zone
2 fighters moved from Queensland to Caroline Islands
2 infantry moved from Trans-Jordan to Iraq
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from 33 Sea Zone: 1 battleship
EDIT: Adding units owned by British to 17 Sea Zone: 1 battleship
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 fighter moved from Gibraltar to Egypt
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 unit repaired.
1 infantry moved from France to Holland Belgium
Germans take Holland Belgium from Americans
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
3 bombers, 1 fighter and 1 tactical_bomber moved from Eastern Poland to Ukraine
2 infantry moved from Bessarabia to Ukraine
Combat - Germans
Battle in Ukraine
Germans attack with 3 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 3 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/7 hits, 3.50 expected hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
Germans win with 3 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
3 aaGuns, 15 artilleries and 19 infantry moved from Eastern Poland to Belarus
2 infantry moved from Novgorod to Archangel
1 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from Novgorod to Belarus
1 infantry moved from Karelia to Novgorod
1 artillery and 1 infantry moved from Finland to Vyborg
2 transports moved from 115 Sea Zone to 114 Sea Zone
2 artilleries and 2 infantry moved from Germany to 114 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 115 Sea Zone to 112 Sea Zone
2 fighters moved from Western Germany to Greece
2 tactical_bombers moved from Western Germany to Southern Italy
1 fighter and 1 tactical_bomber moved from Ukraine to Greece
1 armour moved from Eastern Poland to Archangel
4 mech_infantrys moved from Poland to Belarus
2 armour and 2 mech_infantrys moved from Eastern Poland to Archangel
4 armour and 2 mech_infantrys moved from Eastern Poland to Belarus
2 mech_infantrys moved from Germany to Eastern Poland
4 infantry moved from Bessarabia to Eastern Poland
3 bombers moved from Ukraine to Belarus
1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
1 armour and 1 mech_infantry moved from Belarus to Archangel
1 fighter moved from Germany to Belarus
1 tactical_bomber moved from Germany to Western Germany
4 mech_infantrys moved from Western Germany to Poland
1 artillery moved from Normandy Bordeaux to France
Place Units - Germans
2 artilleries, 2 infantry and 4 mech_infantrys placed in Germany
3 artilleries placed in Novgorod
2 mech_infantrys placed in Western Germany
2 infantry placed in France
Germans undo move 1.
1 mech_infantry placed in Western Germany
2 artilleries, 2 infantry and 3 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,5
Germans collect 45 PUs (1 lost to blockades); end with 45 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Russians regular : 1.33
Germans regular : -1.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
Combat - Russians
Non Combat Move - Russians
1 armour moved from Bryansk to Samara
1 armour and 1 mech_infantry moved from Russia to Samara
6 infantry moved from Novosibirsk to Samara
3 infantry moved from Volgograd to Samara
3 infantry moved from Russia to Samara
6 artilleries moved from Russia to Samara
1 tactical_bomber moved from Russia to Samara
1 aaGun and 5 infantry moved from Smolensk to Russia
1 artillery moved from Smolensk to Russia
2 aaGuns moved from Bryansk to Tambov
1 aaGun moved from Bryansk to Russia
13 artilleries moved from Bryansk to Tambov
13 infantry moved from Bryansk to Tambov
4 infantry moved from Bryansk to Tambov
1 submarine moved from 125 Sea Zone to 123 Sea Zone
3 infantry moved from Bryansk to Tambov
17 infantry moved from Bryansk to Russia
Place Units - Russians
10 infantry placed in Russia
3 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 33 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 2 fighters and 2 infantry; Remaining resources: 46 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Anhwe to Chahar
1 bomber moved from French Indo China to Chahar
1 fighter moved from French Indo China to 34 Sea Zone
2 fighters, 1 infantry and 2 tactical_bombers moved from Yunnan to Szechwan
3 bombers moved from French Indo China to Szechwan
5 infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
2 fighters moved from 39 Sea Zone to India
2 tactical_bombers moved from Yunnan to India
3 artilleries and 2 infantry moved from Burma to India
Combat - Japanese
Battle in 34 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 34 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in India
Japanese attack with 3 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 artilleries, 1 infantry and 2 mech_infantrys; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 3 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in India, round 2 : 3/9 hits, 4.00 expected hits
UK_Pacific roll dice for 2 artilleries, 1 infantry and 2 mech_infantrys in India, round 2 : 1/5 hits, 1.67 expected hits
1 infantry owned by the Japanese, 2 mech_infantrys owned by the British and 1 infantry owned by the British lost in India
Japanese roll dice for 3 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers in India, round 3 : 5/8 hits, 3.67 expected hits
UK_Pacific roll dice for 2 artilleries in India, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 artilleries owned by the British lost in India
Japanese destroys 8PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 3 artilleries, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Japanese: 2 infantry
Casualties for British: 2 artilleries, 1 infantry and 2 mech_infantrys
Battle in Chahar
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Chahar, round 2 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 3 bombers, 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 3 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in Szechwan, round 2 : 4/8 hits, 4.50 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 3 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
2 fighters and 3 tactical_bombers moved from Yunnan to 35 Sea Zone
2 fighters moved from 35 Sea Zone to Philippines
1 fighter moved from 34 Sea Zone to Philippines
1 fighter moved from Japan to 35 Sea Zone
1 marine moved from French Indo China to 36 Sea Zone
2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 1 marine, 3 submarines and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 carrier, 1 cruiser and 4 transports moved from 39 Sea Zone to 37 Sea Zone
2 fighters moved from India to French Indo China
1 infantry moved from Burma to Yunnan
3 bombers, 2 fighters and 2 tactical_bombers moved from Szechwan to French Indo China
1 armour and 1 mech_infantry moved from Burma to Kweichow
1 infantry moved from Anhwe to Hunan
1 aaGun and 4 infantry moved from Anhwe to Kweichow
1 bomber moved from Chahar to Yunnan
2 tactical_bombers moved from India to Yunnan
1 tactical_bomber moved from Yunnan to French Indo China
1 armour and 1 mech_infantry moved from French Indo China to Kweichow
Place Units - Japanese
1 artillery and 2 infantry placed in French Indo China
2 fighters placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,2,3
Japanese collect 46 PUs (8 lost to blockades); end with 92 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 97 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 102 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Japanese regular : 0.00
UK_Pacific regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 3 fighters, 6 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry and 1 mech_infantry moved from Algeria to 92 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from Gibraltar to Holland Belgium
Combat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in Guam
Battle in Normandy Bordeaux
Battle in Holland Belgium
Americans attack with 1 bomber, 1 infantry and 1 mech_infantry
Germans defend with 1 infantry
Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking 6 Sea Zone from Japanese, taking Guam from Japanese, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
1 bomber moved from Holland Belgium to United Kingdom
2 fighters moved from 92 Sea Zone to United Kingdom
1 artillery, 2 infantry, 1 marine and 1 mech_infantry moved from Algeria to 92 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 marine, 1 mech_infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom
2 fighters moved from Eastern United States to 110 Sea Zone
3 infantry moved from Central United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from Algeria to Morocco
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 destroyer, 2 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from Marianas to 22 Sea Zone
1 artillery and 1 transport moved from 22 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 22 Sea Zone to 33 Sea Zone
2 fighters moved from Wake Island to 33 Sea Zone
1 fighter moved from 17 Sea Zone to Caroline Islands
1 carrier, 1 destroyer and 1 tactical_bomber moved from 17 Sea Zone to 33 Sea Zone
1 submarine moved from 6 Sea Zone to 22 Sea Zone
1 submarine moved from 6 Sea Zone to 23 Sea Zone
1 fighter moved from Western United States to Wake Island
2 infantry moved from Western United States to 10 Sea Zone
1 carrier, 2 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour moved from Ethiopia to Egypt
Place Units - Americans
1 fighter placed in Eastern United States
4 infantry placed in Central United States
2 fighters and 2 infantry placed in Western United States
2 transports placed in 101 Sea Zone
1 carrier and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Combat Hit Differential Summary :
Americans regular : 0.00
Germans regular : -0.33
@simon33 will finish later
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Szechwan
1 fighter moved from Shensi to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Suiyuyan
14 infantry moved from Shensi to Suiyuyan
2 infantry moved from Suiyuyan to Chahar
Place Units - Chinese
4 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese regular : 1.17
Japanese regular : 0.67