Reinstated edit to USSR sub.
farmboy (Allies+15) vs Simon33 (Axis) BM
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 4 artilleries, 1 destroyer, 4 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 bomber moved from French Indo China to 42 Sea Zone 1 destroyer moved from 37 Sea Zone to 44 Sea Zone 2 fighters and 3 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Okinawa 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Jehol 1 bomber and 1 fighter moved from Amur to Jehol 2 transports moved from 5 Sea Zone to 6 Sea Zone 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Jehol 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 marine moved from Siberia to 5 Sea Zone 1 cruiser and 1 marine moved from 5 Sea Zone to 19 Sea Zone Japanese take 19 Sea Zone from ANZAC 1 artillery, 1 infantry and 1 marine moved from 19 Sea Zone to Okinawa 2 battleships and 1 cruiser moved from 35 Sea Zone to 19 Sea Zone Japanese take 20 Sea Zone from ANZAC Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 42 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Jehol Japanese attack with 1 artillery, 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Jehol, round 2 : 0/2 hits, 1.17 expected hits Japanese roll dice for 1 artillery, 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers in Jehol, round 2 : 5/8 hits, 4.17 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 1 artillery, 1 bomber, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Okinawa Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers Americans defend with 2 infantry Japanese roll dice for 1 cruiser in Okinawa, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers in Okinawa, round 2 : 4/7 hits, 3.33 expected hits Americans roll dice for 2 infantry in Okinawa, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Okinawa Japanese win, taking Okinawa from Americans with 1 artillery, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in 44 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 3 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 3 tactical_bombers in 44 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 44 Sea Zone Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 submarine Non Combat Move - Japanese 1 bomber moved from 42 Sea Zone to French Indo China 1 mech_infantry moved from Shensi to Suiyuyan 1 artillery moved from Kweichow to Shensi 1 armour moved from Tsinghai to Kweichow 1 infantry moved from Sikang to Tsinghai 1 infantry moved from Szechwan to Sikang 1 marine moved from Yunnan to Szechwan 1 artillery moved from Hunan to Kweichow 1 infantry moved from Anhwe to Hunan 1 aaGun, 1 armour, 6 infantry and 1 mech_infantry moved from Anhwe to Kweichow 1 artillery and 2 infantry moved from French Indo China to Yunnan 2 infantry moved from India to West India 1 tactical_bomber moved from Tsinghai to Kweichow 1 bomber moved from Tsinghai to French Indo China 7 carriers, 3 destroyers and 3 submarines moved from 35 Sea Zone to 19 Sea Zone 1 carrier and 1 fighter moved from 37 Sea Zone to 19 Sea Zone 2 fighters and 3 tactical_bombers moved from 44 Sea Zone to French Indo China 3 fighters moved from Tsinghai to Kweichow 1 bomber moved from Jehol to French Indo China 1 bomber moved from Anhwe to French Indo China 3 fighters and 2 tactical_bombers moved from Jehol to 19 Sea Zone 2 fighters and 2 tactical_bombers moved from Okinawa to 19 Sea Zone 5 fighters moved from Japan to 19 Sea Zone 2 fighters moved from Anhwe to India 1 fighter moved from Anhwe to India 2 artilleries and 3 infantry moved from Amur to Manchuria 3 artilleries moved from Sakha to Amur 1 infantry moved from Buryatia to Amur Place Units - Japanese 1 destroyer and 1 transport placed in 39 Sea Zone 1 artillery placed in India 2 artilleries and 1 infantry placed in French Indo China 1 artillery, 4 fighters and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 69 PUs; end with 69 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : -0.67 Japanese regular : 1.67 ANZAC regular : 0.83
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TripleA Move Summary: Americans round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 3 fighters, 11 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 1 bomber, 9 fighters and 1 tactical_bomber moved from Norway to 115 Sea Zone 2 infantry moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from Gibraltar to Holland Belgium 1 fighter moved from Gibraltar to Holland Belgium
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@simon33 need scramble orders for 115
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Oh really, putting those tacs on Finland was a misclick, they came along with the land troops. Will you allow that to be edited? Either way, full scramble.
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@simon33 I’ll allow the edit. I can add it in and then reconsider my move. I probably won’t be attacking the fleet in this case.
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Americans Americans buy 3 artilleries, 1 bomber, 1 carrier, 3 fighters, 9 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 2 infantry moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from Gibraltar to Holland Belgium Combat - Americans Battle in Borneo Battle in Holland Belgium Americans attack with 1 fighter and 2 infantry Germans defend with 1 infantry Americans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win, taking Borneo from Japanese, taking Holland Belgium from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Americans 1 fighter moved from Holland Belgium to Normandy Bordeaux 1 infantry moved from Algeria to Morocco 2 transports moved from 91 Sea Zone to 101 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 3 transports moved from 110 Sea Zone to 91 Sea Zone 1 artillery moved from Normandy Bordeaux to 110 Sea Zone 1 artillery, 2 infantry and 4 transports moved from 110 Sea Zone to 92 Sea Zone 1 artillery moved from 92 Sea Zone to Morocco 1 carrier, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 1 armour moved from Persia to Eastern Persia 1 infantry moved from Caroline Islands to 33 Sea Zone 3 carriers, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 4 fighters moved from 33 Sea Zone to 42 Sea Zone 1 marine moved from Caroline Islands to 33 Sea Zone 1 cruiser, 1 marine and 1 submarine moved from 33 Sea Zone to 42 Sea Zone 1 bomber moved from Western Australia to Caroline Islands 1 artillery moved from Java to 42 Sea Zone 2 fighters moved from Wake Island to 33 Sea Zone 3 fighters moved from Western United States to Wake Island 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 submarine moved from 91 Sea Zone to 92 Sea Zone Place Units - Americans 1 artillery, 1 bomber, 2 fighters and 1 infantry placed in Western United States 1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone 1 fighter and 2 infantry placed in Eastern United States 2 infantry placed in Eastern United States 3 infantry placed in Normandy Bordeaux 2 artilleries and 1 infantry placed in Norway Turn Complete - Americans Americans collect 75 PUs; end with 75 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 100 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 105 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 110 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 115 PUs
Combat Hit Differential Summary :
Americans regular : 1.17 Germans regular : 0.67
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TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter moved from Hopei to Anhwe 2 infantry moved from Hopei to Anhwe 4 infantry moved from Hopei to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 4 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 4 infantry in Suiyuyan, round 2 : 2/4 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 4 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Anhwe Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Chahar 10 infantry moved from Hopei to Chahar Place Units - Chinese 1 infantry placed in Hopei Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese regular : 1.50 Japanese regular : 0.33
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Americans Americans buy 3 artilleries, 1 bomber, 1 carrier, 3 fighters, 9 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 2 infantry moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from Gibraltar to Holland Belgium Combat - Americans Battle in Borneo Battle in Holland Belgium Americans attack with 1 fighter and 2 infantry Germans defend with 1 infantry Americans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win, taking Borneo from Japanese, taking Holland Belgium from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Americans 1 fighter moved from Holland Belgium to Normandy Bordeaux 1 infantry moved from Algeria to Morocco 2 transports moved from 91 Sea Zone to 101 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 3 transports moved from 110 Sea Zone to 91 Sea Zone 1 artillery moved from Normandy Bordeaux to 110 Sea Zone 1 artillery, 2 infantry and 4 transports moved from 110 Sea Zone to 92 Sea Zone 1 artillery moved from 92 Sea Zone to Morocco 1 carrier, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 1 armour moved from Persia to Eastern Persia 1 infantry moved from Caroline Islands to 33 Sea Zone 3 carriers, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 4 fighters moved from 33 Sea Zone to 42 Sea Zone 1 marine moved from Caroline Islands to 33 Sea Zone 1 cruiser, 1 marine and 1 submarine moved from 33 Sea Zone to 42 Sea Zone 1 bomber moved from Western Australia to Caroline Islands 1 artillery moved from Java to 42 Sea Zone 2 fighters moved from Wake Island to 33 Sea Zone 3 fighters moved from Western United States to Wake Island 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 submarine moved from 91 Sea Zone to 92 Sea Zone Place Units - Americans 1 artillery, 1 bomber, 2 fighters and 1 infantry placed in Western United States 1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone 1 fighter and 2 infantry placed in Eastern United States 2 infantry placed in Eastern United States 3 infantry placed in Normandy Bordeaux 2 artilleries and 1 infantry placed in Norway Turn Complete - Americans Americans collect 75 PUs; end with 75 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 100 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 105 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 110 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 115 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter moved from Hopei to Anhwe 2 infantry moved from Hopei to Anhwe 4 infantry moved from Hopei to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 4 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 4 infantry in Suiyuyan, round 2 : 2/4 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 4 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Anhwe Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Chahar 10 infantry moved from Hopei to Chahar Place Units - Chinese 1 infantry placed in Hopei Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Purchase Units - British British buy 2 artilleries, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British Non Combat Move - British 1 armour, 6 artilleries, 19 infantry and 2 mech_infantrys moved from Persia to Eastern Persia 1 tactical_bomber moved from Persia to Caucasus 1 fighter moved from Persia to Russia 1 battleship moved from 91 Sea Zone to 92 Sea Zone 5 marines moved from Normandy Bordeaux to 110 Sea Zone 1 marine moved from United Kingdom to 110 Sea Zone 1 aaGun, 1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 aaGun, 1 marine and 1 transport moved from 110 Sea Zone to 92 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone 1 aaGun, 2 infantry and 1 marine moved from 92 Sea Zone to Gibraltar 1 artillery, 3 infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone 1 artillery and 3 infantry moved from 92 Sea Zone to Morocco 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 1 battleship, 1 carrier, 4 cruisers, 2 destroyers and 5 marines moved from 110 Sea Zone to 92 Sea Zone 5 marines moved from 92 Sea Zone to Gibraltar 1 submarine moved from 112 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from United Kingdom to Norway 1 fighter moved from Normandy Bordeaux to Gibraltar 3 fighters moved from Normandy Bordeaux to Norway Place Units - British 3 infantry placed in Persia 2 artilleries and 1 infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa 2 infantry placed in United Kingdom Turn Complete - British British collect 32 PUs; end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 1.50 Americans regular : 1.17 Japanese regular : 0.33 Germans regular : 0.67
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Italians Italians buy 1 artillery, 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Western Germany to Holland Belgium 2 fighters moved from Western Germany to Holland Belgium EDIT: 2 tactical_bombers moved from Finland to 115 Sea Zone 1 bomber and 1 fighter moved from Southern Italy to Normandy Bordeaux 1 bomber moved from Southern Italy to Holland Belgium 1 fighter moved from Southern Italy to Normandy Bordeaux 1 artillery and 1 infantry moved from Libya to Tunisia Italians take Tunisia from Americans 1 armour, 1 fighter and 1 mech_infantry moved from Northwest Persia to Iraq 1 infantry moved from Malta to 96 Sea Zone 1 infantry and 2 transports moved from 96 Sea Zone to 97 Sea Zone 1 artillery and 2 infantry moved from Northern Italy to 97 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone 1 artillery and 3 infantry moved from 99 Sea Zone to Syria Combat - Italians Air Battle in Normandy Bordeaux Italians attacks with 3 units heading to Normandy Bordeaux Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Normandy Bordeaux Americans roll AA dice in Normandy Bordeaux : 0/1 hits, 0.17 expected hits Bombing raid in Normandy Bordeaux rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Normandy Bordeaux causes 6 damage total. Battle in Syria Battle in Iraq Italians attack with 1 armour, 1 fighter and 1 mech_infantry ANZAC defend with 1 infantry Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Iraq, round 2 : 3/3 hits, 1.17 expected hits ANZAC roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Iraq Italians win, taking Syria from British, taking Iraq from ANZAC with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Holland Belgium Italians attack with 1 bomber, 2 fighters and 1 infantry Americans defend with 1 infantry Italians roll dice for 1 bomber, 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/4 hits, 1.83 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Americans: 1 infantry Cleaning up after air battles Non Combat Move - Italians 1 bomber moved from Normandy Bordeaux to Southern Italy 2 fighters moved from Normandy Bordeaux to Western Germany 1 carrier and 1 fighter moved from 95 Sea Zone to 97 Sea Zone 1 battleship and 1 cruiser moved from 96 Sea Zone to 99 Sea Zone 1 carrier and 1 fighter moved from 97 Sea Zone to 99 Sea Zone 1 fighter moved from Iraq to 99 Sea Zone 1 fighter moved from 95 Sea Zone to Greece 2 fighters moved from Holland Belgium to Greece 1 bomber moved from Holland Belgium to Southern Italy 1 aaGun moved from Northwest Persia to Iraq 1 armour moved from Timguska to Shensi Place Units - Italians 1 fighter placed in Southern Italy 1 destroyer placed in 97 Sea Zone 2 infantry placed in Southern Italy 1 artillery and 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 22 PUs; end with 22 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 26 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Italians regular : 1.00 Americans AA : -0.17 ANZAC regular : -0.33
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Assumed no intercept in Normandy.
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 2 fighters moved from 42 Sea Zone to Celebes 1 infantry and 1 marine moved from Caroline Islands to 33 Sea Zone 1 infantry, 1 marine and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 infantry and 1 marine moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Celebes ANZAC attack with 2 fighters, 1 infantry and 1 marine Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 2 fighters, 1 infantry and 1 marine in Celebes, round 2 : 0/4 hits, 1.50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC and 1 marine owned by the ANZAC lost in Celebes 2 fighters owned by the ANZAC retreated Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -8 Casualties for ANZAC: 1 infantry and 1 marine Non Combat Move - ANZAC 2 fighters moved from Celebes to 42 Sea Zone 1 artillery and 1 marine moved from New South Wales to 62 Sea Zone 1 artillery, 1 cruiser, 1 marine, 1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry moved from Western Australia to Northern Territory 1 artillery, 1 cruiser, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 destroyer moved from 33 Sea Zone to 42 Sea Zone Place Units - ANZAC 1 carrier and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from Persia: 1 infantry EDIT: Adding units owned by ANZAC to Eastern Persia: 1 infantry EDIT: Turning off Edit Mode Combat Move - French Non Combat Move - French 2 infantry moved from 92 Sea Zone to Algeria 1 fighter moved from Norway to Russia Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 1.33 ANZAC regular : -1.50
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 2 fighters moved from 42 Sea Zone to Celebes 1 infantry and 1 marine moved from Caroline Islands to 33 Sea Zone 1 infantry, 1 marine and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 infantry and 1 marine moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Celebes ANZAC attack with 2 fighters, 1 infantry and 1 marine Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 2 fighters, 1 infantry and 1 marine in Celebes, round 2 : 0/4 hits, 1.50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC and 1 marine owned by the ANZAC lost in Celebes 2 fighters owned by the ANZAC retreated Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -8 Casualties for ANZAC: 1 infantry and 1 marine Non Combat Move - ANZAC 2 fighters moved from Celebes to 42 Sea Zone 1 artillery and 1 marine moved from New South Wales to 62 Sea Zone 1 artillery, 1 cruiser, 1 marine, 1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry moved from Western Australia to Northern Territory 1 artillery, 1 cruiser, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 destroyer moved from 33 Sea Zone to 42 Sea Zone Place Units - ANZAC 1 carrier and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from Persia: 1 infantry EDIT: Adding units owned by ANZAC to Eastern Persia: 1 infantry EDIT: Turning off Edit Mode Combat Move - French Non Combat Move - French 2 infantry moved from 92 Sea Zone to Algeria 1 fighter moved from Norway to Russia Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from 33 Sea Zone: 2 submarines EDIT: Adding units owned by ANZAC to 44 Sea Zone: 1 submarine EDIT: Adding units owned by ANZAC to 43 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 1.33 ANZAC regular : -1.50
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 4 artilleries, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Western Germany to Holland Belgium Germans take Holland Belgium from Americans 10 artilleries and 10 infantry moved from Northwest Persia to Persia 3 mech_infantrys moved from Northwest Persia to Syria 7 armour and 7 mech_infantrys moved from Northwest Persia to Persia Combat - Germans Battle in Persia Germans attack with 7 armour, 10 artilleries, 10 infantry and 7 mech_infantrys British defend with 1 factory_minor and 3 infantry Germans roll dice for 7 armour, 10 artilleries, 10 infantry and 7 mech_infantrys in Persia, round 2 : 10/34 hits, 11.33 expected hits British roll dice for 3 infantry in Persia, round 2 : 3/3 hits, 1.00 expected hits 3 infantry owned by the Germans and 3 infantry owned by the British lost in Persia Germans win, taking Persia from British with 7 armour, 10 artilleries, 7 infantry and 7 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 3 infantry Casualties for British: 3 infantry Non Combat Move - Germans 1 aaGun and 5 infantry moved from Northwest Persia to Persia 2 aaGuns, 12 artilleries and 12 infantry moved from Northwest Persia to Iraq 7 artilleries and 8 infantry moved from Ukraine to Bessarabia 1 fighter moved from Novgorod to 115 Sea Zone 1 tactical_bomber moved from 115 Sea Zone to Archangel 1 artillery and 2 infantry moved from Novgorod to Archangel 1 tactical_bomber moved from Western Germany to Archangel 3 artilleries moved from Vyborg to Finland 2 transports moved from 115 Sea Zone to 114 Sea Zone 2 artilleries and 2 infantry moved from Germany to 114 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone 2 artilleries and 2 infantry moved from 115 Sea Zone to Finland 11 mech_infantrys moved from Germany to Baltic States 10 infantry moved from Germany to Poland 1 tactical_bomber moved from Western Germany to Southern Italy 2 fighters and 1 tactical_bomber moved from Malta to Southern Italy 5 infantry moved from Germany to Western Germany 1 aaGun, 3 artilleries and 5 infantry moved from Western Germany to France 4 infantry moved from Western Germany to France 6 infantry moved from Western Germany to Northern Italy Place Units - Germans 2 artilleries and 2 infantry placed in Germany 2 artilleries and 1 infantry placed in Novgorod 3 infantry placed in France 1 armour, 2 infantry and 3 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 46 PUs; end with 46 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 48 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 50 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Germans regular : -1.33 British regular : 2.00
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Russians Russians buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Bryansk to Belarus Russians take Belarus from Italians 1 armour moved from Belarus to Bryansk 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 1 infantry moved from Rostov to Ukraine Russians take Ukraine from Germans 1 infantry moved from Caucasus to Northwest Persia Russians take Northwest Persia from Italians 1 mech_infantry moved from Russia to Novosibirsk Russians take Novosibirsk from Japanese Combat - Russians Non Combat Move - Russians 1 aaGun, 20 artilleries and 62 infantry moved from Caucasus to Northwest Persia 3 mech_infantrys moved from Bryansk to Caucasus 5 mech_infantrys moved from Russia to Volgograd 1 infantry moved from Rostov to Caucasus 5 infantry moved from Bryansk to Russia Place Units - Russians 7 infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 3 artilleries, 4 fighters, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from French Indo China to 44 Sea Zone 2 bombers moved from French Indo China to Borneo 1 tactical_bomber moved from French Indo China to 43 Sea Zone 1 fighter moved from French Indo China to 43 Sea Zone 2 bombers and 2 tactical_bombers moved from French Indo China to Suiyuyan 1 artillery moved from Shensi to Suiyuyan 1 mech_infantry moved from Kweichow to Suiyuyan 3 fighters and 1 tactical_bomber moved from Kweichow to Suiyuyan 1 artillery moved from Jehol to Anhwe 1 infantry moved from Kweichow to Hopei 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Hopei 2 armour, 1 artillery and 5 infantry moved from Kweichow to Anhwe 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport Americans defend with 1 transport; ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 43 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 43 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 43 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Japanese, 1 transport owned by the Americans and 1 submarine owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 5 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 submarine Casualties for Americans: 1 transport Battle in Borneo Japanese attack with 1 artillery, 2 bombers and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Borneo, round 2 : 1/4 hits, 2.00 expected hits Americans roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Borneo Japanese win, taking Borneo from Americans with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Suiyuyan Japanese attack with 1 artillery, 2 bombers, 3 fighters, 1 mech_infantry and 3 tactical_bombers Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 2 bombers, 3 fighters, 1 mech_infantry and 3 tactical_bombers in Suiyuyan, round 2 : 7/10 hits, 5.50 expected hits Chinese roll dice for 4 infantry in Suiyuyan, round 2 : 1/4 hits, 1.33 expected hits 1 mech_infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 artillery, 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 4 infantry Battle in Hopei Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 44 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 submarine and 1 transport 1 submarine owned by the ANZAC submerged Japanese roll dice for 1 fighter in 44 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Anhwe Japanese attack with 2 armour, 2 artilleries and 5 infantry Chinese defend with 1 infantry Japanese roll dice for 2 armour, 2 artilleries and 5 infantry in Anhwe, round 2 : 4/9 hits, 2.83 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 2 armour, 2 artilleries and 5 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Changing ownership of Iwo Jima from Americans to Japanese EDIT: Turning off Edit Mode 1 aaGun moved from Kweichow to Anhwe 1 infantry moved from Yunnan to Kweichow 1 armour, 2 artilleries and 4 infantry moved from West India to India 1 fighter moved from 44 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to French Indo China 2 bombers moved from Borneo to French Indo China 2 artilleries and 1 infantry moved from French Indo China to Yunnan 3 artilleries and 1 infantry moved from Amur to Manchuria 1 marine moved from Okinawa to 19 Sea Zone 2 bombers moved from Suiyuyan to Yunnan 3 fighters and 1 tactical_bomber moved from Suiyuyan to Kweichow 1 fighter and 1 tactical_bomber moved from Hopei to Kweichow 2 tactical_bombers moved from Suiyuyan to Shensi 1 artillery and 1 infantry moved from Yunnan to Burma 2 transports moved from 19 Sea Zone to 6 Sea Zone 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 2 battleships, 8 carriers, 2 cruisers, 3 destroyers, 10 fighters, 1 marine, 3 submarines and 3 tactical_bombers moved from 19 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 5 Sea Zone to Amur 1 fighter moved from Japan to 17 Sea Zone 2 fighters moved from Japan to French Indo China 3 fighters moved from India to French Indo China 1 fighter moved from Japan to Okinawa 1 marine moved from 17 Sea Zone to Iwo Jima Place Units - Japanese 1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China 1 artillery and 2 infantry placed in India 1 artillery, 4 fighters and 3 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,1 Japanese collect 67 PUs (3 lost to blockades); end with 67 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00 Americans regular : 0.33 Japanese regular : 1.83
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@simon33 another sub hit. I don’t think I’ve had particularly good dice this game, but my subs have been great on defense.
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@farmboy said in farmboy (Allies+15) vs Simon33 (Axis) BM:
@simon33 another sub hit. I don’t think I’ve had particularly good dice this game, but my subs have been great on defense.
Yeah, small edit to take Iwo Jima.
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@simon33 I saw. That is fine.
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Americans Americans repair damage of 6x factory_minor; Remaining resources: 109 PUs; Americans buy 1 carrier, 4 fighters, 14 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from 42 Sea Zone to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 armour moved from Eastern Persia to West India Americans take West India from Japanese 1 fighter and 2 infantry moved from Normandy Bordeaux to Holland Belgium 1 bomber moved from Norway to Holland Belgium Combat - Americans Battle in 43 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Malaya Battle in Holland Belgium Americans attack with 1 bomber, 1 fighter and 2 infantry Germans defend with 1 infantry Americans roll dice for 1 bomber, 1 fighter and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win, taking Malaya from Japanese, taking Holland Belgium from Germans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Americans 1 bomber and 1 fighter moved from Holland Belgium to Norway 1 bomber moved from Western United States to Scotland 4 infantry moved from Eastern United States to 101 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 103 Sea Zone 2 infantry and 1 transport moved from 103 Sea Zone to 104 Sea Zone 2 infantry and 1 transport moved from 103 Sea Zone to 104 Sea Zone 4 transports moved from 91 Sea Zone to 101 Sea Zone 1 carrier moved from 92 Sea Zone to 110 Sea Zone 1 destroyer and 1 submarine moved from 91 Sea Zone to 110 Sea Zone 1 cruiser moved from 92 Sea Zone to 110 Sea Zone 1 artillery and 3 infantry moved from Morocco to 92 Sea Zone 4 infantry moved from Gibraltar to 92 Sea Zone 1 artillery, 7 infantry and 4 transports moved from 92 Sea Zone to 110 Sea Zone 1 artillery and 7 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 submarine moved from 92 Sea Zone to 110 Sea Zone 1 destroyer moved from 92 Sea Zone to 110 Sea Zone 1 fighter moved from Gibraltar to Norway 1 fighter moved from Eastern United States to 110 Sea Zone 1 fighter moved from 43 Sea Zone to 54 Sea Zone 1 submarine moved from 42 Sea Zone to 41 Sea Zone 3 carriers, 1 cruiser, 2 destroyers, 5 fighters and 1 marine moved from 42 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 1 artillery, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 29 Sea Zone 3 fighters moved from Wake Island to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands Place Units - Americans 3 infantry placed in Norway 3 infantry placed in Normandy Bordeaux 8 infantry placed in Central United States 2 fighters and 1 tactical_bomber placed in Eastern United States 2 fighters placed in Western United States 1 carrier placed in 10 Sea Zone Turn Complete - Americans Americans collect 74 PUs; end with 74 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 99 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 104 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 109 PUs
Combat Hit Differential Summary :
Americans regular : 0.50 Germans regular : 0.67
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TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Chahar to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Chahar Place Units - Chinese 2 infantry placed in Chahar Turn Complete - Chinese Chinese collect 2 PUs; end with 2 PUs Turning on Edit Mode EDIT: Removing units owned by Chinese from Chahar: 10 infantry EDIT: Adding units owned by Chinese to Suiyuyan: 10 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.17 Japanese regular : 0.67