look familiar?
;)
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Western Ukraine to Ukraine
2 fighters moved from Russia to Ukraine
1 fighter moved from Samara to Sikang
2 mech_infantrys moved from Tsinghai to Sikang
1 armour moved from Tsinghai to Timguska
Russians take Timguska from Italians
1 fighter and 1 tactical_bomber moved from Samara to Persia
4 infantry moved from Iraq to Persia
1 infantry moved from Iraq to Syria
Russians take Syria from Italians
1 infantry moved from Iraq to Trans-Jordan
British take Trans-Jordan from Italians
Combat - Russians
Battle in Persia
Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
Germans defend with 1 artillery, 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Persia, round 2 : 3/6 hits, 1.83 expected hits
Germans roll dice for 1 artillery and 1 infantry in Persia, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Persia
Russians win, taking Persia from Germans with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Ukraine
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 artillery and 1 factory_minor
Russians roll dice for 2 fighters and 2 infantry in Ukraine, round 2 : 0/4 hits, 1.33 expected hits
Germans roll dice for 1 artillery in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
Combat Hit Differential Summary :
Germans regular : 0.00
Russians regular : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Western Ukraine to Ukraine
2 fighters moved from Russia to Ukraine
1 fighter moved from Samara to Sikang
2 mech_infantrys moved from Tsinghai to Sikang
1 armour moved from Tsinghai to Timguska
Russians take Timguska from Italians
1 fighter and 1 tactical_bomber moved from Samara to Persia
4 infantry moved from Iraq to Persia
1 infantry moved from Iraq to Syria
Russians take Syria from Italians
1 infantry moved from Iraq to Trans-Jordan
British take Trans-Jordan from Italians
Combat - Russians
Battle in Persia
Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
Germans defend with 1 artillery, 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Persia, round 2 : 3/6 hits, 1.83 expected hits
Germans roll dice for 1 artillery and 1 infantry in Persia, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Persia
Russians win, taking Persia from Germans with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Ukraine
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 artillery and 1 factory_minor
Russians roll dice for 2 fighters and 2 infantry in Ukraine, round 2 : 0/4 hits, 1.33 expected hits
Germans roll dice for 1 artillery in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Russians roll dice for 2 fighters and 1 infantry in Ukraine, round 3 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery
Battle in Sikang
Russians attack with 1 fighter and 2 mech_infantrys
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 2 mech_infantrys in Sikang, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sikang
Russians win, taking Sikang from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 fighter moved from Sikang to Caucasus
1 mech_infantry moved from Kansu to Timguska
5 mech_infantrys moved from Tsinghai to Caucasus
1 aaGun and 2 infantry moved from Samara to Russia
1 armour moved from Bryansk to Caucasus
1 infantry moved from Rostov to Bryansk
2 fighters moved from Ukraine to Russia
1 artillery moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Persia to Northwest Persia
10 infantry moved from Caucasus to Northwest Persia
15 artilleries moved from Iraq to Trans-Jordan
1 aaGun moved from Iraq to Trans-Jordan
39 infantry moved from Iraq to Trans-Jordan
Place Units - Russians
1 artillery and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
Germans regular : -0.33
Russians regular : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 2 carriers, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour and 1 mech_infantry moved from French Indo China to Malaya
2 armour, 5 artilleries, 5 fighters, 8 infantry and 1 tactical_bomber moved from India to West India
4 fighters and 4 tactical_bombers moved from India to West India
2 bombers moved from French Indo China to West India
Combat - Japanese
Battle in Malaya
Japanese attack with 1 armour and 1 mech_infantry
Americans defend with 1 artillery and 1 harbour
Japanese roll dice for 1 armour and 1 mech_infantry in Malaya, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 artillery in Malaya, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Malaya
Japanese win, taking Malaya from Americans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in West India
Japanese attack with 2 armour, 5 artilleries, 2 bombers, 9 fighters, 8 infantry and 5 tactical_bombers
British defend with 1 armour, 6 artilleries, 19 infantry and 2 mech_infantrys; Americans defend with 1 armour
Japanese roll dice for 2 armour, 5 artilleries, 2 bombers, 9 fighters, 8 infantry and 5 tactical_bombers in West India, round 2 : 15/31 hits, 14.00 expected hits
Americans roll dice for 2 armour, 6 artilleries, 19 infantry and 2 mech_infantrys in West India, round 2 : 4/29 hits, 10.00 expected hits
4 infantry owned by the Japanese and 15 infantry owned by the British lost in West India
Japanese roll dice for 2 armour, 5 artilleries, 2 bombers, 9 fighters, 4 infantry and 5 tactical_bombers in West India, round 3 : 13/27 hits, 13.17 expected hits
Americans roll dice for 2 armour, 6 artilleries, 4 infantry and 2 mech_infantrys in West India, round 3 : 7/14 hits, 5.00 expected hits
4 infantry owned by the Japanese, 3 artilleries owned by the Japanese, 2 mech_infantrys owned by the British, 1 armour owned by the Americans, 6 artilleries owned by the British and 4 infantry owned by the British lost in West India
Japanese roll dice for 2 armour, 2 artilleries, 2 bombers, 9 fighters and 5 tactical_bombers in West India, round 4 : 9/20 hits, 10.83 expected hits
Americans roll dice for 1 armour in West India, round 4 : 1/1 hits, 0.50 expected hits
1 artillery owned by the Japanese and 1 armour owned by the British lost in West India
Japanese win, taking West India from Americans with 2 armour, 1 artillery, 2 bombers, 9 fighters and 5 tactical_bombers remaining. Battle score for attacker is 61
Casualties for Japanese: 4 artilleries and 8 infantry
Casualties for British: 1 armour, 6 artilleries, 19 infantry and 2 mech_infantrys
Casualties for Americans: 1 armour
Non Combat Move - Japanese
2 bombers moved from West India to India
1 infantry moved from Hopei to Kweichow
1 artillery moved from Kweichow to Hopei
1 aaGun, 2 armour, 2 artilleries and 4 infantry moved from Chahar to Hopei
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Anhwe
1 artillery and 3 infantry moved from Manchuria to Jehol
1 infantry moved from French Indo China to Yunnan
1 marine moved from Yunnan to French Indo China
1 artillery moved from Yunnan to Hunan
1 infantry moved from Anhwe to Hopei
9 fighters and 5 tactical_bombers moved from West India to French Indo China
1 artillery, 1 infantry and 1 marine moved from Midway to 25 Sea Zone
1 artillery, 2 battleships, 8 carriers, 2 cruisers, 3 destroyers, 14 fighters, 1 infantry, 1 marine, 3 submarines, 2 tactical_bombers and 1 transport moved from 25 Sea Zone to 6 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 2 marines moved from 6 Sea Zone to Korea
1 transport moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 fighter moved from Okinawa to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 tactical_bomber moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from Amur to Buryatia
Place Units - Japanese
2 carriers and 1 submarine placed in 6 Sea Zone
3 infantry placed in French Indo China
3 infantry placed in India
Turn Complete - Japanese
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,1
Japanese collect 51 PUs (12 lost to blockades); end with 51 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Americans regular : -3.83
Japanese regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 aaGun, 2 carriers, 4 fighters, 10 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 bomber moved from Gibraltar to Holland Belgium
1 tactical_bomber moved from Gibraltar to Holland Belgium
2 fighters moved from Norway to Holland Belgium
1 tactical_bomber moved from Norway to Holland Belgium
1 bomber moved from Norway to Germany
1 fighter moved from Gibraltar to Holland Belgium
1 infantry moved from Algeria to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
Combat - Americans
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Germany causes 6 damage total.
Battle in Kwangtung
Battle in Malta
Battle in Holland Belgium
Americans attack with 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers
Germans defend with 1 infantry
Americans roll dice for 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 5/7 hits, 3.67 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Kwangtung from Japanese, taking Malta from Italians, taking Holland Belgium from Germans with 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Midway from Japanese to Americans
EDIT: Turning off Edit Mode
1 artillery and 3 infantry moved from Southern France to Normandy Bordeaux
1 infantry moved from Algeria to 92 Sea Zone
3 infantry moved from Gibraltar to 92 Sea Zone
1 aaGun moved from Gibraltar to 91 Sea Zone
5 infantry moved from Gibraltar to 91 Sea Zone
1 aaGun, 5 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 aaGun and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
4 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 carrier, 1 cruiser, 2 destroyers and 2 submarines moved from 92 Sea Zone to 110 Sea Zone
2 fighters moved from Eastern United States to 110 Sea Zone
2 fighters and 1 tactical_bomber moved from Holland Belgium to United Kingdom
1 bomber moved from Holland Belgium to Norway
1 fighter and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
1 bomber moved from Germany to Norway
1 tactical_bomber moved from Eastern United States to 92 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
1 battleship, 10 carriers, 2 cruisers, 4 destroyers, 1 marine and 8 submarines moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 35 Sea Zone to 18 Sea Zone
1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 33 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 bomber moved from Paulau Island to Caroline Islands
10 submarines moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from 26 Sea Zone to Hawaiian Islands
18 fighters moved from 26 Sea Zone to 33 Sea Zone
Place Units - Americans
1 carrier placed in 110 Sea Zone
2 infantry placed in Normandy Bordeaux
1 aaGun and 2 infantry placed in Southern France
1 fighter and 2 infantry placed in Norway
2 infantry placed in Central United States
1 fighter placed in Eastern United States
1 carrier and 1 transport placed in 10 Sea Zone
2 fighters and 2 infantry placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 25 Sea Zone: 1 artillery, 1 infantry and 1 transport
EDIT: Adding units owned by Americans to Midway: 1 artillery and 1 infantry
EDIT: Adding units owned by Americans to 25 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 78 PUs; end with 78 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 108 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 113 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 118 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 123 PUs
Combat Hit Differential Summary :
Americans regular : 1.33
Germans AA : -0.17
Germans regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
4 infantry moved from Shensi to Kweichow
7 infantry moved from Shensi to Szechwan
Combat - Chinese
Battle in Kweichow
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Kweichow, round 2 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 7 infantry
Japanese defend with 1 infantry
Chinese roll dice for 7 infantry in Szechwan, round 2 : 0/7 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 6 infantry in Szechwan, round 3 : 0/6 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 5 infantry in Szechwan, round 4 : 2/5 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 5 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : 1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 aaGun, 2 carriers, 4 fighters, 10 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 bomber moved from Gibraltar to Holland Belgium
1 tactical_bomber moved from Gibraltar to Holland Belgium
2 fighters moved from Norway to Holland Belgium
1 tactical_bomber moved from Norway to Holland Belgium
1 bomber moved from Norway to Germany
1 fighter moved from Gibraltar to Holland Belgium
1 infantry moved from Algeria to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
Combat - Americans
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Germany causes 6 damage total.
Battle in Kwangtung
Battle in Malta
Battle in Holland Belgium
Americans attack with 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers
Germans defend with 1 infantry
Americans roll dice for 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 5/7 hits, 3.67 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Kwangtung from Japanese, taking Malta from Italians, taking Holland Belgium from Germans with 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Midway from Japanese to Americans
EDIT: Turning off Edit Mode
1 artillery and 3 infantry moved from Southern France to Normandy Bordeaux
1 infantry moved from Algeria to 92 Sea Zone
3 infantry moved from Gibraltar to 92 Sea Zone
1 aaGun moved from Gibraltar to 91 Sea Zone
5 infantry moved from Gibraltar to 91 Sea Zone
1 aaGun, 5 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 aaGun and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
4 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 carrier, 1 cruiser, 2 destroyers and 2 submarines moved from 92 Sea Zone to 110 Sea Zone
2 fighters moved from Eastern United States to 110 Sea Zone
2 fighters and 1 tactical_bomber moved from Holland Belgium to United Kingdom
1 bomber moved from Holland Belgium to Norway
1 fighter and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
1 bomber moved from Germany to Norway
1 tactical_bomber moved from Eastern United States to 92 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
1 battleship, 10 carriers, 2 cruisers, 4 destroyers, 1 marine and 8 submarines moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 35 Sea Zone to 18 Sea Zone
1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 33 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 bomber moved from Paulau Island to Caroline Islands
10 submarines moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from 26 Sea Zone to Hawaiian Islands
18 fighters moved from 26 Sea Zone to 33 Sea Zone
Place Units - Americans
1 carrier placed in 110 Sea Zone
2 infantry placed in Normandy Bordeaux
1 aaGun and 2 infantry placed in Southern France
1 fighter and 2 infantry placed in Norway
2 infantry placed in Central United States
1 fighter placed in Eastern United States
1 carrier and 1 transport placed in 10 Sea Zone
2 fighters and 2 infantry placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 25 Sea Zone: 1 artillery, 1 infantry and 1 transport
EDIT: Adding units owned by Americans to Midway: 1 artillery and 1 infantry
EDIT: Adding units owned by Americans to 25 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 78 PUs; end with 78 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 108 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 113 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 118 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 123 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
4 infantry moved from Shensi to Kweichow
7 infantry moved from Shensi to Szechwan
Combat - Chinese
Battle in Kweichow
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Kweichow, round 2 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 7 infantry
Japanese defend with 1 infantry
Chinese roll dice for 7 infantry in Szechwan, round 2 : 0/7 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 6 infantry in Szechwan, round 3 : 0/6 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 5 infantry in Szechwan, round 4 : 2/5 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 5 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Purchase Units - British
British buy 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 tactical_bomber moved from Ethiopia to 98 Sea Zone
Combat - British
Battle in 98 Sea Zone
British attack with 1 tactical_bomber
Italians defend with 2 transports
2 transports owned by the Italians lost in 98 Sea Zone
British win with 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Italians: 2 transports
Non Combat Move - British
1 tactical_bomber moved from 98 Sea Zone to Trans-Jordan
3 mech_infantrys moved from Belgian Congo to Union of South Africa
1 mech_infantry moved from Ethiopia to Belgian Congo
1 mech_infantry moved from Ethiopia to Kenya
1 mech_infantry moved from Ethiopia to Tanganyika Territory
1 transport moved from 71 Sea Zone to 68 Sea Zone
6 marines moved from Algeria to 92 Sea Zone
3 artilleries and 3 infantry moved from Algeria to 92 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 92 Sea Zone to 110 Sea Zone
3 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 aaGuns and 8 infantry moved from Southern France to Normandy Bordeaux
1 submarine moved from 92 Sea Zone to 110 Sea Zone
2 battleships, 1 carrier, 4 cruisers, 2 destroyers, 6 marines and 1 tactical_bomber moved from 92 Sea Zone to 110 Sea Zone
6 marines moved from 110 Sea Zone to United Kingdom
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Norway to United Kingdom
Place Units - British
1 artillery and 2 infantry placed in Union of South Africa
1 fighter and 3 infantry placed in United Kingdom
Turn Complete - British
British collect 26 PUs; end with 26 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 29 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : 1.33
Japanese regular : 1.67
Germans AA : -0.17
Germans regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 aaGun, 2 carriers, 4 fighters, 10 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 bomber moved from Gibraltar to Holland Belgium
1 tactical_bomber moved from Gibraltar to Holland Belgium
2 fighters moved from Norway to Holland Belgium
1 tactical_bomber moved from Norway to Holland Belgium
1 bomber moved from Norway to Germany
1 fighter moved from Gibraltar to Holland Belgium
1 infantry moved from Algeria to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
Combat - Americans
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Germany causes 6 damage total.
Battle in Kwangtung
Battle in Malta
Battle in Holland Belgium
Americans attack with 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers
Germans defend with 1 infantry
Americans roll dice for 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 5/7 hits, 3.67 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Kwangtung from Japanese, taking Malta from Italians, taking Holland Belgium from Germans with 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Midway from Japanese to Americans
EDIT: Turning off Edit Mode
1 artillery and 3 infantry moved from Southern France to Normandy Bordeaux
1 infantry moved from Algeria to 92 Sea Zone
3 infantry moved from Gibraltar to 92 Sea Zone
1 aaGun moved from Gibraltar to 91 Sea Zone
5 infantry moved from Gibraltar to 91 Sea Zone
1 aaGun, 5 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 aaGun and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
4 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 carrier, 1 cruiser, 2 destroyers and 2 submarines moved from 92 Sea Zone to 110 Sea Zone
2 fighters moved from Eastern United States to 110 Sea Zone
2 fighters and 1 tactical_bomber moved from Holland Belgium to United Kingdom
1 bomber moved from Holland Belgium to Norway
1 fighter and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
1 bomber moved from Germany to Norway
1 tactical_bomber moved from Eastern United States to 92 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
1 battleship, 10 carriers, 2 cruisers, 4 destroyers, 1 marine and 8 submarines moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 35 Sea Zone to 18 Sea Zone
1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 33 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 bomber moved from Paulau Island to Caroline Islands
10 submarines moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from 26 Sea Zone to Hawaiian Islands
18 fighters moved from 26 Sea Zone to 33 Sea Zone
Place Units - Americans
1 carrier placed in 110 Sea Zone
2 infantry placed in Normandy Bordeaux
1 aaGun and 2 infantry placed in Southern France
1 fighter and 2 infantry placed in Norway
2 infantry placed in Central United States
1 fighter placed in Eastern United States
1 carrier and 1 transport placed in 10 Sea Zone
2 fighters and 2 infantry placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 25 Sea Zone: 1 artillery, 1 infantry and 1 transport
EDIT: Adding units owned by Americans to Midway: 1 artillery and 1 infantry
EDIT: Adding units owned by Americans to 25 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 78 PUs; end with 78 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 108 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 113 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 118 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 123 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
4 infantry moved from Shensi to Kweichow
7 infantry moved from Shensi to Szechwan
Combat - Chinese
Battle in Kweichow
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Kweichow, round 2 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 7 infantry
Japanese defend with 1 infantry
Chinese roll dice for 7 infantry in Szechwan, round 2 : 0/7 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 6 infantry in Szechwan, round 3 : 0/6 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 5 infantry in Szechwan, round 4 : 2/5 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 5 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Purchase Units - British
British buy 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 tactical_bomber moved from Ethiopia to 98 Sea Zone
Combat - British
Battle in 98 Sea Zone
British attack with 1 tactical_bomber
Italians defend with 2 transports
2 transports owned by the Italians lost in 98 Sea Zone
British win with 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Italians: 2 transports
Non Combat Move - British
1 tactical_bomber moved from 98 Sea Zone to Trans-Jordan
3 mech_infantrys moved from Belgian Congo to Union of South Africa
1 mech_infantry moved from Ethiopia to Belgian Congo
1 mech_infantry moved from Ethiopia to Kenya
1 mech_infantry moved from Ethiopia to Tanganyika Territory
1 transport moved from 71 Sea Zone to 68 Sea Zone
6 marines moved from Algeria to 92 Sea Zone
3 artilleries and 3 infantry moved from Algeria to 92 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 92 Sea Zone to 110 Sea Zone
3 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 aaGuns and 8 infantry moved from Southern France to Normandy Bordeaux
1 submarine moved from 92 Sea Zone to 110 Sea Zone
2 battleships, 1 carrier, 4 cruisers, 2 destroyers, 6 marines and 1 tactical_bomber moved from 92 Sea Zone to 110 Sea Zone
6 marines moved from 110 Sea Zone to United Kingdom
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Norway to United Kingdom
Place Units - British
1 artillery and 2 infantry placed in Union of South Africa
1 fighter and 3 infantry placed in United Kingdom
Turn Complete - British
British collect 26 PUs; end with 26 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 29 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from 68 Sea Zone: 1 transport
EDIT: Adding units owned by British to 83 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : 1.33
Japanese regular : 1.67
Germans AA : -0.17
Germans regular : -0.33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries, 2 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - Italians
2 bombers moved from Greece to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 fighter moved from 97 Sea Zone to 96 Sea Zone
5 infantry moved from Northern Italy to Southern France
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 96 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Holland Belgium
Italians attack with 2 bombers and 1 infantry
Americans defend with 1 infantry
Italians roll dice for 2 bombers and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1.50 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
Italians win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Southern France
Italians attack with 5 infantry
Americans defend with 1 aaGun, 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 5 infantry in Southern France, round 2 : 1/5 hits, 0.83 expected hits
Combat Hit Differential Summary :
Americans regular : 0.67
Italians regular : -0.33
Lose the AA Gun in S France?
@simon33 yes. In this case, as gun first.
@farmboy aa
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries, 2 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - Italians
2 bombers moved from Greece to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 fighter moved from 97 Sea Zone to 96 Sea Zone
5 infantry moved from Northern Italy to Southern France
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 96 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Holland Belgium
Italians attack with 2 bombers and 1 infantry
Americans defend with 1 infantry
Italians roll dice for 2 bombers and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1.50 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
Italians win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Southern France
Italians attack with 5 infantry
Americans defend with 1 aaGun, 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 5 infantry in Southern France, round 2 : 1/5 hits, 0.83 expected hits
Americans roll dice for 1 aaGun and 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
1 aaGun owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Italians roll dice for 4 infantry in Southern France, round 3 : 2/4 hits, 0.67 expected hits
Americans roll dice for 2 infantry in Southern France, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 4 infantry remaining. Battle score for attacker is 8
Casualties for Italians: 1 infantry
Casualties for Americans: 1 aaGun and 2 infantry
Non Combat Move - Italians
2 bombers moved from Holland Belgium to Southern Italy
3 fighters moved from Tobruk to Egypt
1 infantry moved from Alexandria to Egypt
1 armour moved from Eastern Persia to India
1 armour moved from Shan State to Hunan
1 fighter moved from 96 Sea Zone to Egypt
4 fighters moved from Southern Italy to Egypt
1 fighter moved from 97 Sea Zone to Egypt
3 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 artillery and 1 infantry placed in Northern Italy
1 transport placed in 97 Sea Zone
1 armour, 1 artillery and 1 infantry placed in Egypt
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,6
Italians collect 22 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Italians regular : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 4 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
Combat - ANZAC
ANZAC creates battle in territory 19 Sea Zone
Battle in Sumatra
Non Combat Move - ANZAC
1 destroyer moved from 35 Sea Zone to 19 Sea Zone
1 submarine moved from 19 Sea Zone to 20 Sea Zone
1 submarine moved from 20 Sea Zone to 36 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
1 carrier, 1 cruiser and 1 marine moved from 35 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from New South Wales to Queensland
2 fighters moved from 35 Sea Zone to Queensland
3 fighters moved from Philippines to Caroline Islands
Place Units - ANZAC
2 infantry placed in Queensland
1 transport placed in 54 Sea Zone
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 4 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
Combat - ANZAC
ANZAC creates battle in territory 19 Sea Zone
Battle in Sumatra
Non Combat Move - ANZAC
1 destroyer moved from 35 Sea Zone to 19 Sea Zone
1 submarine moved from 19 Sea Zone to 20 Sea Zone
1 submarine moved from 20 Sea Zone to 36 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
1 carrier, 1 cruiser and 1 marine moved from 35 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from New South Wales to Queensland
2 fighters moved from 35 Sea Zone to Queensland
3 fighters moved from Philippines to Caroline Islands
Place Units - ANZAC
2 infantry placed in Queensland
1 transport placed in 54 Sea Zone
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 83 Sea Zone to 91 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 2 fighters and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Eastern Persia to Ukraine
1 infantry moved from Bessarabia to Ukraine
1 submarine moved from 112 Sea Zone to 126 Sea Zone
1 infantry moved from France to Holland Belgium
Germans take Holland Belgium from Americans
2 armour and 2 mech_infantrys moved from Anglo Egyptian Sudan to Kenya
Italians take Ethiopia from Americans
1 armour, 9 artilleries, 11 infantry and 4 mech_infantrys moved from Eastern Persia to Persia
Combat - Germans
Battle in 126 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 126 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Persia
Germans attack with 1 armour, 9 artilleries, 11 infantry and 4 mech_infantrys
Russians defend with 1 factory_minor and 4 infantry
Germans roll dice for 1 armour, 9 artilleries, 11 infantry and 4 mech_infantrys in Persia, round 2 : 5/25 hits, 7.50 expected hits
Russians roll dice for 4 infantry in Persia, round 2 : 1/4 hits, 1.33 expected hits
4 infantry owned by the Russians and 1 infantry owned by the Germans lost in Persia
Germans win, taking Persia from Russians with 1 armour, 9 artilleries, 10 infantry and 4 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Russians: 4 infantry
Battle in Ukraine
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Ukraine, round 2 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 1 infantry in Ukraine, round 3 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kenya
Germans attack with 2 armour and 2 mech_infantrys
British defend with 1 mech_infantry
Germans roll dice for 2 armour and 2 mech_infantrys in Kenya, round 2 : 0/4 hits, 1.33 expected hits
British roll dice for 1 mech_infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 armour and 2 mech_infantrys in Kenya, round 3 : 1/4 hits, 1.33 expected hits
British roll dice for 1 mech_infantry in Kenya, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Kenya
Germans win, taking Kenya from British with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Germans
4 armour and 3 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from Egypt to Western Germany
1 bomber moved from Ukraine to Eastern Poland
1 armour and 3 mech_infantrys moved from Romania to Eastern Poland
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports moved from 112 Sea Zone to 114 Sea Zone
2 artilleries and 1 infantry moved from Poland to 114 Sea Zone
1 infantry moved from Poland to 114 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
2 artilleries and 2 infantry moved from 115 Sea Zone to Finland
6 artilleries moved from Vyborg to Finland
7 artilleries and 6 infantry moved from Novgorod to Vyborg
8 mech_infantrys moved from Archangel to Vyborg
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 114 Sea Zone to 115 Sea Zone
3 fighters moved from Western Germany to Novgorod
2 artilleries and 18 infantry moved from Poland to Germany
20 infantry moved from Northern Italy to Southern France
2 fighters and 3 tactical_bombers moved from Greece to Western Germany
6 infantry moved from France to Southern France
5 artilleries moved from France to Southern France
1 aaGun moved from Eastern Persia to Persia
Place Units - Germans
2 artilleries and 1 infantry placed in Novgorod
1 armour, 1 artillery, 2 fighters and 6 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 44 PUs; end with 44 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 51 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Russians regular : 0.00
Germans regular : -4.83
British regular : -0.67
I think that could be it, but let’s see.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Timguska to Yenisey
Russians take Yenisey from Italians
1 armour moved from Yenisey to Evenkiyskiy
Russians take Evenkiyskiy from Italians
1 mech_infantry moved from Timguska to Nenetsia
Russians take Nenetsia from Italians
1 armour, 1 fighter and 5 mech_infantrys moved from Caucasus to Persia
1 fighter, 10 infantry and 1 tactical_bomber moved from Northwest Persia to Persia
5 artilleries and 7 infantry moved from Iraq to Persia
2 fighters moved from Russia to Persia
Combat - Russians
Battle in Persia
Russians attack with 1 armour, 5 artilleries, 4 fighters, 17 infantry, 5 mech_infantrys and 1 tactical_bomber
Germans defend with 1 aaGun, 1 armour, 9 artilleries, 1 factory_minor, 10 infantry and 4 mech_infantrys
Germans roll AA dice in Persia : 1/3 hits, 0.50 expected hits
1 fighter owned by the Russians lost in Persia
Russians roll dice for 1 armour, 5 artilleries, 3 fighters, 17 infantry, 5 mech_infantrys and 1 tactical_bomber in Persia, round 2 : 10/32 hits, 8.83 expected hits
Germans roll dice for 1 aaGun, 1 armour, 9 artilleries, 10 infantry and 4 mech_infantrys in Persia, round 2 : 10/24 hits, 8.17 expected hits
10 infantry owned by the Russians, 1 aaGun owned by the Germans and 9 infantry owned by the Germans lost in Persia
Russians roll dice for 1 armour, 5 artilleries, 3 fighters, 7 infantry, 5 mech_infantrys and 1 tactical_bomber in Persia, round 3 : 7/22 hits, 7.17 expected hits
Germans roll dice for 1 armour, 9 artilleries, 1 infantry and 4 mech_infantrys in Persia, round 3 : 6/15 hits, 5.17 expected hits
6 infantry owned by the Russians, 2 artilleries owned by the Germans, 1 infantry owned by the Germans and 4 mech_infantrys owned by the Germans lost in Persia
Russians roll dice for 1 armour, 5 artilleries, 3 fighters, 1 infantry, 5 mech_infantrys and 1 tactical_bomber in Persia, round 4 : 6/16 hits, 6.17 expected hits
Germans roll dice for 1 armour and 7 artilleries in Persia, round 4 : 4/8 hits, 2.83 expected hits
1 infantry owned by the Russians, 6 artilleries owned by the Germans and 3 artilleries owned by the Russians lost in Persia
Russians roll dice for 1 armour, 2 artilleries, 3 fighters, 5 mech_infantrys and 1 tactical_bomber in Persia, round 5 : 3/12 hits, 4.50 expected hits
Germans roll dice for 1 armour and 1 artillery in Persia, round 5 : 2/2 hits, 0.83 expected hits
1 artillery owned by the Germans, 2 artilleries owned by the Russians and 1 armour owned by the Germans lost in Persia
Russians win, taking Persia from Germans with 1 armour, 3 fighters, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Russians: 5 artilleries, 1 fighter and 17 infantry
Casualties for Germans: 1 aaGun, 1 armour, 9 artilleries, 10 infantry and 4 mech_infantrys
Non Combat Move - Russians
1 fighter moved from Persia to Caucasus
2 fighters moved from Persia to Northwest Persia
1 infantry moved from Syria to Trans-Jordan
2 mech_infantrys moved from Sikang to Caucasus
1 tactical_bomber moved from Persia to Volgograd
1 aaGun, 1 artillery and 16 infantry moved from Russia to Smolensk
Place Units - Russians
1 armour and 2 mech_infantrys placed in Volgograd
1 artillery and 5 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Caucasus: 1 fighter
EDIT: Adding units owned by Russians to Volgograd: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans AA : 0.50
Germans regular : 5.00
Russians regular : -0.67
@simon33 the game seemed to take the fighter with the most movement as casualty in Persia so I edited the fighter ncm to correct.
@simon33 said in farmboy (Allies+15) vs Simon33 (Axis) BM:
I think that could be it, but let’s see.
I don’t think so yet. I have a chance I suppose, to take Berlin but don’t think the odds are good enough given the risk. But given the economic advantage I have now, it is certainly my game to lose.
@farmboy said in farmboy (Allies+15) vs Simon33 (Axis) BM:
@simon33 the game seemed to take the fighter with the most movement as casualty in Persia so I edited the fighter ncm to correct.
That seems to be a bug in recent versions of Triple-A.