@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
    Purchase Units - Americans
        Americans buy 1 carrier, 2 destroyers, 4 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    Politics - Americans
        Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
        Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
        Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
        Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
        Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
        Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    Combat Move - Americans
        Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
        1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
        1 infantry moved from Central United States to 101 Sea Zone
        1 armour moved from Eastern United States to 101 Sea Zone
        1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
        1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
        1 submarine moved from 54 Sea Zone to 42 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
        1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
        2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
        2 infantry moved from 41 Sea Zone to Sumatra
    Combat - Americans
        Battle in 42 Sea Zone
            Americans attack with 1 submarine
            Japanese defend with 2 transports
                2 transports owned by the Japanese lost in 42 Sea Zone
            Americans win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
            Casualties for Japanese: 2 transports
        Battle in Sumatra
        Battle in Borneo
            Americans attack with 1 artillery and 1 infantry
            Japanese defend with 1 bomber
                Americans roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
                Japanese roll dice for 1 bomber in Borneo, round 2 : 0/1 hits, 0.17 expected hits
                1 bomber owned by the Japanese lost in Borneo
            Americans win, taking Sumatra from Japanese, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 12
            Casualties for Japanese: 1 bomber
        Battle in Gibraltar
            Americans attack with 1 armour, 1 artillery and 2 infantry
            Italians defend with 1 harbour and 2 infantry
                Americans roll dice for 1 armour, 1 artillery and 2 infantry in Gibraltar, round 2 : 2/4 hits, 1.33 expected hits
                Italians roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits
                2 infantry owned by the Italians lost in Gibraltar
            Americans win, taking Gibraltar from Italians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
            Casualties for Italians: 2 infantry
    Non Combat Move - Americans
        1 fighter moved from Eastern United States to 101 Sea Zone
        1 carrier, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
        1 fighter moved from 101 Sea Zone to 91 Sea Zone
        1 destroyer moved from 10 Sea Zone to 25 Sea Zone
        2 carriers and 4 fighters moved from 26 Sea Zone to 54 Sea Zone
        1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
        1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
        1 bomber moved from Hawaiian Islands to Queensland
    Place Units - Americans
        1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
        3 fighters placed in Eastern United States
        1 infantry placed in Eastern United States
        1 fighter placed in Western United States
        1 destroyer placed in 10 Sea Zone
    Turn Complete - Americans
        Americans collect 54 PUs; end with 54 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
        Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    Combat Move - Chinese
        Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
        1 infantry moved from Chahar to Jehol
              Chinese take Jehol from Japanese
        1 infantry moved from Anhwe to Shantung
              Chinese take Shantung from Japanese
        3 infantry moved from Shensi to Szechwan
        2 infantry moved from Shensi to Kweichow
        1 infantry moved from Hopei to Kweichow
        1 fighter moved from Suiyuyan to Kweichow
    Combat - Chinese
        Chinese creates battle in territory Yunnan
        Battle in Kweichow
            Chinese attack with 1 fighter and 3 infantry
            Japanese defend with 1 artillery
                Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 1/4 hits, 1.00 expected hits
                Japanese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                1 artillery owned by the Japanese lost in Kweichow
            Chinese win, taking Yunnan from Japanese, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
            Casualties for Japanese: 1 artillery
        Battle in Szechwan
            Chinese attack with 3 infantry
            Japanese defend with 1 mech_infantry
                Chinese roll dice for 3 infantry in Szechwan, round 2 : 0/3 hits, 0.50 expected hits
                Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 3 infantry in Szechwan, round 3 : 2/3 hits, 0.50 expected hits
                Japanese roll dice for 1 mech_infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                1 mech_infantry owned by the Japanese lost in Szechwan
            Chinese win, taking Szechwan from Japanese with 3 infantry remaining. Battle score for attacker is 4
            Casualties for Japanese: 1 mech_infantry
    Non Combat Move - Chinese
        1 fighter moved from Kweichow to Hopei
        1 infantry moved from Chahar to Hopei
        2 infantry moved from Suiyuyan to Chahar
        1 infantry moved from Suiyuyan to Hopei
    Place Units - Chinese
        1 infantry placed in Yunnan
        2 infantry placed in Anhwe
    Turn Complete - Chinese
        Chinese collect 14 PUs; end with 16 PUs
        Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 19 PUs
    Purchase Units - British
        British buy 1 airfield, 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 1 armour and 2 infantry; Remaining resources: 0 PUs; 
    Combat Move - British
        1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
        1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
        1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
        1 destroyer moved from 81 Sea Zone to 94 Sea Zone
        1 infantry moved from Burma to Shan State
              UK_Pacific take Shan State from Japanese
    Combat - British
        Battle in Morocco
        Battle in 94 Sea Zone
            British attack with 1 destroyer
            Germans defend with 1 transport
                1 transport owned by the Germans lost in 94 Sea Zone
            British win, taking Morocco from Germans with 1 destroyer remaining. Battle score for attacker is 7
            Casualties for Germans: 1 transport
    Non Combat Move - British
        1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
        1 armour moved from Alexandria to Libya
        1 armour and 1 mech_infantry moved from Egypt to Tobruk
        2 artilleries, 1 infantry and 1 marine moved from Trans-Jordan to Egypt
        1 fighter moved from Trans-Jordan to 98 Sea Zone
        1 battleship, 1 carrier, 1 cruiser, 1 fighter and 2 transports moved from 81 Sea Zone to 98 Sea Zone
        2 mech_infantrys moved from Belgian Congo to Egypt
        1 infantry moved from Eastern Persia to 80 Sea Zone
        1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
        1 infantry moved from 81 Sea Zone to Egypt
        1 infantry moved from Northwest Persia to Iraq
        1 infantry moved from Eastern Persia to West India
        2 infantry moved from India to Burma
        1 aaGun moved from India to Burma
    Place Units - British
        1 airfield placed in Egypt
        1 destroyer, 1 submarine and 1 transport placed in 98 Sea Zone
        Turning on Edit Mode
        EDIT: Removing units owned by British from British Guiana: 2 fighters
        EDIT: Adding units owned by British to 91 Sea Zone: 1 fighter
        EDIT: Adding units owned by British to Gibraltar: 1 fighter
        EDIT: Turning off Edit Mode
    Turn Complete - British
        British collect 35 PUs; end with 35 PUs
        Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
        Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs
    Place Units - UK_Pacific
        1 armour and 2 infantry placed in India
    Turn Complete - UK_Pacific
        UK_Pacific collect 11 PUs; end with 11 PUs
        Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
        Some Units in India change ownership: 1 armour and 2 infantry
Combat Hit Differential Summary :
Chinese regular : 1.00
Americans regular : 1.00
Italians regular : -0.67
Japanese regular : -1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
    Purchase Units - Italians
        Italians buy 2 destroyers and 4 infantry; Remaining resources: 0 PUs; 
    Combat Move - Italians
        1 infantry moved from Bessarabia to Western Ukraine
        1 infantry moved from Bessarabia to Western Ukraine
        1 artillery and 3 infantry moved from Bessarabia to Ukraine
        1 bomber moved from Romania to Western Ukraine
        1 fighter moved from 97 Sea Zone to 94 Sea Zone
        1 fighter moved from 97 Sea Zone to 94 Sea Zone
        1 fighter moved from Southern Italy to 94 Sea Zone
    Combat - Italians
        Battle in Ukraine
            Italians attack with 1 artillery and 3 infantry
            Russians defend with 1 factory_minor and 1 infantry
                Italians roll dice for 1 artillery and 3 infantry in Ukraine, round 2 : 0/4 hits, 1.00 expected hits
                Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Italians lost in Ukraine
                Italians roll dice for 1 artillery and 2 infantry in Ukraine, round 3 : 1/3 hits, 0.83 expected hits
                Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Ukraine
            Italians win, taking Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
            Casualties for Italians: 1 infantry
            Casualties for Russians: 1 infantry
        Battle in Western Ukraine
            Italians attack with 1 bomber and 2 infantry
            Russians defend with 1 infantry
                Italians roll dice for 1 bomber and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 1.00 expected hits
                Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Italians lost in Western Ukraine
                Italians roll dice for 1 bomber and 1 infantry in Western Ukraine, round 3 : 0/2 hits, 0.83 expected hits
                Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                Italians roll dice for 1 bomber and 1 infantry in Western Ukraine, round 4 : 0/2 hits, 0.83 expected hits
                Russians roll dice for 1 infantry in Western Ukraine, round 4 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Italians lost in Western Ukraine
                Italians roll dice for 1 bomber in Western Ukraine, round 5 : 0/1 hits, 0.67 expected hits
                Russians roll dice for 1 infantry in Western Ukraine, round 5 : 0/1 hits, 0.33 expected hits
            1 bomber owned by the Italians retreated
            Russians win with 1 infantry remaining. Battle score for attacker is -6
            Casualties for Italians: 2 infantry
        Battle in 94 Sea Zone
            Italians attack with 3 fighters
            British defend with 1 destroyer
                Italians roll dice for 3 fighters in 94 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                British roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the British lost in 94 Sea Zone
            Italians win with 3 fighters remaining. Battle score for attacker is 8
            Casualties for British: 1 destroyer
    Non Combat Move - Italians
        1 fighter moved from 94 Sea Zone to 97 Sea Zone
        1 fighter moved from 94 Sea Zone to 97 Sea Zone
        1 fighter moved from 94 Sea Zone to Southern Italy
        1 bomber moved from Western Ukraine to Western Germany
        2 aaGuns moved from Bessarabia to Ukraine
        1 transport moved from 97 Sea Zone to 99 Sea Zone
        1 infantry moved from Crete to 99 Sea Zone
        1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
        1 infantry moved from 97 Sea Zone to Southern Italy
    Place Units - Italians
        2 destroyers placed in 97 Sea Zone
        3 infantry placed in Southern Italy
        1 infantry placed in Northern Italy
    Turn Complete - Italians
        Italians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Italians regular : -3.67
Russians regular : 1.00
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
    Purchase Units - Italians
        Italians buy 2 destroyers and 4 infantry; Remaining resources: 0 PUs; 
    Combat Move - Italians
        1 infantry moved from Bessarabia to Western Ukraine
        1 infantry moved from Bessarabia to Western Ukraine
        1 artillery and 3 infantry moved from Bessarabia to Ukraine
        1 bomber moved from Romania to Western Ukraine
        1 fighter moved from 97 Sea Zone to 94 Sea Zone
        1 fighter moved from 97 Sea Zone to 94 Sea Zone
        1 fighter moved from Southern Italy to 94 Sea Zone
    Combat - Italians
        Battle in Ukraine
            Italians attack with 1 artillery and 3 infantry
            Russians defend with 1 factory_minor and 1 infantry
                Italians roll dice for 1 artillery and 3 infantry in Ukraine, round 2 : 0/4 hits, 1.00 expected hits
                Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Italians lost in Ukraine
                Italians roll dice for 1 artillery and 2 infantry in Ukraine, round 3 : 1/3 hits, 0.83 expected hits
                Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Ukraine
            Italians win, taking Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
            Casualties for Italians: 1 infantry
            Casualties for Russians: 1 infantry
        Battle in Western Ukraine
            Italians attack with 1 bomber and 2 infantry
            Russians defend with 1 infantry
                Italians roll dice for 1 bomber and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 1.00 expected hits
                Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Italians lost in Western Ukraine
                Italians roll dice for 1 bomber and 1 infantry in Western Ukraine, round 3 : 0/2 hits, 0.83 expected hits
                Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                Italians roll dice for 1 bomber and 1 infantry in Western Ukraine, round 4 : 0/2 hits, 0.83 expected hits
                Russians roll dice for 1 infantry in Western Ukraine, round 4 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Italians lost in Western Ukraine
                Italians roll dice for 1 bomber in Western Ukraine, round 5 : 0/1 hits, 0.67 expected hits
                Russians roll dice for 1 infantry in Western Ukraine, round 5 : 0/1 hits, 0.33 expected hits
            1 bomber owned by the Italians retreated
            Russians win with 1 infantry remaining. Battle score for attacker is -6
            Casualties for Italians: 2 infantry
        Battle in 94 Sea Zone
            Italians attack with 3 fighters
            British defend with 1 destroyer
                Italians roll dice for 3 fighters in 94 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                British roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the British lost in 94 Sea Zone
            Italians win with 3 fighters remaining. Battle score for attacker is 8
            Casualties for British: 1 destroyer
    Non Combat Move - Italians
        1 fighter moved from 94 Sea Zone to 97 Sea Zone
        1 fighter moved from 94 Sea Zone to 97 Sea Zone
        1 fighter moved from 94 Sea Zone to Southern Italy
        1 bomber moved from Western Ukraine to Western Germany
        2 aaGuns moved from Bessarabia to Ukraine
        1 transport moved from 97 Sea Zone to 99 Sea Zone
        1 infantry moved from Crete to 99 Sea Zone
        1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
        1 infantry moved from 97 Sea Zone to Southern Italy
    Place Units - Italians
        2 destroyers placed in 97 Sea Zone
        3 infantry placed in Southern Italy
        1 infantry placed in Northern Italy
    Turn Complete - Italians
        Italians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Italians regular : -3.67
Russians regular : 1.00
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
    Purchase Units - ANZAC
        ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs; 
    Combat Move - ANZAC
    Non Combat Move - ANZAC
        1 submarine moved from 62 Sea Zone to 54 Sea Zone
        1 submarine moved from 54 Sea Zone to 44 Sea Zone
    Place Units - ANZAC
        1 artillery placed in Queensland
        1 destroyer and 1 transport placed in 54 Sea Zone
    Turn Complete - ANZAC
        ANZAC collect 11 PUs; end with 12 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
    Purchase Units - ANZAC
        ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs; 
    Combat Move - ANZAC
    Non Combat Move - ANZAC
        1 submarine moved from 62 Sea Zone to 54 Sea Zone
        1 submarine moved from 54 Sea Zone to 44 Sea Zone
    Place Units - ANZAC
        1 artillery placed in Queensland
        1 destroyer and 1 transport placed in 54 Sea Zone
    Turn Complete - ANZAC
        ANZAC collect 11 PUs; end with 12 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    Combat Move - French
    Non Combat Move - French
        1 infantry moved from Anglo Egyptian Sudan to Egypt
        1 infantry moved from Alexandria to Egypt
    Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 1 armour, 5 artilleries and 10 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - Germans
        1 artillery, 1 infantry and 1 marine moved from Algeria to Morocco
        1 infantry moved from Novgorod to Archangel
              Germans take Archangel from Russians
        1 infantry moved from Novgorod to Belarus
        1 infantry moved from Novgorod to Archangel
        6 infantry moved from Novgorod to Belarus
        1 infantry moved from Baltic States to Belarus
        2 infantry moved from Eastern Poland to Western Ukraine
        3 artilleries moved from Eastern Poland to Western Ukraine
        2 mech_infantrys moved from Poland to Western Ukraine
        1 marine moved from Southern France to 93 Sea Zone
        1 cruiser and 1 marine moved from 93 Sea Zone to 92 Sea Zone
        1 marine moved from 92 Sea Zone to Morocco
        1 bomber moved from Eastern Poland to Belarus
        1 bomber moved from Eastern Poland to Western Ukraine
    Combat - Germans
        Battle in Morocco
            Germans attack with 1 artillery, 1 infantry and 2 marines
            British defend with 1 artillery and 1 infantry
                Germans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0.50 expected hits
                Germans roll dice for 1 artillery, 1 infantry and 2 marines in Morocco, round 2 : 3/4 hits, 1.17 expected hits
                British roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 2/2 hits, 0.67 expected hits
                1 infantry owned by the Germans, 1 artillery owned by the British, 1 infantry owned by the British and 1 marine owned by the Germans lost in Morocco
            Germans win, taking Morocco from British with 1 artillery and 1 marine remaining. Battle score for attacker is -1
            Casualties for Germans: 1 infantry and 1 marine
            Casualties for British: 1 artillery and 1 infantry
        Battle in Western Ukraine
            Germans attack with 3 artilleries, 1 bomber, 2 infantry and 2 mech_infantrys
            Russians defend with 1 infantry
                Germans roll dice for 3 artilleries, 1 bomber, 2 infantry and 2 mech_infantrys in Western Ukraine, round 2 : 2/8 hits, 2.83 expected hits
                Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Western Ukraine
            Germans win, taking Western Ukraine from Russians with 3 artilleries, 1 bomber, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
        Battle in Belarus
            Germans attack with 1 bomber and 8 infantry
            Russians defend with 1 infantry
                Germans roll dice for 1 bomber and 8 infantry in Belarus, round 2 : 1/9 hits, 2.00 expected hits
                Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Belarus
            Germans win, taking Belarus from Russians with 1 bomber and 8 infantry remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
    Non Combat Move - Germans
        1 bomber moved from Belarus to Southern Italy
        1 bomber moved from Western Ukraine to Southern Italy
        1 tactical_bomber moved from Eastern Poland to Southern Italy
        1 fighter moved from Eastern Poland to Southern Italy
        1 fighter and 2 tactical_bombers moved from France to Southern Italy
        1 destroyer moved from 93 Sea Zone to 97 Sea Zone
        2 artilleries moved from Poland to Eastern Poland
        10 armour and 12 mech_infantrys moved from Eastern Poland to Ukraine
        3 aaGuns moved from Eastern Poland to Western Ukraine
        1 armour and 7 mech_infantrys moved from Germany to Eastern Poland
        1 aaGun moved from France to Southern France
        1 artillery moved from Tunisia to Algeria
    Place Units - Germans
        1 armour, 5 artilleries and 4 mech_infantrys placed in Germany
        6 mech_infantrys placed in Western Germany
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
    Turn Complete - Germans
        Germans collect 55 PUs; end with 55 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
        Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Russians regular : -0.67
Germans regular : -0.50
British regular : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
    Purchase Units - Russians
        Russians buy 3 armour and 7 infantry; Remaining resources: 0 PUs; 
    Politics - Russians
        Russians takes Political Action: Political Action Russians To War With Japanese
            Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
            Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
            Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    Combat Move - Russians
        Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
        1 artillery and 1 infantry moved from Vologda to Archangel
        1 fighter and 1 tactical_bomber moved from Russia to Archangel
        17 infantry moved from Amur to Manchuria
        1 infantry moved from Amur to Korea
              Russians take Korea from Japanese
    Combat - Russians
        Battle in Manchuria
            Russians attack with 17 infantry
            Japanese defend with 1 aaGun and 6 infantry
                Russians roll dice for 17 infantry in Manchuria, round 2 : 1/17 hits, 2.83 expected hits
                Japanese roll dice for 1 aaGun and 6 infantry in Manchuria, round 2 : 3/6 hits, 2.00 expected hits
                3 infantry owned by the Russians and 1 aaGun owned by the Japanese lost in Manchuria
                Russians roll dice for 14 infantry in Manchuria, round 3 : 4/14 hits, 2.33 expected hits
                Japanese roll dice for 6 infantry in Manchuria, round 3 : 4/6 hits, 2.00 expected hits
                4 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Manchuria
                Russians roll dice for 10 infantry in Manchuria, round 4 : 0/10 hits, 1.67 expected hits
                Japanese roll dice for 2 infantry in Manchuria, round 4 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Russians lost in Manchuria
                Russians roll dice for 9 infantry in Manchuria, round 5 : 1/9 hits, 1.50 expected hits
                Japanese roll dice for 2 infantry in Manchuria, round 5 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
                Russians roll dice for 8 infantry in Manchuria, round 6 : 2/8 hits, 1.33 expected hits
                Japanese roll dice for 1 infantry in Manchuria, round 6 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
            Russians win, taking Manchuria from Japanese with 7 infantry remaining. Battle score for attacker is -7
            Casualties for Russians: 10 infantry
            Casualties for Japanese: 1 aaGun and 6 infantry
        Battle in Archangel
            Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
            Germans defend with 2 infantry
                Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 0/4 hits, 1.83 expected hits
                Germans roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
                Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 3 : 3/4 hits, 1.83 expected hits
                Germans roll dice for 2 infantry in Archangel, round 3 : 0/2 hits, 0.67 expected hits
                2 infantry owned by the Germans lost in Archangel
            Russians win, taking Archangel from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
            Casualties for Germans: 2 infantry
        Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    Non Combat Move - Russians
        1 fighter and 1 tactical_bomber moved from Archangel to Russia
        1 aaGun, 1 artillery and 1 infantry moved from Vologda to Russia
        1 infantry moved from Russia to Smolensk
        1 infantry moved from Russia to Bryansk
        3 artilleries and 4 infantry moved from Russia to Samara
        1 aaGun moved from Russia to Samara
        1 armour and 2 mech_infantrys moved from Volgograd to Samara
        1 mech_infantry moved from Russia to Rostov
        4 armour and 2 mech_infantrys moved from Russia to Samara
        1 aaGun moved from Amur to Manchuria
        1 aaGun moved from Amur to Manchuria
    Place Units - Russians
        3 armour and 7 infantry placed in Russia
    Turn Complete - Russians
        Total Cost from Convoy Blockades: 0
            Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5
        Russians collect 30 PUs; end with 30 PUs
        Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
        Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
        Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Japanese regular : 4.33
Germans regular : -1.33
Russians regular : -2.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
    Purchase Units - Japanese
        Japanese buy 1 armour, 3 artilleries, 7 infantry, 1 mech_infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 fighter moved from 35 Sea Zone to Borneo
        1 tactical_bomber moved from 35 Sea Zone to Borneo
        1 transport moved from 36 Sea Zone to 37 Sea Zone
        1 artillery moved from Malaya to 37 Sea Zone
        1 infantry moved from Malaya to 37 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
        1 artillery moved from 41 Sea Zone to Sumatra
        1 infantry moved from 41 Sea Zone to Sumatra
        1 destroyer moved from 35 Sea Zone to 42 Sea Zone
        1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
        1 fighter moved from 35 Sea Zone to 42 Sea Zone
        1 tactical_bomber moved from Kwangsi to Sumatra
        1 fighter moved from Kwangsi to Sumatra
        1 submarine moved from 35 Sea Zone to 41 Sea Zone
        1 artillery moved from Philippines to 35 Sea Zone
        1 infantry moved from Philippines to 35 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
        1 artillery moved from 43 Sea Zone to Borneo
        1 infantry moved from 43 Sea Zone to Borneo
        1 tactical_bomber moved from 35 Sea Zone to Borneo
        1 fighter moved from 35 Sea Zone to Borneo
        1 infantry moved from Kwangsi to Yunnan
        1 infantry moved from Kwangsi to Yunnan
        3 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan
        1 infantry moved from French Indo China to Siam
              Japanese take Siam from ANZAC
    Combat - Japanese
        Battle in 41 Sea Zone
            Japanese attack with 1 submarine and 1 transport
            Americans defend with 1 transport
                1 transport owned by the Americans lost in 41 Sea Zone
            Japanese win, taking 41 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
            Casualties for Americans: 1 transport
        Battle in Borneo
            Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
            Americans defend with 1 artillery and 1 infantry
                Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Borneo, round 2 : 2/6 hits, 3.00 expected hits
                UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Borneo
            Japanese win, taking Borneo from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
            Casualties for Japanese: 1 infantry
            Casualties for Americans: 1 artillery and 1 infantry
        Battle in Sumatra
            Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
            Americans defend with 2 infantry
                Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 3/4 hits, 1.83 expected hits
                Americans roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Sumatra
            Japanese win, taking Sumatra from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
            Casualties for Americans: 2 infantry
        Battle in Yunnan
            Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber
            Chinese defend with 2 infantry
                Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/6 hits, 2.50 expected hits
                Chinese roll dice for 2 infantry in Yunnan, round 2 : 2/2 hits, 0.67 expected hits
                1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
            Japanese win, taking Yunnan from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -7
            Casualties for Japanese: 1 fighter and 1 infantry
            Casualties for Chinese: 2 infantry
        Battle in 42 Sea Zone
            Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
            Americans defend with 1 submarine
                Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 submarine owned by the Americans lost in 42 Sea Zone
            Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
            Casualties for Americans: 1 submarine
    Non Combat Move - Japanese
        1 tactical_bomber moved from Sumatra to 41 Sea Zone
        1 fighter moved from Sumatra to 41 Sea Zone
        1 carrier moved from 35 Sea Zone to 41 Sea Zone
        1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
        1 fighter moved from 42 Sea Zone to 35 Sea Zone
        1 carrier moved from 6 Sea Zone to 35 Sea Zone
        2 fighters and 2 tactical_bombers moved from Borneo to 35 Sea Zone
        2 fighters and 1 tactical_bomber moved from Yunnan to Kwangsi
        1 armour moved from Hunan to Kwangsi
        1 cruiser moved from 35 Sea Zone to 6 Sea Zone
        1 destroyer moved from 6 Sea Zone to 35 Sea Zone
    Place Units - Japanese
        3 transports placed in 6 Sea Zone
        1 artillery and 2 infantry placed in Kiangsu
        1 artillery, 1 infantry and 1 mech_infantry placed in Kwangtung
        1 armour, 1 artillery and 4 infantry placed in Japan
    Turn Complete - Japanese
        Total Cost from Convoy Blockades: 1
            Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,1
        Japanese collect 43 PUs (1 lost to blockades); end with 43 PUs
        Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 46 PUs
        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33
Americans regular : 0.17
Japanese regular : 0.17
UK_Pacific regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
    Purchase Units - Americans
        Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 armour, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
        1 armour and 1 infantry moved from 91 Sea Zone to Morocco
        1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
        1 fighter moved from 91 Sea Zone to Algeria
        1 carrier and 1 fighter moved from 91 Sea Zone to 92 Sea Zone
        1 fighter moved from Eastern United States to 92 Sea Zone
        1 destroyer and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
        1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
        1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
        1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
        1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
        1 bomber moved from Queensland to 43 Sea Zone
        1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
        1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
        1 destroyer moved from 54 Sea Zone to 42 Sea Zone
        5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
    Combat - Americans
        Battle in 43 Sea Zone
            Americans attack with 1 bomber and 1 transport
            Japanese defend with 1 transport
                1 transport owned by the Japanese lost in 43 Sea Zone
            Americans win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
            Casualties for Japanese: 1 transport
        Battle in Celebes
        Battle in Morocco
            Americans attack with 1 armour, 2 infantry and 1 mech_infantry
            Germans defend with 1 artillery and 1 marine
                Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Morocco, round 2 : 0/4 hits, 1.00 expected hits
                Germans roll dice for 1 artillery and 1 marine in Morocco, round 2 : 2/2 hits, 0.67 expected hits
                2 infantry owned by the Americans lost in Morocco
                Americans roll dice for 1 armour and 1 mech_infantry in Morocco, round 3 : 0/2 hits, 0.67 expected hits
                Germans roll dice for 1 artillery and 1 marine in Morocco, round 3 : 2/2 hits, 0.67 expected hits
                1 armour owned by the Americans and 1 mech_infantry owned by the Americans lost in Morocco
            Germans win, taking Celebes from Japanese with 1 artillery and 1 marine remaining. Battle score for attacker is -16
            Casualties for Americans: 1 armour, 2 infantry and 1 mech_infantry
        Battle in 92 Sea Zone
            British loiter and taunt; Americans attack with 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 transport
            Germans defend with 1 cruiser
                Americans roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 transport in 92 Sea Zone, round 2 : 2/3 hits, 1.17 expected hits
                Germans roll dice for 1 cruiser in 92 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                1 cruiser owned by the Germans lost in 92 Sea Zone
            Americans win with 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 12
            Casualties for Germans: 1 cruiser
        Battle in Algeria
            Americans attack with 1 artillery, 1 fighter and 1 infantry
            Germans defend with 1 artillery
                Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Algeria, round 2 : 1/3 hits, 1.17 expected hits
                Germans roll dice for 1 artillery in Algeria, round 2 : 0/1 hits, 0.33 expected hits
                1 artillery owned by the Germans lost in Algeria
            Americans win, taking Algeria from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
            Casualties for Germans: 1 artillery
        Battle in 42 Sea Zone
            Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber
            Japanese defend with 1 destroyer
                Americans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 6/7 hits, 3.50 expected hits
                Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Japanese lost in 42 Sea Zone
            Americans win, taking 42 Sea Zone from Japanese with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer
    Non Combat Move - Americans
        5 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
        1 bomber moved from 43 Sea Zone to Burma
        1 destroyer moved from 54 Sea Zone to 46 Sea Zone
        1 destroyer moved from 54 Sea Zone to 45 Sea Zone
        1 destroyer moved from 10 Sea Zone to 26 Sea Zone
        1 fighter moved from Western United States to Hawaiian Islands
        2 fighters moved from Eastern United States to 101 Sea Zone
        1 carrier, 1 destroyer and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
        1 fighter moved from Algeria to Gibraltar
    Place Units - Americans
        1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
        1 fighter and 1 infantry placed in Western United States
        1 artillery and 1 bomber placed in Eastern United States
        1 submarine and 1 transport placed in 101 Sea Zone
    Turn Complete - Americans
        Americans collect 54 PUs; end with 54 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
        Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Americans regular : 1.50
Japanese regular : -0.33
Germans regular : 1.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 6 infantry; Remaining resources: 1 PUs; 
    Combat Move - Chinese
        Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
        3 infantry moved from Szechwan to Yunnan
        1 fighter moved from Hopei to Yunnan
    Combat - Chinese
        Chinese creates battle in territory Hunan
        Battle in Yunnan
            Chinese attack with 1 fighter and 3 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 2/4 hits, 1.00 expected hits
                Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
            Chinese win, taking Hunan from Japanese, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
            Casualties for Chinese: 1 infantry
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        1 fighter moved from Yunnan to Burma
        2 infantry moved from Hopei to Kweichow
        2 infantry moved from Chahar to Hopei
        1 infantry moved from Jehol to Shantung
    Place Units - Chinese
        1 infantry placed in Shantung
        1 infantry placed in Anhwe
        1 infantry placed in Hunan
        3 infantry placed in Kweichow
    Turn Complete - Chinese
        Chinese collect 18 PUs; end with 19 PUs
        Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00
Japanese regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
    Purchase Units - Americans
        Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 armour, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
        1 armour and 1 infantry moved from 91 Sea Zone to Morocco
        1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
        1 fighter moved from 91 Sea Zone to Algeria
        1 carrier and 1 fighter moved from 91 Sea Zone to 92 Sea Zone
        1 fighter moved from Eastern United States to 92 Sea Zone
        1 destroyer and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
        1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
        1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
        1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
        1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
        1 bomber moved from Queensland to 43 Sea Zone
        1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
        1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
        1 destroyer moved from 54 Sea Zone to 42 Sea Zone
        5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
    Combat - Americans
        Battle in 43 Sea Zone
            Americans attack with 1 bomber and 1 transport
            Japanese defend with 1 transport
                1 transport owned by the Japanese lost in 43 Sea Zone
            Americans win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
            Casualties for Japanese: 1 transport
        Battle in Celebes
        Battle in Morocco
            Americans attack with 1 armour, 2 infantry and 1 mech_infantry
            Germans defend with 1 artillery and 1 marine
                Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Morocco, round 2 : 0/4 hits, 1.00 expected hits
                Germans roll dice for 1 artillery and 1 marine in Morocco, round 2 : 2/2 hits, 0.67 expected hits
                2 infantry owned by the Americans lost in Morocco
                Americans roll dice for 1 armour and 1 mech_infantry in Morocco, round 3 : 0/2 hits, 0.67 expected hits
                Germans roll dice for 1 artillery and 1 marine in Morocco, round 3 : 2/2 hits, 0.67 expected hits
                1 armour owned by the Americans and 1 mech_infantry owned by the Americans lost in Morocco
            Germans win, taking Celebes from Japanese with 1 artillery and 1 marine remaining. Battle score for attacker is -16
            Casualties for Americans: 1 armour, 2 infantry and 1 mech_infantry
        Battle in 92 Sea Zone
            British loiter and taunt; Americans attack with 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 transport
            Germans defend with 1 cruiser
                Americans roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 transport in 92 Sea Zone, round 2 : 2/3 hits, 1.17 expected hits
                Germans roll dice for 1 cruiser in 92 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                1 cruiser owned by the Germans lost in 92 Sea Zone
            Americans win with 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 12
            Casualties for Germans: 1 cruiser
        Battle in Algeria
            Americans attack with 1 artillery, 1 fighter and 1 infantry
            Germans defend with 1 artillery
                Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Algeria, round 2 : 1/3 hits, 1.17 expected hits
                Germans roll dice for 1 artillery in Algeria, round 2 : 0/1 hits, 0.33 expected hits
                1 artillery owned by the Germans lost in Algeria
            Americans win, taking Algeria from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
            Casualties for Germans: 1 artillery
        Battle in 42 Sea Zone
            Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber
            Japanese defend with 1 destroyer
                Americans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 6/7 hits, 3.50 expected hits
                Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Japanese lost in 42 Sea Zone
            Americans win, taking 42 Sea Zone from Japanese with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer
    Non Combat Move - Americans
        5 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
        1 bomber moved from 43 Sea Zone to Burma
        1 destroyer moved from 54 Sea Zone to 46 Sea Zone
        1 destroyer moved from 54 Sea Zone to 45 Sea Zone
        1 destroyer moved from 10 Sea Zone to 26 Sea Zone
        1 fighter moved from Western United States to Hawaiian Islands
        2 fighters moved from Eastern United States to 101 Sea Zone
        1 carrier, 1 destroyer and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
        1 fighter moved from Algeria to Gibraltar
    Place Units - Americans
        1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
        1 fighter and 1 infantry placed in Western United States
        1 artillery and 1 bomber placed in Eastern United States
        1 submarine and 1 transport placed in 101 Sea Zone
    Turn Complete - Americans
        Americans collect 54 PUs; end with 54 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
        Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 6 infantry; Remaining resources: 1 PUs; 
    Combat Move - Chinese
        Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
        3 infantry moved from Szechwan to Yunnan
        1 fighter moved from Hopei to Yunnan
    Combat - Chinese
        Chinese creates battle in territory Hunan
        Battle in Yunnan
            Chinese attack with 1 fighter and 3 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 2/4 hits, 1.00 expected hits
                Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
            Chinese win, taking Hunan from Japanese, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
            Casualties for Chinese: 1 infantry
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        1 fighter moved from Yunnan to Burma
        2 infantry moved from Hopei to Kweichow
        2 infantry moved from Chahar to Hopei
        1 infantry moved from Jehol to Shantung
    Place Units - Chinese
        1 infantry placed in Shantung
        1 infantry placed in Anhwe
        1 infantry placed in Hunan
        3 infantry placed in Kweichow
    Turn Complete - Chinese
        Chinese collect 18 PUs; end with 19 PUs
        Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 22 PUs
    Purchase Units - British
        British buy 1 airfield, 1 artillery, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    Combat Move - British
        1 armour moved from Libya to Tunisia
              British take Tunisia from Germans
        1 armour moved from Tunisia to Algeria
        1 fighter moved from Gibraltar to Morocco
        1 fighter moved from 92 Sea Zone to Morocco
        1 transport moved from 91 Sea Zone to 110 Sea Zone
        1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
        1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
        1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
        1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
        1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
        1 armour and 1 infantry moved from 112 Sea Zone to Norway
        2 artilleries and 2 infantry moved from Egypt to 98 Sea Zone
        2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 92 Sea Zone
        2 artilleries and 2 infantry moved from 92 Sea Zone to Morocco
        1 cruiser moved from 98 Sea Zone to 92 Sea Zone
        1 marine moved from Egypt to 98 Sea Zone
        1 battleship and 1 marine moved from 98 Sea Zone to 92 Sea Zone
        1 marine moved from 92 Sea Zone to Morocco
        1 mech_infantry moved from Egypt to 98 Sea Zone
        1 mech_infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
        1 mech_infantry moved from 99 Sea Zone to Crete
        1 infantry moved from Shan State to Malaya
        1 fighter moved from India to Malaya
    Combat - British
        Battle in Crete
        Battle in Norway
        Battle in Morocco
            British attack with 2 artilleries, 2 fighters, 2 infantry and 1 marine
            Germans defend with 1 artillery and 1 marine
                British roll dice for 1 battleship and 1 cruiser in Morocco, round 2 : 1/2 hits, 1.17 expected hits
                British roll dice for 2 artilleries, 2 fighters, 2 infantry and 1 marine in Morocco, round 2 : 2/7 hits, 2.67 expected hits
                Germans roll dice for 1 artillery and 1 marine in Morocco, round 2 : 0/2 hits, 0.67 expected hits
                1 artillery owned by the Germans and 1 marine owned by the Germans lost in Morocco
            British win, taking Crete from Italians, taking Norway from Germans, taking Morocco from Germans with 2 artilleries, 2 fighters, 2 infantry and 1 marine remaining. Battle score for attacker is 9
            Casualties for Germans: 1 artillery and 1 marine
        Battle in Malaya
            British attack with 1 fighter and 1 infantry
            Japanese defend with 1 harbour and 1 infantry
                British roll dice for 1 fighter and 1 infantry in Malaya, round 2 : 1/2 hits, 0.67 expected hits
                Japanese roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese and 1 fighter owned by the British lost in Malaya
            British win, taking Malaya from Japanese with 1 infantry remaining. Battle score for attacker is -7
            Casualties for British: 1 fighter
            Casualties for Japanese: 1 infantry
    Non Combat Move - British
        3 infantry moved from Burma to Shan State
        2 artilleries moved from India to Burma
        6 infantry moved from India to Burma
        1 armour and 3 mech_infantrys moved from India to Burma
        1 infantry moved from West India to India
        3 infantry moved from India to Burma
        1 artillery moved from Egypt to 81 Sea Zone
        1 artillery and 1 transport moved from 81 Sea Zone to 71 Sea Zone
        1 artillery moved from 71 Sea Zone to Union of South Africa
        1 armour and 1 mech_infantry moved from Tobruk to Egypt
        1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 98 Sea Zone to 92 Sea Zone
        2 fighters moved from Morocco to Gibraltar
        1 fighter moved from Egypt to Persia
        1 infantry moved from Iraq to Persia
    Place Units - British
        1 airfield placed in Gibraltar
        1 artillery, 1 infantry and 1 mech_infantry placed in Egypt
        1 destroyer placed in 71 Sea Zone
        1 transport placed in 71 Sea Zone
    Turn Complete - British
        Total Cost from Convoy Blockades: 3
            Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3
        British collect 36 PUs (3 lost to blockades); end with 36 PUs
        Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
        Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
        Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
    Place Units - UK_Pacific
        1 artillery, 2 infantry and 1 mech_infantry placed in India
    Turn Complete - UK_Pacific
        UK_Pacific collect 10 PUs; end with 10 PUs
        Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
        Some Units in India change ownership: 1 artillery, 2 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 1.00
Americans regular : 1.50
Japanese regular : 1.00
Germans regular : 1.17
British regular : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
    Purchase Units - Italians
        Italians buy 1 artillery, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    Combat Move - Italians
        1 artillery moved from Ukraine to Rostov
        1 infantry moved from Ukraine to Rostov
        1 infantry moved from Ukraine to Rostov
        1 fighter moved from Southern Italy to 99 Sea Zone
        1 bomber moved from Western Germany to 112 Sea Zone
    Combat - Italians
        Battle in 112 Sea Zone
            Italians attack with 1 bomber
            British defend with 2 transports
                2 transports owned by the British lost in 112 Sea Zone
            Italians win with 1 bomber remaining. Battle score for attacker is 14
            Casualties for British: 2 transports
        Battle in 99 Sea Zone
            Italians attack with 1 fighter
            British defend with 1 transport
                1 transport owned by the British lost in 99 Sea Zone
            Italians win with 1 fighter remaining. Battle score for attacker is 7
            Casualties for British: 1 transport
        Battle in Rostov
            Italians attack with 1 artillery and 2 infantry
            Russians defend with 1 mech_infantry
                Italians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 1/3 hits, 0.83 expected hits
                Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                1 mech_infantry owned by the Russians lost in Rostov
            Italians win, taking Rostov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
            Casualties for Russians: 1 mech_infantry
    Non Combat Move - Italians
        2 aaGuns moved from Ukraine to Rostov
        1 fighter moved from 99 Sea Zone to Southern Italy
        1 bomber moved from 112 Sea Zone to Southern Italy
    Place Units - Italians
        1 submarine placed in 97 Sea Zone
        1 artillery and 1 infantry placed in Southern Italy
    Turn Complete - Italians
        Italians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians regular : 0.17
Russians regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
    Purchase Units - Italians
        Italians buy 1 artillery, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    Combat Move - Italians
        1 artillery moved from Ukraine to Rostov
        1 infantry moved from Ukraine to Rostov
        1 infantry moved from Ukraine to Rostov
        1 fighter moved from Southern Italy to 99 Sea Zone
        1 bomber moved from Western Germany to 112 Sea Zone
    Combat - Italians
        Battle in 112 Sea Zone
            Italians attack with 1 bomber
            British defend with 2 transports
                2 transports owned by the British lost in 112 Sea Zone
            Italians win with 1 bomber remaining. Battle score for attacker is 14
            Casualties for British: 2 transports
        Battle in 99 Sea Zone
            Italians attack with 1 fighter
            British defend with 1 transport
                1 transport owned by the British lost in 99 Sea Zone
            Italians win with 1 fighter remaining. Battle score for attacker is 7
            Casualties for British: 1 transport
        Battle in Rostov
            Italians attack with 1 artillery and 2 infantry
            Russians defend with 1 mech_infantry
                Italians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 1/3 hits, 0.83 expected hits
                Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                1 mech_infantry owned by the Russians lost in Rostov
            Italians win, taking Rostov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
            Casualties for Russians: 1 mech_infantry
    Non Combat Move - Italians
        2 aaGuns moved from Ukraine to Rostov
        1 fighter moved from 99 Sea Zone to Southern Italy
        1 bomber moved from 112 Sea Zone to Southern Italy
    Place Units - Italians
        1 submarine placed in 97 Sea Zone
        1 artillery and 1 infantry placed in Southern Italy
    Turn Complete - Italians
        Italians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians regular : 0.17
Russians regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
    Purchase Units - ANZAC
        ANZAC buy 1 carrier; Remaining resources: 2 PUs; 
    Combat Move - ANZAC
        1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
        1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
    Combat - ANZAC
        Battle in Borneo
            ANZAC attack with 1 artillery and 1 infantry
            Japanese defend with 1 artillery
                ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
                Japanese roll dice for 1 artillery in Borneo, round 2 : 0/1 hits, 0.33 expected hits
                1 artillery owned by the Japanese lost in Borneo
            ANZAC win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
            Casualties for Japanese: 1 artillery
    Non Combat Move - ANZAC
        1 submarine moved from 44 Sea Zone to 36 Sea Zone
        2 infantry moved from Egypt to Trans-Jordan
    Place Units - ANZAC
        1 carrier placed in 54 Sea Zone
    Turn Complete - ANZAC
        ANZAC collect 10 PUs; end with 12 PUs
        Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
    Purchase Units - ANZAC
        ANZAC buy 1 carrier; Remaining resources: 2 PUs; 
    Combat Move - ANZAC
        1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
        1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
    Combat - ANZAC
        Battle in Borneo
            ANZAC attack with 1 artillery and 1 infantry
            Japanese defend with 1 artillery
                ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
                Japanese roll dice for 1 artillery in Borneo, round 2 : 0/1 hits, 0.33 expected hits
                1 artillery owned by the Japanese lost in Borneo
            ANZAC win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
            Casualties for Japanese: 1 artillery
    Non Combat Move - ANZAC
        1 submarine moved from 44 Sea Zone to 36 Sea Zone
        2 infantry moved from Egypt to Trans-Jordan
    Place Units - ANZAC
        1 carrier placed in 54 Sea Zone
    Turn Complete - ANZAC
        ANZAC collect 10 PUs; end with 12 PUs
        Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    Combat Move - French
    Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 2 armour, 3 artilleries, 9 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - Germans
        1 mech_infantry moved from Ukraine to Caucasus
              Germans take Caucasus from Russians
        1 mech_infantry moved from Ukraine to Volgograd
              Germans take Volgograd from Russians
        1 bomber moved from Southern Italy to Bryansk
        1 bomber moved from Southern Italy to Bryansk
        6 infantry moved from Belarus to Archangel
        1 armour moved from Eastern Poland to Archangel
        1 mech_infantry moved from Eastern Poland to Archangel
        1 mech_infantry moved from Eastern Poland to Archangel
        1 infantry moved from Western Ukraine to Bryansk
        1 infantry moved from Western Ukraine to Bryansk
        1 mech_infantry moved from Ukraine to Tambov
              Germans take Tambov from Russians
        1 infantry moved from Belarus to Archangel
    Combat - Germans
        Battle in Bryansk
            Germans attack with 2 bombers and 2 infantry
            Russians defend with 1 infantry
                Germans roll dice for 2 bombers and 2 infantry in Bryansk, round 2 : 1/4 hits, 1.67 expected hits
                Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
            Germans win, taking Bryansk from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
            Casualties for Germans: 1 infantry
            Casualties for Russians: 1 infantry
        Battle in Archangel
            Germans attack with 1 armour, 7 infantry and 2 mech_infantrys
            Russians defend with 1 artillery and 1 infantry
                Germans roll dice for 1 armour, 7 infantry and 2 mech_infantrys in Archangel, round 2 : 4/10 hits, 2.00 expected hits
                Russians roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
                1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Archangel
            Germans win, taking Archangel from Russians with 1 armour, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7
            Casualties for Russians: 1 artillery and 1 infantry
    Non Combat Move - Germans
        1 bomber moved from Bryansk to Novgorod
        1 bomber moved from Bryansk to Novgorod
        1 mech_infantry moved from Eastern Poland to Novgorod
        1 mech_infantry moved from Eastern Poland to Novgorod
        1 mech_infantry moved from Eastern Poland to Novgorod
        3 aaGuns, 3 artilleries and 2 mech_infantrys moved from Western Ukraine to Ukraine
        10 armour and 11 mech_infantrys moved from Ukraine to Rostov
        2 artilleries and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
        2 mech_infantrys moved from Western Ukraine to Ukraine
        5 artilleries moved from Germany to Poland
        1 armour and 4 mech_infantrys moved from Germany to Eastern Poland
        6 mech_infantrys moved from Western Germany to Poland
        1 aaGun, 1 artillery and 1 infantry moved from Southern France to France
        1 fighter moved from Southern Italy to Baltic States
        1 tactical_bomber moved from Southern Italy to Baltic States
        1 tactical_bomber moved from Southern Italy to Western Ukraine
        1 fighter moved from Southern Italy to Western Ukraine
        1 tactical_bomber moved from Southern Italy to Ukraine
        1 fighter moved from Southern Italy to Ukraine
    Place Units - Germans
        1 armour, 1 infantry and 1 mech_infantry placed in Novgorod
        3 mech_infantrys placed in Germany
        1 artillery and 2 infantry placed in France
        1 armour, 2 artilleries and 6 infantry placed in Western Germany
    Turn Complete - Germans
        Germans collect 55 PUs; end with 55 PUs
        Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
Combat Hit Differential Summary :
Russians regular : 0.00
Germans regular : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
    Purchase Units - Russians
        Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; 
    Combat Move - Russians
        2 infantry moved from Samara to Volgograd
        2 mech_infantrys moved from Samara to Caucasus
        1 artillery and 1 infantry moved from Russia to Bryansk
        1 fighter moved from Russia to Bryansk
        1 tactical_bomber moved from Russia to Tambov
        1 fighter moved from Russia to Volgograd
        2 infantry moved from Samara to Tambov
        1 armour moved from Samara to Caucasus
    Combat - Russians
        Battle in Bryansk
            Russians attack with 1 artillery, 1 fighter and 1 infantry
            Germans defend with 1 infantry
                Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Bryansk, round 2 : 0/3 hits, 1.17 expected hits
                Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Bryansk, round 3 : 2/3 hits, 1.17 expected hits
                Germans roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Germans lost in Bryansk
            Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Germans: 1 infantry
        Battle in Tambov
            Russians attack with 2 infantry and 1 tactical_bomber
            Germans defend with 1 mech_infantry
                Russians roll dice for 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/3 hits, 0.83 expected hits
                Germans roll dice for 1 mech_infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov
            Russians win, taking Tambov from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
            Casualties for Russians: 1 infantry
            Casualties for Germans: 1 mech_infantry
        Battle in Volgograd
            Russians attack with 1 fighter and 2 infantry
            Germans defend with 1 factory_minor and 1 mech_infantry
                Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 2 : 2/3 hits, 0.83 expected hits
                Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                1 mech_infantry owned by the Germans lost in Volgograd
            Russians win, taking Volgograd from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
            Casualties for Germans: 1 mech_infantry
        Battle in Caucasus
            Russians attack with 1 armour and 2 mech_infantrys
            Germans defend with 1 mech_infantry
                Russians roll dice for 1 armour and 2 mech_infantrys in Caucasus, round 2 : 1/3 hits, 0.83 expected hits
                Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                1 mech_infantry owned by the Germans lost in Caucasus
            Russians win, taking Caucasus from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
            Casualties for Germans: 1 mech_infantry
    Non Combat Move - Russians
        1 fighter moved from Volgograd to Russia
        1 tactical_bomber moved from Tambov to Russia
        1 fighter moved from Bryansk to Russia
        1 mech_infantry moved from Samara to Nenetsia
        1 infantry moved from Russia to Vologda
        1 aaGun, 4 armour, 3 artilleries and 1 mech_infantry moved from Samara to Russia
        2 infantry moved from Manchuria to Korea
        1 aaGun moved from Manchuria to Korea
        3 infantry moved from Manchuria to Jehol
        1 aaGun moved from Manchuria to Jehol
        1 infantry moved from Manchuria to Korea
    Place Units - Russians
        1 fighter and 9 infantry placed in Russia
    Turn Complete - Russians
        Total Cost from Convoy Blockades: 3
            Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5
        Russians collect 24 PUs (3 lost to blockades); end with 24 PUs
        Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
        Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
        Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans regular : -0.67
Russians regular : 1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
    Purchase Units - Japanese
        Japanese buy 1 armour, 2 artilleries, 1 destroyer, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 artillery moved from Sumatra to 41 Sea Zone
        1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone
        1 infantry moved from Siam to 37 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
        1 artillery moved from 43 Sea Zone to Borneo
        1 infantry moved from 43 Sea Zone to Borneo
        1 submarine moved from 41 Sea Zone to 43 Sea Zone
        1 transport moved from 35 Sea Zone to 20 Sea Zone
        1 artillery moved from Kwangtung to 20 Sea Zone
        1 infantry moved from Kwangtung to 20 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
        1 artillery moved from 44 Sea Zone to Celebes
        1 infantry moved from 44 Sea Zone to Celebes
        1 submarine moved from 35 Sea Zone to 42 Sea Zone
        1 destroyer moved from 6 Sea Zone to 36 Sea Zone
        1 infantry moved from Kiangsu to Shantung
        1 infantry moved from Kiangsu to Shantung
        1 artillery moved from Kiangsu to Shantung
        1 infantry moved from Kiangsu to Anhwe
        1 infantry moved from Kiangsu to Anhwe
        1 artillery moved from Kiangsu to Anhwe
        1 armour moved from Japan to 6 Sea Zone
        1 artillery moved from Japan to 6 Sea Zone
        4 infantry moved from Japan to 6 Sea Zone
        4 infantry moved from 6 Sea Zone to Korea
        1 artillery moved from 6 Sea Zone to Korea
        1 armour moved from 6 Sea Zone to Korea
        1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
        1 fighter moved from 41 Sea Zone to 42 Sea Zone
        1 armour moved from Kwangsi to Anhwe
        1 mech_infantry moved from Kwangtung to Anhwe
        1 fighter moved from Kwangsi to Shantung
        1 fighter moved from Kwangsi to 36 Sea Zone
        1 tactical_bomber moved from Kwangsi to 36 Sea Zone
        1 fighter moved from 35 Sea Zone to Borneo
        1 tactical_bomber moved from 35 Sea Zone to Borneo
        1 fighter moved from 35 Sea Zone to Celebes
        1 tactical_bomber moved from 35 Sea Zone to Celebes
        1 fighter moved from 35 Sea Zone to 45 Sea Zone
        1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
        1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
        1 fighter moved from 35 Sea Zone to 46 Sea Zone
        1 tactical_bomber moved from 35 Sea Zone to Celebes
        1 fighter moved from 35 Sea Zone to 44 Sea Zone
    Combat - Japanese
        Battle in 43 Sea Zone
            Japanese attack with 1 submarine and 1 transport
            Americans defend with 1 transport; ANZAC defend with 1 transport
                1 transport owned by the ANZAC and 1 transport owned by the Americans lost in 43 Sea Zone
            Japanese win, taking 43 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 14
            Casualties for Americans: 1 transport
            Casualties for ANZAC: 1 transport
        Battle in 44 Sea Zone
            Japanese attack with 1 fighter and 1 transport
            Americans defend with 1 transport
                1 transport owned by the Americans lost in 44 Sea Zone
            Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
            Casualties for Americans: 1 transport
        Battle in 46 Sea Zone
            Japanese attack with 1 fighter and 1 tactical_bomber
            Americans defend with 1 destroyer
                Japanese roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
                Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
                Americans roll dice for 1 destroyer in 46 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Americans lost in 46 Sea Zone
            Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
            Casualties for Americans: 1 destroyer
        Battle in Borneo
            Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
            ANZAC defend with 1 artillery and 1 infantry
                Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 3/4 hits, 1.83 expected hits
                UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Borneo
            Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
            Casualties for Japanese: 1 infantry
            Casualties for ANZAC: 1 artillery and 1 infantry
        Battle in Shantung
            Japanese attack with 1 artillery, 1 fighter and 2 infantry
            Chinese defend with 3 infantry
                Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Shantung, round 2 : 3/4 hits, 1.33 expected hits
                Chinese roll dice for 3 infantry in Shantung, round 2 : 1/3 hits, 1.00 expected hits
                1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Shantung
            Japanese win, taking Shantung from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
            Casualties for Japanese: 1 infantry
            Casualties for Chinese: 3 infantry
        Battle in Celebes
            Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
            Americans defend with 1 artillery and 1 infantry
                Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Celebes, round 2 : 0/5 hits, 2.33 expected hits
                Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
                Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Celebes, round 3 : 3/5 hits, 2.33 expected hits
                Americans roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 0/2 hits, 0.67 expected hits
                1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Celebes
            Japanese win, taking Celebes from Americans with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
            Casualties for Americans: 1 artillery and 1 infantry
        Battle in 42 Sea Zone
            Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
            Americans defend with 1 destroyer
                Japanese roll dice for 1 fighter, 1 submarine and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 42 Sea Zone
            Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
            Casualties for Japanese: 1 submarine
            Casualties for Americans: 1 destroyer
        Battle in 45 Sea Zone
            Japanese attack with 1 fighter and 1 tactical_bomber
            Americans defend with 1 destroyer
                Japanese roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Americans lost in 45 Sea Zone
            Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
            Casualties for Americans: 1 destroyer
        Battle in Anhwe
            Japanese attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
            Chinese defend with 3 infantry
                Japanese roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Anhwe, round 2 : 2/5 hits, 1.50 expected hits
                Chinese roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits, 1.00 expected hits
                2 infantry owned by the Chinese lost in Anhwe
                Japanese roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Anhwe, round 3 : 3/5 hits, 1.50 expected hits
                Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese lost in Anhwe
            Japanese win, taking Anhwe from Chinese with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
            Casualties for Chinese: 3 infantry
        Battle in 36 Sea Zone
            Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
            ANZAC defend with 1 submarine
                Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                ANZAC roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 submarine owned by the ANZAC lost in 36 Sea Zone
            Japanese win, taking 36 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
            Casualties for ANZAC: 1 submarine
        Battle in Korea
            Japanese attack with 1 armour, 1 artillery and 4 infantry
            Russians defend with 1 aaGun and 4 infantry
                Japanese roll dice for 1 cruiser in Korea, round 2 : 0/1 hits, 0.50 expected hits
                Japanese roll dice for 1 armour, 1 artillery and 4 infantry in Korea, round 2 : 2/6 hits, 1.67 expected hits
                Russians roll dice for 1 aaGun and 4 infantry in Korea, round 2 : 1/4 hits, 1.33 expected hits
                1 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Korea
                Japanese roll dice for 1 armour, 1 artillery and 3 infantry in Korea, round 3 : 1/5 hits, 1.50 expected hits
                Russians roll dice for 3 infantry in Korea, round 3 : 1/3 hits, 1.00 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
                Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Korea, round 4 : 0/4 hits, 1.33 expected hits
                Russians roll dice for 2 infantry in Korea, round 4 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Japanese lost in Korea
                Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Korea, round 5 : 0/3 hits, 1.17 expected hits
                Russians roll dice for 2 infantry in Korea, round 5 : 0/2 hits, 0.67 expected hits
                Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Korea, round 6 : 1/3 hits, 1.17 expected hits
                Russians roll dice for 2 infantry in Korea, round 6 : 2/2 hits, 0.67 expected hits
                1 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Korea
                Japanese roll dice for 1 armour in Korea, round 7 : 0/1 hits, 0.50 expected hits
                Russians roll dice for 1 infantry in Korea, round 7 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 1 armour in Korea, round 8 : 1/1 hits, 0.50 expected hits
                Russians roll dice for 1 infantry in Korea, round 8 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Korea
            Japanese win, taking Korea from Russians with 1 armour remaining. Battle score for attacker is 1
            Casualties for Japanese: 1 artillery and 4 infantry
            Casualties for Russians: 1 aaGun and 4 infantry
    Non Combat Move - Japanese
        1 destroyer moved from 16 Sea Zone to 6 Sea Zone
        1 carrier moved from 41 Sea Zone to 36 Sea Zone
        1 fighter moved from Borneo to 35 Sea Zone
        1 tactical_bomber moved from Borneo to 35 Sea Zone
        1 fighter moved from 44 Sea Zone to 35 Sea Zone
        1 tactical_bomber moved from Celebes to 35 Sea Zone
        1 tactical_bomber moved from Celebes to 35 Sea Zone
        1 fighter moved from Celebes to 35 Sea Zone
        1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
        1 fighter moved from 45 Sea Zone to 35 Sea Zone
        1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
        1 fighter moved from 46 Sea Zone to 35 Sea Zone
        1 fighter moved from 36 Sea Zone to Kwangtung
        1 tactical_bomber moved from 36 Sea Zone to Kwangtung
        1 fighter moved from 42 Sea Zone to 36 Sea Zone
        1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
        1 fighter moved from Shantung to Kiangsu
    Place Units - Japanese
        1 artillery and 2 infantry placed in Kwangtung
        1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
        1 artillery, 4 infantry and 1 mech_infantry placed in Japan
        1 destroyer placed in 6 Sea Zone
        Turning on Edit Mode
        EDIT: Adding units owned by Japanese to 16 Sea Zone: 1 destroyer
        EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
        EDIT: Turning off Edit Mode
    Turn Complete - Japanese
        Japanese collect 45 PUs; end with 45 PUs
        Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 48 PUs
        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33
Americans regular : -1.67
Japanese regular : -1.67
ANZAC regular : -0.17
UK_Pacific regular : 0.33
Russians regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
    Purchase Units - Japanese
        Japanese buy 1 armour, 2 artilleries, 1 destroyer, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 artillery moved from Sumatra to 41 Sea Zone
        1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone
        1 infantry moved from Siam to 37 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
        1 artillery moved from 43 Sea Zone to Borneo
        1 infantry moved from 43 Sea Zone to Borneo
        1 submarine moved from 41 Sea Zone to 43 Sea Zone
        1 transport moved from 35 Sea Zone to 20 Sea Zone
        1 artillery moved from Kwangtung to 20 Sea Zone
        1 infantry moved from Kwangtung to 20 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
        1 artillery moved from 44 Sea Zone to Celebes
        1 infantry moved from 44 Sea Zone to Celebes
        1 submarine moved from 35 Sea Zone to 42 Sea Zone
        1 destroyer moved from 6 Sea Zone to 36 Sea Zone
        1 infantry moved from Kiangsu to Shantung
        1 infantry moved from Kiangsu to Shantung
        1 artillery moved from Kiangsu to Shantung
        1 infantry moved from Kiangsu to Anhwe
        1 infantry moved from Kiangsu to Anhwe
        1 artillery moved from Kiangsu to Anhwe
        1 armour moved from Japan to 6 Sea Zone
        1 artillery moved from Japan to 6 Sea Zone
        4 infantry moved from Japan to 6 Sea Zone
        4 infantry moved from 6 Sea Zone to Korea
        1 artillery moved from 6 Sea Zone to Korea
        1 armour moved from 6 Sea Zone to Korea
        1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
        1 fighter moved from 41 Sea Zone to 42 Sea Zone
        1 armour moved from Kwangsi to Anhwe
        1 mech_infantry moved from Kwangtung to Anhwe
        1 fighter moved from Kwangsi to Shantung
        1 fighter moved from Kwangsi to 36 Sea Zone
        1 tactical_bomber moved from Kwangsi to 36 Sea Zone
        1 fighter moved from 35 Sea Zone to Borneo
        1 tactical_bomber moved from 35 Sea Zone to Borneo
        1 fighter moved from 35 Sea Zone to Celebes
        1 tactical_bomber moved from 35 Sea Zone to Celebes
        1 fighter moved from 35 Sea Zone to 45 Sea Zone
        1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
        1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
        1 fighter moved from 35 Sea Zone to 46 Sea Zone
        1 tactical_bomber moved from 35 Sea Zone to Celebes
        1 fighter moved from 35 Sea Zone to 44 Sea Zone
    Combat - Japanese
        Battle in 43 Sea Zone
            Japanese attack with 1 submarine and 1 transport
            Americans defend with 1 transport; ANZAC defend with 1 transport
                1 transport owned by the ANZAC and 1 transport owned by the Americans lost in 43 Sea Zone
            Japanese win, taking 43 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 14
            Casualties for Americans: 1 transport
            Casualties for ANZAC: 1 transport
        Battle in 44 Sea Zone
            Japanese attack with 1 fighter and 1 transport
            Americans defend with 1 transport
                1 transport owned by the Americans lost in 44 Sea Zone
            Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
            Casualties for Americans: 1 transport
        Battle in 46 Sea Zone
            Japanese attack with 1 fighter and 1 tactical_bomber
            Americans defend with 1 destroyer
                Japanese roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
                Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
                Americans roll dice for 1 destroyer in 46 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Americans lost in 46 Sea Zone
            Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
            Casualties for Americans: 1 destroyer
        Battle in Borneo
            Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
            ANZAC defend with 1 artillery and 1 infantry
                Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 3/4 hits, 1.83 expected hits
                UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Borneo
            Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
            Casualties for Japanese: 1 infantry
            Casualties for ANZAC: 1 artillery and 1 infantry
        Battle in Shantung
            Japanese attack with 1 artillery, 1 fighter and 2 infantry
            Chinese defend with 3 infantry
                Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Shantung, round 2 : 3/4 hits, 1.33 expected hits
                Chinese roll dice for 3 infantry in Shantung, round 2 : 1/3 hits, 1.00 expected hits
                1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Shantung
            Japanese win, taking Shantung from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
            Casualties for Japanese: 1 infantry
            Casualties for Chinese: 3 infantry
        Battle in Celebes
            Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
            Americans defend with 1 artillery and 1 infantry
                Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Celebes, round 2 : 0/5 hits, 2.33 expected hits
                Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
                Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Celebes, round 3 : 3/5 hits, 2.33 expected hits
                Americans roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 0/2 hits, 0.67 expected hits
                1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Celebes
            Japanese win, taking Celebes from Americans with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
            Casualties for Americans: 1 artillery and 1 infantry
        Battle in 42 Sea Zone
            Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
            Americans defend with 1 destroyer
                Japanese roll dice for 1 fighter, 1 submarine and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 42 Sea Zone
            Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
            Casualties for Japanese: 1 submarine
            Casualties for Americans: 1 destroyer
        Battle in 45 Sea Zone
            Japanese attack with 1 fighter and 1 tactical_bomber
            Americans defend with 1 destroyer
                Japanese roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Americans lost in 45 Sea Zone
            Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
            Casualties for Americans: 1 destroyer
        Battle in Anhwe
            Japanese attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
            Chinese defend with 3 infantry
                Japanese roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Anhwe, round 2 : 2/5 hits, 1.50 expected hits
                Chinese roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits, 1.00 expected hits
                2 infantry owned by the Chinese lost in Anhwe
                Japanese roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Anhwe, round 3 : 3/5 hits, 1.50 expected hits
                Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese lost in Anhwe
            Japanese win, taking Anhwe from Chinese with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
            Casualties for Chinese: 3 infantry
        Battle in 36 Sea Zone
            Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
            ANZAC defend with 1 submarine
                Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                ANZAC roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 submarine owned by the ANZAC lost in 36 Sea Zone
            Japanese win, taking 36 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
            Casualties for ANZAC: 1 submarine
        Battle in Korea
            Japanese attack with 1 armour, 1 artillery and 4 infantry
            Russians defend with 1 aaGun and 4 infantry
                Japanese roll dice for 1 cruiser in Korea, round 2 : 0/1 hits, 0.50 expected hits
                Japanese roll dice for 1 armour, 1 artillery and 4 infantry in Korea, round 2 : 2/6 hits, 1.67 expected hits
                Russians roll dice for 1 aaGun and 4 infantry in Korea, round 2 : 1/4 hits, 1.33 expected hits
                1 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Korea
                Japanese roll dice for 1 armour, 1 artillery and 3 infantry in Korea, round 3 : 1/5 hits, 1.50 expected hits
                Russians roll dice for 3 infantry in Korea, round 3 : 1/3 hits, 1.00 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
                Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Korea, round 4 : 0/4 hits, 1.33 expected hits
                Russians roll dice for 2 infantry in Korea, round 4 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Japanese lost in Korea
                Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Korea, round 5 : 0/3 hits, 1.17 expected hits
                Russians roll dice for 2 infantry in Korea, round 5 : 0/2 hits, 0.67 expected hits
                Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Korea, round 6 : 1/3 hits, 1.17 expected hits
                Russians roll dice for 2 infantry in Korea, round 6 : 2/2 hits, 0.67 expected hits
                1 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Korea
                Japanese roll dice for 1 armour in Korea, round 7 : 0/1 hits, 0.50 expected hits
                Russians roll dice for 1 infantry in Korea, round 7 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 1 armour in Korea, round 8 : 1/1 hits, 0.50 expected hits
                Russians roll dice for 1 infantry in Korea, round 8 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Korea
            Japanese win, taking Korea from Russians with 1 armour remaining. Battle score for attacker is 1
            Casualties for Japanese: 1 artillery and 4 infantry
            Casualties for Russians: 1 aaGun and 4 infantry
    Non Combat Move - Japanese
        1 destroyer moved from 16 Sea Zone to 6 Sea Zone
        1 carrier moved from 41 Sea Zone to 36 Sea Zone
        1 fighter moved from Borneo to 35 Sea Zone
        1 tactical_bomber moved from Borneo to 35 Sea Zone
        1 fighter moved from 44 Sea Zone to 35 Sea Zone
        1 tactical_bomber moved from Celebes to 35 Sea Zone
        1 tactical_bomber moved from Celebes to 35 Sea Zone
        1 fighter moved from Celebes to 35 Sea Zone
        1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
        1 fighter moved from 45 Sea Zone to 35 Sea Zone
        1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
        1 fighter moved from 46 Sea Zone to 35 Sea Zone
        1 fighter moved from 36 Sea Zone to Kwangtung
        1 tactical_bomber moved from 36 Sea Zone to Kwangtung
        1 fighter moved from 42 Sea Zone to 36 Sea Zone
        1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
        1 fighter moved from Shantung to Kiangsu
    Place Units - Japanese
        1 artillery and 2 infantry placed in Kwangtung
        1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
        1 artillery, 4 infantry and 1 mech_infantry placed in Japan
        1 destroyer placed in 6 Sea Zone
        Turning on Edit Mode
        EDIT: Adding units owned by Japanese to 16 Sea Zone: 1 destroyer
        EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
        EDIT: Turning off Edit Mode
    Turn Complete - Japanese
        Japanese collect 45 PUs; end with 45 PUs
        Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 48 PUs
        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33
Americans regular : -1.67
Japanese regular : -1.67
ANZAC regular : -0.17
UK_Pacific regular : 0.33
Russians regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
    Purchase Units - Americans
        Americans buy 3 artilleries, 3 destroyers, 3 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 bomber moved from Burma to 43 Sea Zone
        1 destroyer moved from 54 Sea Zone to 43 Sea Zone
        1 submarine moved from 54 Sea Zone to 44 Sea Zone
    Combat - Americans
        Battle in 44 Sea Zone
            Americans attack with 1 submarine
            Japanese defend with 1 transport
                1 transport owned by the Japanese lost in 44 Sea Zone
            Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
            Casualties for Japanese: 1 transport
        Battle in 43 Sea Zone
            Americans attack with 1 bomber and 1 destroyer
            Japanese defend with 1 submarine and 1 transport
                Americans roll dice for 1 bomber and 1 destroyer in 43 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 transport owned by the Japanese and 1 submarine owned by the Japanese lost in 43 Sea Zone
            Americans win, taking 43 Sea Zone from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 13
            Casualties for Japanese: 1 submarine and 1 transport
    Non Combat Move - Americans
        1 bomber moved from 43 Sea Zone to Burma
        1 destroyer moved from 26 Sea Zone to 54 Sea Zone
        1 fighter moved from Hawaiian Islands to 54 Sea Zone
        1 fighter moved from Western United States to 10 Sea Zone
        1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
        1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
        1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
        1 bomber moved from Eastern United States to United Kingdom
        1 transport moved from 91 Sea Zone to 86 Sea Zone
        1 artillery moved from Eastern United States to 101 Sea Zone
        1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
        1 artillery moved from 86 Sea Zone to Brazil
              Americans take Brazil from Neutral_Allies
        1 transport moved from 91 Sea Zone to 101 Sea Zone
        1 submarine moved from 101 Sea Zone to 104 Sea Zone
        2 fighters moved from 91 Sea Zone to Norway
        1 fighter moved from Gibraltar to Norway
        1 artillery and 1 infantry moved from Algeria to Morocco
        1 destroyer moved from 92 Sea Zone to 93 Sea Zone
        1 carrier, 1 fighter, 1 submarine and 1 transport moved from 92 Sea Zone to 91 Sea Zone
        1 submarine moved from 91 Sea Zone to 105 Sea Zone
        1 destroyer moved from 93 Sea Zone to 95 Sea Zone
    Place Units - Americans
        1 artillery and 1 infantry placed in Eastern United States
        2 destroyers and 1 transport placed in 10 Sea Zone
        2 fighters placed in Western United States
        1 artillery and 1 infantry placed in Western United States
        1 artillery and 1 fighter placed in Eastern United States
        1 destroyer placed in 101 Sea Zone
    Turn Complete - Americans
        Americans collect 53 PUs; end with 53 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
        Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Americans regular : 1.00
Japanese regular : -0.17