@cwglee51 You said an Artillary in Kwiechei, where exactly is that? And also you can not place chinease artillary for the bid as per league rules, all the other bid placments are done, I’m just wondering what you wanna do with that last 4 IPC
bolasgod (X) vs Odonis (A +5) BM3
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 carrier, 3 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 3 fighters moved from Norway to 127 Sea Zone 1 bomber moved from United Kingdom to 127 Sea Zone 1 destroyer moved from 25 Sea Zone to 16 Sea Zone 1 fighter moved from 26 Sea Zone to 16 Sea Zone 1 destroyer moved from 95 Sea Zone to 96 Sea Zone 1 bomber moved from Burma to 19 Sea Zone Combat - Americans Germans scrambles 3 units out of Novgorod to defend against the attack in 127 Sea Zone Battle in 96 Sea Zone Americans attack with 1 destroyer Italians defend with 1 submarine Americans roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 96 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in 16 Sea Zone Americans attack with 1 destroyer and 1 fighter Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer Battle in 127 Sea Zone Americans attack with 1 bomber and 3 fighters Germans defend with 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports Americans roll dice for 1 bomber and 3 fighters in 127 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits Germans roll dice for 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports in 127 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits 1 destroyer owned by the Germans and 2 fighters owned by the Americans lost in 127 Sea Zone Americans roll dice for 1 bomber and 1 fighter in 127 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits Germans roll dice for 2 fighters, 1 tactical_bomber and 2 transports in 127 Sea Zone, round 3 : 2/3 hits, 1.83 expected hits 1 fighter owned by the Americans, 1 tactical_bomber owned by the Germans and 1 bomber owned by the Americans lost in 127 Sea Zone Germans win with 2 fighters and 2 transports remaining. Battle score for attacker is -23 Casualties for Americans: 1 bomber and 3 fighters Casualties for Germans: 1 destroyer and 1 tactical_bomber Battle in 19 Sea Zone Americans attack with 1 bomber Japanese defend with 1 cruiser, 1 destroyer and 3 transports Americans roll dice for 1 bomber in 19 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 cruiser, 1 destroyer and 3 transports in 19 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits 1 destroyer owned by the Japanese lost in 19 Sea Zone Americans roll dice for 1 bomber in 19 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 cruiser and 3 transports in 19 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Japanese lost in 19 Sea Zone 3 transports owned by the Japanese lost in 19 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 41 Casualties for Japanese: 1 cruiser, 1 destroyer and 3 transports Moving scrambled unit from 127 Sea Zone back to originating territory: Novgorod Moving scrambled unit from 127 Sea Zone back to originating territory: Novgorod Non Combat Move - Americans 1 bomber moved from 19 Sea Zone to Jehol 1 destroyer moved from 54 Sea Zone to 46 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from 16 Sea Zone to Midway 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Western United States to Hawaiian Islands 1 artillery and 3 infantry moved from Brazil to 86 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar 1 submarine moved from 104 Sea Zone to 105 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Eastern United States to 91 Sea Zone Place Units - Americans 1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone 1 destroyer and 1 transport placed in 101 Sea Zone 1 fighter and 1 infantry placed in Eastern United States 1 fighter placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUsCombat Hit Differential Summary :
Americans regular : 0.17 Japanese regular : -0.67 Italians regular : -0.17 Germans regular : 0.00 -
TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 2 infantry moved from Yunnan to Kwangsi 3 infantry moved from Hunan to Kiangsi 1 infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese 1 fighter moved from Kweichow to Kiangsi Combat - Chinese Battle in Kiangsi Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Kiangsi, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kwangsi Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 airfield and 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 3 infantry moved from Anhwe to Jehol 1 artillery and 1 infantry moved from Hopei to Anhwe 2 artilleries moved from Kweichow to Anhwe 1 fighter moved from Kiangsi to Yunnan Place Units - Chinese 2 artilleries and 2 infantry placed in Hunan 1 artillery and 1 infantry placed in Jehol Turn Complete - Chinese Chinese collect 17 PUs; end with 17 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUsCombat Hit Differential Summary :
Chinese regular : -1.50 Japanese regular : -0.33 -
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 carrier, 3 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 3 fighters moved from Norway to 127 Sea Zone 1 bomber moved from United Kingdom to 127 Sea Zone 1 destroyer moved from 25 Sea Zone to 16 Sea Zone 1 fighter moved from 26 Sea Zone to 16 Sea Zone 1 destroyer moved from 95 Sea Zone to 96 Sea Zone 1 bomber moved from Burma to 19 Sea Zone Combat - Americans Germans scrambles 3 units out of Novgorod to defend against the attack in 127 Sea Zone Battle in 96 Sea Zone Americans attack with 1 destroyer Italians defend with 1 submarine Americans roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 96 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in 16 Sea Zone Americans attack with 1 destroyer and 1 fighter Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer Battle in 127 Sea Zone Americans attack with 1 bomber and 3 fighters Germans defend with 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports Americans roll dice for 1 bomber and 3 fighters in 127 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits Germans roll dice for 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports in 127 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits 1 destroyer owned by the Germans and 2 fighters owned by the Americans lost in 127 Sea Zone Americans roll dice for 1 bomber and 1 fighter in 127 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits Germans roll dice for 2 fighters, 1 tactical_bomber and 2 transports in 127 Sea Zone, round 3 : 2/3 hits, 1.83 expected hits 1 fighter owned by the Americans, 1 tactical_bomber owned by the Germans and 1 bomber owned by the Americans lost in 127 Sea Zone Germans win with 2 fighters and 2 transports remaining. Battle score for attacker is -23 Casualties for Americans: 1 bomber and 3 fighters Casualties for Germans: 1 destroyer and 1 tactical_bomber Battle in 19 Sea Zone Americans attack with 1 bomber Japanese defend with 1 cruiser, 1 destroyer and 3 transports Americans roll dice for 1 bomber in 19 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 cruiser, 1 destroyer and 3 transports in 19 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits 1 destroyer owned by the Japanese lost in 19 Sea Zone Americans roll dice for 1 bomber in 19 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 cruiser and 3 transports in 19 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Japanese lost in 19 Sea Zone 3 transports owned by the Japanese lost in 19 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 41 Casualties for Japanese: 1 cruiser, 1 destroyer and 3 transports Moving scrambled unit from 127 Sea Zone back to originating territory: Novgorod Moving scrambled unit from 127 Sea Zone back to originating territory: Novgorod Non Combat Move - Americans 1 bomber moved from 19 Sea Zone to Jehol 1 destroyer moved from 54 Sea Zone to 46 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from 16 Sea Zone to Midway 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Western United States to Hawaiian Islands 1 artillery and 3 infantry moved from Brazil to 86 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar 1 submarine moved from 104 Sea Zone to 105 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Eastern United States to 91 Sea Zone Place Units - Americans 1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone 1 destroyer and 1 transport placed in 101 Sea Zone 1 fighter and 1 infantry placed in Eastern United States 1 fighter placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 2 infantry moved from Yunnan to Kwangsi 3 infantry moved from Hunan to Kiangsi 1 infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese 1 fighter moved from Kweichow to Kiangsi Combat - Chinese Battle in Kiangsi Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Kiangsi, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kwangsi Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 airfield and 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 3 infantry moved from Anhwe to Jehol 1 artillery and 1 infantry moved from Hopei to Anhwe 2 artilleries moved from Kweichow to Anhwe 1 fighter moved from Kiangsi to Yunnan Place Units - Chinese 2 artilleries and 2 infantry placed in Hunan 1 artillery and 1 infantry placed in Jehol Turn Complete - Chinese Chinese collect 17 PUs; end with 17 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUs Purchase Units - British British buy 2 armour, 2 artilleries, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry and 1 mech_infantry moved from Norway to Finland 2 fighters moved from Norway to Finland 1 fighter moved from United Kingdom to Finland 1 tactical_bomber moved from Persia to 99 Sea Zone Combat - British Battle in 99 Sea Zone British attack with 1 tactical_bomber Italians defend with 1 cruiser and 1 transport British roll dice for 1 tactical_bomber in 99 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 cruiser and 1 transport in 99 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 tactical_bomber in 99 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 cruiser and 1 transport in 99 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits 1 tactical_bomber owned by the British lost in 99 Sea Zone Italians win with 1 cruiser and 1 transport remaining. Battle score for attacker is -11 Casualties for British: 1 tactical_bomber Battle in Finland British attack with 3 fighters, 2 infantry and 1 mech_infantry Germans defend with 1 armour and 4 mech_infantrys British roll dice for 3 fighters, 2 infantry and 1 mech_infantry in Finland, round 2 : 2/6 hits, 2.00 expected hits Germans roll dice for 1 armour and 4 mech_infantrys in Finland, round 2 : 2/5 hits, 1.83 expected hits 2 mech_infantrys owned by the Germans and 2 infantry owned by the British lost in Finland British roll dice for 3 fighters and 1 mech_infantry in Finland, round 3 : 1/4 hits, 1.67 expected hits Germans roll dice for 1 armour and 2 mech_infantrys in Finland, round 3 : 3/3 hits, 1.17 expected hits 1 mech_infantry owned by the British, 1 mech_infantry owned by the Germans and 2 fighters owned by the British lost in Finland retreated to Finland Germans win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -18 Casualties for British: 2 fighters, 2 infantry and 1 mech_infantry Casualties for Germans: 3 mech_infantrys Non Combat Move - British 1 fighter moved from Finland to Norway 1 destroyer moved from 91 Sea Zone to 95 Sea Zone 2 fighters moved from 91 Sea Zone to Norway 3 mech_infantrys moved from Egypt to Iraq 1 infantry moved from Persia to Northwest Persia 1 infantry moved from Persia to Northwest Persia 2 artilleries and 2 mech_infantrys moved from Persia to Iraq 1 destroyer and 2 transports moved from 80 Sea Zone to 39 Sea Zone 3 artilleries and 3 infantry moved from Yunnan to Hunan 1 armour and 1 mech_infantry moved from Hunan to Chahar 1 mech_infantry moved from French Indo China to Yunnan 1 mech_infantry moved from Siam to Shan State 1 mech_infantry moved from Shan State to Yunnan 3 infantry moved from Yunnan to Hunan 1 aaGun, 1 artillery and 4 infantry moved from Burma to Yunnan 1 armour and 1 mech_infantry moved from India to Yunnan 1 fighter moved from India to Persia 1 mech_infantry moved from Egypt to Iraq Place Units - British 1 armour, 1 artillery and 1 mech_infantry placed in Norway 1 armour, 1 infantry and 1 mech_infantry placed in Persia 1 artillery and 2 infantry placed in Egypt 1 fighter placed in United Kingdom Turn Complete - British British collect 39 PUs; end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 1 artillery, 2 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 13 PUs; end with 13 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs Some Units in India change ownership: 1 artillery, 2 infantry and 1 mech_infantryCombat Hit Differential Summary :
Chinese regular : -1.50 Americans regular : 0.17 Japanese regular : -1.00 Italians regular : -0.17 Germans regular : 2.00 British regular : -1.67 -
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Italians Italians buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 destroyer moved from 97 Sea Zone to 96 Sea Zone 1 carrier, 1 destroyer and 2 fighters moved from 97 Sea Zone to 95 Sea Zone 1 marine moved from Cyprus to 99 Sea Zone 1 cruiser and 1 marine moved from 99 Sea Zone to 95 Sea Zone 1 fighter moved from Southern Italy to 96 Sea Zone 1 bomber moved from Southern Italy to 96 Sea Zone 1 artillery moved from Volgograd to Tambov 1 infantry moved from Volgograd to Tambov 1 armour and 2 mech_infantrys moved from Ukraine to Tambov Combat - Italians Battle in 96 Sea Zone Italians attack with 1 bomber, 1 destroyer and 1 fighter Americans defend with 1 destroyer Italians roll dice for 1 bomber, 1 destroyer and 1 fighter in 96 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Americans roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 96 Sea Zone Italians win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Tambov Italians attack with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys Russians defend with 3 infantry Italians roll dice for 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Tambov, round 2 : 2/5 hits, 1.50 expected hits Russians roll dice for 3 infantry in Tambov, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Russians lost in Tambov Italians roll dice for 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Tambov, round 3 : 1/5 hits, 1.50 expected hits Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Italians win, taking Tambov from Russians with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 9 Casualties for Russians: 3 infantry Battle in 95 Sea Zone Italians attack with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 marine British defend with 1 destroyer Italians roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 95 Sea Zone, round 2 : 4/4 hits, 1.83 expected hits British roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 95 Sea Zone Italians win with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Italians 1 bomber moved from 96 Sea Zone to Southern Italy 1 fighter moved from 96 Sea Zone to Southern Italy 1 infantry moved from Crete to 99 Sea Zone 1 artillery moved from Crete to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Northern Italy 1 artillery moved from 95 Sea Zone to Northern Italy 1 infantry moved from Northern Italy to Western Germany 1 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 3 infantry placed in Ukraine 3 infantry placed in Volgograd Turn Complete - Italians Italians collect 18 PUs; end with 18 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Italians regular : 1.67 Russians regular : -1.33 British regular : -0.33 -
TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 artillery moved from Queensland to 54 Sea Zone 1 artillery and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 artillery moved from 41 Sea Zone to Sumatra 1 submarine moved from 41 Sea Zone to 43 Sea Zone ANZAC take 41 Sea Zone from Japanese 2 fighters moved from Queensland to Java Combat - ANZAC Battle in Sumatra Battle in 43 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the ANZAC lost in 43 Sea Zone Japanese win, taking Sumatra from Japanese with 1 destroyer remaining. Battle score for attacker is -6 Casualties for ANZAC: 1 submarine Battle in Java ANZAC attack with 1 artillery, 2 fighters and 1 infantry Japanese defend with 1 artillery and 2 infantry ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 2 : 4/4 hits, 1.67 expected hits Japanese roll dice for 1 artillery and 2 infantry in Java, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java ANZAC win, taking Java from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery and 2 infantry Non Combat Move - ANZAC 2 fighters moved from Java to 42 Sea Zone 1 carrier and 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from Iraq to Northwest Persia Place Units - ANZAC 1 artillery placed in Queensland 1 destroyer and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUsCombat Hit Differential Summary :
Japanese regular : 0.67 ANZAC regular : 2.00 -
TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 artillery moved from Queensland to 54 Sea Zone 1 artillery and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 artillery moved from 41 Sea Zone to Sumatra 1 submarine moved from 41 Sea Zone to 43 Sea Zone ANZAC take 41 Sea Zone from Japanese 2 fighters moved from Queensland to Java Combat - ANZAC Battle in Sumatra Battle in 43 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the ANZAC lost in 43 Sea Zone Japanese win, taking Sumatra from Japanese with 1 destroyer remaining. Battle score for attacker is -6 Casualties for ANZAC: 1 submarine Battle in Java ANZAC attack with 1 artillery, 2 fighters and 1 infantry Japanese defend with 1 artillery and 2 infantry ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 2 : 4/4 hits, 1.67 expected hits Japanese roll dice for 1 artillery and 2 infantry in Java, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java ANZAC win, taking Java from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery and 2 infantry Non Combat Move - ANZAC 2 fighters moved from Java to 42 Sea Zone 1 carrier and 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from Iraq to Northwest Persia Place Units - ANZAC 1 artillery placed in Queensland 1 destroyer and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Gibraltar to Norway Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 0.67 ANZAC regular : 2.00 -
TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 3 artilleries, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Finland to Norway 1 armour moved from Finland to Norway 1 armour moved from Nenetsia to 127 Sea Zone 1 infantry moved from Karelia to 127 Sea Zone 1 infantry moved from Nenetsia to 127 Sea Zone 1 infantry moved from Nenetsia to 127 Sea Zone 1 armour, 3 infantry and 2 transports moved from 127 Sea Zone to 126 Sea Zone 3 infantry moved from 126 Sea Zone to Norway 1 armour moved from 126 Sea Zone to Norway 2 bombers, 2 fighters and 1 tactical_bomber moved from Novgorod to Norway 1 fighter moved from Western Germany to Norway 1 fighter moved from Western Germany to Norway 1 tactical_bomber moved from Western Germany to Norway 7 armour and 6 mech_infantrys moved from Caucasus to Northwest Persia 3 armour and 3 mech_infantrys moved from Kazakhstan to Northwest Persia 1 artillery moved from Rostov to Bryansk 1 mech_infantry moved from Western Ukraine to Bryansk 1 fighter moved from Volgograd to Bryansk 1 tactical_bomber moved from Volgograd to Bryansk 1 mech_infantry moved from Eastern Poland to Bryansk Combat - Germans Battle in Bryansk Germans attack with 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber Russians defend with 3 infantry Germans roll dice for 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 1/5 hits, 2.00 expected hits Russians roll dice for 3 infantry in Bryansk, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Bryansk Germans roll dice for 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 3 : 2/5 hits, 2.00 expected hits Russians roll dice for 2 infantry in Bryansk, round 3 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 3 infantry Casualties for Germans: 2 mech_infantrys Battle in Norway Germans attack with 2 armour, 2 bombers, 4 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers British defend with 1 armour, 1 artillery, 1 factory_minor, 3 fighters and 1 mech_infantry; French defend with 1 fighter Germans roll dice for 2 armour, 2 bombers, 4 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers in Norway, round 2 : 7/14 hits, 6.33 expected hits British roll dice for 1 armour, 1 artillery, 4 fighters and 1 mech_infantry in Norway, round 2 : 4/7 hits, 3.83 expected hits 1 mech_infantry owned by the British, 3 infantry owned by the Germans, 1 fighter owned by the French, 1 artillery owned by the British, 1 mech_infantry owned by the Germans, 3 fighters owned by the British and 1 armour owned by the British lost in Norway Germans win, taking Norway from British with 2 armour, 2 bombers, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 41 Casualties for Germans: 3 infantry and 1 mech_infantry Casualties for British: 1 armour, 1 artillery, 3 fighters and 1 mech_infantry Casualties for French: 1 fighter Battle in Northwest Persia Germans attack with 10 armour and 9 mech_infantrys British defend with 2 infantry; ANZAC defend with 2 infantry Germans roll dice for 10 armour and 9 mech_infantrys in Northwest Persia, round 2 : 10/19 hits, 6.50 expected hits British roll dice for 4 infantry in Northwest Persia, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the ANZAC, 2 mech_infantrys owned by the Germans and 2 infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 10 armour and 7 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 2 mech_infantrys Casualties for British: 2 infantry Casualties for ANZAC: 2 infantry Non Combat Move - Germans 3 aaGuns and 2 artilleries moved from Rostov to Caucasus 4 mech_infantrys moved from Ukraine to Caucasus 1 armour moved from Ukraine to Caucasus 5 mech_infantrys moved from Western Ukraine to Rostov 2 mech_infantrys moved from Eastern Poland to Ukraine 5 artilleries moved from Eastern Poland to Western Ukraine 1 fighter moved from Bryansk to Caucasus 1 tactical_bomber moved from Bryansk to Caucasus 1 artillery moved from Ukraine to Rostov 3 armour and 5 mech_infantrys moved from Germany to Eastern Poland 2 mech_infantrys moved from Nenetsia to Novgorod 4 infantry moved from Nenetsia to Archangel 1 submarine moved from 112 Sea Zone to 109 Sea Zone 2 bombers, 2 fighters and 1 tactical_bomber moved from Norway to Novgorod 1 tactical_bomber moved from Norway to Western Germany 2 fighters moved from Norway to Western Germany 3 infantry moved from Western Germany to France 1 artillery moved from Western Germany to France 1 aaGun moved from Western Germany to France 1 destroyer moved from 97 Sea Zone to 95 Sea Zone Place Units - Germans 1 artillery and 2 infantry placed in Normandy Bordeaux 1 artillery and 2 infantry placed in Southern France 1 artillery and 2 infantry placed in France 1 armour and 2 mech_infantrys placed in Novgorod Germans undo move 4. 3 armour placed in Novgorod 5 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,3,1,5 Germans collect 52 PUs (4 lost to blockades); end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 61 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUsCombat Hit Differential Summary :
Russians regular : 0.33 Germans regular : 3.17 British regular : 0.83 -
TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 3 artilleries, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Finland to Norway 1 armour moved from Finland to Norway 1 armour moved from Nenetsia to 127 Sea Zone 1 infantry moved from Karelia to 127 Sea Zone 1 infantry moved from Nenetsia to 127 Sea Zone 1 infantry moved from Nenetsia to 127 Sea Zone 1 armour, 3 infantry and 2 transports moved from 127 Sea Zone to 126 Sea Zone 3 infantry moved from 126 Sea Zone to Norway 1 armour moved from 126 Sea Zone to Norway 2 bombers, 2 fighters and 1 tactical_bomber moved from Novgorod to Norway 1 fighter moved from Western Germany to Norway 1 fighter moved from Western Germany to Norway 1 tactical_bomber moved from Western Germany to Norway 7 armour and 6 mech_infantrys moved from Caucasus to Northwest Persia 3 armour and 3 mech_infantrys moved from Kazakhstan to Northwest Persia 1 artillery moved from Rostov to Bryansk 1 mech_infantry moved from Western Ukraine to Bryansk 1 fighter moved from Volgograd to Bryansk 1 tactical_bomber moved from Volgograd to Bryansk 1 mech_infantry moved from Eastern Poland to Bryansk Combat - Germans Battle in Bryansk Germans attack with 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber Russians defend with 3 infantry Germans roll dice for 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 1/5 hits, 2.00 expected hits Russians roll dice for 3 infantry in Bryansk, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Bryansk Germans roll dice for 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 3 : 2/5 hits, 2.00 expected hits Russians roll dice for 2 infantry in Bryansk, round 3 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 3 infantry Casualties for Germans: 2 mech_infantrys Battle in Norway Germans attack with 2 armour, 2 bombers, 4 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers British defend with 1 armour, 1 artillery, 1 factory_minor, 3 fighters and 1 mech_infantry; French defend with 1 fighter Germans roll dice for 2 armour, 2 bombers, 4 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers in Norway, round 2 : 7/14 hits, 6.33 expected hits British roll dice for 1 armour, 1 artillery, 4 fighters and 1 mech_infantry in Norway, round 2 : 4/7 hits, 3.83 expected hits 1 mech_infantry owned by the British, 3 infantry owned by the Germans, 1 fighter owned by the French, 1 artillery owned by the British, 1 mech_infantry owned by the Germans, 3 fighters owned by the British and 1 armour owned by the British lost in Norway Germans win, taking Norway from British with 2 armour, 2 bombers, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 41 Casualties for Germans: 3 infantry and 1 mech_infantry Casualties for British: 1 armour, 1 artillery, 3 fighters and 1 mech_infantry Casualties for French: 1 fighter Battle in Northwest Persia Germans attack with 10 armour and 9 mech_infantrys British defend with 2 infantry; ANZAC defend with 2 infantry Germans roll dice for 10 armour and 9 mech_infantrys in Northwest Persia, round 2 : 10/19 hits, 6.50 expected hits British roll dice for 4 infantry in Northwest Persia, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the ANZAC, 2 mech_infantrys owned by the Germans and 2 infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 10 armour and 7 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 2 mech_infantrys Casualties for British: 2 infantry Casualties for ANZAC: 2 infantry Non Combat Move - Germans 3 aaGuns and 2 artilleries moved from Rostov to Caucasus 4 mech_infantrys moved from Ukraine to Caucasus 1 armour moved from Ukraine to Caucasus 5 mech_infantrys moved from Western Ukraine to Rostov 2 mech_infantrys moved from Eastern Poland to Ukraine 5 artilleries moved from Eastern Poland to Western Ukraine 1 fighter moved from Bryansk to Caucasus 1 tactical_bomber moved from Bryansk to Caucasus 1 artillery moved from Ukraine to Rostov 3 armour and 5 mech_infantrys moved from Germany to Eastern Poland 2 mech_infantrys moved from Nenetsia to Novgorod 4 infantry moved from Nenetsia to Archangel 1 submarine moved from 112 Sea Zone to 109 Sea Zone 2 bombers, 2 fighters and 1 tactical_bomber moved from Norway to Novgorod 1 tactical_bomber moved from Norway to Western Germany 2 fighters moved from Norway to Western Germany 3 infantry moved from Western Germany to France 1 artillery moved from Western Germany to France 1 aaGun moved from Western Germany to France 1 destroyer moved from 97 Sea Zone to 95 Sea Zone Place Units - Germans 1 artillery and 2 infantry placed in Normandy Bordeaux 1 artillery and 2 infantry placed in Southern France 1 artillery and 2 infantry placed in France 1 armour and 2 mech_infantrys placed in Novgorod Germans undo move 4. 3 armour placed in Novgorod 5 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,3,1,5 Germans collect 52 PUs (4 lost to blockades); end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 61 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUsCombat Hit Differential Summary :
Russians regular : 0.33 Germans regular : 3.17 British regular : 0.83 -
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Russians Russians buy 1 artillery, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Samara to Kazakhstan Russians take Kazakhstan from Germans 1 infantry moved from Smolensk to Belarus Russians take Belarus from Germans 1 artillery moved from Smolensk to Bryansk 2 infantry moved from Russia to Bryansk 4 artilleries and 10 infantry moved from Russia to Tambov 1 armour moved from Russia to Volgograd 1 armour moved from Russia to Volgograd 1 artillery moved from Samara to Volgograd 1 armour moved from Novosibirsk to Volgograd 1 infantry moved from Vologda to Nenetsia Russians take Nenetsia from Germans 2 fighters and 1 tactical_bomber moved from Russia to Volgograd 1 fighter moved from Russia to Tambov 1 armour moved from Russia to Volgograd 1 infantry moved from Russia to Bryansk Combat - Russians Battle in Bryansk Russians attack with 1 artillery and 3 infantry Germans defend with 1 artillery Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 artillery in Bryansk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 3 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 4 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 artillery in Bryansk, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 5 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 artillery in Bryansk, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 6 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 artillery in Bryansk, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is -2 Casualties for Russians: 2 infantry Casualties for Germans: 1 artillery Battle in Tambov Russians attack with 4 artilleries, 1 fighter and 10 infantry Italians defend with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys Russians roll dice for 4 artilleries, 1 fighter and 10 infantry in Tambov, round 2 : 3/15 hits, 4.17 expected hits Italians roll dice for 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Tambov, round 2 : 1/5 hits, 1.83 expected hits 1 infantry owned by the Russians, 2 mech_infantrys owned by the Italians and 1 infantry owned by the Italians lost in Tambov Russians roll dice for 4 artilleries, 1 fighter and 9 infantry in Tambov, round 3 : 3/14 hits, 4.00 expected hits Italians roll dice for 1 armour and 1 artillery in Tambov, round 3 : 2/2 hits, 0.83 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Tambov Russians win, taking Tambov from Italians with 4 artilleries, 1 fighter and 7 infantry remaining. Battle score for attacker is 12 Casualties for Russians: 3 infantry Casualties for Italians: 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys Battle in Volgograd Russians attack with 4 armour, 1 artillery, 2 fighters and 1 tactical_bomber Italians defend with 2 aaGuns, 1 factory_minor and 3 infantry Italians roll AA dice in Volgograd : 2/3 hits, 0.50 expected hits 2 fighters owned by the Russians lost in Volgograd Russians roll dice for 4 armour, 1 artillery and 1 tactical_bomber in Volgograd, round 2 : 2/6 hits, 3.00 expected hits Italians roll dice for 2 aaGuns and 3 infantry in Volgograd, round 2 : 2/3 hits, 1.00 expected hits 2 aaGuns owned by the Italians, 1 armour owned by the Russians and 1 artillery owned by the Russians lost in Volgograd Russians roll dice for 3 armour and 1 tactical_bomber in Volgograd, round 3 : 2/4 hits, 2.17 expected hits Italians roll dice for 3 infantry in Volgograd, round 3 : 1/3 hits, 1.00 expected hits 1 armour owned by the Russians and 2 infantry owned by the Italians lost in Volgograd Russians roll dice for 2 armour and 1 tactical_bomber in Volgograd, round 4 : 1/3 hits, 1.67 expected hits Italians roll dice for 1 infantry in Volgograd, round 4 : 1/1 hits, 0.33 expected hits 1 armour owned by the Russians and 1 infantry owned by the Italians lost in Volgograd Russians win, taking Volgograd from Italians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -23 Casualties for Russians: 3 armour, 1 artillery and 2 fighters Casualties for Italians: 2 aaGuns and 3 infantry Non Combat Move - Russians 1 tactical_bomber moved from Volgograd to Russia 1 fighter moved from Tambov to Russia 10 infantry moved from Russia to Tambov 2 aaGuns moved from Russia to Tambov 1 armour moved from Russia to Urals Place Units - Russians 1 artillery, 6 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 21 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUsCombat Hit Differential Summary :
Italians regular : 2.00 Germans regular : 0.33 Russians regular : -7.67 Italians AA : 1.50 -
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 carrier, 2 fighters and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Sakha to Yakut S.S.R. Japanese take Buryatia from Russians Japanese take Yakut S.S.R. from Russians 1 destroyer moved from 44 Sea Zone to 42 Sea Zone 6 fighters moved from 35 Sea Zone to 42 Sea Zone 6 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone 1 destroyer moved from 43 Sea Zone to 42 Sea Zone Combat - Japanese Battle in 42 Sea Zone Japanese attack with 2 destroyers, 6 fighters and 6 tactical_bombers ANZAC defend with 1 carrier, 1 destroyer, 2 fighters and 1 transport Japanese roll dice for 2 destroyers, 6 fighters and 6 tactical_bombers in 42 Sea Zone, round 2 : 10/14 hits, 7.67 expected hits ANZAC roll dice for 1 carrier, 1 destroyer, 2 fighters and 1 transport in 42 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits 1 carrier owned by the ANZAC, 2 fighters owned by the ANZAC, 1 transport owned by the ANZAC, 1 destroyer owned by the ANZAC and 2 destroyers owned by the Japanese lost in 42 Sea Zone Japanese win with 6 fighters and 6 tactical_bombers remaining. Battle score for attacker is 35 Casualties for Japanese: 2 destroyers Casualties for ANZAC: 1 carrier, 1 destroyer, 2 fighters and 1 transport Non Combat Move - Japanese 6 fighters and 6 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 artillery moved from Manchuria to Korea Place Units - Japanese 1 carrier and 2 transports placed in 6 Sea Zone 2 fighters placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 36 PUs; end with 37 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 40 PUsCombat Hit Differential Summary :
Japanese regular : 2.33 ANZAC regular : 0.00 -
TripleA Manual Gamesave Post: Americans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 3 destroyers, 4 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo 1 cruiser moved from 54 Sea Zone to 43 Sea Zone Americans take 43 Sea Zone from Japanese 1 bomber moved from Jehol to 6 Sea Zone 2 fighters moved from Hawaiian Islands to 6 Sea Zone 1 fighter moved from Midway to 6 Sea Zone 1 destroyer moved from 26 Sea Zone to 6 Sea Zone 1 destroyer moved from 25 Sea Zone to 6 Sea Zone 2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone 1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone 3 artilleries, 2 carriers, 2 destroyers, 2 fighters, 5 infantry and 4 transports moved from 91 Sea Zone to 112 Sea Zone 3 artilleries and 5 infantry moved from 112 Sea Zone to Norway Combat - AmericansCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Americans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 3 destroyers, 4 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo 1 cruiser moved from 54 Sea Zone to 43 Sea Zone Americans take 43 Sea Zone from Japanese 1 bomber moved from Jehol to 6 Sea Zone 2 fighters moved from Hawaiian Islands to 6 Sea Zone 1 fighter moved from Midway to 6 Sea Zone 1 destroyer moved from 26 Sea Zone to 6 Sea Zone 1 destroyer moved from 25 Sea Zone to 6 Sea Zone 2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone 1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone 3 artilleries, 2 carriers, 2 destroyers, 2 fighters, 5 infantry and 4 transports moved from 91 Sea Zone to 112 Sea Zone 3 artilleries and 5 infantry moved from 112 Sea Zone to Norway Combat - Americans Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 4,1,3 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 5,3,2Combat Hit Differential Summary :
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@odonis i did 3 Kamakazi on each DD, no scramble
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 3 destroyers, 4 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo 1 cruiser moved from 54 Sea Zone to 43 Sea Zone Americans take 43 Sea Zone from Japanese 1 bomber moved from Jehol to 6 Sea Zone 2 fighters moved from Hawaiian Islands to 6 Sea Zone 1 fighter moved from Midway to 6 Sea Zone 1 destroyer moved from 26 Sea Zone to 6 Sea Zone 1 destroyer moved from 25 Sea Zone to 6 Sea Zone 2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone 1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone 3 artilleries, 2 carriers, 2 destroyers, 2 fighters, 5 infantry and 4 transports moved from 91 Sea Zone to 112 Sea Zone 3 artilleries and 5 infantry moved from 112 Sea Zone to Norway Combat - Americans Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 4,1,3 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 5,3,2 Battle in 6 Sea Zone Americans attack with 1 bomber and 3 fighters Japanese defend with 1 carrier, 2 fighters and 2 transports Americans roll dice for 1 bomber and 3 fighters in 6 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits Japanese roll dice for 1 carrier, 2 fighters and 2 transports in 6 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits 1 carrier owned by the Japanese lost in 6 Sea Zone Americans roll dice for 1 bomber and 3 fighters in 6 Sea Zone, round 3 : 1/4 hits, 2.17 expected hits Japanese roll dice for 2 fighters and 2 transports in 6 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits 1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in 6 Sea Zone Americans roll dice for 1 bomber and 2 fighters in 6 Sea Zone, round 4 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 fighter and 2 transports in 6 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 transport owned by the Japanese lost in 6 Sea Zone 1 transport owned by the Japanese lost in 6 Sea Zone Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 40 Casualties for Japanese: 1 carrier, 2 fighters and 2 transports Casualties for Americans: 1 fighter Battle in Borneo Americans attack with 1 infantry and 1 mech_infantry Japanese defend with 1 artillery Americans roll dice for 1 infantry and 1 mech_infantry in Borneo, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Borneo, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Borneo, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Borneo, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Borneo, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Borneo, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Borneo, round 5 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Borneo, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Borneo Americans roll dice for 1 mech_infantry in Borneo, round 6 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 artillery in Borneo, round 6 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Borneo Japanese win with 1 artillery remaining. Battle score for attacker is -7 Casualties for Americans: 1 infantry and 1 mech_infantry Battle in Norway Americans attack with 3 artilleries and 5 infantry Germans defend with 2 armour and 1 factory_minor Americans roll dice for 3 artilleries and 5 infantry in Norway, round 2 : 4/8 hits, 2.33 expected hits Germans roll dice for 2 armour in Norway, round 2 : 2/2 hits, 1.00 expected hits 2 armour owned by the Germans and 2 infantry owned by the Americans lost in Norway Americans win, taking Norway from Germans with 3 artilleries and 3 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Casualties for Germans: 2 armour Non Combat Move - Americans 1 submarine moved from 105 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from Eastern United States to Gibraltar 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 7 Sea Zone 1 carrier and 2 destroyers moved from 10 Sea Zone to 7 Sea Zone 2 fighters moved from 6 Sea Zone to 7 Sea Zone 1 bomber moved from 6 Sea Zone to Anhwe 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Midway 1 destroyer moved from 55 Sea Zone to 54 Sea Zone 1 destroyer moved from 46 Sea Zone to 54 Sea Zone Place Units - Americans 1 destroyer and 1 transport placed in 101 Sea Zone 2 fighters placed in Eastern United States Americans undo move 1. 1 destroyer placed in 101 Sea Zone 2 fighters and 2 infantry placed in Western United States 2 destroyers and 2 transports placed in 10 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUsCombat Hit Differential Summary :
Americans regular : -0.83 Japanese regular : -2.33 Germans regular : 1.00 -
TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 2 infantry moved from Kwangsi to Kwangtung 2 infantry moved from Kiangsi to Kwangtung 1 fighter moved from Yunnan to Kwangtung 1 infantry moved from Jehol to Manchuria Chinese take Manchuria from Japanese Combat - Chinese Battle in Kwangtung Chinese attack with 1 artillery, 1 fighter and 4 infantry Japanese defend with 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber Chinese roll dice for 1 artillery, 1 fighter and 4 infantry in Kwangtung, round 2 : 0/6 hits, 1.67 expected hits Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 3/6 hits, 2.50 expected hits 3 infantry owned by the Chinese lost in Kwangtung 1 infantry owned by the Chinese and 1 artillery owned by the Chinese retreated to Kwangsi Japanese win with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is -9 Casualties for Chinese: 3 infantry Non Combat Move - Chinese 2 artilleries and 2 infantry moved from Hunan to Kwangsi 1 fighter moved from Kwangtung to Kwangsi 1 artillery and 3 infantry moved from Jehol to Anhwe 1 infantry moved from Shantung to Anhwe Place Units - Chinese 1 infantry placed in Shantung 1 infantry placed in Kiangsi 1 artillery and 1 infantry placed in Kwangsi 1 artillery and 1 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 20 PUs; end with 20 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUsCombat Hit Differential Summary :
Chinese regular : -1.67 Japanese regular : 0.50 -
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 3 destroyers, 4 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo 1 cruiser moved from 54 Sea Zone to 43 Sea Zone Americans take 43 Sea Zone from Japanese 1 bomber moved from Jehol to 6 Sea Zone 2 fighters moved from Hawaiian Islands to 6 Sea Zone 1 fighter moved from Midway to 6 Sea Zone 1 destroyer moved from 26 Sea Zone to 6 Sea Zone 1 destroyer moved from 25 Sea Zone to 6 Sea Zone 2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone 1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone 3 artilleries, 2 carriers, 2 destroyers, 2 fighters, 5 infantry and 4 transports moved from 91 Sea Zone to 112 Sea Zone 3 artilleries and 5 infantry moved from 112 Sea Zone to Norway Combat - Americans Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 4,1,3 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 5,3,2 Battle in 6 Sea Zone Americans attack with 1 bomber and 3 fighters Japanese defend with 1 carrier, 2 fighters and 2 transports Americans roll dice for 1 bomber and 3 fighters in 6 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits Japanese roll dice for 1 carrier, 2 fighters and 2 transports in 6 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits 1 carrier owned by the Japanese lost in 6 Sea Zone Americans roll dice for 1 bomber and 3 fighters in 6 Sea Zone, round 3 : 1/4 hits, 2.17 expected hits Japanese roll dice for 2 fighters and 2 transports in 6 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits 1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in 6 Sea Zone Americans roll dice for 1 bomber and 2 fighters in 6 Sea Zone, round 4 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 fighter and 2 transports in 6 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 transport owned by the Japanese lost in 6 Sea Zone 1 transport owned by the Japanese lost in 6 Sea Zone Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 40 Casualties for Japanese: 1 carrier, 2 fighters and 2 transports Casualties for Americans: 1 fighter Battle in Borneo Americans attack with 1 infantry and 1 mech_infantry Japanese defend with 1 artillery Americans roll dice for 1 infantry and 1 mech_infantry in Borneo, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Borneo, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Borneo, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Borneo, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Borneo, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Borneo, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Borneo, round 5 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Borneo, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Borneo Americans roll dice for 1 mech_infantry in Borneo, round 6 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 artillery in Borneo, round 6 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Borneo Japanese win with 1 artillery remaining. Battle score for attacker is -7 Casualties for Americans: 1 infantry and 1 mech_infantry Battle in Norway Americans attack with 3 artilleries and 5 infantry Germans defend with 2 armour and 1 factory_minor Americans roll dice for 3 artilleries and 5 infantry in Norway, round 2 : 4/8 hits, 2.33 expected hits Germans roll dice for 2 armour in Norway, round 2 : 2/2 hits, 1.00 expected hits 2 armour owned by the Germans and 2 infantry owned by the Americans lost in Norway Americans win, taking Norway from Germans with 3 artilleries and 3 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Casualties for Germans: 2 armour Non Combat Move - Americans 1 submarine moved from 105 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from Eastern United States to Gibraltar 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 7 Sea Zone 1 carrier and 2 destroyers moved from 10 Sea Zone to 7 Sea Zone 2 fighters moved from 6 Sea Zone to 7 Sea Zone 1 bomber moved from 6 Sea Zone to Anhwe 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Midway 1 destroyer moved from 55 Sea Zone to 54 Sea Zone 1 destroyer moved from 46 Sea Zone to 54 Sea Zone Place Units - Americans 1 destroyer and 1 transport placed in 101 Sea Zone 2 fighters placed in Eastern United States Americans undo move 1. 1 destroyer placed in 101 Sea Zone 2 fighters and 2 infantry placed in Western United States 2 destroyers and 2 transports placed in 10 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 2 infantry moved from Kwangsi to Kwangtung 2 infantry moved from Kiangsi to Kwangtung 1 fighter moved from Yunnan to Kwangtung 1 infantry moved from Jehol to Manchuria Chinese take Manchuria from Japanese Combat - Chinese Battle in Kwangtung Chinese attack with 1 artillery, 1 fighter and 4 infantry Japanese defend with 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber Chinese roll dice for 1 artillery, 1 fighter and 4 infantry in Kwangtung, round 2 : 0/6 hits, 1.67 expected hits Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 3/6 hits, 2.50 expected hits 3 infantry owned by the Chinese lost in Kwangtung 1 infantry owned by the Chinese and 1 artillery owned by the Chinese retreated to Kwangsi Japanese win with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is -9 Casualties for Chinese: 3 infantry Non Combat Move - Chinese 2 artilleries and 2 infantry moved from Hunan to Kwangsi 1 fighter moved from Kwangtung to Kwangsi 1 artillery and 3 infantry moved from Jehol to Anhwe 1 infantry moved from Shantung to Anhwe Place Units - Chinese 1 infantry placed in Shantung 1 infantry placed in Kiangsi 1 artillery and 1 infantry placed in Kwangsi 1 artillery and 1 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 20 PUs; end with 20 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUs Purchase Units - British British buy 1 armour, 1 destroyer, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 submarine moved from 93 Sea Zone to 96 Sea Zone 1 fighter moved from United Kingdom to 126 Sea Zone Combat - British Battle in 126 Sea Zone British attack with 1 fighter Germans defend with 2 transports 2 transports owned by the Germans lost in 126 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Germans: 2 transports Battle in 96 Sea Zone British attack with 1 submarine Italians defend with 1 destroyer British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the British lost in 96 Sea Zone Italians win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for British: 1 submarine Non Combat Move - British 1 armour and 1 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 armour and 1 infantry moved from 112 Sea Zone to Norway 1 artillery, 1 infantry and 1 marine moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 91 Sea Zone to Gibraltar 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 2 artilleries and 2 infantry moved from Egypt to Trans-Jordan 1 artillery and 3 infantry moved from India to 39 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 39 Sea Zone to 80 Sea Zone 1 artillery and 3 infantry moved from 80 Sea Zone to Persia 1 mech_infantry moved from India to Eastern Persia 1 infantry moved from Persia to Iraq 1 armour, 2 artilleries and 7 mech_infantrys moved from Iraq to Persia 1 destroyer moved from 39 Sea Zone to 80 Sea Zone 1 armour and 4 mech_infantrys moved from Yunnan to Kwangsi 3 artilleries and 6 infantry moved from Hunan to Anhwe 1 armour and 1 mech_infantry moved from Chahar to Anhwe 1 artillery and 6 infantry moved from Yunnan to Kwangsi 2 infantry moved from Yunnan to Hunan 1 aaGun moved from Yunnan to Kwangsi 1 aaGun moved from Yunnan to Hunan 3 infantry moved from Malaya to Shan State 4 infantry moved from India to West India 1 fighter moved from 126 Sea Zone to Norway Place Units - British 1 fighter placed in United Kingdom 1 armour and 2 infantry placed in Persia 3 mech_infantrys placed in Egypt 1 destroyer placed in 106 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,1 British collect 35 PUs (1 lost to blockades); end with 35 PUs Place Units - UK_Pacific 1 transport placed in 39 Sea Zone 1 armour and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 13 PUs; end with 13 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs Units Change Ownership Some Units in India change ownership: 1 armour and 1 infantry Some Units in 39 Sea Zone change ownership: 1 transportCombat Hit Differential Summary :
Chinese regular : -1.67 Americans regular : -0.83 Italians regular : 0.67 Japanese regular : -1.83 Germans regular : 1.00 British regular : -0.33 -
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 3 destroyers, 4 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo 1 cruiser moved from 54 Sea Zone to 43 Sea Zone Americans take 43 Sea Zone from Japanese 1 bomber moved from Jehol to 6 Sea Zone 2 fighters moved from Hawaiian Islands to 6 Sea Zone 1 fighter moved from Midway to 6 Sea Zone 1 destroyer moved from 26 Sea Zone to 6 Sea Zone 1 destroyer moved from 25 Sea Zone to 6 Sea Zone 2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone 1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone 3 artilleries, 2 carriers, 2 destroyers, 2 fighters, 5 infantry and 4 transports moved from 91 Sea Zone to 112 Sea Zone 3 artilleries and 5 infantry moved from 112 Sea Zone to Norway Combat - Americans Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 4,1,3 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 5,3,2 Battle in 6 Sea Zone Americans attack with 1 bomber and 3 fighters Japanese defend with 1 carrier, 2 fighters and 2 transports Americans roll dice for 1 bomber and 3 fighters in 6 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits Japanese roll dice for 1 carrier, 2 fighters and 2 transports in 6 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits 1 carrier owned by the Japanese lost in 6 Sea Zone Americans roll dice for 1 bomber and 3 fighters in 6 Sea Zone, round 3 : 1/4 hits, 2.17 expected hits Japanese roll dice for 2 fighters and 2 transports in 6 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits 1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in 6 Sea Zone Americans roll dice for 1 bomber and 2 fighters in 6 Sea Zone, round 4 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 fighter and 2 transports in 6 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 transport owned by the Japanese lost in 6 Sea Zone 1 transport owned by the Japanese lost in 6 Sea Zone Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 40 Casualties for Japanese: 1 carrier, 2 fighters and 2 transports Casualties for Americans: 1 fighter Battle in Borneo Americans attack with 1 infantry and 1 mech_infantry Japanese defend with 1 artillery Americans roll dice for 1 infantry and 1 mech_infantry in Borneo, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Borneo, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Borneo, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Borneo, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Borneo, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Borneo, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Borneo, round 5 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Borneo, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Borneo Americans roll dice for 1 mech_infantry in Borneo, round 6 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 artillery in Borneo, round 6 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Borneo Japanese win with 1 artillery remaining. Battle score for attacker is -7 Casualties for Americans: 1 infantry and 1 mech_infantry Battle in Norway Americans attack with 3 artilleries and 5 infantry Germans defend with 2 armour and 1 factory_minor Americans roll dice for 3 artilleries and 5 infantry in Norway, round 2 : 4/8 hits, 2.33 expected hits Germans roll dice for 2 armour in Norway, round 2 : 2/2 hits, 1.00 expected hits 2 armour owned by the Germans and 2 infantry owned by the Americans lost in Norway Americans win, taking Norway from Germans with 3 artilleries and 3 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Casualties for Germans: 2 armour Non Combat Move - Americans 1 submarine moved from 105 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from Eastern United States to Gibraltar 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 7 Sea Zone 1 carrier and 2 destroyers moved from 10 Sea Zone to 7 Sea Zone 2 fighters moved from 6 Sea Zone to 7 Sea Zone 1 bomber moved from 6 Sea Zone to Anhwe 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Midway 1 destroyer moved from 55 Sea Zone to 54 Sea Zone 1 destroyer moved from 46 Sea Zone to 54 Sea Zone Place Units - Americans 1 destroyer and 1 transport placed in 101 Sea Zone 2 fighters placed in Eastern United States Americans undo move 1. 1 destroyer placed in 101 Sea Zone 2 fighters and 2 infantry placed in Western United States 2 destroyers and 2 transports placed in 10 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 2 infantry moved from Kwangsi to Kwangtung 2 infantry moved from Kiangsi to Kwangtung 1 fighter moved from Yunnan to Kwangtung 1 infantry moved from Jehol to Manchuria Chinese take Manchuria from Japanese Combat - Chinese Battle in Kwangtung Chinese attack with 1 artillery, 1 fighter and 4 infantry Japanese defend with 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber Chinese roll dice for 1 artillery, 1 fighter and 4 infantry in Kwangtung, round 2 : 0/6 hits, 1.67 expected hits Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 3/6 hits, 2.50 expected hits 3 infantry owned by the Chinese lost in Kwangtung 1 infantry owned by the Chinese and 1 artillery owned by the Chinese retreated to Kwangsi Japanese win with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is -9 Casualties for Chinese: 3 infantry Non Combat Move - Chinese 2 artilleries and 2 infantry moved from Hunan to Kwangsi 1 fighter moved from Kwangtung to Kwangsi 1 artillery and 3 infantry moved from Jehol to Anhwe 1 infantry moved from Shantung to Anhwe Place Units - Chinese 1 infantry placed in Shantung 1 infantry placed in Kiangsi 1 artillery and 1 infantry placed in Kwangsi 1 artillery and 1 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 20 PUs; end with 20 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUs Purchase Units - British British buy 1 armour, 1 destroyer, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 submarine moved from 93 Sea Zone to 96 Sea Zone 1 fighter moved from United Kingdom to 126 Sea Zone Combat - British Battle in 126 Sea Zone British attack with 1 fighter Germans defend with 2 transports 2 transports owned by the Germans lost in 126 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Germans: 2 transports Battle in 96 Sea Zone British attack with 1 submarine Italians defend with 1 destroyer British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the British lost in 96 Sea Zone Italians win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for British: 1 submarine Non Combat Move - British 1 armour and 1 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 armour and 1 infantry moved from 112 Sea Zone to Norway 1 artillery, 1 infantry and 1 marine moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 91 Sea Zone to Gibraltar 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 2 artilleries and 2 infantry moved from Egypt to Trans-Jordan 1 artillery and 3 infantry moved from India to 39 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 39 Sea Zone to 80 Sea Zone 1 artillery and 3 infantry moved from 80 Sea Zone to Persia 1 mech_infantry moved from India to Eastern Persia 1 infantry moved from Persia to Iraq 1 armour, 2 artilleries and 7 mech_infantrys moved from Iraq to Persia 1 destroyer moved from 39 Sea Zone to 80 Sea Zone 1 armour and 4 mech_infantrys moved from Yunnan to Kwangsi 3 artilleries and 6 infantry moved from Hunan to Anhwe 1 armour and 1 mech_infantry moved from Chahar to Anhwe 1 artillery and 6 infantry moved from Yunnan to Kwangsi 2 infantry moved from Yunnan to Hunan 1 aaGun moved from Yunnan to Kwangsi 1 aaGun moved from Yunnan to Hunan 3 infantry moved from Malaya to Shan State 4 infantry moved from India to West India 1 fighter moved from 126 Sea Zone to Norway Place Units - British 1 fighter placed in United Kingdom 1 armour and 2 infantry placed in Persia 3 mech_infantrys placed in Egypt 1 destroyer placed in 106 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,1 British collect 35 PUs (1 lost to blockades); end with 35 PUs Place Units - UK_Pacific 1 transport placed in 39 Sea Zone 1 armour and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 13 PUs; end with 13 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs Units Change Ownership Some Units in India change ownership: 1 armour and 1 infantry Some Units in 39 Sea Zone change ownership: 1 transportCombat Hit Differential Summary :
Chinese regular : -1.67 Americans regular : -0.83 Italians regular : 0.67 Japanese regular : -1.83 Germans regular : 1.00 British regular : -0.33 -
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TripleA Manual Gamesave Post: Italians round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Italians Italians buy 1 artillery and 2 transports; Remaining resources: 0 PUs; Combat Move - Italians 1 destroyer moved from 96 Sea Zone to 92 Sea Zone 1 fighter moved from 95 Sea Zone to 92 Sea Zone 1 fighter moved from 95 Sea Zone to 92 Sea Zone 1 bomber moved from Southern Italy to 92 Sea Zone Combat - ItaliansCombat Hit Differential Summary :





