Mainah (X) vs Jonny5tyle (L) E40

  • '23 '20

    EDITS - forgot 2 walk on battles - kenya, and tank blitz from Tobruk to Alexandria and back.


  • TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0.0

    Game History

    Round: 1
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Tunisia to Algeria
            1 destroyer moved from 72 Sea Zone to 81 Sea Zone
            1 infantry moved from French West Africa to French Central Africa
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '20

    TripleA Manual Gamesave Post: Germans round 2

    TripleA Manual Gamesave Post for game: World War II Europe 1940 2nd Edition, version: 3.0.0

    Game History

    Round: 2
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Purchase Units - Germans
            Germans buy 1 bomber, 1 destroyer, 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 91 Sea Zone to 109 Sea Zone
            1 submarine moved from 112 Sea Zone to 109 Sea Zone
            1 cruiser moved from 113 Sea Zone to 109 Sea Zone
            2 bombers, 4 fighters and 3 tactical_bombers moved from Western Germany to 109 Sea Zone
            1 armour moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            1 armour moved from Baltic States to Eastern Poland
                  Germans take Eastern Poland from Russians
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '20

    @Jonny5tyle
    Scramble SZ 109?

  • '23 '20

    Or - alternately - you can adjust your britsh NCM moves, and we’ll go from there.
    Sending the fleet to iceland, with a fig or 2 for scramble, will keep it out of reach from all but 1 sub and 2 bombers - too much risk for the germans.


  • @mainah thank you for the offer. I’ll learn my lesson here and scramble AZ 109. I can scramble a max of 3 fighters right? If so, lets do that.

  • '23 '20

    @jonny5tyle
    I am the same way. Hard lessons are easier to remember

  • '23 '20

    TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0.0

    Game History

    Round: 2
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Purchase Units - Germans
            Germans buy 1 bomber, 1 destroyer, 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 91 Sea Zone to 109 Sea Zone
            1 submarine moved from 112 Sea Zone to 109 Sea Zone
            1 cruiser moved from 113 Sea Zone to 109 Sea Zone
            2 bombers, 4 fighters and 3 tactical_bombers moved from Western Germany to 109 Sea Zone
            1 armour moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            1 armour moved from Baltic States to Eastern Poland
                  Germans take Eastern Poland from Russians
    
        Combat - Germans
            British scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone
            Battle in 109 Sea Zone
                Germans attack with 2 bombers, 1 cruiser, 4 fighters, 2 submarines and 3 tactical_bombers
                British defend with 1 battleship, 1 cruiser, 2 destroyers, 3 fighters and 2 transports
                    Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                Units damaged: 1 battleship owned by the British
                    Germans roll dice for 2 bombers, 1 cruiser, 4 fighters and 3 tactical_bombers in 109 Sea Zone, round 2 : 8/10 hits, 5.83 expected hits
                    British roll dice for 1 battleship, 1 cruiser, 2 destroyers, 3 fighters and 2 transports in 109 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits
                    2 destroyers owned by the British, 2 transports owned by the British, 2 submarines owned by the Germans, 1 cruiser owned by the British, 1 fighter owned by the Germans, 1 battleship owned by the British, 3 fighters owned by the British and 1 cruiser owned by the Germans lost in 109 Sea Zone
                Germans win with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 58
                Casualties for Germans: 1 cruiser, 1 fighter and 2 submarines
                Casualties for British: 1 battleship, 1 cruiser, 2 destroyers, 3 fighters and 2 transports
    
        Non Combat Move - Germans
            3 fighters and 3 tactical_bombers moved from 109 Sea Zone to Holland Belgium
            1 aaGun moved from Western Germany to Holland Belgium
            1 fighter and 1 tactical_bomber moved from Southern Italy to Western Germany
            2 bombers moved from 109 Sea Zone to Western Germany
            1 armour moved from Normandy Bordeaux to Western Germany
            4 armour moved from France to Yugoslavia
            2 artilleries and 7 infantry moved from Romania to Eastern Poland
            5 infantry moved from Bulgaria to Romania
            3 aaGuns, 2 armour, 3 artilleries and 14 infantry moved from Poland to Eastern Poland
            1 aaGun moved from Germany to Western Germany
            1 armour and 6 mech_infantrys moved from Germany to Eastern Poland
            1 aaGun moved from Germany to Slovakia Hungary
            1 tactical_bomber moved from Romania to Western Germany
            1 transport moved from 113 Sea Zone to 112 Sea Zone
    
        Place Units - Germans
            1 destroyer placed in 112 Sea Zone
            10 mech_infantrys placed in Germany
            2 infantry placed in France
            1 bomber placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 41 PUs; end with 41 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 3.50
    British regular : 0.17
    

    Savegame


  • @mainah I moved my sub to attack the destroyer and transport then decided I didn’t want to do that. I tried to edit the move and messed up, so I excited and there wasn’t any combat either way. I’m reloading. Not sure if you are fine with that, but I wasn’t sure how to do my noncombat, since there wasn’t any combat besides moving a tank into a territory then out.


  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0.0

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 9 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
            1 armour moved from Belarus to Baltic States
                  Russians take Baltic States from Germans
            1 armour moved from Baltic States to Novgorod
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber moved from Belarus to Bryansk
            2 aaGuns and 1 artillery moved from Smolensk to Bryansk
            1 infantry moved from Smolensk to Belarus
            3 infantry moved from Russia to Bryansk
            1 artillery moved from Western Ukraine to Bryansk
            1 infantry moved from Bessarabia to Ukraine
            1 infantry moved from Karelia to Novgorod
            1 infantry moved from Karelia to Novgorod
            1 infantry moved from Caucasus to Northwest Persia
                  Russians take Northwest Persia from Neutral_Allies
            1 infantry moved from Caucasus to Rostov
    
        Place Units - Russians
            3 infantry placed in Ukraine
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 27 PUs; end with 29 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 34 PUs
            Objective Russians 4 Far East Reserves: Russians met a national objective for an additional 9 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 3 infantry and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Eastern United States to 101 Sea Zone
            2 mech_infantrys moved from Eastern United States to 101 Sea Zone
            2 mech_infantrys and 2 transports moved from 101 Sea Zone to 102 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 102 Sea Zone
            2 destroyers moved from 101 Sea Zone to 102 Sea Zone
            1 cruiser moved from 101 Sea Zone to 102 Sea Zone
    
        Non Combat Move - Americans
    
        Place Units - Americans
            3 artilleries and 3 infantry placed in Eastern United States
            2 transports placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 35 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: British round 2

    TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0.0

    Game History

    Round: 2
    
        Purchase Units - British
            British buy 1 armour, 1 fighter, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter moved from Malta to 98 Sea Zone
            1 tactical_bomber moved from Egypt to 98 Sea Zone
            1 fighter moved from Egypt to 98 Sea Zone
            1 cruiser moved from 81 Sea Zone to 98 Sea Zone
            2 destroyers moved from 81 Sea Zone to 98 Sea Zone
            1 carrier moved from 81 Sea Zone to 98 Sea Zone
    
        Combat - British
            Battle in 98 Sea Zone
                British attack with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 tactical_bomber
                Italians defend with 1 destroyer
                    British roll dice for 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 2/6 hits, 2.83 expected hits
                    Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 98 Sea Zone
                British win, taking 98 Sea Zone from Neutral with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
    
        Non Combat Move - British
            1 tactical_bomber moved from 98 Sea Zone to Egypt
            1 transport moved from 81 Sea Zone to 98 Sea Zone
            1 artillery moved from Union of South Africa to Rhodesia
            1 destroyer moved from 106 Sea Zone to 119 Sea Zone
            1 fighter moved from United Kingdom to Scotland
            1 bomber moved from New Brunswick Nova Scotia to Scotland
            1 infantry moved from Eastern Persia to Persia
                  British take Persia from Neutral_Allies
    
        Place Units - British
            1 fighter placed in United Kingdom
            2 transports placed in 106 Sea Zone
            1 armour and 1 mech_infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 30 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    British regular : -0.83
    

    Savegame

  • '23 '20

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 battleship, 2 cruisers and 1 submarine moved from 93 Sea Zone to 98 Sea Zone
            1 bomber and 2 fighters moved from Southern Italy to 98 Sea Zone
    
        Combat - Italians
            Battle in 98 Sea Zone
                Italians attack with 1 battleship, 1 bomber, 2 cruisers, 2 fighters and 1 submarine
                British defend with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport
                    Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 battleship, 1 bomber, 2 cruisers and 2 fighters in 98 Sea Zone, round 2 : 3/6 hits, 3.33 expected hits
                Units damaged: 1 carrier owned by the British
                    British roll dice for 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport in 98 Sea Zone, round 2 : 3/6 hits, 2.83 expected hits
                Units damaged: 1 battleship owned by the Italians
                    2 destroyers owned by the British, 1 cruiser owned by the Italians and 1 submarine owned by the Italians lost in 98 Sea Zone
                    Italians roll dice for 1 battleship, 1 bomber, 1 cruiser and 2 fighters in 98 Sea Zone, round 3 : 2/5 hits, 2.83 expected hits
                    British roll dice for 1 carrier, 1 cruiser, 2 fighters and 1 transport in 98 Sea Zone, round 3 : 3/4 hits, 2.17 expected hits
                    1 cruiser owned by the Italians, 1 cruiser owned by the British, 1 fighter owned by the Italians, 1 battleship owned by the Italians and 1 carrier owned by the British lost in 98 Sea Zone
                1 bomber owned by the Italians and 1 fighter owned by the Italians retreated
                British win with 2 fighters and 1 transport remaining. Battle score for attacker is -16
                Casualties for Italians: 1 battleship, 2 cruisers, 1 fighter and 1 submarine
                Casualties for British: 1 carrier, 1 cruiser and 2 destroyers
                2 fighters owned by the British forced to land in Egypt
    
        Non Combat Move - Italians
            1 bomber moved from 98 Sea Zone to Southern Italy
            1 fighter moved from 98 Sea Zone to Tobruk
            1 artillery and 2 infantry moved from Southern France to Northern Italy
            1 artillery and 1 infantry moved from Yugoslavia to Northern Italy
            1 armour moved from Greece to Romania
            1 armour moved from Yugoslavia to Romania
            1 armour moved from Romania to Eastern Poland
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
            1 fighter placed in Southern Italy
            1 artillery and 1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1.50
    British regular : 1.00
    

    Savegame

  • '23 '20

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 battleship, 2 cruisers and 1 submarine moved from 93 Sea Zone to 98 Sea Zone
            1 bomber and 2 fighters moved from Southern Italy to 98 Sea Zone
    
        Combat - Italians
            Battle in 98 Sea Zone
                Italians attack with 1 battleship, 1 bomber, 2 cruisers, 2 fighters and 1 submarine
                British defend with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport
                    Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 battleship, 1 bomber, 2 cruisers and 2 fighters in 98 Sea Zone, round 2 : 3/6 hits, 3.33 expected hits
                Units damaged: 1 carrier owned by the British
                    British roll dice for 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport in 98 Sea Zone, round 2 : 3/6 hits, 2.83 expected hits
                Units damaged: 1 battleship owned by the Italians
                    2 destroyers owned by the British, 1 cruiser owned by the Italians and 1 submarine owned by the Italians lost in 98 Sea Zone
                    Italians roll dice for 1 battleship, 1 bomber, 1 cruiser and 2 fighters in 98 Sea Zone, round 3 : 2/5 hits, 2.83 expected hits
                    British roll dice for 1 carrier, 1 cruiser, 2 fighters and 1 transport in 98 Sea Zone, round 3 : 3/4 hits, 2.17 expected hits
                    1 cruiser owned by the Italians, 1 cruiser owned by the British, 1 fighter owned by the Italians, 1 battleship owned by the Italians and 1 carrier owned by the British lost in 98 Sea Zone
                1 bomber owned by the Italians and 1 fighter owned by the Italians retreated
                British win with 2 fighters and 1 transport remaining. Battle score for attacker is -16
                Casualties for Italians: 1 battleship, 2 cruisers, 1 fighter and 1 submarine
                Casualties for British: 1 carrier, 1 cruiser and 2 destroyers
                2 fighters owned by the British forced to land in Egypt
    
        Non Combat Move - Italians
            1 bomber moved from 98 Sea Zone to Southern Italy
            1 fighter moved from 98 Sea Zone to Tobruk
            1 artillery and 2 infantry moved from Southern France to Northern Italy
            1 artillery and 1 infantry moved from Yugoslavia to Northern Italy
            1 armour moved from Greece to Romania
            1 armour moved from Yugoslavia to Romania
            1 armour moved from Romania to Eastern Poland
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
            1 fighter placed in Southern Italy
            1 artillery and 1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Kenya: 1 artillery and 3 infantry
            EDIT: Changing ownership of Anglo Egyptian Sudan from British to Italians
            EDIT: Adding units owned by Italians to Anglo Egyptian Sudan: 1 artillery and 3 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians regular : -1.50
    British regular : 1.00
    

    Savegame

  • '23 '20

    Second file please - forgot walk on battle for Sudan


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0.0

    Game History

    Round: 2
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Morocco to Algeria
            2 infantry moved from Algeria to Tunisia
            1 fighter moved from United Kingdom to Algeria
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '20

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0.0

    Game History

    Round: 3
    
        Politics - Germans
    
        Purchase Units - Germans
            Germans buy 7 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Romania to Bessarabia
                  Germans take Bessarabia from Russians
            4 artilleries and 4 infantry moved from Eastern Poland to Western Ukraine
            1 bomber moved from Western Germany to 98 Sea Zone
    
        Combat - Germans
            Battle in 98 Sea Zone
                Germans attack with 1 bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 98 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Western Ukraine
                Germans attack with 4 artilleries and 4 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 4 artilleries and 4 infantry in Western Ukraine, round 2 : 2/8 hits, 2.67 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 4 artilleries and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from 98 Sea Zone to Southern Italy
            3 tactical_bombers moved from Holland Belgium to Eastern Poland
            2 tactical_bombers moved from Western Germany to Eastern Poland
            3 fighters moved from Holland Belgium to Western Germany
            4 armour moved from Yugoslavia to Eastern Poland
            10 mech_infantrys moved from Germany to Eastern Poland
            1 aaGun moved from Slovakia Hungary to Eastern Poland
            4 infantry moved from Romania to Eastern Poland
            3 aaGuns, 4 armour, 1 artillery, 17 infantry and 6 mech_infantrys moved from Eastern Poland to Western Ukraine
            1 aaGun moved from Holland Belgium to France
    
        Place Units - Germans
            3 submarines placed in 105 Sea Zone
            7 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 42 PUs; end with 42 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.33
    Germans regular : -0.67
    

    Savegame


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 14 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            2 aaGuns, 2 artilleries, 1 fighter, 9 infantry, 1 mech_infantry and 1 tactical_bomber moved from Bryansk to Smolensk
            1 infantry moved from Russia to Bryansk
            1 armour, 11 infantry and 1 mech_infantry moved from Ukraine to Rostov
            5 infantry moved from Russia to Smolensk
            1 fighter moved from Smolensk to Russia
    
        Place Units - Russians
            3 infantry placed in Volgograd
            1 infantry placed in Ukraine
            10 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 26 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 31 PUs
            Objective Russians 4 Far East Reserves: Russians met a national objective for an additional 9 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 cruiser, 2 destroyers, 2 infantry, 2 mech_infantrys and 3 transports moved from 102 Sea Zone to 101 Sea Zone
            2 mech_infantrys moved from Eastern United States to 101 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
    
        Place Units - Americans
            1 destroyer and 2 transports placed in 101 Sea Zone
            2 artilleries and 2 infantry placed in Eastern United States
            Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
            Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Turn Complete - Americans
            Americans collect 35 PUs; end with 35 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 20 PUs; end with 55 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: British round 3

    TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0.0

    Game History

    Round: 3
    
        Purchase Units - British
            British buy 1 battleship and 1 destroyer; Remaining resources: 2 PUs; 
    
        Combat Move - British
            3 infantry moved from Persia to Iraq
            1 tactical_bomber moved from Egypt to Iraq
            2 fighters moved from Egypt to Iraq
    
        Combat - British
            Battle in Iraq
                British attack with 2 fighters, 3 infantry and 1 tactical_bomber
                Neutral_Axis defend with 3 infantry
                    British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 1/6 hits, 2.17 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                    British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Iraq, round 3 : 1/5 hits, 2.00 expected hits
                    Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq
                1 tactical_bomber owned by the British and 2 fighters owned by the British retreated
                Neutral_Axis win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for British: 3 infantry
                Casualties for Neutral_Axis: 2 infantry
    
        Non Combat Move - British
            1 fighter moved from Iraq to Egypt
            1 fighter moved from Iraq to Egypt
            1 tactical_bomber moved from Iraq to Egypt
            1 artillery and 2 infantry moved from Rhodesia to Belgian Congo
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 armour moved from Union of South Africa to Belgian Congo
            1 destroyer moved from 119 Sea Zone to 117 Sea Zone
    
        Place Units - British
            1 battleship and 1 destroyer placed in 106 Sea Zone
    
        Turn Complete - British
            British collect 29 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Neutral_Axis regular : 1.33
    British regular : -2.17
    

    Savegame

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