@Blackychan I don’t believe your Italian attacks were legal moves for this set up. If you look at the game notes it states that Italy cannot attack any game spaces containing French or British units until Paris has fallen.
Look at the game notes and let me know your interpretation of those rules.
“Italy, while not at war may move naval units out of the Mediterranean Use Edit. They may declare war at any time, however unless Paris has fallen their combat moves may not include attacks on any game space occupied by French or British units. This is Player Enforced”
dawg (allies) v entek axis
-
TripleA Turn Summary: Dutch round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Dutch 1 Infantry and 1 Tank moved from Mauritania to 34 Sea Zone 1 Tank moved from Canarians to 34 Sea Zone 1 Infantry, 2 Tanks and 2 Transports moved from 34 Sea Zone to 41 Sea Zone 1 Infantry and 2 Tanks moved from 41 Sea Zone to E.Morocco 1 Marine and 1 Tank moved from Suriname to 32 Sea Zone 1 Marine, 1 Tank and 1 Transport moved from 32 Sea Zone to 34 Sea Zone 1 Marine and 1 Tank moved from 34 Sea Zone to Cape Verde Purchase Units - Dutch Dutch buy 1 Elite and 1 Transport; Remaining resources: 11 PUs; Combat - Dutch Battle in E.Morocco Dutch attack with 1 Infantry and 2 Tanks Italians defend with 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys Dutch roll dice for 1 Infantry and 2 Tanks in E.Morocco, round 2 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 Artillery and 2 Infantrys in E.Morocco, round 2 : 3/3 hits, 1.00 expected hits 1 Infantry owned by the Italians, 1 Infantry owned by the Dutch and 2 Tanks owned by the Dutch lost in E.Morocco Italians win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -10 Casualties for Dutch: 1 Infantry and 2 Tanks Casualties for Italians: 1 Infantry Battle in Cape Verde Dutch attack with 1 Marine and 1 Tank Neutral defend with 1 Infantry Dutch roll dice for 1 Marine and 1 Tank in Cape Verde, round 2 : 2/2 hits, 1.00 expected hits Neutral roll dice for 1 Infantry in Cape Verde, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Cape Verde Dutch loses 0 PUs for violating Cape Verdes neutrality. Dutch win, taking Cape Verde from Neutral with 1 Marine and 1 Tank remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Non Combat Move - Dutch Place Units - Dutch 1 Elite placed in Suriname 1 Transport placed in 32 Sea Zone Turn Complete - Dutch Dutch collect 25 PUs; end with 36 PUsCombat Hit Differential Summary :
Italians regular : 2.00 Neutral regular : -0.33 Dutch regular : 0.83 -
TripleA Turn Summary: Romanians round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Romanians 1 Tank moved from Odessa to Crimea Romanians take Crimea from Russians 4 Infantrys and 1 Tank moved from Odessa to Vinnytsia 5 Infantrys moved from E.Romania to Vinnytsia 1 Infantry moved from Bucharest to E.Romania 1 Elite moved from Bucharest to E.Romania 2 Infantrys moved from Bucharest to E.Romania 3 Infantrys moved from W.Romania to E.Romania Purchase Units - Romanians Romanians buy 1 Elite and 6 Infantrys; Remaining resources: 0 PUs; Combat - Romanians Non Combat Move - Romanians Place Units - Romanians 3 Infantrys placed in W.Romania 1 Elite and 3 Infantrys placed in Bucharest Turn Complete - Romanians Romanians collect 17 PUs; end with 17 PUsCombat Hit Differential Summary :
-
@entek thai?
-
TripleA Turn Summary: Thai round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Thai 1 Infantry and 1 Mech.Inf moved from S.Thailand to N.Thailand 2 Infantrys moved from S.Thailand to S.French Indochina Purchase Units - Thai Thai buy 1 Bunker, 1 Elite, 4 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Thai Battle in N.Thailand Thai attack with 1 Infantry and 1 Mech.Inf British defend with 1 Infantry Thai roll dice for 1 Infantry and 1 Mech.Inf in N.Thailand, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 Infantry in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in N.Thailand Thai win, taking N.Thailand from British with 1 Infantry and 1 Mech.Inf remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in S.French Indochina Thai attack with 2 Infantrys British defend with 1 Infantry Thai roll dice for 2 Infantrys in S.French Indochina, round 2 : 0/2 hits, 0.33 expected hits French roll dice for 1 Infantry in S.French Indochina, round 2 : 0/1 hits, 0.33 expected hits Thai roll dice for 2 Infantrys in S.French Indochina, round 3 : 0/2 hits, 0.33 expected hits French roll dice for 1 Infantry in S.French Indochina, round 3 : 0/1 hits, 0.33 expected hits Thai roll dice for 2 Infantrys in S.French Indochina, round 4 : 0/2 hits, 0.33 expected hits French roll dice for 1 Infantry in S.French Indochina, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in S.French Indochina 1 Infantry owned by the Thai retreated to S.Thailand French win with 1 Infantry remaining. Battle score for attacker is -2 Casualties for Thai: 1 Infantry Non Combat Move - Thai Place Units - Thai 1 Bunker, 1 Elite, 4 Infantrys and 1 Tank placed in Bangkok Turn Complete - Thai Thai collect 17 PUs; end with 17 PUsCombat Hit Differential Summary :
French regular : 0.00 Thai regular : -0.67 British regular : -0.33 -
TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Americans 4 Destroyers, 1 S.Submarine and 4 Submarines moved from 42 Sea Zone to 31 Sea Zone 1 B.Transport moved from 36 Sea Zone to 35 Sea Zone 1 B.Transport moved from 36 Sea Zone to 35 Sea Zone 6 ArmoredCars moved from Bahia to 35 Sea Zone 2 ArmoredCars moved from Salvador to 35 Sea Zone 8 ArmoredCars and 2 B.Transports moved from 35 Sea Zone to 36 Sea Zone 1 Transport moved from 36 Sea Zone to 35 Sea Zone 8 ArmoredCars moved from 36 Sea Zone to Mauritania 1 Transport moved from 35 Sea Zone to 32 Sea Zone 4 ArmoredCars, 1 Infantry and 1 Marine moved from French Equatorial Africa to 38 Sea Zone 4 ArmoredCars, 1 B.Transport, 1 Infantry, 1 Marine and 1 Transport moved from 38 Sea Zone to 36 Sea Zone 4 ArmoredCars, 1 Infantry and 1 Marine moved from 36 Sea Zone to Liberia 1 Adv.Fighter and 1 Fighter moved from French Equatorial Africa to Mauritania 2 ArmoredCars moved from Colombia to Bahia 2 ArmoredCars moved from Peru to Bahia 2 S.Submarines moved from 85 Sea Zone to 84 Sea Zone 2 S.Bombers moved from Kamchatka to 84 Sea Zone 2 Infantrys moved from Wake to 87 Sea Zone 2 Infantrys and 1 Transport moved from 87 Sea Zone to 85 Sea Zone 2 Infantrys moved from 85 Sea Zone to Iwo Jima Americans take Iwo Jima from Yamamoto 2 Adv.Fighters and 1 Carrier moved from 98 Sea Zone to 96 Sea Zone 2 Adv.Fighters and 1 Carrier moved from 71 Sea Zone to 76 Sea Zone 2 S.Bombers moved from Peking to 84 Sea Zone 2 L.Fighters moved from Santiago to Wake Purchase Units - Americans Americans buy 1 Battleship, 1 Cruiser, 1 Destroyer, 1 Factory, 3 Infantrys and 6 L.Fighters; Remaining resources: 0 PUs; Combat - Americans Battle in 84 Sea Zone Americans attack with 4 S.Bombers and 2 S.Submarines Yamamoto defend with 1 Carrier, 2 Destroyers and 2 Fighters Americans roll dice for 2 S.Submarines in 84 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 4 S.Bombers in 84 Sea Zone, round 2 : 3/4 hits, 3.33 expected hits Yamamoto roll dice for 1 Carrier, 2 Destroyers and 2 Fighters in 84 Sea Zone, round 2 : 2/5 hits, 2.17 expected hits 2 Destroyers owned by the Yamamoto, 2 S.Submarines owned by the Americans and 2 Fighters owned by the Yamamoto lost in 84 Sea Zone Americans roll dice for 4 S.Bombers in 84 Sea Zone, round 3 : 2/4 hits, 3.33 expected hits Yamamoto roll dice for 1 Carrier in 84 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits 1 S.Bomber owned by the Americans and 1 Carrier owned by the Yamamoto lost in 84 Sea Zone Americans win with 3 S.Bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 S.Bomber and 2 S.Submarines Casualties for Yamamoto: 1 Carrier, 2 Destroyers and 2 Fighters Battle in Liberia Americans attack with 4 ArmoredCars, 1 Infantry and 1 Marine Neutral defend with 1 Infantry Americans roll dice for 4 ArmoredCars, 1 Infantry and 1 Marine in Liberia, round 2 : 3/6 hits, 2.00 expected hits Neutral roll dice for 1 Infantry in Liberia, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Liberia Americans loses 0 PUs for violating Liberias neutrality. Americans win, taking Liberia from Neutral with 4 ArmoredCars and 1 Marine remaining. Battle score for attacker is 0 Casualties for Americans: 1 Infantry Casualties for Neutral: 1 Infantry Non Combat Move - Americans 3 S.Bombers moved from 84 Sea Zone to Kirin Place Units - Americans 1 Factory placed in Kirin 3 L.Fighters placed in Alaska 3 L.Fighters placed in Pearl Harbor 1 Battleship, 1 Cruiser and 1 Destroyer placed in 31 Sea Zone 2 Infantrys placed in Salvador 1 Infantry placed in South Atlantic USA Turn Complete - Americans Americans collect 136 PUs; end with 136 PUsCombat Hit Differential Summary :
Yamamoto regular : 0.33 Americans regular : -0.67 Neutral regular : 0.67 -
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Germans 7 Infantrys moved from Belgium to Netherlands 1 Stuka moved from Rhine to Netherlands 1 Bomber moved from Bohemia to Netherlands 1 Infantry moved from Lithuania to Minsk 2 HeavyTanks moved from Warsaw to Brest 1 Elite and 1 Infantry moved from Warsaw to Brest 2 Artillerys and 6 Infantrys moved from Krakow to Brest 4 ArmoredCars moved from Silesia to Brest 4 ArmoredCars moved from Bohemia to Brest 3 Infantrys moved from Bohemia to Krakow 1 Destroyer moved from 56 Sea Zone to 51 Sea Zone Purchase Units - Germans Germans buy 4 ArmoredCars, 1 Bunker, 1 Elite, 12 Infantrys, 2 Mech.Infs and 6 Submarines; Remaining resources: 0 PUs; Combat - Germans Battle in Netherlands Germans attack with 1 Bomber, 7 Infantrys and 1 Stuka British defend with 1 ArmoredCar, 2 Artillerys, 1 Infantry and 2 Tanks Germans roll dice for 1 Bomber, 7 Infantrys and 1 Stuka in Netherlands, round 2 : 1/9 hits, 2.50 expected hits British roll dice for 1 ArmoredCar, 2 Artillerys, 1 Infantry and 2 Tanks in Netherlands, round 2 : 3/6 hits, 2.17 expected hits 1 ArmoredCar owned by the British and 3 Infantrys owned by the Germans lost in Netherlands Germans roll dice for 1 Bomber, 4 Infantrys and 1 Stuka in Netherlands, round 3 : 4/6 hits, 2.00 expected hits British roll dice for 2 Artillerys, 1 Infantry and 2 Tanks in Netherlands, round 3 : 1/5 hits, 2.00 expected hits 1 Tank owned by the British, 1 Infantry owned by the Germans, 2 Artillerys owned by the British and 1 Infantry owned by the British lost in Netherlands Germans roll dice for 1 Bomber, 3 Infantrys and 1 Stuka in Netherlands, round 4 : 2/5 hits, 1.83 expected hits British roll dice for 1 Tank in Netherlands, round 4 : 0/1 hits, 0.50 expected hits 1 Tank owned by the British lost in Netherlands Germans win, taking Netherlands from British with 1 Bomber, 3 Infantrys and 1 Stuka remaining. Battle score for attacker is 16 Casualties for Germans: 4 Infantrys Casualties for British: 1 ArmoredCar, 2 Artillerys, 1 Infantry and 2 Tanks Non Combat Move - Germans 1 Stuka moved from Netherlands to Saxony 1 Bomber moved from Netherlands to Saxony 1 Elite and 5 Infantrys moved from Brandenburg to Pomerania 8 Infantrys moved from Picardy to Belgium 7 Infantrys moved from Paris to Picardy 3 Infantrys moved from Normandy to Picardy 1 Infantry moved from Paris to Picardy 1 Infantry moved from Normandy to Picardy 3 Infantrys moved from Normandy to Brittany Place Units - Germans 1 Bunker placed in Brest 4 Infantrys placed in Warsaw 3 Infantrys placed in Krakow 6 Submarines placed in 23 Sea Zone Germans undo move 3. 8 Infantrys placed in Paris Germans undo move 2. 3 Infantrys placed in Normandy 3 ArmoredCars, 1 Elite and 1 Infantry placed in Bohemia 1 ArmoredCar and 2 Mech.Infs placed in Bavaria Turn Complete - Germans Germans collect 98 PUs; end with 98 PUsCombat Hit Differential Summary :
Germans regular : 0.67 British regular : -0.67 -
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Russians 4 Artillerys and 5 Infantrys moved from Oslo to Stockholm 1 Destroyer, 1 Submarine and 2 Transports moved from 12 Sea Zone to 21 Sea Zone 1 Mech.Inf moved from Vyborg to Minsk 1 Infantry moved from Novgorod to Minsk 1 Infantry moved from Smolensk to Minsk 1 Elite moved from Latvia to Lithuania Russians take Lithuania from Germans 3 Artillerys and 5 Infantrys moved from Leningrad to Latvia 2 HeavyTanks and 8 Tanks moved from Oulu to Leningrad 3 Infantrys moved from S.Karelia to Novgorod 8 HeavyTanks and 16 Tanks moved from Kiev to Brest 3 HeavyTanks and 9 Tanks moved from Kursk to Brest 1 Infantry moved from Kursk to Kiev 1 Transport moved from 53 Sea Zone to 54 Sea Zone 2 Infantrys moved from Rostov to 54 Sea Zone 2 Infantrys and 1 Transport moved from 54 Sea Zone to 53 Sea Zone 2 Infantrys moved from 53 Sea Zone to Crimea 2 Adv.Fighters moved from Kursk to Crimea 2 Adv.Fighters moved from Kursk to Brest 10 Tanks moved from Moscow to Kursk 4 Infantrys moved from Kursk to Donetsk 2 Artillerys and 4 Infantrys moved from Rostov to Donetsk 2 Mech.Infs moved from Stalingrad to Donetsk 1 Mech.Inf moved from Stalingrad to Minsk 1 Elite moved from Yaroslavl to Kursk 2 Infantrys moved from Stalingrad to Rostov 6 Infantrys moved from Helsinki to Tampere 4 ArmoredCars moved from Chita to Kirin 3 Artillerys, 1 Elite and 12 Infantrys moved from Hulunbuir to Liaoning 1 Artillery and 3 Infantrys moved from Chita to Hulunbuir 1 Elite moved from Evenkia to Olyokminsk 4 Infantrys moved from Sibirsky to Evenkia Purchase Units - Russians Russians buy 9 HeavyTanks and 13 Mech.Infs; Remaining resources: 0 PUs; Combat - Russians Battle in Stockholm Russians attack with 4 Artillerys and 5 Infantrys Neutral defend with 1 Bunker Russians roll dice for 4 Artillerys and 5 Infantrys in Stockholm, round 2 : 2/9 hits, 2.83 expected hits Neutral roll dice for 1 Bunker in Stockholm, round 2 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral lost in Stockholm Russians loses 0 PUs for violating Stockholms neutrality. Russians win, taking Stockholm from Neutral with 4 Artillerys and 5 Infantrys remaining. Battle score for attacker is 6 Casualties for Neutral: 1 Bunker Battle in Donetsk Russians attack with 2 Artillerys, 8 Infantrys and 2 Mech.Infs Italians defend with 3 Mech.Infs Russians roll dice for 2 Artillerys, 8 Infantrys and 2 Mech.Infs in Donetsk, round 2 : 6/12 hits, 3.33 expected hits Italians roll dice for 3 Mech.Infs in Donetsk, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Russians and 3 Mech.Infs owned by the Italians lost in Donetsk Russians win, taking Donetsk from Italians with 2 Artillerys, 7 Infantrys and 2 Mech.Infs remaining. Battle score for attacker is 16 Casualties for Russians: 1 Infantry Casualties for Italians: 3 Mech.Infs Battle in Minsk Russians attack with 2 Infantrys and 2 Mech.Infs Germans defend with 1 Infantry Russians roll dice for 2 Infantrys and 2 Mech.Infs in Minsk, round 2 : 1/4 hits, 1.33 expected hits Italians roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Minsk Russians win, taking Minsk from Italians with 2 Infantrys and 2 Mech.Infs remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Battle in Crimea Russians attack with 2 Adv.Fighters and 2 Infantrys Romanians defend with 1 Tank Russians roll dice for 2 Adv.Fighters and 2 Infantrys in Crimea, round 2 : 1/4 hits, 1.33 expected hits Romanians roll dice for 1 Tank in Crimea, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Romanians lost in Crimea Russians win, taking Crimea from Romanians with 2 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 5 Casualties for Romanians: 1 Tank Battle in Brest Russians attack with 2 Adv.Fighters, 11 HeavyTanks and 25 Tanks Germans defend with 8 ArmoredCars, 2 Artillerys, 1 Bunker, 1 Elite, 2 HeavyTanks and 11 Infantrys Russians roll dice for 2 Adv.Fighters, 11 HeavyTanks and 25 Tanks in Brest, round 2 : 20/38 hits, 20.83 expected hits Units damaged: 1 Bunker owned by the Germans Germans roll dice for 8 ArmoredCars, 2 Artillerys, 1 Bunker, 1 Elite, 2 HeavyTanks and 11 Infantrys in Brest, round 2 : 9/25 hits, 7.83 expected hits 8 ArmoredCars owned by the Germans, 11 Infantrys owned by the Germans and 9 Tanks owned by the Russians lost in Brest Russians roll dice for 2 Adv.Fighters, 11 HeavyTanks and 16 Tanks in Brest, round 3 : 13/29 hits, 16.33 expected hits Germans roll dice for 2 Artillerys, 1 Bunker, 1 Elite and 2 HeavyTanks in Brest, round 3 : 3/6 hits, 2.83 expected hits 2 HeavyTanks owned by the Germans, 1 Elite owned by the Germans, 2 Artillerys owned by the Germans, 3 Tanks owned by the Russians and 1 Bunker owned by the Germans lost in Brest Russians win, taking Brest from Germans with 2 Adv.Fighters, 11 HeavyTanks and 13 Tanks remaining. Battle score for attacker is 25 Casualties for Russians: 12 Tanks Casualties for Germans: 8 ArmoredCars, 2 Artillerys, 1 Bunker, 1 Elite, 2 HeavyTanks and 11 Infantrys Non Combat Move - Russians 2 Adv.Fighters moved from Brest to Kursk 2 Adv.Fighters moved from Crimea to Kursk Place Units - Russians 4 HeavyTanks placed in Leningrad 3 HeavyTanks placed in Kursk 2 HeavyTanks placed in Arkhangelsk 10 Mech.Infs placed in Moscow 3 Mech.Infs placed in Stalingrad Russians undo move 4. 3 Mech.Infs placed in Georgia Russians undo move 3. 2 HeavyTanks and 7 Mech.Infs placed in Moscow Turn Complete - Russians Russians collect 145 PUs; end with 145 PUsCombat Hit Differential Summary :
Italians regular : -0.33 Romanians regular : -0.50 Germans regular : 1.33 Russians regular : -3.00 Neutral regular : -0.50 -
@dawgoneit This one looks pretty much over, another? Same sides or different?
-
@entek sounds awesome. what side do you want?
-
@dawgoneit Why don’t you take the axis this time





