@BobbaRossa
even without a sacrifice, it changes the pressure dynamic, because the allies have to spread enough to prevent a one board win, as opposed to being able to full tilt crush one side and let the other grow then turn around with an income advantage to kill the other.
dawg (allies) v entek axis
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TripleA Turn Summary: Thai round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Thai 1 Mech.Inf moved from Bangkok to N.Thailand 2 Mech.Infs moved from Malaya to N.Thailand Purchase Units - Thai Thai buy 2 Fighters and 4 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in N.Thailand Thai attack with 3 Mech.Infs British defend with 3 Infantrys Thai roll dice for 3 Mech.Infs in N.Thailand, round 2 : 0/3 hits, 1.00 expected hits British roll dice for 3 Infantrys in N.Thailand, round 2 : 2/3 hits, 1.00 expected hits 2 Mech.Infs owned by the Thai lost in N.Thailand 1 Mech.Inf owned by the Thai retreated to S.Thailand British win with 3 Infantrys remaining. Battle score for attacker is -12 Casualties for Thai: 2 Mech.Infs Non Combat Move - Thai Place Units - Thai 2 Fighters and 4 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 22 PUs; end with 22 PUsCombat Hit Differential Summary :
Thai regular : -1.00 British regular : 1.00 -
TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Americans 2 Artillerys and 3 Infantrys moved from Heilungchiang to Kirin 2 S.Submarines moved from 103 Sea Zone to 85 Sea Zone 3 S.Submarines moved from 71 Sea Zone to 85 Sea Zone 4 S.Submarines moved from 88 Sea Zone to 85 Sea Zone 4 S.Submarines moved from 107 Sea Zone to 84 Sea Zone 2 Destroyers moved from 107 Sea Zone to 85 Sea Zone 1 L.Fighter moved from Koryakia to 84 Sea Zone 3 S.Bombers moved from Pearl Harbor to 85 Sea Zone 1 S.Bomber moved from 85 Sea Zone to 84 Sea Zone 2 S.Bombers moved from San Francisco to Wake 2 Infantrys moved from Eniwetok to 103 Sea Zone 2 Infantrys and 1 Transport moved from 103 Sea Zone to 87 Sea Zone 2 Infantrys moved from 87 Sea Zone to Wake 1 Infantry moved from Mauritania to W.Morocco French take W.Morocco from Germans 4 Destroyers, 1 S.Submarine and 4 Submarines moved from 41 Sea Zone to 42 Sea Zone 1 B.Transport moved from 36 Sea Zone to 35 Sea Zone 1 Artillery moved from Bahia to 35 Sea Zone 2 ArmoredCars moved from Bahia to 35 Sea Zone 1 B.Transport moved from 36 Sea Zone to 35 Sea Zone 4 ArmoredCars moved from Bahia to 35 Sea Zone 1 Transport moved from 36 Sea Zone to 35 Sea Zone 1 ArmoredCar moved from Bahia to 35 Sea Zone 4 ArmoredCars, 1 Infantry and 1 Marine moved from Mauritania to 36 Sea Zone 4 ArmoredCars, 1 B.Transport, 1 Infantry, 1 Marine and 1 Transport moved from 36 Sea Zone to 38 Sea Zone 4 ArmoredCars, 1 Infantry and 1 Marine moved from 38 Sea Zone to French Equatorial Africa 7 ArmoredCars, 1 Artillery, 2 B.Transports and 1 Transport moved from 35 Sea Zone to 36 Sea Zone 7 ArmoredCars and 1 Artillery moved from 36 Sea Zone to Mauritania Purchase Units - Americans Americans buy 4 Adv.Fighters, 6 ArmoredCars, 2 Carriers, 1 Factory, 3 Infantrys and 2 L.Fighters; Remaining resources: 0 PUs; Combat - Americans Battle in Wake Americans attack with 2 Infantrys and 2 S.Bombers Yamamoto defend with 1 Artillery Americans roll dice for 2 Infantrys and 2 S.Bombers in Wake, round 2 : 2/4 hits, 2.33 expected hits Yamamoto roll dice for 1 Artillery in Wake, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Yamamoto lost in Wake Americans win, taking Wake from Yamamoto with 2 Infantrys and 2 S.Bombers remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 Artillery Battle in 42 Sea Zone Americans attack with 4 Destroyers, 1 S.Submarine and 4 Submarines Germans defend with 2 Transports Americans roll dice for 1 S.Submarine and 4 Submarines in 42 Sea Zone, round 2 : 1/5 hits, 1.83 expected hits 1 Transport owned by the Germans lost in 42 Sea Zone Americans roll dice for 4 Destroyers in 42 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 Transport in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Germans lost in 42 Sea Zone Americans win with 4 Destroyers, 1 S.Submarine and 4 Submarines remaining. Battle score for attacker is 12 Casualties for Germans: 2 Transports Battle in 84 Sea Zone Americans attack with 1 L.Fighter, 1 S.Bomber and 4 S.Submarines Hisaichi defend with 2 B.Transports, 5 Destroyers and 2 Transports; Yamamoto defend with 2 B.Transports Americans roll dice for 4 S.Submarines in 84 Sea Zone, round 2 : 0/4 hits, 2.00 expected hits Americans roll dice for 1 L.Fighter and 1 S.Bomber in 84 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits Hisaichi roll dice for 4 B.Transports, 5 Destroyers and 2 Transports in 84 Sea Zone, round 2 : 3/11 hits, 2.67 expected hits 1 Transport owned by the Hisaichi and 3 S.Submarines owned by the Americans lost in 84 Sea Zone Americans roll dice for 1 S.Submarine in 84 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 L.Fighter and 1 S.Bomber in 84 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits Hisaichi roll dice for 4 B.Transports, 5 Destroyers and 1 Transport in 84 Sea Zone, round 3 : 1/10 hits, 2.50 expected hits 1 B.Transport owned by the Hisaichi, 1 Transport owned by the Hisaichi, 1 L.Fighter owned by the Americans and 1 B.Transport owned by the Yamamoto lost in 84 Sea Zone Americans roll dice for 1 S.Submarine in 84 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 S.Bomber in 84 Sea Zone, round 4 : 1/1 hits, 0.83 expected hits Hisaichi roll dice for 2 B.Transports and 5 Destroyers in 84 Sea Zone, round 4 : 2/7 hits, 2.00 expected hits 1 B.Transport owned by the Hisaichi, 1 S.Bomber owned by the Americans, 1 B.Transport owned by the Yamamoto and 1 S.Submarine owned by the Americans lost in 84 Sea Zone Hisaichi win with 5 Destroyers remaining. Battle score for attacker is -26 Casualties for Americans: 1 L.Fighter, 1 S.Bomber and 4 S.Submarines Casualties for Hisaichi: 2 B.Transports and 2 Transports Casualties for Yamamoto: 2 B.Transports Battle in Kirin Americans attack with 2 Artillerys and 3 Infantrys Hisaichi defend with 1 Infantry Americans roll dice for 2 Artillerys and 3 Infantrys in Kirin, round 2 : 3/5 hits, 1.50 expected hits Hisaichi roll dice for 1 Infantry in Kirin, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Kirin Americans win, taking Kirin from Hisaichi with 2 Artillerys and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in 85 Sea Zone Americans attack with 2 Destroyers, 2 S.Bombers and 9 S.Submarines Yamamoto defend with 1 Carrier, 2 Destroyers, 2 Fighters and 1 S.Submarine Americans roll dice for 9 S.Submarines in 85 Sea Zone, round 2 : 4/9 hits, 4.50 expected hits Yamamoto roll dice for 1 S.Submarine in 85 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 2 Destroyers and 2 S.Bombers in 85 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits Yamamoto roll dice for 1 Carrier, 2 Destroyers and 2 Fighters in 85 Sea Zone, round 2 : 4/5 hits, 2.17 expected hits 1 Carrier owned by the Yamamoto, 2 Destroyers owned by the Yamamoto, 1 S.Submarine owned by the Yamamoto, 4 S.Submarines owned by the Americans and 2 Fighters owned by the Yamamoto lost in 85 Sea Zone Americans win with 2 Destroyers, 2 S.Bombers and 5 S.Submarines remaining. Battle score for attacker is 16 Casualties for Americans: 4 S.Submarines Casualties for Yamamoto: 1 Carrier, 2 Destroyers, 2 Fighters and 1 S.Submarine Non Combat Move - Americans 2 S.Bombers moved from 85 Sea Zone to Peking 2 Artillerys and 1 Tank moved from Rio de Oro to Mauritania 1 Adv.Fighter and 1 Fighter moved from Mauritania to French Equatorial Africa 2 S.Bombers moved from Wake to Kamchatka 3 ArmoredCars moved from Colombia to Bahia 3 ArmoredCars moved from Argentina to Bahia Place Units - Americans 1 Factory placed in Rio de Oro 1 Carrier placed in 71 Sea Zone 2 L.Fighters placed in 71 Sea Zone 1 Carrier placed in 98 Sea Zone 2 Adv.Fighters placed in 98 Sea Zone Americans undo move 3. 2 Adv.Fighters placed in 71 Sea Zone 2 L.Fighters placed in San Francisco Americans undo move 6. 2 ArmoredCars placed in Salvador 2 L.Fighters placed in Santiago 2 ArmoredCars placed in Peru 2 ArmoredCars placed in Colombia 3 Infantrys placed in South Atlantic USA Turn Complete - Americans Americans collect 133 PUs; end with 133 PUsCombat Hit Differential Summary :
Yamamoto regular : 1.00 Americans regular : -1.33 Germans regular : -0.17 Hisaichi regular : -1.50 -
TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Germans 8 Infantrys moved from Belgium to Netherlands 1 Stuka moved from Rhine to Netherlands 2 Fighters moved from 23 Sea Zone to Netherlands 1 Infantry moved from Brest to East Prussia 1 Infantry moved from Brest to Lithuania 3 Artillerys and 5 Infantrys moved from Brest to Kiev 4 Infantrys moved from Warsaw to Brest 3 Infantrys moved from Krakow to Vinnytsia 5 Infantrys moved from Bohemia to Krakow 4 ArmoredCars moved from Berlin to Silesia 1 Infantry moved from Berlin to Brandenburg 1 Elite moved from Berlin to Brandenburg 4 Infantrys moved from Berlin to Brandenburg 3 Infantrys moved from Bavaria to Bohemia 4 Infantrys moved from Rhine to Netherlands Purchase Units - Germans Germans buy 4 ArmoredCars, 2 Artillerys, 1 Bomber, 3 Destroyers, 1 Elite, 2 HeavyTanks and 16 Infantrys; Remaining resources: 0 PUs; Combat - Germans Battle in Netherlands Germans attack with 2 Fighters, 12 Infantrys and 1 Stuka British defend with 2 Artillerys and 4 Infantrys Germans roll dice for 2 Fighters, 12 Infantrys and 1 Stuka in Netherlands, round 2 : 4/15 hits, 3.33 expected hits British roll dice for 2 Artillerys and 4 Infantrys in Netherlands, round 2 : 3/6 hits, 2.00 expected hits 3 Infantrys owned by the Germans and 4 Infantrys owned by the British lost in Netherlands Germans roll dice for 2 Fighters, 9 Infantrys and 1 Stuka in Netherlands, round 3 : 1/12 hits, 2.83 expected hits British roll dice for 2 Artillerys in Netherlands, round 3 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Germans and 1 Artillery owned by the British lost in Netherlands Germans roll dice for 2 Fighters, 7 Infantrys and 1 Stuka in Netherlands, round 4 : 2/10 hits, 2.50 expected hits British roll dice for 1 Artillery in Netherlands, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the British lost in Netherlands Germans win, taking Netherlands from British with 2 Fighters, 7 Infantrys and 1 Stuka remaining. Battle score for attacker is 6 Casualties for Germans: 5 Infantrys Casualties for British: 2 Artillerys and 4 Infantrys Non Combat Move - Germans 2 Fighters moved from Netherlands to 23 Sea Zone 1 Stuka moved from Netherlands to Rhine 7 Infantrys moved from Picardy to Belgium 8 Infantrys moved from Paris to Picardy Place Units - Germans 3 Destroyers placed in 23 Sea Zone 3 Infantrys placed in Hamburg 1 Elite, 2 HeavyTanks and 1 Infantry placed in Warsaw 2 Artillerys and 1 Infantry placed in Krakow 5 Infantrys placed in Bohemia Germans undo move 5. 8 Infantrys placed in Paris 3 Infantrys placed in Normandy 4 ArmoredCars and 1 Bomber placed in Bohemia Turn Complete - Germans Germans collect 101 PUs; end with 101 PUsCombat Hit Differential Summary :
Germans regular : -1.67 British regular : 2.00 -
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Russians 4 Adv.Fighters, 2 Artillerys, 8 HeavyTanks, 34 Infantrys and 22 Tanks moved from Kursk to Kiev 1 Artillery, 3 Infantrys and 1 Tank moved from Donetsk to Kiev 2 Infantrys moved from Georgia to 54 Sea Zone 1 Destroyer, 2 Infantrys, 1 Submarine and 1 Transport moved from 54 Sea Zone to 53 Sea Zone 2 Infantrys moved from 53 Sea Zone to Bulgaria Russians take Bulgaria from Romanians 2 Artillerys and 3 Infantrys moved from Middle Norrland to Oslo 2 Artillerys and 2 Infantrys moved from Arkhangelsk to 6 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 6 Sea Zone to 12 Sea Zone 2 Artillerys and 2 Infantrys moved from 12 Sea Zone to Oslo 1 Destroyer and 1 Submarine moved from 6 Sea Zone to 12 Sea Zone 1 Elite and 1 Infantry moved from Latvia to East Prussia 1 Infantry moved from Yaroslavl to Smolensk 1 Infantry moved from Leningrad to Novgorod 1 Infantry moved from Leningrad to Latvia 1 Tank moved from Liaoning to Kirin 1 Infantry moved from Liaoning to Kirin 1 Fighter and 5 Tanks moved from Peking to Kirin 2 Mech.Infs moved from N.Buryat Mongolia to Kirin 3 Artillerys and 1 Infantry moved from Eastern Mongolia to Hulunbuir 10 Infantrys moved from Chita to Hulunbuir 1 Artillery and 3 Infantrys moved from N.Buryat Mongolia to Chita 4 ArmoredCars moved from Olyokminsk to Chita 1 Elite moved from Sibirsky to Evenkia Purchase Units - Russians Russians buy 2 Artillerys, 3 Bunkers, 3 HeavyTanks, 14 Infantrys, 3 Mech.Infs and 10 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Kiev Russians attack with 4 Adv.Fighters, 3 Artillerys, 8 HeavyTanks, 37 Infantrys and 23 Tanks Germans defend with 1 Adv.Fighter, 22 ArmoredCars, 9 Artillerys, 2 Fighters, 2 HeavyTanks, 10 Infantrys, 5 Mech.Infs, 1 Stuka and 17 Tanks Russians roll dice for 4 Adv.Fighters, 3 Artillerys, 8 HeavyTanks, 37 Infantrys and 23 Tanks in Kiev, round 2 : 29/75 hits, 26.50 expected hits Germans roll dice for 1 Adv.Fighter, 22 ArmoredCars, 9 Artillerys, 2 Fighters, 2 HeavyTanks, 10 Infantrys, 5 Mech.Infs, 1 Stuka and 17 Tanks in Kiev, round 2 : 25/69 hits, 23.33 expected hits 22 ArmoredCars owned by the Germans, 25 Infantrys owned by the Russians, 6 Infantrys owned by the Germans and 1 Stuka owned by the Germans lost in Kiev Russians roll dice for 4 Adv.Fighters, 3 Artillerys, 8 HeavyTanks, 12 Infantrys and 23 Tanks in Kiev, round 3 : 21/50 hits, 22.33 expected hits Germans roll dice for 1 Adv.Fighter, 9 Artillerys, 2 Fighters, 2 HeavyTanks, 4 Infantrys, 5 Mech.Infs and 17 Tanks in Kiev, round 3 : 14/40 hits, 17.50 expected hits 12 Infantrys owned by the Russians, 2 Artillerys owned by the Russians, 9 Artillerys owned by the Germans, 4 Infantrys owned by the Germans, 5 Mech.Infs owned by the Germans and 3 Tanks owned by the Germans lost in Kiev Russians roll dice for 4 Adv.Fighters, 1 Artillery, 8 HeavyTanks and 23 Tanks in Kiev, round 4 : 18/36 hits, 19.17 expected hits Germans roll dice for 1 Adv.Fighter, 2 Fighters, 2 HeavyTanks and 14 Tanks in Kiev, round 4 : 8/19 hits, 10.00 expected hits 2 Fighters owned by the Germans, 2 HeavyTanks owned by the Germans, 1 Artillery owned by the Russians, 7 Tanks owned by the Russians and 14 Tanks owned by the Germans lost in Kiev Russians roll dice for 4 Adv.Fighters, 8 HeavyTanks and 16 Tanks in Kiev, round 5 : 22/28 hits, 15.33 expected hits Germans roll dice for 1 Adv.Fighter in Kiev, round 5 : 0/1 hits, 0.67 expected hits 1 Adv.Fighter owned by the Germans lost in Kiev Russians win, taking Kiev from Germans with 4 Adv.Fighters, 8 HeavyTanks and 16 Tanks remaining. Battle score for attacker is 186 Casualties for Russians: 3 Artillerys, 37 Infantrys and 7 Tanks Casualties for Germans: 1 Adv.Fighter, 22 ArmoredCars, 9 Artillerys, 2 Fighters, 2 HeavyTanks, 10 Infantrys, 5 Mech.Infs, 1 Stuka and 17 Tanks Battle in East Prussia Russians attack with 1 Elite and 1 Infantry Germans defend with 1 Infantry Russians roll dice for 1 Elite and 1 Infantry in East Prussia, round 2 : 0/2 hits, 0.50 expected hits Germans roll dice for 1 Infantry in East Prussia, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in East Prussia 1 Elite owned by the Russians retreated to Latvia Germans win with 1 Infantry remaining. Battle score for attacker is -2 Casualties for Russians: 1 Infantry Battle in Oslo Russians attack with 4 Artillerys and 5 Infantrys Neutral defend with 1 Infantry Russians roll dice for 4 Artillerys and 5 Infantrys in Oslo, round 2 : 2/9 hits, 2.83 expected hits Neutral roll dice for 1 Infantry in Oslo, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Oslo Russians loses 0 PUs for violating Oslos neutrality. Russians win, taking Oslo from Neutral with 4 Artillerys and 5 Infantrys remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Non Combat Move - Russians 1 Infantry moved from Rostov to Donetsk 5 Infantrys moved from Rostov to Kursk 2 Artillerys and 3 Infantrys moved from Stalingrad to Rostov 3 Infantrys moved from Georgia to Rostov 9 Tanks moved from Moscow to Kursk 1 Elite moved from Moscow to Yaroslavl 3 Infantrys moved from Arkhangelsk to S.Karelia 2 HeavyTanks and 8 Tanks moved from Helsinki to Oulu 1 Mech.Inf moved from Helsinki to Vyborg 4 Adv.Fighters moved from Kiev to Kursk Place Units - Russians 1 Bunker placed in Leningrad 1 Bunker placed in Helsinki 1 Bunker placed in Kursk 6 Infantrys placed in Helsinki 2 Artillerys and 2 Infantrys placed in Leningrad 3 HeavyTanks placed in Kursk 10 Tanks placed in Moscow 2 Infantrys and 3 Mech.Infs placed in Stalingrad 4 Infantrys placed in Sibirsky Turn Complete - Russians Russians collect 141 PUs; end with 141 PUsCombat Hit Differential Summary :
Germans regular : -3.83 Russians regular : 5.33 Neutral regular : -0.33 -
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Italians 3 ArmoredCars moved from E.Romania to Bulgaria 3 Mech.Infs moved from Minsk to Vinnytsia 3 Mech.Infs moved from Vinnytsia to Donetsk 4 Artillerys and 4 Infantrys moved from Rome to 46 Sea Zone 4 Artillerys, 4 Infantrys and 4 Transports moved from 46 Sea Zone to 51 Sea Zone 4 Artillerys and 4 Infantrys moved from 51 Sea Zone to Mersa Matruh 5 ArmoredCars moved from Kufra to Lower Egypt 3 Destroyers moved from 48 Sea Zone to 51 Sea Zone 1 Battleship, 1 Carrier, 2 Fighters and 1 Submarine moved from 48 Sea Zone to 45 Sea Zone 1 Carrier, 2 Destroyers, 2 Fighters and 1 Transport moved from 46 Sea Zone to 45 Sea Zone 6 Artillerys and 8 Infantrys moved from N.Tunisia to N.Algeria 3 ArmoredCars, 2 Artillerys and 1 Elite moved from E.Morocco to W.Morocco 4 ArmoredCars moved from N.Algeria to W.Morocco 1 Infantry moved from Venetia to Croatia Purchase Units - Italians Italians buy 4 ArmoredCars, 6 Artillerys, 2 Destroyers, 1 Fighter and 5 Infantrys; Remaining resources: 1 PUs; Combat - Italians Battle in W.Morocco Italians attack with 7 ArmoredCars, 2 Artillerys and 1 Elite Americans defend with 1 Infantry Italians roll dice for 7 ArmoredCars, 2 Artillerys and 1 Elite in W.Morocco, round 2 : 3/10 hits, 3.50 expected hits French roll dice for 1 Infantry in W.Morocco, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in W.Morocco Italians win, taking W.Morocco from French with 7 ArmoredCars, 2 Artillerys and 1 Elite remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Battle in Donetsk Italians attack with 3 Mech.Infs Russians defend with 1 Infantry Italians roll dice for 3 Mech.Infs in Donetsk, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Donetsk Italians win, taking Donetsk from Russians with 3 Mech.Infs remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Bulgaria Italians attack with 3 ArmoredCars Russians defend with 2 Infantrys Italians roll dice for 3 ArmoredCars in Bulgaria, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 2 Infantrys in Bulgaria, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 3 ArmoredCars in Bulgaria, round 3 : 1/3 hits, 1.00 expected hits Russians roll dice for 2 Infantrys in Bulgaria, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Bulgaria Italians roll dice for 3 ArmoredCars in Bulgaria, round 4 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Bulgaria, round 4 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Italians and 1 Infantry owned by the Russians lost in Bulgaria Italians win, taking Bulgaria from Russians with 2 ArmoredCars remaining. Battle score for attacker is 0 Casualties for Russians: 2 Infantrys Casualties for Italians: 1 ArmoredCar Battle in Lower Egypt Italians attack with 5 ArmoredCars British defend with 2 Adv.Fighters, 6 ArmoredCars, 7 Artillerys, 12 Infantrys, 4 Mech.Infs and 4 Tanks; French defend with 1 Infantry Italians roll dice for 5 ArmoredCars in Lower Egypt, round 2 : 1/5 hits, 1.67 expected hits British roll dice for 2 Adv.Fighters, 6 ArmoredCars, 7 Artillerys, 13 Infantrys, 4 Mech.Infs and 4 Tanks in Lower Egypt, round 2 : 10/36 hits, 12.33 expected hits 1 ArmoredCar owned by the British and 5 ArmoredCars owned by the Italians lost in Lower Egypt British win with 2 Adv.Fighters, 5 ArmoredCars, 7 Artillerys, 13 Infantrys, 4 Mech.Infs and 4 Tanks remaining. Battle score for attacker is -16 Casualties for Italians: 5 ArmoredCars Casualties for British: 1 ArmoredCar Non Combat Move - Italians 3 ArmoredCars moved from Tunis to N.Algeria 2 ArmoredCars moved from Languedoc to Lombardy Place Units - Italians 2 Destroyers placed in 46 Sea Zone 1 Artillery and 2 Infantrys placed in E.Morocco 2 Artillerys placed in Tripoli 4 ArmoredCars placed in Tunis 3 Artillerys, 1 Fighter and 3 Infantrys placed in Rome Turn Complete - Italians Italians collect 74 PUs; end with 75 PUsCombat Hit Differential Summary :
French regular : -0.33 Italians regular : -2.17 Russians regular : -1.00 British regular : -2.33 -
@entek said in dawg (allies) v entek axis:
Casualties for Italians: 5 ArmoredCars
Casualties for British: 1 ArmoredCarCan you undo this? Put these AC’s back where they were? I was seeing about attacking here, but forgot to undo these.
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - French 1 Elite moved from Darfur to Kufra 1 Infantry moved from New Valley to Kufra 2 Artillerys moved from New Valley to Kufra 1 Mech.Inf moved from New Valley to Lower Egypt 1 Artillery, 2 Elites and 1 Infantry moved from Nubia to Lower Egypt 1 Artillery, 1 Elite and 9 Infantrys moved from Palestine to Syria 1 Artillery, 1 Infantry and 1 Tank moved from French Equatorial Africa to Darfur 1 Artillery and 2 Infantrys moved from Italian East Africa to Nubia 1 Tank moved from Darfur to Kufra 1 Transport moved from 36 Sea Zone to 29 Sea Zone 1 Infantry moved from South Central USA to Ontario Purchase Units - French French buy 2 Artillerys, 1 Elite and 6 Infantrys; Remaining resources: 0 PUs; Combat - French Battle in Kufra French attack with 2 Artillerys, 1 Elite, 1 Infantry and 1 Tank Germans defend with 1 Infantry; Italians defend with 1 Artillery and 1 Elite French roll dice for 2 Artillerys, 1 Elite, 1 Infantry and 1 Tank in Kufra, round 2 : 2/5 hits, 2.00 expected hits Italians roll dice for 1 Artillery, 1 Elite and 1 Infantry in Kufra, round 2 : 1/3 hits, 1.00 expected hits 1 Elite owned by the Italians, 1 Infantry owned by the Germans and 1 Infantry owned by the French lost in Kufra French roll dice for 2 Artillerys, 1 Elite and 1 Tank in Kufra, round 3 : 0/4 hits, 1.67 expected hits Italians roll dice for 1 Artillery in Kufra, round 3 : 0/1 hits, 0.33 expected hits French roll dice for 2 Artillerys, 1 Elite and 1 Tank in Kufra, round 4 : 2/4 hits, 1.67 expected hits Italians roll dice for 1 Artillery in Kufra, round 4 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the French and 1 Artillery owned by the Italians lost in Kufra French win, taking Kufra from Italians with 1 Artillery, 1 Elite and 1 Tank remaining. Battle score for attacker is 3 Casualties for French: 1 Artillery and 1 Infantry Casualties for Germans: 1 Infantry Casualties for Italians: 1 Artillery and 1 Elite Non Combat Move - French Place Units - French 3 Infantrys placed in French Equatorial Africa 1 Elite and 2 Infantrys placed in Italian East Africa French undo move 2. French undo move 1. 1 Artillery and 2 Infantrys placed in Italian East Africa 1 Artillery, 1 Elite and 1 Infantry placed in French Equatorial Africa 2 Infantrys placed in Syria 1 Infantry placed in Churchill Turn Complete - French French collect 22 PUs; end with 22 PUsCombat Hit Differential Summary :
Italians regular : 0.33 French regular : -1.33 -
@dawgoneit said in dawg (allies) v entek axis:
@entek said in dawg (allies) v entek axis:
Casualties for Italians: 5 ArmoredCars
Casualties for British: 1 ArmoredCarCan you undo this? Put these AC’s back where they were? I was seeing about attacking here, but forgot to undo these.
Not sure that you saw this. I will take care of the edits. i doubt effected France at all.
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TripleA Turn Summary: Yamamoto round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Yamamoto Turning on Edit Mode EDIT: Adding units owned by British to Lower Egypt: 1 ArmoredCar EDIT: Adding units owned by Italians to Mersa Matruh: 5 ArmoredCars EDIT: Turning off Edit Mode 4 Infantrys moved from Banjarmasin to West Borneo 1 Fighter moved from Davao to Banjarmasin Purchase Units - Yamamoto Yamamoto buy 1 Carrier, 2 Destroyers, 1 Elite, 2 Fighters and 3 Infantrys; Remaining resources: 0 PUs; Combat - Yamamoto Battle in West Borneo Yamamoto attack with 4 Infantrys Anzac defend with 4 Infantrys Yamamoto roll dice for 4 Infantrys in West Borneo, round 2 : 0/4 hits, 0.67 expected hits Dutch roll dice for 4 Infantrys in West Borneo, round 2 : 2/4 hits, 1.33 expected hits 2 Infantrys owned by the Yamamoto lost in West Borneo 2 Infantrys owned by the Yamamoto retreated to Banjarmasin Dutch win with 4 Infantrys remaining. Battle score for attacker is -4 Casualties for Yamamoto: 2 Infantrys Non Combat Move - Yamamoto Place Units - Yamamoto 1 Elite and 3 Infantrys placed in Banjarmasin 1 Carrier and 2 Destroyers placed in 84 Sea Zone 2 Fighters placed in 84 Sea Zone Turn Complete - Yamamoto Yamamoto collect 51 PUs; end with 51 PUsCombat Hit Differential Summary :
Yamamoto regular : -0.67 Dutch regular : 0.67 -
TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Chinese 2 ArmoredCars and 1 Tank moved from Peking to Kirin 10 Infantrys and 1 Marine moved from Yunnan to N.French Indochina 3 Infantrys moved from Hupeh to Hunan 1 Tank moved from Kweichow to Hunan 1 Infantry moved from Chahar to Shantung 1 Infantry moved from Shensi to Hupeh 1 Infantry moved from Suiyuan to Shansi 4 Infantrys moved from Gobi Altai to Ningsia 2 Infantrys moved from Ningsia to Suiyuan 2 Infantrys moved from Ningsia to Shensi 5 Infantrys moved from Sikang to Yunnan 3 Infantrys moved from E.Qinghai to Sikang 2 Infantrys and 1 Marine moved from E.Qinghai to Lanchow 5 Infantrys and 1 Marine moved from Hsining to E.Qinghai 3 Infantrys moved from E.Sinkiang to Gobi Altai 4 Mech.Infs moved from Urumqi to Ningsia Purchase Units - Chinese Chinese buy 4 Artillerys, 4 Infantrys and 5 Mech.Infs; Remaining resources: 0 PUs; Combat - Chinese Battle in N.French Indochina Chinese attack with 10 Infantrys and 1 Marine Hisaichi defend with 1 ArmoredCar Chinese roll dice for 10 Infantrys and 1 Marine in N.French Indochina, round 2 : 1/11 hits, 2.17 expected hits Hisaichi roll dice for 1 ArmoredCar in N.French Indochina, round 2 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Hisaichi lost in N.French Indochina Chinese win, taking N.French Indochina from Hisaichi with 10 Infantrys and 1 Marine remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 ArmoredCar Battle in Hunan Chinese attack with 3 Infantrys and 1 Tank Hisaichi defend with 1 ArmoredCar and 1 Artillery Chinese roll dice for 3 Infantrys and 1 Tank in Hunan, round 2 : 0/4 hits, 1.00 expected hits Hisaichi roll dice for 1 ArmoredCar and 1 Artillery in Hunan, round 2 : 1/2 hits, 0.50 expected hits 1 Infantry owned by the Chinese lost in Hunan Chinese roll dice for 2 Infantrys and 1 Tank in Hunan, round 3 : 3/3 hits, 0.83 expected hits Hisaichi roll dice for 1 ArmoredCar and 1 Artillery in Hunan, round 3 : 1/2 hits, 0.50 expected hits 1 ArmoredCar owned by the Hisaichi, 1 Artillery owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hunan Chinese win, taking Hunan from Hisaichi with 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for Chinese: 2 Infantrys Casualties for Hisaichi: 1 ArmoredCar and 1 Artillery Non Combat Move - Chinese 1 Artillery and 2 Marines moved from Peking to Liaoning Place Units - Chinese 3 Mech.Infs placed in Peking 3 Artillerys and 3 Infantrys placed in Hsining 1 Artillery, 1 Infantry and 2 Mech.Infs placed in Urumqi Turn Complete - Chinese Chinese collect 45 PUs; end with 45 PUsCombat Hit Differential Summary :
Chinese regular : 0.00 Hisaichi regular : 0.83 -
@entek said in dawg (allies) v entek axis:
@dawgoneit said in dawg (allies) v entek axis:
@entek said in dawg (allies) v entek axis:
Casualties for Italians: 5 ArmoredCars
Casualties for British: 1 ArmoredCarCan you undo this? Put these AC’s back where they were? I was seeing about attacking here, but forgot to undo these.
Not sure that you saw this. I will take care of the edits. i doubt effected France at all.
oops. i did wee it. i ment to tell you to do the edits, sorry about that
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@dawgoneit see it
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TripleA Turn Summary: Hisaichi round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Hisaichi 5 Destroyers moved from 84 Sea Zone to 85 Sea Zone 2 Adv.Fighters moved from Changchun to 85 Sea Zone 2 Infantrys moved from Kiangsi to Shanghai 2 Infantrys moved from Kiangsi to Hunan 1 ArmoredCar moved from Kiangsi to Hunan 1 Infantry moved from Kiangsi to Shanghai Purchase Units - Hisaichi Hisaichi buy 1 Elite, 15 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Hisaichi Battle in 85 Sea Zone Hisaichi attack with 2 Adv.Fighters and 5 Destroyers Americans defend with 2 Destroyers and 5 S.Submarines Americans roll dice for 5 S.Submarines in 85 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits Hisaichi roll dice for 2 Adv.Fighters and 5 Destroyers in 85 Sea Zone, round 2 : 3/7 hits, 2.67 expected hits Americans roll dice for 2 Destroyers in 85 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits 2 Destroyers owned by the Americans, 2 Destroyers owned by the Hisaichi and 1 S.Submarine owned by the Americans lost in 85 Sea Zone Americans roll dice for 4 S.Submarines in 85 Sea Zone, round 3 : 2/4 hits, 2.00 expected hits Hisaichi roll dice for 2 Adv.Fighters and 3 Destroyers in 85 Sea Zone, round 3 : 1/5 hits, 2.00 expected hits 2 Destroyers owned by the Hisaichi and 1 S.Submarine owned by the Americans lost in 85 Sea Zone Americans roll dice for 3 S.Submarines in 85 Sea Zone, round 4 : 3/3 hits, 1.50 expected hits Hisaichi roll dice for 2 Adv.Fighters and 1 Destroyer in 85 Sea Zone, round 4 : 1/3 hits, 1.33 expected hits 1 Destroyer owned by the Hisaichi and 1 S.Submarine owned by the Americans lost in 85 Sea Zone 2 S.Submarines owned by the Americans submerged Hisaichi win with 2 Adv.Fighters remaining. Battle score for attacker is 6 Casualties for Hisaichi: 5 Destroyers Casualties for Americans: 2 Destroyers and 3 S.Submarines Battle in Hunan Hisaichi attack with 1 ArmoredCar and 2 Infantrys Chinese defend with 1 Infantry and 1 Tank Hisaichi roll dice for 1 ArmoredCar and 2 Infantrys in Hunan, round 2 : 1/3 hits, 0.67 expected hits Chinese roll dice for 1 Infantry and 1 Tank in Hunan, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hunan Hisaichi roll dice for 1 ArmoredCar and 1 Infantry in Hunan, round 3 : 0/2 hits, 0.50 expected hits Chinese roll dice for 1 Tank in Hunan, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Hisaichi lost in Hunan Hisaichi roll dice for 1 ArmoredCar in Hunan, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Tank in Hunan, round 4 : 1/1 hits, 0.50 expected hits 1 ArmoredCar owned by the Hisaichi lost in Hunan Chinese win with 1 Tank remaining. Battle score for attacker is -6 Casualties for Hisaichi: 1 ArmoredCar and 2 Infantrys Casualties for Chinese: 1 Infantry Battle in Shanghai Hisaichi attack with 3 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 3 Infantrys in Shanghai, round 2 : 0/3 hits, 0.50 expected hits Chinese roll dice for 1 Infantry in Shanghai, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Shanghai Hisaichi roll dice for 2 Infantrys in Shanghai, round 3 : 0/2 hits, 0.33 expected hits Chinese roll dice for 1 Infantry in Shanghai, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 2 Infantrys in Shanghai, round 4 : 0/2 hits, 0.33 expected hits Chinese roll dice for 1 Infantry in Shanghai, round 4 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 2 Infantrys in Shanghai, round 5 : 0/2 hits, 0.33 expected hits Chinese roll dice for 1 Infantry in Shanghai, round 5 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 2 Infantrys in Shanghai, round 6 : 1/2 hits, 0.33 expected hits Chinese roll dice for 1 Infantry in Shanghai, round 6 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shanghai Hisaichi win, taking Shanghai from Chinese with 2 Infantrys remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Non Combat Move - Hisaichi 1 Infantry moved from Hong Kong to Kwangtung 1 Infantry moved from Hong Kong to Kiangsi 2 Adv.Fighters moved from 85 Sea Zone to Changchun Place Units - Hisaichi 1 Elite, 6 Infantrys and 1 Tank placed in Changchun 3 Infantrys placed in Kwangsi 6 Infantrys placed in Hong Kong Turn Complete - Hisaichi Hisaichi collect 31 PUs; end with 31 PUsCombat Hit Differential Summary :
Chinese regular : 0.50 Americans regular : 0.33 Hisaichi regular : -2.33 -
TripleA Turn Summary: British round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - British 1 Adv.Fighter, 1 Battleship, 3 Carriers, 1 Destroyer, 4 Fighters and 1 S.Submarine moved from 21 Sea Zone to 23 Sea Zone 2 Transports moved from 21 Sea Zone to 23 Sea Zone 1 Infantry moved from Dover to 21 Sea Zone 2 Artillerys moved from Manchester to 21 Sea Zone 2 Artillerys and 4 Transports moved from 21 Sea Zone to 20 Sea Zone 2 Tanks moved from Dover to 20 Sea Zone 4 ArmoredCars moved from Wales to 20 Sea Zone 4 ArmoredCars, 2 Artillerys, 2 Tanks and 4 Transports moved from 20 Sea Zone to 21 Sea Zone 4 ArmoredCars, 2 Artillerys, 1 Infantry and 2 Tanks moved from 21 Sea Zone to Netherlands 1 Bomber moved from Manchester to 23 Sea Zone 8 Infantrys moved from London to Dover 1 Artillery, 2 Infantrys and 2 Mech.Infs moved from New Valley to Mersa Matruh 2 Adv.Fighters, 6 ArmoredCars, 7 Artillerys, 12 Infantrys, 4 Mech.Infs and 4 Tanks moved from Lower Egypt to Mersa Matruh 1 Cruiser moved from 67 Sea Zone to 65 Sea Zone 1 Infantry moved from N.Thailand to S.French Indochina French take S.French Indochina from Thai 2 Artillerys and 9 Infantrys moved from Assam to Burma 3 Artillerys and 14 Infantrys moved from Bihar to Assam 2 ArmoredCars, 2 Artillerys and 5 Infantrys moved from Hyderabad to Bihar 2 ArmoredCars moved from Bihar to Assam 2 Artillerys and 3 Infantrys moved from Madras to Hyderabad 2 Artillerys, 1 Elite and 2 Infantrys moved from Delhi to Bihar 2 ArmoredCars moved from Bombay to Hyderabad 2 ArmoredCars and 1 Infantry moved from Vancouver to British Columbia 2 ArmoredCars moved from British Columbia to Yukon 1 ArmoredCar and 1 Infantry moved from Alaska to 71 Sea Zone 1 ArmoredCar moved from Alaska to 71 Sea Zone 1 Infantry moved from Attu to 71 Sea Zone 1 ArmoredCar moved from Alaska to 71 Sea Zone 1 Infantry moved from Attu to 71 Sea Zone 3 ArmoredCars, 3 Infantrys and 3 Transports moved from 71 Sea Zone to 76 Sea Zone 1 ArmoredCar moved from 76 Sea Zone to Paramushir 1 ArmoredCar moved from 76 Sea Zone to Iturup 1 ArmoredCar moved from 76 Sea Zone to Kunashir 1 Infantry moved from 76 Sea Zone to Kunashir 1 Infantry moved from 76 Sea Zone to Iturup 1 Infantry moved from 76 Sea Zone to Paramushir 2 ArmoredCars and 2 Infantrys moved from Okhotsk to Ayan 2 ArmoredCars and 1 Infantry moved from Ayan to Heilungchiang 1 Artillery and 1 Infantry moved from Koryakia to Kolyma 2 ArmoredCars moved from Yukon to Alaska 1 Infantry moved from N.Thailand to Burma 1 Artillery and 2 Infantrys moved from Iraq to Palestine 1 Artillery and 2 Infantrys moved from W.Iran to Iraq 1 Artillery and 1 Infantry moved from N.Saudi Arabia to Palestine 4 Artillerys and 8 Infantrys moved from Palestine to Lower Egypt 2 ArmoredCars moved from Cairo to Mersa Matruh 2 Artillerys and 2 Infantrys moved from Cairo to Lower Egypt 1 Fighter moved from Kursk to Adana 1 ArmoredCar moved from Rhodesia to French Equatorial Africa Purchase Units - British British buy 2 Adv.Fighters, 2 ArmoredCars, 4 Artillerys, 1 Bunker, 1 Carrier, 2 Destroyers, 12 Infantrys and 2 Submarines; Remaining resources: 0 PUs; Combat - British Battle in Paramushir British attack with 1 ArmoredCar and 1 Infantry Yamamoto defend with 1 Infantry British roll dice for 1 ArmoredCar and 1 Infantry in Paramushir, round 2 : 0/2 hits, 0.50 expected hits Yamamoto roll dice for 1 Infantry in Paramushir, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 ArmoredCar and 1 Infantry in Paramushir, round 3 : 0/2 hits, 0.50 expected hits Yamamoto roll dice for 1 Infantry in Paramushir, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 ArmoredCar and 1 Infantry in Paramushir, round 4 : 1/2 hits, 0.50 expected hits Yamamoto roll dice for 1 Infantry in Paramushir, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Paramushir British win, taking Paramushir from Yamamoto with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Mersa Matruh British attack with 2 Adv.Fighters, 8 ArmoredCars, 8 Artillerys, 14 Infantrys, 6 Mech.Infs and 4 Tanks Italians defend with 5 ArmoredCars, 15 Artillerys, 15 Infantrys and 2 Mech.Infs British roll dice for 2 Adv.Fighters, 8 ArmoredCars, 8 Artillerys, 14 Infantrys, 6 Mech.Infs and 4 Tanks in Mersa Matruh, round 2 : 12/42 hits, 15.00 expected hits Italians roll dice for 5 ArmoredCars, 15 Artillerys, 15 Infantrys and 2 Mech.Infs in Mersa Matruh, round 2 : 14/37 hits, 11.50 expected hits 5 ArmoredCars owned by the Italians, 7 Infantrys owned by the Italians and 14 Infantrys owned by the British lost in Mersa Matruh British roll dice for 2 Adv.Fighters, 8 ArmoredCars, 8 Artillerys, 6 Mech.Infs and 4 Tanks in Mersa Matruh, round 3 : 14/28 hits, 10.33 expected hits Italians roll dice for 15 Artillerys, 8 Infantrys and 2 Mech.Infs in Mersa Matruh, round 3 : 9/25 hits, 8.33 expected hits 8 ArmoredCars owned by the British, 6 Artillerys owned by the Italians, 8 Infantrys owned by the Italians and 1 Artillery owned by the British lost in Mersa Matruh British roll dice for 2 Adv.Fighters, 7 Artillerys, 6 Mech.Infs and 4 Tanks in Mersa Matruh, round 4 : 9/19 hits, 7.33 expected hits Italians roll dice for 9 Artillerys and 2 Mech.Infs in Mersa Matruh, round 4 : 6/11 hits, 3.67 expected hits 9 Artillerys owned by the Italians and 6 Artillerys owned by the British lost in Mersa Matruh British roll dice for 2 Adv.Fighters, 1 Artillery, 6 Mech.Infs and 4 Tanks in Mersa Matruh, round 5 : 5/13 hits, 5.33 expected hits Italians roll dice for 2 Mech.Infs in Mersa Matruh, round 5 : 1/2 hits, 0.67 expected hits 1 Artillery owned by the British and 2 Mech.Infs owned by the Italians lost in Mersa Matruh British win, taking Mersa Matruh from Italians with 2 Adv.Fighters, 6 Mech.Infs and 4 Tanks remaining. Battle score for attacker is 30 Casualties for British: 8 ArmoredCars, 8 Artillerys and 14 Infantrys Casualties for Italians: 5 ArmoredCars, 15 Artillerys, 15 Infantrys and 2 Mech.Infs Battle in Kunashir British attack with 1 ArmoredCar and 1 Infantry Yamamoto defend with 1 Artillery British roll dice for 1 ArmoredCar and 1 Infantry in Kunashir, round 2 : 0/2 hits, 0.50 expected hits Yamamoto roll dice for 1 Artillery in Kunashir, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Kunashir British roll dice for 1 ArmoredCar in Kunashir, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Artillery in Kunashir, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 ArmoredCar in Kunashir, round 4 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Artillery in Kunashir, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Yamamoto lost in Kunashir British win, taking Kunashir from Yamamoto with 1 ArmoredCar remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Casualties for Yamamoto: 1 Artillery Battle in Iturup British attack with 1 ArmoredCar and 1 Infantry Yamamoto defend with 1 Infantry British roll dice for 1 ArmoredCar and 1 Infantry in Iturup, round 2 : 0/2 hits, 0.50 expected hits Yamamoto roll dice for 1 Infantry in Iturup, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 ArmoredCar and 1 Infantry in Iturup, round 3 : 0/2 hits, 0.50 expected hits Yamamoto roll dice for 1 Infantry in Iturup, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Iturup British roll dice for 1 ArmoredCar in Iturup, round 4 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Infantry in Iturup, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 ArmoredCar in Iturup, round 5 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Infantry in Iturup, round 5 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Iturup British win, taking Iturup from Yamamoto with 1 ArmoredCar remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Yamamoto: 1 Infantry Battle in 23 Sea Zone British attack with 1 Adv.Fighter, 1 Battleship, 1 Bomber, 3 Carriers, 1 Destroyer, 4 Fighters, 1 S.Submarine and 2 Transports Germans defend with 1 Carrier, 5 Destroyers and 2 Fighters British roll dice for 1 S.Submarine in 23 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 Adv.Fighter, 1 Battleship, 1 Bomber, 3 Carriers, 1 Destroyer, 4 Fighters and 2 Transports in 23 Sea Zone, round 2 : 4/11 hits, 4.00 expected hits Germans roll dice for 1 Carrier, 5 Destroyers and 2 Fighters in 23 Sea Zone, round 2 : 3/8 hits, 3.17 expected hits Units damaged: 1 Battleship owned by the British 5 Destroyers owned by the Germans and 2 Transports owned by the British lost in 23 Sea Zone British roll dice for 1 S.Submarine in 23 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits 1 Carrier owned by the Germans lost in 23 Sea Zone British roll dice for 1 Adv.Fighter, 1 Battleship, 1 Bomber, 3 Carriers, 1 Destroyer and 4 Fighters in 23 Sea Zone, round 3 : 6/11 hits, 4.00 expected hits Germans roll dice for 2 Fighters in 23 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits 2 Fighters owned by the Germans and 1 Destroyer owned by the British lost in 23 Sea Zone British win with 1 Adv.Fighter, 1 Battleship, 1 Bomber, 3 Carriers, 4 Fighters and 1 S.Submarine remaining. Battle score for attacker is 50 Casualties for British: 1 Destroyer and 2 Transports Casualties for Germans: 1 Carrier, 5 Destroyers and 2 Fighters Battle in Netherlands British attack with 4 ArmoredCars, 2 Artillerys, 1 Infantry and 2 Tanks Germans defend with 7 Infantrys British roll dice for 4 ArmoredCars, 2 Artillerys, 1 Infantry and 2 Tanks in Netherlands, round 2 : 4/9 hits, 3.33 expected hits Germans roll dice for 7 Infantrys in Netherlands, round 2 : 1/7 hits, 2.33 expected hits 1 ArmoredCar owned by the British and 4 Infantrys owned by the Germans lost in Netherlands British roll dice for 3 ArmoredCars, 2 Artillerys, 1 Infantry and 2 Tanks in Netherlands, round 3 : 3/8 hits, 3.00 expected hits Germans roll dice for 3 Infantrys in Netherlands, round 3 : 2/3 hits, 1.00 expected hits 2 ArmoredCars owned by the British and 3 Infantrys owned by the Germans lost in Netherlands British win, taking Netherlands from Germans with 1 ArmoredCar, 2 Artillerys, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2 Casualties for British: 3 ArmoredCars Casualties for Germans: 7 Infantrys Non Combat Move - British 1 Bomber moved from 23 Sea Zone to Dover 2 Adv.Fighters moved from Mersa Matruh to Lower Egypt Place Units - British 1 Carrier placed in 21 Sea Zone 2 Adv.Fighters and 1 Destroyer placed in 21 Sea Zone 1 Destroyer and 2 Submarines placed in 56 Sea Zone 1 Bunker and 3 Infantrys placed in Cairo 4 Artillerys placed in Wales 2 ArmoredCars and 3 Infantrys placed in Delhi 5 Infantrys placed in Madras British undo move 6. 1 ArmoredCar and 4 Infantrys placed in Delhi 1 ArmoredCar placed in Bombay Turn Complete - British British collect 119 PUs; end with 119 PUsCombat Hit Differential Summary :
Yamamoto regular : -1.33 Italians regular : 5.83 Germans regular : -0.50 British regular : 4.33 -
TripleA Turn Summary: Anzac round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Anzac 1 Infantry moved from West Papua to 113 Sea Zone 4 Infantrys moved from Merauke to 113 Sea Zone 1 Cruiser, 5 Infantrys and 2 Transports moved from 113 Sea Zone to 110 Sea Zone 2 Transports moved from 110 Sea Zone to 67 Sea Zone 2 Artillerys moved from Broome to 67 Sea Zone 1 Elite and 1 Infantry moved from Broome to 67 Sea Zone 2 Artillerys, 1 Elite, 1 Infantry and 2 Transports moved from 67 Sea Zone to 110 Sea Zone 3 Infantrys moved from Northern Territory to Western Australia 1 Infantry moved from Port Moresby to West Papua 2 Artillerys, 1 Elite and 6 Infantrys moved from 110 Sea Zone to Sumatra 9 Infantrys moved from Java to Sumatra 3 Infantrys moved from West Borneo to East And South Borneo Dutch take East And South Borneo from Thai 1 Infantry moved from West Borneo to British Borneo British take British Borneo from Thai Purchase Units - Anzac Anzac buy 2 Artillerys, 1 Battleship, 1 Elite and 1 Transport; Remaining resources: 0 PUs; Combat - Anzac Battle in Sumatra Anzac attack with 2 Artillerys, 1 Elite and 15 Infantrys Yamamoto defend with 2 Artillerys and 2 Infantrys; Thai defend with 4 Infantrys Anzac roll dice for 1 Battleship and 1 Cruiser in Sumatra, round 2 : 2/2 hits, 1.17 expected hits 2 Infantrys owned by the Yamamoto lost in Sumatra Anzac roll dice for 2 Artillerys, 1 Elite and 15 Infantrys in Sumatra, round 2 : 2/18 hits, 3.83 expected hits Thai roll dice for 2 Artillerys and 4 Infantrys in Sumatra, round 2 : 2/6 hits, 2.00 expected hits 2 Infantrys owned by the Anzac and 2 Infantrys owned by the Thai lost in Sumatra Anzac roll dice for 2 Artillerys, 1 Elite and 13 Infantrys in Sumatra, round 3 : 2/16 hits, 3.50 expected hits Thai roll dice for 2 Artillerys and 2 Infantrys in Sumatra, round 3 : 2/4 hits, 1.33 expected hits 2 Infantrys owned by the Anzac and 2 Infantrys owned by the Thai lost in Sumatra Anzac roll dice for 2 Artillerys, 1 Elite and 11 Infantrys in Sumatra, round 4 : 4/14 hits, 3.17 expected hits Thai roll dice for 2 Artillerys in Sumatra, round 4 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Anzac and 2 Artillerys owned by the Yamamoto lost in Sumatra Anzac win, taking Sumatra from Thai with 2 Artillerys, 1 Elite and 9 Infantrys remaining. Battle score for attacker is 8 Casualties for Yamamoto: 2 Artillerys and 2 Infantrys Casualties for Anzac: 6 Infantrys Casualties for Thai: 4 Infantrys Non Combat Move - Anzac Place Units - Anzac 1 Battleship placed in 67 Sea Zone 2 Artillerys placed in Broome 1 Transport placed in 113 Sea Zone 1 Elite placed in Townsville Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
Anzac regular : -1.67 Thai regular : 2.00 -
TripleA Turn Summary: Dutch round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Dutch 1 Infantry and 1 Tank moved from Mauritania to 34 Sea Zone 1 Tank moved from Canarians to 34 Sea Zone 1 Infantry, 2 Tanks and 2 Transports moved from 34 Sea Zone to 41 Sea Zone 1 Infantry and 2 Tanks moved from 41 Sea Zone to E.Morocco 1 Marine and 1 Tank moved from Suriname to 32 Sea Zone 1 Marine, 1 Tank and 1 Transport moved from 32 Sea Zone to 34 Sea Zone 1 Marine and 1 Tank moved from 34 Sea Zone to Cape Verde Purchase Units - Dutch Dutch buy 1 Elite and 1 Transport; Remaining resources: 11 PUs; Combat - Dutch Battle in E.Morocco Dutch attack with 1 Infantry and 2 Tanks Italians defend with 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys Dutch roll dice for 1 Infantry and 2 Tanks in E.Morocco, round 2 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 Artillery and 2 Infantrys in E.Morocco, round 2 : 3/3 hits, 1.00 expected hits 1 Infantry owned by the Italians, 1 Infantry owned by the Dutch and 2 Tanks owned by the Dutch lost in E.Morocco Italians win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -10 Casualties for Dutch: 1 Infantry and 2 Tanks Casualties for Italians: 1 Infantry Battle in Cape Verde Dutch attack with 1 Marine and 1 Tank Neutral defend with 1 Infantry Dutch roll dice for 1 Marine and 1 Tank in Cape Verde, round 2 : 2/2 hits, 1.00 expected hits Neutral roll dice for 1 Infantry in Cape Verde, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Cape Verde Dutch loses 0 PUs for violating Cape Verdes neutrality. Dutch win, taking Cape Verde from Neutral with 1 Marine and 1 Tank remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Non Combat Move - Dutch Place Units - Dutch 1 Elite placed in Suriname 1 Transport placed in 32 Sea Zone Turn Complete - Dutch Dutch collect 25 PUs; end with 36 PUsCombat Hit Differential Summary :
Italians regular : 2.00 Neutral regular : -0.33 Dutch regular : 0.83 -
TripleA Turn Summary: Romanians round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Romanians 1 Tank moved from Odessa to Crimea Romanians take Crimea from Russians 4 Infantrys and 1 Tank moved from Odessa to Vinnytsia 5 Infantrys moved from E.Romania to Vinnytsia 1 Infantry moved from Bucharest to E.Romania 1 Elite moved from Bucharest to E.Romania 2 Infantrys moved from Bucharest to E.Romania 3 Infantrys moved from W.Romania to E.Romania Purchase Units - Romanians Romanians buy 1 Elite and 6 Infantrys; Remaining resources: 0 PUs; Combat - Romanians Non Combat Move - Romanians Place Units - Romanians 3 Infantrys placed in W.Romania 1 Elite and 3 Infantrys placed in Bucharest Turn Complete - Romanians Romanians collect 17 PUs; end with 17 PUsCombat Hit Differential Summary :
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@entek thai?
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TripleA Turn Summary: Thai round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Thai 1 Infantry and 1 Mech.Inf moved from S.Thailand to N.Thailand 2 Infantrys moved from S.Thailand to S.French Indochina Purchase Units - Thai Thai buy 1 Bunker, 1 Elite, 4 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Thai Battle in N.Thailand Thai attack with 1 Infantry and 1 Mech.Inf British defend with 1 Infantry Thai roll dice for 1 Infantry and 1 Mech.Inf in N.Thailand, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 Infantry in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in N.Thailand Thai win, taking N.Thailand from British with 1 Infantry and 1 Mech.Inf remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in S.French Indochina Thai attack with 2 Infantrys British defend with 1 Infantry Thai roll dice for 2 Infantrys in S.French Indochina, round 2 : 0/2 hits, 0.33 expected hits French roll dice for 1 Infantry in S.French Indochina, round 2 : 0/1 hits, 0.33 expected hits Thai roll dice for 2 Infantrys in S.French Indochina, round 3 : 0/2 hits, 0.33 expected hits French roll dice for 1 Infantry in S.French Indochina, round 3 : 0/1 hits, 0.33 expected hits Thai roll dice for 2 Infantrys in S.French Indochina, round 4 : 0/2 hits, 0.33 expected hits French roll dice for 1 Infantry in S.French Indochina, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in S.French Indochina 1 Infantry owned by the Thai retreated to S.Thailand French win with 1 Infantry remaining. Battle score for attacker is -2 Casualties for Thai: 1 Infantry Non Combat Move - Thai Place Units - Thai 1 Bunker, 1 Elite, 4 Infantrys and 1 Tank placed in Bangkok Turn Complete - Thai Thai collect 17 PUs; end with 17 PUsCombat Hit Differential Summary :
French regular : 0.00 Thai regular : -0.67 British regular : -0.33 -
TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Americans 4 Destroyers, 1 S.Submarine and 4 Submarines moved from 42 Sea Zone to 31 Sea Zone 1 B.Transport moved from 36 Sea Zone to 35 Sea Zone 1 B.Transport moved from 36 Sea Zone to 35 Sea Zone 6 ArmoredCars moved from Bahia to 35 Sea Zone 2 ArmoredCars moved from Salvador to 35 Sea Zone 8 ArmoredCars and 2 B.Transports moved from 35 Sea Zone to 36 Sea Zone 1 Transport moved from 36 Sea Zone to 35 Sea Zone 8 ArmoredCars moved from 36 Sea Zone to Mauritania 1 Transport moved from 35 Sea Zone to 32 Sea Zone 4 ArmoredCars, 1 Infantry and 1 Marine moved from French Equatorial Africa to 38 Sea Zone 4 ArmoredCars, 1 B.Transport, 1 Infantry, 1 Marine and 1 Transport moved from 38 Sea Zone to 36 Sea Zone 4 ArmoredCars, 1 Infantry and 1 Marine moved from 36 Sea Zone to Liberia 1 Adv.Fighter and 1 Fighter moved from French Equatorial Africa to Mauritania 2 ArmoredCars moved from Colombia to Bahia 2 ArmoredCars moved from Peru to Bahia 2 S.Submarines moved from 85 Sea Zone to 84 Sea Zone 2 S.Bombers moved from Kamchatka to 84 Sea Zone 2 Infantrys moved from Wake to 87 Sea Zone 2 Infantrys and 1 Transport moved from 87 Sea Zone to 85 Sea Zone 2 Infantrys moved from 85 Sea Zone to Iwo Jima Americans take Iwo Jima from Yamamoto 2 Adv.Fighters and 1 Carrier moved from 98 Sea Zone to 96 Sea Zone 2 Adv.Fighters and 1 Carrier moved from 71 Sea Zone to 76 Sea Zone 2 S.Bombers moved from Peking to 84 Sea Zone 2 L.Fighters moved from Santiago to Wake Purchase Units - Americans Americans buy 1 Battleship, 1 Cruiser, 1 Destroyer, 1 Factory, 3 Infantrys and 6 L.Fighters; Remaining resources: 0 PUs; Combat - Americans Battle in 84 Sea Zone Americans attack with 4 S.Bombers and 2 S.Submarines Yamamoto defend with 1 Carrier, 2 Destroyers and 2 Fighters Americans roll dice for 2 S.Submarines in 84 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 4 S.Bombers in 84 Sea Zone, round 2 : 3/4 hits, 3.33 expected hits Yamamoto roll dice for 1 Carrier, 2 Destroyers and 2 Fighters in 84 Sea Zone, round 2 : 2/5 hits, 2.17 expected hits 2 Destroyers owned by the Yamamoto, 2 S.Submarines owned by the Americans and 2 Fighters owned by the Yamamoto lost in 84 Sea Zone Americans roll dice for 4 S.Bombers in 84 Sea Zone, round 3 : 2/4 hits, 3.33 expected hits Yamamoto roll dice for 1 Carrier in 84 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits 1 S.Bomber owned by the Americans and 1 Carrier owned by the Yamamoto lost in 84 Sea Zone Americans win with 3 S.Bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 S.Bomber and 2 S.Submarines Casualties for Yamamoto: 1 Carrier, 2 Destroyers and 2 Fighters Battle in Liberia Americans attack with 4 ArmoredCars, 1 Infantry and 1 Marine Neutral defend with 1 Infantry Americans roll dice for 4 ArmoredCars, 1 Infantry and 1 Marine in Liberia, round 2 : 3/6 hits, 2.00 expected hits Neutral roll dice for 1 Infantry in Liberia, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Liberia Americans loses 0 PUs for violating Liberias neutrality. Americans win, taking Liberia from Neutral with 4 ArmoredCars and 1 Marine remaining. Battle score for attacker is 0 Casualties for Americans: 1 Infantry Casualties for Neutral: 1 Infantry Non Combat Move - Americans 3 S.Bombers moved from 84 Sea Zone to Kirin Place Units - Americans 1 Factory placed in Kirin 3 L.Fighters placed in Alaska 3 L.Fighters placed in Pearl Harbor 1 Battleship, 1 Cruiser and 1 Destroyer placed in 31 Sea Zone 2 Infantrys placed in Salvador 1 Infantry placed in South Atlantic USA Turn Complete - Americans Americans collect 136 PUs; end with 136 PUsCombat Hit Differential Summary :
Yamamoto regular : 0.33 Americans regular : -0.67 Neutral regular : 0.67





