@FranceNeedsMorePower To play PBEM you need to be registered on the dice server called Marti ,but it is not working with gmail and also has problems with hotmail, so the group I play with started using @gmx.com and with this it does work and sends the dice rolls immediately, so even if you try to register with your gmail it will not work.
onesteveo (axis) v giallo (allies+14) bm3 l21 game 2
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 battleship, 2 destroyers and 2 fighters; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 2 mech_infantrys moved from Western United States to Eastern United States 2 aaGuns, 1 armour, 1 artillery and 2 infantry moved from Central United States to Eastern United States 1 aaGun moved from Western United States to Central United States 1 infantry and 1 mech_infantry moved from Western United States to Central United States 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 54 Sea Zone 3 carriers moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 26 Sea Zone Place Units - Americans 1 battleship and 2 destroyers placed in 101 Sea Zone 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Tsinghai Non Combat Move - Chinese Place Units - Chinese 4 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 battleship, 2 destroyers and 2 fighters; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 2 mech_infantrys moved from Western United States to Eastern United States 2 aaGuns, 1 armour, 1 artillery and 2 infantry moved from Central United States to Eastern United States 1 aaGun moved from Western United States to Central United States 1 infantry and 1 mech_infantry moved from Western United States to Central United States 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 54 Sea Zone 3 carriers moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 26 Sea Zone Place Units - Americans 1 battleship and 2 destroyers placed in 101 Sea Zone 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Tsinghai Non Combat Move - Chinese Place Units - Chinese 4 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - British British buy 1 armour, 1 destroyer, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Shan State to French Indo China UK_Pacific take French Indo China from Neutral_Axis 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians 1 tactical_bomber moved from Egypt to Iraq 1 artillery and 1 infantry moved from Egypt to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq 2 infantry moved from Rhodesia to Belgian Congo 1 cruiser moved from 76 Sea Zone to 80 Sea Zone 1 cruiser moved from 81 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq 1 armour moved from Egypt to Iraq 1 mech_infantry moved from Egypt to Syria British take Syria from Neutral_Axis 1 fighter moved from Egypt to 96 Sea Zone 1 destroyer moved from 81 Sea Zone to 96 Sea Zone 1 tactical_bomber moved from India to Iraq Combat - British Battle in 96 Sea Zone British attack with 1 destroyer and 1 fighter Italians defend with 1 destroyer British roll dice for 1 destroyer and 1 fighter in 96 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 96 Sea Zone British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in Iraq British attack with 1 armour, 2 artilleries, 2 infantry and 2 tactical_bombers Neutral_Axis defend with 3 infantry British roll dice for 2 cruisers in Iraq, round 2 : 1/2 hits, 1,00 expected hits British roll dice for 1 armour, 2 artilleries, 2 infantry and 2 tactical_bombers in Iraq, round 2 : 4/7 hits, 3,00 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1,00 expected hits 3 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 armour, 2 artilleries, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Neutral_Axis: 3 infantry Non Combat Move - British 1 carrier moved from 81 Sea Zone to 80 Sea Zone 1 tactical_bomber moved from Iraq to Egypt 1 tactical_bomber moved from Iraq to 80 Sea Zone 1 infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies 1 destroyer moved from 76 Sea Zone to 80 Sea Zone 1 fighter moved from 96 Sea Zone to Egypt 1 infantry moved from Suriname to Brazil British take Brazil from Neutral_Allies 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java UK_Pacific take Java from Dutch 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 123 Sea Zone 1 artillery and 1 infantry moved from 123 Sea Zone to Iceland Place Units - British 1 factory_minor placed in Egypt 1 armour and 1 infantry placed in Union of South Africa 1 transport placed in 71 Sea Zone 1 destroyer placed in 106 Sea Zone Turn Complete - British British collect 34 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 3 artilleries and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 27 PUs; end with 27 PUs Some Units in India change ownership: 3 artilleries and 3 infantry
Combat Hit Differential Summary :
Italians regular : -0,33 Neutral_Axis regular : -1,00 British regular : 1,17
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Purchase Units - Italians Italians buy 2 transports; Remaining resources: 1 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Italians 1 armour moved from Romania to Bessarabia Italians take Bessarabia from Russians 1 armour moved from Bessarabia to Eastern Poland Italians take Eastern Poland from Russians 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria 2 infantry moved from Northern Italy to 97 Sea Zone 2 cruisers, 2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Egypt 1 artillery moved from Ethiopia to Anglo Egyptian Sudan 1 infantry moved from Kenya to Anglo Egyptian Sudan 1 submarine moved from 97 Sea Zone to 96 Sea Zone 1 bomber and 2 fighters moved from Southern Italy to 96 Sea Zone Combat - Italians Battle in Egypt Italians attack with 2 infantry British defend with 1 aaGun, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber Italians roll dice for 2 cruisers in Egypt, round 2 : 1/2 hits, 1.00 expected hits Italians roll dice for 2 infantry in Egypt, round 2 : 0/2 hits, 0.33 expected hits British roll dice for 1 aaGun, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Egypt, round 2 : 2/6 hits, 2.50 expected hits 1 infantry owned by the British and 2 infantry owned by the Italians lost in Egypt British win with 1 aaGun, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Italians: 2 infantry Casualties for British: 1 infantry Battle in 96 Sea Zone Italians attack with 1 bomber, 2 fighters and 1 submarine British defend with 1 destroyer Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 2 fighters in 96 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Italians lost in 96 Sea Zone Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 2 Casualties for Italians: 1 submarine Casualties for British: 1 destroyer Battle in Anglo Egyptian Sudan Italians attack with 1 artillery and 1 infantry ANZAC defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Anglo Egyptian Sudan Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0.33 expected hits British roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Anglo Egyptian Sudan Italians win, taking Anglo Egyptian Sudan from British with 1 artillery remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for ANZAC: 1 infantry Battle in Alexandria Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 0/6 hits, 1.67 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 3 : 2/6 hits, 1.67 expected hits British roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Alexandria Italians win, taking Alexandria from British with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 infantry moved from British Somaliland to Ethiopia 1 battleship moved from 92 Sea Zone to 98 Sea Zone 1 bomber and 2 fighters moved from 96 Sea Zone to Southern Italy 1 destroyer moved from 97 Sea Zone to 98 Sea Zone 2 infantry moved from Gibraltar to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Alexandria 1 artillery moved from Libya to Tobruk 1 infantry moved from Libya to Tobruk Place Units - Italians 2 transports placed in 97 Sea Zone Turn Complete - Italians Italians collect 15 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians regular : -1.67 British regular : -0.17
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@onesteveo i assumed bombardment loss, just edit if you wanted the aa instead
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TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 factory_minor; Remaining resources: 0 PUs; Politics - ANZAC ANZAC takes Political Action: Political Action ANZAC To War With Japanese ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - ANZAC 1 infantry moved from Shan State to Burma Combat - ANZAC Non Combat Move - ANZAC 1 infantry moved from Dutch New Guinea to New Guinea 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes ANZAC take Celebes from Dutch 1 destroyer moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 factory_minor placed in Queensland Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 factory_minor; Remaining resources: 0 PUs; Politics - ANZAC ANZAC takes Political Action: Political Action ANZAC To War With Japanese ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - ANZAC 1 infantry moved from Shan State to Burma Combat - ANZAC Non Combat Move - ANZAC 1 infantry moved from Dutch New Guinea to New Guinea 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes ANZAC take Celebes from Dutch 1 destroyer moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 factory_minor placed in Queensland Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French 1 destroyer moved from 58 Sea Zone to 77 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 7 armour and 3 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone 1 artillery and 1 infantry moved from 82 Sea Zone to Nigeria 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone 1 infantry moved from 82 Sea Zone to Gold Coast 2 bombers moved from Gibraltar to Egypt 1 fighter and 5 tactical_bombers moved from Southern Italy to Egypt Combat - Germans Battle in Nigeria Battle in Gold Coast Battle in Egypt Germans attack with 2 bombers, 1 fighter and 5 tactical_bombers British defend with 1 aaGun, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber British roll AA dice in Egypt : 0/3 hits, 0.50 expected hits Germans roll dice for 2 bombers, 1 fighter and 5 tactical_bombers in Egypt, round 2 : 1/8 hits, 4.50 expected hits British roll dice for 1 aaGun, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Egypt, round 2 : 3/5 hits, 2.17 expected hits 1 aaGun owned by the British and 3 tactical_bombers owned by the Germans lost in Egypt Germans roll dice for 2 bombers, 1 fighter and 2 tactical_bombers in Egypt, round 3 : 4/5 hits, 3.00 expected hits British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Egypt, round 3 : 3/5 hits, 2.17 expected hits 1 tactical_bomber owned by the British, 1 fighter owned by the Germans, 2 tactical_bombers owned by the Germans, 1 artillery owned by the British and 2 infantry owned by the British lost in Egypt Germans roll dice for 2 bombers in Egypt, round 4 : 1/2 hits, 1.33 expected hits British roll dice for 1 fighter in Egypt, round 4 : 1/1 hits, 0.67 expected hits 1 bomber owned by the Germans and 1 fighter owned by the British lost in Egypt Germans win, taking Nigeria from British, taking Gold Coast from British with 1 bomber remaining. Battle score for attacker is -43 Casualties for Germans: 1 bomber, 1 fighter and 5 tactical_bombers Casualties for British: 1 aaGun, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Non Combat Move - Germans 1 bomber moved from Egypt to Alexandria 1 infantry moved from Gibraltar to 91 Sea Zone 1 carrier, 1 cruiser, 2 fighters, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone 1 infantry moved from 82 Sea Zone to French West Africa Germans take French West Africa from Neutral_Axis 3 aaGuns, 5 artilleries and 18 infantry moved from Slovakia Hungary to Eastern Poland 3 armour and 3 infantry moved from Poland to Eastern Poland 10 artilleries moved from Germany to Poland 3 armour and 1 mech_infantry moved from Western Germany to Poland 1 aaGun moved from Greater Southern Germany to Slovakia Hungary 5 infantry moved from Romania to Eastern Poland 1 destroyer moved from 113 Sea Zone to 125 Sea Zone 1 fighter moved from Western Germany to Eastern Poland Place Units - Germans 7 armour and 3 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 48 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
British AA : -0.50 Germans regular : -2.83 British regular : 2.00
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@onesteveo looks like I have your dice now lol
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@onesteveo Have to say that was a riskfull move, but some bad dice there… You moved your german units in to Eastern Poland, that’s not allowed without declaring war on Russia
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@giallo should have lost 4 but all good and sorry didnt know about the russia move only played a handful of bm games. Ill edit them back
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TripleA Manual Gamesave Post: Germans round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 7 armour and 3 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone 1 artillery and 1 infantry moved from 82 Sea Zone to Nigeria 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone 1 infantry moved from 82 Sea Zone to Gold Coast 2 bombers moved from Gibraltar to Egypt 1 fighter and 5 tactical_bombers moved from Southern Italy to Egypt Combat - Germans Battle in Nigeria Battle in Gold Coast Battle in Egypt Germans attack with 2 bombers, 1 fighter and 5 tactical_bombers British defend with 1 aaGun, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber British roll AA dice in Egypt : 0/3 hits, 0.50 expected hits Germans roll dice for 2 bombers, 1 fighter and 5 tactical_bombers in Egypt, round 2 : 1/8 hits, 4.50 expected hits British roll dice for 1 aaGun, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Egypt, round 2 : 3/5 hits, 2.17 expected hits 1 aaGun owned by the British and 3 tactical_bombers owned by the Germans lost in Egypt Germans roll dice for 2 bombers, 1 fighter and 2 tactical_bombers in Egypt, round 3 : 4/5 hits, 3.00 expected hits British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Egypt, round 3 : 3/5 hits, 2.17 expected hits 1 tactical_bomber owned by the British, 1 fighter owned by the Germans, 2 tactical_bombers owned by the Germans, 1 artillery owned by the British and 2 infantry owned by the British lost in Egypt Germans roll dice for 2 bombers in Egypt, round 4 : 1/2 hits, 1.33 expected hits British roll dice for 1 fighter in Egypt, round 4 : 1/1 hits, 0.67 expected hits 1 bomber owned by the Germans and 1 fighter owned by the British lost in Egypt Germans win, taking Nigeria from British, taking Gold Coast from British with 1 bomber remaining. Battle score for attacker is -43 Casualties for Germans: 1 bomber, 1 fighter and 5 tactical_bombers Casualties for British: 1 aaGun, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Non Combat Move - Germans 1 bomber moved from Egypt to Alexandria 1 infantry moved from Gibraltar to 91 Sea Zone 1 carrier, 1 cruiser, 2 fighters, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone 1 infantry moved from 82 Sea Zone to French West Africa Germans take French West Africa from Neutral_Axis 3 aaGuns, 5 artilleries and 18 infantry moved from Slovakia Hungary to Eastern Poland 3 armour and 3 infantry moved from Poland to Eastern Poland 10 artilleries moved from Germany to Poland 3 armour and 1 mech_infantry moved from Western Germany to Poland 1 aaGun moved from Greater Southern Germany to Slovakia Hungary 5 infantry moved from Romania to Eastern Poland 1 destroyer moved from 113 Sea Zone to 125 Sea Zone 1 fighter moved from Western Germany to Eastern Poland Place Units - Germans 7 armour and 3 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 48 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs Turning on Edit Mode EDIT: Adding units owned by Germans to Poland: 3 aaGuns, 3 armour, 5 artilleries, 1 fighter and 26 infantry EDIT: Removing units owned by Germans from Eastern Poland: 3 aaGuns, 3 armour, 5 artilleries, 1 fighter and 26 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British AA : -0.50 Germans regular : -2.83 British regular : 2.00
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@onesteveo That’s an option or you can leave them there but you loose the 5 pu fore the russia trade objective
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@giallo thanks but its ok my messup
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Russians Russians buy 3 artilleries and 8 infantry; Remaining resources: 1 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Germans Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Russians 2 armour and 2 mech_infantrys moved from Novgorod to Finland 2 fighters and 1 tactical_bomber moved from Novgorod to Finland 1 artillery and 1 infantry moved from Belarus to Eastern Poland 1 submarine moved from 117 Sea Zone to 109 Sea Zone Combat - Russians Battle in Finland Russians attack with 2 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber Germans defend with 7 infantry Russians roll dice for 2 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Finland, round 2 : 1/7 hits, 3,00 expected hits Germans roll dice for 7 infantry in Finland, round 2 : 4/7 hits, 2,33 expected hits 2 mech_infantrys owned by the Russians, 2 armour owned by the Russians and 1 infantry owned by the Germans lost in Finland retreated to Finland Germans win with 6 infantry remaining. Battle score for attacker is -17 Casualties for Russians: 2 armour and 2 mech_infantrys Casualties for Germans: 1 infantry Battle in Eastern Poland Russians attack with 1 artillery and 1 infantry Italians defend with 1 armour Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 : 2/2 hits, 0,67 expected hits Italians roll dice for 1 armour in Eastern Poland, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Eastern Poland Russians win, taking Eastern Poland from Italians with 1 artillery remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Italians: 1 armour Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Finland to Belarus 1 infantry moved from Novgorod to Baltic States 1 aaGun, 6 artilleries and 5 infantry moved from Novgorod to Belarus 1 artillery and 2 infantry moved from Ukraine to Western Ukraine 3 artilleries and 6 infantry moved from Bryansk to Western Ukraine 4 artilleries moved from Russia to Bryansk 6 infantry moved from Yenisey to Timguska 2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey Place Units - Russians 3 artilleries placed in Ukraine 8 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 38 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Combat Hit Differential Summary :
Italians regular : 0,50 Germans regular : 1,67 Russians regular : -0,67
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TripleA Manual Gamesave Post: Japanese round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 3 bombers; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 artillery and 3 infantry moved from Yunnan to Burma 2 bombers and 2 fighters moved from Kwangsi to India 2 fighters moved from 37 Sea Zone to India 1 submarine moved from 37 Sea Zone to 44 Sea Zone 1 fighter moved from 37 Sea Zone to 42 Sea Zone 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Manchuria to 19 Sea Zone 1 infantry moved from Shantung to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kwangtung 1 artillery and 1 infantry moved from Kwangsi to French Indo China 2 tactical_bombers moved from Kwangsi to Kwangtung 2 tactical_bombers moved from Kwangsi to French Indo China 2 tactical_bombers moved from Kwangsi to Kwangtung 1 tactical_bomber moved from 37 Sea Zone to Burma 2 fighters moved from 36 Sea Zone to Burma Combat - Japanese Air Battle in India
Combat Hit Differential Summary :
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intercepts?
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 3 bombers; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 artillery and 3 infantry moved from Yunnan to Burma 2 bombers and 2 fighters moved from Kwangsi to India 2 fighters moved from 37 Sea Zone to India 1 submarine moved from 37 Sea Zone to 44 Sea Zone 1 fighter moved from 37 Sea Zone to 42 Sea Zone 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Manchuria to 19 Sea Zone 1 infantry moved from Shantung to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kwangtung 1 artillery and 1 infantry moved from Kwangsi to French Indo China 2 tactical_bombers moved from Kwangsi to Kwangtung 2 tactical_bombers moved from Kwangsi to French Indo China 2 tactical_bombers moved from Kwangsi to Kwangtung 1 tactical_bomber moved from 37 Sea Zone to Burma 2 fighters moved from 36 Sea Zone to Burma Combat - Japanese Air Battle in India Japanese attacks with 6 units heading to India Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in India UK_Pacific roll AA dice in India : 0/2 hits, 0.33 expected hits Bombing raid in India rolls: 4,5 and causes: 9 damage to unit: factory_major Bombing raid in India causes 9 damage total. Battle in 44 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 42 Sea Zone Japanese attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 42 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Kwangtung Japanese attack with 2 infantry and 4 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 infantry and 4 tactical_bombers in Kwangtung, round 2 : 2/6 hits, 2.33 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Burma Japanese attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Burma, round 2 : 0/7 hits, 2.67 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Burma, round 3 : 3/7 hits, 2.67 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in French Indo China Japanese attack with 1 artillery, 1 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 artillery, 1 infantry and 2 tactical_bombers in French Indo China, round 2 : 3/4 hits, 1.67 expected hits UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 1 artillery, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Cleaning up after air battles Non Combat Move - Japanese 1 artillery moved from Suiyuyan to Shensi 1 mech_infantry moved from Hopei to Shensi 1 infantry moved from Chahar to Suiyuyan 1 aaGun moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Kweichow 4 infantry moved from Jehol to Chahar 1 artillery and 4 infantry moved from Hunan to Yunnan 3 infantry moved from Anhwe to Hunan 2 infantry moved from Shantung to Anhwe 4 tactical_bombers moved from Kwangtung to Yunnan 2 fighters and 1 tactical_bomber moved from Burma to Yunnan 2 bombers moved from India to Yunnan 2 tactical_bombers moved from French Indo China to Yunnan 4 fighters moved from India to 39 Sea Zone 2 carriers moved from 37 Sea Zone to 39 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 37 Sea Zone to 39 Sea Zone 2 battleships and 2 cruisers moved from 37 Sea Zone to 39 Sea Zone 2 artilleries, 1 carrier, 1 destroyer, 4 infantry and 3 transports moved from 36 Sea Zone to 38 Sea Zone 1 fighter moved from 42 Sea Zone to 38 Sea Zone 1 destroyer moved from 37 Sea Zone to 38 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone 2 destroyers moved from 37 Sea Zone to 38 Sea Zone 3 destroyers moved from 6 Sea Zone to 20 Sea Zone 1 tactical_bomber moved from Japan to Hunan Place Units - Japanese 3 bombers placed in Shantung Turn Complete - Japanese Japanese collect 42 PUs; end with 43 PUs
Combat Hit Differential Summary :
Japanese regular : -1.33 UK_Pacific AA : -0.33 UK_Pacific regular : -0.67
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 2 carriers and 2 fighters; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 3 carriers and 1 fighter moved from 26 Sea Zone to 54 Sea Zone 3 fighters moved from Hawaiian Islands to 54 Sea Zone Place Units - Americans 2 carriers placed in 101 Sea Zone 1 fighter placed in Eastern United States 1 fighter placed in Western United States Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :