Scramble FRE fighter to N-B.
Scramble UK fighter to SZ 114.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 battleship, 2 destroyers and 2 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
2 mech_infantrys moved from Western United States to Eastern United States
2 aaGuns, 1 armour, 1 artillery and 2 infantry moved from Central United States to Eastern United States
1 aaGun moved from Western United States to Central United States
1 infantry and 1 mech_infantry moved from Western United States to Central United States
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 54 Sea Zone
3 carriers moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
Place Units - Americans
1 battleship and 2 destroyers placed in 101 Sea Zone
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Tsinghai
Non Combat Move - Chinese
Place Units - Chinese
4 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 battleship, 2 destroyers and 2 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
2 mech_infantrys moved from Western United States to Eastern United States
2 aaGuns, 1 armour, 1 artillery and 2 infantry moved from Central United States to Eastern United States
1 aaGun moved from Western United States to Central United States
1 infantry and 1 mech_infantry moved from Western United States to Central United States
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 54 Sea Zone
3 carriers moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
Place Units - Americans
1 battleship and 2 destroyers placed in 101 Sea Zone
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Tsinghai
Non Combat Move - Chinese
Place Units - Chinese
4 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Purchase Units - British
British buy 1 armour, 1 destroyer, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Shan State to French Indo China
UK_Pacific take French Indo China from Neutral_Axis
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 tactical_bomber moved from Egypt to Iraq
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
2 infantry moved from Rhodesia to Belgian Congo
1 cruiser moved from 76 Sea Zone to 80 Sea Zone
1 cruiser moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 armour moved from Egypt to Iraq
1 mech_infantry moved from Egypt to Syria
British take Syria from Neutral_Axis
1 fighter moved from Egypt to 96 Sea Zone
1 destroyer moved from 81 Sea Zone to 96 Sea Zone
1 tactical_bomber moved from India to Iraq
Combat - British
Battle in 96 Sea Zone
British attack with 1 destroyer and 1 fighter
Italians defend with 1 destroyer
British roll dice for 1 destroyer and 1 fighter in 96 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Italians lost in 96 Sea Zone
British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Iraq
British attack with 1 armour, 2 artilleries, 2 infantry and 2 tactical_bombers
Neutral_Axis defend with 3 infantry
British roll dice for 2 cruisers in Iraq, round 2 : 1/2 hits, 1,00 expected hits
British roll dice for 1 armour, 2 artilleries, 2 infantry and 2 tactical_bombers in Iraq, round 2 : 4/7 hits, 3,00 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1,00 expected hits
3 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour, 2 artilleries, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantry
Non Combat Move - British
1 carrier moved from 81 Sea Zone to 80 Sea Zone
1 tactical_bomber moved from Iraq to Egypt
1 tactical_bomber moved from Iraq to 80 Sea Zone
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 destroyer moved from 76 Sea Zone to 80 Sea Zone
1 fighter moved from 96 Sea Zone to Egypt
1 infantry moved from Suriname to Brazil
British take Brazil from Neutral_Allies
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
UK_Pacific take Java from Dutch
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 123 Sea Zone
1 artillery and 1 infantry moved from 123 Sea Zone to Iceland
Place Units - British
1 factory_minor placed in Egypt
1 armour and 1 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
1 destroyer placed in 106 Sea Zone
Turn Complete - British
British collect 34 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Place Units - UK_Pacific
3 artilleries and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 27 PUs; end with 27 PUs
Some Units in India change ownership: 3 artilleries and 3 infantry
Combat Hit Differential Summary :
Italians regular : -0,33
Neutral_Axis regular : -1,00
British regular : 1,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 2 transports; Remaining resources: 1 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Italians
1 armour moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 armour moved from Bessarabia to Eastern Poland
Italians take Eastern Poland from Russians
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
2 infantry moved from Northern Italy to 97 Sea Zone
2 cruisers, 2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 artillery moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 submarine moved from 97 Sea Zone to 96 Sea Zone
1 bomber and 2 fighters moved from Southern Italy to 96 Sea Zone
Combat - Italians
Battle in Egypt
Italians attack with 2 infantry
British defend with 1 aaGun, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber
Italians roll dice for 2 cruisers in Egypt, round 2 : 1/2 hits, 1.00 expected hits
Italians roll dice for 2 infantry in Egypt, round 2 : 0/2 hits, 0.33 expected hits
British roll dice for 1 aaGun, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Egypt, round 2 : 2/6 hits, 2.50 expected hits
1 infantry owned by the British and 2 infantry owned by the Italians lost in Egypt
British win with 1 aaGun, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Italians: 2 infantry
Casualties for British: 1 infantry
Battle in 96 Sea Zone
Italians attack with 1 bomber, 2 fighters and 1 submarine
British defend with 1 destroyer
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber and 2 fighters in 96 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 submarine owned by the Italians lost in 96 Sea Zone
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 2
Casualties for Italians: 1 submarine
Casualties for British: 1 destroyer
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0.33 expected hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Alexandria
Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 0/6 hits, 1.67 expected hits
British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 3 : 2/6 hits, 1.67 expected hits
British roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 infantry moved from British Somaliland to Ethiopia
1 battleship moved from 92 Sea Zone to 98 Sea Zone
1 bomber and 2 fighters moved from 96 Sea Zone to Southern Italy
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from Gibraltar to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Alexandria
1 artillery moved from Libya to Tobruk
1 infantry moved from Libya to Tobruk
Place Units - Italians
2 transports placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 15 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians regular : -1.67
British regular : -0.17
@onesteveo i assumed bombardment loss, just edit if you wanted the aa instead
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 factory_minor; Remaining resources: 0 PUs;
Politics - ANZAC
ANZAC takes Political Action: Political Action ANZAC To War With Japanese
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Combat Move - ANZAC
1 infantry moved from Shan State to Burma
Combat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Dutch New Guinea to New Guinea
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 factory_minor placed in Queensland
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 factory_minor; Remaining resources: 0 PUs;
Politics - ANZAC
ANZAC takes Political Action: Political Action ANZAC To War With Japanese
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Combat Move - ANZAC
1 infantry moved from Shan State to Burma
Combat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Dutch New Guinea to New Guinea
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 factory_minor placed in Queensland
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Move - French
1 destroyer moved from 58 Sea Zone to 77 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 armour and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
1 artillery and 1 infantry moved from 82 Sea Zone to Nigeria
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
1 infantry moved from 82 Sea Zone to Gold Coast
2 bombers moved from Gibraltar to Egypt
1 fighter and 5 tactical_bombers moved from Southern Italy to Egypt
Combat - Germans
Battle in Nigeria
Battle in Gold Coast
Battle in Egypt
Germans attack with 2 bombers, 1 fighter and 5 tactical_bombers
British defend with 1 aaGun, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
British roll AA dice in Egypt : 0/3 hits, 0.50 expected hits
Germans roll dice for 2 bombers, 1 fighter and 5 tactical_bombers in Egypt, round 2 : 1/8 hits, 4.50 expected hits
British roll dice for 1 aaGun, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Egypt, round 2 : 3/5 hits, 2.17 expected hits
1 aaGun owned by the British and 3 tactical_bombers owned by the Germans lost in Egypt
Germans roll dice for 2 bombers, 1 fighter and 2 tactical_bombers in Egypt, round 3 : 4/5 hits, 3.00 expected hits
British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Egypt, round 3 : 3/5 hits, 2.17 expected hits
1 tactical_bomber owned by the British, 1 fighter owned by the Germans, 2 tactical_bombers owned by the Germans, 1 artillery owned by the British and 2 infantry owned by the British lost in Egypt
Germans roll dice for 2 bombers in Egypt, round 4 : 1/2 hits, 1.33 expected hits
British roll dice for 1 fighter in Egypt, round 4 : 1/1 hits, 0.67 expected hits
1 bomber owned by the Germans and 1 fighter owned by the British lost in Egypt
Germans win, taking Nigeria from British, taking Gold Coast from British with 1 bomber remaining. Battle score for attacker is -43
Casualties for Germans: 1 bomber, 1 fighter and 5 tactical_bombers
Casualties for British: 1 aaGun, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Non Combat Move - Germans
1 bomber moved from Egypt to Alexandria
1 infantry moved from Gibraltar to 91 Sea Zone
1 carrier, 1 cruiser, 2 fighters, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
1 infantry moved from 82 Sea Zone to French West Africa
Germans take French West Africa from Neutral_Axis
3 aaGuns, 5 artilleries and 18 infantry moved from Slovakia Hungary to Eastern Poland
3 armour and 3 infantry moved from Poland to Eastern Poland
10 artilleries moved from Germany to Poland
3 armour and 1 mech_infantry moved from Western Germany to Poland
1 aaGun moved from Greater Southern Germany to Slovakia Hungary
5 infantry moved from Romania to Eastern Poland
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
1 fighter moved from Western Germany to Eastern Poland
Place Units - Germans
7 armour and 3 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 48 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
British AA : -0.50
Germans regular : -2.83
British regular : 2.00
@onesteveo looks like I have your dice now lol
@onesteveo Have to say that was a riskfull move, but some bad dice there… You moved your german units in to Eastern Poland, that’s not allowed without declaring war on Russia
@giallo should have lost 4 but all good and sorry didnt know about the russia move only played a handful of bm games. Ill edit them back
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 armour and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
1 artillery and 1 infantry moved from 82 Sea Zone to Nigeria
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
1 infantry moved from 82 Sea Zone to Gold Coast
2 bombers moved from Gibraltar to Egypt
1 fighter and 5 tactical_bombers moved from Southern Italy to Egypt
Combat - Germans
Battle in Nigeria
Battle in Gold Coast
Battle in Egypt
Germans attack with 2 bombers, 1 fighter and 5 tactical_bombers
British defend with 1 aaGun, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
British roll AA dice in Egypt : 0/3 hits, 0.50 expected hits
Germans roll dice for 2 bombers, 1 fighter and 5 tactical_bombers in Egypt, round 2 : 1/8 hits, 4.50 expected hits
British roll dice for 1 aaGun, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Egypt, round 2 : 3/5 hits, 2.17 expected hits
1 aaGun owned by the British and 3 tactical_bombers owned by the Germans lost in Egypt
Germans roll dice for 2 bombers, 1 fighter and 2 tactical_bombers in Egypt, round 3 : 4/5 hits, 3.00 expected hits
British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Egypt, round 3 : 3/5 hits, 2.17 expected hits
1 tactical_bomber owned by the British, 1 fighter owned by the Germans, 2 tactical_bombers owned by the Germans, 1 artillery owned by the British and 2 infantry owned by the British lost in Egypt
Germans roll dice for 2 bombers in Egypt, round 4 : 1/2 hits, 1.33 expected hits
British roll dice for 1 fighter in Egypt, round 4 : 1/1 hits, 0.67 expected hits
1 bomber owned by the Germans and 1 fighter owned by the British lost in Egypt
Germans win, taking Nigeria from British, taking Gold Coast from British with 1 bomber remaining. Battle score for attacker is -43
Casualties for Germans: 1 bomber, 1 fighter and 5 tactical_bombers
Casualties for British: 1 aaGun, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Non Combat Move - Germans
1 bomber moved from Egypt to Alexandria
1 infantry moved from Gibraltar to 91 Sea Zone
1 carrier, 1 cruiser, 2 fighters, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
1 infantry moved from 82 Sea Zone to French West Africa
Germans take French West Africa from Neutral_Axis
3 aaGuns, 5 artilleries and 18 infantry moved from Slovakia Hungary to Eastern Poland
3 armour and 3 infantry moved from Poland to Eastern Poland
10 artilleries moved from Germany to Poland
3 armour and 1 mech_infantry moved from Western Germany to Poland
1 aaGun moved from Greater Southern Germany to Slovakia Hungary
5 infantry moved from Romania to Eastern Poland
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
1 fighter moved from Western Germany to Eastern Poland
Place Units - Germans
7 armour and 3 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 48 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Turning on Edit Mode
EDIT: Adding units owned by Germans to Poland: 3 aaGuns, 3 armour, 5 artilleries, 1 fighter and 26 infantry
EDIT: Removing units owned by Germans from Eastern Poland: 3 aaGuns, 3 armour, 5 artilleries, 1 fighter and 26 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British AA : -0.50
Germans regular : -2.83
British regular : 2.00
@onesteveo That’s an option or you can leave them there but you loose the 5 pu fore the russia trade objective
@giallo thanks but its ok my messup
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 3 artilleries and 8 infantry; Remaining resources: 1 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Russians
2 armour and 2 mech_infantrys moved from Novgorod to Finland
2 fighters and 1 tactical_bomber moved from Novgorod to Finland
1 artillery and 1 infantry moved from Belarus to Eastern Poland
1 submarine moved from 117 Sea Zone to 109 Sea Zone
Combat - Russians
Battle in Finland
Russians attack with 2 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 7 infantry
Russians roll dice for 2 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Finland, round 2 : 1/7 hits, 3,00 expected hits
Germans roll dice for 7 infantry in Finland, round 2 : 4/7 hits, 2,33 expected hits
2 mech_infantrys owned by the Russians, 2 armour owned by the Russians and 1 infantry owned by the Germans lost in Finland
retreated to Finland
Germans win with 6 infantry remaining. Battle score for attacker is -17
Casualties for Russians: 2 armour and 2 mech_infantrys
Casualties for Germans: 1 infantry
Battle in Eastern Poland
Russians attack with 1 artillery and 1 infantry
Italians defend with 1 armour
Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 : 2/2 hits, 0,67 expected hits
Italians roll dice for 1 armour in Eastern Poland, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Eastern Poland
Russians win, taking Eastern Poland from Italians with 1 artillery remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Finland to Belarus
1 infantry moved from Novgorod to Baltic States
1 aaGun, 6 artilleries and 5 infantry moved from Novgorod to Belarus
1 artillery and 2 infantry moved from Ukraine to Western Ukraine
3 artilleries and 6 infantry moved from Bryansk to Western Ukraine
4 artilleries moved from Russia to Bryansk
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
Place Units - Russians
3 artilleries placed in Ukraine
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 38 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Combat Hit Differential Summary :
Italians regular : 0,50
Germans regular : 1,67
Russians regular : -0,67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 3 bombers; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 artillery and 3 infantry moved from Yunnan to Burma
2 bombers and 2 fighters moved from Kwangsi to India
2 fighters moved from 37 Sea Zone to India
1 submarine moved from 37 Sea Zone to 44 Sea Zone
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
1 infantry moved from Shantung to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 artillery and 1 infantry moved from Kwangsi to French Indo China
2 tactical_bombers moved from Kwangsi to Kwangtung
2 tactical_bombers moved from Kwangsi to French Indo China
2 tactical_bombers moved from Kwangsi to Kwangtung
1 tactical_bomber moved from 37 Sea Zone to Burma
2 fighters moved from 36 Sea Zone to Burma
Combat - Japanese
Air Battle in India
Combat Hit Differential Summary :
intercepts?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 3 bombers; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 artillery and 3 infantry moved from Yunnan to Burma
2 bombers and 2 fighters moved from Kwangsi to India
2 fighters moved from 37 Sea Zone to India
1 submarine moved from 37 Sea Zone to 44 Sea Zone
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
1 infantry moved from Shantung to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 artillery and 1 infantry moved from Kwangsi to French Indo China
2 tactical_bombers moved from Kwangsi to Kwangtung
2 tactical_bombers moved from Kwangsi to French Indo China
2 tactical_bombers moved from Kwangsi to Kwangtung
1 tactical_bomber moved from 37 Sea Zone to Burma
2 fighters moved from 36 Sea Zone to Burma
Combat - Japanese
Air Battle in India
Japanese attacks with 6 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
UK_Pacific roll AA dice in India : 0/2 hits, 0.33 expected hits
Bombing raid in India rolls: 4,5 and causes: 9 damage to unit: factory_major
Bombing raid in India causes 9 damage total.
Battle in 44 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Kwangtung
Japanese attack with 2 infantry and 4 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 infantry and 4 tactical_bombers in Kwangtung, round 2 : 2/6 hits, 2.33 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Burma
Japanese attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Burma, round 2 : 0/7 hits, 2.67 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Burma, round 3 : 3/7 hits, 2.67 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in French Indo China
Japanese attack with 1 artillery, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 infantry and 2 tactical_bombers in French Indo China, round 2 : 3/4 hits, 1.67 expected hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 artillery, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Cleaning up after air battles
Non Combat Move - Japanese
1 artillery moved from Suiyuyan to Shensi
1 mech_infantry moved from Hopei to Shensi
1 infantry moved from Chahar to Suiyuyan
1 aaGun moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
4 infantry moved from Jehol to Chahar
1 artillery and 4 infantry moved from Hunan to Yunnan
3 infantry moved from Anhwe to Hunan
2 infantry moved from Shantung to Anhwe
4 tactical_bombers moved from Kwangtung to Yunnan
2 fighters and 1 tactical_bomber moved from Burma to Yunnan
2 bombers moved from India to Yunnan
2 tactical_bombers moved from French Indo China to Yunnan
4 fighters moved from India to 39 Sea Zone
2 carriers moved from 37 Sea Zone to 39 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 37 Sea Zone to 39 Sea Zone
2 battleships and 2 cruisers moved from 37 Sea Zone to 39 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 4 infantry and 3 transports moved from 36 Sea Zone to 38 Sea Zone
1 fighter moved from 42 Sea Zone to 38 Sea Zone
1 destroyer moved from 37 Sea Zone to 38 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
2 destroyers moved from 37 Sea Zone to 38 Sea Zone
3 destroyers moved from 6 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from Japan to Hunan
Place Units - Japanese
3 bombers placed in Shantung
Turn Complete - Japanese
Japanese collect 42 PUs; end with 43 PUs
Combat Hit Differential Summary :
Japanese regular : -1.33
UK_Pacific AA : -0.33
UK_Pacific regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 carriers and 2 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
3 carriers and 1 fighter moved from 26 Sea Zone to 54 Sea Zone
3 fighters moved from Hawaiian Islands to 54 Sea Zone
Place Units - Americans
2 carriers placed in 101 Sea Zone
1 fighter placed in Eastern United States
1 fighter placed in Western United States
Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :