@Omni If you hit 4x (or less) in first round, sink the ships. If you keep fighting, I’ll have to decide later on OOL for 2nd round.
L21 Snigg (x) vs. Dawgoneit (A+19) BM3
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@dawgoneit hey Dawg, not rushing as I haven’t been around myself, but noticed this game might have skipped your notification list again. Again, no rush, as I’m not going to be on as often here for a bit probably. Hope you’re doing well.
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 1 infantry moved from Ukraine to Bessarabia 1 infantry moved from Belarus to Eastern Poland 7 infantry moved from Belarus to Bryansk 3 infantry moved from Novgorod to Belarus 4 aaGuns, 3 armour, 5 artilleries, 3 fighters, 18 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Bryansk to Ukraine 2 infantry moved from Rostov to Ukraine 2 aaGuns and 18 infantry moved from Buryatia to Amur Place Units - Russians 1 artillery and 2 infantry placed in Ukraine 3 infantry placed in Novgorod 6 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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@snigg yup. must have missed it. i am sorry man. if its more than a day them i didn’t get it. i am doing well. i hope all is well with you and your family also.
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - Japanese 1 submarine moved from 36 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone 1 submarine moved from 36 Sea Zone to 43 Sea Zone 1 fighter moved from 36 Sea Zone to 45 Sea Zone 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 2 infantry moved from Siam to Shan State 2 infantry moved from Yunnan to Burma 1 fighter and 1 tactical_bomber moved from Kwangsi to Burma 1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State 1 artillery and 2 infantry moved from Kwangsi to Kwangtung 2 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung 1 fighter moved from Kwangsi to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Formosa 2 bombers moved from Kwangsi to Formosa 1 artillery and 1 infantry moved from Yunnan to Shan State 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 armour, 1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone 1 fighter and 2 tactical_bombers moved from 36 Sea Zone to 43 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 4 destroyers moved from 36 Sea Zone to 37 Sea Zone 2 battleships, 3 carriers and 2 cruisers moved from 36 Sea Zone to 37 Sea Zone 1 armour, 1 artillery and 4 infantry moved from 37 Sea Zone to Malaya 3 fighters and 1 tactical_bomber moved from Kwangsi to Malaya Combat - Japanese Battle in 20 Sea Zone Japanese attack with 1 fighter and 1 transport British defend with 1 transport 1 transport owned by the British lost in 20 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 45 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 43 Sea Zone Japanese attack with 1 fighter, 1 submarine, 2 tactical_bombers and 1 transport ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter, 2 tactical_bombers and 1 transport in 43 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 43 Sea Zone Japanese win with 1 fighter, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in Borneo Battle in 37 Sea Zone Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 4 destroyers and 3 transports British defend with 1 destroyer Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 4 destroyers and 3 transports in 37 Sea Zone, round 2 : 2/8 hits, 3.67 expected hits British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 37 Sea Zone Japanese win, taking Borneo from UK_Pacific, taking 37 Sea Zone from Neutral with 2 battleships, 3 carriers, 2 cruisers, 4 destroyers and 3 transports remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Malaya Japanese attack with 1 armour, 1 artillery, 3 fighters, 4 infantry and 1 tactical_bomber British defend with 3 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 armour, 1 artillery, 3 fighters, 4 infantry and 1 tactical_bomber in Malaya, round 2 : 2/10 hits, 3.83 expected hits UK_Pacific roll dice for 4 infantry in Malaya, round 2 : 3/4 hits, 1.33 expected hits 3 infantry owned by the Japanese and 2 infantry owned by the British lost in Malaya Japanese roll dice for 1 armour, 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Malaya, round 3 : 2/7 hits, 3.33 expected hits UK_Pacific roll dice for 2 infantry in Malaya, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 infantry owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 4 infantry Casualties for British: 3 infantry Casualties for ANZAC: 1 infantry Battle in Kwangtung Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Kwangtung, round 2 : 3/7 hits, 3.17 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Formosa Japanese attack with 1 artillery, 2 bombers and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Formosa, round 2 : 2/4 hits, 2.00 expected hits UK_Pacific roll dice for 1 infantry in Formosa, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Formosa Japanese win, taking Formosa from UK_Pacific with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 35 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 cruiser Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits ANZAC roll dice for 1 cruiser in 35 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 cruiser owned by the ANZAC and 1 submarine owned by the Japanese lost in 35 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 cruiser Battle in Burma Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Shan State Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 2/6 hits, 2.17 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 infantry moved from Anhwe to Kweichow 2 artilleries and 2 infantry moved from Hunan to Yunnan 1 infantry moved from Anhwe to Hunan 3 infantry moved from Kiangsu to Anhwe 2 fighters and 2 tactical_bombers moved from Kwangtung to Hunan 2 bombers moved from Formosa to Hunan 1 fighter moved from 20 Sea Zone to Hunan 1 fighter and 1 tactical_bomber moved from Shan State to Hunan 1 fighter and 1 tactical_bomber moved from Burma to Hunan 1 fighter moved from 45 Sea Zone to 37 Sea Zone 1 fighter and 2 tactical_bombers moved from 43 Sea Zone to Kwangsi 3 fighters and 1 tactical_bomber moved from Malaya to 37 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone 1 fighter moved from 35 Sea Zone to Kwangsi Place Units - Japanese 3 mech_infantrys placed in Shantung 3 infantry placed in Kiangsu Japanese undo move 2. 1 artillery and 2 infantry placed in Kiangsu 1 fighter and 1 infantry placed in Japan 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 45 PUs; end with 45 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 55 PUs
Combat Hit Differential Summary :
Japanese regular : -4.17 UK_Pacific regular : 0.33 ANZAC regular : 1.17 British regular : -0.33
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry Iwo Jima : 1 infantry Paulau Island : 1 infantry Shantung : 1 flag, 1 factory_minor and 3 mech_infantrys Formosa : 1 artillery and 1 infantry Kwangsi : 1 flag, 2 fighters, 1 infantry and 2 tactical_bombers Kiangsu : 1 flag, 1 artillery, 1 factory_minor and 2 infantry Kiangsi : 1 flag Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 3 infantry Jehol : 1 flag Manchuria : 1 flag, 4 infantry Hainan : 1 harbour Yunnan : 1 flag, 2 artilleries, 2 infantry and 1 mech_infantry Kweichow : 1 flag, 1 infantry Hunan : 1 flag, 2 bombers, 5 fighters, 1 infantry and 4 tactical_bombers Hopei : 1 flag, 1 infantry Szechwan : 1 flag, 1 infantry Chahar : 1 flag, 1 infantry Anhwe : 1 flag, 1 aaGun and 6 infantry Shan State : 1 flag, 1 artillery and 3 infantry Burma : 1 flag, 2 infantry Malaya : 1 flag, 1 armour, 1 artillery and 1 harbour Borneo : 1 flag, 1 artillery and 1 infantry Kwangtung : 1 flag, 1 artillery, 1 harbour and 2 infantry 43 Sea Zone : 1 transport 37 Sea Zone : 1 flag, 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 4 fighters, 2 tactical_bombers and 3 transports 20 Sea Zone : 1 transport 6 Sea Zone : 1 destroyer
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 bomber, 2 carriers and 1 destroyer; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 artillery moved from Hawaiian Islands to 26 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters, 3 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 bomber moved from Western United States to Hawaiian Islands 1 tactical_bomber moved from Hawaiian Islands to 10 Sea Zone 2 fighters moved from Western United States to 10 Sea Zone 1 fighter moved from Eastern United States to 10 Sea Zone Place Units - Americans 2 carriers placed in 10 Sea Zone 1 bomber placed in Western United States 1 destroyer placed in 101 Sea Zone Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Suiyuyan to Chahar 1 fighter moved from Shensi to Chahar Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Shensi 1 artillery and 4 infantry moved from Suiyuyan to Shensi Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17 Japanese regular : 0.67
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 bomber, 2 carriers and 1 destroyer; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 artillery moved from Hawaiian Islands to 26 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters, 3 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 bomber moved from Western United States to Hawaiian Islands 1 tactical_bomber moved from Hawaiian Islands to 10 Sea Zone 2 fighters moved from Western United States to 10 Sea Zone 1 fighter moved from Eastern United States to 10 Sea Zone Place Units - Americans 2 carriers placed in 10 Sea Zone 1 bomber placed in Western United States 1 destroyer placed in 101 Sea Zone Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Suiyuyan to Chahar 1 fighter moved from Shensi to Chahar Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Shensi 1 artillery and 4 infantry moved from Suiyuyan to Shensi Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British buy 1 airfield, 2 armour and 1 fighter; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from India to Burma 1 infantry moved from India to Burma 2 fighters and 1 tactical_bomber moved from India to Burma 2 infantry moved from India to 39 Sea Zone 1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone 2 infantry moved from Persia to 80 Sea Zone 4 infantry moved from 80 Sea Zone to Iraq 1 fighter and 1 tactical_bomber moved from Egypt to Iraq 2 fighters moved from Egypt to 98 Sea Zone 1 bomber moved from Belgian Congo to 98 Sea Zone 1 infantry moved from Persia to Iraq 1 fighter moved from Union of South Africa to Egypt 1 artillery moved from Kenya to Anglo Egyptian Sudan 2 infantry and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan 2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 armour moved from French Guiana to 88 Sea Zone 1 infantry moved from French Guiana to 88 Sea Zone 1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 87 Sea Zone 1 armour and 1 infantry moved from 87 Sea Zone to French West Africa Combat - British Battle in French West Africa British attack with 1 armour and 1 infantry Neutral_Axis defend with 1 infantry British roll dice for 1 armour and 1 infantry in French West Africa, round 2 : 1/2 hits, 0.67 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in French West Africa British win, taking French West Africa from Neutral_Axis with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Battle in Iraq British attack with 1 fighter, 5 infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 2/2 hits, 1.17 expected hits British roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Iraq, round 2 : 2/7 hits, 2.00 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British win, taking Iraq from Neutral_Axis with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Neutral_Axis: 3 infantry Battle in Burma British attack with 2 fighters, 3 infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Burma, round 2 : 2/6 hits, 2.17 expected hits Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in 98 Sea Zone British attack with 1 bomber and 2 fighters Italians defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport 1 submarine owned by the Italians submerged British roll dice for 1 bomber and 2 fighters in 98 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits 1 destroyer owned by the Italians lost in 98 Sea Zone British roll dice for 1 bomber and 2 fighters in 98 Sea Zone, round 3 : 3/3 hits, 1.67 expected hits Italians roll dice for 1 cruiser and 1 transport in 98 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits 1 transport owned by the Italians, 1 cruiser owned by the Italians and 1 fighter owned by the British lost in 98 Sea Zone British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 17 Casualties for Italians: 1 cruiser, 1 destroyer and 1 transport Casualties for British: 1 fighter Non Combat Move - British 1 bomber and 1 fighter moved from 98 Sea Zone to Egypt 1 fighter and 1 tactical_bomber moved from Iraq to Egypt 2 fighters and 1 tactical_bomber moved from Burma to India 1 infantry moved from Suriname to Brazil British take Brazil from Neutral_Allies 1 artillery moved from Suriname to 88 Sea Zone 1 artillery and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 destroyer moved from 88 Sea Zone to 104 Sea Zone 1 artillery moved from 91 Sea Zone to Gibraltar Place Units - British 2 armour and 1 fighter placed in Union of South Africa 1 airfield placed in Gibraltar Turn Complete - British Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,4 British collect 30 PUs (6 lost to blockades); end with 30 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs Place Units - UK_Pacific 1 artillery and 9 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 15 PUs; end with 15 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs Some Units in India change ownership: 1 artillery and 9 infantry
Combat Hit Differential Summary :
Chinese regular : 0.17 Italians regular : -0.33 Japanese regular : 0.00 Neutral_Axis regular : -0.33 British regular : 1.67
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 artillery, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians Combat - Italians Non Combat Move - Italians 2 armour and 2 mech_infantrys moved from Northern Italy to Romania 1 artillery and 2 infantry moved from Greece to Albania 1 infantry moved from Tunisia to Algeria Italians take Algeria from Neutral_Axis 1 infantry moved from Tunisia to Libya 2 artilleries moved from Alexandria to Tobruk 1 armour and 1 mech_infantry moved from Alexandria to Tobruk 1 fighter moved from Alexandria to Southern Italy Place Units - Italians 1 transport placed in 95 Sea Zone 1 artillery and 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Territory Summary for Italians :
Alexandria : 1 flag Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour Algeria : 1 flag, 2 infantry Tunisia : 1 flag Romania : 2 aaGuns, 3 armour and 2 mech_infantrys Tobruk : 1 armour, 2 artilleries and 1 mech_infantry Albania : 1 artillery and 2 infantry Northern Italy : 1 artillery, 1 factory_major and 2 mech_infantrys Libya : 1 infantry Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry 95 Sea Zone : 1 transport Greece : 1 flag 97 Sea Zone : 1 flag 98 Sea Zone : 1 submarine
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 2 destroyers and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 2 destroyers and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from Dutch New Guinea: 1 infantry EDIT: Adding units owned by ANZAC to New Guinea: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 2 destroyers and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 2 destroyers and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from Dutch New Guinea: 1 infantry EDIT: Adding units owned by ANZAC to New Guinea: 1 infantry EDIT: Turning off Edit Mode Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 destroyer, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Germans 1 submarine moved from 109 Sea Zone to 104 Sea Zone 1 bomber moved from Western Germany to 104 Sea Zone 1 bomber moved from Western Germany to 91 Sea Zone 1 artillery and 1 infantry moved from Norway to 112 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone 1 artillery and 1 infantry moved from 127 Sea Zone to Novgorod 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 artillery and 9 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 2 infantry moved from Romania to Bessarabia 1 bomber moved from Western Germany to Novgorod 1 artillery and 1 infantry moved from Romania to Bessarabia 17 artilleries, 11 infantry and 4 mech_infantrys moved from Poland to Eastern Poland 8 armour, 1 artillery, 8 infantry and 4 mech_infantrys moved from Romania to Eastern Poland 4 mech_infantrys moved from Germany to Eastern Poland 1 armour and 5 mech_infantrys moved from Germany to Eastern Poland Combat - Germans Battle in 91 Sea Zone Germans attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 91 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Novgorod Germans attack with 1 artillery, 1 bomber and 1 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry Germans roll dice for 1 cruiser in Novgorod, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Novgorod, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 3 infantry in Novgorod, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Novgorod 1 bomber owned by the Germans retreated Russians win with 1 infantry remaining. Battle score for attacker is -1 Casualties for Germans: 1 artillery and 1 infantry Casualties for Russians: 2 infantry Battle in Bessarabia Germans attack with 1 artillery and 3 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery and 3 infantry in Bessarabia, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 2 infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia Germans roll dice for 1 artillery and 2 infantry in Bessarabia, round 3 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 2 infantry in Bessarabia, round 4 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Bessarabia, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in 104 Sea Zone Germans attack with 1 bomber and 1 submarine British defend with 1 destroyer Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber in 104 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 104 Sea Zone Germans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Eastern Poland Germans attack with 9 armour, 18 artilleries, 19 infantry and 17 mech_infantrys Russians defend with 2 infantry Germans roll dice for 9 armour, 18 artilleries, 19 infantry and 17 mech_infantrys in Eastern Poland, round 2 : 22/63 hits, 19.50 expected hits Russians roll dice for 2 infantry in Eastern Poland, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 9 armour, 18 artilleries, 18 infantry and 17 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 1 bomber moved from Novgorod to Germany 4 aaGuns moved from Poland to Eastern Poland 3 fighters and 2 tactical_bombers moved from Alexandria to Southern Italy 1 bomber moved from 104 Sea Zone to Western Germany 1 bomber moved from 91 Sea Zone to Algeria Place Units - Germans 1 destroyer placed in 113 Sea Zone 1 infantry placed in Western Germany 1 armour and 8 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 42 PUs; end with 42 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Combat Hit Differential Summary :
Russians regular : 1.00 Germans regular : 2.00 British regular : -0.33
Territory Summary for Germans :
Algeria : 1 bomber France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 infantry Western Germany : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 2 tactical_bombers Germany : 1 armour, 1 bomber, 1 factory_major and 8 mech_infantrys Southern Italy : 3 fighters and 2 tactical_bombers Karelia : 1 flag, 1 artillery and 9 infantry Baltic States : 1 flag, 1 infantry Vyborg : 1 flag, 1 infantry Eastern Poland : 1 flag, 4 aaGuns, 9 armour, 18 artilleries, 18 infantry and 17 mech_infantrys Bessarabia : 1 flag, 1 artillery and 2 infantry 113 Sea Zone : 1 destroyer 104 Sea Zone : 1 submarine Bulgaria : 1 flag 127 Sea Zone : 1 cruiser and 1 transport Yugoslavia : 1 flag Finland : 1 flag
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 3 infantry moved from Ukraine to Bessarabia 4 fighters and 1 tactical_bomber moved from Ukraine to Bessarabia 3 infantry moved from Belarus to Baltic States 1 infantry moved from Amur to Korea Russians take Korea from Japanese 17 infantry moved from Amur to Manchuria Combat - Russians Battle in Baltic States Russians attack with 3 infantry Germans defend with 1 infantry Russians roll dice for 3 infantry in Baltic States, round 2 : 0/3 hits, 0.50 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 infantry in Baltic States, round 3 : 0/3 hits, 0.50 expected hits Germans roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 infantry in Baltic States, round 4 : 0/3 hits, 0.50 expected hits Germans roll dice for 1 infantry in Baltic States, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 infantry in Baltic States, round 5 : 2/3 hits, 0.50 expected hits Germans roll dice for 1 infantry in Baltic States, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Manchuria Russians attack with 17 infantry Japanese defend with 4 infantry Russians roll dice for 17 infantry in Manchuria, round 2 : 1/17 hits, 2.83 expected hits Japanese roll dice for 4 infantry in Manchuria, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria Russians roll dice for 16 infantry in Manchuria, round 3 : 3/16 hits, 2.67 expected hits Japanese roll dice for 3 infantry in Manchuria, round 3 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria Russians win, taking Manchuria from Japanese with 15 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Casualties for Japanese: 4 infantry Battle in Bessarabia Russians attack with 4 fighters, 3 infantry and 1 tactical_bomber Germans defend with 1 artillery and 2 infantry Russians roll dice for 4 fighters, 3 infantry and 1 tactical_bomber in Bessarabia, round 2 : 3/8 hits, 3.17 expected hits Germans roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 2 infantry Casualties for Germans: 1 artillery and 2 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 4 fighters and 1 tactical_bomber moved from Bessarabia to Bryansk 4 infantry moved from Bryansk to Belarus 1 infantry moved from Bryansk to Belarus 2 infantry moved from Bryansk to Western Ukraine 3 infantry moved from Ukraine to Western Ukraine 4 aaGuns, 4 armour, 6 artilleries, 16 infantry and 3 mech_infantrys moved from Ukraine to Bryansk 9 infantry moved from Russia to Bryansk 1 infantry moved from Novgorod to Archangel 2 aaGuns moved from Amur to Manchuria Place Units - Russians 1 artillery and 9 infantry placed in Russia 1 infantry placed in Novgorod 1 infantry placed in Ukraine Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3 Russians collect 35 PUs (3 lost to blockades); end with 35 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 Germans regular : 0.67 Russians regular : -1.67
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 artillery, 1 factory_minor, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 artillery and 1 infantry moved from Formosa to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone 3 mech_infantrys moved from Shantung to Manchuria 2 bombers, 3 fighters and 4 tactical_bombers moved from Hunan to Manchuria 1 fighter moved from Japan to Manchuria 2 fighters moved from Hunan to Manchuria 2 infantry moved from Shan State to 37 Sea Zone 1 artillery moved from Malaya to 37 Sea Zone 1 artillery and 1 infantry moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 infantry moved from Kwangsi to French Indo China 1 armour moved from Malaya to French Indo China 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 artillery and 1 infantry moved from Shan State to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 2 infantry moved from Anhwe to Chahar 1 fighter moved from Kwangsi to Chahar 1 artillery and 2 infantry moved from Yunnan to Burma 1 fighter and 1 tactical_bomber moved from Kwangsi to Burma 1 tactical_bomber moved from Kwangsi to French Indo China 1 mech_infantry moved from Yunnan to Burma Combat - Japanese Battle in Sumatra Battle in Manchuria Japanese attack with 1 artillery, 2 bombers, 6 fighters, 1 infantry, 3 mech_infantrys and 4 tactical_bombers Russians defend with 2 aaGuns and 15 infantry Russians roll AA dice in Manchuria : 1/6 hits, 1.00 expected hits 1 fighter owned by the Japanese lost in Manchuria Japanese roll dice for 1 artillery, 2 bombers, 5 fighters, 1 infantry, 3 mech_infantrys and 4 tactical_bombers in Manchuria, round 2 : 6/16 hits, 7.67 expected hits Chinese roll dice for 2 aaGuns and 15 infantry in Manchuria, round 2 : 6/15 hits, 5.00 expected hits 2 fighters owned by the Japanese, 1 infantry owned by the Japanese, 4 infantry owned by the Russians, 3 mech_infantrys owned by the Japanese and 2 aaGuns owned by the Russians lost in Manchuria Japanese roll dice for 1 artillery, 2 bombers, 3 fighters and 4 tactical_bombers in Manchuria, round 3 : 6/10 hits, 5.67 expected hits Chinese roll dice for 11 infantry in Manchuria, round 3 : 5/11 hits, 3.67 expected hits 2 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese, 6 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Manchuria Japanese roll dice for 2 bombers, 1 fighter and 2 tactical_bombers in Manchuria, round 4 : 2/5 hits, 3.00 expected hits Chinese roll dice for 5 infantry in Manchuria, round 4 : 0/5 hits, 1.67 expected hits 2 infantry owned by the Russians lost in Manchuria Japanese roll dice for 2 bombers, 1 fighter and 2 tactical_bombers in Manchuria, round 5 : 3/5 hits, 3.00 expected hits Chinese roll dice for 3 infantry in Manchuria, round 5 : 1/3 hits, 1.00 expected hits 1 fighter owned by the Japanese and 3 infantry owned by the Russians lost in Manchuria Japanese win, taking Sumatra from UK_Pacific with 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is -46 Casualties for Japanese: 1 artillery, 6 fighters, 1 infantry, 3 mech_infantrys and 2 tactical_bombers Casualties for Russians: 2 aaGuns and 15 infantry Battle in Java Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Celebes Japanese attack with 1 artillery and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Celebes Japanese win, taking Celebes from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Korea Japanese attack with 1 artillery and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Korea, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Korea Japanese roll dice for 1 artillery in Korea, round 3 : 1/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Korea, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 1 artillery remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Chahar Japanese attack with 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 2/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Burma Japanese attack with 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber British defend with 3 infantry Japanese roll dice for 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 3/6 hits, 2.17 expected hits UK_Pacific roll dice for 3 infantry in Burma, round 2 : 3/3 hits, 1.00 expected hits 2 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 3 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 2 infantry and 1 mech_infantry Casualties for British: 3 infantry Battle in French Indo China Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 armour, 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 2/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 4 fighters and 2 tactical_bombers moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from Anhwe to Jehol 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Hunan to Yunnan 1 infantry moved from Anhwe to Kweichow 2 infantry moved from Anhwe to Hunan 1 aaGun moved from Anhwe to Hunan 1 artillery and 2 infantry moved from Kiangsu to Anhwe 1 fighter moved from Chahar to Anhwe 2 tactical_bombers moved from Manchuria to Jehol 2 bombers moved from Manchuria to Anhwe 1 artillery and 2 infantry moved from Kwangtung to Kwangsi 1 tactical_bomber moved from French Indo China to Kwangsi 1 fighter and 1 tactical_bomber moved from Burma to Kwangsi Place Units - Japanese 1 factory_minor placed in Kwangtung 1 artillery and 2 infantry placed in Kiangsu 3 mech_infantrys placed in Shantung 1 fighter and 1 tactical_bomber placed in Japan Turn Complete - Japanese Japanese collect 55 PUs; end with 55 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33 Japanese regular : 1.00 UK_Pacific regular : 3.33 ANZAC regular : -0.33 Russians regular : 0.33 Russians AA : 0.00
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry Iwo Jima : 1 infantry Paulau Island : 1 infantry Shantung : 1 flag, 1 factory_minor and 3 mech_infantrys Kwangsi : 1 flag, 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers Korea : 1 artillery Kiangsu : 1 flag, 1 artillery, 1 factory_minor and 2 infantry Kiangsi : 1 flag Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber Jehol : 1 flag, 1 infantry and 2 tactical_bombers Hainan : 1 harbour Yunnan : 1 flag, 1 artillery and 2 infantry Kweichow : 1 flag, 1 infantry Hunan : 1 flag, 1 aaGun and 2 infantry Hopei : 1 flag, 1 infantry Szechwan : 1 flag, 1 infantry Chahar : 1 flag, 1 infantry Anhwe : 1 flag, 1 artillery, 2 bombers, 1 fighter and 2 infantry Shan State : 1 flag Burma : 1 flag, 1 artillery Malaya : 1 flag, 1 harbour Borneo : 1 flag Kwangtung : 1 flag, 1 factory_minor and 1 harbour French Indo China : 1 flag, 1 armour Celebes : 1 flag, 1 artillery Java : 1 flag, 1 artillery and 1 infantry Sumatra : 1 flag, 1 infantry 42 Sea Zone : 1 transport 41 Sea Zone : 1 transport 44 Sea Zone : 1 transport 37 Sea Zone : 1 flag 36 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 4 fighters and 2 tactical_bombers 19 Sea Zone : 1 transport 6 Sea Zone : 1 destroyer and 1 transport
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 2 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 submarine moved from 54 Sea Zone to 41 Sea Zone 1 submarine moved from 54 Sea Zone to 44 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 fighter moved from 54 Sea Zone to 42 Sea Zone 1 bomber moved from Hawaiian Islands to 19 Sea Zone 1 bomber moved from Hawaiian Islands to Queensland 1 bomber moved from Western United States to Queensland 2 carriers, 3 fighters and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone 1 armour moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 armour, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco Combat - Americans Battle in Borneo Battle in 44 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans win, taking Borneo from Japanese, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 41 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone Americans win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 42 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 19 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 19 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Malaya Battle in 104 Sea Zone Americans attack with 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Americans lost in 104 Sea Zone Germans win, taking Malaya from Japanese with 1 submarine remaining. Battle score for attacker is -8 Casualties for Americans: 1 destroyer Battle in Morocco Americans attack with 1 armour and 1 infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0.50 expected hits Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Morocco Americans win, taking Morocco from Neutral_Axis with 1 armour remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Neutral_Axis: 1 infantry Non Combat Move - Americans 1 fighter moved from 42 Sea Zone to 54 Sea Zone 1 bomber moved from 19 Sea Zone to Guam Place Units - Americans 1 carrier placed in 101 Sea Zone 2 fighters placed in 101 Sea Zone 1 transport placed in 101 Sea Zone 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 1 bomber placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Americans regular : 0.17 Germans regular : 0.83 Neutral_Axis regular : 0.67
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 10 infantry moved from Shensi to Szechwan 3 artilleries moved from Shensi to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 3 artilleries and 10 infantry Japanese defend with 1 infantry Chinese roll dice for 3 artilleries and 10 infantry in Szechwan, round 2 : 1/13 hits, 3.17 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 3 artilleries and 10 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : -2.17 Japanese regular : -0.33
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 2 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 submarine moved from 54 Sea Zone to 41 Sea Zone 1 submarine moved from 54 Sea Zone to 44 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 fighter moved from 54 Sea Zone to 42 Sea Zone 1 bomber moved from Hawaiian Islands to 19 Sea Zone 1 bomber moved from Hawaiian Islands to Queensland 1 bomber moved from Western United States to Queensland 2 carriers, 3 fighters and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone 1 armour moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 armour, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco Combat - Americans Battle in Borneo Battle in 44 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans win, taking Borneo from Japanese, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 41 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone Americans win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 42 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 19 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 19 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Malaya Battle in 104 Sea Zone Americans attack with 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Americans lost in 104 Sea Zone Germans win, taking Malaya from Japanese with 1 submarine remaining. Battle score for attacker is -8 Casualties for Americans: 1 destroyer Battle in Morocco Americans attack with 1 armour and 1 infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0.50 expected hits Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Morocco Americans win, taking Morocco from Neutral_Axis with 1 armour remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Neutral_Axis: 1 infantry Non Combat Move - Americans 1 fighter moved from 42 Sea Zone to 54 Sea Zone 1 bomber moved from 19 Sea Zone to Guam Place Units - Americans 1 carrier placed in 101 Sea Zone 2 fighters placed in 101 Sea Zone 1 transport placed in 101 Sea Zone 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 1 bomber placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 10 infantry moved from Shensi to Szechwan 3 artilleries moved from Shensi to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 3 artilleries and 10 infantry Japanese defend with 1 infantry Chinese roll dice for 3 artilleries and 10 infantry in Szechwan, round 2 : 1/13 hits, 3.17 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 3 artilleries and 10 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Purchase Units - British British buy 1 armour, 2 factory_minors and 1 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 6 infantry; Remaining resources: 0 PUs; Combat Move - British 4 artilleries and 18 infantry moved from India to Burma 1 bomber moved from Egypt to Algeria 1 armour and 1 infantry moved from French West Africa to 87 Sea Zone 1 armour, 1 infantry and 1 transport moved from 87 Sea Zone to 92 Sea Zone 1 armour and 1 infantry moved from 92 Sea Zone to Algeria 1 infantry moved from Brazil to French Guiana 1 armour and 1 mech_infantry moved from Egypt to Tobruk British take Alexandria from Italians 3 fighters and 1 tactical_bomber moved from Egypt to Tobruk 4 infantry moved from Iraq to Syria 2 mech_infantrys moved from Egypt to Syria 1 mech_infantry moved from Belgian Congo to French Central Africa British take French Central Africa from Neutral_Axis 1 mech_infantry moved from Belgian Congo to Italian Somaliland British take Italian Somaliland from Italians 3 infantry moved from Brazil to French Guiana 2 fighters moved from United Kingdom to Gibraltar 2 fighters and 1 tactical_bomber moved from India to Yunnan Combat - British Battle in Syria British attack with 4 infantry and 2 mech_infantrys Neutral_Axis defend with 1 infantry British roll dice for 4 infantry and 2 mech_infantrys in Syria, round 2 : 1/6 hits, 1.00 expected hits Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Syria British win, taking Syria from Neutral_Axis with 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Battle in Burma British attack with 4 artilleries and 18 infantry Japanese defend with 1 artillery British roll dice for 4 artilleries and 18 infantry in Burma, round 2 : 11/22 hits, 5.00 expected hits Japanese roll dice for 1 artillery in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 4 artilleries and 17 infantry remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery Battle in Yunnan British attack with 2 fighters and 1 tactical_bomber Japanese defend with 1 artillery and 2 infantry British roll dice for 2 fighters and 1 tactical_bomber in Yunnan, round 2 : 1/3 hits, 1.67 expected hits Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Japanese, 1 tactical_bomber owned by the British and 1 fighter owned by the British lost in Yunnan 1 fighter owned by the British retreated Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -18 Casualties for British: 1 fighter and 1 tactical_bomber Casualties for Japanese: 1 infantry Battle in Algeria British attack with 1 armour, 1 bomber and 1 infantry Germans defend with 1 bomber; Italians defend with 2 infantry British roll dice for 1 armour, 1 bomber and 1 infantry in Algeria, round 2 : 1/3 hits, 1.33 expected hits Italians roll dice for 1 bomber and 2 infantry in Algeria, round 2 : 0/3 hits, 0.83 expected hits 1 infantry owned by the Italians lost in Algeria British roll dice for 1 armour, 1 bomber and 1 infantry in Algeria, round 3 : 1/3 hits, 1.33 expected hits Italians roll dice for 1 bomber and 1 infantry in Algeria, round 3 : 0/2 hits, 0.50 expected hits 1 bomber owned by the Germans lost in Algeria British roll dice for 1 armour, 1 bomber and 1 infantry in Algeria, round 4 : 1/3 hits, 1.33 expected hits Italians roll dice for 1 infantry in Algeria, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Algeria British win, taking Algeria from Italians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 18 Casualties for Italians: 2 infantry Casualties for Germans: 1 bomber Battle in Tobruk British attack with 1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 armour, 2 artilleries and 1 mech_infantry British roll dice for 1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 2 : 2/6 hits, 2.83 expected hits Italians roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Tobruk, round 2 : 1/4 hits, 1.50 expected hits 1 mech_infantry owned by the Italians, 1 mech_infantry owned by the British and 1 artillery owned by the Italians lost in Tobruk British roll dice for 1 armour, 3 fighters and 1 tactical_bomber in Tobruk, round 3 : 4/5 hits, 2.67 expected hits Italians roll dice for 1 armour and 1 artillery in Tobruk, round 3 : 1/2 hits, 0.83 expected hits 1 artillery owned by the Italians, 1 armour owned by the British and 1 armour owned by the Italians lost in Tobruk British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 armour and 1 mech_infantry Casualties for Italians: 1 armour, 2 artilleries and 1 mech_infantry Non Combat Move - British 3 fighters and 1 tactical_bomber moved from Tobruk to Egypt 1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt 2 armour moved from Union of South Africa to Belgian Congo 1 fighter moved from Union of South Africa to Egypt 1 fighter moved from Yunnan to Szechwan 1 battleship, 1 cruiser, 1 destroyer and 2 transports moved from 80 Sea Zone to 81 Sea Zone 1 bomber moved from Algeria to Gibraltar Place Units - British 1 factory_minor placed in Egypt 1 factory_minor placed in Persia 1 armour placed in Union of South Africa 1 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2 British collect 35 PUs (4 lost to blockades); end with 35 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 6 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 13 PUs; end with 13 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs Some Units in India change ownership: 6 infantry
Combat Hit Differential Summary :
Chinese regular : -2.17 Americans regular : 0.17 Italians regular : -2.00 Japanese regular : 1.33 Germans regular : 0.83 Neutral_Axis regular : 0.33 British regular : 4.83
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 destroyer and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Southern Italy to 95 Sea Zone 1 artillery moved from Northern Italy to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from 94 Sea Zone to Algeria 1 fighter moved from Southern Italy to Algeria 3 armour and 2 mech_infantrys moved from Romania to Bessarabia Combat - Italians Battle in Bessarabia Italians attack with 3 armour and 2 mech_infantrys Russians defend with 1 infantry Italians roll dice for 3 armour and 2 mech_infantrys in Bessarabia, round 2 : 2/5 hits, 1.83 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Italians win, taking Bessarabia from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Algeria Italians attack with 1 artillery, 1 fighter and 1 infantry British defend with 1 armour and 1 infantry Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Algeria, round 2 : 1/3 hits, 1.17 expected hits British roll dice for 1 armour and 1 infantry in Algeria, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Algeria Italians roll dice for 1 artillery and 1 fighter in Algeria, round 3 : 0/2 hits, 0.83 expected hits British roll dice for 1 armour in Algeria, round 3 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 artillery and 1 fighter in Algeria, round 4 : 0/2 hits, 0.83 expected hits British roll dice for 1 armour in Algeria, round 4 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 artillery and 1 fighter in Algeria, round 5 : 0/2 hits, 0.83 expected hits British roll dice for 1 armour in Algeria, round 5 : 1/1 hits, 0.50 expected hits 1 artillery owned by the Italians lost in Algeria 1 fighter owned by the Italians retreated British win with 1 armour remaining. Battle score for attacker is -4 Casualties for Italians: 1 artillery and 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from Algeria to Libya 2 aaGuns moved from Romania to Bessarabia 1 artillery and 2 infantry moved from Albania to Yugoslavia 2 mech_infantrys moved from Northern Italy to Romania Place Units - Italians 1 destroyer placed in 97 Sea Zone 4 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1 Italians collect 13 PUs (1 lost to blockades); end with 13 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians regular : -2.50 Russians regular : -0.33 British regular : -0.33
Territory Summary for Italians :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour Tunisia : 1 flag Romania : 2 mech_infantrys Northern Italy : 1 factory_major and 4 infantry Libya : 1 fighter and 1 infantry Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 5 infantry Bessarabia : 1 flag, 2 aaGuns, 3 armour and 2 mech_infantrys 94 Sea Zone : 1 transport Greece : 1 flag 97 Sea Zone : 1 flag, 1 destroyer Yugoslavia : 1 artillery and 2 infantry 98 Sea Zone : 1 submarine
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 6 PUs; Combat Move - ANZAC 2 artilleries moved from Queensland to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 2 destroyers and 1 transport moved from 62 Sea Zone to 54 Sea Zone Combat - ANZAC Battle in Celebes ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Celebes ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Sumatra ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra ANZAC win, taking Sumatra from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 17 PUs; end with 23 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33 ANZAC regular : 0.67
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 6 PUs; Combat Move - ANZAC 2 artilleries moved from Queensland to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 2 destroyers and 1 transport moved from 62 Sea Zone to 54 Sea Zone Combat - ANZAC Battle in Celebes ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Celebes ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Sumatra ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra ANZAC win, taking Sumatra from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 17 PUs; end with 23 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs Combat Move - French 1 destroyer moved from 80 Sea Zone to 81 Sea Zone 1 fighter moved from United Kingdom to Gibraltar Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.33 ANZAC regular : 0.67
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 3 infantry, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 104 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Karelia to 127 Sea Zone 1 artillery and 1 infantry moved from 127 Sea Zone to Archangel 8 infantry moved from Karelia to Novgorod 1 infantry moved from Vyborg to Novgorod 2 infantry moved from Eastern Poland to Baltic States 1 bomber moved from Western Germany to 115 Sea Zone 1 destroyer moved from 113 Sea Zone to 115 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 115 Sea Zone 1 bomber moved from Germany to Baltic States 1 tactical_bomber moved from Western Germany to Baltic States 1 infantry moved from Eastern Poland to Baltic States 9 armour, 18 artilleries, 15 infantry and 17 mech_infantrys moved from Eastern Poland to Western Ukraine Combat - Germans Battle in Archangel Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 cruiser in Archangel, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Novgorod Germans attack with 9 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 9 infantry in Novgorod, round 2 : 2/9 hits, 1.50 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 9 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 91 Sea Zone Germans attack with 1 submarine Americans defend with 1 cruiser and 1 transport Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the Americans lost in 91 Sea Zone 1 transport owned by the Americans lost in 91 Sea Zone Germans win with 1 submarine remaining. Battle score for attacker is 19 Casualties for Americans: 1 cruiser and 1 transport Battle in Western Ukraine Germans attack with 9 armour, 18 artilleries, 15 infantry and 17 mech_infantrys Russians defend with 5 infantry Germans roll dice for 9 armour, 18 artilleries, 15 infantry and 17 mech_infantrys in Western Ukraine, round 2 : 17/59 hits, 18.83 expected hits Russians roll dice for 5 infantry in Western Ukraine, round 2 : 3/5 hits, 1.67 expected hits 5 infantry owned by the Russians and 3 infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 9 armour, 18 artilleries, 12 infantry and 17 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for Russians: 5 infantry Battle in Baltic States Germans attack with 1 bomber, 3 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 bomber, 3 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/5 hits, 1.67 expected hits Russians roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Baltic States Germans roll dice for 1 bomber, 3 infantry and 1 tactical_bomber in Baltic States, round 3 : 2/5 hits, 1.67 expected hits Russians roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry Battle in 115 Sea Zone Germans attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber Russians defend with 1 cruiser and 1 submarine Germans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 115 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 destroyer owned by the Germans, 1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 115 Sea Zone Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Germans: 1 destroyer Casualties for Russians: 1 cruiser and 1 submarine Non Combat Move - Germans Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France 2 aaGuns moved from Eastern Poland to Western Ukraine 1 armour and 8 mech_infantrys moved from Germany to Eastern Poland 1 tactical_bomber moved from Baltic States to Eastern Poland 1 bomber moved from Baltic States to Western Germany 1 infantry moved from France to Southern France Germans take Southern France from Neutral_Axis 1 fighter moved from 115 Sea Zone to Eastern Poland 1 tactical_bomber moved from 115 Sea Zone to Eastern Poland 1 bomber moved from 115 Sea Zone to Eastern Poland 2 tactical_bombers moved from Southern Italy to Eastern Poland Place Units - Germans 1 submarine placed in 112 Sea Zone 8 mech_infantrys placed in Germany 2 infantry placed in Western Germany 1 infantry placed in France Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Russians regular : 1.00 Germans regular : -0.33
Territory Summary for Germans :
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 infantry Western Germany : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 3 infantry Germany : 1 factory_major and 8 mech_infantrys Southern Italy : 3 fighters Karelia : 1 flag Baltic States : 1 flag, 2 infantry Vyborg : 1 flag Archangel : 1 flag, 1 artillery and 1 infantry Eastern Poland : 1 flag, 2 aaGuns, 1 armour, 1 bomber, 1 fighter, 8 mech_infantrys and 4 tactical_bombers Western Ukraine : 1 flag, 2 aaGuns, 9 armour, 18 artilleries, 12 infantry and 17 mech_infantrys Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 9 infantry 112 Sea Zone : 1 submarine Bulgaria : 1 flag 127 Sea Zone : 1 cruiser and 1 transport Yugoslavia : 1 flag 91 Sea Zone : 1 submarine Finland : 1 flag