@Stucifer You should be fine! Four bunkers protecting Moscow go a long way as long as they’re not totally naked. Besides, it’s January 1941 now. If Moscow doesn’t look at least a little bit vulnerable then something’s gone wrong. :)
Kilroynothere (X) vs Robson (A) G40 BM3 - game1
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 6 bombers and 1 destroyer; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Eastern United States to 87 Sea Zone 4 bombers moved from Eastern United States to 109 Sea Zone 1 armour, 1 infantry and 4 mech_infantrys moved from Eastern United States to Quebec 2 artilleries, 2 battleships, 3 carriers, 3 cruisers, 2 destroyers, 2 fighters, 1 submarine, 1 tactical_bomber and 3 transports moved from 64 Sea Zone to 106 Sea Zone 3 fighters moved from Hawaiian Islands to Queensland Combat - Americans Battle in 87 Sea Zone Americans attack with 1 bomber Germans defend with 2 transports 2 transports owned by the Germans lost in 87 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 14 Casualties for Germans: 2 transports Battle in 109 Sea Zone Americans attack with 4 bombers Germans defend with 1 carrier, 1 cruiser and 2 transports Americans roll dice for 4 bombers in 109 Sea Zone, round 2 : 3/4 hits, 2,67 expected hits Germans roll dice for 1 carrier, 1 cruiser and 2 transports in 109 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits 1 carrier owned by the Germans and 1 cruiser owned by the Germans lost in 109 Sea Zone 2 transports owned by the Germans lost in 109 Sea Zone Americans win with 4 bombers remaining. Battle score for attacker is 42 Casualties for Germans: 1 carrier, 1 cruiser and 2 transports Non Combat Move - Americans 4 bombers moved from 109 Sea Zone to Eire 2 artilleries moved from 106 Sea Zone to Quebec 1 bomber moved from 87 Sea Zone to British Guiana Place Units - Americans 6 bombers placed in Eastern United States 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans regular : 0,33 Germans regular : -0,83
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kansu to Suiyuyan 1 infantry moved from Hopei to Suiyuyan 1 fighter moved from Yunnan to Suiyuyan 1 artillery and 2 infantry moved from Hunan to Anhwe 1 infantry moved from Hunan to Kiangsi Chinese take Kiangsi from Japanese 2 artilleries and 5 infantry moved from Hunan to Anhwe 1 artillery and 2 infantry moved from Yunnan to Kwangsi Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Suiyuyan, round 2 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 3 artilleries and 7 infantry Japanese defend with 1 artillery Chinese roll dice for 3 artilleries and 7 infantry in Anhwe, round 2 : 1/10 hits, 2,67 expected hits Japanese roll dice for 1 artillery in Anhwe, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win, taking Anhwe from Japanese with 3 artilleries and 6 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Shensi Place Units - Chinese 1 artillery and 3 infantry placed in Kwangsi Turn Complete - Chinese Chinese collect 13 PUs; end with 13 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
Chinese regular : -1,67 Japanese regular : 0,33
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 6 bombers and 1 destroyer; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Eastern United States to 87 Sea Zone 4 bombers moved from Eastern United States to 109 Sea Zone 1 armour, 1 infantry and 4 mech_infantrys moved from Eastern United States to Quebec 2 artilleries, 2 battleships, 3 carriers, 3 cruisers, 2 destroyers, 2 fighters, 1 submarine, 1 tactical_bomber and 3 transports moved from 64 Sea Zone to 106 Sea Zone 3 fighters moved from Hawaiian Islands to Queensland Combat - Americans Battle in 87 Sea Zone Americans attack with 1 bomber Germans defend with 2 transports 2 transports owned by the Germans lost in 87 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 14 Casualties for Germans: 2 transports Battle in 109 Sea Zone Americans attack with 4 bombers Germans defend with 1 carrier, 1 cruiser and 2 transports Americans roll dice for 4 bombers in 109 Sea Zone, round 2 : 3/4 hits, 2,67 expected hits Germans roll dice for 1 carrier, 1 cruiser and 2 transports in 109 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits 1 carrier owned by the Germans and 1 cruiser owned by the Germans lost in 109 Sea Zone 2 transports owned by the Germans lost in 109 Sea Zone Americans win with 4 bombers remaining. Battle score for attacker is 42 Casualties for Germans: 1 carrier, 1 cruiser and 2 transports Non Combat Move - Americans 4 bombers moved from 109 Sea Zone to Eire 2 artilleries moved from 106 Sea Zone to Quebec 1 bomber moved from 87 Sea Zone to British Guiana Place Units - Americans 6 bombers placed in Eastern United States 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kansu to Suiyuyan 1 infantry moved from Hopei to Suiyuyan 1 fighter moved from Yunnan to Suiyuyan 1 artillery and 2 infantry moved from Hunan to Anhwe 1 infantry moved from Hunan to Kiangsi Chinese take Kiangsi from Japanese 2 artilleries and 5 infantry moved from Hunan to Anhwe 1 artillery and 2 infantry moved from Yunnan to Kwangsi Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Suiyuyan, round 2 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 3 artilleries and 7 infantry Japanese defend with 1 artillery Chinese roll dice for 3 artilleries and 7 infantry in Anhwe, round 2 : 1/10 hits, 2,67 expected hits Japanese roll dice for 1 artillery in Anhwe, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win, taking Anhwe from Japanese with 3 artilleries and 6 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Shensi Place Units - Chinese 1 artillery and 3 infantry placed in Kwangsi Turn Complete - Chinese Chinese collect 13 PUs; end with 13 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs; Combat Move - British 1 fighter moved from Iceland to Eire 2 artilleries and 2 infantry moved from Burma to Shan State 2 artilleries and 6 infantry moved from India to Burma 2 artilleries and 3 infantry moved from Yunnan to Kwangsi 1 battleship, 1 destroyer and 1 transport moved from 72 Sea Zone to 76 Sea Zone 1 infantry moved from Italian Somaliland to 76 Sea Zone 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Italians Combat - British Non Combat Move - British 3 aaGuns moved from Hunan to Kwangsi 1 infantry moved from 80 Sea Zone to Persia British take Persia from Neutral_Allies Place Units - UK_Pacific 1 armour and 2 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,5 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,1 UK_Pacific collect 10 PUs (4 lost to blockades); end with 11 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs Some Units in India change ownership: 1 armour and 2 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : -1,67 Americans regular : 0,33 Japanese regular : 0,33 Germans regular : -0,83
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@kilroynothere Hey Kilroynothere can´t tell what it was but by just switching to a different Laptop solved the issue.
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@robson Computers are strange indeed! So, didn’t realize you had taken Eire before (should have, but didn’t). Huge mistake on my part. I’m going to concede the game, don’t see a path to victory now. Well played game on your part. Want to try another?
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@Robson So, looking at the game a bit more, I would like to see if I can escape my horrible mistake. Still think China and US and Russia are too darn strong to beat, but… its a place in a game I’ve never been before so playing it out longer is a great learning tool. If you’ll allow me to play longer for a learning experience, I’d greatly appreciate it.
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@kilroynothere I am absolutely up for couple rounds more. Very interesting though.
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 armour, 1 artillery, 1 destroyer, 4 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 artillery moved from Egypt to Anglo Egyptian Sudan 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan 1 armour moved from Iraq to Northwest Persia Italians take Northwest Persia from Neutral_Allies 1 armour moved from Northwest Persia to Iraq 1 bomber moved from Southern Italy to Anglo Egyptian Sudan Combat - Italians Battle in Anglo Egyptian Sudan Italians attack with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/4 hits, 1.50 expected hits British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Anglo Egyptian Sudan Italians roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 1/3 hits, 1.33 expected hits British roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Anglo Egyptian Sudan Italians win, taking Anglo Egyptian Sudan from British with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 mech_infantry moved from Iraq to Syria Italians take Syria from Neutral_Axis 1 mech_infantry moved from Syria to Iraq 1 mech_infantry moved from Egypt to Iraq 1 bomber moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Algeria to Morocco Italians take Morocco from Neutral_Axis 1 armour moved from Greece to 97 Sea Zone 1 infantry moved from Northern Italy to 97 Sea Zone 1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 armour and 1 infantry moved from 98 Sea Zone to Syria 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 infantry moved from Greece to Bulgaria 1 infantry moved from Northern Italy to Yugoslavia 1 fighter moved from Southern Italy to Egypt 1 carrier moved from 97 Sea Zone to 98 Sea Zone 1 submarine moved from 94 Sea Zone to 95 Sea Zone Place Units - Italians 1 armour, 1 infantry and 1 mech_infantry placed in Egypt 1 destroyer placed in 95 Sea Zone 1 artillery and 3 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,2 Italians collect 23 PUs (2 lost to blockades); end with 24 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 33 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 38 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 43 PUs
Combat Hit Differential Summary :
Italians regular : -1.83 British regular : 0.33
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 armour, 4 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery moved from Queensland to New South Wales 1 infantry moved from Queensland to New South Wales Non Combat Move - ANZAC Place Units - ANZAC 1 armour and 2 artilleries placed in New South Wales 2 artilleries and 1 infantry placed in Queensland Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,3,6,5,5,6,5,4,4,6,2,6,2 ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 armour, 4 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery moved from Queensland to New South Wales 1 infantry moved from Queensland to New South Wales Non Combat Move - ANZAC Place Units - ANZAC 1 armour and 2 artilleries placed in New South Wales 2 artilleries and 1 infantry placed in Queensland Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,3,6,5,5,6,5,4,4,6,2,6,2 ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :