Scramble 111 but not 110
sub fights in 106 and dies first.
If you had asked about moving the bomber I’d have let you. In fact I’d still be ok with letting you do that non-combat and I’ll move my units that went to make the opportunist attack back to Germany instead of rolling my battleship. I don’t mind bad rolls, but I dedicated units to planning that attack and one of the rolls wasn’t used in it. So IMO we either roll the battleship, or you get the non-combat move to remove the battleship and I get my units back on Germany.
@tanios said in tanios (x) vs OwenToo (l) PTV:
So IMO we either roll the battleship, or you get the non-combat move to remove the battleship and I get my units back on Germany.
So IMO we either roll the battleship, or you get the non-combat move of your bomber to UK and my units never went to make the attack.*
@tanios OK, roll the BB
Thanks… kind of hope it misses after all that.
[dice 1d6]
1d6: 5
Alright, good. Thanks for the chance to roll it.
@tanios Yer welcome
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 5 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
2 infantry moved from Ulaanbaatar to Yakut S.S.R.
1 infantry moved from Olgiy to Yenisey
2 infantry moved from Timguska to Yenisey
1 armour and 1 mech_infantry moved from Urals to Yenisey
1 armour moved from Northern Belarus to Leningrad
1 artillery and 5 infantry moved from Smolensk to Northern Belarus
2 infantry moved from Rostov to Ukraine
1 artillery and 7 infantry moved from Russia to Smolensk
3 infantry moved from Bryansk to Smolensk
Place Units - Russians
2 artilleries and 1 fighter placed in Leningrad
2 artilleries and 1 infantry placed in Ukraine
1 artillery and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 destroyer, 2 infantry, 2 marines, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Honan to Tsinghai
1 infantry moved from Inner Mongolia to Tsinghai
1 fighter and 1 tactical_bomber moved from Anhwe to Tsinghai
1 fighter and 1 tactical_bomber moved from Chahar to Tsinghai
2 fighters and 1 tactical_bomber moved from Kiangsi to Tsinghai
2 bombers moved from Kwangsi to Tsinghai
1 bomber moved from Japan to Tsinghai
1 infantry moved from Buyant-Uhaa to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 infantry moved from Buyant-Uhaa to Central Mongolia
Japanese take Central Mongolia from Russians
1 infantry moved from Anhwe to Hopei
1 infantry moved from Kiangsi to Hopei
1 infantry moved from Hunan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Hunan to Hopei
1 artillery and 1 infantry moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Tsinghai
1 fighter moved from 37 Sea Zone to Hopei
1 tactical_bomber moved from 37 Sea Zone to Hopei
1 infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Tsinghai
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Yunnan
Combat - Japanese
Battle in Tsinghai
Japanese attack with 3 bombers, 5 fighters, 2 infantry and 5 tactical_bombers
Chinese defend with 1 fighter and 8 infantry
Japanese roll dice for 3 bombers, 5 fighters, 2 infantry and 5 tactical_bombers in Tsinghai, round 2 : 6/15 hits, 7.67 expected hits
Chinese roll dice for 1 fighter and 8 infantry in Tsinghai, round 2 : 3/9 hits, 3.33 expected hits
1 fighter owned by the Japanese, 2 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Tsinghai
Japanese roll dice for 3 bombers, 4 fighters and 5 tactical_bombers in Tsinghai, round 3 : 9/12 hits, 6.67 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 3 : 1/3 hits, 1.33 expected hits
1 tactical_bomber owned by the Japanese, 2 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Tsinghai
Japanese win with 3 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 fighter, 2 infantry and 1 tactical_bomber
Casualties for Chinese: 1 fighter and 8 infantry
Battle in Hopei
Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Hopei, round 2 : 2/5 hits, 1.67 expected hits
Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/5 hits, 2.00 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 infantry moved from Sakha to Buryatia
1 aaGun, 1 artillery and 1 infantry moved from Buyant-Uhaa to Buryatia
1 infantry moved from Shansi to Inner Mongolia
1 artillery moved from Shansi to Honan
1 bomber moved from Tsinghai to Kwangsi
1 bomber moved from Tsinghai to Kwangsi
1 bomber moved from Tsinghai to Inner Mongolia
1 fighter moved from Tsinghai to Hunan
1 infantry moved from Kwangsi to Hunan
1 fighter moved from Tsinghai to Hunan
1 fighter moved from Tsinghai to Hunan
1 fighter moved from Tsinghai to Inner Mongolia
1 tactical_bomber moved from Tsinghai to Hunan
1 tactical_bomber moved from Tsinghai to Hunan
1 tactical_bomber moved from Tsinghai to Inner Mongolia
1 tactical_bomber moved from Tsinghai to Inner Mongolia
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Anhwe
1 artillery moved from Kiangsu to Anhwe
1 infantry moved from Shantung to Jehol
1 infantry moved from Shantung to Jehol
1 fighter moved from Hopei to Hunan
1 tactical_bomber moved from Hopei to Hunan
1 fighter and 1 tactical_bomber moved from Yunnan to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 132 Sea Zone
1 carrier moved from 37 Sea Zone to 132 Sea Zone
1 carrier moved from 37 Sea Zone to 132 Sea Zone
1 cruiser and 1 destroyer moved from 37 Sea Zone to 132 Sea Zone
1 submarine moved from 37 Sea Zone to 38 Sea Zone
1 submarine moved from 37 Sea Zone to 132 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Kwangsi
1 transport moved from 20 Sea Zone to 7 Sea Zone
1 infantry moved from Iwo Jima to 7 Sea Zone
1 infantry moved from Japan to 7 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Southern Manchuria
1 transport moved from 20 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 armour moved from Soviet Far East to Amur
Place Units - Japanese
1 armour, 2 infantry and 2 marines placed in Japan
1 armour and 1 artillery placed in Kiangsu
Japanese undo move 1.
1 infantry placed in Kiangsu
1 armour, 1 infantry and 2 marines placed in Japan
1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 44 PUs; end with 44 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 54 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Japanese regular : 3.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 bomber, 2 destroyers, 1 fighter, 1 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
4 fighters moved from Hawaiian Islands to 27 Sea Zone
2 carriers, 1 destroyer, 4 fighters and 1 submarine moved from 27 Sea Zone to 55 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 11 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 infantry and 1 mech_infantry moved from 27 Sea Zone to Hawaiian Islands
1 submarine moved from 11 Sea Zone to 27 Sea Zone
Place Units - Americans
1 destroyer and 1 submarine placed in 11 Sea Zone
1 destroyer and 1 submarine placed in 104 Sea Zone
1 infantry placed in Western United States
1 bomber and 1 fighter placed in Eastern United States
Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Shansi: Chinese has 1 infantry placed in Shansi
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
Combat - Chinese
Chinese creates battle in territory Chahar
Chinese creates battle in territory Shansi
Non Combat Move - Chinese
Place Units - Chinese
4 infantry placed in Western Sinkiang
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Combat Move - British
3 infantry moved from Burma to Yunnan
1 fighter moved from Eastern India to Yunnan
1 mech_infantry moved from Kenya to Egypt
1 armour, 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber moved from Trans-Jordan to Egypt
2 infantry moved from Southern Persia to 82 Sea Zone
2 infantry and 1 transport moved from 82 Sea Zone to 83 Sea Zone
2 infantry moved from 83 Sea Zone to Egypt
1 cruiser moved from 82 Sea Zone to 83 Sea Zone
1 bomber moved from Iceland to Scotland
2 fighters moved from United Kingdom to Scotland
3 infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
Combat - British
Combat Hit Differential Summary :
Scramble from 112 into Scotland, one fighter?
@owentoo said in tanios (x) vs OwenToo (l) PTV:
Scramble from 112 into Scotland, one fighter?
No thanks.
@tanios I guess this is the game for rolling "1"s, as your 2 German Inf rolled 3 of them
@owentoo said in tanios (x) vs OwenToo (l) PTV:
@tanios I guess this is the game for rolling "1"s, as your 2 German Inf rolled 3 of them
I’m glad they’re not taking sides, lol.
@tanios Only BBs don’t roll 1s
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 bomber, 2 destroyers, 1 fighter, 1 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
4 fighters moved from Hawaiian Islands to 27 Sea Zone
2 carriers, 1 destroyer, 4 fighters and 1 submarine moved from 27 Sea Zone to 55 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 11 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 infantry and 1 mech_infantry moved from 27 Sea Zone to Hawaiian Islands
1 submarine moved from 11 Sea Zone to 27 Sea Zone
Place Units - Americans
1 destroyer and 1 submarine placed in 11 Sea Zone
1 destroyer and 1 submarine placed in 104 Sea Zone
1 infantry placed in Western United States
1 bomber and 1 fighter placed in Eastern United States
Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Shansi: Chinese has 1 infantry placed in Shansi
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
Combat - Chinese
Chinese creates battle in territory Chahar
Chinese creates battle in territory Shansi
Non Combat Move - Chinese
Place Units - Chinese
4 infantry placed in Western Sinkiang
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Purchase Units - British
British buy 1 armour, 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Combat Move - British
3 infantry moved from Burma to Yunnan
1 fighter moved from Eastern India to Yunnan
1 mech_infantry moved from Kenya to Egypt
1 armour, 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber moved from Trans-Jordan to Egypt
2 infantry moved from Southern Persia to 82 Sea Zone
2 infantry and 1 transport moved from 82 Sea Zone to 83 Sea Zone
2 infantry moved from 83 Sea Zone to Egypt
1 cruiser moved from 82 Sea Zone to 83 Sea Zone
1 bomber moved from Iceland to Scotland
2 fighters moved from United Kingdom to Scotland
3 infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
Combat - British
Battle in Scotland
British attack with 1 bomber, 2 fighters and 4 infantry
Germans defend with 1 airfield and 2 infantry
British roll dice for 1 bomber, 2 fighters and 4 infantry in Scotland, round 2 : 1/7 hits, 2.17 expected hits
Germans roll dice for 2 infantry in Scotland, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Scotland
British roll dice for 1 bomber, 2 fighters and 2 infantry in Scotland, round 3 : 2/5 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Scotland, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Scotland
British win, taking Scotland from Germans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 3 infantry
Casualties for Germans: 2 infantry
Battle in Egypt
British attack with 1 armour, 2 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery, 1 harbour, 3 infantry and 1 mech_infantry
British roll dice for 1 cruiser in Egypt, round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 1 armour, 2 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 3/10 hits, 3.67 expected hits
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Egypt, round 2 : 1/6 hits, 2.33 expected hits
1 artillery owned by the Italians, 3 infantry owned by the Italians and 1 infantry owned by the British lost in Egypt
British roll dice for 1 armour, 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 3 : 4/9 hits, 3.50 expected hits
Italians roll dice for 1 armour and 1 mech_infantry in Egypt, round 3 : 1/2 hits, 1.00 expected hits
1 mech_infantry owned by the Italians, 1 infantry owned by the British and 1 armour owned by the Italians lost in Egypt
British win, taking Egypt from Italians with 1 armour, 2 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for British: 2 infantry
Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Battle in Yunnan
British attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - British
1 battleship and 1 destroyer moved from 58 Sea Zone to 64 Sea Zone
2 artilleries moved from Eastern India to Burma
2 infantry moved from Eastern India to Burma
1 mech_infantry moved from Eastern India to Burma
1 fighter moved from Yunnan to Eastern India
2 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
1 fighter moved from Egypt to Anglo-Egyptian Sudan
1 tactical_bomber moved from Egypt to Anglo-Egyptian Sudan
1 tactical_bomber moved from Southern Persia to Anglo-Egyptian Sudan
1 carrier moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 109 Sea Zone to 104 Sea Zone
1 bomber moved from Scotland to United Kingdom
2 fighters moved from Scotland to United Kingdom
1 aaGun moved from Eastern India to Burma
2 infantry moved from Burma to Shan State
2 infantry moved from Burma to Shan State
1 aaGun moved from Burma to Shan State
4 infantry moved from Eastern India to Burma
Place Units - British
1 armour, 1 infantry and 1 mech_infantry placed in Union of South Africa
1 artillery, 1 fighter and 3 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 1,1,1,3,4,2,2
British collect 23 PUs (8 lost to blockades); end with 23 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 26 PUs
Place Units - UK_Pacific
1 armour, 2 artilleries and 1 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3,3,4,3,1,2,5
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 2,1,4,2,3,2,1,4
UK_Pacific collect 10 PUs (7 lost to blockades); end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Some Units in Eastern India change ownership: 1 armour, 2 artilleries and 1 infantry
Combat Hit Differential Summary :
Japanese regular : 0.33
Italians regular : -1.33
Germans regular : 2.00
British regular : 0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 artilleries, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Gibraltar to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 100 Sea Zone
1 artillery and 1 infantry moved from 100 Sea Zone to Egypt
1 artillery moved from Alexandria to Egypt
1 transport moved from 94 Sea Zone to 96 Sea Zone
2 infantry moved from Tunisia to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 100 Sea Zone
1 bomber, 2 fighters and 1 tactical_bomber moved from Southern Italy to Egypt
1 battleship and 2 cruisers moved from 94 Sea Zone to 100 Sea Zone
2 infantry moved from 100 Sea Zone to Trans-Jordan
1 infantry moved from Southern Italy to 99 Sea Zone
1 infantry moved from Southern Italy to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone
2 infantry moved from 100 Sea Zone to Egypt
Combat - Italians
Battle in Trans-Jordan
Battle in Egypt
Italians attack with 2 artilleries, 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber
British defend with 1 armour, 2 artilleries, 1 harbour, 2 infantry and 1 mech_infantry
Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 2/3 hits, 1.67 expected hits
Italians roll dice for 2 artilleries, 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber in Egypt, round 2 : 4/9 hits, 3.67 expected hits
British roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Egypt, round 2 : 2/6 hits, 2.33 expected hits
1 mech_infantry owned by the British, 2 artilleries owned by the British, 2 infantry owned by the British, 2 infantry owned by the Italians and 1 armour owned by the British lost in Egypt
Italians win, taking Trans-Jordan from British, taking Egypt from British with 2 artilleries, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Italians: 2 infantry
Casualties for British: 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Non Combat Move - Italians
Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 95 Sea Zone
Trigger Italy Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
Trigger Italy Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
1 bomber moved from Egypt to Greece
2 fighters and 1 tactical_bomber moved from Egypt to Alexandria
1 destroyer moved from 101 Sea Zone to 100 Sea Zone
1 armour moved from Algeria to Morocco
Italians take Morocco from Neutral_Axis
1 submarine moved from 98 Sea Zone to 100 Sea Zone
1 infantry moved from Northern Italy to Southern France
Italians take Southern France from Neutral_Axis
Place Units - Italians
1 destroyer and 1 transport placed in 99 Sea Zone
2 artilleries and 1 infantry placed in Northern Italy
Trigger Italy Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
Italians regular : 0.67
British regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 destroyer moved from 55 Sea Zone to 38 Sea Zone
2 fighters moved from Sumatra to 38 Sea Zone
1 fighter moved from Eastern India to 38 Sea Zone
Combat - ANZAC
Battle in 38 Sea Zone
ANZAC attack with 1 destroyer and 3 fighters
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 3 fighters in 38 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 38 Sea Zone
ANZAC win, taking 38 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
2 infantry moved from Sumatra to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 77 Sea Zone
2 fighters moved from 38 Sea Zone to Eastern India
1 fighter moved from 38 Sea Zone to Burma
1 artillery moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 transport moved from 64 Sea Zone to 55 Sea Zone
1 marine moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
Place Units - ANZAC
1 submarine placed in 64 Sea Zone
1 armour and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 17 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.17
ANZAC regular : -0.83