@crockett36 I can not see the video it is private. Can someone catch me up how the games is going do far? Where are we at and whos turn is it? If It’s mine I will still need help to join the game.
tanios (x) vs OwenToo (l) PTV
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TripleA Turn Summary: Americans round 18
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 18 Purchase Units - Americans Americans buy 3 artilleries, 1 carrier, 2 destroyers, 1 fighter, 4 infantry, 1 marine, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 2 fighters moved from United Kingdom to 113 Sea Zone 2 fighters moved from Western United States to 26 Sea Zone 1 submarine moved from 11 Sea Zone to 4 Sea Zone 1 destroyer moved from 45 Sea Zone to 42 Sea Zone 2 fighters moved from 56 Sea Zone to 42 Sea Zone 7 fighters and 2 tactical_bombers moved from 56 Sea Zone to 44 Sea Zone 1 submarine moved from 11 Sea Zone to 26 Sea Zone 1 submarine moved from 93 Sea Zone to 113 Sea Zone Combat - Americans Battle in 4 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 4 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in 26 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 26 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 26 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 113 Sea Zone Americans attack with 2 fighters and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 113 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 113 Sea Zone Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 44 Sea Zone Americans attack with 7 fighters and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 7 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 : 4/9 hits, 4.83 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 44 Sea Zone Americans win with 7 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 42 Sea Zone Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 2 tactical_bombers moved from 44 Sea Zone to 56 Sea Zone 7 fighters moved from 44 Sea Zone to 56 Sea Zone 2 fighters moved from 42 Sea Zone to 56 Sea Zone 1 marine moved from Solomon Islands to 50 Sea Zone 1 armour and 1 artillery moved from Solomon Islands to 50 Sea Zone 4 infantry moved from Solomon Islands to 50 Sea Zone 1 destroyer moved from 50 Sea Zone to 47 Sea Zone 1 armour, 1 artillery, 1 battleship, 4 carriers, 2 destroyers, 5 fighters, 4 infantry, 1 marine, 4 submarines, 1 tactical_bomber and 3 transports moved from 50 Sea Zone to 56 Sea Zone 1 marine moved from 56 Sea Zone to Northern Australia 1 artillery moved from 56 Sea Zone to Northern Australia 4 infantry moved from 56 Sea Zone to Northern Australia 1 armour moved from 56 Sea Zone to Northern Australia 1 marine moved from Hawaiian Islands to 27 Sea Zone 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 carrier, 3 destroyers, 1 fighter, 1 infantry, 1 marine, 1 submarine, 1 tactical_bomber and 1 transport moved from 27 Sea Zone to 55 Sea Zone 1 marine moved from 55 Sea Zone to Queensland 1 infantry moved from 55 Sea Zone to Queensland 1 fighter moved from 56 Sea Zone to Queensland 1 carrier moved from 11 Sea Zone to 27 Sea Zone 2 fighters moved from 26 Sea Zone to 27 Sea Zone 1 destroyer moved from 11 Sea Zone to 27 Sea Zone 1 marine moved from Western United States to 11 Sea Zone 1 infantry moved from Western United States to 11 Sea Zone 1 infantry, 1 marine and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 marine moved from 27 Sea Zone to Hawaiian Islands 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 destroyer moved from 98 Sea Zone to 100 Sea Zone 1 carrier and 2 fighters moved from 98 Sea Zone to 100 Sea Zone 3 infantry moved from Eastern United States to 104 Sea Zone 1 aaGun moved from Eastern United States to 104 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone 1 destroyer moved from 104 Sea Zone to 93 Sea Zone 1 submarine moved from 104 Sea Zone to 93 Sea Zone 2 fighters moved from 113 Sea Zone to United Kingdom 2 transports moved from 93 Sea Zone to 104 Sea Zone 1 infantry moved from 93 Sea Zone to Morocco 2 infantry moved from 93 Sea Zone to Morocco 1 aaGun moved from 93 Sea Zone to Morocco 1 cruiser, 1 destroyer and 2 transports moved from 94 Sea Zone to 93 Sea Zone 1 carrier moved from 95 Sea Zone to 94 Sea Zone 1 transport moved from 95 Sea Zone to 94 Sea Zone 2 fighters moved from 95 Sea Zone to 94 Sea Zone 1 fighter moved from 94 Sea Zone to Gibraltar 1 destroyer moved from 95 Sea Zone to 94 Sea Zone 1 aaGun moved from Western United States to Central United States 1 infantry moved from Trans-Jordan to Syria 1 mech_infantry moved from Central India to Western India Place Units - Americans 1 destroyer, 1 submarine and 1 transport placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 1 destroyer, 1 submarine and 1 transport placed in 11 Sea Zone 2 artilleries, 3 infantry and 1 marine placed in Central United States 1 artillery and 1 infantry placed in Western United States 1 fighter and 1 tactical_bomber placed in Western United States Turning on Edit Mode EDIT: Removing units owned by Americans from Gibraltar: 1 tactical_bomber EDIT: Adding units owned by Americans to United Kingdom: 1 tactical_bomber EDIT: Turning off Edit Mode Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,1,1,3 Rolling for Convoy Blockade Damage in 59 Sea Zone. Rolls: 6,1 Americans collect 62 PUs (3 lost to blockades); end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
Americans regular : -0.83 Japanese regular : 0.17 Germans regular : -0.33
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TripleA Manual Gamesave Post: British round 18
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 18 Purchase Units - British British buy 3 artilleries, 2 fighters, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - British 2 submarines moved from 83 Sea Zone to 99 Sea Zone 2 fighters moved from 100 Sea Zone to 99 Sea Zone 1 submarine moved from 112 Sea Zone to 94 Sea Zone 1 destroyer moved from 83 Sea Zone to 100 Sea Zone 1 transport moved from 82 Sea Zone to 83 Sea Zone 2 infantry moved from Trans-Jordan to Iraq 1 mech_infantry moved from Iraq to Baluchistan Combat - British
Combat Hit Differential Summary :
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Scramble fighters from Italy into SZ 99?
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no scramble
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TripleA Turn Summary: UK_Pacific round 18
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 18 Purchase Units - Americans Americans buy 3 artilleries, 1 carrier, 2 destroyers, 1 fighter, 4 infantry, 1 marine, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 2 fighters moved from United Kingdom to 113 Sea Zone 2 fighters moved from Western United States to 26 Sea Zone 1 submarine moved from 11 Sea Zone to 4 Sea Zone 1 destroyer moved from 45 Sea Zone to 42 Sea Zone 2 fighters moved from 56 Sea Zone to 42 Sea Zone 7 fighters and 2 tactical_bombers moved from 56 Sea Zone to 44 Sea Zone 1 submarine moved from 11 Sea Zone to 26 Sea Zone 1 submarine moved from 93 Sea Zone to 113 Sea Zone Combat - Americans Battle in 4 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 4 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in 26 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 26 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 26 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 113 Sea Zone Americans attack with 2 fighters and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 113 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 113 Sea Zone Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 44 Sea Zone Americans attack with 7 fighters and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 7 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 : 4/9 hits, 4.83 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 44 Sea Zone Americans win with 7 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 42 Sea Zone Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 2 tactical_bombers moved from 44 Sea Zone to 56 Sea Zone 7 fighters moved from 44 Sea Zone to 56 Sea Zone 2 fighters moved from 42 Sea Zone to 56 Sea Zone 1 marine moved from Solomon Islands to 50 Sea Zone 1 armour and 1 artillery moved from Solomon Islands to 50 Sea Zone 4 infantry moved from Solomon Islands to 50 Sea Zone 1 destroyer moved from 50 Sea Zone to 47 Sea Zone 1 armour, 1 artillery, 1 battleship, 4 carriers, 2 destroyers, 5 fighters, 4 infantry, 1 marine, 4 submarines, 1 tactical_bomber and 3 transports moved from 50 Sea Zone to 56 Sea Zone 1 marine moved from 56 Sea Zone to Northern Australia 1 artillery moved from 56 Sea Zone to Northern Australia 4 infantry moved from 56 Sea Zone to Northern Australia 1 armour moved from 56 Sea Zone to Northern Australia 1 marine moved from Hawaiian Islands to 27 Sea Zone 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 carrier, 3 destroyers, 1 fighter, 1 infantry, 1 marine, 1 submarine, 1 tactical_bomber and 1 transport moved from 27 Sea Zone to 55 Sea Zone 1 marine moved from 55 Sea Zone to Queensland 1 infantry moved from 55 Sea Zone to Queensland 1 fighter moved from 56 Sea Zone to Queensland 1 carrier moved from 11 Sea Zone to 27 Sea Zone 2 fighters moved from 26 Sea Zone to 27 Sea Zone 1 destroyer moved from 11 Sea Zone to 27 Sea Zone 1 marine moved from Western United States to 11 Sea Zone 1 infantry moved from Western United States to 11 Sea Zone 1 infantry, 1 marine and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 marine moved from 27 Sea Zone to Hawaiian Islands 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 destroyer moved from 98 Sea Zone to 100 Sea Zone 1 carrier and 2 fighters moved from 98 Sea Zone to 100 Sea Zone 3 infantry moved from Eastern United States to 104 Sea Zone 1 aaGun moved from Eastern United States to 104 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone 1 destroyer moved from 104 Sea Zone to 93 Sea Zone 1 submarine moved from 104 Sea Zone to 93 Sea Zone 2 fighters moved from 113 Sea Zone to United Kingdom 2 transports moved from 93 Sea Zone to 104 Sea Zone 1 infantry moved from 93 Sea Zone to Morocco 2 infantry moved from 93 Sea Zone to Morocco 1 aaGun moved from 93 Sea Zone to Morocco 1 cruiser, 1 destroyer and 2 transports moved from 94 Sea Zone to 93 Sea Zone 1 carrier moved from 95 Sea Zone to 94 Sea Zone 1 transport moved from 95 Sea Zone to 94 Sea Zone 2 fighters moved from 95 Sea Zone to 94 Sea Zone 1 fighter moved from 94 Sea Zone to Gibraltar 1 destroyer moved from 95 Sea Zone to 94 Sea Zone 1 aaGun moved from Western United States to Central United States 1 infantry moved from Trans-Jordan to Syria 1 mech_infantry moved from Central India to Western India Place Units - Americans 1 destroyer, 1 submarine and 1 transport placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 1 destroyer, 1 submarine and 1 transport placed in 11 Sea Zone 2 artilleries, 3 infantry and 1 marine placed in Central United States 1 artillery and 1 infantry placed in Western United States 1 fighter and 1 tactical_bomber placed in Western United States Turning on Edit Mode EDIT: Removing units owned by Americans from Gibraltar: 1 tactical_bomber EDIT: Adding units owned by Americans to United Kingdom: 1 tactical_bomber EDIT: Turning off Edit Mode Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,1,1,3 Rolling for Convoy Blockade Damage in 59 Sea Zone. Rolls: 6,1 Americans collect 62 PUs (3 lost to blockades); end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Combat - Chinese Place Units - Chinese 1 infantry placed in Eastern Sinkiang Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Purchase Units - British British buy 3 artilleries, 2 fighters, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - British 2 submarines moved from 83 Sea Zone to 99 Sea Zone 2 fighters moved from 100 Sea Zone to 99 Sea Zone 1 submarine moved from 112 Sea Zone to 94 Sea Zone 1 destroyer moved from 83 Sea Zone to 100 Sea Zone 1 transport moved from 82 Sea Zone to 83 Sea Zone 2 infantry moved from Trans-Jordan to Iraq 1 mech_infantry moved from Iraq to Baluchistan Combat - British Battle in 99 Sea Zone British attack with 1 destroyer, 2 fighters and 5 submarines Italians defend with 1 destroyer British roll dice for 5 submarines in 99 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 99 Sea Zone British win with 1 destroyer, 2 fighters and 5 submarines remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Non Combat Move - British 2 fighters moved from 99 Sea Zone to 100 Sea Zone 1 fighter moved from Gibraltar to Malta 1 infantry moved from Baluchistan to Central India 2 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from Baluchistan to Western India Place Units - British 3 artilleries placed in Iraq 1 transport placed in 83 Sea Zone 1 fighter and 1 infantry placed in Egypt 1 fighter placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -0.83 Italians regular : -0.33 Japanese regular : 0.17 Germans regular : -0.33 British regular : -0.67
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TripleA Turn Summary: Italians round 18
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 18 Purchase Units - Italians Italians buy nothing; Remaining resources: 1 PUs; Combat Move - Italians Non Combat Move - Italians 1 artillery and 1 infantry moved from Southern France to France Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,5,6,1,5,2,1,2,6,6,6 Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 4,4 Italians collect 5 PUs (6 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 18
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 18 Purchase Units - ANZAC ANZAC buy 1 destroyer, 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 bomber moved from Java to 43 Sea Zone 1 destroyer moved from 46 Sea Zone to 43 Sea Zone 1 destroyer moved from 64 Sea Zone to 59 Sea Zone 2 fighters moved from 56 Sea Zone to 43 Sea Zone 2 fighters moved from 56 Sea Zone to 59 Sea Zone 1 submarine moved from 35 Sea Zone to 43 Sea Zone Combat - ANZAC Battle in 43 Sea Zone ANZAC attack with 1 bomber, 1 destroyer, 2 fighters and 1 submarine Japanese defend with 2 submarines ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 bomber, 1 destroyer and 2 fighters in 43 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits Japanese roll dice for 2 submarines in 43 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 43 Sea Zone ANZAC roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 bomber, 1 destroyer and 2 fighters in 43 Sea Zone, round 3 : 1/4 hits, 1.83 expected hits Japanese roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 43 Sea Zone ANZAC win, taking 43 Sea Zone from Japanese with 1 bomber, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 12 Casualties for Japanese: 2 submarines Battle in 59 Sea Zone ANZAC attack with 1 destroyer and 2 fighters Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer and 2 fighters in 59 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 59 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 59 Sea Zone ANZAC win, taking 59 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 1 infantry moved from New South Wales to 64 Sea Zone 1 infantry and 1 transport moved from 64 Sea Zone to 55 Sea Zone 1 infantry moved from Queensland to 55 Sea Zone 2 infantry and 1 transport moved from 55 Sea Zone to 56 Sea Zone 2 infantry moved from 56 Sea Zone to Northern Australia 1 mech_infantry moved from Queensland to Northern Australia 1 bomber moved from 43 Sea Zone to Northern Australia 2 fighters moved from 59 Sea Zone to 56 Sea Zone 1 fighter moved from 43 Sea Zone to 56 Sea Zone 1 fighter moved from 43 Sea Zone to Sumatra Place Units - ANZAC 1 destroyer and 1 transport placed in 55 Sea Zone 1 infantry placed in Queensland 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 15 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.67 ANZAC regular : -1.67
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TripleA Turn Summary: Germans round 19
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 19 Research Technology - Germans Purchase Units - Germans Germans buy 7 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Karelia to Archangel Germans take Archangel from Russians 2 artilleries and 1 infantry moved from Vyborg to Leningrad 1 artillery moved from Eastern Poland to Northern Belarus 1 artillery moved from Eastern Poland to Bessarabia 1 mech_infantry moved from Poland to Northern Belarus 1 tactical_bomber moved from Slovakia Hungary to Bessarabia 1 fighter moved from Slovakia Hungary to Bessarabia 1 artillery moved from Eastern Poland to Southern Belarus 1 mech_infantry moved from Poland to Southern Belarus 1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Southern Belarus 1 fighter moved from Western Germany to Bessarabia 1 tactical_bomber moved from Western Germany to Bessarabia 1 fighter moved from Western Germany to Southern Belarus 1 fighter moved from Western Germany to Leningrad 1 tactical_bomber moved from 116 Sea Zone to Leningrad Combat - Germans Battle in Bessarabia Germans attack with 1 artillery, 2 fighters and 2 tactical_bombers Russians defend with 2 infantry Germans roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Bessarabia, round 2 : 2/5 hits, 2.67 expected hits Russians roll dice for 2 infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 tactical_bomber owned by the Germans lost in Bessarabia Germans win, taking Bessarabia from Russians with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -4 Casualties for Germans: 1 tactical_bomber Casualties for Russians: 2 infantry Battle in Northern Belarus Germans attack with 1 artillery and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 mech_infantry in Northern Belarus, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 1 mech_infantry in Northern Belarus, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Northern Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Northern Belarus Germans win, taking Northern Belarus from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Southern Belarus Germans attack with 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 armour and 1 mech_infantry Germans roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Southern Belarus, round 2 : 2/5 hits, 2.33 expected hits Russians roll dice for 1 armour and 1 mech_infantry in Southern Belarus, round 2 : 2/2 hits, 1.00 expected hits 1 mech_infantry owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Southern Belarus Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Germans: 1 artillery and 1 mech_infantry Casualties for Russians: 1 armour and 1 mech_infantry Battle in Leningrad Germans attack with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry Germans roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Leningrad, round 2 : 3/5 hits, 2.17 expected hits Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Leningrad, round 2 : 0/3 hits, 1.33 expected hits 1 mech_infantry owned by the Russians, 1 infantry owned by the Russians and 1 armour owned by the Russians lost in Leningrad Germans win, taking Leningrad from Russians with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Russians: 1 armour, 1 infantry and 1 mech_infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Leningrad to Baltic States 2 fighters and 1 tactical_bomber moved from Southern Belarus to Eastern Poland 2 fighters and 1 tactical_bomber moved from Bessarabia to Eastern Poland 1 artillery and 1 infantry moved from Poland to Eastern Poland 1 artillery and 1 infantry moved from Poland to Eastern Poland 1 infantry moved from Poland to Baltic States 1 armour and 1 mech_infantry moved from Germany to Eastern Poland 1 artillery and 1 infantry moved from Germany to Poland 4 artilleries and 5 infantry moved from Western Germany to 116 Sea Zone 4 artilleries, 5 infantry and 5 transports moved from 116 Sea Zone to 118 Sea Zone 4 artilleries and 5 infantry moved from 118 Sea Zone to Baltic States 1 carrier moved from 116 Sea Zone to 117 Sea Zone 2 fighters moved from 116 Sea Zone to Western Germany 1 fighter moved from 116 Sea Zone to 117 Sea Zone 1 carrier moved from 116 Sea Zone to 117 Sea Zone 1 battleship moved from 116 Sea Zone to 118 Sea Zone Place Units - Germans 4 infantry placed in Western Germany 4 mech_infantrys placed in Germany 3 infantry placed in Germany 3 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,3,6,1,3,1,4,2,1,5,5 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 1,1 Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 4,2 Germans collect 43 PUs (8 lost to blockades); end with 43 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Russians regular : -0.67 Germans regular : -0.50
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TripleA Turn Summary: Russians round 19
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 19 Purchase Units - Russians Russians buy 1 armour, 2 artilleries, 8 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Yakut S.S.R. to Buryatia Russians take Buryatia from Japanese 1 armour moved from Yakut S.S.R. to Ulaanbaatar Russians take Ulaanbaatar from Japanese 1 armour moved from Ulaanbaatar to Buryatia 4 infantry moved from Yakut S.S.R. to Buryatia 1 mech_infantry moved from Yenisey to Buryatia 1 infantry moved from Timguska to Yenisey 1 infantry moved from Vologda to Archangel 1 fighter and 1 tactical_bomber moved from Ukraine to Northern Belarus 2 infantry moved from Smolensk to Northern Belarus 1 artillery moved from Vologda to Leningrad 3 infantry moved from Vologda to Leningrad 2 fighters moved from Novgorod to Leningrad 1 fighter moved from Russia to Archangel 1 artillery moved from Smolensk to Northern Belarus 1 armour and 1 mech_infantry moved from Novgorod to Archangel 1 fighter moved from Archangel to Leningrad 1 fighter moved from Novgorod to Archangel 1 tactical_bomber moved from Yenisey to Russia Combat - Russians Battle in Archangel Russians attack with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in Archangel, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Leningrad Russians attack with 1 artillery, 3 fighters and 3 infantry Germans defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 1 artillery, 3 fighters and 3 infantry in Leningrad, round 2 : 2/7 hits, 2.50 expected hits Germans roll dice for 2 artilleries and 1 infantry in Leningrad, round 2 : 0/3 hits, 1.00 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Leningrad Russians roll dice for 1 artillery, 3 fighters and 3 infantry in Leningrad, round 3 : 6/7 hits, 2.50 expected hits Germans roll dice for 1 artillery in Leningrad, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Leningrad Russians win, taking Leningrad from Germans with 1 artillery, 3 fighters and 3 infantry remaining. Battle score for attacker is 11 Casualties for Germans: 2 artilleries and 1 infantry Battle in Northern Belarus Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 mech_infantry Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Northern Belarus, round 2 : 1/5 hits, 2.00 expected hits Germans roll dice for 1 artillery and 1 mech_infantry in Northern Belarus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Northern Belarus Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Northern Belarus, round 3 : 2/4 hits, 1.83 expected hits Germans roll dice for 1 mech_infantry in Northern Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Northern Belarus Russians win, taking Northern Belarus from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 mech_infantry Non Combat Move - Russians 5 infantry moved from Smolensk to Novgorod 1 artillery moved from Smolensk to Novgorod 2 artilleries and 5 infantry moved from Russia to Yaroslavl 1 armour and 1 mech_infantry moved from Russia to Novgorod 1 fighter moved from Northern Belarus to Novgorod 1 fighter moved from Archangel to Novgorod 1 tactical_bomber moved from Northern Belarus to Novgorod 3 fighters moved from Leningrad to Novgorod 1 artillery and 2 infantry moved from Rostov to Ukraine 3 infantry moved from Stalingrad to Rostov Place Units - Russians 2 artilleries, 7 infantry and 1 tactical_bomber placed in Russia 1 armour, 1 infantry and 1 mech_infantry placed in Stalingrad Turn Complete - Russians Russians collect 42 PUs; end with 42 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 45 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 51 PUs
Combat Hit Differential Summary :
Germans regular : -0.67 Russians regular : 1.67
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@OwenToo I’ve been looking over this game trying to find ways to swing the war and I don’t see anything. I resign. Well played.
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@tanios Thanks! Best wishes on your future gaming. I am going to take some time off, but I enjoyed the game, and I believe that PTV is a better game than BM3