Guten Morgen Martin,
steigt dein fig in UK auf ?
@owentoo no scrambles, thanks
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 destroyer, 4 fighters, 4 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
3 fighters moved from United Kingdom to 113 Sea Zone
2 tactical_bombers moved from United Kingdom to 113 Sea Zone
3 fighters moved from 93 Sea Zone to 113 Sea Zone
1 submarine moved from 93 Sea Zone to 113 Sea Zone
1 destroyer moved from 11 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 submarine moved from 55 Sea Zone to 56 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to 47 Sea Zone
2 fighters moved from 55 Sea Zone to 47 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to 56 Sea Zone
2 fighters moved from 55 Sea Zone to 56 Sea Zone
5 fighters moved from 55 Sea Zone to 36 Sea Zone
Combat - Americans
Battle in 47 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 47 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits
Japanese roll dice for 1 destroyer in 47 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 47 Sea Zone
Americans roll dice for 2 fighters and 1 tactical_bomber in 47 Sea Zone, round 3 : 3/3 hits, 1.67 expected hits
Japanese roll dice for 1 destroyer in 47 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 47 Sea Zone
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 56 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 56 Sea Zone
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 36 Sea Zone
Americans attack with 5 fighters
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese submerged
Americans roll dice for 5 fighters in 36 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 36 Sea Zone
Americans win with 5 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 26 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 26 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 26 Sea Zone
Americans roll dice for 2 fighters in 26 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 26 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 26 Sea Zone, round 4 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 26 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Americans lost in 26 Sea Zone
1 fighter owned by the Americans retreated
Japanese win with 1 destroyer remaining. Battle score for attacker is -12
Casualties for Americans: 1 destroyer and 1 fighter
Casualties for Japanese: 1 submarine
Battle in 113 Sea Zone
Americans attack with 6 fighters, 1 submarine and 2 tactical_bombers
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 113 Sea Zone
Americans win with 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
1 fighter moved from Eastern United States to Gibraltar
2 fighters moved from Western United States to 93 Sea Zone
1 destroyer moved from 93 Sea Zone to 66 Sea Zone
1 carrier moved from 104 Sea Zone to 93 Sea Zone
1 submarine moved from 104 Sea Zone to 93 Sea Zone
1 aaGun moved from Eastern United States to 104 Sea Zone
1 infantry moved from Eastern United States to 104 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Morocco
1 aaGun moved from 93 Sea Zone to Morocco
1 fighter moved from 113 Sea Zone to 93 Sea Zone
5 fighters and 2 tactical_bombers moved from 113 Sea Zone to United Kingdom
1 battleship, 6 carriers, 2 cruisers, 6 destroyers, 1 fighter, 5 submarines and 2 transports moved from 55 Sea Zone to 44 Sea Zone
5 fighters moved from 36 Sea Zone to 44 Sea Zone
2 fighters moved from 56 Sea Zone to Queensland
1 tactical_bomber moved from 56 Sea Zone to Queensland
3 submarines moved from 27 Sea Zone to 55 Sea Zone
1 bomber moved from Eastern India to Queensland
1 transport moved from 82 Sea Zone to 83 Sea Zone
2 fighters moved from Eastern India to Trans-Jordan
1 infantry moved from Baluchistan to Southern Persia
1 armour moved from Baluchistan to Iraq
1 mech_infantry moved from Iraq to Egypt
1 submarine moved from 94 Sea Zone to 99 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from Western United States to 11 Sea Zone
2 infantry and 1 transport moved from 11 Sea Zone to 31 Sea Zone
2 infantry moved from 31 Sea Zone to Johnston Island
1 carrier moved from 11 Sea Zone to 31 Sea Zone
2 fighters moved from 47 Sea Zone to 31 Sea Zone
1 tactical_bomber moved from 47 Sea Zone to Queensland
Place Units - Americans
1 destroyer and 1 transport placed in 11 Sea Zone
2 fighters, 2 infantry and 1 tactical_bomber placed in Western United States
2 fighters and 1 tactical_bomber placed in Eastern United States
2 infantry placed in Central United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 4,5
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Americans regular : -1.17
Japanese regular : 1.50
Germans regular : 0.67
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 12
Combat Move - British
11 infantry moved from United Kingdom to Scotland
3 artilleries moved from United Kingdom to Scotland
5 fighters moved from United Kingdom to Scotland
5 fighters and 1 tactical_bomber moved from Eastern India to Kwangsi
Combat - British
Combat Hit Differential Summary :
@owentoo Carrier scramble into Scotland?
@owentoo Nope
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 destroyer, 4 fighters, 4 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
3 fighters moved from United Kingdom to 113 Sea Zone
2 tactical_bombers moved from United Kingdom to 113 Sea Zone
3 fighters moved from 93 Sea Zone to 113 Sea Zone
1 submarine moved from 93 Sea Zone to 113 Sea Zone
1 destroyer moved from 11 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 submarine moved from 55 Sea Zone to 56 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to 47 Sea Zone
2 fighters moved from 55 Sea Zone to 47 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to 56 Sea Zone
2 fighters moved from 55 Sea Zone to 56 Sea Zone
5 fighters moved from 55 Sea Zone to 36 Sea Zone
Combat - Americans
Battle in 47 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 47 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits
Japanese roll dice for 1 destroyer in 47 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 47 Sea Zone
Americans roll dice for 2 fighters and 1 tactical_bomber in 47 Sea Zone, round 3 : 3/3 hits, 1.67 expected hits
Japanese roll dice for 1 destroyer in 47 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 47 Sea Zone
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 56 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 56 Sea Zone
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 36 Sea Zone
Americans attack with 5 fighters
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese submerged
Americans roll dice for 5 fighters in 36 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 36 Sea Zone
Americans win with 5 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 26 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 26 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 26 Sea Zone
Americans roll dice for 2 fighters in 26 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 26 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 26 Sea Zone, round 4 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 26 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Americans lost in 26 Sea Zone
1 fighter owned by the Americans retreated
Japanese win with 1 destroyer remaining. Battle score for attacker is -12
Casualties for Americans: 1 destroyer and 1 fighter
Casualties for Japanese: 1 submarine
Battle in 113 Sea Zone
Americans attack with 6 fighters, 1 submarine and 2 tactical_bombers
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 113 Sea Zone
Americans win with 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
1 fighter moved from Eastern United States to Gibraltar
2 fighters moved from Western United States to 93 Sea Zone
1 destroyer moved from 93 Sea Zone to 66 Sea Zone
1 carrier moved from 104 Sea Zone to 93 Sea Zone
1 submarine moved from 104 Sea Zone to 93 Sea Zone
1 aaGun moved from Eastern United States to 104 Sea Zone
1 infantry moved from Eastern United States to 104 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Morocco
1 aaGun moved from 93 Sea Zone to Morocco
1 fighter moved from 113 Sea Zone to 93 Sea Zone
5 fighters and 2 tactical_bombers moved from 113 Sea Zone to United Kingdom
1 battleship, 6 carriers, 2 cruisers, 6 destroyers, 1 fighter, 5 submarines and 2 transports moved from 55 Sea Zone to 44 Sea Zone
5 fighters moved from 36 Sea Zone to 44 Sea Zone
2 fighters moved from 56 Sea Zone to Queensland
1 tactical_bomber moved from 56 Sea Zone to Queensland
3 submarines moved from 27 Sea Zone to 55 Sea Zone
1 bomber moved from Eastern India to Queensland
1 transport moved from 82 Sea Zone to 83 Sea Zone
2 fighters moved from Eastern India to Trans-Jordan
1 infantry moved from Baluchistan to Southern Persia
1 armour moved from Baluchistan to Iraq
1 mech_infantry moved from Iraq to Egypt
1 submarine moved from 94 Sea Zone to 99 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from Western United States to 11 Sea Zone
2 infantry and 1 transport moved from 11 Sea Zone to 31 Sea Zone
2 infantry moved from 31 Sea Zone to Johnston Island
1 carrier moved from 11 Sea Zone to 31 Sea Zone
2 fighters moved from 47 Sea Zone to 31 Sea Zone
1 tactical_bomber moved from 47 Sea Zone to Queensland
Place Units - Americans
1 destroyer and 1 transport placed in 11 Sea Zone
2 fighters, 2 infantry and 1 tactical_bomber placed in Western United States
2 fighters and 1 tactical_bomber placed in Eastern United States
2 infantry placed in Central United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 4,5
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
Combat - Chinese
Chinese creates battle in territory Kweichow
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs
Purchase Units - British
British buy 3 artilleries, 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
11 infantry moved from United Kingdom to Scotland
3 artilleries moved from United Kingdom to Scotland
5 fighters moved from United Kingdom to Scotland
5 fighters and 1 tactical_bomber moved from Eastern India to Kwangsi
Combat - British
Battle in Kwangsi
British attack with 5 fighters and 1 tactical_bomber
Japanese defend with 1 airfield, 1 bomber, 2 fighters and 1 tactical_bomber
British roll dice for 5 fighters and 1 tactical_bomber in Kwangsi, round 2 : 3/6 hits, 3.17 expected hits
Japanese roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in Kwangsi, round 2 : 3/4 hits, 2.00 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 bomber owned by the Japanese, 1 tactical_bomber owned by the British and 2 fighters owned by the British lost in Kwangsi
British roll dice for 3 fighters in Kwangsi, round 3 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 1 fighter in Kwangsi, round 3 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Japanese and 1 fighter owned by the British lost in Kwangsi
British win with 2 fighters remaining. Battle score for attacker is 2
Casualties for British: 3 fighters and 1 tactical_bomber
Casualties for Japanese: 1 bomber, 2 fighters and 1 tactical_bomber
Battle in Scotland
British attack with 3 artilleries, 5 fighters and 11 infantry
Germans defend with 1 aaGun, 1 airfield, 3 artilleries and 6 infantry
Germans roll AA dice in Scotland : 0/3 hits, 0.50 expected hits
British roll dice for 3 artilleries, 5 fighters and 11 infantry in Scotland, round 2 : 3/19 hits, 5.83 expected hits
Germans roll dice for 1 aaGun, 3 artilleries and 6 infantry in Scotland, round 2 : 2/9 hits, 3.00 expected hits
1 aaGun owned by the Germans, 2 infantry owned by the Germans and 2 infantry owned by the British lost in Scotland
British roll dice for 3 artilleries, 5 fighters and 9 infantry in Scotland, round 3 : 6/17 hits, 5.50 expected hits
Germans roll dice for 3 artilleries and 4 infantry in Scotland, round 3 : 3/7 hits, 2.33 expected hits
2 artilleries owned by the Germans, 4 infantry owned by the Germans and 3 infantry owned by the British lost in Scotland
British roll dice for 3 artilleries, 5 fighters and 6 infantry in Scotland, round 4 : 3/14 hits, 5.00 expected hits
Germans roll dice for 1 artillery in Scotland, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans and 1 infantry owned by the British lost in Scotland
British win, taking Scotland from Germans with 3 artilleries, 5 fighters and 5 infantry remaining. Battle score for attacker is 17
Casualties for British: 6 infantry
Casualties for Germans: 1 aaGun, 3 artilleries and 6 infantry
Non Combat Move - British
5 fighters moved from Scotland to United Kingdom
1 destroyer moved from 100 Sea Zone to 94 Sea Zone
2 fighters moved from Kwangsi to 44 Sea Zone
2 armour and 1 mech_infantry moved from Southern Persia to Central India
3 infantry moved from Eastern India to Central India
1 armour moved from Eastern India to Central India
1 mech_infantry moved from Eastern India to Central India
1 aaGun moved from Eastern India to Central India
1 fighter moved from Western India to Central India
1 tactical_bomber moved from Western India to Central India
1 battleship and 1 destroyer moved from 55 Sea Zone to 44 Sea Zone
1 artillery moved from Southern Persia to Iraq
1 infantry moved from Southern Persia to Iraq
Place Units - British
3 artilleries, 1 fighter and 6 infantry placed in United Kingdom
2 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 3,2
British collect 32 PUs (1 lost to blockades); end with 32 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs
Place Units - UK_Pacific
2 infantry and 1 mech_infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 2,3,4,5,3,1,6,5,3,4,4,1,2,4
UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
Some Units in Eastern India change ownership: 2 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Americans regular : -1.17
Japanese regular : 2.83
Germans AA : -0.50
Germans regular : 1.00
British regular : -5.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
2 armour moved from Bulgaria to Northern Italy
Place Units - Italians
1 infantry placed in Southern Italy
1 destroyer placed in 99 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,1,6,3,2,3,6,6
Italians collect 3 PUs (8 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
@tanios It looks like I forgot to move the British DD in 82. I had intended to move it west, but didn’t scroll past him during NCM. Would you allow it to move now to 83? If that seems to close to Italy, how about 74?
@owentoo I’m ok with either sz you want to move it to.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 marine and 1 transport; Remaining resources: 8 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Borneo
1 marine moved from Queensland to 55 Sea Zone
1 cruiser and 1 marine moved from 55 Sea Zone to 43 Sea Zone
ANZAC take 43 Sea Zone from Japanese
1 marine moved from 43 Sea Zone to Java
1 fighter moved from 44 Sea Zone to 37 Sea Zone
Combat - ANZAC
Battle in Java
Battle in Borneo
Battle in 37 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 37 Sea Zone
ANZAC win, taking Java from Japanese, taking Borneo from Japanese with 1 fighter remaining. Battle score for attacker is 12
Casualties for Japanese: 2 transports
Non Combat Move - ANZAC
1 fighter moved from 37 Sea Zone to 44 Sea Zone
2 destroyers and 1 submarine moved from 55 Sea Zone to 44 Sea Zone
4 fighters moved from Queensland to 44 Sea Zone
1 destroyer moved from 64 Sea Zone to 55 Sea Zone
2 submarines moved from 64 Sea Zone to 55 Sea Zone
2 transports moved from 63 Sea Zone to 55 Sea Zone
1 cruiser moved from 63 Sea Zone to 55 Sea Zone
1 carrier moved from 63 Sea Zone to 55 Sea Zone
Place Units - ANZAC
1 transport placed in 64 Sea Zone
1 infantry and 1 marine placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,5
ANZAC collect 16 PUs; end with 24 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 2 destroyers, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 infantry moved from Vologda to Gorky
Germans take Gorky from Russians
1 infantry moved from Vologda to Yaroslavl
Germans take Yaroslavl from Russians
5 transports moved from 114 Sea Zone to 115 Sea Zone
4 artilleries and 5 infantry moved from Western Germany to 115 Sea Zone
4 artilleries, 5 infantry and 5 transports moved from 115 Sea Zone to 114 Sea Zone
4 artilleries moved from 114 Sea Zone to Scotland
5 infantry moved from 114 Sea Zone to Scotland
2 fighters and 1 tactical_bomber moved from 114 Sea Zone to Scotland
3 fighters moved from 114 Sea Zone to Scotland
1 bomber moved from Western Germany to Scotland
2 fighters moved from Holland Belgium to Scotland
1 fighter moved from Western Germany to Scotland
Combat - Germans
Battle in Scotland
Germans attack with 4 artilleries, 1 bomber, 8 fighters, 5 infantry and 1 tactical_bomber
British defend with 1 airfield, 3 artilleries and 5 infantry
Germans roll dice for 1 battleship in Scotland, round 2 : 1/1 hits, 0.67 expected hits
Germans roll dice for 4 artilleries, 1 bomber, 8 fighters, 5 infantry and 1 tactical_bomber in Scotland, round 2 : 7/19 hits, 8.00 expected hits
British roll dice for 3 artilleries and 5 infantry in Scotland, round 2 : 7/8 hits, 2.67 expected hits
2 artilleries owned by the Germans, 5 infantry owned by the Germans, 3 artilleries owned by the British and 5 infantry owned by the British lost in Scotland
Germans win, taking Scotland from British with 2 artilleries, 1 bomber, 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 2 artilleries and 5 infantry
Casualties for British: 3 artilleries and 5 infantry
Non Combat Move - Germans
1 artillery moved from Holland Belgium to Western Germany
1 fighter moved from Western Germany to France
1 tactical_bomber moved from France to Western Germany
1 fighter moved from Western Germany to Leningrad
2 fighters moved from Scotland to Western Germany
7 tactical_bombers moved from Holland Belgium to Western Germany
1 mech_infantry moved from Greece to Bulgaria
1 infantry moved from Poland to Slovakia Hungary
1 infantry moved from Poland to Baltic States
2 infantry moved from Germany to Austria
1 fighter moved from Western Germany to Leningrad
1 tactical_bomber moved from Scotland to Western Germany
5 fighters moved from Scotland to 114 Sea Zone
1 bomber moved from Scotland to Western Germany
1 fighter moved from Scotland to 114 Sea Zone
1 aaGun, 14 artilleries and 15 infantry moved from Vologda to Novgorod
1 infantry moved from Leningrad to Vologda
1 armour and 2 mech_infantrys moved from Slovakia Hungary to Yugoslavia
1 armour moved from Western Germany to Yugoslavia
Place Units - Germans
1 artillery, 4 infantry and 4 mech_infantrys placed in Western Germany
3 artilleries placed in Germany
Germans undo move 1.
1 destroyer placed in 113 Sea Zone
1 destroyer placed in 116 Sea Zone
1 artillery placed in Germany
4 infantry and 4 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,5,6,1,1,1,2,6
Germans collect 51 PUs (4 lost to blockades); end with 51 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Germans regular : -0.67
British regular : 4.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 13
Purchase Units - Russians
Russians buy 1 armour, 6 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour, 7 infantry and 1 mech_infantry moved from Timguska to Yenisey
3 fighters moved from Russia to Yenisey
1 tactical_bomber moved from Russia to Yenisey
1 infantry moved from Kirov to Gorky
1 infantry moved from Russia to Gorky
1 artillery moved from Russia to Gorky
2 armour and 2 mech_infantrys moved from Stalingrad to Western Sinkiang
1 armour moved from Eastern Poland to Romania
Russians take Romania from Germans
1 armour moved from Romania to Slovakia Hungary
2 artilleries moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Western Ukraine to Bessarabia
2 armour, 8 artilleries, 32 infantry and 2 mech_infantrys moved from Eastern Poland to Slovakia Hungary
1 armour, 12 artilleries, 15 infantry and 1 mech_infantry moved from Russia to Yaroslavl
Combat - Russians
Battle in Slovakia Hungary
Russians attack with 3 armour, 8 artilleries, 32 infantry and 2 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 3 armour, 8 artilleries, 32 infantry and 2 mech_infantrys in Slovakia Hungary, round 2 : 15/45 hits, 11.50 expected hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 3 armour, 8 artilleries, 32 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bessarabia
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 2 artilleries and 2 infantry in Bessarabia, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Battle in Yaroslavl
Russians attack with 1 armour, 12 artilleries, 15 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour, 12 artilleries, 15 infantry and 1 mech_infantry in Yaroslavl, round 2 : 8/29 hits, 9.33 expected hits
Germans roll dice for 1 infantry in Yaroslavl, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Yaroslavl
Russians win, taking Yaroslavl from Germans with 1 armour, 12 artilleries, 14 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Gorky
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Gorky, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Gorky, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Gorky
Russians win, taking Gorky from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Sinkiang
Russians attack with 2 armour and 2 mech_infantrys
Japanese defend with 1 armour
Russians roll dice for 2 armour and 2 mech_infantrys in Western Sinkiang, round 2 : 3/4 hits, 1.67 expected hits
Japanese roll dice for 1 armour in Western Sinkiang, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Western Sinkiang
Russians win, taking Western Sinkiang from Japanese with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Yenisey
Russians attack with 1 armour, 3 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 armour, 1 artillery, 5 infantry and 1 mech_infantry
Russians roll dice for 1 armour, 3 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber in Yenisey, round 2 : 2/13 hits, 4.17 expected hits
Japanese roll dice for 1 armour, 1 artillery, 5 infantry and 1 mech_infantry in Yenisey, round 2 : 4/8 hits, 3.00 expected hits
2 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Yenisey
Russians roll dice for 1 armour, 3 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Yenisey, round 3 : 4/9 hits, 3.50 expected hits
Japanese roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Yenisey, round 3 : 0/6 hits, 2.33 expected hits
3 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yenisey
Russians roll dice for 1 armour, 3 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Yenisey, round 4 : 4/9 hits, 3.50 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Yenisey, round 4 : 1/2 hits, 1.00 expected hits
1 mech_infantry owned by the Japanese, 1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Yenisey
Russians win, taking Yenisey from Japanese with 1 armour, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Russians: 5 infantry
Casualties for Japanese: 1 armour, 1 artillery, 5 infantry and 1 mech_infantry
Non Combat Move - Russians
3 fighters moved from Yenisey to Evenkiyskiy
1 tactical_bomber moved from Yenisey to Evenkiyskiy
4 armour and 4 mech_infantrys moved from Samara to Yaroslavl
1 infantry moved from Southern Belarus to Eastern Poland
1 aaGun moved from Western Ukraine to Bessarabia
1 artillery and 1 infantry moved from Western Ukraine to Eastern Poland
1 aaGun moved from Western Ukraine to Eastern Poland
2 aaGuns moved from Russia to Yaroslavl
Place Units - Russians
2 infantry placed in Urals
1 armour, 4 infantry, 1 mech_infantry and 1 tactical_bomber placed in Russia
Turn Complete - Russians
Russians collect 40 PUs; end with 40 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 51 PUs
Combat Hit Differential Summary :
Japanese regular : -1.83
Germans regular : -0.33
Russians regular : 2.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 airfield, 1 armour, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 fighters moved from 40 Sea Zone to Eastern India
2 tactical_bombers moved from 40 Sea Zone to Eastern India
1 bomber moved from Malaya to Eastern India
1 artillery and 1 infantry moved from Shan State to 132 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 132 Sea Zone to 40 Sea Zone
1 artillery and 1 infantry moved from 40 Sea Zone to Eastern India
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Eastern India
1 submarine moved from 42 Sea Zone to 43 Sea Zone
3 fighters and 2 tactical_bombers moved from 132 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 43 Sea Zone
1 infantry moved from Hunan to Kweichow
1 armour moved from Hopei to Kweichow
1 infantry moved from Hunan to Kweichow
1 infantry moved from French Indo China to Yunnan
1 artillery moved from French Indo China to Yunnan
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 fighter moved from 39 Sea Zone to Yunnan
1 tactical_bomber moved from 39 Sea Zone to 43 Sea Zone
1 infantry moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from Japan to 7 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
Combat - Japanese
Battle in Midway
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 airfield and 1 artillery
Japanese roll dice for 1 artillery and 1 infantry in Midway, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 artillery in Midway, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Midway
Japanese roll dice for 1 artillery in Midway, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery in Midway, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Midway, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery in Midway, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Midway, round 5 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery in Midway, round 5 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Midway
Japanese win, taking Midway from Americans with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery
Battle in 43 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 4 tactical_bombers
ANZAC defend with 1 cruiser
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from ANZAC with 4 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 11
Casualties for ANZAC: 1 cruiser
Battle in Kweichow
Japanese attack with 1 armour and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Eastern India
Japanese attack with 1 artillery, 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers
British defend with 2 infantry and 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 1 artillery, 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers in Eastern India, round 2 : 3/9 hits, 4.67 expected hits
UK_Pacific roll dice for 2 infantry and 1 mech_infantry in Eastern India, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the British and 2 infantry owned by the British lost in Eastern India
Japanese captures 7PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking Eastern India from UK_Pacific with 1 artillery, 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry and 1 mech_infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Yunnan, round 2 : 0/4 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Yunnan, round 3 : 1/4 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
1 destroyer moved from 39 Sea Zone to 43 Sea Zone
3 carriers, 2 destroyers and 3 submarines moved from 39 Sea Zone to 132 Sea Zone
1 marine moved from Shan State to Burma
1 artillery moved from Shan State to Burma
1 marine moved from Shan State to Burma
1 artillery and 1 infantry moved from French Indo China to Shan State
1 infantry moved from Kiangsi to Hopei
1 mech_infantry moved from Chahar to Buryatia
1 infantry moved from Shansi to Chahar
1 infantry moved from Anhwe to Shansi
1 artillery moved from Honan to Tsinghai
1 infantry moved from Anhwe to Honan
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Kiangsi
1 fighter moved from Eastern India to Shan State
1 fighter moved from Yunnan to 132 Sea Zone
4 tactical_bombers moved from 43 Sea Zone to 132 Sea Zone
1 tactical_bomber moved from Eastern India to Shan State
1 bomber moved from Eastern India to Shan State
3 fighters moved from 43 Sea Zone to 132 Sea Zone
1 destroyer moved from 7 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 132 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 132 Sea Zone
2 carriers moved from 40 Sea Zone to 39 Sea Zone
1 submarine moved from 40 Sea Zone to 39 Sea Zone
1 destroyer moved from 40 Sea Zone to 39 Sea Zone
2 tactical_bombers moved from Eastern India to 39 Sea Zone
1 fighter moved from 43 Sea Zone to 39 Sea Zone
1 fighter moved from Davao to Shan State
1 fighter moved from Eastern India to 39 Sea Zone
1 fighter moved from Eastern India to 132 Sea Zone
1 fighter moved from Japan to 132 Sea Zone
1 tactical_bomber moved from Japan to Kwangsi
Place Units - Japanese
1 airfield placed in Shan State
1 armour, 1 fighter and 1 mech_infantry placed in French Indo China
1 infantry and 2 mech_infantrys placed in Kiangsu
1 carrier and 1 destroyer placed in 7 Sea Zone
Turn Complete - Japanese
Japanese collect 67 PUs; end with 74 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00
Americans regular : -0.33
Japanese regular : -3.17
UK_Pacific regular : 0.00
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 44 Sea Zone to 43 Sea Zone
5 fighters moved from 44 Sea Zone to 43 Sea Zone
2 tactical_bombers moved from Queensland to 43 Sea Zone
2 fighters moved from Queensland to 43 Sea Zone
1 bomber moved from Queensland to 26 Sea Zone
1 fighter moved from 31 Sea Zone to 25 Sea Zone
2 infantry moved from Western United States to 11 Sea Zone
2 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Midway
1 destroyer moved from 11 Sea Zone to 26 Sea Zone
1 fighter moved from 31 Sea Zone to Midway
4 submarines moved from 99 Sea Zone to 96 Sea Zone
5 fighters moved from United Kingdom to 113 Sea Zone
2 tactical_bombers moved from United Kingdom to 113 Sea Zone
3 fighters moved from 93 Sea Zone to 113 Sea Zone
1 fighter moved from Gibraltar to 113 Sea Zone
1 submarine moved from 93 Sea Zone to 113 Sea Zone
1 infantry moved from Morocco to Algeria
1 transport moved from 93 Sea Zone to 104 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Johnston Island to 31 Sea Zone
2 infantry and 1 transport moved from 31 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Midway
Combat - Americans
Combat Hit Differential Summary :
Possible carrier scrambles in 113 and 43
@owentoo no thanks. You know carrier scramble is limited to a max of 3 aircraft from each sea zone? You can safely assume with me that if you bring double the firepower/units I’ll say no.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 44 Sea Zone to 43 Sea Zone
5 fighters moved from 44 Sea Zone to 43 Sea Zone
2 tactical_bombers moved from Queensland to 43 Sea Zone
2 fighters moved from Queensland to 43 Sea Zone
1 bomber moved from Queensland to 26 Sea Zone
1 fighter moved from 31 Sea Zone to 25 Sea Zone
2 infantry moved from Western United States to 11 Sea Zone
2 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Midway
1 destroyer moved from 11 Sea Zone to 26 Sea Zone
1 fighter moved from 31 Sea Zone to Midway
4 submarines moved from 99 Sea Zone to 96 Sea Zone
5 fighters moved from United Kingdom to 113 Sea Zone
2 tactical_bombers moved from United Kingdom to 113 Sea Zone
3 fighters moved from 93 Sea Zone to 113 Sea Zone
1 fighter moved from Gibraltar to 113 Sea Zone
1 submarine moved from 93 Sea Zone to 113 Sea Zone
1 infantry moved from Morocco to Algeria
1 transport moved from 93 Sea Zone to 104 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Johnston Island to 31 Sea Zone
2 infantry and 1 transport moved from 31 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Midway
Combat - Americans
Battle in 25 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 25 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in 26 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 1 fighter and 2 transports
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber, 1 destroyer, 1 fighter and 2 transports in 26 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 26 Sea Zone
Americans win with 1 bomber, 1 destroyer, 1 fighter and 2 transports remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Midway
Americans attack with 1 fighter and 4 infantry
Japanese defend with 1 airfield and 1 artillery
Americans roll dice for 1 fighter and 4 infantry in Midway, round 2 : 0/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery in Midway, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter and 4 infantry in Midway, round 3 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery in Midway, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Midway
Americans win, taking Midway from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 113 Sea Zone
Americans attack with 9 fighters, 1 submarine and 2 tactical_bombers
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 9 fighters and 2 tactical_bombers in 113 Sea Zone, round 2 : 6/11 hits, 5.83 expected hits
Germans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 113 Sea Zone
Americans win with 9 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 43 Sea Zone
Americans attack with 1 destroyer, 7 fighters and 2 tactical_bombers
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 destroyer, 7 fighters and 2 tactical_bombers in 43 Sea Zone, round 2 : 3/10 hits, 5.17 expected hits
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 43 Sea Zone
Americans win, taking 43 Sea Zone from Japanese with 1 destroyer, 7 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Non Combat Move - Americans
2 carriers moved from 44 Sea Zone to 56 Sea Zone
1 fighter moved from 43 Sea Zone to 55 Sea Zone
4 fighters moved from 43 Sea Zone to 56 Sea Zone
2 fighters and 1 tactical_bomber moved from 43 Sea Zone to Northern Australia
2 infantry, 2 marines and 1 mech_infantry moved from Queensland to Northern Australia
2 transports moved from 44 Sea Zone to 56 Sea Zone
2 fighters and 1 tactical_bomber moved from Western United States to 93 Sea Zone
2 fighters and 1 tactical_bomber moved from Eastern United States to Gibraltar
1 destroyer moved from 93 Sea Zone to 96 Sea Zone
1 destroyer moved from 66 Sea Zone to 93 Sea Zone
1 bomber moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 25 Sea Zone to 26 Sea Zone
1 carrier moved from 31 Sea Zone to 26 Sea Zone
1 fighter moved from Midway to 26 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 7 fighters and 4 submarines moved from 44 Sea Zone to 56 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 56 Sea Zone
1 destroyer and 1 submarine moved from 44 Sea Zone to 56 Sea Zone
2 fighters moved from Trans-Jordan to Malta
1 armour moved from Iraq to Trans-Jordan
1 mech_infantry moved from Egypt to Trans-Jordan
1 infantry moved from Southern Persia to Iraq
1 transport moved from 83 Sea Zone to 96 Sea Zone
9 fighters moved from 113 Sea Zone to United Kingdom
2 tactical_bombers moved from 113 Sea Zone to United Kingdom
Place Units - Americans
1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 11 Sea Zone
1 artillery, 1 fighter and 2 infantry placed in Western United States
Americans undo move 1.
1 carrier, 1 destroyer and 2 transports placed in 11 Sea Zone
1 fighter placed in Western United States
1 infantry placed in Western United States
1 destroyer and 1 submarine placed in 104 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 3,6
Americans collect 56 PUs (2 lost to blockades); end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans regular : -4.00
Japanese regular : -1.50
Germans regular : -0.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 13
Purchase Units - British
British buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery moved from United Kingdom to Scotland
6 fighters moved from United Kingdom to Scotland
1 armour moved from Central India to Eastern India
1 mech_infantry moved from Central India to Eastern India
1 infantry moved from Central India to Eastern India
1 fighter and 1 tactical_bomber moved from Central India to 40 Sea Zone
2 fighters moved from 56 Sea Zone to 40 Sea Zone
1 destroyer moved from 44 Sea Zone to 38 Sea Zone
UK_Pacific take 38 Sea Zone from Japanese
1 battleship moved from 44 Sea Zone to 56 Sea Zone
1 destroyer moved from 94 Sea Zone to 96 Sea Zone
3 infantry moved from United Kingdom to Scotland
Combat - British
Combat Hit Differential Summary :
Carrier Scrambles in SZ 40?
Also 114 to Scotland?
@owentoo I know the Scotland one is a longshot, but the 39 to 40 might be one you want, so I might as well ask for both/either…