@wizmark no scramble
tanios (x) vs OwenToo (l) PTV
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 2 destroyers and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry and 1 transport moved from 77 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Sumatra 1 fighter moved from Burma to Sumatra Combat - ANZAC Battle in Sumatra ANZAC attack with 1 fighter and 2 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 fighter and 2 infantry in Sumatra, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 fighter and 2 infantry in Sumatra, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 fighter and 2 infantry in Sumatra, round 4 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Sumatra, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Sumatra ANZAC roll dice for 1 fighter and 1 infantry in Sumatra, round 5 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Sumatra, round 5 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 fighter and 1 infantry in Sumatra, round 6 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Sumatra, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Sumatra 1 fighter owned by the ANZAC retreated Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for ANZAC: 2 infantry Non Combat Move - ANZAC 1 fighter moved from Sumatra to Burma 1 cruiser moved from 55 Sea Zone to 56 Sea Zone 1 marine moved from Dutch New Guinea to 56 Sea Zone 1 marine moved from 56 Sea Zone to Northern Australia 1 infantry moved from Queensland to 55 Sea Zone 1 infantry and 1 transport moved from 55 Sea Zone to 56 Sea Zone 1 infantry moved from 56 Sea Zone to Dutch New Guinea 2 infantry moved from Queensland to Northern Australia 1 artillery moved from Queensland to Northern Australia 1 armour moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland 1 submarine moved from 64 Sea Zone to 56 Sea Zone Place Units - ANZAC 2 destroyers placed in 64 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33 ANZAC regular : -3.83
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 2 destroyers and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry and 1 transport moved from 77 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Sumatra 1 fighter moved from Burma to Sumatra Combat - ANZAC Battle in Sumatra ANZAC attack with 1 fighter and 2 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 fighter and 2 infantry in Sumatra, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 fighter and 2 infantry in Sumatra, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 fighter and 2 infantry in Sumatra, round 4 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Sumatra, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Sumatra ANZAC roll dice for 1 fighter and 1 infantry in Sumatra, round 5 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Sumatra, round 5 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 fighter and 1 infantry in Sumatra, round 6 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Sumatra, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Sumatra 1 fighter owned by the ANZAC retreated Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for ANZAC: 2 infantry Non Combat Move - ANZAC 1 fighter moved from Sumatra to Burma 1 cruiser moved from 55 Sea Zone to 56 Sea Zone 1 marine moved from Dutch New Guinea to 56 Sea Zone 1 marine moved from 56 Sea Zone to Northern Australia 1 infantry moved from Queensland to 55 Sea Zone 1 infantry and 1 transport moved from 55 Sea Zone to 56 Sea Zone 1 infantry moved from 56 Sea Zone to Dutch New Guinea 2 infantry moved from Queensland to Northern Australia 1 artillery moved from Queensland to Northern Australia 1 armour moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland 1 submarine moved from 64 Sea Zone to 56 Sea Zone Place Units - ANZAC 2 destroyers placed in 64 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French 1 destroyer moved from 82 Sea Zone to 74 Sea Zone Combat - French Battle in 74 Sea Zone French attack with 1 destroyer Italians defend with 1 transport 1 transport owned by the Italians lost in 74 Sea Zone French win, taking 74 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Italians: 1 transport Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.33 ANZAC regular : -3.83
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 2 artilleries, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - Germans 8 armour and 4 mech_infantrys moved from Western Ukraine to Ukraine Germans take Ukraine from Russians 1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine 1 infantry moved from Karelia to Archangel Germans take Archangel from Russians 1 infantry moved from Vyborg to Leningrad Germans take Leningrad from Russians 1 infantry moved from Baltic States to Northern Belarus Germans take Northern Belarus from Russians 1 infantry moved from Eastern Poland to Southern Belarus Germans take Southern Belarus from Russians Combat - Germans Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine Non Combat Move - Germans Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans 1 armour, 5 infantry and 1 mech_infantry moved from Karelia to Archangel 2 infantry moved from Norway to 128 Sea Zone 2 infantry and 1 transport moved from 128 Sea Zone to 130 Sea Zone 2 infantry moved from 130 Sea Zone to Archangel 1 battleship and 1 destroyer moved from 128 Sea Zone to 115 Sea Zone 3 armour and 3 mech_infantrys moved from Germany to Eastern Poland 1 artillery and 15 infantry moved from Eastern Poland to Baltic States 3 artilleries and 1 infantry moved from Poland to Baltic States 3 artilleries moved from Slovakia Hungary to Eastern Poland 1 artillery moved from Western Germany to France 1 artillery moved from Western Germany to France 1 tactical_bomber moved from Germany to Western Germany 1 aaGun moved from Germany to Western Germany 1 aaGun and 3 infantry moved from Eastern Poland to Western Ukraine 2 infantry moved from Eastern Poland to Western Ukraine 1 infantry moved from Eastern Poland to Western Ukraine 1 aaGun, 4 artilleries and 4 infantry moved from Eastern Poland to Baltic States 1 fighter moved from Egypt to Southern Italy 1 bomber moved from Egypt to Western Germany Place Units - Germans 3 armour, 2 artilleries, 1 fighter and 2 infantry placed in Western Germany Germans undo move 1. 1 fighter placed in Germany 1 armour placed in Germany 2 armour, 2 artilleries and 2 infantry placed in Western Germany Germans undo move 3. 1 armour placed in Germany 1 armour, 2 artilleries and 2 infantry placed in Western Germany Germans undo move 4. 1 artillery placed in France 1 armour, 1 artillery and 2 infantry placed in Western Germany 1 destroyer placed in 115 Sea Zone Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 60 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5 Purchase Units - Russians Russians buy 1 armour, 3 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Novgorod to Leningrad 1 fighter moved from Russia to 130 Sea Zone 2 fighters and 1 tactical_bomber moved from Russia to Leningrad Combat - Russians Battle in 130 Sea Zone Russians attack with 1 fighter Germans defend with 1 transport 1 transport owned by the Germans lost in 130 Sea Zone Russians win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 transport Battle in Leningrad Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 harbour and 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Leningrad, round 2 : 4/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Leningrad, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Leningrad Russians win, taking Leningrad from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from 130 Sea Zone to Gorky 1 artillery and 3 infantry moved from Russia to Gorky 1 infantry moved from Russia to Gorky 1 tactical_bomber moved from Leningrad to Gorky 2 fighters moved from Leningrad to Gorky 3 artilleries and 6 infantry moved from Rostov to Stalingrad 1 armour, 6 infantry and 1 mech_infantry moved from Yakut S.S.R. to Yenisey 1 armour and 1 mech_infantry moved from Urals to Yenisey 1 artillery and 3 infantry moved from Samara to Stalingrad 1 aaGun moved from Smolensk to Russia 2 aaGuns moved from Smolensk to Bryansk 1 armour, 4 artilleries, 25 infantry and 1 mech_infantry moved from Smolensk to Bryansk 9 infantry moved from Smolensk to Novgorod 1 armour and 1 mech_infantry moved from Russia to Stalingrad 1 infantry moved from Urals to Timguska Place Units - Russians 1 armour, 1 artillery and 1 mech_infantry placed in Stalingrad 1 artillery and 2 infantry placed in Urals 1 artillery and 4 infantry placed in Russia Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 2.17
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 airfield, 1 artillery, 1 destroyer, 1 fighter, 1 harbour and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Kiangsu to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone 1 infantry moved from Kwangtung to 21 Sea Zone 2 infantry and 1 transport moved from 21 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to French Indo China 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 infantry moved from Paulau to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 23 Sea Zone 1 infantry moved from Marianas to 23 Sea Zone 2 infantry and 1 transport moved from 23 Sea Zone to 24 Sea Zone 2 infantry moved from 24 Sea Zone to Wake Island 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone 2 infantry moved from 25 Sea Zone to Midway 1 marine moved from Java to 43 Sea Zone 1 cruiser and 1 marine moved from 43 Sea Zone to 37 Sea Zone 1 marine moved from 37 Sea Zone to French Indo China 1 marine moved from Guam to 22 Sea Zone 1 battleship and 1 marine moved from 22 Sea Zone to 37 Sea Zone 1 marine moved from 37 Sea Zone to French Indo China 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan 1 fighter moved from 43 Sea Zone to 42 Sea Zone 1 infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 infantry moved from Inner Mongolia to Kansu Japanese take Kansu from Chinese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 2 fighters moved from 36 Sea Zone to French Indo China 1 transport moved from 36 Sea Zone to 21 Sea Zone 1 artillery moved from Manilla to 21 Sea Zone 1 infantry moved from Kwangtung to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 132 Sea Zone 1 artillery and 1 infantry moved from 132 Sea Zone to Malaya 1 tactical_bomber moved from 43 Sea Zone to Malaya 1 fighter moved from 43 Sea Zone to Malaya 1 tactical_bomber moved from 43 Sea Zone to French Indo China 1 bomber moved from Kwangsi to Yunnan 1 bomber moved from Kwangsi to French Indo China 1 infantry moved from Tsinghai to Eastern Sinkiang Japanese take Eastern Sinkiang from Chinese 1 tactical_bomber moved from Kwangsi to French Indo China Combat - Japanese Battle in Midway Battle in 42 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking Midway from Americans with 1 fighter remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in Wake Island Battle in Yunnan Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan Japanese win, taking Wake Island from Americans with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in French Indo China Japanese attack with 1 bomber, 2 fighters, 2 infantry, 2 marines and 2 tactical_bombers British defend with 2 infantry Japanese roll dice for 2 battleships and 1 cruiser in French Indo China, round 2 : 1/3 hits, 1.83 expected hits Japanese roll dice for 1 bomber, 2 fighters, 2 infantry, 2 marines and 2 tactical_bombers in French Indo China, round 2 : 2/9 hits, 3.83 expected hits UK_Pacific roll dice for 2 infantry in French Indo China, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 1 bomber, 2 fighters, 2 marines and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for British: 2 infantry Battle in Malaya Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 1/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 1 transport moved from 38 Sea Zone to 37 Sea Zone 2 carriers and 1 cruiser moved from 43 Sea Zone to 37 Sea Zone 1 carrier and 1 cruiser moved from 36 Sea Zone to 37 Sea Zone 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 fighter moved from 42 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone 1 infantry moved from Honan to Tsinghai 1 infantry moved from Shansi to Inner Mongolia 1 armour moved from Buryatia to Ulaanbaatar 1 artillery and 2 infantry moved from Buryatia to Ulaanbaatar 1 infantry moved from Szechwan to Kweichow 1 infantry moved from Hopei to Honan 1 armour moved from Shansi to Hopei 1 artillery moved from Hopei to Szechwan 1 artillery moved from Anhwe to Shansi 1 infantry moved from Kiangsu to Anhwe 1 fighter and 1 tactical_bomber moved from Jehol to Kwangsi 1 infantry moved from Northern Manchuria to Buryatia 1 carrier moved from 6 Sea Zone to 18 Sea Zone 1 fighter and 1 tactical_bomber moved from Buryatia to 18 Sea Zone 1 destroyer moved from 6 Sea Zone to 18 Sea Zone 1 transport moved from 44 Sea Zone to 21 Sea Zone 2 fighters moved from French Indo China to 37 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 1 bomber and 2 tactical_bombers moved from French Indo China to Kwangsi 1 bomber moved from Buryatia to Kwangsi 1 tactical_bomber moved from Buryatia to Ulaanbaatar 1 armour moved from Japan to Kyushu 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 1 destroyer moved from 35 Sea Zone to 24 Sea Zone 1 destroyer moved from 43 Sea Zone to 36 Sea Zone 1 destroyer moved from 38 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from Ulaanbaatar to Southern Manchuria 1 submarine moved from 6 Sea Zone to 37 Sea Zone Place Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from 21 Sea Zone: 1 transport EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 harbour placed in Hainan 1 airfield placed in Kwangsi 1 fighter placed in Japan 1 destroyer placed in 7 Sea Zone 1 artillery and 2 infantry placed in Kiangsu 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 69 PUs; end with 69 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : -4.33 UK_Pacific regular : 1.00
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 2 destroyers, 1 fighter, 1 infantry, 4 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from 56 Sea Zone to 132 Sea Zone 1 artillery moved from Northern Australia to 56 Sea Zone 1 infantry moved from Northern Australia to 56 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Celebes 4 fighters moved from 56 Sea Zone to Celebes 1 armour moved from Central United States to 104 Sea Zone 1 mech_infantry moved from Central United States to 104 Sea Zone 3 infantry moved from Eastern United States to 104 Sea Zone 1 infantry moved from Central United States to 104 Sea Zone 1 infantry and 1 mech_infantry moved from French West Africa to 89 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 93 Sea Zone 1 mech_infantry moved from 93 Sea Zone to Morocco 1 infantry moved from 93 Sea Zone to Morocco 1 armour, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 armour moved from 93 Sea Zone to Morocco 1 infantry moved from 93 Sea Zone to Morocco 2 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Gibraltar 1 infantry, 1 mech_infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 mech_infantry moved from 93 Sea Zone to Morocco 1 infantry moved from 93 Sea Zone to Morocco 1 artillery moved from Brazil to 88 Sea Zone 1 infantry moved from Brazil to 88 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 93 Sea Zone 1 artillery moved from 93 Sea Zone to Morocco 1 infantry moved from 93 Sea Zone to Morocco 2 submarines moved from 93 Sea Zone to 94 Sea Zone 1 infantry moved from Brazil to Suriname 1 infantry moved from Brazil to French Guiana Americans take French Guiana from Neutral_Axis 1 submarine moved from 55 Sea Zone to 56 Sea Zone 1 submarine moved from 46 Sea Zone to 56 Sea Zone Combat - Americans Battle in Gibraltar Battle in Morocco Battle in 132 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 132 Sea Zone Americans win, taking Gibraltar from Italians, taking Morocco from Italians with 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in Celebes Americans attack with 1 artillery, 4 fighters and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Celebes, round 2 : 1/6 hits, 2.67 expected hits Japanese roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Celebes Americans win, taking Celebes from Japanese with 1 artillery and 4 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 fighter moved from 132 Sea Zone to 56 Sea Zone 1 fighter moved from 56 Sea Zone to 27 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 11 Sea Zone to 27 Sea Zone 1 fighter moved from Western United States to 27 Sea Zone 1 bomber moved from Queensland to Hawaiian Islands 4 fighters moved from Celebes to 56 Sea Zone 1 tactical_bomber moved from Northern Australia to 56 Sea Zone 1 carrier moved from 89 Sea Zone to 93 Sea Zone 2 destroyers moved from 89 Sea Zone to 93 Sea Zone 2 fighters moved from 89 Sea Zone to 93 Sea Zone 1 cruiser moved from 89 Sea Zone to 93 Sea Zone 1 destroyer and 1 submarine moved from 104 Sea Zone to 93 Sea Zone 1 destroyer moved from 93 Sea Zone to 107 Sea Zone Place Units - Americans 1 destroyer and 2 submarines placed in 104 Sea Zone 1 destroyer, 2 submarines and 1 transport placed in 11 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 fighter and 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans regular : -1.67 Japanese regular : 0.67
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 4 infantry moved from Northern Sinkiang to Eastern Sinkiang Combat - Chinese Battle in Eastern Sinkiang Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Eastern Sinkiang, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Eastern Sinkiang, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Eastern Sinkiang, round 3 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Eastern Sinkiang, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Eastern Sinkiang Chinese win, taking Eastern Sinkiang from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Yunnan 1 infantry placed in Northern Sinkiang Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : -0.67
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 2 destroyers, 1 fighter, 1 infantry, 4 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from 56 Sea Zone to 132 Sea Zone 1 artillery moved from Northern Australia to 56 Sea Zone 1 infantry moved from Northern Australia to 56 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Celebes 4 fighters moved from 56 Sea Zone to Celebes 1 armour moved from Central United States to 104 Sea Zone 1 mech_infantry moved from Central United States to 104 Sea Zone 3 infantry moved from Eastern United States to 104 Sea Zone 1 infantry moved from Central United States to 104 Sea Zone 1 infantry and 1 mech_infantry moved from French West Africa to 89 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 93 Sea Zone 1 mech_infantry moved from 93 Sea Zone to Morocco 1 infantry moved from 93 Sea Zone to Morocco 1 armour, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 armour moved from 93 Sea Zone to Morocco 1 infantry moved from 93 Sea Zone to Morocco 2 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Gibraltar 1 infantry, 1 mech_infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 mech_infantry moved from 93 Sea Zone to Morocco 1 infantry moved from 93 Sea Zone to Morocco 1 artillery moved from Brazil to 88 Sea Zone 1 infantry moved from Brazil to 88 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 93 Sea Zone 1 artillery moved from 93 Sea Zone to Morocco 1 infantry moved from 93 Sea Zone to Morocco 2 submarines moved from 93 Sea Zone to 94 Sea Zone 1 infantry moved from Brazil to Suriname 1 infantry moved from Brazil to French Guiana Americans take French Guiana from Neutral_Axis 1 submarine moved from 55 Sea Zone to 56 Sea Zone 1 submarine moved from 46 Sea Zone to 56 Sea Zone Combat - Americans Battle in Gibraltar Battle in Morocco Battle in 132 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 132 Sea Zone Americans win, taking Gibraltar from Italians, taking Morocco from Italians with 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in Celebes Americans attack with 1 artillery, 4 fighters and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Celebes, round 2 : 1/6 hits, 2.67 expected hits Japanese roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Celebes Americans win, taking Celebes from Japanese with 1 artillery and 4 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 fighter moved from 132 Sea Zone to 56 Sea Zone 1 fighter moved from 56 Sea Zone to 27 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 11 Sea Zone to 27 Sea Zone 1 fighter moved from Western United States to 27 Sea Zone 1 bomber moved from Queensland to Hawaiian Islands 4 fighters moved from Celebes to 56 Sea Zone 1 tactical_bomber moved from Northern Australia to 56 Sea Zone 1 carrier moved from 89 Sea Zone to 93 Sea Zone 2 destroyers moved from 89 Sea Zone to 93 Sea Zone 2 fighters moved from 89 Sea Zone to 93 Sea Zone 1 cruiser moved from 89 Sea Zone to 93 Sea Zone 1 destroyer and 1 submarine moved from 104 Sea Zone to 93 Sea Zone 1 destroyer moved from 93 Sea Zone to 107 Sea Zone Place Units - Americans 1 destroyer and 2 submarines placed in 104 Sea Zone 1 destroyer, 2 submarines and 1 transport placed in 11 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 fighter and 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 4 infantry moved from Northern Sinkiang to Eastern Sinkiang Combat - Chinese Battle in Eastern Sinkiang Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Eastern Sinkiang, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Eastern Sinkiang, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Eastern Sinkiang, round 3 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Eastern Sinkiang, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Eastern Sinkiang Chinese win, taking Eastern Sinkiang from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Yunnan 1 infantry placed in Northern Sinkiang Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Purchase Units - British British buy 1 airfield, 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Belgian Congo to French Central Africa British take French Central Africa from Neutral_Axis Combat - British Non Combat Move - British 1 carrier and 1 fighter moved from 89 Sea Zone to 94 Sea Zone 1 fighter moved from United Kingdom to 94 Sea Zone 1 artillery and 1 infantry moved from Quebec to 109 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone 1 artillery moved from 93 Sea Zone to Gibraltar 1 infantry moved from 93 Sea Zone to Gibraltar 1 tactical_bomber moved from 89 Sea Zone to Gibraltar 1 destroyer moved from 89 Sea Zone to 94 Sea Zone 2 fighters moved from United Kingdom to Gibraltar 1 infantry moved from Scotland to United Kingdom 1 armour moved from Union of South Africa to Belgian Congo 1 infantry moved from Southern Persia to Baluchistan 1 armour and 1 mech_infantry moved from Eastern India to Baluchistan 1 fighter moved from Burma to Eastern India Place Units - British 1 airfield placed in Gibraltar 1 fighter placed in United Kingdom 1 artillery and 2 infantry placed in Union of South Africa Turn Complete - British British collect 28 PUs; end with 28 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs Place Units - UK_Pacific 1 armour and 1 mech_infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 8 PUs; end with 8 PUs Some Units in Eastern India change ownership: 1 armour and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -1.67 Japanese regular : 0.00
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TripleA Manual Gamesave Post: Italians round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5 Purchase Units - Italians Italians buy 2 artilleries, 1 factory_minor and 8 infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 infantry moved from Iraq to Southern Persia Italians take Southern Persia from British 1 infantry moved from Iraq to Northwest Persia Italians take Northwest Persia from Neutral_Allies 1 infantry moved from Anglo-Egyptian Sudan to Ethiopia Italians take Ethiopia from British 1 bomber moved from Southern Italy to 107 Sea Zone Combat - Italians
Combat Hit Differential Summary :
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Carrier scramble to sz 107?
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Yes, scramble one fighter
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@owentoo if you get a hit, lose the fighter first
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5 Purchase Units - Italians Italians buy 2 artilleries, 1 factory_minor and 8 infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 infantry moved from Iraq to Southern Persia Italians take Southern Persia from British 1 infantry moved from Iraq to Northwest Persia Italians take Northwest Persia from Neutral_Allies 1 infantry moved from Anglo-Egyptian Sudan to Ethiopia Italians take Ethiopia from British 1 bomber moved from Southern Italy to 107 Sea Zone Combat - Italians Americans scrambles 1 units out of 93 Sea Zone to defend against the attack in 107 Sea Zone Battle in 107 Sea Zone Italians attack with 1 bomber Americans defend with 1 destroyer and 1 fighter Italians roll dice for 1 bomber in 107 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 destroyer and 1 fighter in 107 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits 1 bomber owned by the Italians and 1 fighter owned by the Americans lost in 107 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is -2 Casualties for Italians: 1 bomber Casualties for Americans: 1 fighter Non Combat Move - Italians 1 destroyer moved from 83 Sea Zone to 96 Sea Zone 1 destroyer moved from 99 Sea Zone to 97 Sea Zone 2 infantry moved from Iraq to Northwest Persia 1 artillery moved from Egypt to Anglo-Egyptian Sudan 1 destroyer moved from 97 Sea Zone to 95 Sea Zone 1 artillery moved from Cyprus to 101 Sea Zone 1 infantry moved from Syria to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 83 Sea Zone 1 artillery and 1 infantry moved from 83 Sea Zone to Egypt 1 armour and 1 infantry moved from Crete to 100 Sea Zone 1 armour, 1 infantry and 1 transport moved from 100 Sea Zone to 83 Sea Zone 1 armour and 1 infantry moved from 83 Sea Zone to Egypt 2 infantry moved from Malta to 98 Sea Zone 2 infantry and 1 transport moved from 98 Sea Zone to 83 Sea Zone 2 infantry moved from 83 Sea Zone to Egypt 1 battleship moved from 100 Sea Zone to 83 Sea Zone 1 cruiser moved from 100 Sea Zone to 83 Sea Zone 2 armour and 2 artilleries moved from Northern Italy to Southern Italy 3 infantry moved from Northern Italy to Southern Italy 1 fighter moved from Egypt to Southern Italy Place Units - Italians 1 factory_minor placed in Iraq 1 artillery and 2 infantry placed in Southern Italy 1 artillery and 6 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 3 Italians collect 26 PUs (1 lost to blockades); end with 26 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 32 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 35 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUs
Combat Hit Differential Summary :
Americans regular : 0.00 Italians regular : 0.50
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Northern Australia to 56 Sea Zone 2 infantry and 1 transport moved from 56 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Java 1 fighter moved from New South Wales to Queensland Combat - ANZAC Battle in Java Non Combat Move - ANZAC 2 destroyers moved from 64 Sea Zone to 56 Sea Zone 1 artillery moved from Queensland to New South Wales 1 infantry moved from Queensland to New South Wales Place Units - ANZAC 1 transport placed in 64 Sea Zone 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 74 Sea Zone to 78 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Northern Australia to 56 Sea Zone 2 infantry and 1 transport moved from 56 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Java 1 fighter moved from New South Wales to Queensland Combat - ANZAC Battle in Java Non Combat Move - ANZAC 2 destroyers moved from 64 Sea Zone to 56 Sea Zone 1 artillery moved from Queensland to New South Wales 1 infantry moved from Queensland to New South Wales Place Units - ANZAC 1 transport placed in 64 Sea Zone 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 74 Sea Zone to 78 Sea Zone Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from Burma: 1 fighter EDIT: Adding units owned by ANZAC to Eastern India: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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Please use second post… needed to modify ANAZAC NCM
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@owentoo said in tanios (x) vs OwenToo (l) PTV:
Please use second post… needed to modify ANAZAC NCM
k
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TripleA Manual Gamesave Post: Germans round 6
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 artillery, 3 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 armour moved from Ukraine to Northern Caucasus Germans take Rostov from Russians Germans take Northern Caucasus from Russians 1 armour moved from Ukraine to Kursk Germans take Kursk from Russians 1 armour moved from Kursk to Ukraine 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 infantry moved from Archangel to Nenetsia Germans take Nenetsia from Russians 6 infantry moved from Archangel to Leningrad 1 armour and 1 mech_infantry moved from Archangel to Leningrad 8 artilleries and 20 infantry moved from Baltic States to Leningrad 1 infantry moved from Northern Belarus to Smolensk Germans take Smolensk from Russians 1 destroyer moved from 115 Sea Zone to 107 Sea Zone 2 fighters moved from 115 Sea Zone to 107 Sea Zone 1 tactical_bomber moved from Western Germany to 107 Sea Zone 2 fighters moved from Western Germany to United Kingdom 1 bomber moved from Western Germany to United Kingdom Combat - Germans
Combat Hit Differential Summary :
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Carrier scramble to sz 107? Also do you want to intercept bombing over UK?
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@tanios Full intercept of bombing run in UK.
no carrier scramble in 107