Guten Morgen Martin,
steigt dein fig in UK auf ?
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 2 fighters, 8 infantry and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Germans
1 fighter moved from Leningrad to Yaroslavl
1 fighter moved from Leningrad to Yaroslavl
4 transports moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from Norway to 115 Sea Zone
2 artilleries and 3 infantry moved from Western Germany to 115 Sea Zone
1 artillery moved from Western Germany to 115 Sea Zone
3 artilleries, 5 infantry and 4 transports moved from 115 Sea Zone to 114 Sea Zone
5 infantry moved from 114 Sea Zone to Scotland
1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Scotland
3 artilleries, 3 fighters and 1 tactical_bomber moved from 114 Sea Zone to Scotland
1 fighter and 1 tactical_bomber moved from Western Germany to Scotland
1 fighter and 1 tactical_bomber moved from Western Germany to Scotland
1 infantry moved from Vologda to Gorky
Germans take Gorky from Russians
1 infantry moved from Novgorod to Yaroslavl
1 infantry moved from Leningrad to Novgorod
1 infantry moved from Leningrad to Vologda
Combat - Germans
Battle in Yaroslavl
Germans attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 fighters and 1 infantry in Yaroslavl, round 2 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Yaroslavl, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Yaroslavl
Germans win, taking Yaroslavl from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Scotland
Germans attack with 3 artilleries, 6 fighters, 5 infantry and 4 tactical_bombers
British defend with 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 5 infantry and 1 mech_infantry; French defend with 1 infantry
British roll AA dice in Scotland : 0/6 hits, 1.00 expected hits
Germans roll dice for 1 battleship and 1 cruiser in Scotland, round 2 : 2/2 hits, 1.17 expected hits
Germans roll dice for 3 artilleries, 6 fighters, 5 infantry and 4 tactical_bombers in Scotland, round 2 : 11/18 hits, 8.00 expected hits
British roll dice for 2 aaGuns, 1 armour, 1 artillery, 6 infantry and 1 mech_infantry in Scotland, round 2 : 6/9 hits, 3.33 expected hits
1 mech_infantry owned by the British, 2 aaGuns owned by the British, 1 artillery owned by the Germans, 5 infantry owned by the Germans, 1 infantry owned by the French, 1 artillery owned by the British, 5 infantry owned by the British and 1 armour owned by the British lost in Scotland
Germans win, taking Scotland from British with 2 artilleries, 6 fighters and 4 tactical_bombers remaining. Battle score for attacker is 24
Casualties for Germans: 1 artillery and 5 infantry
Casualties for British: 2 aaGuns, 1 armour, 1 artillery, 5 infantry and 1 mech_infantry
Casualties for French: 1 infantry
Non Combat Move - Germans
3 fighters and 1 tactical_bomber moved from Scotland to Western Germany
1 carrier moved from 115 Sea Zone to 114 Sea Zone
1 destroyer moved from 114 Sea Zone to 113 Sea Zone
3 fighters and 3 tactical_bombers moved from Scotland to 114 Sea Zone
1 destroyer moved from 113 Sea Zone to 107 Sea Zone
1 fighter moved from Leningrad to France
1 fighter moved from Western Germany to France
2 fighters moved from Yaroslavl to Leningrad
1 armour and 1 mech_infantry moved from Leningrad to Eastern Poland
3 armour moved from Leningrad to Eastern Poland
1 infantry moved from Leningrad to Baltic States
1 infantry moved from Leningrad to Archangel
2 mech_infantrys moved from Northern Italy to Slovakia Hungary
2 fighters moved from Southern Italy to Western Germany
1 artillery moved from Holland Belgium to Western Germany
1 infantry moved from Western Germany to Holland Belgium
1 aaGun and 1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Holland Belgium to Western Germany
Place Units - Germans
3 infantry placed in Leningrad
3 artilleries, 2 fighters and 5 infantry placed in Western Germany
1 tactical_bomber placed in France
Turn Complete - Germans
Germans collect 56 PUs; end with 57 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
British AA : -1.00
Russians regular : -0.33
Germans regular : 4.67
British regular : 2.67
FYI I did an assumed no land scramble when attacking Scotland. It was 95% in my favor (not counting bombardment) if you were to do max scramble.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 armour, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Kirov to Gorky
1 infantry moved from Russia to Gorky
1 artillery moved from Russia to Gorky
2 infantry moved from Russia to Yaroslavl
1 artillery moved from Russia to Yaroslavl
6 artilleries and 29 infantry moved from Smolensk to Southern Belarus
3 infantry moved from Russia to Yaroslavl
1 infantry moved from Russia to Gorky
2 armour and 2 mech_infantrys moved from Northwest Persia to Northeast Persia
Russians take Northeast Persia from Italians
2 armour and 2 mech_infantrys moved from Northeast Persia to Southern Persia
1 artillery moved from Northwest Persia to Southern Persia
1 armour and 1 mech_infantry moved from Urals to Eastern Sinkiang
2 armour and 1 mech_infantry moved from Kansu to Eastern Sinkiang
1 infantry moved from Russia to Gorky
1 armour moved from Ukraine to Western Ukraine
Russians take Western Ukraine from Germans
1 armour moved from Western Ukraine to Ukraine
Combat - Russians
Battle in Southern Persia
Russians attack with 2 armour, 1 artillery and 2 mech_infantrys
Italians defend with 1 infantry
Russians roll dice for 2 armour, 1 artillery and 2 mech_infantrys in Southern Persia, round 2 : 2/5 hits, 2.00 expected hits
Italians roll dice for 1 infantry in Southern Persia, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Italians lost in Southern Persia
Russians win, taking Southern Persia from Italians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Russians: 1 artillery
Casualties for Italians: 1 infantry
Battle in Gorky
Russians attack with 1 artillery and 4 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 4 infantry in Gorky, round 2 : 1/5 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Gorky, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Gorky
Russians win, taking Gorky from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Eastern Sinkiang
Russians attack with 3 armour and 2 mech_infantrys
Japanese defend with 1 infantry
Russians roll dice for 3 armour and 2 mech_infantrys in Eastern Sinkiang, round 2 : 3/5 hits, 2.17 expected hits
Japanese roll dice for 1 infantry in Eastern Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Eastern Sinkiang
Russians win, taking Eastern Sinkiang from Japanese with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yaroslavl
Russians attack with 1 artillery and 5 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 5 infantry in Yaroslavl, round 2 : 2/6 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Yaroslavl, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Yaroslavl
Russians win, taking Yaroslavl from Germans with 1 artillery and 5 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Southern Belarus
Russians attack with 6 artilleries and 29 infantry
Germans defend with 1 infantry
Russians roll dice for 6 artilleries and 29 infantry in Southern Belarus, round 2 : 11/35 hits, 7.83 expected hits
Germans roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Southern Belarus
Russians win, taking Southern Belarus from Germans with 6 artilleries and 29 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 infantry moved from Bryansk to Kursk
1 mech_infantry moved from Smolensk to Kursk
1 armour moved from Smolensk to Kursk
1 fighter and 1 tactical_bomber moved from Rostov to Ukraine
2 fighters moved from Stalingrad to Ukraine
1 artillery and 2 infantry moved from Stalingrad to Rostov
1 aaGun moved from Stalingrad to Rostov
6 infantry moved from Yakut S.S.R. to Yenisey
1 armour and 1 mech_infantry moved from Kirov to Timguska
1 aaGun moved from Russia to Yaroslavl
2 artilleries and 1 infantry moved from Southern Caucasus to Northern Caucasus
1 artillery and 2 infantry moved from Russia to Bryansk
1 artillery moved from Smolensk to Russia
1 artillery moved from Smolensk to Bryansk
1 aaGun moved from Smolensk to Russia
1 infantry moved from Smolensk to Bryansk
Place Units - Russians
1 armour, 1 infantry and 1 mech_infantry placed in Urals
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
Italians regular : 0.67
Germans regular : -1.00
Russians regular : 4.50
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 6 infantry, 8 submarines and 1 tactical_bomber; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 mech_infantry moved from Honan to Jehol
1 armour and 1 mech_infantry moved from Kiangsu to Jehol
3 infantry moved from Anhwe to Jehol
1 infantry moved from Shansi to Jehol
2 fighters and 2 tactical_bombers moved from Honan to Jehol
2 bombers moved from Kwangsi to Jehol
1 tactical_bomber moved from Japan to Jehol
1 fighter moved from 7 Sea Zone to Jehol
1 artillery moved from Japan to 7 Sea Zone
1 infantry moved from Kyushu to 7 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Jehol
2 infantry moved from Japan to 7 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 24 Sea Zone
2 infantry moved from 24 Sea Zone to Wake Island
1 tactical_bomber moved from Japan to Jehol
1 armour moved from Hopei to Jehol
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in Wake Island
Battle in Jehol
Japanese attack with 2 armour, 1 artillery, 2 bombers, 3 fighters, 5 infantry, 2 mech_infantrys and 4 tactical_bombers
Chinese defend with 12 infantry
Japanese roll dice for 2 armour, 1 artillery, 2 bombers, 3 fighters, 5 infantry, 2 mech_infantrys and 4 tactical_bombers in Jehol, round 2 : 9/19 hits, 8.17 expected hits
Chinese roll dice for 12 infantry in Jehol, round 2 : 3/12 hits, 4.00 expected hits
3 infantry owned by the Japanese and 9 infantry owned by the Chinese lost in Jehol
Japanese roll dice for 2 armour, 1 artillery, 2 bombers, 3 fighters, 2 infantry, 2 mech_infantrys and 4 tactical_bombers in Jehol, round 3 : 11/16 hits, 7.67 expected hits
Chinese roll dice for 3 infantry in Jehol, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Jehol
Japanese win, taking Wake Island from Americans, taking Jehol from Chinese with 2 armour, 1 artillery, 2 bombers, 3 fighters, 1 infantry, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 24
Casualties for Japanese: 4 infantry
Casualties for Chinese: 12 infantry
Non Combat Move - Japanese
1 infantry moved from Honan to Shansi
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Yunnan to Szechwan
1 infantry moved from French Indo China to Yunnan
2 infantry moved from French Indo China to Yunnan
1 armour moved from Shan State to Yunnan
1 submarine moved from 39 Sea Zone to 40 Sea Zone
2 infantry moved from Japan to 7 Sea Zone
1 infantry moved from Kyushu to 7 Sea Zone
1 infantry moved from Hokkaido to 7 Sea Zone
2 marines moved from Japan to 7 Sea Zone
1 battleship, 7 carriers, 3 cruisers, 4 infantry, 2 marines and 2 transports moved from 7 Sea Zone to 35 Sea Zone
3 submarines moved from 7 Sea Zone to 35 Sea Zone
6 destroyers moved from 7 Sea Zone to 35 Sea Zone
8 fighters moved from 7 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from 7 Sea Zone to Caroline Islands
4 infantry moved from 35 Sea Zone to Caroline Islands
2 marines moved from 35 Sea Zone to Caroline Islands
1 tactical_bomber moved from Kwangsi to Caroline Islands
1 fighter moved from Jehol to Kiangsu
1 fighter moved from Jehol to Kiangsu
1 fighter moved from Jehol to Honan
1 tactical_bomber moved from Jehol to Honan
3 tactical_bombers moved from Jehol to Kiangsu
1 destroyer moved from 37 Sea Zone to 56 Sea Zone
1 destroyer moved from 37 Sea Zone to 46 Sea Zone
1 battleship moved from 37 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Buryatia to Honan
1 fighter and 1 tactical_bomber moved from Buryatia to Japan
1 bomber moved from Jehol to Japan
1 bomber moved from Jehol to Kwangtung
Place Units - Japanese
8 submarines placed in 7 Sea Zone
2 infantry and 1 tactical_bomber placed in French Indo China
3 infantry placed in Kiangsu
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 65 PUs; end with 66 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00
Japanese regular : 4.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 3 fighters, 2 infantry and 4 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Morocco to 94 Sea Zone
1 infantry and 1 transport moved from 94 Sea Zone to 100 Sea Zone
1 armour moved from Egypt to 100 Sea Zone
1 armour moved from 100 Sea Zone to Syria
1 infantry moved from 100 Sea Zone to Syria
1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 112 Sea Zone
1 destroyer moved from 93 Sea Zone to 106 Sea Zone
1 destroyer moved from 106 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from 94 Sea Zone to 107 Sea Zone
2 fighters moved from Gibraltar to 107 Sea Zone
1 fighter moved from Gibraltar to 112 Sea Zone
1 fighter moved from Gibraltar to 107 Sea Zone
1 submarine moved from 104 Sea Zone to 107 Sea Zone
1 artillery moved from Hawaiian Islands to 27 Sea Zone
1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 26 Sea Zone
1 artillery moved from 26 Sea Zone to Midway
1 infantry moved from 26 Sea Zone to Midway
1 fighter moved from 27 Sea Zone to 24 Sea Zone
1 fighter moved from 27 Sea Zone to Midway
1 submarine moved from 55 Sea Zone to 56 Sea Zone
1 bomber moved from Queensland to 56 Sea Zone
2 fighters moved from Queensland to 56 Sea Zone
2 submarines moved from 97 Sea Zone to 99 Sea Zone
1 submarine moved from 94 Sea Zone to 99 Sea Zone
1 infantry moved from Greece to Albania
Americans take Albania from Italians
Combat - Americans
Battle in 24 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 24 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in Syria
Battle in Midway
Americans attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 airfield and 1 infantry
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Midway, round 2 : 0/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Midway, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Midway, round 3 : 0/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Midway, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Midway
Americans roll dice for 1 artillery and 1 fighter in Midway, round 4 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Midway, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Midway
Americans win, taking Syria from Italians, taking Midway from Japanese with 1 artillery remaining. Battle score for attacker is -10
Casualties for Americans: 1 fighter and 1 infantry
Casualties for Japanese: 1 infantry
Battle in 56 Sea Zone
Americans attack with 1 bomber, 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber and 2 fighters in 56 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 56 Sea Zone
Americans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 107 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 fighters and 1 tactical_bomber in 107 Sea Zone, round 2 : 4/4 hits, 2.17 expected hits
Germans roll dice for 1 destroyer in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 107 Sea Zone
Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 112 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Germans defend with 1 submarine
Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 112 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 112 Sea Zone
Americans win, taking 112 Sea Zone from Germans with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
1 tactical_bomber moved from 112 Sea Zone to United Kingdom
2 fighters moved from 112 Sea Zone to United Kingdom
1 carrier moved from 94 Sea Zone to 93 Sea Zone
2 destroyers moved from 94 Sea Zone to 93 Sea Zone
2 transports moved from 94 Sea Zone to 93 Sea Zone
2 infantry moved from Central United States to 104 Sea Zone
2 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Morocco
1 destroyer moved from 104 Sea Zone to 93 Sea Zone
1 fighter moved from 107 Sea Zone to United Kingdom
2 fighters moved from 107 Sea Zone to 93 Sea Zone
1 tactical_bomber moved from 107 Sea Zone to 93 Sea Zone
2 transports moved from 93 Sea Zone to 104 Sea Zone
1 tactical_bomber moved from Western United States to 93 Sea Zone
1 bomber moved from Egypt to Gibraltar
2 fighters moved from Northwest Persia to Eastern India
1 bomber moved from 56 Sea Zone to Eastern India
2 fighters moved from 56 Sea Zone to 55 Sea Zone
2 infantry moved from Western United States to 11 Sea Zone
1 carrier, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 marine moved from Hawaiian Islands to 27 Sea Zone
4 carriers, 2 cruisers, 4 destroyers, 4 fighters, 1 marine, 6 submarines and 1 tactical_bomber moved from 27 Sea Zone to 55 Sea Zone
1 marine moved from 55 Sea Zone to Queensland
1 fighter moved from 24 Sea Zone to 27 Sea Zone
1 fighter moved from Western United States to 27 Sea Zone
1 fighter moved from Hawaiian Islands to 55 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 55 Sea Zone
2 infantry moved from 27 Sea Zone to Hawaiian Islands
Place Units - Americans
1 destroyer and 3 submarines placed in 11 Sea Zone
3 fighters placed in Western United States
2 artilleries and 2 infantry placed in Eastern United States
1 destroyer and 1 submarine placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
Americans regular : 0.50
Japanese regular : 0.67
Germans regular : -0.50
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 3 fighters, 2 infantry and 4 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Morocco to 94 Sea Zone
1 infantry and 1 transport moved from 94 Sea Zone to 100 Sea Zone
1 armour moved from Egypt to 100 Sea Zone
1 armour moved from 100 Sea Zone to Syria
1 infantry moved from 100 Sea Zone to Syria
1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 112 Sea Zone
1 destroyer moved from 93 Sea Zone to 106 Sea Zone
1 destroyer moved from 106 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from 94 Sea Zone to 107 Sea Zone
2 fighters moved from Gibraltar to 107 Sea Zone
1 fighter moved from Gibraltar to 112 Sea Zone
1 fighter moved from Gibraltar to 107 Sea Zone
1 submarine moved from 104 Sea Zone to 107 Sea Zone
1 artillery moved from Hawaiian Islands to 27 Sea Zone
1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 26 Sea Zone
1 artillery moved from 26 Sea Zone to Midway
1 infantry moved from 26 Sea Zone to Midway
1 fighter moved from 27 Sea Zone to 24 Sea Zone
1 fighter moved from 27 Sea Zone to Midway
1 submarine moved from 55 Sea Zone to 56 Sea Zone
1 bomber moved from Queensland to 56 Sea Zone
2 fighters moved from Queensland to 56 Sea Zone
2 submarines moved from 97 Sea Zone to 99 Sea Zone
1 submarine moved from 94 Sea Zone to 99 Sea Zone
1 infantry moved from Greece to Albania
Americans take Albania from Italians
Combat - Americans
Battle in 24 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 24 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in Syria
Battle in Midway
Americans attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 airfield and 1 infantry
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Midway, round 2 : 0/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Midway, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Midway, round 3 : 0/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Midway, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Midway
Americans roll dice for 1 artillery and 1 fighter in Midway, round 4 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Midway, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Midway
Americans win, taking Syria from Italians, taking Midway from Japanese with 1 artillery remaining. Battle score for attacker is -10
Casualties for Americans: 1 fighter and 1 infantry
Casualties for Japanese: 1 infantry
Battle in 56 Sea Zone
Americans attack with 1 bomber, 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber and 2 fighters in 56 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 56 Sea Zone
Americans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 107 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 fighters and 1 tactical_bomber in 107 Sea Zone, round 2 : 4/4 hits, 2.17 expected hits
Germans roll dice for 1 destroyer in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 107 Sea Zone
Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 112 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Germans defend with 1 submarine
Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 112 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 112 Sea Zone
Americans win, taking 112 Sea Zone from Germans with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
1 tactical_bomber moved from 112 Sea Zone to United Kingdom
2 fighters moved from 112 Sea Zone to United Kingdom
1 carrier moved from 94 Sea Zone to 93 Sea Zone
2 destroyers moved from 94 Sea Zone to 93 Sea Zone
2 transports moved from 94 Sea Zone to 93 Sea Zone
2 infantry moved from Central United States to 104 Sea Zone
2 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Morocco
1 destroyer moved from 104 Sea Zone to 93 Sea Zone
1 fighter moved from 107 Sea Zone to United Kingdom
2 fighters moved from 107 Sea Zone to 93 Sea Zone
1 tactical_bomber moved from 107 Sea Zone to 93 Sea Zone
2 transports moved from 93 Sea Zone to 104 Sea Zone
1 tactical_bomber moved from Western United States to 93 Sea Zone
1 bomber moved from Egypt to Gibraltar
2 fighters moved from Northwest Persia to Eastern India
1 bomber moved from 56 Sea Zone to Eastern India
2 fighters moved from 56 Sea Zone to 55 Sea Zone
2 infantry moved from Western United States to 11 Sea Zone
1 carrier, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 marine moved from Hawaiian Islands to 27 Sea Zone
4 carriers, 2 cruisers, 4 destroyers, 4 fighters, 1 marine, 6 submarines and 1 tactical_bomber moved from 27 Sea Zone to 55 Sea Zone
1 marine moved from 55 Sea Zone to Queensland
1 fighter moved from 24 Sea Zone to 27 Sea Zone
1 fighter moved from Western United States to 27 Sea Zone
1 fighter moved from Hawaiian Islands to 55 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 55 Sea Zone
2 infantry moved from 27 Sea Zone to Hawaiian Islands
Place Units - Americans
1 destroyer and 3 submarines placed in 11 Sea Zone
3 fighters placed in Western United States
2 artilleries and 2 infantry placed in Eastern United States
1 destroyer and 1 submarine placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Eastern Sinkiang
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Purchase Units - British
British repair damage of 1x factory_major; Remaining resources: 37 PUs;
British buy 2 artilleries, 1 destroyer and 7 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer; Remaining resources: 1 PUs;
Combat Move - British
5 artilleries and 26 infantry moved from Eastern India to Burma
1 armour and 1 mech_infantry moved from Northwest Persia to Baluchistan
1 tactical_bomber moved from Northwest Persia to Iraq
1 fighter moved from Northwest Persia to Iraq
1 artillery and 1 infantry moved from French Madagascar to 74 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 74 Sea Zone to 82 Sea Zone
1 artillery and 1 infantry moved from 82 Sea Zone to Iraq
5 fighters and 1 tactical_bomber moved from Northwest Persia to Baluchistan
2 armour, 1 artillery, 6 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
4 fighters moved from United Kingdom to Scotland
1 artillery moved from United Kingdom to Scotland
3 infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
4 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
1 infantry moved from Ethiopia to Anglo-Egyptian Sudan
1 destroyer moved from 27 Sea Zone to 55 Sea Zone
Combat - British
Battle in Scotland
British attack with 1 artillery, 4 fighters and 4 infantry
Germans defend with 1 airfield and 2 artilleries
British roll dice for 1 artillery, 4 fighters and 4 infantry in Scotland, round 2 : 4/9 hits, 3.17 expected hits
Germans roll dice for 2 artilleries in Scotland, round 2 : 0/2 hits, 0.67 expected hits
2 artilleries owned by the Germans lost in Scotland
British win, taking Scotland from Germans with 1 artillery, 4 fighters and 4 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries
Battle in Baluchistan
British attack with 1 armour, 5 fighters, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 armour
British roll dice for 1 armour, 5 fighters, 1 mech_infantry and 1 tactical_bomber in Baluchistan, round 2 : 6/8 hits, 4.00 expected hits
Italians roll dice for 1 armour in Baluchistan, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in Baluchistan
British win, taking Baluchistan from Italians with 1 armour, 5 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Burma
British attack with 5 artilleries and 26 infantry
Japanese defend with 1 infantry
British roll dice for 5 artilleries and 26 infantry in Burma, round 2 : 6/31 hits, 6.83 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 5 artilleries and 26 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Iraq
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 factory_minor and 1 infantry
British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Iraq, round 2 : 1/4 hits, 1.83 expected hits
Italians roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Iraq
British win, taking Iraq from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Trans-Jordan
British attack with 2 armour, 1 artillery, 6 infantry and 1 mech_infantry
Italians defend with 1 aaGun, 3 artilleries, 1 infantry and 1 mech_infantry
British roll dice for 2 armour, 1 artillery, 6 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 5/10 hits, 2.83 expected hits
Italians roll dice for 1 aaGun, 3 artilleries, 1 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 3/5 hits, 1.67 expected hits
1 aaGun owned by the Italians, 3 artilleries owned by the Italians, 1 infantry owned by the Italians and 3 infantry owned by the British lost in Trans-Jordan
British roll dice for 2 armour, 1 artillery, 3 infantry and 1 mech_infantry in Trans-Jordan, round 3 : 2/7 hits, 2.33 expected hits
Italians roll dice for 1 mech_infantry in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 2 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 16
Casualties for British: 3 infantry
Casualties for Italians: 1 aaGun, 3 artilleries, 1 infantry and 1 mech_infantry
Non Combat Move - British
5 fighters moved from Baluchistan to Eastern India
1 tactical_bomber moved from Baluchistan to Eastern India
1 fighter and 1 tactical_bomber moved from Iraq to Western India
4 fighters moved from Scotland to United Kingdom
2 aaGuns moved from Eastern India to Burma
Place Units - British
2 artilleries and 7 infantry placed in United Kingdom
1 destroyer placed in 100 Sea Zone
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
Place Units - UK_Pacific
1 destroyer placed in 40 Sea Zone
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 1,1
UK_Pacific collect 5 PUs (2 lost to blockades); end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in 40 Sea Zone change ownership: 1 destroyer
Combat Hit Differential Summary :
Americans regular : 0.50
Italians regular : 0.17
Japanese regular : 0.33
Germans regular : -1.17
British regular : 3.00
FYI I did an assumed no carrier scramble when attacking Scotland. It was 97% in my favor if you were to do max scramble.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 fighters and 1 tactical_bomber moved from Southern Italy to Albania
3 fighters moved from Southern Italy to Greece
Combat - Italians
Battle in Albania
Italians attack with 3 fighters and 1 tactical_bomber
Americans defend with 1 infantry
Italians roll dice for 3 fighters and 1 tactical_bomber in Albania, round 2 : 3/4 hits, 2.17 expected hits
Americans roll dice for 1 infantry in Albania, round 2 : 1/1 hits, 0.33 expected hits
1 tactical_bomber owned by the Italians and 1 infantry owned by the Americans lost in Albania
Italians win with 3 fighters remaining. Battle score for attacker is -7
Casualties for Italians: 1 tactical_bomber
Casualties for Americans: 1 infantry
Battle in Greece
Italians attack with 3 fighters
Americans defend with 1 infantry
Italians roll dice for 3 fighters in Greece, round 2 : 0/3 hits, 1.50 expected hits
Americans roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 3 fighters in Greece, round 3 : 1/3 hits, 1.50 expected hits
Americans roll dice for 1 infantry in Greece, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 fighter owned by the Italians lost in Greece
Italians win with 2 fighters remaining. Battle score for attacker is -7
Casualties for Italians: 1 fighter
Casualties for Americans: 1 infantry
Non Combat Move - Italians
3 fighters moved from Albania to Southern Italy
2 fighters moved from Greece to Bulgaria
2 armour moved from Southern Italy to Northern Italy
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Bulgaria: 2 fighters
EDIT: Adding units owned by Italians to Southern Italy: 2 fighters
EDIT: Turning off Edit Mode
3 infantry placed in Southern Italy
1 artillery and 3 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,6,2,6,6,2
Italians collect 6 PUs (4 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
Americans regular : 1.00
Italians regular : -1.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 cruiser and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 artillery moved from Queensland to 55 Sea Zone
1 infantry moved from Queensland to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 59 Sea Zone
1 artillery and 1 infantry moved from 59 Sea Zone to Java
1 artillery moved from New South Wales to 64 Sea Zone
1 infantry moved from New South Wales to 64 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone
1 artillery and 1 infantry moved from 59 Sea Zone to Java
1 marine moved from Queensland to 55 Sea Zone
1 cruiser and 1 marine moved from 55 Sea Zone to 59 Sea Zone
ANZAC take 43 Sea Zone from Japanese
1 marine moved from 59 Sea Zone to Java
2 fighters moved from 55 Sea Zone to 42 Sea Zone
1 destroyer moved from 55 Sea Zone to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Java
ANZAC attack with 2 artilleries, 2 infantry and 1 marine
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 cruiser in Java, round 2 : 0/1 hits, 0.50 expected hits
ANZAC roll dice for 2 artilleries, 2 infantry and 1 marine in Java, round 2 : 2/5 hits, 1.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
ANZAC win, taking Java from Japanese with 2 artilleries, 1 infantry and 1 marine remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - ANZAC
1 carrier moved from 55 Sea Zone to 59 Sea Zone
2 fighters moved from 42 Sea Zone to 59 Sea Zone
1 marine moved from Queensland to New South Wales
1 infantry moved from Queensland to New South Wales
1 fighter moved from Queensland to 55 Sea Zone
Place Units - ANZAC
1 cruiser and 1 transport placed in 64 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.17
ANZAC regular : 1.50
FYI I’m going to be gone until Friday backpacking without any service, leaving tomorrow.
@tanios Have a great trip!
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 destroyer, 8 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Slovakia Hungary to Albania
Italians take Albania from Americans
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
1 mech_infantry moved from Slovakia Hungary to Bessarabia
1 mech_infantry moved from Eastern Poland to Western Ukraine
3 fighters and 3 tactical_bombers moved from 114 Sea Zone to Scotland
4 transports moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 7 infantry moved from Western Germany to 115 Sea Zone
1 artillery, 7 infantry and 4 transports moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 7 infantry moved from 114 Sea Zone to Scotland
Combat - Germans
Battle in Scotland
Germans attack with 1 artillery, 3 fighters, 7 infantry and 3 tactical_bombers
British defend with 1 airfield, 1 artillery and 4 infantry
Germans roll dice for 1 battleship and 1 cruiser in Scotland, round 2 : 0/2 hits, 1.17 expected hits
Germans roll dice for 1 artillery, 3 fighters, 7 infantry and 3 tactical_bombers in Scotland, round 2 : 6/14 hits, 5.17 expected hits
British roll dice for 1 artillery and 4 infantry in Scotland, round 2 : 0/5 hits, 1.67 expected hits
1 artillery owned by the British and 4 infantry owned by the British lost in Scotland
Germans win, taking Scotland from British with 1 artillery, 3 fighters, 7 infantry and 3 tactical_bombers remaining. Battle score for attacker is 16
Casualties for British: 1 artillery and 4 infantry
Non Combat Move - Germans
3 tactical_bombers moved from Scotland to Western Germany
3 fighters moved from Scotland to 114 Sea Zone
3 fighters moved from Western Germany to 114 Sea Zone
1 infantry moved from Northern Belarus to Eastern Poland
3 armour moved from Eastern Poland to Poland
1 infantry moved from Leningrad to Northern Belarus
1 infantry moved from Baltic States to Poland
1 infantry moved from Leningrad to Baltic States
1 infantry moved from Leningrad to Baltic States
1 infantry moved from Leningrad to Baltic States
2 fighters moved from Leningrad to Western Germany
1 mech_infantry moved from Western Germany to Yugoslavia
1 infantry moved from Leningrad to Baltic States
1 infantry moved from Leningrad to Baltic States
1 carrier moved from 114 Sea Zone to 115 Sea Zone
2 fighters moved from 114 Sea Zone to 115 Sea Zone
1 carrier moved from 115 Sea Zone to 114 Sea Zone
2 fighters moved from 115 Sea Zone to 114 Sea Zone
Place Units - Germans
1 destroyer placed in 113 Sea Zone
1 transport placed in 116 Sea Zone
3 infantry placed in Leningrad
3 artilleries, 5 infantry and 2 tactical_bombers placed in Western Germany
Germans undo move 3.
Germans undo move 3.
1 artillery and 2 infantry placed in Leningrad
2 artilleries, 6 infantry and 2 tactical_bombers placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,2,6,2,5,2
Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 6
Germans collect 51 PUs (2 lost to blockades); end with 51 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
British regular : -1.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Gorky to Nenetsia
Russians take Nenetsia from Germans
1 infantry moved from Gorky to Vologda
1 artillery moved from Gorky to Vologda
1 infantry moved from Smolensk to Northern Belarus
3 fighters moved from Ukraine to Northern Belarus
1 tactical_bomber moved from Ukraine to Northern Belarus
Combat - Russians
Battle in Vologda
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Northern Belarus
Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Northern Belarus, round 2 : 2/5 hits, 2.33 expected hits
Germans roll dice for 1 infantry in Northern Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Northern Belarus
Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Northern Belarus to Southern Belarus
3 fighters moved from Northern Belarus to Southern Belarus
2 artilleries and 3 infantry moved from Bryansk to Southern Belarus
1 armour and 1 mech_infantry moved from Kursk to Southern Belarus
1 infantry moved from Kursk to Ukraine
1 artillery moved from Rostov to Ukraine
2 infantry moved from Rostov to Ukraine
1 aaGun moved from Rostov to Ukraine
2 artilleries and 1 infantry moved from Northern Caucasus to Rostov
2 armour and 2 mech_infantrys moved from Southern Persia to Southern Caucasus
2 infantry moved from Gorky to Yaroslavl
1 infantry moved from Russia to Smolensk
1 infantry moved from Urals to Timguska
1 armour and 1 mech_infantry moved from Urals to Russia
1 armour and 1 mech_infantry moved from Timguska to Gorky
1 armour moved from Eastern Sinkiang to Timguska
1 mech_infantry moved from Eastern Sinkiang to Timguska
2 armour and 1 mech_infantry moved from Eastern Sinkiang to Kazakhstan
5 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
1 aaGun moved from Russia to Smolensk
1 infantry moved from Yaroslavl to Smolensk
1 infantry moved from Yaroslavl to Smolensk
1 infantry moved from Yaroslavl to Smolensk
Place Units - Russians
1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans regular : 0.33
Russians regular : -0.00
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 1 fighter, 8 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 marines moved from Caroline Islands to 35 Sea Zone
4 infantry moved from Caroline Islands to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 56 Sea Zone
8 fighters moved from 35 Sea Zone to 56 Sea Zone
1 tactical_bomber moved from Caroline Islands to 56 Sea Zone
2 battleships, 3 cruisers and 2 marines moved from 35 Sea Zone to 43 Sea Zone
Japanese take 43 Sea Zone from ANZAC
4 infantry and 2 transports moved from 35 Sea Zone to 43 Sea Zone
4 infantry and 2 marines moved from 43 Sea Zone to Java
1 artillery and 5 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Tsinghai to Eastern Sinkiang
2 fighters and 2 tactical_bombers moved from Honan to Eastern Sinkiang
1 infantry moved from Inner Mongolia to Kansu
Japanese take Kansu from Chinese
1 armour moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 armour moved from Chahar to Inner Mongolia
1 mech_infantry moved from Jehol to Chahar
1 submarine moved from 40 Sea Zone to 82 Sea Zone
1 tactical_bomber moved from Caroline Islands to 56 Sea Zone
1 tactical_bomber moved from Caroline Islands to 56 Sea Zone
1 submarine moved from 7 Sea Zone to 26 Sea Zone
1 bomber moved from Japan to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 26 Sea Zone
Combat - Japanese
Combat Hit Differential Summary :
Any scrambles?
Potential carrier scrambles to Java and sz 56. Note, it’s prompting for a scramble to sz 43, but I don’t believe that’s valid because there are no defending surface warships in sz 43. I suspect it might also prompt for a scramble to sz 26 too, which would also be invalid for this rule.
@tanios No scrambles anywhere.
You are correct about 43. SZ 56 is also not a valid scramble because there is no American SURFACE warship there
Oh right I actually mixed up sz 26 and 56. 26 is where you can scramble if you want.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 1 fighter, 8 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 marines moved from Caroline Islands to 35 Sea Zone
4 infantry moved from Caroline Islands to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 56 Sea Zone
8 fighters moved from 35 Sea Zone to 56 Sea Zone
1 tactical_bomber moved from Caroline Islands to 56 Sea Zone
2 battleships, 3 cruisers and 2 marines moved from 35 Sea Zone to 43 Sea Zone
Japanese take 43 Sea Zone from ANZAC
4 infantry and 2 transports moved from 35 Sea Zone to 43 Sea Zone
4 infantry and 2 marines moved from 43 Sea Zone to Java
1 artillery and 5 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Tsinghai to Eastern Sinkiang
2 fighters and 2 tactical_bombers moved from Honan to Eastern Sinkiang
1 infantry moved from Inner Mongolia to Kansu
Japanese take Kansu from Chinese
1 armour moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 armour moved from Chahar to Inner Mongolia
1 mech_infantry moved from Jehol to Chahar
1 submarine moved from 40 Sea Zone to 82 Sea Zone
1 tactical_bomber moved from Caroline Islands to 56 Sea Zone
1 tactical_bomber moved from Caroline Islands to 56 Sea Zone
1 submarine moved from 7 Sea Zone to 26 Sea Zone
1 bomber moved from Japan to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 26 Sea Zone
Combat - Japanese
Battle in 82 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 82 Sea Zone
Japanese win, taking 82 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6
Casualties for British: 1 transport
Battle in Java
Japanese attack with 4 infantry and 2 marines
ANZAC defend with 2 artilleries, 1 infantry and 1 marine
Japanese roll dice for 2 battleships and 3 cruisers in Java, round 2 : 2/5 hits, 2.83 expected hits
Japanese roll dice for 4 infantry and 2 marines in Java, round 2 : 1/6 hits, 1.33 expected hits
ANZAC roll dice for 2 artilleries, 1 infantry and 1 marine in Java, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 2 artilleries owned by the ANZAC lost in Java
Japanese roll dice for 3 infantry and 2 marines in Java, round 3 : 1/5 hits, 1.17 expected hits
ANZAC roll dice for 1 marine in Java, round 3 : 0/1 hits, 0.33 expected hits
1 marine owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 3 infantry and 2 marines remaining. Battle score for attacker is 13
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 artilleries, 1 infantry and 1 marine
Battle in 56 Sea Zone
Japanese attack with 1 destroyer, 8 fighters and 3 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 8 fighters and 3 tactical_bombers in 56 Sea Zone, round 2 : 5/12 hits, 6.33 expected hits
Americans roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 56 Sea Zone
Japanese win with 1 destroyer, 8 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Eastern Sinkiang
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Eastern Sinkiang, round 2 : 1/5 hits, 2.50 expected hits
Chinese roll dice for 2 infantry in Eastern Sinkiang, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Eastern Sinkiang
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Eastern Sinkiang, round 3 : 3/5 hits, 2.50 expected hits
Chinese roll dice for 1 infantry in Eastern Sinkiang, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Eastern Sinkiang
Japanese win, taking Eastern Sinkiang from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in 26 Sea Zone
Japanese attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 26 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Americans roll dice for 1 destroyer and 1 transport in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 26 Sea Zone
Japanese win with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 transport
Non Combat Move - Japanese
7 carriers moved from 35 Sea Zone to 43 Sea Zone
3 submarines moved from 35 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Wake Island
1 destroyer moved from 35 Sea Zone to 47 Sea Zone
3 destroyers moved from 35 Sea Zone to 43 Sea Zone
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 carrier moved from 37 Sea Zone to 43 Sea Zone
8 fighters and 3 tactical_bombers moved from 56 Sea Zone to 43 Sea Zone
1 infantry moved from Szechwan to Tsinghai
1 infantry moved from Szechwan to Tsinghai
1 armour moved from Yunnan to Tsinghai
1 infantry moved from Yunnan to Szechwan
1 artillery moved from Hunan to Kweichow
1 infantry moved from Kweichow to Hunan
1 armour moved from Jehol to Ulaanbaatar
1 mech_infantry moved from Jehol to Ulaanbaatar
1 artillery and 1 infantry moved from Jehol to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to French Indo China
1 tactical_bomber moved from French Indo China to Kwangsi
1 destroyer moved from 7 Sea Zone to 37 Sea Zone
7 submarines moved from 7 Sea Zone to 37 Sea Zone
1 bomber moved from 26 Sea Zone to Japan
2 fighters moved from Kiangsu to Kwangsi
1 bomber moved from Kwangtung to Kwangsi
3 tactical_bombers moved from Kiangsu to Kwangsi
1 destroyer moved from 46 Sea Zone to 43 Sea Zone
2 artilleries moved from Shan State to French Indo China
3 infantry moved from Shan State to Malaya
1 infantry moved from Shan State to Malaya
1 infantry moved from Yunnan to French Indo China
3 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsi to Kwangtung
2 fighters and 2 tactical_bombers moved from Eastern Sinkiang to Inner Mongolia
Place Units - Japanese
1 artillery and 1 infantry placed in French Indo China
1 transport placed in 37 Sea Zone
3 infantry placed in Kiangsu
1 destroyer, 2 submarines and 1 transport placed in 7 Sea Zone
1 artillery, 1 fighter and 4 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 59 Sea Zone. Rolls: 1,4,4,4,6
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1
Japanese collect 66 PUs (2 lost to blockades); end with 66 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00
Americans regular : -0.50
Japanese regular : -3.67
ANZAC regular : -0.67
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 3 fighters, 3 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Gibraltar to 93 Sea Zone
5 infantry moved from Morocco to 93 Sea Zone
4 infantry and 2 transports moved from 93 Sea Zone to 112 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 112 Sea Zone
6 infantry moved from 112 Sea Zone to Scotland
3 fighters moved from United Kingdom to Scotland
1 tactical_bomber moved from United Kingdom to Scotland
1 bomber moved from Gibraltar to Scotland
2 fighters and 2 tactical_bombers moved from 93 Sea Zone to Scotland
1 submarine moved from 55 Sea Zone to 47 Sea Zone
1 bomber moved from Eastern India to French Indo China
2 fighters moved from Eastern India to Yunnan
1 destroyer moved from 11 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
7 fighters and 2 tactical_bombers moved from 55 Sea Zone to 47 Sea Zone
Combat - Americans
Combat Hit Differential Summary :
scramble 3 fighters to Scotland?