@Jacob16 ah sorry didn’t know, playing a game now against someone who did that against me and thought it must be ok, they seem to be very experienced at the game.
I’ll put an extra infantry in kweichow and give 1 ipc to russia pls.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Combat Move - British
1 mech_infantry moved from Holland Belgium to 110 Sea Zone
1 infantry moved from Holland Belgium to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 marine moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 infantry, 1 marine, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
1 marine moved from 112 Sea Zone to Denmark
3 infantry moved from 112 Sea Zone to Norway
2 artilleries moved from 112 Sea Zone to Norway
1 mech_infantry moved from 112 Sea Zone to Norway
4 artilleries moved from Burma to Yunnan
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
1 tactical_bomber moved from Burma to Yunnan
1 fighter moved from Burma to Yunnan
Combat - British
Combat Hit Differential Summary :
@bolasgod scramble orders in SZ112?
@bolasgod
No scramble
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 cruiser, 3 infantry, 1 marine and 7 transports; Remaining resources: 1 PUs;
Combat Move - Americans
2 artilleries moved from Tunisia to 94 Sea Zone
2 marines moved from Tunisia to 94 Sea Zone
6 infantry moved from Tunisia to 94 Sea Zone
2 infantry moved from Algeria to 94 Sea Zone
1 armour moved from Tunisia to Tobruk
Americans take Libya from Italians
Americans take Tobruk from Italians
1 marine moved from Gibraltar to 92 Sea Zone
1 battleship moved from 94 Sea Zone to 96 Sea Zone
1 tactical_bomber moved from 94 Sea Zone to 96 Sea Zone
1 fighter moved from 94 Sea Zone to 96 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 8 infantry, 2 marines and 5 transports moved from 94 Sea Zone to 97 Sea Zone
Americans take 97 Sea Zone from Italians
1 cruiser, 1 destroyer and 1 marine moved from 92 Sea Zone to 97 Sea Zone
1 marine moved from 97 Sea Zone to Northern Italy
1 marine moved from 97 Sea Zone to Yugoslavia
1 marine moved from 97 Sea Zone to Albania
8 infantry moved from 97 Sea Zone to Greece
2 artilleries moved from 97 Sea Zone to Greece
1 destroyer moved from 26 Sea Zone to 30 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 30 Sea Zone
1 fighter moved from 26 Sea Zone to 30 Sea Zone
1 fighter moved from Hawaiian Islands to 30 Sea Zone
1 fighter moved from Hawaiian Islands to 30 Sea Zone
1 fighter moved from Hawaiian Islands to 30 Sea Zone
Combat - Americans
Battle in Northern Italy
Americans converts factory_major into different units
Battle in Greece
Battle in Yugoslavia
Battle in Albania
Battle in 96 Sea Zone
Americans attack with 1 battleship, 1 fighter and 1 tactical_bomber
Italians defend with 1 cruiser
Americans roll dice for 1 battleship, 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 3/3 hits, 1.83 expected hits
Italians roll dice for 1 cruiser in 96 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Units damaged: 1 battleship owned by the Americans
1 cruiser owned by the Italians lost in 96 Sea Zone
Americans win, taking Northern Italy from Italians, taking Greece from Germans, taking Yugoslavia from Germans, taking Albania from Italians with 1 battleship, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Italians: 1 cruiser
Battle in 30 Sea Zone
Americans attack with 1 destroyer, 4 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 30 Sea Zone, round 2 : 5/6 hits, 3.00 expected hits
Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 30 Sea Zone
Americans win with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
5 infantry moved from Eastern United States to 101 Sea Zone
2 armour, 3 artilleries, 1 destroyer, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries moved from 91 Sea Zone to Morocco
2 armour moved from 91 Sea Zone to Morocco
5 infantry moved from 91 Sea Zone to Morocco
4 fighters and 1 tactical_bomber moved from 30 Sea Zone to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
3 mech_infantrys moved from Tunisia to Tobruk
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 97 Sea Zone
Place Units - Americans
5 transports placed in 101 Sea Zone
1 cruiser and 2 transports placed in 10 Sea Zone
1 artillery, 3 infantry and 1 marine placed in Western United States
Turn Complete - Americans
Americans collect 63 PUs; end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Hopei to Chahar
1 fighter moved from Shensi to Chahar
Combat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry and 2 mech_infantrys
Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry and 2 mech_infantrys in Chahar, round 2 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Chahar
1 fighter owned by the Chinese retreated
Japanese win with 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry and 1 mech_infantry
Non Combat Move - Chinese
6 infantry moved from Shensi to Suiyuyan
1 fighter moved from Chahar to Suiyuyan
Place Units - Chinese
3 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Purchase Units - British
British buy 2 armour, 1 artillery, 3 infantry, 1 marine and 1 transport; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Holland Belgium to 110 Sea Zone
1 infantry moved from Holland Belgium to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 marine moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 infantry, 1 marine, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
1 marine moved from 112 Sea Zone to Denmark
3 infantry moved from 112 Sea Zone to Norway
2 artilleries moved from 112 Sea Zone to Norway
1 mech_infantry moved from 112 Sea Zone to Norway
4 artilleries moved from Burma to Yunnan
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
1 tactical_bomber moved from Burma to Yunnan
1 fighter moved from Burma to Yunnan
Combat - British
Battle in Denmark
Battle in Norway
Battle in Yunnan
British attack with 4 artilleries, 1 fighter, 14 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 4 artilleries, 1 fighter, 14 infantry and 1 tactical_bomber in Yunnan, round 2 : 6/20 hits, 5.50 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Yunnan
British win, taking Denmark from Germans, taking Norway from Germans, taking Yunnan from Japanese with 4 artilleries, 1 fighter, 14 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - British
3 aaGuns moved from Burma to Yunnan
1 infantry moved from Shan State to Siam
5 infantry moved from Burma to Shan State
1 tactical_bomber moved from Yunnan to India
1 fighter moved from Yunnan to India
2 fighters moved from Iraq to India
1 tactical_bomber moved from Gibraltar to United Kingdom
Place Units - British
2 armour placed in Union of South Africa
1 artillery, 3 infantry and 1 marine placed in United Kingdom
1 transport placed in 109 Sea Zone
Turn Complete - British
British collect 38 PUs; end with 39 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Place Units - UK_Pacific
2 artilleries and 4 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Some Units in India change ownership: 2 artilleries and 4 infantry
Combat Hit Differential Summary :
Chinese regular : 1.17
Americans regular : 3.17
Japanese regular : 0.00
Italians regular : 0.50
British regular : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 fighters moved from Egypt to 96 Sea Zone
1 bomber moved from Egypt to 96 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
Italians take Iraq from British
1 artillery and 1 infantry moved from France to Northern Italy
1 fighter moved from Southern Italy to Northern Italy
2 armour moved from Slovakia Hungary to Yugoslavia
1 armour moved from Anglo Egyptian Sudan to Belgian Congo
Italians take Belgian Congo from British
1 armour moved from Belgian Congo to Kenya
Italians take Kenya from British
1 mech_infantry moved from Anglo Egyptian Sudan to Ethiopia
Italians take Ethiopia from British
Combat - Italians
Battle in Northern Italy
Italians attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 factory_minor and 1 marine
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Northern Italy, round 2 : 2/3 hits, 1.17 expected hits
Americans roll dice for 1 marine in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
1 marine owned by the Americans lost in Northern Italy
Italians win, taking Northern Italy from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for Americans: 1 marine
Battle in 96 Sea Zone
Italians attack with 1 bomber and 3 fighters
Americans defend with 1 battleship
Italians roll dice for 1 bomber and 3 fighters in 96 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
Americans roll dice for 1 battleship in 96 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
1 battleship owned by the Americans lost in 96 Sea Zone
Italians win with 1 bomber and 3 fighters remaining. Battle score for attacker is 20
Casualties for Americans: 1 battleship
Battle in Yugoslavia
Italians attack with 2 armour
Americans defend with 1 marine
Italians roll dice for 2 armour in Yugoslavia, round 2 : 2/2 hits, 1.00 expected hits
Americans roll dice for 1 marine in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
1 marine owned by the Americans lost in Yugoslavia
Italians win, taking Yugoslavia from Americans with 2 armour remaining. Battle score for attacker is 5
Casualties for Americans: 1 marine
Non Combat Move - Italians
3 fighters moved from 96 Sea Zone to Egypt
1 bomber moved from 96 Sea Zone to Egypt
1 fighter moved from Northern Italy to Southern Italy
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Egypt to 81 Sea Zone
1 artillery moved from Anglo Egyptian Sudan to Kenya
Place Units - Italians
3 infantry placed in Egypt
1 fighter and 1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,1,3,6,3,4,4,1
Italians collect 9 PUs (9 lost to blockades); end with 9 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 11 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
Americans regular : -1.33
Italians regular : 2.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 aaGun and 2 armour; Remaining resources: 4 PUs;
Combat Move - ANZAC
Place Units - ANZAC
1 aaGun and 2 armour placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 8 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 aaGun and 2 armour; Remaining resources: 4 PUs;
Combat Move - ANZAC
Place Units - ANZAC
1 aaGun and 2 armour placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 8 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 1 fighter, 9 infantry and 1 submarine; Remaining resources: 2 PUs;
Combat Move - Germans
1 artillery and 2 infantry moved from Poland to Baltic States
1 artillery and 1 infantry moved from Eastern Poland to Baltic States
2 fighters moved from Southern Italy to Albania
2 mech_infantrys moved from Romania to Albania
9 armour moved from Romania to Greece
7 mech_infantrys moved from Romania to Greece
2 mech_infantrys moved from Romania to Greece
1 armour moved from Normandy Bordeaux to Holland Belgium
Germans take Holland Belgium from British
1 armour moved from Holland Belgium to Western Germany
2 infantry moved from Western Germany to Denmark
1 fighter moved from France to Denmark
3 fighters and 1 tactical_bomber moved from Western Germany to Norway
7 infantry moved from Finland to Norway
Combat - Germans
Battle in Greece
Germans attack with 9 armour and 9 mech_infantrys
Americans defend with 2 artilleries and 8 infantry
Germans roll dice for 9 armour and 9 mech_infantrys in Greece, round 2 : 8/18 hits, 6.00 expected hits
Americans roll dice for 2 artilleries and 8 infantry in Greece, round 2 : 2/10 hits, 3.33 expected hits
8 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Greece
Germans roll dice for 9 armour and 7 mech_infantrys in Greece, round 3 : 7/16 hits, 5.67 expected hits
Americans roll dice for 2 artilleries in Greece, round 3 : 1/2 hits, 0.67 expected hits
2 artilleries owned by the Americans and 1 mech_infantry owned by the Germans lost in Greece
Germans win, taking Greece from Americans with 9 armour and 6 mech_infantrys remaining. Battle score for attacker is 20
Casualties for Germans: 3 mech_infantrys
Casualties for Americans: 2 artilleries and 8 infantry
Battle in Denmark
Germans attack with 1 fighter and 2 infantry
British defend with 1 marine
Germans roll dice for 1 fighter and 2 infantry in Denmark, round 2 : 1/3 hits, 0.83 expected hits
British roll dice for 1 marine in Denmark, round 2 : 0/1 hits, 0.33 expected hits
1 marine owned by the British lost in Denmark
Germans win, taking Denmark from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 marine
Battle in Norway
Germans attack with 3 fighters, 7 infantry and 1 tactical_bomber
British defend with 2 artilleries, 3 infantry and 1 mech_infantry
Germans roll dice for 3 fighters, 7 infantry and 1 tactical_bomber in Norway, round 2 : 2/11 hits, 3.33 expected hits
British roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Norway, round 2 : 3/6 hits, 2.00 expected hits
3 infantry owned by the Germans and 2 infantry owned by the British lost in Norway
Germans roll dice for 3 fighters, 4 infantry and 1 tactical_bomber in Norway, round 3 : 3/8 hits, 2.83 expected hits
British roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Norway, round 3 : 1/4 hits, 1.33 expected hits
1 mech_infantry owned by the British, 1 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Norway
Germans roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Norway, round 4 : 2/7 hits, 2.67 expected hits
British roll dice for 1 artillery in Norway, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Norway
Germans win, taking Norway from British with 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 4 infantry
Casualties for British: 2 artilleries, 3 infantry and 1 mech_infantry
Battle in Baltic States
Germans attack with 2 artilleries and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 2 artilleries and 3 infantry in Baltic States, round 2 : 0/5 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 artilleries and 3 infantry in Baltic States, round 3 : 1/5 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Albania
Germans attack with 2 fighters and 2 mech_infantrys
Americans defend with 1 marine
Germans roll dice for 2 fighters and 2 mech_infantrys in Albania, round 2 : 1/4 hits, 1.33 expected hits
Americans roll dice for 1 marine in Albania, round 2 : 0/1 hits, 0.33 expected hits
1 marine owned by the Americans lost in Albania
Germans win, taking Albania from Americans with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Americans: 1 marine
Non Combat Move - Germans
4 aaGuns, 8 artilleries and 19 infantry moved from Eastern Poland to Baltic States
8 mech_infantrys moved from Romania to Baltic States
2 fighters moved from Albania to Western Germany
3 fighters and 1 tactical_bomber moved from Norway to Western Germany
1 fighter moved from Denmark to Western Germany
3 artilleries moved from Western Germany to Germany
1 armour, 2 artilleries, 2 infantry and 6 mech_infantrys moved from Normandy Bordeaux to France
6 mech_infantrys moved from France to Western Germany
1 armour moved from France to Western Germany
6 infantry moved from Western Germany to Germany
1 artillery moved from Western Germany to France
1 infantry and 1 transport moved from 81 Sea Zone to 71 Sea Zone
Place Units - Germans
9 infantry placed in Germany
1 fighter placed in Western Germany
1 destroyer and 1 submarine placed in 110 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,4,4,6,4,1,3,2
Germans collect 44 PUs (2 lost to blockades); end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 53 PUs
Combat Hit Differential Summary :
Americans regular : -1.33
Russians regular : -0.67
Germans regular : -0.67
British regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 4 armour, 3 artilleries, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bessarabia to Romania
Russians take Romania from Germans
2 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Germans
1 infantry moved from Karelia to Finland
Russians take Finland from Germans
1 infantry moved from Karelia to Finland
1 infantry moved from Karelia to Finland
1 infantry moved from Karelia to Finland
1 artillery moved from Karelia to Finland
1 infantry moved from Karelia to Finland
2 infantry moved from Yenisey to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
Combat - Russians
Non Combat Move - Russians
2 aaGuns, 1 artillery and 4 infantry moved from Karelia to Novgorod
2 aaGuns, 11 artilleries and 60 infantry moved from Bryansk to Belarus
1 infantry moved from Ukraine to Bessarabia
2 artilleries and 5 infantry moved from Russia to Bryansk
1 fighter moved from Novgorod to Russia
1 fighter moved from Novgorod to Russia
1 tactical_bomber moved from Novgorod to Russia
1 artillery moved from Novgorod to Belarus
1 mech_infantry moved from Novgorod to Belarus
1 mech_infantry moved from Novgorod to Belarus
1 armour moved from Novgorod to Belarus
1 armour moved from Novgorod to Belarus
1 armour moved from Novgorod to Belarus
1 armour moved from Novgorod to Belarus
Place Units - Russians
1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod
2 artilleries placed in Ukraine
1 armour placed in Ukraine
3 armour placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 50 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 52 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 58 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 bombers, 7 infantry and 2 transports; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
4 bombers moved from Java to New South Wales
3 artilleries and 1 marine moved from Queensland to New South Wales
2 submarines moved from 54 Sea Zone to 30 Sea Zone
3 fighters and 3 tactical_bombers moved from 54 Sea Zone to 30 Sea Zone
Combat - Japanese
Battle in New South Wales
Japanese attack with 3 artilleries, 4 bombers and 1 marine
ANZAC defend with 1 aaGun, 2 armour, 1 factory_minor, 1 fighter and 1 harbour
ANZAC roll AA dice in New South Wales : 1/3 hits, 0.50 expected hits
1 bomber owned by the Japanese lost in New South Wales
Japanese roll dice for 3 artilleries, 3 bombers and 1 marine in New South Wales, round 2 : 2/7 hits, 3.17 expected hits
ANZAC roll dice for 1 aaGun, 2 armour and 1 fighter in New South Wales, round 2 : 3/3 hits, 1.67 expected hits
1 armour owned by the ANZAC, 2 artilleries owned by the Japanese, 1 marine owned by the Japanese and 1 aaGun owned by the ANZAC lost in New South Wales
Japanese roll dice for 1 artillery and 3 bombers in New South Wales, round 3 : 2/4 hits, 2.33 expected hits
ANZAC roll dice for 1 armour and 1 fighter in New South Wales, round 3 : 2/2 hits, 1.17 expected hits
1 armour owned by the ANZAC, 1 fighter owned by the ANZAC and 2 bombers owned by the Japanese lost in New South Wales
Japanese captures 18PUs while taking ANZAC capital
Japanese win, taking New South Wales from ANZAC with 1 artillery and 1 bomber remaining. Battle score for attacker is -28
Casualties for Japanese: 2 artilleries, 3 bombers and 1 marine
Casualties for ANZAC: 1 aaGun, 2 armour and 1 fighter
Battle in 30 Sea Zone
Japanese attack with 3 fighters, 2 submarines and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 2 submarines in 30 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 3 fighters and 3 tactical_bombers in 30 Sea Zone, round 2 : 5/6 hits, 3.50 expected hits
Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 30 Sea Zone
Japanese win with 3 fighters, 2 submarines and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC
Non Combat Move - Japanese
1 bomber moved from New South Wales to Queensland
1 destroyer moved from 19 Sea Zone to 16 Sea Zone
2 destroyers moved from 19 Sea Zone to 6 Sea Zone
1 fighter moved from Jehol to Japan
1 fighter moved from Jehol to Kwangsi
2 fighters moved from Anhwe to Kwangsi
1 aaGun, 2 armour, 3 infantry and 4 mech_infantrys moved from Hunan to Kwangsi
1 armour and 2 mech_infantrys moved from Kwangtung to Kwangsi
1 mech_infantry moved from Chahar to Anhwe
2 armour and 1 mech_infantry moved from Shantung to Anhwe
1 armour and 1 infantry moved from Sumatra to 41 Sea Zone
1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from 36 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Queensland
1 carrier and 1 cruiser moved from 41 Sea Zone to 55 Sea Zone
4 transports moved from 54 Sea Zone to 35 Sea Zone
2 battleships, 3 carriers, 1 cruiser and 1 destroyer moved from 54 Sea Zone to 30 Sea Zone
Place Units - Japanese
2 transports placed in 6 Sea Zone
3 infantry placed in Kwangtung
3 infantry placed in Kiangsu
1 infantry placed in Shantung
2 bombers placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6
Japanese collect 56 PUs; end with 76 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 79 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Japanese regular : -0.67
ANZAC AA : 0.50
ANZAC regular : 2.17
Seriously the most consistently lopsided dice in a game I have ever seen - you are probably the guy that won the billion dollar lottery.
You’ll probably sink my fleet with a tipped BB
If you do attack my fleet, I would like to go round by round for order of loss
@mainah yea dice have been nuts, I think you win though. I’m still learning the game and have made some pretty bad moves. I’ll get to my turn tomorrow.
@bolasgod
I have about 20 games under my belt, still new myself. The first few games on here are very educational.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 armour, 2 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from Hawaiian Islands to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 armour moved from Tobruk to Alexandria
British take Alexandria from Italians
1 armour moved from Alexandria to Tobruk
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 4 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 4 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 16 Sea Zone
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
3 fighters moved from 16 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 16 Sea Zone to 25 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
3 infantry moved from Western United States to 10 Sea Zone
1 marine moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 1 cruiser, 3 infantry, 1 marine and 2 transports moved from 10 Sea Zone to 25 Sea Zone
3 infantry moved from 25 Sea Zone to Midway
1 marine moved from 25 Sea Zone to Midway
1 artillery moved from 25 Sea Zone to Midway
2 armour, 3 artilleries and 5 infantry moved from Morocco to Algeria
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
8 infantry moved from Eastern United States to 101 Sea Zone
2 aaGuns, 8 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
8 infantry moved from 91 Sea Zone to Morocco
2 aaGuns moved from 91 Sea Zone to Morocco
5 transports moved from 91 Sea Zone to 101 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 5 transports moved from 97 Sea Zone to 94 Sea Zone
2 armour moved from Algeria to Tunisia
Place Units - Americans
1 carrier, 1 cruiser and 2 destroyers placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 101 Sea Zone
2 armour, 2 artilleries and 1 mech_infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Americans regular : 1.33
Japanese regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
Combat - Chinese
Chinese creates battle in territory Hunan
Chinese creates battle in territory Chahar
Non Combat Move - Chinese
1 infantry moved from Suiyuyan to Hopei
1 fighter moved from Suiyuyan to Yunnan
8 infantry moved from Suiyuyan to Chahar
Place Units - Chinese
1 artillery and 2 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 armour, 2 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from Hawaiian Islands to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 armour moved from Tobruk to Alexandria
British take Alexandria from Italians
1 armour moved from Alexandria to Tobruk
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 4 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 4 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 16 Sea Zone
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
3 fighters moved from 16 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 16 Sea Zone to 25 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
3 infantry moved from Western United States to 10 Sea Zone
1 marine moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 1 cruiser, 3 infantry, 1 marine and 2 transports moved from 10 Sea Zone to 25 Sea Zone
3 infantry moved from 25 Sea Zone to Midway
1 marine moved from 25 Sea Zone to Midway
1 artillery moved from 25 Sea Zone to Midway
2 armour, 3 artilleries and 5 infantry moved from Morocco to Algeria
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
8 infantry moved from Eastern United States to 101 Sea Zone
2 aaGuns, 8 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
8 infantry moved from 91 Sea Zone to Morocco
2 aaGuns moved from 91 Sea Zone to Morocco
5 transports moved from 91 Sea Zone to 101 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 5 transports moved from 97 Sea Zone to 94 Sea Zone
2 armour moved from Algeria to Tunisia
Place Units - Americans
1 carrier, 1 cruiser and 2 destroyers placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 101 Sea Zone
2 armour, 2 artilleries and 1 mech_infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
Combat - Chinese
Chinese creates battle in territory Hunan
Chinese creates battle in territory Chahar
Non Combat Move - Chinese
1 infantry moved from Suiyuyan to Hopei
1 fighter moved from Suiyuyan to Yunnan
8 infantry moved from Suiyuyan to Chahar
Place Units - Chinese
1 artillery and 2 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Purchase Units - British
British buy 1 battleship, 2 destroyers and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from India to Iraq
1 tactical_bomber moved from India to Iraq
1 tactical_bomber moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 109 Sea Zone
1 infantry moved from United Kingdom to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 3 transports moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
Combat - British
Battle in 110 Sea Zone
British attack with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 tactical_bomber and 4 transports
Germans defend with 1 destroyer and 1 submarine
British roll dice for 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 tactical_bomber and 4 transports in 110 Sea Zone, round 2 : 3/6 hits, 2.83 expected hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans, 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone
British win with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is 6
Casualties for British: 1 destroyer
Casualties for Germans: 1 destroyer and 1 submarine
Battle in Normandy Bordeaux
Battle in Iraq
British attack with 1 fighter and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 fighter and 1 tactical_bomber in Iraq, round 2 : 1/2 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Iraq
British win, taking Normandy Bordeaux from Germans with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Iraq to Persia
1 artillery moved from India to Burma
1 artillery moved from India to Burma
1 artillery moved from India to Burma
1 artillery moved from India to Burma
1 infantry moved from India to Burma
1 infantry moved from India to Burma
1 infantry moved from India to Burma
1 infantry moved from India to Burma
1 infantry moved from India to Burma
5 infantry moved from Shan State to Yunnan
1 infantry moved from Siam to Shan State
1 infantry moved from India to Burma
1 infantry moved from India to Burma
1 infantry moved from India to Burma
2 fighters moved from India to Yunnan
1 tactical_bomber moved from 110 Sea Zone to United Kingdom
Place Units - British
2 infantry placed in United Kingdom
1 battleship and 2 destroyers placed in 110 Sea Zone
Turn Complete - British
British collect 27 PUs; end with 27 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 30 PUs
Place Units - UK_Pacific
1 transport placed in 39 Sea Zone
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Units Change Ownership
Some Units in India change ownership: 3 infantry
Some Units in 39 Sea Zone change ownership: 1 transport
Combat Hit Differential Summary :
Americans regular : 1.33
Italians regular : -0.33
Japanese regular : 0.67
Germans regular : 0.50
British regular : -0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 aaGun and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
1 armour moved from Tanganyika Territory to Kenya
1 infantry moved from Egypt to Alexandria
Italians take Alexandria from British
Combat - Italians
Non Combat Move - Italians
1 artillery and 1 infantry moved from Northern Italy to Southern Italy
2 armour moved from Yugoslavia to Southern Italy
2 fighters moved from Southern Italy to Egypt
1 bomber moved from Egypt to Western Germany
1 artillery moved from Kenya to Anglo Egyptian Sudan
1 mech_infantry moved from Ethiopia to Egypt
1 aaGun moved from France to Western Germany
Place Units - Italians
1 infantry placed in Southern Italy
1 aaGun and 2 infantry placed in Egypt
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
ANZAC take 54 Sea Zone from Japanese
Combat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 carrier and 1 cruiser
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 carrier and 1 cruiser in 55 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 carrier and 1 cruiser in 55 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win with 1 carrier and 1 cruiser remaining. Battle score for attacker is -8
Casualties for ANZAC: 1 destroyer
Non Combat Move - ANZAC
Turn Complete - ANZAC
Combat Hit Differential Summary :
Japanese regular : -0.67
ANZAC regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
ANZAC take 54 Sea Zone from Japanese
Combat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 carrier and 1 cruiser
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 carrier and 1 cruiser in 55 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 carrier and 1 cruiser in 55 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win with 1 carrier and 1 cruiser remaining. Battle score for attacker is -8
Casualties for ANZAC: 1 destroyer
Non Combat Move - ANZAC
Turn Complete - ANZAC
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.67
ANZAC regular : 0.33