@simon33 - can you ncm 1 anzac inf from malaya to shan?
simon vs aagame13(axis +9) p2v game2 2021
-
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 armour, 1 bomber, 1 destroyer, 1 fighter, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 bomber moved from Eastern United States to Western United States Non Combat Move - Americans 1 armour, 2 infantry and 1 mech_infantry moved from Western United States to 11 Sea Zone 1 fighter moved from Western United States to 11 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 armour, 1 carrier, 1 fighter, 1 infantry and 1 transport moved from 11 Sea Zone to 8 Sea Zone 1 fighter moved from 27 Sea Zone to 8 Sea Zone 1 infantry and 1 mech_infantry moved from 27 Sea Zone to Hawaiian Islands 1 carrier moved from 27 Sea Zone to 8 Sea Zone 3 fighters moved from Hawaiian Islands to Midway Place Units - Americans 1 bomber placed in Western United States 1 fighter placed in Eastern United States 1 destroyer and 1 transport placed in 104 Sea Zone 1 armour and 1 mech_infantry placed in Eastern United States 2 infantry placed in Western United States Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,3,4,4 Americans collect 50 PUs (3 lost to blockades); end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter moved from Northern Sinkiang to Inner Mongolia 1 infantry moved from Honan to Inner Mongolia 15 infantry moved from Honan to Tsinghai Combat - Chinese Battle in Inner Mongolia Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 1 infantry in Inner Mongolia, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Tsinghai Chinese attack with 15 infantry Japanese defend with 1 infantry Chinese roll dice for 15 infantry in Tsinghai, round 2 : 2/15 hits, 2.50 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 15 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Inner Mongolia to Eastern Sinkiang Place Units - Chinese 2 infantry placed in Eastern Sinkiang Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs Purchase Units - British British buy 3 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Politics - British British takes Political Action: Political Action British To War With Japanese British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - British 1 fighter and 1 infantry moved from Burma to Yunnan 2 fighters moved from Eastern India to Yunnan 1 infantry moved from Kenya to Italian Somaliland British take Italian Somaliland from Italians 1 artillery moved from Kenya to Ethiopia British take Ethiopia from Italians Combat - British Battle in Yunnan British attack with 3 fighters and 1 infantry Japanese defend with 1 infantry British roll dice for 3 fighters and 1 infantry in Yunnan, round 2 : 3/4 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Egypt to Northeast Persia 1 tactical_bomber moved from Southern Persia to Northeast Persia 1 armour and 1 mech_infantry moved from Iraq to Egypt 1 artillery and 1 infantry moved from Anglo-Egyptian Sudan to Egypt 2 infantry moved from Belgian Congo to Anglo-Egyptian Sudan 1 artillery and 2 infantry moved from Union of South Africa to Rhodesia 1 transport moved from 74 Sea Zone to 73 Sea Zone 1 aaGun and 2 infantry moved from Burma to Eastern India 1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 40 Sea Zone to 79 Sea Zone 2 fighters moved from United Kingdom to Vyborg 1 transport moved from 89 Sea Zone to 88 Sea Zone 2 infantry moved from Brazil to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 89 Sea Zone 2 infantry moved from 89 Sea Zone to French West Africa 1 armour moved from French West Africa to French Equatorial Africa 2 infantry moved from Brazil to British Guiana 3 fighters moved from Yunnan to Eastern India 1 artillery and 1 infantry moved from Eastern India to Burma 1 infantry moved from Burma to Eastern India 2 infantry moved from Burma to Eastern India 1 destroyer moved from 90 Sea Zone to 104 Sea Zone Place Units - British 1 artillery and 2 infantry placed in Union of South Africa 2 artilleries and 1 infantry placed in Southern Persia 1 fighter and 2 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 5,4 British collect 35 PUs; end with 35 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 2 artilleries and 4 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 20 PUs; end with 20 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs Some Units in Eastern India change ownership: 2 artilleries and 4 infantryCombat Hit Differential Summary :
Chinese regular : -0.17 Japanese regular : -1.00 British regular : 1.33 -
@aagamerz13 said in simon vs aagame13(axis +9) p2v game2 2021:
@simon33 ok. edit dd in allies turn
I don’t think I should change the buy after rolling dice. Also, potentially that would affect Japan. I’ll just buy one next turn.
-
@simon33 i’m clearly not attacking ussr right now so you can edit it in. up to you
-
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3 Purchase Units - Italians Italians buy 4 infantry and 1 mech_infantry; Remaining resources: 2 PUs; Combat Move - Italians 2 armour moved from Southern Belarus to Bryansk Italians take Bryansk from Russians 1 infantry moved from Southern Italy to 99 Sea Zone 1 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone 1 infantry moved from Southern Italy to 99 Sea Zone 1 infantry moved from 101 Sea Zone to Crete 1 infantry moved from Southern Italy to 99 Sea Zone 1 bomber moved from Southern Italy to Malta 2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Malta Combat - Italians Battle in Crete Battle in Malta Italians attack with 1 bomber and 2 infantry British defend with 1 aaGun, 1 airfield and 1 infantry British roll AA dice in Malta : 0/1 hits, 0.17 expected hits Italians roll dice for 1 bomber and 2 infantry in Malta, round 2 : 0/3 hits, 0.83 expected hits British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Malta Italians roll dice for 1 bomber and 1 infantry in Malta, round 3 : 2/2 hits, 0.67 expected hits British roll dice for 1 aaGun and 1 infantry in Malta, round 3 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the British and 1 infantry owned by the British lost in Malta Italians win, taking Crete from Neutral_Allies, taking Malta from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 5 Casualties for Italians: 1 infantry Casualties for British: 1 aaGun and 1 infantry Non Combat Move - Italians 1 bomber moved from Malta to Alexandria 1 fighter moved from Greece to Alexandria 1 armour moved from Slovakia Hungary to Southern Belarus 2 mech_infantrys moved from Northern Italy to Slovakia Hungary 1 infantry moved from Greece to Albania 1 infantry moved from Northern Italy to Southern France Place Units - Italians 1 mech_infantry placed in Northern Italy 3 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 13 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUsCombat Hit Differential Summary :
Italians regular : 0.50 British AA : -0.17 British regular : 0.33 -
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode 1 marine moved from New South Wales to 64 Sea Zone 1 cruiser, 1 destroyer and 1 marine moved from 64 Sea Zone to 65 Sea Zone 1 cruiser, 1 destroyer and 1 marine moved from 65 Sea Zone to 51 Sea Zone 1 cruiser, 1 destroyer and 1 marine moved from 51 Sea Zone to 31 Sea Zone 1 fighter moved from Eastern India to Eastern Sinkiang 2 fighters moved from Burma to Eastern Sinkiang 1 transport moved from 40 Sea Zone to 79 Sea Zone 1 infantry moved from Burma to Eastern India EDIT: 2 aaGuns, 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from Burma to Eastern India Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French 1 fighter moved from Egypt to 98 Sea Zone Combat - French Battle in 98 Sea Zone French attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 98 Sea Zone French win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Italians: 1 transport Non Combat Move - French 1 fighter moved from 98 Sea Zone to Egypt 1 destroyer moved from 83 Sea Zone to 79 Sea Zone 1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Manual Gamesave Post: Germans round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 5 bombers; Remaining resources: 2 PUs; Combat Move - Germans 1 infantry moved from Karelia to Archangel Germans take Archangel from Russians 1 infantry moved from Baltic States to Leningrad Germans take Leningrad from Russians 1 infantry moved from Southern Belarus to Northern Belarus 1 infantry moved from Southern Belarus to Smolensk Germans take Smolensk from Russians 1 armour moved from Southern Belarus to Kursk Germans take Kursk from Russians 3 mech_infantrys moved from Southern Belarus to Tula 2 bombers moved from Western Germany to Tula 2 fighters moved from Southern Belarus to Tula 4 tactical_bombers moved from Southern Belarus to Tula 2 bombers moved from Southern Belarus to Tula 1 armour moved from Southern Belarus to Tula 2 fighters moved from Western Germany to Northern Belarus 1 infantry moved from Ukraine to Rostov Germans take Rostov from Russians Combat - GermansCombat Hit Differential Summary :
-
@aagamerz13 scramble?
-
Interesting attack. I’m going to scramble to that one. Let’s see if it is worth it.
-
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 5 bombers; Remaining resources: 2 PUs; Combat Move - Germans 1 infantry moved from Karelia to Archangel Germans take Archangel from Russians 1 infantry moved from Baltic States to Leningrad Germans take Leningrad from Russians 1 infantry moved from Southern Belarus to Northern Belarus 1 infantry moved from Southern Belarus to Smolensk Germans take Smolensk from Russians 1 armour moved from Southern Belarus to Kursk Germans take Kursk from Russians 3 mech_infantrys moved from Southern Belarus to Tula 2 bombers moved from Western Germany to Tula 2 fighters moved from Southern Belarus to Tula 4 tactical_bombers moved from Southern Belarus to Tula 2 bombers moved from Southern Belarus to Tula 1 armour moved from Southern Belarus to Tula 2 fighters moved from Western Germany to Northern Belarus 1 infantry moved from Ukraine to Rostov Germans take Rostov from Russians Combat - Germans Russians scrambles 3 units out of Russia to defend against the attack in Tula Battle in Northern Belarus Germans attack with 2 fighters and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 fighters and 1 infantry in Northern Belarus, round 2 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Northern Belarus Germans win, taking Northern Belarus from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Tula Germans attack with 1 armour, 4 bombers, 2 fighters, 3 mech_infantrys and 4 tactical_bombers Russians defend with 1 artillery, 2 fighters, 6 infantry and 1 tactical_bomber Germans roll dice for 1 armour, 4 bombers, 2 fighters, 3 mech_infantrys and 4 tactical_bombers in Tula, round 2 : 5/14 hits, 6.67 expected hits Russians roll dice for 1 artillery, 2 fighters, 6 infantry and 1 tactical_bomber in Tula, round 2 : 3/10 hits, 4.17 expected hits 5 infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Tula Germans roll dice for 1 armour, 4 bombers, 2 fighters and 4 tactical_bombers in Tula, round 3 : 6/11 hits, 6.00 expected hits Russians roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Tula, round 3 : 2/5 hits, 2.50 expected hits 1 tactical_bomber owned by the Russians, 1 infantry owned by the Russians, 2 fighters owned by the Russians, 1 artillery owned by the Russians, 1 fighter owned by the Germans and 1 armour owned by the Germans lost in Tula Germans win with 4 bombers, 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is 21 Casualties for Germans: 1 armour, 1 fighter and 3 mech_infantrys Casualties for Russians: 1 artillery, 2 fighters, 6 infantry and 1 tactical_bomber Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad Non Combat Move - Germans Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans 4 bombers, 1 fighter and 4 tactical_bombers moved from Tula to Bryansk 2 aaGuns, 4 armour, 5 artilleries and 16 infantry moved from Southern Belarus to Bryansk 1 armour moved from Bryansk to Kursk 1 armour moved from Bryansk to Kursk 12 armour and 7 mech_infantrys moved from Eastern Poland to Bryansk 2 fighters moved from Northern Belarus to Southern Belarus 1 infantry moved from Western Ukraine to Ukraine 1 destroyer moved from 126 Sea Zone to 128 Sea Zone 1 submarine moved from 128 Sea Zone to 122 Sea Zone 1 infantry moved from Holland Belgium to Western Germany 1 infantry moved from Finland to Karelia 5 infantry moved from Finland to Norway 1 fighter moved from Alexandria to Ukraine 1 fighter and 1 tactical_bomber moved from Southern Italy to Southern Belarus Place Units - Germans 5 bombers placed in Western Germany Turn Complete - Germans Germans collect 57 PUs; end with 59 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 70 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUsCombat Hit Differential Summary :
Russians regular : -2.00 Germans regular : -0.83 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4 Purchase Units - Russians Russians buy 1 artillery, 1 destroyer and 12 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 armour and 1 mech_infantry moved from Buryatia to Korea Chinese take Northern Manchuria from Japanese Russians take Korea from Japanese 1 artillery and 1 infantry moved from Vyborg to Leningrad 1 artillery and 2 infantry moved from Vyborg to Karelia 5 artilleries and 12 infantry moved from Vyborg to Finland Combat - Russians Battle in Karelia Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Karelia, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia Russians win, taking Karelia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Finland Russians attack with 5 artilleries and 12 infantry Germans defend with 1 infantry Russians roll dice for 5 artilleries and 12 infantry in Finland, round 2 : 6/17 hits, 4.50 expected hits Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 5 artilleries and 12 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Leningrad Russians attack with 1 artillery and 1 infantry Germans defend with 1 airfield, 1 harbour and 1 infantry Russians roll dice for 1 artillery and 1 infantry in Leningrad, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Leningrad, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Leningrad Russians roll dice for 1 artillery in Leningrad, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 infantry in Leningrad, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Leningrad Germans win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Russians 2 aaGuns moved from Vyborg to Finland 1 cruiser moved from 118 Sea Zone to 117 Sea Zone 3 infantry moved from Samara to Russia 2 armour and 2 mech_infantrys moved from Nenetsia to Russia 1 infantry moved from Stalingrad to Samara 1 infantry moved from Northeast Persia to Northwest Persia 2 infantry moved from Buryatia to Sakha 1 aaGun, 6 artilleries and 11 infantry moved from Amur to Korea Place Units - Russians 3 infantry placed in Urals 1 artillery and 9 infantry placed in Russia 1 destroyer placed in 5 Sea Zone Turn Complete - Russians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1 Russians collect 37 PUs (1 lost to blockades); end with 37 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 44 PUsCombat Hit Differential Summary :
Germans regular : 1.67 Russians regular : 0.67 -
You could have me here.
-
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 destroyer and 11 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 destroyer moved from 6 Sea Zone to 17 Sea Zone 1 armour moved from Southern Manchuria to Northern Manchuria Japanese take Northern Manchuria from Chinese 1 armour moved from Northern Manchuria to Southern Manchuria 1 artillery and 1 infantry moved from Fukien to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Borneo 1 infantry and 1 transport moved from 43 Sea Zone to 46 Sea Zone 1 infantry moved from 46 Sea Zone to Dutch New Guinea 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 132 Sea Zone 1 artillery and 1 infantry moved from 132 Sea Zone to Malaya 1 infantry moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 1 infantry and 1 transport moved from 43 Sea Zone to 38 Sea Zone 1 infantry moved from 38 Sea Zone to Sumatra 2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Java 2 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Celebes 1 artillery and 1 infantry moved from 36 Sea Zone to Davao 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Davao 2 fighters moved from 43 Sea Zone to Borneo 1 infantry moved from Kiangsu to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone 1 infantry moved from Fukien to 21 Sea Zone 2 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Manilla 2 bombers moved from Kwangsi to Manilla 1 artillery and 1 infantry moved from Kwangsi to Kwangtung 1 infantry moved from Kiangsi to Kwangtung 2 infantry moved from French Indo China to Yunnan 1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung 1 fighter and 1 tactical_bomber moved from French Indo China to Kwangtung 2 fighters and 2 tactical_bombers moved from French Indo China to Yunnan 1 infantry moved from Anhwe to Honan Japanese take Honan from Chinese 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Kiangsi Combat - Japanese Battle in Java Battle in Celebes Battle in Dutch New Guinea Battle in Sumatra Battle in Malaya Battle in Borneo Japanese attack with 1 artillery, 2 fighters and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Borneo, round 2 : 2/4 hits, 1.67 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Borneo Japanese win, taking Java from ANZAC, taking Celebes from Dutch, taking Dutch New Guinea from Dutch, taking Sumatra from UK_Pacific, taking Malaya from UK_Pacific, taking Borneo from UK_Pacific with 1 artillery and 2 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Kwangtung Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Kwangtung, round 2 : 3/7 hits, 3.17 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Manilla Japanese attack with 2 bombers and 2 infantry Americans defend with 1 infantry Japanese roll dice for 2 bombers and 2 infantry in Manilla, round 2 : 2/4 hits, 1.33 expected hits Americans roll dice for 1 infantry in Manilla, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Manilla Japanese win, taking Manilla from Americans with 2 bombers and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in Yunnan Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/6 hits, 2.67 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Davao Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Davao, round 2 : 1/4 hits, 1.83 expected hits Americans roll dice for 1 infantry in Davao, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Davao Japanese win, taking Davao from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Japanese 1 transport moved from 6 Sea Zone to 7 Sea Zone 1 infantry moved from Iwo Jima to 7 Sea Zone 1 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone 1 infantry moved from Southern Manchuria to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Japan 1 mech_infantry moved from Chahar to Southern Manchuria 2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China 1 battleship moved from 36 Sea Zone to 132 Sea Zone 1 carrier moved from 36 Sea Zone to 132 Sea Zone 1 battleship moved from 36 Sea Zone to 43 Sea Zone 1 submarine moved from 43 Sea Zone to 38 Sea Zone 1 submarine moved from 36 Sea Zone to 132 Sea Zone 2 fighters moved from French Indo China to 132 Sea Zone 2 fighters and 2 tactical_bombers moved from Kwangtung to French Indo China 2 fighters moved from Borneo to French Indo China 1 carrier moved from 43 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Davao to 36 Sea Zone 2 fighters moved from French Indo China to 38 Sea Zone 1 carrier moved from 43 Sea Zone to 38 Sea Zone 1 cruiser moved from 43 Sea Zone to 38 Sea Zone 2 bombers moved from Manilla to Southern Manchuria Place Units - Japanese 1 destroyer placed in 6 Sea Zone 9 infantry placed in Japan 2 infantry placed in Southern Manchuria Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 6 Japanese collect 58 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : 0.33 Japanese regular : 0.33 UK_Pacific regular : 0.00 -
@aagamerz13 yes, moscow is falling. japan has to survive this round.
-
Oh boy, what was that move taking Korea? The purpose of the Soviet DD was to prevent Japan from putting in a blocker and stopping USA from owning it.
I wondered if I should change things up because of the G2 DOW and settled on bringing in allied planes sooner than normal. Seems that wasn’t enough.
I don’t see any point in playing on from here. I’ll post.
-
I’d be interested in going again, same sides and bid.
-
@simon33 gg. yes let’s do tiebreaker. I think japan could still block as there is no restriction for them to move into same space as ussr navy when not at war, correct?
-
@aagamerz13 said in simon vs aagame13(axis +9) p2v game2 2021:
@simon33 gg. yes let’s do tiebreaker. I think japan could still block as there is no restriction for them to move into same space as ussr navy when not at war, correct?
USSR did a DOW on Japan to prevent that. And there was a 3 plane scramble from USA.





