@cwglee51 said in Bobarossa allies 53 vs cwglee axis playoff:
@BobbaRossa lovely start
That went about as good as I can hope for. I’ll take it!
Ooh, was wondering if you would make this attack.
Lose all DDs and a Cruiser.
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour moved from Romania to Southern Belarus
Italians take Southern Belarus from Russians
1 armour moved from Slovakia Hungary to Southern Belarus
1 armour moved from Northern Italy to Slovakia Hungary
1 battleship moved from 99 Sea Zone to 100 Sea Zone
1 bomber moved from Southern Italy to 100 Sea Zone
2 fighters moved from Tobruk to 100 Sea Zone
1 destroyer moved from 95 Sea Zone to 100 Sea Zone
2 cruisers moved from 99 Sea Zone to 101 Sea Zone
2 cruisers moved from 101 Sea Zone to 100 Sea Zone
Combat - Italians
Battle in 100 Sea Zone
Italians attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 2 fighters
British defend with 1 carrier, 2 cruisers, 3 destroyers, 1 fighter and 1 transport; French defend with 1 fighter
Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 2 fighters in 100 Sea Zone, round 2 : 4/7 hits, 3.50 expected hits
British roll dice for 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 1 transport in 100 Sea Zone, round 2 : 4/8 hits, 3.50 expected hits
Units damaged: 1 battleship owned by the Italians
1 destroyer owned by the Italians, 3 destroyers owned by the British, 2 cruisers owned by the Italians and 1 cruiser owned by the British lost in 100 Sea Zone
Italians roll dice for 1 battleship, 1 bomber and 2 fighters in 100 Sea Zone, round 3 : 4/4 hits, 2.17 expected hits
Combat Hit Differential Summary :
Italians regular : 2.33
British regular : 0.50
Keep French fighter.
Lands in Egypt if it survives.
@simon33 Hi. Italy lucky here. I would have been content with italy weakening it for Germany to clear med. ok will leave French fighter this round.
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour moved from Romania to Southern Belarus
Italians take Southern Belarus from Russians
1 armour moved from Slovakia Hungary to Southern Belarus
1 armour moved from Northern Italy to Slovakia Hungary
1 battleship moved from 99 Sea Zone to 100 Sea Zone
1 bomber moved from Southern Italy to 100 Sea Zone
2 fighters moved from Tobruk to 100 Sea Zone
1 destroyer moved from 95 Sea Zone to 100 Sea Zone
2 cruisers moved from 99 Sea Zone to 101 Sea Zone
2 cruisers moved from 101 Sea Zone to 100 Sea Zone
Combat - Italians
Battle in 100 Sea Zone
Italians attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 2 fighters
British defend with 1 carrier, 2 cruisers, 3 destroyers, 1 fighter and 1 transport; French defend with 1 fighter
Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 2 fighters in 100 Sea Zone, round 2 : 4/7 hits, 3.50 expected hits
British roll dice for 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 1 transport in 100 Sea Zone, round 2 : 4/8 hits, 3.50 expected hits
Units damaged: 1 battleship owned by the Italians
1 destroyer owned by the Italians, 3 destroyers owned by the British, 2 cruisers owned by the Italians and 1 cruiser owned by the British lost in 100 Sea Zone
Italians roll dice for 1 battleship, 1 bomber and 2 fighters in 100 Sea Zone, round 3 : 4/4 hits, 2.17 expected hits
British roll dice for 1 carrier, 1 cruiser, 2 fighters and 1 transport in 100 Sea Zone, round 3 : 2/4 hits, 2.00 expected hits
1 cruiser owned by the British, 1 fighter owned by the Italians, 1 battleship owned by the Italians, 1 fighter owned by the British and 1 carrier owned by the British lost in 100 Sea Zone
1 bomber owned by the Italians and 1 fighter owned by the Italians retreated
British win with 1 fighter and 1 transport remaining. Battle score for attacker is 14
Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer and 1 fighter
Casualties for British: 1 carrier, 2 cruisers, 3 destroyers and 1 fighter
1 fighter owned by the French forced to land in Egypt
Non Combat Move - Italians
1 fighter moved from 100 Sea Zone to Greece
2 infantry moved from Tobruk to Alexandria
1 armour and 1 mech_infantry moved from Tobruk to Alexandria
1 artillery moved from Tobruk to Alexandria
1 bomber moved from 100 Sea Zone to Southern Italy
1 artillery and 1 infantry moved from Greece to Bulgaria
Place Units - Italians
1 infantry and 2 mech_infantrys placed in Northern Italy
2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians regular : 2.33
British regular : 0.50
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 marine; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 fighter moved from Java to Eastern India
Non Combat Move - ANZAC
2 fighters moved from Java to Burma
1 infantry moved from Shan State to Burma
1 artillery and 1 infantry moved from Java to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 40 Sea Zone
1 artillery and 1 infantry moved from 40 Sea Zone to Eastern India
1 cruiser and 1 destroyer moved from 65 Sea Zone to 64 Sea Zone
Place Units - ANZAC
2 infantry and 1 marine placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 16 PUs
Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
Non Combat Move - French
3 infantry moved from Algeria to Tunisia
1 infantry moved from Nigeria to French Equatorial Africa
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers and 2 fighters; Remaining resources: 3 PUs;
Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
1 destroyer moved from 115 Sea Zone to 126 Sea Zone
1 submarine moved from 122 Sea Zone to 112 Sea Zone
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
2 infantry moved from Eastern Poland to Baltic States
1 infantry moved from Eastern Poland to Northern Belarus
Germans take Northern Belarus from Russians
2 fighters and 4 tactical_bombers moved from Finland to Baltic States
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Bessarabia to Western Ukraine
Germans take Western Ukraine from Russians
2 bombers moved from Slovakia Hungary to Russia
1 infantry moved from 99 Sea Zone to Yugoslavia
1 fighter moved from Tobruk to 100 Sea Zone
Combat - Germans
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 1/2 hits, 0.33 expected hits
1 bomber killed by AA
Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Russia causes 4 damage total.
Battle in Yugoslavia
Battle in 100 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 100 Sea Zone
Germans win, taking Yugoslavia from Neutral_Allies with 1 fighter remaining. Battle score for attacker is 6
Casualties for British: 1 transport
Battle in 126 Sea Zone
Germans attack with 1 destroyer
Russians defend with 1 submarine
Germans roll dice for 1 destroyer in 126 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 submarine in 126 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 destroyer in 126 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Russians roll dice for 1 submarine in 126 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 126 Sea Zone
Germans win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Baltic States
Germans attack with 2 fighters, 2 infantry and 4 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 2 infantry and 4 tactical_bombers in Baltic States, round 2 : 3/8 hits, 3.67 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 2 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine
Non Combat Move - Germans
Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans
2 aaGuns, 6 armour, 5 artilleries, 18 infantry and 3 mech_infantrys moved from Eastern Poland to Southern Belarus
2 fighters and 4 tactical_bombers moved from Baltic States to Southern Belarus
6 armour and 2 mech_infantrys moved from Germany to Eastern Poland
6 armour and 5 mech_infantrys moved from Austria to Eastern Poland
1 bomber moved from Russia to Southern Belarus
1 bomber moved from Western Germany to Southern Belarus
1 artillery moved from France to Normandy Bordeaux
1 infantry moved from Southern France to Normandy Bordeaux
2 artilleries moved from Southern France to Normandy Bordeaux
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 aaGun moved from Western Germany to Holland Belgium
1 fighter moved from 100 Sea Zone to Alexandria
1 fighter moved from Southern Italy to Alexandria
1 tactical_bomber moved from Western Germany to Southern Italy
Place Units - Germans
2 bombers and 2 fighters placed in Western Germany
Turn Complete - Germans
Germans collect 51 PUs; end with 54 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Russians regular : -0.67
Germans regular : -0.33
Russians AA : 0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3
Purchase Units - Russians
Russians repair damage of 4x factory_major; Remaining resources: 46 PUs;
Russians buy 1 armour, 1 artillery, 10 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 fighter and 1 infantry moved from Leningrad to Northern Belarus
1 fighter, 1 infantry and 1 tactical_bomber moved from Leningrad to Baltic States
7 artilleries and 15 infantry moved from Leningrad to Vyborg
Combat - Russians
Battle in Northern Belarus
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Northern Belarus, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Northern Belarus, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Northern Belarus, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Northern Belarus
Russians win, taking Northern Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
1 fighter owned by the Russians and 1 tactical_bomber owned by the Russians retreated
Germans win with 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Vyborg
Russians attack with 7 artilleries and 15 infantry
Germans defend with 1 infantry
Russians roll dice for 7 artilleries and 15 infantry in Vyborg, round 2 : 2/22 hits, 6.00 expected hits
Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vyborg
Russians win, taking Vyborg from Germans with 7 artilleries and 15 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 aaGuns moved from Leningrad to Vyborg
2 armour and 2 mech_infantrys moved from Leningrad to Nenetsia
1 artillery and 6 infantry moved from Kursk to Tula
1 infantry moved from Rostov to Stalingrad
3 infantry moved from Stalingrad to Samara
1 infantry moved from Northwest Persia to Northeast Persia
Russians take Northeast Persia from Neutral_Allies
1 aaGun, 6 artilleries and 10 infantry moved from Siberia to Amur
2 infantry moved from Sakha to Buryatia
1 armour and 1 mech_infantry moved from Yenisey to Buryatia
1 infantry moved from Sakha to Amur
1 fighter and 1 tactical_bomber moved from Baltic States to Russia
1 fighter moved from Northern Belarus to Russia
Place Units - Russians
1 armour, 1 artillery and 1 mech_infantry placed in Siberia
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 40 PUs; end with 41 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 44 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Combat Hit Differential Summary :
Germans regular : -0.67
Russians regular : -4.67
I just realised I was going to buy a Soviet DD in the Pacific but then forgot about it. Doh!
@simon33 ok. edit dd in allies turn
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 factory_minors, 3 infantry and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Inner Mongolia to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Szechwan to Tsinghai
Japanese take Tsinghai from Chinese
1 artillery moved from Shansi to Inner Mongolia
1 infantry moved from Anhwe to Shansi
1 infantry moved from Kiangsi to Hopei
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Fukien
1 infantry moved from Kiangsu to Fukien
1 infantry moved from Hunan to Szechwan
Combat - Japanese
Non Combat Move - Japanese
1 armour, 1 artillery and 2 infantry moved from Northern Manchuria to Southern Manchuria
1 aaGun and 1 infantry moved from Korea to Southern Manchuria
4 infantry moved from Japan to 7 Sea Zone
4 infantry and 2 transports moved from 7 Sea Zone to 36 Sea Zone
1 infantry moved from Kwangsi to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from Kwangsi to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from French Indo China to 37 Sea Zone
1 artillery moved from Kwangsi to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 37 Sea Zone to 43 Sea Zone
2 fighters moved from 37 Sea Zone to 43 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 43 Sea Zone
1 marine moved from Caroline Islands to 34 Sea Zone
1 cruiser and 1 marine moved from 34 Sea Zone to 7 Sea Zone
1 marine moved from 7 Sea Zone to Japan
1 infantry moved from Japan to 7 Sea Zone
1 infantry and 1 transport moved from 7 Sea Zone to 22 Sea Zone
1 infantry moved from Marianas to 22 Sea Zone
2 infantry and 1 transport moved from 22 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Southern Manchuria
1 infantry moved from Jehol to Southern Manchuria
1 destroyer moved from 7 Sea Zone to 6 Sea Zone
1 transport moved from 6 Sea Zone to 21 Sea Zone
2 infantry moved from Yunnan to French Indo China
2 artilleries moved from Hunan to Kwangsi
1 infantry moved from Hunan to Kwangsi
1 infantry moved from Hunan to Kiangsi
1 artillery moved from Kiangsi to Fukien
3 fighters moved from Yunnan to French Indo China
3 tactical_bombers moved from Yunnan to French Indo China
3 fighters moved from Yunnan to French Indo China
3 tactical_bombers moved from Yunnan to French Indo China
1 artillery moved from Yunnan to French Indo China
1 infantry moved from Yunnan to French Indo China
2 battleships moved from 34 Sea Zone to 36 Sea Zone
1 submarine moved from 34 Sea Zone to 36 Sea Zone
1 cruiser and 1 destroyer moved from 34 Sea Zone to 43 Sea Zone
1 carrier moved from 34 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 factory_minor placed in Southern Manchuria
3 infantry placed in Kiangsu
1 factory_minor placed in French Indo China
1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 41 PUs; end with 42 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 1 destroyer, 1 fighter, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 bomber moved from Eastern United States to Western United States
Non Combat Move - Americans
1 armour, 2 infantry and 1 mech_infantry moved from Western United States to 11 Sea Zone
1 fighter moved from Western United States to 11 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 armour, 1 carrier, 1 fighter, 1 infantry and 1 transport moved from 11 Sea Zone to 8 Sea Zone
1 fighter moved from 27 Sea Zone to 8 Sea Zone
1 infantry and 1 mech_infantry moved from 27 Sea Zone to Hawaiian Islands
1 carrier moved from 27 Sea Zone to 8 Sea Zone
3 fighters moved from Hawaiian Islands to Midway
Place Units - Americans
1 bomber placed in Western United States
1 fighter placed in Eastern United States
1 destroyer and 1 transport placed in 104 Sea Zone
1 armour and 1 mech_infantry placed in Eastern United States
2 infantry placed in Western United States
Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,3,4,4
Americans collect 50 PUs (3 lost to blockades); end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter moved from Northern Sinkiang to Inner Mongolia
1 infantry moved from Honan to Inner Mongolia
15 infantry moved from Honan to Tsinghai
Combat - Chinese
Battle in Inner Mongolia
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 1 infantry in Inner Mongolia, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Inner Mongolia
Chinese win, taking Inner Mongolia from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Tsinghai
Chinese attack with 15 infantry
Japanese defend with 1 infantry
Chinese roll dice for 15 infantry in Tsinghai, round 2 : 2/15 hits, 2.50 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 15 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Inner Mongolia to Eastern Sinkiang
Place Units - Chinese
2 infantry placed in Eastern Sinkiang
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Purchase Units - British
British buy 3 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Combat Move - British
1 fighter and 1 infantry moved from Burma to Yunnan
2 fighters moved from Eastern India to Yunnan
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 artillery moved from Kenya to Ethiopia
British take Ethiopia from Italians
Combat - British
Battle in Yunnan
British attack with 3 fighters and 1 infantry
Japanese defend with 1 infantry
British roll dice for 3 fighters and 1 infantry in Yunnan, round 2 : 3/4 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Egypt to Northeast Persia
1 tactical_bomber moved from Southern Persia to Northeast Persia
1 armour and 1 mech_infantry moved from Iraq to Egypt
1 artillery and 1 infantry moved from Anglo-Egyptian Sudan to Egypt
2 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
1 transport moved from 74 Sea Zone to 73 Sea Zone
1 aaGun and 2 infantry moved from Burma to Eastern India
1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 40 Sea Zone to 79 Sea Zone
2 fighters moved from United Kingdom to Vyborg
1 transport moved from 89 Sea Zone to 88 Sea Zone
2 infantry moved from Brazil to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 89 Sea Zone
2 infantry moved from 89 Sea Zone to French West Africa
1 armour moved from French West Africa to French Equatorial Africa
2 infantry moved from Brazil to British Guiana
3 fighters moved from Yunnan to Eastern India
1 artillery and 1 infantry moved from Eastern India to Burma
1 infantry moved from Burma to Eastern India
2 infantry moved from Burma to Eastern India
1 destroyer moved from 90 Sea Zone to 104 Sea Zone
Place Units - British
1 artillery and 2 infantry placed in Union of South Africa
2 artilleries and 1 infantry placed in Southern Persia
1 fighter and 2 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 5,4
British collect 35 PUs; end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
2 artilleries and 4 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
Some Units in Eastern India change ownership: 2 artilleries and 4 infantry
Combat Hit Differential Summary :
Chinese regular : -0.17
Japanese regular : -1.00
British regular : 1.33
@aagamerz13 said in simon vs aagame13(axis +9) p2v game2 2021:
@simon33 ok. edit dd in allies turn
I don’t think I should change the buy after rolling dice. Also, potentially that would affect Japan. I’ll just buy one next turn.
@simon33 i’m clearly not attacking ussr right now so you can edit it in. up to you
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 4 infantry and 1 mech_infantry; Remaining resources: 2 PUs;
Combat Move - Italians
2 armour moved from Southern Belarus to Bryansk
Italians take Bryansk from Russians
1 infantry moved from Southern Italy to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone
1 infantry moved from Southern Italy to 99 Sea Zone
1 infantry moved from 101 Sea Zone to Crete
1 infantry moved from Southern Italy to 99 Sea Zone
1 bomber moved from Southern Italy to Malta
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Malta
Combat - Italians
Battle in Crete
Battle in Malta
Italians attack with 1 bomber and 2 infantry
British defend with 1 aaGun, 1 airfield and 1 infantry
British roll AA dice in Malta : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 bomber and 2 infantry in Malta, round 2 : 0/3 hits, 0.83 expected hits
British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Malta
Italians roll dice for 1 bomber and 1 infantry in Malta, round 3 : 2/2 hits, 0.67 expected hits
British roll dice for 1 aaGun and 1 infantry in Malta, round 3 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the British and 1 infantry owned by the British lost in Malta
Italians win, taking Crete from Neutral_Allies, taking Malta from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 infantry
Casualties for British: 1 aaGun and 1 infantry
Non Combat Move - Italians
1 bomber moved from Malta to Alexandria
1 fighter moved from Greece to Alexandria
1 armour moved from Slovakia Hungary to Southern Belarus
2 mech_infantrys moved from Northern Italy to Slovakia Hungary
1 infantry moved from Greece to Albania
1 infantry moved from Northern Italy to Southern France
Place Units - Italians
1 mech_infantry placed in Northern Italy
3 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians regular : 0.50
British AA : -0.17
British regular : 0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 marine moved from New South Wales to 64 Sea Zone
1 cruiser, 1 destroyer and 1 marine moved from 64 Sea Zone to 65 Sea Zone
1 cruiser, 1 destroyer and 1 marine moved from 65 Sea Zone to 51 Sea Zone
1 cruiser, 1 destroyer and 1 marine moved from 51 Sea Zone to 31 Sea Zone
1 fighter moved from Eastern India to Eastern Sinkiang
2 fighters moved from Burma to Eastern Sinkiang
1 transport moved from 40 Sea Zone to 79 Sea Zone
1 infantry moved from Burma to Eastern India
EDIT: 2 aaGuns, 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from Burma to Eastern India
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
1 fighter moved from Egypt to 98 Sea Zone
Combat - French
Battle in 98 Sea Zone
French attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 98 Sea Zone
French win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Italians: 1 transport
Non Combat Move - French
1 fighter moved from 98 Sea Zone to Egypt
1 destroyer moved from 83 Sea Zone to 79 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 bombers; Remaining resources: 2 PUs;
Combat Move - Germans
1 infantry moved from Karelia to Archangel
Germans take Archangel from Russians
1 infantry moved from Baltic States to Leningrad
Germans take Leningrad from Russians
1 infantry moved from Southern Belarus to Northern Belarus
1 infantry moved from Southern Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Southern Belarus to Kursk
Germans take Kursk from Russians
3 mech_infantrys moved from Southern Belarus to Tula
2 bombers moved from Western Germany to Tula
2 fighters moved from Southern Belarus to Tula
4 tactical_bombers moved from Southern Belarus to Tula
2 bombers moved from Southern Belarus to Tula
1 armour moved from Southern Belarus to Tula
2 fighters moved from Western Germany to Northern Belarus
1 infantry moved from Ukraine to Rostov
Germans take Rostov from Russians
Combat - Germans
Combat Hit Differential Summary :
@aagamerz13 scramble?
Interesting attack. I’m going to scramble to that one. Let’s see if it is worth it.