Let’s collect ourselves here! And have some fun. I prefer the Allies, but I am flexible.
oysteilo vs. colt45554 (+48) Global 2nd. Ed.
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour and 5 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from France to Holland Belgium 2 artilleries moved from France to Normandy Bordeaux 6 mech_infantrys moved from Western Germany to Normandy Bordeaux 1 infantry moved from Novgorod to Archangel 2 infantry moved from Belarus to Smolensk 3 fighters moved from Ukraine to Smolensk 1 fighter and 3 tactical_bombers moved from Caucasus to Smolensk 1 fighter and 2 tactical_bombers moved from Novgorod to Archangel 3 bombers moved from Southern Italy to Holland Belgium Combat - Germans Battle in Normandy Bordeaux Germans attack with 2 artilleries and 6 mech_infantrys British defend with 1 aaGun and 1 infantry; Americans defend with 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 2 artilleries and 6 mech_infantrys in Normandy Bordeaux, round 2 : 4/8 hits, 2,00 expected hits Americans roll dice for 1 aaGun and 3 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1,00 expected hits 1 aaGun owned by the British, 2 infantry owned by the Americans and 1 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 2 artilleries and 6 mech_infantrys remaining. Battle score for attacker is 14 Casualties for British: 1 aaGun and 1 infantry Casualties for Americans: 2 infantry Battle in Holland Belgium Germans attack with 3 bombers and 2 infantry Americans defend with 2 infantry Germans roll dice for 3 bombers and 2 infantry in Holland Belgium, round 2 : 1/5 hits, 2,33 expected hits Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Germans roll dice for 3 bombers and 1 infantry in Holland Belgium, round 3 : 2/4 hits, 2,17 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 3 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Americans: 2 infantry Battle in Archangel Germans attack with 1 fighter, 1 infantry and 2 tactical_bombers Russians defend with 1 armour Germans roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Archangel, round 2 : 2/4 hits, 1,83 expected hits Russians roll dice for 1 armour in Archangel, round 2 : 1/1 hits, 0,50 expected hits 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 1 armour Battle in Smolensk Germans attack with 4 fighters, 2 infantry and 3 tactical_bombers Russians defend with 2 infantry Germans roll dice for 4 fighters, 2 infantry and 3 tactical_bombers in Smolensk, round 2 : 6/9 hits, 4,33 expected hits Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 4 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 1 aaGun moved from Belarus to Smolensk 1 artillery moved from Belarus to Bryansk 4 fighters and 3 tactical_bombers moved from Smolensk to Bryansk 1 fighter and 2 tactical_bombers moved from Archangel to Bryansk 1 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk 1 armour, 2 artilleries, 1 infantry and 12 mech_infantrys moved from Ukraine to Bryansk 12 armour and 9 mech_infantrys moved from Caucasus to Bryansk 2 armour, 12 artilleries, 22 infantry and 4 mech_infantrys moved from Rostov to Bryansk 1 armour and 3 mech_infantrys moved from Volgograd to Ukraine 1 aaGun and 1 infantry moved from Denmark to Western Germany 3 bombers moved from Holland Belgium to Germany 3 tactical_bombers moved from Western Germany to Bryansk 1 mech_infantry moved from Western Germany to Germany 1 aaGun moved from France to Western Germany 2 infantry moved from Finland to Norway Place Units - Germans 3 armour placed in Ukraine 2 tactical_bombers placed in Caucasus 1 tactical_bomber placed in Caucasus Germans undo move 3. 3 tactical_bombers placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,4 Germans collect 56 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans regular : -1,00 Russians regular : -0,17 Germans regular : 2,33
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Russians Russians buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Kazakhstan to Volgograd Russians take Volgograd from Germans Combat - Russians Non Combat Move - Russians Turning on Edit Mode EDIT: Changing ownership of Samara from Germans to Russians EDIT: Turning off Edit Mode 2 infantry moved from Novosibirsk to Samara 6 aaGuns, 6 armour, 8 artilleries and 65 infantry moved from Russia to Samara 3 fighters and 1 tactical_bomber moved from Russia to Kansu 1 infantry moved from Tsagaan Olom to Olgiy Place Units - Russians 2 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 2 fighters, 10 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 42 Sea Zone to 44 Sea Zone 2 tactical_bombers moved from 42 Sea Zone to 44 Sea Zone 2 fighters moved from 42 Sea Zone to 44 Sea Zone 1 submarine moved from 42 Sea Zone to 35 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 7 fighters moved from 42 Sea Zone to Philippines 1 tactical_bomber moved from 36 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from French Indo China to Burma 1 infantry moved from Shan State to Burma 1 infantry moved from Yunnan to Burma 1 bomber moved from French Indo China to Burma 1 artillery moved from Hopei to Shensi 1 bomber moved from Anhwe to Shensi 1 infantry and 2 mech_infantrys moved from Szechwan to Sikang 2 armour moved from Yunnan to Sikang 1 mech_infantry moved from Yunnan to Sikang Combat - Japanese Battle in 35 Sea Zone Japanese attack with 1 submarine and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Philippines Japanese attack with 7 fighters, 2 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 7 fighters, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 4/10 hits, 4,50 expected hits Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 7 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in 44 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 : 4/5 hits, 2,67 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 44 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 submarine Battle in Burma Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/5 hits, 2,17 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Sikang Japanese attack with 2 armour, 1 infantry and 3 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 2 armour, 1 infantry and 3 mech_infantrys in Sikang, round 2 : 1/6 hits, 1,67 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 2 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shensi Japanese attack with 1 artillery and 1 bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 1 bomber in Shensi, round 2 : 1/2 hits, 1,00 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 infantry moved from Jehol to Shantung 3 infantry moved from Anhwe to Shantung 1 bomber moved from Shensi to Malaya 1 bomber moved from Burma to Malaya 2 mech_infantrys moved from Yunnan to Malaya 1 fighter and 1 tactical_bomber moved from Burma to French Indo China 1 fighter and 1 tactical_bomber moved from French Indo China to Shantung 1 aaGun moved from French Indo China to Yunnan 7 fighters moved from Philippines to 35 Sea Zone 2 battleships, 7 carriers, 2 cruisers, 1 destroyer, 2 submarines and 1 transport moved from 42 Sea Zone to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone 1 carrier, 1 destroyer and 2 submarines moved from 36 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 carrier moved from 37 Sea Zone to 35 Sea Zone 1 fighter moved from 6 Sea Zone to Japan 1 carrier, 3 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Buryatia to Japan 1 infantry moved from Siberia to Amur 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 transport moved from 36 Sea Zone to 35 Sea Zone 2 infantry moved from French Indo China to Yunnan Place Units - Japanese 2 fighters placed in Japan 1 destroyer and 1 submarine placed in 6 Sea Zone 3 infantry placed in Shantung 1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China Japanese undo move 4. Japanese undo move 3. 1 artillery and 2 infantry placed in French Indo China 2 infantry and 1 mech_infantry placed in Shantung 6 infantry placed in Japan Turn Complete - Japanese Japanese collect 68 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Yunnan: 1 infantry EDIT: Adding units owned by Japanese to French Indo China: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Japanese to 39 Sea Zone: 1 submarine EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0,67 Americans regular : 0,50 Japanese regular : 0,00 UK_Pacific regular : 0,67
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looks like the game didnt register my UK pacific purchase so before dice, telling you im buyin two mechs
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 3 destroyers, 6 infantry, 4 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 fighters and 2 infantry moved from 110 Sea Zone to Holland Belgium Combat - Americans Battle in Holland Belgium Americans attack with 2 fighters and 2 infantry Germans defend with 1 infantry Americans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 3 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 2 transports moved from 110 Sea Zone to 91 Sea Zone 1 aaGun moved from Eastern United States to 101 Sea Zone 1 aaGun moved from Eastern United States to 101 Sea Zone 2 aaGuns and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 aaGuns moved from 91 Sea Zone to Morocco 1 mech_infantry moved from Tunisia to Tobruk 1 infantry moved from Alexandria to Egypt 1 artillery moved from Egypt to Trans-Jordan 1 bomber moved from India to Egypt 2 fighters moved from Holland Belgium to 110 Sea Zone 3 destroyers and 6 submarines moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 2 fighters, 2 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone 3 artilleries and 5 infantry moved from Caroline Islands to 33 Sea Zone 3 artilleries, 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 8 fighters, 5 infantry, 8 submarines and 5 transports moved from 33 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from Caroline Islands to Queensland 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 3 artilleries and 7 infantry moved from 54 Sea Zone to Queensland 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 submarine moved from 110 Sea Zone to 125 Sea Zone 1 carrier, 2 destroyers, 1 fighter and 1 submarine moved from 91 Sea Zone to 110 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 4 infantry placed in Eastern United States 3 destroyers, 4 submarines and 1 transport placed in 10 Sea Zone 2 infantry placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Hopei Chinese take Hopei from Japanese 2 infantry moved from Kansu to Shensi 1 fighter moved from Tsinghai to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu 1 infantry moved from Kansu to Suiyuyan Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - British British buy 1 artillery, 9 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy nothing; Remaining resources: 8 PUs; Combat Move - British 1 artillery and 14 infantry moved from India to Burma 3 infantry moved from Persia to Northwest Persia 1 armour, 5 artilleries and 22 infantry moved from Iraq to Northwest Persia Combat - British Battle in Burma British attack with 1 artillery and 14 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 14 infantry in Burma, round 2 : 4/15 hits, 2.83 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 artillery and 14 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Northwest Persia British attack with 1 armour, 5 artilleries and 25 infantry Italians defend with 1 mech_infantry British roll dice for 1 armour, 5 artilleries and 25 infantry in Northwest Persia, round 2 : 8/31 hits, 7.17 expected hits Italians roll dice for 1 mech_infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Northwest Persia British win, taking Northwest Persia from Italians with 1 armour, 5 artilleries and 24 infantry remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Italians: 1 mech_infantry Non Combat Move - British 1 fighter and 2 tactical_bombers moved from Iraq to Persia 1 artillery and 1 infantry moved from Trans-Jordan to Iraq 3 armour moved from Egypt to Iraq 3 fighters moved from Egypt to Persia 3 aaGuns moved from India to Burma 2 mech_infantrys moved from India to Burma 1 fighter moved from Russia to Persia 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 aaGun and 1 infantry moved from Malta to 96 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 81 Sea Zone 1 aaGun and 1 infantry moved from 81 Sea Zone to Trans-Jordan 1 destroyer moved from 98 Sea Zone to 81 Sea Zone 2 destroyers moved from 91 Sea Zone to 92 Sea Zone 1 battleship moved from 33 Sea Zone to 54 Sea Zone Place Units - British 3 infantry placed in Persia British undo move 1. 3 infantry placed in Persia 1 artillery and 2 infantry placed in Iraq 3 infantry placed in Egypt 1 infantry placed in United Kingdom 1 transport placed in 110 Sea Zone Turn Complete - British British collect 33 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4 UK_Pacific collect 3 PUs (3 lost to blockades); end with 11 PUs Turning on Edit Mode EDIT: Changing PUs for UK_Pacific from 11 to 3 EDIT: Adding units owned by UK_Pacific to India: 2 mech_infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.17 Americans regular : -1.67 Italians regular : 0.67 Japanese regular : -0.67 Germans regular : -0.67 British regular : 2.00
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Italians Italians buy 1 mech_infantry; Remaining resources: 17 PUs; Combat Move - Italians 1 armour moved from Caucasus to Kazakhstan Italians take Kazakhstan from Russians 1 armour moved from Kazakhstan to Caucasus Combat - Italians Non Combat Move - Italians 1 bomber moved from Caucasus to Southern Italy 1 mech_infantry moved from Southern Italy to Western Germany Place Units - Italians 1 mech_infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,6,1,5,4,6,2,3,2,5,2 Italians collect 8 PUs (11 lost to blockades); end with 25 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Italians Italians buy 1 mech_infantry; Remaining resources: 17 PUs; Combat Move - Italians 1 armour moved from Caucasus to Kazakhstan Italians take Kazakhstan from Russians 1 armour moved from Kazakhstan to Caucasus Combat - Italians Non Combat Move - Italians 1 bomber moved from Caucasus to Southern Italy 1 mech_infantry moved from Southern Italy to Western Germany Place Units - Italians 1 mech_infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,6,1,5,4,6,2,3,2,5,2 Italians collect 8 PUs (11 lost to blockades); end with 25 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 cruiser, 1 destroyer and 3 submarines moved from 33 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Alexandria to Egypt Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 artillery, 1 destroyer, 8 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 mech_infantrys moved from Bryansk to Volgograd 1 infantry moved from Smolensk to Vologda Germans take Vologda from Russians 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 infantry moved from Smolensk to Russia 3 infantry moved from Bryansk to Russia 2 tactical_bombers moved from Caucasus to Volgograd 2 fighters moved from Bryansk to Volgograd 3 fighters and 8 tactical_bombers moved from Bryansk to Russia 3 bombers moved from Germany to Holland Belgium 1 infantry and 1 mech_infantry moved from Western Germany to Holland Belgium 1 mech_infantry moved from Normandy Bordeaux to Holland Belgium Combat - Germans Battle in Holland Belgium Germans attack with 3 bombers, 1 infantry and 2 mech_infantrys Americans defend with 2 infantry Germans roll dice for 3 bombers, 1 infantry and 2 mech_infantrys in Holland Belgium, round 2 : 2/6 hits, 2,50 expected hits Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 3 bombers, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Volgograd Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Volgograd, round 2 : 3/6 hits, 2,67 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Russia Germans attack with 3 fighters, 4 infantry and 8 tactical_bombers Russians defend with 1 airfield, 1 factory_major, 2 infantry and 2 mech_infantrys Germans roll dice for 3 fighters, 4 infantry and 8 tactical_bombers in Russia, round 2 : 9/15 hits, 6,67 expected hits Russians roll dice for 2 infantry and 2 mech_infantrys in Russia, round 2 : 2/4 hits, 1,33 expected hits 2 mech_infantrys owned by the Russians, 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Russia Germans captures 14PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 3 fighters, 2 infantry and 8 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry and 2 mech_infantrys Non Combat Move - Germans 2 fighters moved from Volgograd to Caucasus 2 tactical_bombers moved from Volgograd to Caucasus 3 fighters and 8 tactical_bombers moved from Russia to Caucasus 4 armour and 3 mech_infantrys moved from Ukraine to Caucasus 16 armour and 26 mech_infantrys moved from Bryansk to Caucasus 1 aaGun, 15 artilleries and 21 infantry moved from Bryansk to Rostov 1 aaGun moved from Smolensk to Archangel 1 artillery moved from Novgorod to 115 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 artillery moved from 113 Sea Zone to Norway 6 mech_infantrys moved from Germany to Eastern Poland 3 tactical_bombers moved from Novgorod to Western Germany 3 bombers moved from Holland Belgium to Western Germany 1 aaGun moved from Western Germany to Holland Belgium Place Units - Germans 1 destroyer placed in 110 Sea Zone 2 infantry placed in Normandy Bordeaux 1 artillery and 2 infantry placed in Caucasus 3 infantry placed in Novgorod 3 mech_infantrys placed in Ukraine 2 armour, 1 infantry and 4 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4,5,4 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2,6,6 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,6 Germans collect 57 PUs (3 lost to blockades); end with 71 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 96 PUs
Combat Hit Differential Summary :
Americans regular : -0,67 Russians regular : 1,33 Germans regular : 2,17
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Combat Move - Russians 1 artillery and 1 infantry moved from Samara to Volgograd 1 artillery and 1 infantry moved from Samara to Vologda 25 infantry moved from Samara to Russia 1 infantry moved from Samara to Kazakhstan Russians take Kazakhstan from Italians 3 fighters and 1 tactical_bomber moved from Kansu to Yakut S.S.R. 1 infantry moved from Yenisey to Yakut S.S.R. Combat - Russians Battle in Yakut S.S.R. Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 3 infantry Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Yakut S.S.R., round 2 : 2/5 hits, 2.33 expected hits Japanese roll dice for 3 infantry in Yakut S.S.R., round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Yakut S.S.R. Russians roll dice for 3 fighters and 1 tactical_bomber in Yakut S.S.R., round 3 : 1/4 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Yakut S.S.R., round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yakut S.S.R. Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 infantry Casualties for Japanese: 3 infantry Battle in Volgograd Russians attack with 1 artillery and 1 infantry Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 artillery remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Vologda Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Russia Russians attack with 25 infantry Germans defend with 1 airfield, 1 factory_minor and 2 infantry Russians roll dice for 25 infantry in Russia, round 2 : 10/25 hits, 4.17 expected hits Germans roll dice for 2 infantry in Russia, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Russia Russians win, taking Russia from Germans with 25 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Russians 6 aaGuns, 6 armour, 6 artilleries and 37 infantry moved from Samara to Russia 1 infantry moved from Samara to Novosibirsk 1 infantry moved from Olgiy to Yenisey 3 fighters and 1 tactical_bomber moved from Yakut S.S.R. to Yenisey Turn Complete - Russians Russians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 Germans regular : 0.67 Russians regular : 5.00
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i concede. ggwp
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@colt45554 said in oysteilo vs. colt45554 (+48) Global 2nd. Ed.:
i concede. ggwp
Ok. May i ask why you concede now and not before you move Russia?
I agree, it was a good game and i like your heavy transport buy in the pacific
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The dice didn’t matter for my last russian turn. Too many german units in cauc and more coming while America does nothing on both sides of board