@cwglee51 I run into an error trying to open the file. “Null pointer exception.”
Maybe it is an issue with us using incombatible versions. What version are you using?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 infantry moved from Vologda to Russia
6 artilleries and 21 infantry moved from Tambov to Russia
1 infantry moved from Novosibirsk to Vologda
5 infantry moved from Novosibirsk to Samara
2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
Place Units - Russians
1 artillery and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 60 PUs; 6 SuicideAttackTokens;
Japanese buy 1 carrier, 2 fighters, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 42 Sea Zone to 55 Sea Zone
3 fighters moved from 42 Sea Zone to 55 Sea Zone
1 fighter moved from 42 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Philippines
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 4 transports moved from 42 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 44 Sea Zone to 35 Sea Zone
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Hopei to Shensi
2 tactical_bombers moved from Anhwe to Shensi
2 infantry moved from Anhwe to Kweichow
2 tactical_bombers moved from Shantung to Kweichow
1 tactical_bomber moved from Anhwe to Shensi
2 infantry moved from French Indo China to Shan State
1 armour moved from Malaya to Shan State
2 mech_infantrys moved from Yunnan to Shan State
1 armour moved from Yunnan to Shan State
1 mech_infantry moved from Hunan to Shan State
2 infantry moved from Yunnan to Burma
2 bombers moved from Anhwe to Burma
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 destroyer and 4 transports
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 destroyer and 4 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 3/4 hits, 1,83 expected hits
Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Kweichow
Japanese attack with 2 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 infantry and 2 tactical_bombers in Kweichow, round 2 : 1/4 hits, 1,33 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 4 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Burma
Japanese attack with 2 bombers and 2 infantry
British defend with 1 infantry
Japanese roll dice for 2 bombers and 2 infantry in Burma, round 2 : 1/4 hits, 1,67 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 2 armour, 2 infantry and 3 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 2 armour, 2 infantry and 3 mech_infantrys in Shan State, round 2 : 2/7 hits, 1,83 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 armour, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shensi
Japanese attack with 1 infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry and 3 tactical_bombers in Shensi, round 2 : 1/4 hits, 1,67 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese win with 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 tactical_bombers moved from Kweichow to Shantung
1 infantry moved from Shantung to Anhwe
3 tactical_bombers moved from Shensi to Yunnan
1 artillery moved from Yunnan to Kweichow
2 battleships, 3 carriers, 2 cruisers, 2 destroyers and 1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
4 fighters moved from 55 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
2 bombers moved from Burma to Shan State
2 bombers moved from Shan State to French Indo China
1 transport moved from 5 Sea Zone to 6 Sea Zone
Place Units - Japanese
3 infantry placed in Shantung
3 infantry placed in French Indo China
1 carrier, 2 fighters and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese regular : 1,33
Americans regular : -0,67
Japanese regular : 0,33
UK_Pacific regular : -0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers, 3 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Libya
1 armour moved from Algeria to Libya
1 bomber moved from India to French Indo China
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
Combat - Americans
Strategic bombing raid in French Indo China
Japanese roll AA dice in French Indo China : 0/1 hits, 0.17 expected hits
Bombing raid in French Indo China rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in French Indo China causes 3 damage total.
Battle in Java
Battle in Libya
Americans attack with 1 armour, 1 artillery and 1 infantry
Italians defend with 1 armour, 1 artillery and 1 infantry
Americans roll dice for 1 armour, 1 artillery and 1 infantry in Libya, round 2 : 2/3 hits, 1.17 expected hits
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Libya, round 2 : 1/3 hits, 1.17 expected hits
1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Libya
Americans roll dice for 1 armour and 1 artillery in Libya, round 3 : 2/2 hits, 0.83 expected hits
Italians roll dice for 1 armour in Libya, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in Libya
Americans win, taking Java from Japanese, taking Libya from Italians with 1 armour and 1 artillery remaining. Battle score for attacker is 10
Casualties for Americans: 1 infantry
Casualties for Italians: 1 armour, 1 artillery and 1 infantry
Non Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 96 Sea Zone
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
2 transports moved from 110 Sea Zone to 102 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 destroyer, 1 mech_infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 88 Sea Zone
1 infantry moved from British Guiana to 88 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 bomber moved from French Indo China to India
3 artilleries and 3 infantry moved from Caroline Islands to 33 Sea Zone
3 artilleries, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 3 infantry, 1 tactical_bomber and 3 transports moved from 33 Sea Zone to 54 Sea Zone
3 artilleries and 3 infantry moved from 54 Sea Zone to Queensland
1 destroyer and 4 submarines moved from 26 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to Queensland
1 fighter moved from Hawaiian Islands to Queensland
1 carrier, 1 cruiser and 2 fighters moved from 110 Sea Zone to 126 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island
1 fighter moved from Western United States to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 submarine placed in 10 Sea Zone
1 infantry placed in Western United States
2 infantry placed in Central United States
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Kansu to Suiyuyan
1 fighter moved from Tsinghai to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 aaGun and 1 infantry
Japanese roll AA dice in Suiyuyan : 0/1 hits, 0.17 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 aaGun and 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 aaGun and 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the Japanese lost in Suiyuyan
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 4 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 5 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun and 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Tsinghai
1 infantry moved from Tsinghai to Shensi
Place Units - Chinese
2 infantry placed in Tsinghai
Chinese undo move 1.
1 infantry placed in Suiyuyan
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Purchase Units - British
British buy 1 armour, 1 factory_minor and 2 fighters; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 armour moved from Gibraltar to 91 Sea Zone
1 armour and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to Norway
2 fighters, 2 infantry and 1 tactical_bomber moved from India to Burma
Combat - British
Battle in Norway
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/5 hits, 2.00 expected hits
Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Norway from Germans, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Burma to India
1 battleship moved from 33 Sea Zone to 54 Sea Zone
1 artillery and 5 infantry moved from Northwest Persia to Caucasus
1 armour and 1 mech_infantry moved from Persia to Caucasus
3 infantry moved from Persia to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 bomber moved from Egypt to Russia
1 fighter moved from 126 Sea Zone to Russia
1 fighter moved from United Kingdom to 126 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 battleship, 1 cruiser and 3 destroyers moved from 110 Sea Zone to 126 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 cruiser and 1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 tactical_bomber moved from Egypt to Persia
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
Place Units - British
1 factory_minor placed in Iraq
1 armour and 2 fighters placed in Persia
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3
UK_Pacific collect 3 PUs (3 lost to blockades); end with 5 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : 2.00
Japanese regular : 0.00
Italians regular : -0.67
Japanese AA : -0.33
British regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Italians
Italians buy nothing; Remaining resources: 5 PUs;
Combat Move - Italians
1 bomber moved from Novgorod to Rostov
1 mech_infantry moved from Bessarabia to Rostov
1 armour moved from Bryansk to Rostov
1 armour moved from Bryansk to Tambov
Italians take Tambov from Russians
1 armour moved from Tambov to Rostov
Combat - Italians
Battle in Rostov
Italians attack with 2 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 2 armour, 1 bomber and 1 mech_infantry in Rostov, round 2 : 1/4 hits, 1,83 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 2 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Rostov to Southern Italy
2 infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Romania to Ukraine
Turn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,2,5,5,1,6,1,3,6,3,5
Italians collect 6 PUs (12 lost to blockades); end with 11 PUs
Combat Hit Differential Summary :
Italians regular : -0,83
Russians regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
3 fighters moved from Caroline Islands to 55 Sea Zone
Combat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 1 destroyer and 3 fighters
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 55 Sea Zone
ANZAC win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
1 fighter moved from 55 Sea Zone to 54 Sea Zone
2 fighters moved from 55 Sea Zone to Queensland
1 cruiser and 2 submarines moved from 33 Sea Zone to 54 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Northwest Persia to Caucasus
2 infantry moved from Algeria to Tunisia
1 infantry moved from Anglo Egyptian Sudan to Egypt
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.17
ANZAC regular : 0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
1 tactical_bomber moved from Novgorod to 112 Sea Zone
2 bombers moved from Western Germany to 125 Sea Zone
2 bombers moved from Novgorod to 125 Sea Zone
1 tactical_bomber moved from Novgorod to 125 Sea Zone
1 tactical_bomber moved from Novgorod to Norway
4 infantry moved from Finland to Norway
1 mech_infantry moved from Denmark to 113 Sea Zone
1 mech_infantry moved from 113 Sea Zone to Norway
4 armour and 3 mech_infantrys moved from Ukraine to Caucasus
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
3 mech_infantrys moved from Bryansk to Samara
3 fighters moved from Bryansk to Samara
2 tactical_bombers moved from Bryansk to Samara
1 infantry moved from Smolensk to Vologda
1 tactical_bomber moved from Novgorod to Vologda
1 tactical_bomber moved from Novgorod to Samara
1 fighter and 1 tactical_bomber moved from Eastern Poland to Caucasus
7 armour and 7 mech_infantrys moved from Bryansk to Caucasus
Combat - Germans
Battle in 112 Sea Zone
Germans attack with 1 tactical_bomber
British defend with 1 transport
1 transport owned by the British lost in 112 Sea Zone
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Norway
Germans attack with 4 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 armour and 1 infantry
Germans roll dice for 1 battleship in Norway, round 2 : 0/1 hits, 0,67 expected hits
Germans roll dice for 4 infantry, 1 mech_infantry and 1 tactical_bomber in Norway, round 2 : 2/6 hits, 1,33 expected hits
British roll dice for 1 armour and 1 infantry in Norway, round 2 : 2/2 hits, 0,83 expected hits
2 infantry owned by the Germans, 1 infantry owned by the British and 1 armour owned by the British lost in Norway
Germans win, taking Norway from British with 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 armour and 1 infantry
Battle in 125 Sea Zone
Germans attack with 4 bombers, 1 destroyer and 1 tactical_bomber
British defend with 1 destroyer and 1 submarine; Americans defend with 1 destroyer
Germans roll dice for 4 bombers, 1 destroyer and 1 tactical_bomber in 125 Sea Zone, round 2 : 3/6 hits, 3,50 expected hits
British roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
British roll dice for 2 destroyers in 125 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
1 destroyer owned by the British, 1 destroyer owned by the Americans and 1 submarine owned by the British lost in 125 Sea Zone
Germans win with 4 bombers, 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 22
Casualties for Americans: 1 destroyer
Casualties for British: 1 destroyer and 1 submarine
Battle in Samara
Germans attack with 3 fighters, 3 mech_infantrys and 3 tactical_bombers
Russians defend with 5 infantry
Germans roll dice for 3 fighters, 3 mech_infantrys and 3 tactical_bombers in Samara, round 2 : 5/9 hits, 4,00 expected hits
Russians roll dice for 5 infantry in Samara, round 2 : 3/5 hits, 1,67 expected hits
5 infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Samara
Germans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 5 infantry
Battle in Caucasus
Germans attack with 11 armour, 1 fighter, 10 mech_infantrys and 1 tactical_bomber
British defend with 1 armour, 1 artillery, 5 infantry and 1 mech_infantry; French defend with 1 infantry
Germans roll dice for 11 armour, 1 fighter, 10 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 8/23 hits, 8,33 expected hits
Russians roll dice for 1 armour, 1 artillery, 6 infantry and 1 mech_infantry in Caucasus, round 2 : 2/9 hits, 3,17 expected hits
1 mech_infantry owned by the British, 1 infantry owned by the French, 1 artillery owned by the British, 2 mech_infantrys owned by the Germans and 5 infantry owned by the British lost in Caucasus
Germans roll dice for 11 armour, 1 fighter, 8 mech_infantrys and 1 tactical_bomber in Caucasus, round 3 : 8/21 hits, 8,00 expected hits
Russians roll dice for 1 armour in Caucasus, round 3 : 1/1 hits, 0,50 expected hits
1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 11 armour, 1 fighter, 7 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for Germans: 3 mech_infantrys
Casualties for British: 1 armour, 1 artillery, 5 infantry and 1 mech_infantry
Casualties for French: 1 infantry
Battle in Vologda
Germans attack with 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Caucasus to Rostov
3 fighters and 3 tactical_bombers moved from Samara to Rostov
1 tactical_bomber moved from Vologda to Novgorod
1 infantry moved from Novgorod to Archangel
1 aaGun moved from Smolensk to Belarus
1 infantry moved from Novgorod to Belarus
1 tactical_bomber moved from Novgorod to Belarus
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Tambov
8 artilleries and 25 infantry moved from Bryansk to Rostov
2 armour and 5 mech_infantrys moved from Western Ukraine to Rostov
1 tactical_bomber moved from Norway to Western Germany
1 tactical_bomber moved from 112 Sea Zone to Western Germany
4 bombers moved from 125 Sea Zone to Western Germany
1 tactical_bomber moved from 125 Sea Zone to Western Germany
1 aaGun moved from Denmark to Western Germany
3 mech_infantrys moved from Denmark to Germany
1 mech_infantry moved from Holland Belgium to Germany
2 armour and 4 mech_infantrys moved from Western Germany to Poland
1 mech_infantry moved from Eastern Poland to Ukraine
1 infantry moved from Holland Belgium to Western Germany
1 aaGun, 2 artilleries and 2 infantry moved from Normandy Bordeaux to France
1 aaGun moved from Western Germany to Germany
Place Units - Germans
2 artilleries and 1 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
1 armour and 8 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,3
Germans collect 52 PUs (5 lost to blockades); end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Vyborg: 1 infantry
EDIT: Adding units owned by Germans to Novgorod: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 0,33
Germans regular : 0,50
British regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
4 infantry moved from Novosibirsk to Vologda
2 mech_infantrys moved from Russia to Volgograd
2 infantry moved from Russia to Tambov
2 infantry moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Tambov
1 fighter moved from Russia to Smolensk
1 tactical_bomber moved from Tambov to Volgograd
1 fighter moved from Russia to Volgograd
Combat - Russians
Battle in Volgograd
Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 1 mech_infantry
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 4 infantry
Germans defend with 1 infantry
Russians roll dice for 4 infantry in Vologda, round 2 : 2/4 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Tambov, round 3 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 4 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Tambov, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Russians win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Tambov to Russia
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
1 infantry moved from Novosibirsk to Kazakhstan
2 aaGuns and 7 infantry moved from Novosibirsk to Samara
1 fighter moved from Smolensk to Russia
Place Units - Russians
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 17 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians regular : 1.00
Germans regular : 0.67
Russians regular : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Japanese
Japanese repair damage of 3x factory_minor; Remaining resources: 65 PUs; 6 SuicideAttackTokens;
Japanese buy 1 artillery, 1 carrier, 2 destroyers, 1 harbour, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Kweichow to Shensi
2 tactical_bombers moved from Shantung to Shensi
3 tactical_bombers moved from Yunnan to Szechwan
1 infantry moved from Shan State to Burma
2 bombers moved from French Indo China to Burma
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
4 fighters moved from 35 Sea Zone to 55 Sea Zone
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Amur
Combat - Japanese
Battle in Amur
Battle in 42 Sea Zone
Japanese attack with 1 submarine and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 42 Sea Zone
Japanese win, taking Amur from Russians with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 1/4 hits, 1,83 expected hits
Americans roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Java
Japanese win, taking Java from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Szechwan
Japanese attack with 1 infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry and 3 tactical_bombers in Szechwan, round 2 : 1/4 hits, 1,67 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese win with 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 2 bombers and 1 infantry
British defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Burma, round 2 : 1/3 hits, 1,50 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shensi
Japanese attack with 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry and 2 tactical_bombers in Shensi, round 2 : 1/3 hits, 1,17 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese win with 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 1 destroyer and 4 fighters
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer and 4 fighters in 55 Sea Zone, round 2 : 3/5 hits, 2,33 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 55 Sea Zone
Japanese win with 4 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 destroyer
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
4 fighters moved from 55 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
4 carriers, 2 destroyers, 8 fighters and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
2 battleships, 3 carriers, 2 cruisers and 1 submarine moved from 35 Sea Zone to 42 Sea Zone
2 bombers moved from Burma to French Indo China
1 mech_infantry moved from Shan State to Kweichow
1 infantry moved from Anhwe to Chahar
1 artillery moved from Kweichow to Hopei
2 infantry moved from Shantung to Anhwe
4 infantry moved from Shantung to Jehol
1 infantry moved from Soviet Far East to Siberia
3 tactical_bombers moved from Szechwan to French Indo China
3 fighters moved from 36 Sea Zone to French Indo China
2 tactical_bombers moved from Shensi to Kweichow
1 destroyer moved from 55 Sea Zone to 42 Sea Zone
Place Units - Japanese
1 harbour placed in Hainan
1 carrier placed in 36 Sea Zone
2 infantry placed in French Indo China
1 artillery and 2 mech_infantrys placed in Shantung
2 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 55 Sea Zone: 1 destroyer
EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 3 infantry
EDIT: Adding units owned by Japanese to Shan State: 3 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 3 transports
EDIT: Adding units owned by Japanese to 36 Sea Zone: 3 transports
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1,33
Americans regular : -0,33
Japanese regular : -1,50
ANZAC regular : 0,67
UK_Pacific regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Japanese
Japanese repair damage of 3x factory_minor; Remaining resources: 65 PUs; 6 SuicideAttackTokens;
Japanese buy 1 artillery, 1 carrier, 2 destroyers, 1 harbour, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Kweichow to Shensi
2 tactical_bombers moved from Shantung to Shensi
3 tactical_bombers moved from Yunnan to Szechwan
1 infantry moved from Shan State to Burma
2 bombers moved from French Indo China to Burma
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
4 fighters moved from 35 Sea Zone to 55 Sea Zone
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Amur
Combat - Japanese
Battle in Amur
Battle in 42 Sea Zone
Japanese attack with 1 submarine and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 42 Sea Zone
Japanese win, taking Amur from Russians with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 1/4 hits, 1,83 expected hits
Americans roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Java
Japanese win, taking Java from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Szechwan
Japanese attack with 1 infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry and 3 tactical_bombers in Szechwan, round 2 : 1/4 hits, 1,67 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese win with 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 2 bombers and 1 infantry
British defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Burma, round 2 : 1/3 hits, 1,50 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shensi
Japanese attack with 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry and 2 tactical_bombers in Shensi, round 2 : 1/3 hits, 1,17 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese win with 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 1 destroyer and 4 fighters
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer and 4 fighters in 55 Sea Zone, round 2 : 3/5 hits, 2,33 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 55 Sea Zone
Japanese win with 4 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 destroyer
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
4 fighters moved from 55 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
4 carriers, 2 destroyers, 8 fighters and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
2 battleships, 3 carriers, 2 cruisers and 1 submarine moved from 35 Sea Zone to 42 Sea Zone
2 bombers moved from Burma to French Indo China
1 mech_infantry moved from Shan State to Kweichow
1 infantry moved from Anhwe to Chahar
1 artillery moved from Kweichow to Hopei
2 infantry moved from Shantung to Anhwe
4 infantry moved from Shantung to Jehol
1 infantry moved from Soviet Far East to Siberia
3 tactical_bombers moved from Szechwan to French Indo China
3 fighters moved from 36 Sea Zone to French Indo China
2 tactical_bombers moved from Shensi to Kweichow
1 destroyer moved from 55 Sea Zone to 42 Sea Zone
Place Units - Japanese
1 harbour placed in Hainan
1 carrier placed in 36 Sea Zone
2 infantry placed in French Indo China
1 artillery and 2 mech_infantrys placed in Shantung
2 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 55 Sea Zone: 1 destroyer
EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 3 infantry
EDIT: Adding units owned by Japanese to Shan State: 3 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 3 transports
EDIT: Adding units owned by Japanese to 36 Sea Zone: 3 transports
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1,33
Americans regular : -0,33
Japanese regular : -1,50
ANZAC regular : 0,67
UK_Pacific regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 destroyers, 2 fighters, 6 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 submarine moved from 54 Sea Zone to 45 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
4 fighters moved from 54 Sea Zone to 45 Sea Zone
1 cruiser and 1 fighter moved from 126 Sea Zone to 125 Sea Zone
Combat - Americans
Battle in 125 Sea Zone
Americans attack with 1 cruiser and 1 fighter
Germans defend with 1 destroyer
Americans roll dice for 1 cruiser and 1 fighter in 125 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 125 Sea Zone
Americans win, taking 125 Sea Zone from Germans with 1 cruiser and 1 fighter remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 45 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 4 fighters in 45 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
4 fighters moved from 45 Sea Zone to 54 Sea Zone
1 fighter moved from 55 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Queensland
1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Hawaiian Islands to Queensland
2 infantry moved from Central United States to 101 Sea Zone
1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 armour moved from Libya to Alexandria
1 artillery moved from Libya to Tobruk
1 infantry moved from Tunisia to Libya
1 destroyer and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 carrier and 1 fighter moved from 126 Sea Zone to 111 Sea Zone
1 fighter moved from 125 Sea Zone to 111 Sea Zone
2 destroyers and 2 submarines moved from 91 Sea Zone to 111 Sea Zone
2 transports moved from 102 Sea Zone to 101 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
Place Units - Americans
2 infantry placed in Western United States
1 transport placed in 10 Sea Zone
4 infantry placed in Central United States
1 fighter placed in Eastern United States
1 fighter placed in Western United States
1 destroyer and 2 submarines placed in 10 Sea Zone
1 destroyer and 1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Suiyuyan to Hopei
1 fighter moved from Tsinghai to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Hopei to Tsinghai
1 infantry moved from Sikang to Szechwan
Place Units - Chinese
1 infantry placed in Shensi
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Purchase Units - British
British buy 1 destroyer and 11 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
1 bomber moved from Russia to Ukraine
2 fighters, 2 infantry and 1 tactical_bomber moved from India to Burma
Combat - British
Strategic bombing raid in Ukraine
Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits
Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 3/5 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Burma to India
2 fighters and 1 tactical_bomber moved from Persia to India
3 infantry moved from Northwest Persia to Iraq
1 armour moved from Persia to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 artillery and 1 infantry moved from Morocco to Algeria
1 battleship, 1 cruiser and 2 destroyers moved from 126 Sea Zone to 111 Sea Zone
1 fighter moved from United Kingdom to Scotland
1 cruiser and 1 destroyer moved from 96 Sea Zone to 92 Sea Zone
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 bomber moved from Ukraine to Russia
1 destroyer moved from 126 Sea Zone to 111 Sea Zone
1 fighter moved from 111 Sea Zone to Scotland
Place Units - British
3 infantry placed in Persia
3 infantry placed in Iraq
3 infantry placed in Egypt
2 infantry placed in Union of South Africa
1 destroyer placed in 109 Sea Zone
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Place Units - UK_Pacific
1 infantry placed in India
Turning on Edit Mode
EDIT: Adding units owned by British to Trans-Jordan: 1 armour, 1 artillery and 1 infantry
EDIT: Removing units owned by British from Iraq: 1 armour, 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,3
UK_Pacific collect 3 PUs (3 lost to blockades); end with 5 PUs
Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Chinese regular : 0.17
Americans regular : 1.67
Japanese regular : -0.33
Germans AA : -0.17
Germans regular : -0.33
British regular : 1.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 1 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to Persia
Combat - Italians
Strategic bombing raid in Persia
British roll AA dice in Persia : 0/1 hits, 0,17 expected hits
Bombing raid in Persia rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Persia causes 3 damage total.
Non Combat Move - Italians
1 bomber moved from Persia to Caucasus
2 armour and 1 mech_infantry moved from Rostov to Bryansk
2 aaGuns and 1 artillery moved from Belarus to Bryansk
2 infantry and 1 mech_infantry moved from Ukraine to Bryansk
1 artillery and 3 infantry moved from Northern Italy to France
1 aaGun and 1 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,1,4,4,6,6,6,2,6,2,4
Italians collect 9 PUs (9 lost to blockades); end with 10 PUs
Turning on Edit Mode
EDIT: Adding units owned by Italians to Denmark: 2 infantry
EDIT: Removing units owned by Italians from Western Germany: 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British AA : -0,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Celebes
ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
Non Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Tunisia to Libya
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 66 PUs;
Germans buy 1 armour, 2 artilleries, 1 destroyer, 1 fighter, 3 infantry and 6 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 submarine moved from 113 Sea Zone to 125 Sea Zone
3 tactical_bombers moved from Western Germany to 125 Sea Zone
4 bombers moved from Western Germany to 92 Sea Zone
1 infantry moved from Belarus to Smolensk
1 infantry moved from Archangel to Smolensk
1 tactical_bomber moved from Belarus to Smolensk
2 infantry moved from Rostov to Volgograd
3 fighters and 3 tactical_bombers moved from Rostov to Volgograd
1 fighter and 1 tactical_bomber moved from Rostov to Smolensk
Combat - Germans
Battle in 125 Sea Zone
Germans attack with 1 submarine and 3 tactical_bombers
Americans defend with 1 cruiser
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 3 tactical_bombers in 125 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits
Americans roll dice for 1 cruiser in 125 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
1 cruiser owned by the Americans lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Americans with 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Americans: 1 cruiser
Battle in Volgograd
Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers
Russians defend with 1 factory_minor and 1 mech_infantry
Germans roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Volgograd, round 2 : 2/8 hits, 3,83 expected hits
Russians roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Smolensk
Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Smolensk, round 2 : 2/5 hits, 2,00 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 92 Sea Zone
Germans attack with 4 bombers
British defend with 1 cruiser and 1 destroyer; Americans defend with 1 destroyer and 2 transports
Germans roll dice for 4 bombers in 92 Sea Zone, round 2 : 3/4 hits, 2,67 expected hits
Americans roll dice for 1 cruiser, 2 destroyers and 2 transports in 92 Sea Zone, round 2 : 1/3 hits, 1,17 expected hits
1 destroyer owned by the British, 1 destroyer owned by the Americans, 1 cruiser owned by the British and 1 bomber owned by the Germans lost in 92 Sea Zone
2 transports owned by the Americans lost in 92 Sea Zone
Germans win with 3 bombers remaining. Battle score for attacker is 30
Casualties for Germans: 1 bomber
Casualties for British: 1 cruiser and 1 destroyer
Casualties for Americans: 1 destroyer and 2 transports
Non Combat Move - Germans
3 bombers moved from 92 Sea Zone to Southern France
1 aaGun, 2 artilleries and 2 infantry moved from France to Southern France
1 aaGun and 1 infantry moved from Western Germany to Denmark
3 tactical_bombers moved from 125 Sea Zone to Western Germany
1 infantry moved from Rostov to Tambov
2 armour, 8 artilleries, 22 infantry and 5 mech_infantrys moved from Rostov to Bryansk
2 artilleries, 1 infantry and 1 mech_infantry moved from Ukraine to Bryansk
11 armour and 2 mech_infantrys moved from Caucasus to Bryansk
1 aaGun moved from Belarus to Smolensk
1 infantry moved from Novgorod to Archangel
1 artillery and 2 infantry moved from Novgorod to Belarus
2 armour and 4 mech_infantrys moved from Poland to Western Ukraine
1 armour and 12 mech_infantrys moved from Germany to Eastern Poland
2 tactical_bombers moved from Smolensk to Bryansk
1 fighter moved from Smolensk to Novgorod
1 fighter moved from Volgograd to Ukraine
2 fighters and 3 tactical_bombers moved from Volgograd to Bryansk
Place Units - Germans
2 artilleries and 1 fighter placed in Ukraine
3 infantry placed in Novgorod
1 destroyer placed in 113 Sea Zone
1 armour and 6 mech_infantrys placed in Western Germany
Germans undo move 4.
2 mech_infantrys placed in Western Germany
1 armour and 4 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,4
Germans collect 53 PUs (3 lost to blockades); end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 aaGun
EDIT: Adding units owned by Germans to Western Germany: 1 aaGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0,67
Russians regular : 0,33
Germans regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 1 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
1 infantry moved from Buyant-Uhaa to Manchuria
Chinese take Manchuria from Japanese
2 infantry moved from Samara to Volgograd
1 infantry moved from Samara to Tambov
1 infantry moved from Vologda to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
1 fighter moved from Russia to Tambov
1 fighter moved from Russia to Archangel
Combat - Russians
Battle in Tambov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
1 fighter owned by the Russians retreated
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Volgograd
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 fighter moved from Archangel to Russia
2 infantry moved from Vologda to Russia
2 aaGuns and 3 infantry moved from Samara to Russia
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
1 fighter moved from Tambov to Russia
1 infantry moved from Dzavhan to Yakut S.S.R.
2 infantry moved from Olgiy to Timguska
1 infantry moved from Buyant-Uhaa to Central Mongolia
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
Place Units - Russians
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 14 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians regular : 0.67
Germans regular : 1.33
Russians regular : -0.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 9 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Jehol to Manchuria
1 tactical_bomber moved from Japan to Manchuria
1 fighter moved from Japan to Manchuria
1 infantry moved from Shan State to Burma
2 fighters moved from French Indo China to Burma
1 bomber moved from French Indo China to Burma
1 infantry moved from Chahar to Hopei
1 infantry moved from Anhwe to Hopei
2 mech_infantrys moved from Shantung to Hopei
2 tactical_bombers moved from Kweichow to Hopei
1 bomber moved from French Indo China to Hopei
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 submarine moved from 36 Sea Zone to 44 Sea Zone
2 battleships, 2 cruisers, 1 destroyer and 1 submarine moved from 42 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
4 fighters moved from 36 Sea Zone to Dutch New Guinea
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
2 fighters and 1 tactical_bomber moved from 42 Sea Zone to Celebes
1 fighter moved from 36 Sea Zone to 55 Sea Zone
3 tactical_bombers moved from French Indo China to 44 Sea Zone
2 fighters moved from 42 Sea Zone to 55 Sea Zone
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 2 battleships, 2 cruisers, 1 destroyer, 1 submarine and 1 transport
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 battleships, 2 cruisers, 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 2/5 hits, 2,67 expected hits
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 45 Sea Zone
Japanese win with 2 battleships, 2 cruisers, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Dutch New Guinea
Japanese attack with 1 artillery, 4 fighters and 1 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 4 fighters and 1 infantry in Dutch New Guinea, round 2 : 3/6 hits, 2,67 expected hits
ANZAC roll dice for 2 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery and 4 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in 44 Sea Zone
Japanese attack with 1 submarine, 3 tactical_bombers and 1 transport
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 3 tactical_bombers and 1 transport in 44 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
ANZAC roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 transport owned by the ANZAC, 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 44 Sea Zone
Japanese win with 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 9
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in Celebes
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Celebes, round 2 : 3/5 hits, 2,00 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Manchuria
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Manchuria, round 2 : 2/4 hits, 1,50 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Hopei
Japanese attack with 1 bomber, 2 infantry, 2 mech_infantrys and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 bomber, 2 infantry, 2 mech_infantrys and 2 tactical_bombers in Hopei, round 2 : 2/7 hits, 2,33 expected hits
Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 bomber, 1 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in 55 Sea Zone
Japanese attack with 1 destroyer and 3 fighters
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 2 : 3/4 hits, 1,83 expected hits
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
Japanese win with 3 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Burma
Japanese attack with 1 bomber, 2 fighters and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 bomber, 2 fighters and 1 infantry in Burma, round 2 : 2/4 hits, 1,83 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
3 carriers moved from 42 Sea Zone to 45 Sea Zone
4 fighters moved from Dutch New Guinea to 45 Sea Zone
3 tactical_bombers moved from 44 Sea Zone to 45 Sea Zone
2 fighters and 1 tactical_bomber moved from Celebes to 45 Sea Zone
1 fighter moved from 55 Sea Zone to Sumatra
1 fighter moved from 55 Sea Zone to Sumatra
1 fighter moved from 55 Sea Zone to 45 Sea Zone
3 carriers moved from 36 Sea Zone to 45 Sea Zone
1 carrier moved from 36 Sea Zone to 45 Sea Zone
1 transport moved from 36 Sea Zone to 6 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
2 destroyers moved from 6 Sea Zone to 36 Sea Zone
1 bomber and 2 tactical_bombers moved from Hopei to French Indo China
2 fighters moved from Burma to French Indo China
1 bomber moved from Burma to French Indo China
1 fighter moved from French Indo China to 45 Sea Zone
2 infantry moved from Jehol to Chahar
1 infantry moved from Anhwe to Kweichow
1 artillery moved from Shantung to Anhwe
3 infantry moved from Shan State to Yunnan
1 mech_infantry moved from Shan State to Yunnan
1 armour moved from Shan State to Yunnan
1 armour and 1 mech_infantry moved from Shan State to Kweichow
2 infantry moved from Amur to Buryatia
1 fighter and 1 tactical_bomber moved from Manchuria to Buryatia
Place Units - Japanese
3 infantry placed in French Indo China
3 infantry placed in Shantung
3 infantry placed in Japan
1 carrier, 1 destroyer and 3 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : 0,00
Americans regular : 0,67
Japanese regular : 2,00
UK_Pacific regular : -0,33
ANZAC regular : 0,33
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters, 4 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 54 Sea Zone to 55 Sea Zone
5 fighters moved from 54 Sea Zone to 55 Sea Zone
2 fighters and 1 tactical_bomber moved from Queensland to 55 Sea Zone
1 destroyer moved from 111 Sea Zone to 125 Sea Zone
1 fighter moved from 111 Sea Zone to 125 Sea Zone
Combat - Americans
Battle in 125 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 125 Sea Zone
Americans win, taking 125 Sea Zone from Germans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 55 Sea Zone
Americans attack with 7 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 7 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
2 infantry moved from Western United States to 10 Sea Zone
1 destroyer, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
4 infantry moved from Central United States to 101 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 destroyer, 4 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
1 carrier, 1 destroyer and 2 submarines moved from 111 Sea Zone to 109 Sea Zone
1 fighter moved from Eastern United States to 109 Sea Zone
1 fighter moved from 125 Sea Zone to 109 Sea Zone
1 armour moved from Alexandria to Trans-Jordan
1 artillery moved from Tobruk to Alexandria
1 infantry moved from Libya to Tobruk
7 fighters moved from 55 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to Queensland
Place Units - Americans
1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
2 fighters and 2 infantry placed in Western United States
2 infantry placed in Central United States
1 submarine placed in 101 Sea Zone
1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
2 infantry moved from Tsinghai to Kansu
Place Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Purchase Units - British
British repair damage of 3x factory_minor; Remaining resources: 35 PUs;
British buy 2 artilleries, 1 destroyer, 4 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - British
2 fighters, 2 infantry and 1 tactical_bomber moved from India to Burma
Combat - British
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/5 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Burma to India
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
3 infantry moved from Egypt to Trans-Jordan
7 infantry moved from Iraq to Northwest Persia
3 infantry moved from Persia to Northwest Persia
1 armour moved from Trans-Jordan to Northwest Persia
1 artillery and 1 infantry moved from Algeria to Tunisia
1 battleship, 1 cruiser and 3 destroyers moved from 111 Sea Zone to 109 Sea Zone
2 fighters moved from Scotland to United Kingdom
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
Place Units - British
1 destroyer placed in 98 Sea Zone
1 transport placed in 109 Sea Zone
1 artillery and 2 infantry placed in Persia
1 artillery and 2 infantry placed in Iraq
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Place Units - UK_Pacific
Turning on Edit Mode
EDIT: Adding units owned by British to Persia: 2 fighters
EDIT: Removing units owned by British from Persia: 2 fighters
EDIT: Adding units owned by British to Eastern Persia: 2 fighters and 1 tactical_bomber
EDIT: Removing units owned by British from India: 1 fighter and 2 tactical_bombers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Eastern Persia: 1 fighter
EDIT: Adding units owned by British to Eastern Persia: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to Eastern Persia: 1 fighter
EDIT: Removing units owned by British from India: 1 fighter
EDIT: Turning off Edit Mode
1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3
UK_Pacific collect 3 PUs (3 lost to blockades); end with 5 PUs
Some Units in India change ownership: 1 infantry
Turning on Edit Mode
EDIT: Adding units owned by British to 91 Sea Zone: 1 destroyer
EDIT: Removing units owned by British from 109 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.83
Japanese regular : 0.33
Germans regular : -0.17
British regular : 0.00
sorry for the delay. i need another day or two
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Italians
Italians buy nothing; Remaining resources: 10 PUs;
Combat Move - Italians
Non Combat Move - Italians
2 aaGuns, 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Bryansk to Rostov
2 armour and 2 mech_infantrys moved from Rostov to Caucasus
3 fighters moved from Southern Italy to Caucasus
Turn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,5,6,3,2,1,6,4,2,2,1
Italians collect 6 PUs (12 lost to blockades); end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 42 Sea Zone to 44 Sea Zone
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Malaya
Non Combat Move - ANZAC
1 infantry moved from Iraq to Northwest Persia
Place Units - ANZAC
1 artillery and 1 infantry placed in Queensland
1 transport placed in 54 Sea Zone
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Libya to Tobruk
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 factory_minor, 3 infantry and 10 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Tambov to Samara
1 mech_infantry moved from Bryansk to Samara
1 infantry moved from Smolensk to Vologda
1 fighter moved from Novgorod to Vologda
1 tactical_bomber moved from Bryansk to Vologda
1 fighter and 1 tactical_bomber moved from Bryansk to Samara
1 tactical_bomber moved from Bryansk to Samara
1 fighter moved from Bryansk to Vologda
1 armour and 3 mech_infantrys moved from Bryansk to Volgograd
1 tactical_bomber moved from Bryansk to Volgograd
1 fighter moved from Ukraine to Volgograd
1 fighter moved from Ukraine to Volgograd
1 tactical_bomber moved from Bryansk to Vologda
Combat - Germans
Battle in Volgograd
Germans attack with 1 armour, 2 fighters, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 armour, 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 4/7 hits, 2,67 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 armour, 2 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Samara, round 2 : 2/5 hits, 2,00 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Vologda, round 2 : 3/5 hits, 2,50 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 battleship, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 115 Sea Zone
1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from Novgorod to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Finland
1 infantry moved from Novgorod to Archangel
1 aaGun moved from Smolensk to Belarus
1 fighter and 2 tactical_bombers moved from Samara to Caucasus
1 fighter moved from Volgograd to Ukraine
1 fighter moved from Volgograd to Ukraine
1 tactical_bomber moved from Volgograd to Caucasus
1 infantry moved from Bryansk to Tambov
12 armour, 10 artilleries, 22 infantry and 4 mech_infantrys moved from Bryansk to Rostov
12 armour and 4 mech_infantrys moved from Rostov to Caucasus
2 artilleries moved from Ukraine to Rostov
2 armour and 4 mech_infantrys moved from Western Ukraine to Rostov
1 armour and 12 mech_infantrys moved from Eastern Poland to Ukraine
1 fighter moved from Vologda to Ukraine
1 tactical_bomber moved from Vologda to Novgorod
1 fighter moved from Vologda to Novgorod
1 tactical_bomber moved from Vologda to Novgorod
3 bombers moved from Southern France to Southern Italy
1 aaGun, 2 artilleries and 2 infantry moved from Southern France to France
1 armour and 4 mech_infantrys moved from Germany to Eastern Poland
Place Units - Germans
1 factory_minor placed in Caucasus
2 artilleries and 1 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
4 mech_infantrys placed in Germany
6 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,5
Germans collect 52 PUs (5 lost to blockades); end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Turning on Edit Mode
EDIT: Adding units owned by Germans to Germany: 1 mech_infantry
EDIT: Removing units owned by Germans from Eastern Poland: 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 0,00
Germans regular : 1,83