b9c73e41-5005-4151-a8c1-73cee468ee88-dawg-64-v-mike-g40-start-round-5-ANZ FRE-8.tsvg
After my one of my younger brothers died i’ve been looking at things differently. been trying to spend more time with family
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 destroyer, 2 fighters, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 carrier moved from 30 Sea Zone to 54 Sea Zone
2 fighters moved from 30 Sea Zone to Hawaiian Islands
1 destroyer moved from 30 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 aaGun moved from Central United States to Eastern United States
2 aaGuns moved from Western United States to Central United States
1 aaGun moved from Central United States to Eastern United States
1 mech_infantry moved from Central United States to Western United States
1 mech_infantry moved from Central United States to Eastern United States
1 armour moved from Central United States to Eastern United States
Place Units - Americans
1 destroyer and 2 submarines placed in 101 Sea Zone
2 fighters and 1 submarine placed in 101 Sea Zone
Americans undo move 2.
Americans undo move 1.
1 destroyer and 2 submarines placed in 101 Sea Zone
2 fighters and 1 tactical_bomber placed in 101 Sea Zone
Americans undo move 1.
3 submarines placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,6
Americans collect 51 PUs (1 lost to blockades); end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 destroyer, 2 fighters, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 carrier moved from 30 Sea Zone to 54 Sea Zone
2 fighters moved from 30 Sea Zone to Hawaiian Islands
1 destroyer moved from 30 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 aaGun moved from Central United States to Eastern United States
2 aaGuns moved from Western United States to Central United States
1 aaGun moved from Central United States to Eastern United States
1 mech_infantry moved from Central United States to Western United States
1 mech_infantry moved from Central United States to Eastern United States
1 armour moved from Central United States to Eastern United States
Place Units - Americans
1 destroyer and 2 submarines placed in 101 Sea Zone
2 fighters and 1 submarine placed in 101 Sea Zone
Americans undo move 2.
Americans undo move 1.
1 destroyer and 2 submarines placed in 101 Sea Zone
2 fighters and 1 tactical_bomber placed in 101 Sea Zone
Americans undo move 1.
3 submarines placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,6
Americans collect 51 PUs (1 lost to blockades); end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Purchase Units - British
British buy 1 carrier; Remaining resources: 12 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun, 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
3 infantry moved from Persia to Iraq
1 fighter moved from Anglo Egyptian Sudan to Iraq
2 infantry moved from West India to 79 Sea Zone
2 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 cruiser and 1 destroyer moved from 71 Sea Zone to 80 Sea Zone
1 armour moved from French Equatorial Africa to French Central Africa
British take French Central Africa from Neutral_Axis
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 artillery moved from Anglo Egyptian Sudan to Ethiopia
1 tactical_bomber moved from India to Iraq
1 destroyer moved from 106 Sea Zone to 103 Sea Zone
British take 106 Sea Zone from Germans
1 destroyer moved from 106 Sea Zone to 90 Sea Zone
1 transport moved from 86 Sea Zone to 66 Sea Zone
1 fighter moved from India to Iraq
2 fighters moved from India to Iraq
Combat - British
Battle in 103 Sea Zone
British attack with 1 destroyer
Germans defend with 1 submarine
British roll dice for 1 destroyer in 103 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 103 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
British roll dice for 1 destroyer in 103 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 103 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
British roll dice for 1 destroyer in 103 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 103 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
British roll dice for 1 destroyer in 103 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 103 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits
British roll dice for 1 destroyer in 103 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 103 Sea Zone, round 6 : 0/1 hits, 0,17 expected hits
British roll dice for 1 destroyer in 103 Sea Zone, round 7 : 1/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 103 Sea Zone, round 7 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 103 Sea Zone
British win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Iraq
British attack with 1 artillery, 4 fighters, 6 infantry and 1 tactical_bomber
Italians defend with 4 infantry
British roll dice for 1 cruiser in Iraq, round 2 : 1/1 hits, 0,50 expected hits
British roll dice for 1 artillery, 4 fighters, 6 infantry and 1 tactical_bomber in Iraq, round 2 : 6/12 hits, 4,17 expected hits
Italians roll dice for 4 infantry in Iraq, round 2 : 2/4 hits, 1,33 expected hits
4 infantry owned by the Italians and 2 infantry owned by the British lost in Iraq
British win, taking Iraq from Italians with 1 artillery, 4 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Casualties for Italians: 4 infantry
Battle in Ethiopia
British attack with 2 artilleries and 1 infantry
Italians defend with 1 infantry
British roll dice for 2 artilleries and 1 infantry in Ethiopia, round 2 : 0/3 hits, 1,00 expected hits
Italians roll dice for 1 infantry in Ethiopia, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 2 artilleries and 1 infantry in Ethiopia, round 3 : 1/3 hits, 1,00 expected hits
Italians roll dice for 1 infantry in Ethiopia, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Ethiopia
British win, taking Ethiopia from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 90 Sea Zone
British attack with 1 destroyer
Germans defend with 1 submarine
British roll dice for 1 destroyer in 90 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 90 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
British roll dice for 1 destroyer in 90 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 90 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
British roll dice for 1 destroyer in 90 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 90 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
British roll dice for 1 destroyer in 90 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 90 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits
British roll dice for 1 destroyer in 90 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 90 Sea Zone, round 6 : 0/1 hits, 0,17 expected hits
British roll dice for 1 destroyer in 90 Sea Zone, round 7 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 90 Sea Zone, round 7 : 0/1 hits, 0,17 expected hits
British roll dice for 1 destroyer in 90 Sea Zone, round 8 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 90 Sea Zone, round 8 : 0/1 hits, 0,17 expected hits
British roll dice for 1 destroyer in 90 Sea Zone, round 9 : 1/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 90 Sea Zone, round 9 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 90 Sea Zone
British win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - British
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
2 aaGuns moved from United Kingdom to Scotland
2 fighters moved from United Kingdom to Scotland
3 infantry moved from United Kingdom to Scotland
4 fighters and 1 tactical_bomber moved from Iraq to Persia
1 mech_infantry moved from Anglo Egyptian Sudan to French Central Africa
1 transport moved from 44 Sea Zone to 46 Sea Zone
Place Units - British
1 carrier placed in 71 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,1,2
British collect 33 PUs (2 lost to blockades); end with 45 PUs
Place Units - UK_Pacific
1 aaGun, 2 artilleries and 5 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 28 PUs; end with 28 PUs
Some Units in India change ownership: 1 aaGun, 2 artilleries and 5 infantry
Combat Hit Differential Summary :
Italians regular : 0,00
Germans regular : -2,33
British regular : -1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Italians
1 infantry moved from Crete to 99 Sea Zone
1 artillery moved from Cyprus to 99 Sea Zone
1 infantry moved from Algeria to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 battleship and 1 cruiser moved from 98 Sea Zone to 96 Sea Zone
1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
2 infantry moved from Alexandria to Egypt
1 bomber and 1 fighter moved from Greece to 99 Sea Zone
1 bomber and 1 fighter moved from 99 Sea Zone to Egypt
1 fighter moved from Greece to Egypt
1 artillery moved from Alexandria to Egypt
1 infantry moved from Yugoslavia to Romania
1 armour moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 armour moved from Bessarabia to Eastern Poland
Italians take Eastern Poland from Russians
1 armour moved from Romania to Eastern Poland
2 infantry moved from Romania to Eastern Poland
Combat - Italians
Battle in Egypt
Italians attack with 1 artillery, 1 bomber, 2 fighters and 2 infantry
British defend with 1 harbour; ANZAC defend with 2 infantry
Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 2 infantry in Egypt, round 2 : 1/6 hits, 2.50 expected hits
British roll dice for 2 infantry in Egypt, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC lost in Egypt
Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 2 infantry in Egypt, round 3 : 4/6 hits, 2.50 expected hits
British roll dice for 1 infantry in Egypt, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Egypt
Italians win, taking Egypt from British with 1 artillery, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Malta
Italians attack with 2 artilleries and 2 infantry
British defend with 1 aaGun and 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Malta, round 2 : 2/2 hits, 1.17 expected hits
British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 1/1 hits, 0.33 expected hits
1 aaGun owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Malta
Italians win, taking Malta from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 infantry
Casualties for British: 1 aaGun and 1 infantry
Non Combat Move - Italians
1 artillery moved from Algeria to Tunisia
Italians take Tunisia from Neutral_Axis
1 infantry moved from Algeria to Morocco
Italians take Morocco from Neutral_Axis
1 submarine moved from 93 Sea Zone to 87 Sea Zone
2 infantry moved from Syria to Trans-Jordan
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 submarine moved from 95 Sea Zone to 93 Sea Zone
2 fighters moved from Egypt to Alexandria
1 bomber moved from Egypt to Greece
2 aaGuns moved from Romania to Eastern Poland
Place Units - Italians
1 transport placed in 97 Sea Zone
1 mech_infantry placed in Northern Italy
1 tactical_bomber placed in Southern Italy
1 infantry placed in Northern Italy
1 artillery placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
Italians regular : 0.83
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Italians
1 infantry moved from Crete to 99 Sea Zone
1 artillery moved from Cyprus to 99 Sea Zone
1 infantry moved from Algeria to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 battleship and 1 cruiser moved from 98 Sea Zone to 96 Sea Zone
1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
2 infantry moved from Alexandria to Egypt
1 bomber and 1 fighter moved from Greece to 99 Sea Zone
1 bomber and 1 fighter moved from 99 Sea Zone to Egypt
1 fighter moved from Greece to Egypt
1 artillery moved from Alexandria to Egypt
1 infantry moved from Yugoslavia to Romania
1 armour moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 armour moved from Bessarabia to Eastern Poland
Italians take Eastern Poland from Russians
1 armour moved from Romania to Eastern Poland
2 infantry moved from Romania to Eastern Poland
Combat - Italians
Battle in Egypt
Italians attack with 1 artillery, 1 bomber, 2 fighters and 2 infantry
British defend with 1 harbour; ANZAC defend with 2 infantry
Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 2 infantry in Egypt, round 2 : 1/6 hits, 2.50 expected hits
British roll dice for 2 infantry in Egypt, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC lost in Egypt
Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 2 infantry in Egypt, round 3 : 4/6 hits, 2.50 expected hits
British roll dice for 1 infantry in Egypt, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Egypt
Italians win, taking Egypt from British with 1 artillery, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Malta
Italians attack with 2 artilleries and 2 infantry
British defend with 1 aaGun and 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Malta, round 2 : 2/2 hits, 1.17 expected hits
British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 1/1 hits, 0.33 expected hits
1 aaGun owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Malta
Italians win, taking Malta from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 infantry
Casualties for British: 1 aaGun and 1 infantry
Non Combat Move - Italians
1 artillery moved from Algeria to Tunisia
Italians take Tunisia from Neutral_Axis
1 infantry moved from Algeria to Morocco
Italians take Morocco from Neutral_Axis
1 submarine moved from 93 Sea Zone to 87 Sea Zone
2 infantry moved from Syria to Trans-Jordan
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 submarine moved from 95 Sea Zone to 93 Sea Zone
2 fighters moved from Egypt to Alexandria
1 bomber moved from Egypt to Greece
2 aaGuns moved from Romania to Eastern Poland
Place Units - Italians
1 transport placed in 97 Sea Zone
1 mech_infantry placed in Northern Italy
1 tactical_bomber placed in Southern Italy
1 infantry placed in Northern Italy
1 artillery placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
Italians regular : 0.83
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 13 PUs;
Politics - ANZAC
ANZAC takes Political Action: Political Action ANZAC To War With Japanese
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
1 infantry moved from French Indo China to Siam
ANZAC take Siam from Japanese
Combat - ANZAC
Battle in Marshall Islands
Non Combat Move - ANZAC
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,1
ANZAC collect 12 PUs (1 lost to blockades); end with 25 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 34 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 13 PUs;
Politics - ANZAC
ANZAC takes Political Action: Political Action ANZAC To War With Japanese
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
1 infantry moved from French Indo China to Siam
ANZAC take Siam from Japanese
Combat - ANZAC
Battle in Marshall Islands
Non Combat Move - ANZAC
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,1
ANZAC collect 12 PUs (1 lost to blockades); end with 25 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 34 PUs
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - French
Non Combat Move - French
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 destroyer, 2 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 91 Sea Zone to 90 Sea Zone
1 submarine moved from 91 Sea Zone to 103 Sea Zone
1 fighter moved from 91 Sea Zone to 90 Sea Zone
1 fighter moved from 91 Sea Zone to 103 Sea Zone
Combat - Germans
Battle in 103 Sea Zone
Germans attack with 1 fighter and 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 103 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter in 103 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 1 destroyer in 103 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 103 Sea Zone
Germans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 90 Sea Zone
Germans attack with 1 fighter and 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 90 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 90 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 90 Sea Zone
Germans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Germans
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
1 transport moved from 91 Sea Zone to 96 Sea Zone
7 armour, 2 artilleries, 8 infantry and 4 mech_infantrys moved from Romania to Eastern Poland
1 armour moved from Slovakia Hungary to Eastern Poland
3 aaGuns, 10 artilleries and 15 infantry moved from Poland to Eastern Poland
8 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Germany to Poland
2 artilleries and 2 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Bulgaria to Romania
1 bomber moved from Western Germany to Southern Italy
1 aaGun moved from Western Germany to Germany
1 armour moved from 96 Sea Zone to Tobruk
1 infantry moved from 96 Sea Zone to Tobruk
1 submarine moved from 110 Sea Zone to 112 Sea Zone
1 carrier moved from 91 Sea Zone to 92 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 91 Sea Zone to 112 Sea Zone
1 carrier moved from 92 Sea Zone to 94 Sea Zone
1 fighter moved from 90 Sea Zone to Algeria
1 fighter moved from 103 Sea Zone to Algeria
2 tactical_bombers moved from Southern Italy to Algeria
1 fighter and 1 tactical_bomber moved from Slovakia Hungary to 94 Sea Zone
1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Southern Italy
1 infantry moved from France to Southern France
Germans take Southern France from Neutral_Axis
Place Units - Germans
1 destroyer and 1 submarine placed in 112 Sea Zone
2 fighters placed in Western Germany
3 artilleries and 3 infantry placed in Germany
Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
Turn Complete - Germans
Germans collect 46 PUs; end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 53 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Germans regular : 0.83
British regular : -0.67
@gambler6 said in Gambler6 (x) vs Giallo (l) +13:
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 destroyer, 2 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 91 Sea Zone to 90 Sea Zone 1 submarine moved from 91 Sea Zone to 103 Sea Zone 1 fighter moved from 91 Sea Zone to 90 Sea Zone 1 fighter moved from 91 Sea Zone to 103 Sea Zone Combat - Germans Battle in 103 Sea Zone Germans attack with 1 fighter and 1 submarine British defend with 1 destroyer Germans roll dice for 1 submarine in 103 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter in 103 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 destroyer in 103 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 103 Sea Zone Germans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 90 Sea Zone Germans attack with 1 fighter and 1 submarine British defend with 1 destroyer Germans roll dice for 1 submarine in 90 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 90 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 90 Sea Zone Germans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Germans Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France 1 transport moved from 91 Sea Zone to 96 Sea Zone 7 armour, 2 artilleries, 8 infantry and 4 mech_infantrys moved from Romania to Eastern Poland 1 armour moved from Slovakia Hungary to Eastern Poland 3 aaGuns, 10 artilleries and 15 infantry moved from Poland to Eastern Poland 8 mech_infantrys moved from Germany to Eastern Poland 1 infantry moved from Germany to Poland 2 artilleries and 2 infantry moved from Germany to Slovakia Hungary 1 infantry moved from Bulgaria to Romania 1 bomber moved from Western Germany to Southern Italy 1 aaGun moved from Western Germany to Germany 1 armour moved from 96 Sea Zone to Tobruk 1 infantry moved from 96 Sea Zone to Tobruk 1 submarine moved from 110 Sea Zone to 112 Sea Zone 1 carrier moved from 91 Sea Zone to 92 Sea Zone 1 cruiser, 1 destroyer and 1 submarine moved from 91 Sea Zone to 112 Sea Zone 1 carrier moved from 92 Sea Zone to 94 Sea Zone 1 fighter moved from 90 Sea Zone to Algeria 1 fighter moved from 103 Sea Zone to Algeria 2 tactical_bombers moved from Southern Italy to Algeria 1 fighter and 1 tactical_bomber moved from Slovakia Hungary to 94 Sea Zone 1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Southern Italy 1 infantry moved from France to Southern France Germans take Southern France from Neutral_Axis Place Units - Germans 1 destroyer and 1 submarine placed in 112 Sea Zone 2 fighters placed in Western Germany 3 artilleries and 3 infantry placed in Germany Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Germans Germans collect 46 PUs; end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 53 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUsCombat Hit Differential Summary :
Germans regular : 0.83 British regular : -0.67
I’m pretty sure that it’s not allowed for Germany to be in occupied Russian territtority without declaring war. That would mean you won’t get the 5 pu for the trade agreement
@giallo IF Germany is not at war they cannot occupy Russian territory. Germany is allied with Italy and can occupy Italian territory. I think you could have attacked the Italians in East Poland without German intervention.
@gambler6 said in Gambler6 (x) vs Giallo (l) +13:
@giallo IF Germany is not at war they cannot occupy Russian territory. Germany is allied with Italy and can occupy Italian territory. I think you could have attacked the Italians in East Poland without German intervention.
Ok I checked it, in BM it is not allowed, I will adjust your German income, I won’t edit your political status, this mostly gives bugs
@giallo said in Gambler6 (x) vs Giallo (l) +13:
@gambler6 said in Gambler6 (x) vs Giallo (l) +13:
@giallo IF Germany is not at war they cannot occupy Russian territory. Germany is allied with Italy and can occupy Italian territory. I think you could have attacked the Italians in East Poland without German intervention.
Ok I checked it, in BM it is not allowed, I will adjust your German income, I won’t edit your political status, this mostly gives bugs
If this will change your turn for the germans feel free to edit
@giallo where is this rule posted?
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 destroyer, 2 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs;
Germans buy 3 artilleries, 1 destroyer, 2 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
Combat - Germans
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 103 Sea Zone: 1 destroyer
EDIT: Removing units owned by British from 90 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
8 mech_infantrys moved from Germany to Eastern Poland
3 aaGuns, 10 artilleries and 14 infantry moved from Poland to Eastern Poland
2 artilleries and 3 infantry moved from Germany to Poland
7 armour, 2 artilleries, 8 infantry and 4 mech_infantrys moved from Romania to Eastern Poland
1 infantry moved from Bulgaria to Romania
1 armour and 1 infantry moved from 96 Sea Zone to Tobruk
1 transport moved from 91 Sea Zone to 96 Sea Zone
1 carrier moved from 91 Sea Zone to 92 Sea Zone
1 armour moved from Slovakia Hungary to Eastern Poland
1 bomber moved from Western Germany to Southern Italy
2 fighters moved from 91 Sea Zone to Algeria
1 carrier moved from 92 Sea Zone to 94 Sea Zone
1 tactical_bomber moved from Southern Italy to 94 Sea Zone
1 fighter moved from Slovakia Hungary to Southern Italy
2 tactical_bombers moved from Southern Italy to Algeria
1 fighter moved from Slovakia Hungary to 94 Sea Zone
1 tactical_bomber moved from Slovakia Hungary to Southern Italy
1 tactical_bomber moved from Slovakia Hungary to Eastern Poland
1 infantry moved from France to Southern France
Germans take Southern France from Neutral_Axis
1 submarine moved from 91 Sea Zone to 90 Sea Zone
1 submarine moved from 91 Sea Zone to 103 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 submarine moved from 91 Sea Zone to 83 Sea Zone
1 cruiser moved from 91 Sea Zone to 94 Sea Zone
Place Units - Germans
2 fighters placed in Western Germany
1 destroyer and 1 submarine placed in 112 Sea Zone
3 artilleries and 3 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 94 Sea Zone: 1 cruiser
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 cruiser
EDIT: Removing units owned by Germans from 83 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
Turn Complete - Germans
Combat Hit Differential Summary :
@gambler6 made changes from first battles and redid turn
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Belarus to Baltic States
1 infantry moved from Novgorod to Vyborg
4 artilleries and 4 infantry moved from Novgorod to Karelia
1 fighter and 1 tactical_bomber moved from Novgorod to Baltic States
1 fighter moved from Novgorod to Vyborg
1 submarine moved from 124 Sea Zone to 117 Sea Zone
Combat - Russians
Battle in Karelia
Russians attack with 4 artilleries and 4 infantry
Germans defend with 1 infantry
Russians roll dice for 4 artilleries and 4 infantry in Karelia, round 2 : 4/8 hits, 2,67 expected hits
Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 4 artilleries and 3 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/3 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vyborg
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Vyborg, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Vyborg
Russians win, taking Vyborg from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
3 artilleries and 7 infantry moved from Ukraine to Bryansk
6 infantry moved from Russia to Bryansk
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Yenisey to Timguska
1 fighter moved from Vyborg to Russia
1 fighter and 1 tactical_bomber moved from Baltic States to Russia
7 armour and 4 mech_infantrys moved from Belarus to Bryansk
4 aaGuns, 6 artilleries and 18 infantry moved from Belarus to Bryansk
1 infantry moved from Belarus to Bryansk
Place Units - Russians
7 artilleries and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Combat Hit Differential Summary :
Germans regular : 0,00
Russians regular : 1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Belarus to Baltic States
1 infantry moved from Novgorod to Vyborg
4 artilleries and 4 infantry moved from Novgorod to Karelia
1 fighter and 1 tactical_bomber moved from Novgorod to Baltic States
1 fighter moved from Novgorod to Vyborg
1 submarine moved from 124 Sea Zone to 117 Sea Zone
Combat - Russians
Battle in Karelia
Russians attack with 4 artilleries and 4 infantry
Germans defend with 1 infantry
Russians roll dice for 4 artilleries and 4 infantry in Karelia, round 2 : 4/8 hits, 2,67 expected hits
Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 4 artilleries and 3 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/3 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vyborg
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Vyborg, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Vyborg
Russians win, taking Vyborg from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
3 artilleries and 7 infantry moved from Ukraine to Bryansk
6 infantry moved from Russia to Bryansk
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Yenisey to Timguska
1 fighter moved from Vyborg to Russia
1 fighter and 1 tactical_bomber moved from Baltic States to Russia
7 armour and 4 mech_infantrys moved from Belarus to Bryansk
4 aaGuns, 6 artilleries and 18 infantry moved from Belarus to Bryansk
1 infantry moved from Belarus to Bryansk
Place Units - Russians
7 artilleries and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Turning on Edit Mode
EDIT: Changing PUs for Germans from 0 to 55
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : 0,00
Russians regular : 1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 1 factory_minor, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Shensi to Szechwan
1 armour and 1 mech_infantry moved from Hopei to Tsinghai
Japanese take Tsinghai from Chinese
1 armour moved from Suiyuyan to Tsinghai
1 infantry moved from Shensi to Kansu
5 infantry moved from Suiyuyan to Kansu
1 artillery moved from Suiyuyan to Kansu
3 artilleries moved from Shensi to Tsinghai
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Shantung to Anhwe
1 artillery and 1 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from ANZAC
1 artillery moved from Kwangsi to Kwangtung
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 submarine moved from 41 Sea Zone to 74 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
2 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
2 infantry moved from 42 Sea Zone to Java
1 submarine moved from 35 Sea Zone to 55 Sea Zone
1 submarine moved from 37 Sea Zone to 41 Sea Zone
2 bombers moved from Yunnan to Kansu
1 fighter and 1 tactical_bomber moved from Yunnan to Kansu
1 fighter and 1 tactical_bomber moved from Yunnan to Kansu
1 submarine moved from 20 Sea Zone to 37 Sea Zone
1 infantry moved from Kweichow to Hopei
2 armour moved from Shantung to Kweichow
1 infantry moved from Yunnan to Shan State
Japanese take Shan State from UK_Pacific
1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 cruiser moved from 42 Sea Zone to 35 Sea Zone
1 battleship moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 destroyer moved from 42 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Philippines
1 fighter moved from 6 Sea Zone to 32 Sea Zone
1 fighter moved from 42 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 32 Sea Zone
2 fighters and 2 tactical_bombers moved from Yunnan to Kwangtung
1 carrier moved from 42 Sea Zone to 35 Sea Zone
Combat - Japanese
Battle in Java
Battle in Borneo
Battle in 46 Sea Zone
Japanese attack with 1 destroyer
British defend with 1 transport
1 transport owned by the British lost in 46 Sea Zone
Japanese win, taking Java from UK_Pacific, taking Borneo from UK_Pacific with 1 destroyer remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Guam
Battle in 32 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 32 Sea Zone
Japanese win, taking Guam from Americans with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kwangtung
Japanese attack with 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers in Kwangtung, round 2 : 5/7 hits, 3.33 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Kansu
Japanese attack with 1 artillery, 2 bombers, 2 fighters, 6 infantry and 2 tactical_bombers
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 6 infantry and 2 tactical_bombers in Kansu, round 2 : 4/13 hits, 5.17 expected hits
Chinese roll dice for 4 infantry in Kansu, round 2 : 0/4 hits, 1.33 expected hits
4 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 artillery, 2 bombers, 2 fighters, 6 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Chinese: 4 infantry
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 2/2 hits, 1.17 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in 55 Sea Zone
Japanese attack with 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 41 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 transport
French defend with 1 destroyer
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
French roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the French lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Sumatra
Battle in Celebes
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 2/4 hits, 1.83 expected hits
UK_Pacific roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Celebes
Japanese win, taking Sumatra from UK_Pacific, taking Celebes from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Celebes to 42 Sea Zone
1 fighter moved from 41 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 destroyer moved from 42 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 32 Sea Zone to 33 Sea Zone
1 carrier moved from 6 Sea Zone to 33 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangtung to Kwangsi
1 aaGun moved from Hunan to Yunnan
3 fighters moved from Yunnan to Kwangsi
2 fighters and 2 tactical_bombers moved from Kansu to Shensi
2 bombers moved from Kansu to Yunnan
1 aaGun moved from Korea to Manchuria
1 aaGun moved from Manchuria to Jehol
1 infantry moved from Manchuria to Jehol
Place Units - Japanese
1 armour, 1 infantry and 1 mech_infantry placed in Shantung
1 factory_minor placed in Kiangsu
2 infantry placed in Japan
1 destroyer and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33
Americans regular : 0.00
French regular : -0.33
Japanese regular : 2.83
UK_Pacific regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 1 factory_minor, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Shensi to Szechwan
1 armour and 1 mech_infantry moved from Hopei to Tsinghai
Japanese take Tsinghai from Chinese
1 armour moved from Suiyuyan to Tsinghai
1 infantry moved from Shensi to Kansu
5 infantry moved from Suiyuyan to Kansu
1 artillery moved from Suiyuyan to Kansu
3 artilleries moved from Shensi to Tsinghai
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Shantung to Anhwe
1 artillery and 1 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from ANZAC
1 artillery moved from Kwangsi to Kwangtung
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 submarine moved from 41 Sea Zone to 74 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
2 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
2 infantry moved from 42 Sea Zone to Java
1 submarine moved from 35 Sea Zone to 55 Sea Zone
1 submarine moved from 37 Sea Zone to 41 Sea Zone
2 bombers moved from Yunnan to Kansu
1 fighter and 1 tactical_bomber moved from Yunnan to Kansu
1 fighter and 1 tactical_bomber moved from Yunnan to Kansu
1 submarine moved from 20 Sea Zone to 37 Sea Zone
1 infantry moved from Kweichow to Hopei
2 armour moved from Shantung to Kweichow
1 infantry moved from Yunnan to Shan State
Japanese take Shan State from UK_Pacific
1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 cruiser moved from 42 Sea Zone to 35 Sea Zone
1 battleship moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 destroyer moved from 42 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Philippines
1 fighter moved from 6 Sea Zone to 32 Sea Zone
1 fighter moved from 42 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 32 Sea Zone
2 fighters and 2 tactical_bombers moved from Yunnan to Kwangtung
1 carrier moved from 42 Sea Zone to 35 Sea Zone
Combat - Japanese
Battle in Java
Battle in Borneo
Battle in 46 Sea Zone
Japanese attack with 1 destroyer
British defend with 1 transport
1 transport owned by the British lost in 46 Sea Zone
Japanese win, taking Java from UK_Pacific, taking Borneo from UK_Pacific with 1 destroyer remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Guam
Battle in 32 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 32 Sea Zone
Japanese win, taking Guam from Americans with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kwangtung
Japanese attack with 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers in Kwangtung, round 2 : 5/7 hits, 3.33 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Kansu
Japanese attack with 1 artillery, 2 bombers, 2 fighters, 6 infantry and 2 tactical_bombers
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 6 infantry and 2 tactical_bombers in Kansu, round 2 : 4/13 hits, 5.17 expected hits
Chinese roll dice for 4 infantry in Kansu, round 2 : 0/4 hits, 1.33 expected hits
4 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 artillery, 2 bombers, 2 fighters, 6 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Chinese: 4 infantry
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 2/2 hits, 1.17 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in 55 Sea Zone
Japanese attack with 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 41 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 transport
French defend with 1 destroyer
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
French roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the French lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Sumatra
Battle in Celebes
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 2/4 hits, 1.83 expected hits
UK_Pacific roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Celebes
Japanese win, taking Sumatra from UK_Pacific, taking Celebes from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Celebes to 42 Sea Zone
1 fighter moved from 41 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 destroyer moved from 42 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 32 Sea Zone to 33 Sea Zone
1 carrier moved from 6 Sea Zone to 33 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangtung to Kwangsi
1 aaGun moved from Hunan to Yunnan
3 fighters moved from Yunnan to Kwangsi
2 fighters and 2 tactical_bombers moved from Kansu to Shensi
2 bombers moved from Kansu to Yunnan
1 aaGun moved from Korea to Manchuria
1 aaGun moved from Manchuria to Jehol
1 infantry moved from Manchuria to Jehol
Place Units - Japanese
1 armour, 1 infantry and 1 mech_infantry placed in Shantung
1 factory_minor placed in Kiangsu
2 infantry placed in Japan
1 destroyer and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33
Americans regular : 0.00
French regular : -0.33
Japanese regular : 2.83
UK_Pacific regular : 0.00
@gambler6 said in Gambler6 (x) vs Giallo (l) +13:
@giallo where is this rule posted?
In the notes, under additional NOs, Russia