@Blackychan I don’t believe your Italian attacks were legal moves for this set up. If you look at the game notes it states that Italy cannot attack any game spaces containing French or British units until Paris has fallen.
Look at the game notes and let me know your interpretation of those rules.
“Italy, while not at war may move naval units out of the Mediterranean Use Edit. They may declare war at any time, however unless Paris has fallen their combat moves may not include attacks on any game space occupied by French or British units. This is Player Enforced”
Gambler6 (x) vs Giallo (l) +13
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@gambler6 you can’t open the file dunno why I have one hit, you can see the attack at the first save file for the uk
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@giallo there is still an error opening the file. The posted British move is not complete.
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TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 1 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 1 marine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone 1 fighter moved from Philippines to 30 Sea Zone 1 carrier and 1 fighter moved from 10 Sea Zone to 30 Sea Zone 1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from 10 Sea Zone to Eastern United States 1 fighter moved from Western United States to Eastern United States 2 aaGuns, 1 artillery and 1 infantry moved from Eastern United States to Central United States 1 bomber moved from Central United States to Hawaiian Islands Place Units - Americans 1 marine placed in Central United States 1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone 1 carrier placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Yunnan 3 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 5 infantry Japanese defend with 1 artillery and 3 infantry Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 1/6 hits, 1,33 expected hits Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 2/4 hits, 1,33 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 2/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 4 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Yunnan Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -19 Casualties for Chinese: 1 fighter and 5 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 2 infantry moved from Suiyuyan to Shensi 3 infantry moved from Szechwan to Shensi Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Purchase Units - British British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 109 Sea Zone to 111 Sea Zone 1 fighter moved from Scotland to 111 Sea Zone 1 battleship moved from 37 Sea Zone to 54 Sea Zone 1 cruiser moved from 91 Sea Zone to 96 Sea Zone 1 fighter moved from Malta to 96 Sea Zone 1 carrier and 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 destroyer moved from 98 Sea Zone to 97 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone 1 fighter moved from Gibraltar to 96 Sea Zone 1 fighter moved from 96 Sea Zone to 97 Sea Zone 1 cruiser moved from 98 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia 1 infantry moved from Anglo Egyptian Sudan to Ethiopia 1 mech_infantry moved from Egypt to Ethiopia 1 cruiser moved from 39 Sea Zone to 76 Sea Zone 1 destroyer moved from 71 Sea Zone to 76 Sea Zone 1 bomber moved from United Kingdom to 97 Sea Zone 2 fighters moved from United Kingdom to 111 Sea Zone Combat - British Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in 111 Sea Zone British attack with 1 destroyer and 3 fighters Germans defend with 1 battleship and 1 submarine British roll dice for 1 destroyer and 3 fighters in 111 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits Units damaged: 1 battleship owned by the Germans Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 battleship in 111 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits 1 destroyer owned by the British lost in 111 Sea Zone 1 submarine owned by the Germans Submerged British roll dice for 3 fighters in 111 Sea Zone, round 3 : 1/3 hits, 1,50 expected hits Germans roll dice for 1 battleship in 111 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits 1 battleship owned by the Germans lost in 111 Sea Zone British win with 3 fighters remaining. Battle score for attacker is 12 Casualties for British: 1 destroyer Casualties for Germans: 1 battleship Battle in 96 Sea Zone British attack with 1 cruiser and 1 fighter Italians defend with 1 destroyer and 1 transport British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 96 Sea Zone 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 15 Casualties for Italians: 1 destroyer and 1 transport Battle in 97 Sea Zone British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Germans defend with 1 fighter; Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 1/5 hits, 2,67 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Units damaged: 1 carrier owned by the British Italians roll dice for 3 fighters in 97 Sea Zone, round 2 : 3/3 hits, 2,00 expected hits 1 destroyer owned by the British, 1 cruiser owned by the British and 1 carrier owned by the British lost in 97 Sea Zone British roll dice for 1 submarine in 97 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 3 : 0/3 hits, 1,83 expected hits Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits Italians roll dice for 3 fighters in 97 Sea Zone, round 3 : 2/3 hits, 2,00 expected hits 1 tactical_bomber owned by the British, 1 submarine owned by the British and 1 fighter owned by the British lost in 97 Sea Zone British roll dice for 1 bomber in 97 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits Italians roll dice for 1 battleship, 1 cruiser, 3 fighters and 1 transport in 97 Sea Zone, round 4 : 3/5 hits, 3,17 expected hits 1 cruiser owned by the Italians and 1 bomber owned by the British lost in 97 Sea Zone Italians win with 1 battleship, 3 fighters and 1 transport remaining. Battle score for attacker is -63 Casualties for British: 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Casualties for Italians: 1 cruiser Battle in Ethiopia British attack with 1 artillery, 2 infantry and 1 mech_infantry Italians defend with 1 artillery and 2 infantry British roll dice for 1 cruiser in Ethiopia, round 2 : 0/1 hits, 0,50 expected hits British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Ethiopia, round 2 : 2/4 hits, 1,00 expected hits Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 1/3 hits, 1,00 expected hits 2 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Ethiopia, round 3 : 2/3 hits, 0,83 expected hits Italians roll dice for 1 artillery in Ethiopia, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Ethiopia British win, taking Ethiopia from Italians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 2 infantry Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Non Combat Move - British 1 fighter moved from 96 Sea Zone to Malta 1 infantry moved from Scotland to 109 Sea Zone 3 fighters moved from 111 Sea Zone to United Kingdom 1 aaGun and 1 infantry moved from Scotland to United Kingdom 1 infantry and 1 transport moved from 109 Sea Zone to 88 Sea Zone 1 infantry moved from 88 Sea Zone to Suriname British take Suriname from Dutch 1 transport moved from 39 Sea Zone to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java UK_Pacific take Java from Dutch 1 transport moved from 39 Sea Zone to 37 Sea Zone 2 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra UK_Pacific take Sumatra from Dutch 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 3 aaGuns, 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber moved from India to Burma 1 artillery and 1 infantry moved from Ontario to Quebec 1 armour and 1 infantry moved from Alexandria to Egypt 2 infantry moved from Union of South Africa to Rhodesia Place Units - British 1 fighter and 6 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,1,1,2 British collect 26 PUs (3 lost to blockades); end with 26 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 29 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 32 PUs Place Units - UK_Pacific 2 artilleries and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 25 PUs; end with 25 PUs Some Units in India change ownership: 2 artilleries and 3 infantryCombat Hit Differential Summary :
Chinese regular : -1,00 Italians regular : -0,17 Japanese regular : 3,00 Germans regular : -0,50 British regular : -3,50 -
TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 1 Purchase Units - Italians Italians buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 unit repaired. 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria Italians take Alexandria from British 1 submarine moved from 95 Sea Zone to 96 Sea Zone 2 fighters moved from Southern Italy to 96 Sea Zone 1 bomber moved from Northern Italy to 96 Sea Zone 1 artillery moved from Northern Italy to 95 Sea Zone 1 infantry moved from Southern Italy to 95 Sea Zone 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Trans-Jordan 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria Combat - Italians Battle in Trans-Jordan Battle in 96 Sea Zone Italians attack with 1 bomber, 2 fighters and 1 submarine British defend with 1 cruiser Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the British lost in 96 Sea Zone Italians win, taking Trans-Jordan from British with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Non Combat Move - Italians Turning on Edit Mode EDIT: Changing ownership of British Somaliland from British to Italians EDIT: Turning off Edit Mode 1 bomber and 2 fighters moved from 96 Sea Zone to Southern Italy 1 battleship moved from 97 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from Northern Italy to Yugoslavia 2 aaGuns moved from Northern Italy to Yugoslavia 1 armour and 1 infantry moved from Northern Italy to Yugoslavia 1 infantry moved from Italian Somaliland to British Somaliland 1 artillery and 1 infantry moved from Libya to Tobruk 1 cruiser moved from 95 Sea Zone to 97 Sea Zone 1 destroyer moved from 95 Sea Zone to 97 Sea Zone 1 cruiser moved from 97 Sea Zone to 98 Sea Zone Place Units - Italians 1 transport placed in 97 Sea Zone 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :
Italians regular : 0.67 -
TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 1 Purchase Units - Italians Italians buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 unit repaired. 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria Italians take Alexandria from British 1 submarine moved from 95 Sea Zone to 96 Sea Zone 2 fighters moved from Southern Italy to 96 Sea Zone 1 bomber moved from Northern Italy to 96 Sea Zone 1 artillery moved from Northern Italy to 95 Sea Zone 1 infantry moved from Southern Italy to 95 Sea Zone 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Trans-Jordan 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria Combat - Italians Battle in Trans-Jordan Battle in 96 Sea Zone Italians attack with 1 bomber, 2 fighters and 1 submarine British defend with 1 cruiser Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the British lost in 96 Sea Zone Italians win, taking Trans-Jordan from British with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Non Combat Move - Italians Turning on Edit Mode EDIT: Changing ownership of British Somaliland from British to Italians EDIT: Turning off Edit Mode 1 bomber and 2 fighters moved from 96 Sea Zone to Southern Italy 1 battleship moved from 97 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from Northern Italy to Yugoslavia 2 aaGuns moved from Northern Italy to Yugoslavia 1 armour and 1 infantry moved from Northern Italy to Yugoslavia 1 infantry moved from Italian Somaliland to British Somaliland 1 artillery and 1 infantry moved from Libya to Tobruk 1 cruiser moved from 95 Sea Zone to 97 Sea Zone 1 destroyer moved from 95 Sea Zone to 97 Sea Zone 1 cruiser moved from 97 Sea Zone to 98 Sea Zone Place Units - Italians 1 transport placed in 97 Sea Zone 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :
Italians regular : 0.67 -
TripleA Turn Summary: ANZAC round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland 2 infantry moved from Egypt to Anglo Egyptian Sudan 1 infantry moved from Malaya to Shan State Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 2 aaGuns and 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland 2 infantry moved from Egypt to Anglo Egyptian Sudan 1 infantry moved from Malaya to Shan State Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 2 aaGuns and 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Politics - French Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3 Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3 Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3 Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3 Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3 Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3 Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3 Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3 Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa Combat Move - French 1 destroyer moved from 72 Sea Zone to 58 Sea Zone Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 7 artilleries, 1 carrier, 1 destroyer and 6 infantry; Remaining resources: 0 PUs; Politics - Germans Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 4 infantry moved from Bulgaria to Greece 3 armour moved from Yugoslavia to Greece 1 fighter moved from Southern Italy to Egypt 4 bombers moved from Western Germany to Egypt 3 tactical_bombers moved from Western Germany to Greece Combat - Germans Battle in Greece Germans attack with 3 armour, 4 infantry and 3 tactical_bombers Neutral_Allies defend with 4 infantry Germans roll dice for 3 armour, 4 infantry and 3 tactical_bombers in Greece, round 2 : 7/10 hits, 4.17 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits 4 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Greece Germans win, taking Greece from Neutral_Allies with 3 armour, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Casualties for Neutral_Allies: 4 infantry Battle in Egypt Germans attack with 4 bombers and 1 fighter British defend with 1 armour, 1 artillery, 1 harbour and 2 infantry Germans roll dice for 4 bombers and 1 fighter in Egypt, round 2 : 2/5 hits, 3.17 expected hits British roll dice for 1 armour, 1 artillery and 2 infantry in Egypt, round 2 : 4/4 hits, 1.50 expected hits 3 bombers owned by the Germans, 1 fighter owned by the Germans and 2 infantry owned by the British lost in Egypt 1 bomber owned by the Germans retreated British win with 1 armour and 1 artillery remaining. Battle score for attacker is -40 Casualties for Germans: 3 bombers and 1 fighter Casualties for British: 2 infantry Non Combat Move - Germans 1 bomber moved from Egypt to Alexandria 3 tactical_bombers moved from Greece to Southern Italy 2 artilleries and 4 infantry moved from Yugoslavia to Romania 1 infantry moved from Bulgaria to Romania 3 aaGuns, 3 artilleries and 9 infantry moved from Germany to Poland 2 infantry moved from Slovakia Hungary to Romania 2 fighters moved from Holland Belgium to 112 Sea Zone 1 submarine moved from 111 Sea Zone to 109 Sea Zone 1 submarine moved from 110 Sea Zone to 109 Sea Zone 1 submarine moved from 112 Sea Zone to 109 Sea Zone 1 armour moved from Normandy Bordeaux to Western Germany 2 artilleries moved from France to Western Germany 1 artillery moved from Normandy Bordeaux to Holland Belgium 5 armour and 4 mech_infantrys moved from France to Germany 2 aaGuns moved from Holland Belgium to Western Germany 1 aaGun and 1 infantry moved from Norway to Finland 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway 2 tactical_bombers moved from Holland Belgium to Western Germany 1 cruiser moved from 113 Sea Zone to 112 Sea Zone Place Units - Germans 1 carrier and 1 destroyer placed in 112 Sea Zone 1 infantry placed in Normandy Bordeaux 7 artilleries and 3 infantry placed in Germany 2 infantry placed in Western Germany Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUsCombat Hit Differential Summary :
Neutral_Allies regular : 0.67 Germans regular : 1.67 British regular : 2.50 -
TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 7 artilleries, 1 carrier, 1 destroyer and 6 infantry; Remaining resources: 0 PUs; Politics - Germans Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 4 infantry moved from Bulgaria to Greece 3 armour moved from Yugoslavia to Greece 1 fighter moved from Southern Italy to Egypt 4 bombers moved from Western Germany to Egypt 3 tactical_bombers moved from Western Germany to Greece Combat - Germans Battle in Greece Germans attack with 3 armour, 4 infantry and 3 tactical_bombers Neutral_Allies defend with 4 infantry Germans roll dice for 3 armour, 4 infantry and 3 tactical_bombers in Greece, round 2 : 7/10 hits, 4.17 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits 4 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Greece Germans win, taking Greece from Neutral_Allies with 3 armour, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Casualties for Neutral_Allies: 4 infantry Battle in Egypt Germans attack with 4 bombers and 1 fighter British defend with 1 armour, 1 artillery, 1 harbour and 2 infantry Germans roll dice for 4 bombers and 1 fighter in Egypt, round 2 : 2/5 hits, 3.17 expected hits British roll dice for 1 armour, 1 artillery and 2 infantry in Egypt, round 2 : 4/4 hits, 1.50 expected hits 3 bombers owned by the Germans, 1 fighter owned by the Germans and 2 infantry owned by the British lost in Egypt 1 bomber owned by the Germans retreated British win with 1 armour and 1 artillery remaining. Battle score for attacker is -40 Casualties for Germans: 3 bombers and 1 fighter Casualties for British: 2 infantry Non Combat Move - Germans 1 bomber moved from Egypt to Alexandria 3 tactical_bombers moved from Greece to Southern Italy 2 artilleries and 4 infantry moved from Yugoslavia to Romania 1 infantry moved from Bulgaria to Romania 3 aaGuns, 3 artilleries and 9 infantry moved from Germany to Poland 2 infantry moved from Slovakia Hungary to Romania 2 fighters moved from Holland Belgium to 112 Sea Zone 1 submarine moved from 111 Sea Zone to 109 Sea Zone 1 submarine moved from 110 Sea Zone to 109 Sea Zone 1 submarine moved from 112 Sea Zone to 109 Sea Zone 1 armour moved from Normandy Bordeaux to Western Germany 2 artilleries moved from France to Western Germany 1 artillery moved from Normandy Bordeaux to Holland Belgium 5 armour and 4 mech_infantrys moved from France to Germany 2 aaGuns moved from Holland Belgium to Western Germany 1 aaGun and 1 infantry moved from Norway to Finland 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway 2 tactical_bombers moved from Holland Belgium to Western Germany 1 cruiser moved from 113 Sea Zone to 112 Sea Zone Place Units - Germans 1 carrier and 1 destroyer placed in 112 Sea Zone 1 infantry placed in Normandy Bordeaux 7 artilleries and 3 infantry placed in Germany 2 infantry placed in Western Germany Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUsCombat Hit Differential Summary :
Neutral_Allies regular : 0.67 Germans regular : 1.67 British regular : 2.50 -
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Russians Russians buy 1 armour, 6 artilleries and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 6 infantry moved from Yakut S.S.R. to Yenisey 2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R. 2 infantry moved from Ukraine to Bryansk 2 infantry moved from Rostov to Bryansk 3 artilleries and 5 infantry moved from Novgorod to Belarus 1 armour and 1 mech_infantry moved from Belarus to Novgorod 1 armour and 1 mech_infantry moved from Bryansk to Novgorod 2 aaGuns, 2 artilleries and 5 infantry moved from Bryansk to Belarus 1 armour moved from Russia to Belarus 3 armour moved from Ukraine to Belarus 1 submarine moved from 124 Sea Zone to 117 Sea Zone Place Units - Russians 3 artilleries placed in Novgorod 3 artilleries placed in Ukraine 1 armour and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 armour, 1 harbour, 1 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 artilleries, 5 infantry and 1 mech_infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 artillery and 2 infantry moved from Chahar to Hopei Japanese take Hopei from Chinese Combat - Japanese Non Combat Move - Japanese 1 artillery and 6 infantry moved from Jehol to Chahar 1 aaGun moved from Jehol to Anhwe 1 artillery and 1 infantry moved from Kiangsu to Kiangsi 1 armour moved from Korea to Jehol 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from Siam to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 cruiser moved from 20 Sea Zone to 36 Sea Zone 1 aaGun and 1 infantry moved from Japan to 6 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 aaGun moved from 36 Sea Zone to Kwangsi 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Okinawa to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Korea to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 aaGun moved from Japan to 6 Sea Zone 1 aaGun moved from 6 Sea Zone to Korea 1 artillery moved from Yunnan to Kwangsi 1 infantry moved from Hunan to Kweichow 1 artillery moved from Hunan to Kweichow 1 fighter and 1 tactical_bomber moved from Japan to Paulau Island 1 submarine moved from 33 Sea Zone to 45 Sea Zone 1 destroyer moved from 6 Sea Zone to 33 Sea Zone Place Units - Japanese 1 harbour placed in Hainan 1 armour, 1 infantry and 1 mech_infantry placed in Shantung 2 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 32 PUs; end with 32 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 42 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer and 1 transport; Remaining resources: 5 PUs; Combat Move - Americans Non Combat Move - Americans 1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone 1 carrier moved from 10 Sea Zone to 30 Sea Zone 2 fighters moved from Hawaiian Islands to 30 Sea Zone 1 bomber moved from Hawaiian Islands to Eastern United States 1 infantry moved from Western United States to Central United States Place Units - Americans 2 carriers and 1 transport placed in 101 Sea Zone 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 57 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 10 infantry moved from Shensi to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 10 infantry Japanese defend with 3 artilleries, 6 infantry and 1 mech_infantry Chinese roll dice for 10 infantry in Kweichow, round 2 : 1/10 hits, 1,67 expected hits Japanese roll dice for 3 artilleries, 6 infantry and 1 mech_infantry in Kweichow, round 2 : 1/10 hits, 3,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 9 infantry in Kweichow, round 3 : 0/9 hits, 1,50 expected hits Japanese roll dice for 3 artilleries, 5 infantry and 1 mech_infantry in Kweichow, round 3 : 6/9 hits, 3,00 expected hits 6 infantry owned by the Chinese lost in Kweichow 3 infantry owned by the Chinese retreated to Shensi Japanese win with 3 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is -18 Casualties for Chinese: 7 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUsCombat Hit Differential Summary :
Chinese regular : -2,17 Japanese regular : 0,67 -
TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer and 1 transport; Remaining resources: 5 PUs; Combat Move - Americans Non Combat Move - Americans 1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone 1 carrier moved from 10 Sea Zone to 30 Sea Zone 2 fighters moved from Hawaiian Islands to 30 Sea Zone 1 bomber moved from Hawaiian Islands to Eastern United States 1 infantry moved from Western United States to Central United States Place Units - Americans 2 carriers and 1 transport placed in 101 Sea Zone 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 57 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 10 infantry moved from Shensi to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 10 infantry Japanese defend with 3 artilleries, 6 infantry and 1 mech_infantry Chinese roll dice for 10 infantry in Kweichow, round 2 : 1/10 hits, 1,67 expected hits Japanese roll dice for 3 artilleries, 6 infantry and 1 mech_infantry in Kweichow, round 2 : 1/10 hits, 3,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 9 infantry in Kweichow, round 3 : 0/9 hits, 1,50 expected hits Japanese roll dice for 3 artilleries, 5 infantry and 1 mech_infantry in Kweichow, round 3 : 6/9 hits, 3,00 expected hits 6 infantry owned by the Chinese lost in Kweichow 3 infantry owned by the Chinese retreated to Shensi Japanese win with 3 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is -18 Casualties for Chinese: 7 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs Purchase Units - British British buy 1 artillery, 3 destroyers and 1 infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 fighter and 5 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from Malta to Anglo Egyptian Sudan 1 armour and 1 artillery moved from Egypt to Anglo Egyptian Sudan 1 artillery, 1 infantry and 1 mech_infantry moved from Ethiopia to Anglo Egyptian Sudan 2 infantry moved from Rhodesia to Belgian Congo 1 cruiser, 1 destroyer and 1 transport moved from 76 Sea Zone to 71 Sea Zone 1 armour moved from Anglo Egyptian Sudan to French Equatorial Africa Non Combat Move - British 1 infantry moved from Suriname to Brazil British take Brazil from Neutral_Allies 3 aaGuns, 1 artillery, 2 fighters, 8 infantry and 1 tactical_bomber moved from Burma to India 1 destroyer moved from 37 Sea Zone to 54 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes UK_Pacific take Celebes from Dutch 2 infantry moved from Sumatra to 41 Sea Zone 2 infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone 2 infantry moved from 79 Sea Zone to West India 1 infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies 1 transport moved from 88 Sea Zone to 86 Sea Zone Place Units - British 1 artillery and 1 infantry placed in Union of South Africa 3 destroyers placed in 106 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 5,3,3,6 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,5,5,2,5,6 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,6 British collect 24 PUs (8 lost to blockades); end with 25 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 28 PUs Place Units - UK_Pacific 1 fighter and 5 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 28 PUs; end with 28 PUs Some Units in India change ownership: 1 fighter and 5 infantryCombat Hit Differential Summary :
Chinese regular : -2,17 Japanese regular : 0,67 -
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Italians Italians buy 1 artillery and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from British Somaliland to Ethiopia Italians take Ethiopia from British 1 infantry moved from Alexandria to Egypt Italians take Egypt from British 1 infantry moved from Alexandria to 98 Sea Zone 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Crete 1 artillery moved from Alexandria to 98 Sea Zone 1 artillery and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 artillery moved from 99 Sea Zone to Cyprus Combat - Italians Battle in Crete Battle in Cyprus Non Combat Move - Italians 1 artillery moved from Yugoslavia to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from 94 Sea Zone to Algeria Italians take Algeria from Neutral_Axis 1 submarine moved from 96 Sea Zone to 93 Sea Zone 1 destroyer moved from 97 Sea Zone to 98 Sea Zone 1 infantry moved from Trans-Jordan to Syria Italians take Syria from Neutral_Axis 1 infantry moved from Trans-Jordan to Iraq Italians take Iraq from Neutral_Axis 1 artillery and 1 infantry moved from Tobruk to Alexandria 1 armour moved from Albania to Romania 1 armour moved from Yugoslavia to Romania 2 aaGuns and 1 infantry moved from Yugoslavia to Romania 1 infantry moved from Yugoslavia to Romania 2 infantry moved from Albania to Greece 1 infantry moved from Northern Italy to Yugoslavia 2 fighters moved from Southern Italy to Greece 1 bomber moved from Southern Italy to Greece Place Units - Italians 1 artillery placed in Northern Italy 1 submarine placed in 95 Sea Zone Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 factory_minor; Remaining resources: 1 PUs; Combat Move - ANZAC 1 transport moved from 45 Sea Zone to 54 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Shan State to French Indo China ANZAC take French Indo China from Neutral_Axis 2 infantry moved from Anglo Egyptian Sudan to Egypt Combat - ANZAC Battle in Egypt ANZAC attack with 2 infantry Italians defend with 1 harbour and 1 infantry ANZAC roll dice for 2 infantry in Egypt, round 2 : 2/2 hits, 0,33 expected hits Italians roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Egypt ANZAC win, taking Egypt from Italians with 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - ANZAC 1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea Place Units - ANZAC 1 factory_minor placed in Queensland Turn Complete - ANZAC ANZAC collect 12 PUs; end with 13 PUsCombat Hit Differential Summary :
Italians regular : -0,33 ANZAC regular : 1,67 -
TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 factory_minor; Remaining resources: 1 PUs; Combat Move - ANZAC 1 transport moved from 45 Sea Zone to 54 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Shan State to French Indo China ANZAC take French Indo China from Neutral_Axis 2 infantry moved from Anglo Egyptian Sudan to Egypt Combat - ANZAC Battle in Egypt ANZAC attack with 2 infantry Italians defend with 1 harbour and 1 infantry ANZAC roll dice for 2 infantry in Egypt, round 2 : 2/2 hits, 0,33 expected hits Italians roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Egypt ANZAC win, taking Egypt from Italians with 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - ANZAC 1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea Place Units - ANZAC 1 factory_minor placed in Queensland Turn Complete - ANZAC ANZAC collect 12 PUs; end with 13 PUs Combat Move - French 1 destroyer moved from 58 Sea Zone to 39 Sea Zone Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Italians regular : -0,33 ANZAC regular : 1,67 -
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 1 infantry, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 artillery moved from Holland Belgium to 110 Sea Zone 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 112 Sea Zone to 91 Sea Zone 3 submarines moved from 109 Sea Zone to 91 Sea Zone 1 submarine moved from 106 Sea Zone to 103 Sea Zone 1 submarine moved from 106 Sea Zone to 90 Sea Zone Combat - Germans Battle in Gibraltar Non Combat Move - Germans 1 infantry moved from Greece to 99 Sea Zone 1 armour moved from Greece to 99 Sea Zone 2 armour moved from Greece to Romania 5 armour and 4 mech_infantrys moved from Germany to Romania 1 armour moved from Western Germany to Slovakia Hungary 2 artilleries moved from Western Germany to Germany 7 artilleries and 3 infantry moved from Germany to Poland 1 infantry moved from Greece to Bulgaria 3 infantry moved from Western Germany to Germany 1 bomber moved from Alexandria to Southern Italy 2 fighters and 2 tactical_bombers moved from Western Germany to Slovakia Hungary Place Units - Germans 1 bomber placed in Western Germany 1 submarine placed in 110 Sea Zone 1 infantry placed in France Turning on Edit Mode EDIT: Adding units owned by Germans to Finland: 2 infantry EDIT: Removing units owned by Germans from Norway: 2 infantry EDIT: Turning off Edit Mode 8 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 50 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 1 submarine moved from 117 Sea Zone to 124 Sea Zone 6 infantry moved from Yenisey to Timguska 2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey 1 armour and 2 mech_infantrys moved from Russia to Belarus 3 infantry moved from Belarus to Novgorod 2 armour and 2 mech_infantrys moved from Novgorod to Belarus 4 infantry moved from Bryansk to Ukraine Place Units - Russians 1 artillery and 2 infantry placed in Novgorod 3 infantry placed in Ukraine 6 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 2 armour, 1 artillery, 1 carrier, 1 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 6 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Anhwe to Chahar 1 infantry moved from Shantung to Anhwe 1 artillery and 1 infantry moved from Hopei to Shensi 1 armour and 1 mech_infantry moved from Shantung to Hopei 1 infantry moved from Hopei to Shensi 1 artillery moved from Kweichow to Shensi 2 bombers moved from Kwangsi to Shensi 1 artillery and 1 infantry moved from Kweichow to Shensi 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 armour moved from Jehol to Suiyuyan Combat - Japanese Battle in Shensi Japanese attack with 3 artilleries, 2 bombers and 3 infantry Chinese defend with 3 infantry Japanese roll dice for 3 artilleries, 2 bombers and 3 infantry in Shensi, round 2 : 4/8 hits, 3.33 expected hits Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 3 artilleries, 2 bombers and 2 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 3 infantry Non Combat Move - Japanese 1 artillery moved from Kwangsi to 36 Sea Zone 1 artillery, 7 infantry and 4 transports moved from 36 Sea Zone to 42 Sea Zone 2 battleships moved from 36 Sea Zone to 42 Sea Zone 2 carriers moved from 36 Sea Zone to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 42 Sea Zone 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 carrier and 2 destroyers moved from 33 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Paulau Island to 42 Sea Zone 1 cruiser and 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 7 fighters and 4 tactical_bombers moved from Kwangsi to Yunnan 1 aaGun moved from Anhwe to Hunan 1 aaGun moved from Korea to Manchuria 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 cruiser and 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone 1 aaGun moved from Japan to 6 Sea Zone 1 aaGun and 1 infantry moved from 6 Sea Zone to Korea 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone 1 mech_infantry moved from Kweichow to Yunnan 1 artillery moved from Kweichow to Yunnan 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Kweichow to Yunnan 2 bombers moved from Shensi to Yunnan Place Units - Japanese 2 armour and 1 infantry placed in Shantung 1 artillery placed in Japan 1 carrier and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 35 PUs; end with 35 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUsCombat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : 0.67





