Just to add to Panzer’s above, Elites also can’t be part of a Corps. They can be part of a Army Group.
Have Fun
Prosit
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 1 factory_minor, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Shensi to Szechwan
1 armour and 1 mech_infantry moved from Hopei to Tsinghai
Japanese take Tsinghai from Chinese
1 armour moved from Suiyuyan to Tsinghai
1 infantry moved from Shensi to Kansu
5 infantry moved from Suiyuyan to Kansu
1 artillery moved from Suiyuyan to Kansu
3 artilleries moved from Shensi to Tsinghai
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Shantung to Anhwe
1 artillery and 1 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from ANZAC
1 artillery moved from Kwangsi to Kwangtung
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 submarine moved from 41 Sea Zone to 74 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
2 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
2 infantry moved from 42 Sea Zone to Java
1 submarine moved from 35 Sea Zone to 55 Sea Zone
1 submarine moved from 37 Sea Zone to 41 Sea Zone
2 bombers moved from Yunnan to Kansu
1 fighter and 1 tactical_bomber moved from Yunnan to Kansu
1 fighter and 1 tactical_bomber moved from Yunnan to Kansu
1 submarine moved from 20 Sea Zone to 37 Sea Zone
1 infantry moved from Kweichow to Hopei
2 armour moved from Shantung to Kweichow
1 infantry moved from Yunnan to Shan State
Japanese take Shan State from UK_Pacific
1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 cruiser moved from 42 Sea Zone to 35 Sea Zone
1 battleship moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 destroyer moved from 42 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Philippines
1 fighter moved from 6 Sea Zone to 32 Sea Zone
1 fighter moved from 42 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 32 Sea Zone
2 fighters and 2 tactical_bombers moved from Yunnan to Kwangtung
1 carrier moved from 42 Sea Zone to 35 Sea Zone
Combat - Japanese
Battle in Java
Battle in Borneo
Battle in 46 Sea Zone
Japanese attack with 1 destroyer
British defend with 1 transport
1 transport owned by the British lost in 46 Sea Zone
Japanese win, taking Java from UK_Pacific, taking Borneo from UK_Pacific with 1 destroyer remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Guam
Battle in 32 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 32 Sea Zone
Japanese win, taking Guam from Americans with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kwangtung
Japanese attack with 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers in Kwangtung, round 2 : 5/7 hits, 3.33 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Kansu
Japanese attack with 1 artillery, 2 bombers, 2 fighters, 6 infantry and 2 tactical_bombers
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 6 infantry and 2 tactical_bombers in Kansu, round 2 : 4/13 hits, 5.17 expected hits
Chinese roll dice for 4 infantry in Kansu, round 2 : 0/4 hits, 1.33 expected hits
4 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 artillery, 2 bombers, 2 fighters, 6 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Chinese: 4 infantry
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 2/2 hits, 1.17 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in 55 Sea Zone
Japanese attack with 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 41 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 transport
French defend with 1 destroyer
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
French roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the French lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Sumatra
Battle in Celebes
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 2/4 hits, 1.83 expected hits
UK_Pacific roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Celebes
Japanese win, taking Sumatra from UK_Pacific, taking Celebes from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Celebes to 42 Sea Zone
1 fighter moved from 41 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 destroyer moved from 42 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 32 Sea Zone to 33 Sea Zone
1 carrier moved from 6 Sea Zone to 33 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangtung to Kwangsi
1 aaGun moved from Hunan to Yunnan
3 fighters moved from Yunnan to Kwangsi
2 fighters and 2 tactical_bombers moved from Kansu to Shensi
2 bombers moved from Kansu to Yunnan
1 aaGun moved from Korea to Manchuria
1 aaGun moved from Manchuria to Jehol
1 infantry moved from Manchuria to Jehol
Place Units - Japanese
1 armour, 1 infantry and 1 mech_infantry placed in Shantung
1 factory_minor placed in Kiangsu
2 infantry placed in Japan
1 destroyer and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33
Americans regular : 0.00
French regular : -0.33
Japanese regular : 2.83
UK_Pacific regular : 0.00
@gambler6 said in Gambler6 (x) vs Giallo (l) +13:
@giallo where is this rule posted?
In the notes, under additional NOs, Russia
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers, 4 infantry and 3 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
1 armour and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 marine moved from Central United States to 101 Sea Zone
1 bomber moved from Eastern United States to 87 Sea Zone
1 destroyer moved from 101 Sea Zone to 87 Sea Zone
1 destroyer moved from 101 Sea Zone to 90 Sea Zone
2 submarines moved from 101 Sea Zone to 91 Sea Zone
3 carriers moved from 101 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to 90 Sea Zone
2 fighters and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 cruiser and 1 marine moved from 101 Sea Zone to 91 Sea Zone
1 marine moved from 91 Sea Zone to Gibraltar
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Hawaiian Islands to 46 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
2 fighters moved from 54 Sea Zone to 45 Sea Zone
Combat - Americans
Battle in 46 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 91 Sea Zone
Americans attack with 3 carriers, 1 cruiser, 3 fighters, 3 submarines, 1 tactical_bomber and 3 transports
Germans defend with 1 destroyer
Americans roll dice for 3 submarines in 91 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits
Germans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 91 Sea Zone
Americans win with 3 carriers, 1 cruiser, 3 fighters, 3 submarines, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Gibraltar
Americans attack with 1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry
Germans defend with 1 artillery, 1 harbour and 1 infantry
Americans roll dice for 1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry in Gibraltar, round 2 : 1/7 hits, 2,00 expected hits
Germans roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Gibraltar
Americans roll dice for 1 armour, 1 artillery, 2 infantry, 1 marine and 1 mech_infantry in Gibraltar, round 3 : 1/6 hits, 1,83 expected hits
Germans roll dice for 1 artillery in Gibraltar, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Gibraltar
Americans win, taking Gibraltar from Germans with 1 armour, 1 artillery, 2 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in 87 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Italians defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 87 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
Italians roll dice for 1 submarine in 87 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 bomber and 1 destroyer in 87 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits
Italians roll dice for 1 submarine in 87 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Italians lost in 87 Sea Zone
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in 45 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 2 fighters in 45 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 90 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 1 submarine
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 90 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
Germans roll dice for 1 submarine in 90 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 90 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 90 Sea Zone to 91 Sea Zone
1 bomber moved from 87 Sea Zone to British Guiana
2 fighters moved from 45 Sea Zone to 54 Sea Zone
2 fighters moved from 46 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
2 aaGuns moved from Eastern United States to Central United States
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
Place Units - Americans
1 carrier placed in 10 Sea Zone
1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
1 destroyer placed in 101 Sea Zone
3 infantry placed in Central United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans regular : -2,67
Italians regular : -0,33
Japanese regular : -0,67
Germans regular : -0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers, 4 infantry and 3 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
1 armour and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 marine moved from Central United States to 101 Sea Zone
1 bomber moved from Eastern United States to 87 Sea Zone
1 destroyer moved from 101 Sea Zone to 87 Sea Zone
1 destroyer moved from 101 Sea Zone to 90 Sea Zone
2 submarines moved from 101 Sea Zone to 91 Sea Zone
3 carriers moved from 101 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to 90 Sea Zone
2 fighters and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 cruiser and 1 marine moved from 101 Sea Zone to 91 Sea Zone
1 marine moved from 91 Sea Zone to Gibraltar
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Hawaiian Islands to 46 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
2 fighters moved from 54 Sea Zone to 45 Sea Zone
Combat - Americans
Battle in 46 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 91 Sea Zone
Americans attack with 3 carriers, 1 cruiser, 3 fighters, 3 submarines, 1 tactical_bomber and 3 transports
Germans defend with 1 destroyer
Americans roll dice for 3 submarines in 91 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits
Germans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 91 Sea Zone
Americans win with 3 carriers, 1 cruiser, 3 fighters, 3 submarines, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Gibraltar
Americans attack with 1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry
Germans defend with 1 artillery, 1 harbour and 1 infantry
Americans roll dice for 1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry in Gibraltar, round 2 : 1/7 hits, 2,00 expected hits
Germans roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Gibraltar
Americans roll dice for 1 armour, 1 artillery, 2 infantry, 1 marine and 1 mech_infantry in Gibraltar, round 3 : 1/6 hits, 1,83 expected hits
Germans roll dice for 1 artillery in Gibraltar, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Gibraltar
Americans win, taking Gibraltar from Germans with 1 armour, 1 artillery, 2 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in 87 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Italians defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 87 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
Italians roll dice for 1 submarine in 87 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 bomber and 1 destroyer in 87 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits
Italians roll dice for 1 submarine in 87 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Italians lost in 87 Sea Zone
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in 45 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 2 fighters in 45 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 90 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 1 submarine
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 90 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
Germans roll dice for 1 submarine in 90 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 90 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 90 Sea Zone to 91 Sea Zone
1 bomber moved from 87 Sea Zone to British Guiana
2 fighters moved from 45 Sea Zone to 54 Sea Zone
2 fighters moved from 46 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
2 aaGuns moved from Eastern United States to Central United States
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
Place Units - Americans
1 carrier placed in 10 Sea Zone
1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
1 destroyer placed in 101 Sea Zone
3 infantry placed in Central United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs
Purchase Units - British
British buy 1 airfield, 1 armour, 1 destroyer, 1 factory_minor and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 109 Sea Zone to 103 Sea Zone
2 fighters moved from Scotland to 103 Sea Zone
1 fighter moved from United Kingdom to 103 Sea Zone
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour moved from French Central Africa to French West Africa
British take French West Africa from Neutral_Axis
1 armour moved from French West Africa to French Central Africa
1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 infantry moved from Iraq to Syria
British take Syria from Italians
2 infantry moved from Iraq to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Persia to Trans-Jordan
2 fighters moved from Persia to Egypt
1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan
2 artilleries moved from Ethiopia to Anglo Egyptian Sudan
1 carrier moved from 71 Sea Zone to 81 Sea Zone
1 fighter moved from Persia to Egypt
1 cruiser moved from 80 Sea Zone to 81 Sea Zone
1 transport moved from 80 Sea Zone to 76 Sea Zone
1 infantry moved from Ethiopia to 76 Sea Zone
1 infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 transport moved from 66 Sea Zone to 86 Sea Zone
2 infantry moved from Brazil to French Guiana
British take French Guiana from Neutral_Axis
Combat - British
Battle in French Madagascar
Battle in 103 Sea Zone
British attack with 1 destroyer and 3 fighters
Germans defend with 1 submarine
British roll dice for 1 destroyer and 3 fighters in 103 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
Germans roll dice for 1 submarine in 103 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 103 Sea Zone
British win, taking French Madagascar from Neutral_Axis with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Egypt
British attack with 1 artillery, 3 fighters and 3 infantry
Italians defend with 1 artillery, 1 harbour and 2 infantry
British roll dice for 1 cruiser in Egypt, round 2 : 1/1 hits, 0,50 expected hits
British roll dice for 1 artillery, 3 fighters and 3 infantry in Egypt, round 2 : 2/7 hits, 2,50 expected hits
Italians roll dice for 1 artillery and 2 infantry in Egypt, round 2 : 1/3 hits, 1,00 expected hits
1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Egypt
British win, taking Egypt from Italians with 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in Trans-Jordan
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 2 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 0/4 hits, 1,50 expected hits
Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the British lost in Trans-Jordan
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Trans-Jordan, round 3 : 2/3 hits, 1,33 expected hits
Italians roll dice for 2 infantry in Trans-Jordan, round 3 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Italians: 2 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Trans-Jordan to 81 Sea Zone
3 fighters moved from Egypt to Anglo Egyptian Sudan
1 armour and 1 infantry moved from Quebec to Eastern United States
2 aaGuns moved from Scotland to United Kingdom
3 infantry moved from Scotland to United Kingdom
3 fighters moved from 103 Sea Zone to Gibraltar
Place Units - British
1 airfield placed in Anglo Egyptian Sudan
1 factory_minor placed in Iraq
1 armour and 1 mech_infantry placed in Union of South Africa
1 destroyer placed in 71 Sea Zone
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Place Units - UK_Pacific
4 artilleries and 4 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,4
UK_Pacific collect 8 PUs (1 lost to blockades); end with 8 PUs
Some Units in India change ownership: 4 artilleries and 4 infantry
Combat Hit Differential Summary :
Americans regular : -2,67
Italians regular : 0,33
Japanese regular : -0,67
Germans regular : -0,67
British regular : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 artilleries, 3 infantry, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Greece to Egypt
2 fighters moved from Alexandria to Egypt
1 tactical_bomber moved from Southern Italy to Egypt
1 infantry moved from Alexandria to Egypt
1 artillery and 1 mech_infantry moved from Alexandria to Egypt
1 infantry moved from Eastern Poland to Belarus
Italians take Belarus from Russians
2 armour and 1 infantry moved from Eastern Poland to Belarus
2 artilleries moved from Malta to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
2 artilleries, 1 infantry and 3 transports moved from 96 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone
3 artilleries, 2 infantry and 3 transports moved from 94 Sea Zone to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Syria
1 battleship and 1 cruiser moved from 96 Sea Zone to 92 Sea Zone
Combat - Italians
Battle in Egypt
Italians attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 artillery, 1 harbour and 2 infantry
Italians roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 4/7 hits, 3.17 expected hits
British roll dice for 1 artillery and 2 infantry in Egypt, round 2 : 0/3 hits, 1.00 expected hits
1 artillery owned by the British and 2 infantry owned by the British lost in Egypt
Italians win, taking Egypt from British with 1 artillery, 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for British: 1 artillery and 2 infantry
Battle in Syria
Italians attack with 1 artillery and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Syria, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Syria
Italians win, taking Syria from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Adding units owned by Italians to 96 Sea Zone: 1 battleship, 1 cruiser and 2 transports
EDIT: Adding units owned by Italians to Malta: 2 artilleries and 1 infantry
EDIT: Adding units owned by Italians to Morocco: 1 infantry
EDIT: Adding units owned by Italians to Tunisia: 1 artillery and 1 infantry
EDIT: Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Italians to 96 Sea Zone: 1 transport
EDIT: Removing units owned by Italians from 92 Sea Zone: 3 artilleries, 1 battleship, 1 cruiser, 3 infantry and 3 transports
EDIT: Turning off Edit Mode
2 artilleries moved from Malta to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 transport moved from 96 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy
1 destroyer moved from 96 Sea Zone to 95 Sea Zone
1 battleship and 1 cruiser moved from 96 Sea Zone to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
1 artillery and 1 transport moved from 96 Sea Zone to 95 Sea Zone
2 artilleries and 1 infantry moved from 95 Sea Zone to Northern Italy
1 tactical_bomber moved from Egypt to Alexandria
1 bomber moved from Egypt to Greece
2 fighters moved from Egypt to Alexandria
2 aaGuns moved from Eastern Poland to Belarus
1 infantry moved from Romania to Eastern Poland
1 infantry moved from Greece to Bulgaria
Place Units - Italians
1 marine placed in Southern Italy
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 submarine and 1 transport placed in 95 Sea Zone
2 artilleries and 3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 31 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Combat Hit Differential Summary :
Italians regular : 1.17
British regular : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 destroyer and 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
3 fighters moved from Queensland to 55 Sea Zone
1 infantry moved from Siam to Shan State
Combat - ANZAC
Battle in Shan State
ANZAC attack with 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Shan State
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 infantry
Battle in 55 Sea Zone
ANZAC attack with 1 destroyer and 3 fighters
Japanese defend with 1 destroyer and 1 submarine
ANZAC roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 fighter owned by the ANZAC, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 55 Sea Zone
ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 destroyer and 1 submarine
Non Combat Move - ANZAC
2 fighters moved from 55 Sea Zone to Queensland
Place Units - ANZAC
1 carrier and 1 destroyer placed in 54 Sea Zone
1 fighter placed in Queensland
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4
ANZAC collect 11 PUs; end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
Japanese regular : 1,17
ANZAC regular : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 destroyer and 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
3 fighters moved from Queensland to 55 Sea Zone
1 infantry moved from Siam to Shan State
Combat - ANZAC
Battle in Shan State
ANZAC attack with 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Shan State
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 infantry
Battle in 55 Sea Zone
ANZAC attack with 1 destroyer and 3 fighters
Japanese defend with 1 destroyer and 1 submarine
ANZAC roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 fighter owned by the ANZAC, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 55 Sea Zone
ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 destroyer and 1 submarine
Non Combat Move - ANZAC
2 fighters moved from 55 Sea Zone to Queensland
Place Units - ANZAC
1 carrier and 1 destroyer placed in 54 Sea Zone
1 fighter placed in Queensland
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4
ANZAC collect 11 PUs; end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 1,17
ANZAC regular : 0,00
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Germans
Germans buy 1 armour, 1 fighter, 7 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Eastern Poland to Novgorod
Germans take Novgorod from Russians
2 artilleries and 1 infantry moved from Poland to Baltic States
1 tactical_bomber moved from Eastern Poland to Baltic States
1 submarine moved from 125 Sea Zone to 124 Sea Zone
2 submarines moved from 112 Sea Zone to 91 Sea Zone
1 cruiser moved from 112 Sea Zone to 91 Sea Zone
1 destroyer moved from 112 Sea Zone to 103 Sea Zone
2 bombers, 1 fighter and 1 tactical_bomber moved from Southern Italy to 91 Sea Zone
2 fighters and 2 tactical_bombers moved from Algeria to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 91 Sea Zone
2 fighters moved from Western Germany to 91 Sea Zone
1 armour moved from Tobruk to Egypt
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
Combat - Germans
Battle in 103 Sea Zone
Germans attack with 1 destroyer
British defend with 1 destroyer
Germans roll dice for 1 destroyer in 103 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 103 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 103 Sea Zone
British win with 1 destroyer remaining. Battle score for attacker is -8
Casualties for Germans: 1 destroyer
Battle in 91 Sea Zone
Germans attack with 2 bombers, 1 cruiser, 6 fighters, 2 submarines and 4 tactical_bombers
Americans defend with 3 carriers, 1 cruiser, 4 fighters, 3 submarines, 2 tactical_bombers and 3 transports
Combat Hit Differential Summary :
Germans regular : -0.33
British regular : 0.67
@gambler6 submerge subs and OOL
@gambler6 Can’t open the file
@giallo said in Gambler6 (x) vs Giallo (l) +13:
@gambler6 Can’t open the file
You’ll have to repost, i can’t open the file
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Germans
Germans buy 1 armour, 1 fighter, 7 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Eastern Poland to Novgorod
Germans take Novgorod from Russians
2 artilleries and 1 infantry moved from Poland to Baltic States
1 tactical_bomber moved from Eastern Poland to Baltic States
1 submarine moved from 125 Sea Zone to 124 Sea Zone
2 submarines moved from 112 Sea Zone to 91 Sea Zone
1 cruiser moved from 112 Sea Zone to 91 Sea Zone
1 destroyer moved from 112 Sea Zone to 103 Sea Zone
2 bombers, 1 fighter and 1 tactical_bomber moved from Southern Italy to 91 Sea Zone
2 fighters and 2 tactical_bombers moved from Algeria to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 91 Sea Zone
2 fighters moved from Western Germany to 91 Sea Zone
1 armour moved from Tobruk to Egypt
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
Combat - Germans
Battle in 103 Sea Zone
Germans attack with 1 destroyer
British defend with 1 destroyer
Germans roll dice for 1 destroyer in 103 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 103 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 103 Sea Zone
British win with 1 destroyer remaining. Battle score for attacker is -8
Casualties for Germans: 1 destroyer
Battle in 91 Sea Zone
Germans attack with 2 bombers, 1 cruiser, 6 fighters, 2 submarines and 4 tactical_bombers
Americans defend with 3 carriers, 1 cruiser, 4 fighters, 3 submarines, 2 tactical_bombers and 3 transports
Combat Hit Differential Summary :
Germans regular : -0.33
British regular : 0.67
@gambler6 hopefully this one works. OOL?
@gambler6 said in Gambler6 (x) vs Giallo (l) +13:
@gambler6 hopefully this one works. OOL?
Sorry same message…
Test summary from TripleA, engine version: 2.5.22294, time: 11:53:00 PM
Savegame
@giallo triplea_36390_5ger (3).tsvg
Maybe this upload will work. Let me know. Otherwise, I don’t know what else to try.
@gambler6 said in Gambler6 (x) vs Giallo (l) +13:
@giallo triplea_36390_5ger (3).tsvg
Maybe this upload will work. Let me know. Otherwise, I don’t know what else to try.
same problem, let me know what the battle looks like, and ill let you know what I’ll do an ool
@giallo Submerge Subs then OOL please