Assumed no intercept & ussr sub to stay put.
onesteveo (x) vs (wheatbeer (a+24) L BM3
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 2 armour and 1 tactical_bomber; Remaining resources: 2 PUs; Combat Move - ANZAC 1 fighter moved from Burma to 37 Sea Zone 1 fighter moved from India to 37 Sea Zone 1 fighter moved from Dutch New Guinea to 37 Sea Zone Combat - ANZAC Battle in 37 Sea Zone ANZAC attack with 3 fighters Japanese defend with 1 destroyer and 1 transport ANZAC roll dice for 3 fighters in 37 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 37 Sea Zone 1 transport owned by the Japanese lost in 37 Sea Zone ANZAC win with 3 fighters remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Non Combat Move - ANZAC 3 fighters moved from 37 Sea Zone to Shan State 2 fighters moved from Shan State to Burma 1 aaGun moved from Queensland to South Australia 1 armour moved from New South Wales to South Australia 1 mech_infantry moved from New South Wales to South Australia Place Units - ANZAC 2 armour and 1 tactical_bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French 1 destroyer moved from 98 Sea Zone to 99 Sea Zone Combat - French Battle in 99 Sea Zone French attack with 1 destroyer Germans defend with 2 infantry; Italians defend with 1 destroyer and 1 transport French roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer and 1 transport in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits French roll dice for 1 destroyer in 99 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer and 1 transport in 99 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits French roll dice for 1 destroyer in 99 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer and 1 transport in 99 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 99 Sea Zone Germans win with 1 destroyer and 1 transport remaining. Battle score for attacker is -8 Casualties for French: 1 destroyer Non Combat Move - French 1 fighter moved from United Kingdom to Gibraltar Turn Complete - French
Combat Hit Differential Summary :
French regular : -1.00 Japanese regular : -0.33 ANZAC regular : -0.50 Germans regular : 0.00
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield, 1 carrier, 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 1 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 6 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 mech_infantry moved from Poland to Novgorod Germans take Novgorod from Russians 1 armour moved from Eastern Poland to Belarus Germans take Belarus from Russians 1 armour moved from Belarus to Eastern Poland 1 mech_infantry moved from Romania to Ukraine Germans take Ukraine from Russians 2 infantry moved from 99 Sea Zone to Crete Combat - Germans Battle in Crete Non Combat Move - Germans 3 aaGuns, 9 armour, 12 artilleries and 23 infantry moved from Eastern Poland to Western Ukraine 3 armour and 3 mech_infantrys moved from Poland to Western Ukraine 3 armour and 2 mech_infantrys moved from Romania to Western Ukraine 6 armour and 2 mech_infantrys moved from Germany to Eastern Poland 1 cruiser, 1 destroyer and 1 transport moved from 126 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from Northern Italy to Southern Italy 1 fighter moved from Algeria to Greece 1 fighter and 5 tactical_bombers moved from Algeria to Greece 1 fighter moved from Southern Italy to Greece 1 submarine moved from 120 Sea Zone to 122 Sea Zone Place Units - Germans 1 airfield placed in Greece 1 carrier placed in 97 Sea Zone 1 destroyer placed in 97 Sea Zone 1 fighter placed in Western Germany 1 submarine placed in 112 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,2 Germans collect 50 PUs (2 lost to blockades); end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Russians Russians buy 3 artilleries, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Bryansk to Ukraine 2 fighters and 1 tactical_bomber moved from Russia to Ukraine Combat - Russians Battle in Ukraine Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Ukraine to Volgograd 1 artillery moved from Bryansk to Russia 4 infantry moved from Bryansk to Russia 2 aaGuns moved from Bryansk to Russia 2 armour and 2 mech_infantrys moved from Russia to Volgograd 1 fighter and 1 tactical_bomber moved from Ukraine to Volgograd 2 aaGuns, 10 artilleries and 34 infantry moved from Bryansk to Russia 6 infantry moved from Timguska to Novosibirsk 2 aaGuns and 12 infantry moved from Yenisey to Timguska Place Units - Russians 3 mech_infantrys placed in Volgograd 3 artilleries and 7 infantry placed in Russia Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 0.00
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 2 fighters, 2 infantry, 1 mech_infantry and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Kansu to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Shensi to Sikang Japanese take Sikang from Chinese 3 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Kweichow 3 artilleries and 1 infantry moved from Hunan to Yunnan 1 artillery and 1 infantry moved from Kwangsi to French Indo China 1 armour and 1 infantry moved from Malaya to Shan State 1 destroyer moved from 36 Sea Zone to 41 Sea Zone 1 submarine moved from 42 Sea Zone to 38 Sea Zone 1 fighter and 2 tactical_bombers moved from 42 Sea Zone to 41 Sea Zone 2 artilleries and 2 infantry moved from Java to 42 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 42 Sea Zone to 41 Sea Zone 2 artilleries and 2 infantry moved from 41 Sea Zone to Sumatra 1 fighter moved from 42 Sea Zone to 46 Sea Zone 1 destroyer moved from 55 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indo China 2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan 2 fighters moved from Kwangsi to Yunnan 2 bombers moved from Kwangsi to 38 Sea Zone 1 fighter moved from Kwangsi to Yunnan Combat - Japanese Battle in 41 Sea Zone Japanese attack with 1 destroyer, 1 fighter, 2 tactical_bombers and 2 transports British defend with 1 destroyer Japanese roll dice for 1 destroyer, 1 fighter, 2 tactical_bombers and 2 transports in 41 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits British roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer, 1 fighter, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Sumatra Japanese attack with 2 artilleries and 2 infantry ANZAC defend with 2 infantry Japanese roll dice for 2 artilleries and 2 infantry in Sumatra, round 2 : 0/4 hits, 1.33 expected hits ANZAC roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Sumatra Japanese roll dice for 2 artilleries and 1 infantry in Sumatra, round 3 : 2/3 hits, 1.00 expected hits ANZAC roll dice for 2 infantry in Sumatra, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 infantry Battle in 46 Sea Zone Japanese attack with 1 destroyer and 1 fighter Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 1 fighter in 46 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 46 Sea Zone Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 38 Sea Zone Japanese attack with 2 bombers and 1 submarine British defend with 1 cruiser Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the British lost in 38 Sea Zone Japanese win with 2 bombers and 1 submarine remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Battle in Shan State Japanese attack with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers British defend with 2 infantry; ANZAC defend with 1 fighter Japanese roll dice for 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 2/6 hits, 3.00 expected hits UK_Pacific roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 0/3 hits, 1.33 expected hits 2 infantry owned by the British lost in Shan State Japanese roll dice for 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 3 : 4/6 hits, 3.00 expected hits UK_Pacific roll dice for 1 fighter in Shan State, round 3 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 13 Casualties for British: 2 infantry Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 fighter Battle in French Indo China Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 mech_infantry; UK_Pacific defend with 1 factory_minor Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 3/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 mech_infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Yunnan Japanese attack with 3 artilleries, 4 fighters, 1 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 3 artilleries, 4 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/9 hits, 4.00 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 1.33 expected hits 3 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 3 artilleries, 4 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/9 hits, 4.00 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 3 artilleries, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Chinese: 4 infantry Battle in Kweichow Japanese attack with 4 infantry British defend with 1 mech_infantry Japanese roll dice for 4 infantry in Kweichow, round 2 : 0/4 hits, 0.67 expected hits Chinese roll dice for 1 mech_infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Japanese roll dice for 3 infantry in Kweichow, round 3 : 0/3 hits, 0.50 expected hits Chinese roll dice for 1 mech_infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 infantry in Kweichow, round 4 : 0/3 hits, 0.50 expected hits Chinese roll dice for 1 mech_infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 infantry in Kweichow, round 5 : 0/3 hits, 0.50 expected hits Chinese roll dice for 1 mech_infantry in Kweichow, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 infantry in Kweichow, round 6 : 1/3 hits, 0.50 expected hits Chinese roll dice for 1 mech_infantry in Kweichow, round 6 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Kweichow Japanese win, taking Kweichow from Chinese with 3 infantry remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for British: 1 mech_infantry Non Combat Move - Japanese 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Hopei to Suiyuyan 1 mech_infantry moved from Shantung to Hopei 1 mech_infantry moved from Shantung to Anhwe 1 mech_infantry moved from Shantung to Hunan 1 mech_infantry moved from Manchuria to Jehol 1 destroyer moved from 6 Sea Zone to 17 Sea Zone 1 destroyer moved from 6 Sea Zone to 18 Sea Zone 1 destroyer moved from 6 Sea Zone to 21 Sea Zone 1 fighter moved from Japan to Philippines 1 carrier moved from 36 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 35 Sea Zone 1 infantry moved from Java to 42 Sea Zone 2 battleships, 2 carriers, 2 cruisers, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 fighter moved from 46 Sea Zone to 35 Sea Zone 1 fighter and 2 tactical_bombers moved from 41 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines 2 fighters moved from Yunnan to 35 Sea Zone 2 fighters and 1 tactical_bomber moved from Yunnan to Kwangsi 2 fighters and 2 tactical_bombers moved from Shan State to Kwangsi 2 bombers moved from 38 Sea Zone to Kwangsi 1 fighter moved from Japan to Philippines Place Units - Japanese 2 infantry and 1 mech_infantry placed in Shantung 2 fighters placed in Japan 5 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Chinese regular : -2.33 Americans regular : -0.17 Japanese regular : -4.00 UK_Pacific regular : -1.33 ANZAC regular : -0.33 British regular : -0.33
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TripleA Manual Gamesave Post: Americans round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 bomber, 1 destroyer, 3 fighters, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 bomber moved from Midway to 17 Sea Zone 1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 18 Sea Zone 3 fighters moved from 22 Sea Zone to 21 Sea Zone 1 fighter moved from 22 Sea Zone to 18 Sea Zone 1 fighter and 1 tactical_bomber moved from Midway to 17 Sea Zone 1 infantry and 1 mech_infantry moved from Morocco to Algeria 1 fighter moved from Gibraltar to Algeria 1 fighter moved from Gibraltar to Algeria Combat - Americans Americans creates battle in territory 22 Sea Zone Battle in 17 Sea Zone Americans attack with 1 bomber, 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 17 Sea Zone, round 2 : 1/3 hits, 1.83 expected hits Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 17 Sea Zone Americans win, taking 22 Sea Zone from Japanese with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 21 Sea Zone Americans attack with 3 fighters Japanese defend with 1 destroyer Americans roll dice for 3 fighters in 21 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters in 21 Sea Zone, round 3 : 0/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters in 21 Sea Zone, round 4 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 21 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 18 Sea Zone Americans attack with 2 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 2 fighters and 1 tactical_bomber in 18 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 18 Sea Zone Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Algeria Americans attack with 2 fighters, 1 infantry and 1 mech_infantry Italians defend with 1 mech_infantry Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Algeria, round 2 : 1/4 hits, 1.33 expected hits Italians roll dice for 1 mech_infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in Algeria Americans win, taking Algeria from Italians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Italians: 1 mech_infantry Non Combat Move - Americans
Combat Hit Differential Summary :
Americans regular : -3.33 Italians regular : 0.67 Japanese regular : -1.67
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@onesteveo tripleA won’t let me load my transports in SZ22 … not sure why
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 bomber, 1 destroyer, 3 fighters, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 bomber moved from Midway to 17 Sea Zone 1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 18 Sea Zone 3 fighters moved from 22 Sea Zone to 21 Sea Zone 1 fighter moved from 22 Sea Zone to 18 Sea Zone 1 fighter and 1 tactical_bomber moved from Midway to 17 Sea Zone 1 infantry and 1 mech_infantry moved from Morocco to Algeria 1 fighter moved from Gibraltar to Algeria 1 fighter moved from Gibraltar to Algeria Combat - Americans Americans creates battle in territory 22 Sea Zone Battle in 17 Sea Zone Americans attack with 1 bomber, 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 17 Sea Zone, round 2 : 1/3 hits, 1.83 expected hits Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 17 Sea Zone Americans win, taking 22 Sea Zone from Japanese with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 21 Sea Zone Americans attack with 3 fighters Japanese defend with 1 destroyer Americans roll dice for 3 fighters in 21 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters in 21 Sea Zone, round 3 : 0/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters in 21 Sea Zone, round 4 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 21 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 18 Sea Zone Americans attack with 2 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 2 fighters and 1 tactical_bomber in 18 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 18 Sea Zone Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Algeria Americans attack with 2 fighters, 1 infantry and 1 mech_infantry Italians defend with 1 mech_infantry Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Algeria, round 2 : 1/4 hits, 1.33 expected hits Italians roll dice for 1 mech_infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in Algeria Americans win, taking Algeria from Italians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Italians: 1 mech_infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 battleship, 3 carriers, 3 cruisers and 4 destroyers moved from 22 Sea Zone to 31 Sea Zone 3 fighters moved from 21 Sea Zone to 31 Sea Zone 2 fighters and 1 tactical_bomber moved from 18 Sea Zone to 31 Sea Zone 1 fighter and 1 tactical_bomber moved from 17 Sea Zone to 31 Sea Zone 2 carriers, 1 destroyer and 1 submarine moved from 10 Sea Zone to 31 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 31 Sea Zone 1 bomber moved from 17 Sea Zone to Midway 1 transport moved from 91 Sea Zone to 101 Sea Zone 2 fighters moved from Algeria to Gibraltar 1 fighter moved from Gibraltar to Egypt 1 armour moved from Western United States to Central United States 1 destroyer moved from 87 Sea Zone to 92 Sea Zone EDIT: 2 artilleries and 4 infantry moved from Marianas to 22 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 31 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 31 Sea Zone 2 infantry and 1 transport moved from 22 Sea Zone to 31 Sea Zone EDIT: 2 artilleries and 4 infantry moved from 31 Sea Zone to Wake Island 1 fighter moved from Western United States to Midway 1 aaGun moved from Central United States to Western United States Place Units - Americans 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 bomber placed in Western United States 3 fighters placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Americans regular : -3.33 Italians regular : 0.67 Japanese regular : -1.67
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@wheatbeer who knows lol anything to do with the kamizake symbol? shouldnt be I dont think
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter moved from Szechwan to Kweichow 3 infantry moved from Szechwan to Kweichow 1 artillery and 5 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 3 infantry Japanese defend with 3 infantry Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Kweichow, round 3 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 fighter in Kweichow, round 4 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 3 infantry Casualties for Japanese: 3 infantry Battle in Yunnan Chinese attack with 1 artillery and 5 infantry Japanese defend with 3 artilleries and 1 infantry Chinese roll dice for 1 artillery and 5 infantry in Yunnan, round 2 : 2/6 hits, 1.33 expected hits Japanese roll dice for 3 artilleries and 1 infantry in Yunnan, round 2 : 0/4 hits, 1.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan Chinese roll dice for 1 artillery and 5 infantry in Yunnan, round 3 : 1/6 hits, 1.33 expected hits Japanese roll dice for 2 artilleries in Yunnan, round 3 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese roll dice for 1 artillery and 5 infantry in Yunnan, round 4 : 0/6 hits, 1.33 expected hits Japanese roll dice for 1 artillery in Yunnan, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 artillery and 4 infantry in Yunnan, round 5 : 0/5 hits, 1.17 expected hits Japanese roll dice for 1 artillery in Yunnan, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 4 infantry in Yunnan, round 6 : 0/5 hits, 1.17 expected hits Japanese roll dice for 1 artillery in Yunnan, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 artillery and 3 infantry in Yunnan, round 7 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Yunnan, round 7 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 3 artilleries and 1 infantry Casualties for Chinese: 3 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Burma Place Units - Chinese 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese regular : -1.67 Japanese regular : 0.67
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TripleA Manual Gamesave Post: British round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Combat Move - British 1 infantry moved from French West Africa to French Central Africa British take French Central Africa from Neutral_Axis 1 mech_infantry moved from Egypt to Iraq British take Iraq from Neutral_Axis 1 submarine moved from 92 Sea Zone to 99 Sea Zone 4 fighters moved from Egypt to 99 Sea Zone 1 bomber moved from Persia to 41 Sea Zone 1 fighter moved from Burma to 41 Sea Zone 1 fighter moved from Burma to Shan State 1 tactical_bomber moved from Burma to Shan State 1 submarine moved from 98 Sea Zone to 99 Sea Zone 1 infantry moved from Burma to Shan State Combat - British
Combat Hit Differential Summary :
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Scramble SZ99?
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3 german fighters
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TripleA Manual Gamesave Post: British round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Combat Move - British 1 infantry moved from French West Africa to French Central Africa British take French Central Africa from Neutral_Axis 1 mech_infantry moved from Egypt to Iraq British take Iraq from Neutral_Axis 1 submarine moved from 92 Sea Zone to 99 Sea Zone 4 fighters moved from Egypt to 99 Sea Zone 1 bomber moved from Persia to 41 Sea Zone 1 fighter moved from Burma to 41 Sea Zone 1 fighter moved from Burma to Shan State 1 tactical_bomber moved from Burma to Shan State 1 submarine moved from 98 Sea Zone to 99 Sea Zone 1 infantry moved from Burma to Shan State Combat - British Italians scrambles 3 units out of Greece to defend against the attack in 99 Sea Zone Battle in 41 Sea Zone British attack with 1 bomber and 1 fighter Japanese defend with 1 destroyer and 2 transports British roll dice for 1 bomber and 1 fighter in 41 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer and 2 transports in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 41 Sea Zone 2 transports owned by the Japanese lost in 41 Sea Zone British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 22 Casualties for Japanese: 1 destroyer and 2 transports Battle in 99 Sea Zone British attack with 4 fighters and 2 submarines Germans defend with 3 fighters; Italians defend with 1 destroyer and 1 transport British roll dice for 2 submarines in 99 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 4 fighters in 99 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Combat Hit Differential Summary :
Japanese regular : -0.33 British regular : -0.83
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@onesteveo UK subs whiffed, UK planes got 2 hits, OOL SZ99?
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@wheatbeer max def
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@onesteveo I didn’t expect you to do that, UK won with a single fighter surviving
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@wheatbeer try to keep ya on your toes lol
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 bomber, 1 destroyer, 3 fighters, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 bomber moved from Midway to 17 Sea Zone 1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 18 Sea Zone 3 fighters moved from 22 Sea Zone to 21 Sea Zone 1 fighter moved from 22 Sea Zone to 18 Sea Zone 1 fighter and 1 tactical_bomber moved from Midway to 17 Sea Zone 1 infantry and 1 mech_infantry moved from Morocco to Algeria 1 fighter moved from Gibraltar to Algeria 1 fighter moved from Gibraltar to Algeria Combat - Americans Americans creates battle in territory 22 Sea Zone Battle in 17 Sea Zone Americans attack with 1 bomber, 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 17 Sea Zone, round 2 : 1/3 hits, 1.83 expected hits Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 17 Sea Zone Americans win, taking 22 Sea Zone from Japanese with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 21 Sea Zone Americans attack with 3 fighters Japanese defend with 1 destroyer Americans roll dice for 3 fighters in 21 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters in 21 Sea Zone, round 3 : 0/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters in 21 Sea Zone, round 4 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 21 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 18 Sea Zone Americans attack with 2 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 2 fighters and 1 tactical_bomber in 18 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 18 Sea Zone Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Algeria Americans attack with 2 fighters, 1 infantry and 1 mech_infantry Italians defend with 1 mech_infantry Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Algeria, round 2 : 1/4 hits, 1.33 expected hits Italians roll dice for 1 mech_infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in Algeria Americans win, taking Algeria from Italians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Italians: 1 mech_infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 battleship, 3 carriers, 3 cruisers and 4 destroyers moved from 22 Sea Zone to 31 Sea Zone 3 fighters moved from 21 Sea Zone to 31 Sea Zone 2 fighters and 1 tactical_bomber moved from 18 Sea Zone to 31 Sea Zone 1 fighter and 1 tactical_bomber moved from 17 Sea Zone to 31 Sea Zone 2 carriers, 1 destroyer and 1 submarine moved from 10 Sea Zone to 31 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 31 Sea Zone 1 bomber moved from 17 Sea Zone to Midway 1 transport moved from 91 Sea Zone to 101 Sea Zone 2 fighters moved from Algeria to Gibraltar 1 fighter moved from Gibraltar to Egypt 1 armour moved from Western United States to Central United States 1 destroyer moved from 87 Sea Zone to 92 Sea Zone EDIT: 2 artilleries and 4 infantry moved from Marianas to 22 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 31 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 31 Sea Zone 2 infantry and 1 transport moved from 22 Sea Zone to 31 Sea Zone EDIT: 2 artilleries and 4 infantry moved from 31 Sea Zone to Wake Island 1 fighter moved from Western United States to Midway 1 aaGun moved from Central United States to Western United States Place Units - Americans 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 bomber placed in Western United States 3 fighters placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter moved from Szechwan to Kweichow 3 infantry moved from Szechwan to Kweichow 1 artillery and 5 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 3 infantry Japanese defend with 3 infantry Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Kweichow, round 3 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 fighter in Kweichow, round 4 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 3 infantry Casualties for Japanese: 3 infantry Battle in Yunnan Chinese attack with 1 artillery and 5 infantry Japanese defend with 3 artilleries and 1 infantry Chinese roll dice for 1 artillery and 5 infantry in Yunnan, round 2 : 2/6 hits, 1.33 expected hits Japanese roll dice for 3 artilleries and 1 infantry in Yunnan, round 2 : 0/4 hits, 1.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan Chinese roll dice for 1 artillery and 5 infantry in Yunnan, round 3 : 1/6 hits, 1.33 expected hits Japanese roll dice for 2 artilleries in Yunnan, round 3 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese roll dice for 1 artillery and 5 infantry in Yunnan, round 4 : 0/6 hits, 1.33 expected hits Japanese roll dice for 1 artillery in Yunnan, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 artillery and 4 infantry in Yunnan, round 5 : 0/5 hits, 1.17 expected hits Japanese roll dice for 1 artillery in Yunnan, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 4 infantry in Yunnan, round 6 : 0/5 hits, 1.17 expected hits Japanese roll dice for 1 artillery in Yunnan, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 artillery and 3 infantry in Yunnan, round 7 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Yunnan, round 7 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 3 artilleries and 1 infantry Casualties for Chinese: 3 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Burma Place Units - Chinese 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 6 PUs Purchase Units - British British buy 1 destroyer, 1 factory_minor, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from French West Africa to French Central Africa British take French Central Africa from Neutral_Axis 1 mech_infantry moved from Egypt to Iraq British take Iraq from Neutral_Axis 1 submarine moved from 92 Sea Zone to 99 Sea Zone 4 fighters moved from Egypt to 99 Sea Zone 1 bomber moved from Persia to 41 Sea Zone 1 fighter moved from Burma to 41 Sea Zone 1 fighter moved from Burma to Shan State 1 tactical_bomber moved from Burma to Shan State 1 submarine moved from 98 Sea Zone to 99 Sea Zone 1 infantry moved from Burma to Shan State Combat - British Italians scrambles 3 units out of Greece to defend against the attack in 99 Sea Zone Battle in 41 Sea Zone British attack with 1 bomber and 1 fighter Japanese defend with 1 destroyer and 2 transports British roll dice for 1 bomber and 1 fighter in 41 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer and 2 transports in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 41 Sea Zone 2 transports owned by the Japanese lost in 41 Sea Zone British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 22 Casualties for Japanese: 1 destroyer and 2 transports Battle in 99 Sea Zone British attack with 4 fighters and 2 submarines Germans defend with 3 fighters; Italians defend with 1 destroyer and 1 transport British roll dice for 2 submarines in 99 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 4 fighters in 99 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Italians roll dice for 1 destroyer, 3 fighters and 1 transport in 99 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits 1 destroyer owned by the Italians, 1 fighter owned by the Germans, 2 submarines owned by the British and 1 fighter owned by the British lost in 99 Sea Zone British roll dice for 3 fighters in 99 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits Italians roll dice for 2 fighters and 1 transport in 99 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits 1 fighter owned by the Germans and 1 fighter owned by the British lost in 99 Sea Zone British roll dice for 2 fighters in 99 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits Italians roll dice for 1 fighter and 1 transport in 99 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Germans and 1 fighter owned by the British lost in 99 Sea Zone 1 transport owned by the Italians lost in 99 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 3 Casualties for British: 3 fighters and 2 submarines Casualties for Germans: 3 fighters Casualties for Italians: 1 destroyer and 1 transport Battle in Shan State British attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 armour British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 armour in Shan State, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Shan State to Yunnan 3 aaGuns, 3 artilleries and 10 infantry moved from Burma to Yunnan 1 fighter moved from 41 Sea Zone to India 1 mech_infantry moved from India to Yunnan 1 bomber moved from 41 Sea Zone to India 2 infantry moved from Anglo Egyptian Sudan to Egypt 2 mech_infantrys moved from Belgian Congo to Egypt 1 fighter moved from Union of South Africa to Egypt 1 artillery moved from French West Africa to 87 Sea Zone 1 artillery and 1 transport moved from 87 Sea Zone to 86 Sea Zone 1 artillery moved from 86 Sea Zone to Brazil British take Brazil from Neutral_Allies 1 battleship moved from 22 Sea Zone to 31 Sea Zone 1 fighter moved from 99 Sea Zone to Egypt 1 transport moved from 72 Sea Zone to 71 Sea Zone 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone 2 infantry moved from 72 Sea Zone to Kenya 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 fighter moved from Gibraltar to Egypt 1 fighter moved from United Kingdom to Gibraltar 1 mech_infantry moved from United Kingdom to Eire British take Eire from Neutral_Allies Place Units - British 1 factory_minor placed in Egypt 1 fighter placed in United Kingdom 1 destroyer placed in 71 Sea Zone 2 infantry placed in Union of South Africa British undo move 4. 1 infantry and 1 mech_infantry placed in Union of South Africa 1 infantry placed in Quebec British undo move 5. 1 infantry placed in United Kingdom Turn Complete - British British collect 39 PUs; end with 39 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : -1.67 Americans regular : -3.33 Italians regular : 1.33 Japanese regular : -1.83 British regular : -1.67
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 artillery and 1 fighter; Remaining resources: 1 PUs; Combat Move - Italians 1 infantry moved from Northern Italy to 97 Sea Zone 1 infantry moved from Northern Italy to 97 Sea Zone 1 infantry moved from Albania to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Syria 1 armour moved from Eastern Poland to Bryansk 1 armour moved from Western Ukraine to Bryansk Combat - Italians Battle in Cyprus Battle in Syria Battle in Bryansk Italians attack with 2 armour Russians defend with 1 infantry Italians roll dice for 2 armour in Bryansk, round 2 : 2/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Italians win, taking Cyprus from British, taking Syria from British, taking Bryansk from Russians with 2 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 2 fighters moved from Greece to 97 Sea Zone 1 destroyer moved from 97 Sea Zone to 99 Sea Zone 2 aaGuns moved from Northern Italy to Yugoslavia 2 aaGuns, 1 artillery and 1 infantry moved from Albania to Greece 3 infantry moved from France to Northern Italy Place Units - Italians 1 artillery placed in Northern Italy 1 fighter placed in Southern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from 97 Sea Zone: 1 fighter EDIT: Adding units owned by Italians to Greece: 1 fighter EDIT: Turning off Edit Mode Italians undo move 2. Turn Complete - Italians Italians collect 16 PUs; end with 17 PUs Turning on Edit Mode EDIT: Adding units owned by Italians to 97 Sea Zone: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 1.00 Russians regular : -0.33
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 3 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 tactical_bomber moved from New South Wales to 62 Sea Zone Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Gibraltar to Egypt Turn Complete - French
Combat Hit Differential Summary :