Scramble?
onesteveo (x) vs (wheatbeer (a+24) L BM3
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 artillery and 1 fighter; Remaining resources: 1 PUs; Combat Move - Italians 1 infantry moved from Northern Italy to 97 Sea Zone 1 infantry moved from Northern Italy to 97 Sea Zone 1 infantry moved from Albania to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Syria 1 armour moved from Eastern Poland to Bryansk 1 armour moved from Western Ukraine to Bryansk Combat - Italians Battle in Cyprus Battle in Syria Battle in Bryansk Italians attack with 2 armour Russians defend with 1 infantry Italians roll dice for 2 armour in Bryansk, round 2 : 2/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Italians win, taking Cyprus from British, taking Syria from British, taking Bryansk from Russians with 2 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 2 fighters moved from Greece to 97 Sea Zone 1 destroyer moved from 97 Sea Zone to 99 Sea Zone 2 aaGuns moved from Northern Italy to Yugoslavia 2 aaGuns, 1 artillery and 1 infantry moved from Albania to Greece 3 infantry moved from France to Northern Italy Place Units - Italians 1 artillery placed in Northern Italy 1 fighter placed in Southern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from 97 Sea Zone: 1 fighter EDIT: Adding units owned by Italians to Greece: 1 fighter EDIT: Turning off Edit Mode Italians undo move 2. Turn Complete - Italians Italians collect 16 PUs; end with 17 PUs Turning on Edit Mode EDIT: Adding units owned by Italians to 97 Sea Zone: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 1.00 Russians regular : -0.33
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 3 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 tactical_bomber moved from New South Wales to 62 Sea Zone Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Gibraltar to Egypt Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 1 destroyer, 1 fighter, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from Western Ukraine to Ukraine 1 mech_infantry moved from Western Ukraine to Rostov Germans take Rostov from Russians 1 transport moved from 112 Sea Zone to 127 Sea Zone 2 infantry moved from Karelia to 127 Sea Zone 2 infantry moved from 127 Sea Zone to Archangel 1 mech_infantry moved from Novgorod to Smolensk Germans take Smolensk from Russians 3 tactical_bombers moved from Greece to Ukraine 2 bombers moved from Southern Italy to Russia 2 tactical_bombers moved from Greece to Ukraine 1 fighter moved from Western Germany to 105 Sea Zone 1 destroyer moved from 112 Sea Zone to 105 Sea Zone Combat - Germans Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/2 hits, 0.33 expected hits Bombing raid in Russia rolls: 6,4 and causes: 10 damage to unit: factory_major Bombing raid in Russia causes 10 damage total. Battle in Archangel Battle in Ukraine Germans attack with 3 infantry and 5 tactical_bombers Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 3 infantry and 5 tactical_bombers in Ukraine, round 2 : 1/8 hits, 3.00 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Ukraine Germans roll dice for 3 infantry and 5 tactical_bombers in Ukraine, round 3 : 3/8 hits, 3.00 expected hits Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Archangel from Russians, taking Ukraine from Russians with 3 infantry and 5 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in 105 Sea Zone Germans attack with 1 destroyer and 1 fighter Russians defend with 1 submarine Germans roll dice for 1 destroyer and 1 fighter in 105 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 105 Sea Zone Germans win, taking 105 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Non Combat Move - Germans 1 fighter moved from 105 Sea Zone to France 1 submarine moved from 112 Sea Zone to 109 Sea Zone 1 submarine moved from 125 Sea Zone to 119 Sea Zone 1 submarine moved from 122 Sea Zone to 106 Sea Zone 1 carrier, 1 destroyer and 2 fighters moved from 97 Sea Zone to 99 Sea Zone 2 fighters moved from Southern Italy to Greece 3 aaGuns moved from Northern Italy to Yugoslavia 7 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk 2 bombers moved from Russia to Bryansk 5 tactical_bombers moved from Ukraine to Bryansk 3 aaGuns, 15 armour, 12 artilleries, 20 infantry and 4 mech_infantrys moved from Western Ukraine to Bryansk 4 infantry moved from Karelia to Novgorod 1 infantry moved from Vyborg to Novgorod Place Units - Germans 1 destroyer placed in 112 Sea Zone 1 transport placed in 99 Sea Zone 1 fighter placed in Western Germany 1 bomber placed in Greece 6 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 56 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Russians regular : -1.17 Germans regular : -1.83 Russians AA : -0.33
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I missed an ANZAC NCM on the Pacific map, is it okay with you if I adjust?
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@wheatbeer if I didnt do Germany yet would say go ahead but since I already did a bit too late sorry bro
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@onesteveo If it makes any difference, my intended move would be to the 2 fighters from Burma to Yunnan (they didn’t move during the turn, and I think it’s a fairly clear oversight unrelated to anything Germany did). The fighters wouldn’t in range of Moscow or influenced by anything the Germans did, they simply were meant to reinforce the UK stack.
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@wheatbeer for sure I just always do whether myself or who I’m playing if next country has gone that’s all she wrote
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This raises 3 issues:
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The time between posts varies substantially and this advantages whichever player begins their turn sooner.
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Unlike a live game, it’s impossible to know when a forum opponent has opened the map and begun their turn.
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I can’t know what else might be “all she wrote” in your mind.
If we’re not able to play a fast/friendly/sporting, then the alternative is that all phases of all turns are final.
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@wheatbeer totally get where your coming from. Want this to be a fun game so there’s no more confusion we should just follow league rules as is then
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Russians Russians repair damage of 9x factory_major; Remaining resources: 27 PUs; Russians buy 9 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 armour, 1 mech_infantry and 1 tactical_bomber moved from Volgograd to Sikang 1 infantry moved from Volgograd to Rostov 2 fighters moved from Volgograd to Rostov 6 infantry moved from Novosibirsk to Tsinghai Combat - Russians Battle in Tsinghai Russians attack with 6 infantry Japanese defend with 1 mech_infantry Russians roll dice for 6 infantry in Tsinghai, round 2 : 3/6 hits, 1.00 expected hits Japanese roll dice for 1 mech_infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Tsinghai Russians win, taking Tsinghai from Japanese with 6 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Sikang Russians attack with 1 armour, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 infantry Russians roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Sikang, round 2 : 0/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Sikang, round 3 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang Russians win, taking Sikang from Japanese with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Rostov Russians attack with 2 fighters and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 2 fighters and 1 infantry in Rostov, round 2 : 0/3 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 fighters and 1 infantry in Rostov, round 3 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov Russians win with 2 fighters remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 2 fighters moved from Rostov to Russia 1 armour and 4 mech_infantrys moved from Volgograd to Russia 1 tactical_bomber moved from Sikang to Yunnan 2 aaGuns and 12 infantry moved from Timguska to Novosibirsk Place Units - Russians 9 infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Japanese regular : -1.00 Germans regular : 0.33 Russians regular : -1.00
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@onesteveo I see dice rolls from 3 days ago, but no turn post for Japan. Did you forget to post? or did you save to do NCM later?
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Bump #1
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Bump #2
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Bump #3
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Bump #4