L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3


  • @axis-dominion said in L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3:

    @trulpen said in L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3:

    A fourth.

    yah I did a bunch all back-to-back, like within seconds :)

    As you know I’m an expert of those serial edits. The trulp trademark.

    You can apply them during G.


  • TripleA Manual Gamesave Post: Germans round 12

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Romania: 2 mech_infantrys
            EDIT: Adding units owned by Italians to Northern Italy: 2 mech_infantrys
            EDIT: Removing units owned by Italians from Northern Italy: 1 artillery
            EDIT: Adding units owned by Italians to Southern France: 1 artillery
            EDIT: Turning off Edit Mode
            Germans buy 2 fighters, 3 infantry, 3 submarines and 3 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 7 infantry moved from Belarus to Bryansk
            1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
            2 mech_infantrys moved from Western Ukraine to Bryansk
            6 mech_infantrys moved from Ukraine to Bryansk
            3 mech_infantrys moved from Eastern Poland to Bryansk
            3 mech_infantrys moved from Bessarabia to Bryansk
            1 destroyer moved from 97 Sea Zone to 92 Sea Zone
            2 fighters moved from 95 Sea Zone to 92 Sea Zone
            2 tactical_bombers moved from Southern Italy to 92 Sea Zone
            1 bomber moved from Caucasus to Volgograd
            1 artillery and 2 infantry moved from Caucasus to Volgograd
    
        Combat - Germans
            Battle in 92 Sea Zone
                Germans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                Americans defend with 1 submarine
                    Germans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 92 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits
                    Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 92 Sea Zone
                Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for Germans: 1 destroyer
                Casualties for Americans: 1 submarine
            Battle in Volgograd
                Germans attack with 1 artillery, 1 bomber and 2 infantry
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Volgograd, round 2 : 3/4 hits, 1.50 expected hits
                    Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Bryansk
                Germans attack with 1 armour, 1 artillery, 7 infantry and 16 mech_infantrys
                Russians defend with 1 aaGun, 1 artillery and 11 infantry
                    Germans roll dice for 1 armour, 1 artillery, 7 infantry and 16 mech_infantrys in Bryansk, round 2 : 4/25 hits, 4.83 expected hits
    

    Combat Hit Differential Summary :

    Americans regular : 0.83
    Russians regular : 0.33
    Germans regular : -1.00
    

    Savegame


  • @trulpen 4 hits in Bryansk. casualties?


  • @axis-dominion said in L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3:

    @trulpen 4 hits in Bryansk. casualties?

    Will be able to check in about 10 min.


  • I’ll take the aa and 3 inf.


  • TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Romania: 2 mech_infantrys
            EDIT: Adding units owned by Italians to Northern Italy: 2 mech_infantrys
            EDIT: Removing units owned by Italians from Northern Italy: 1 artillery
            EDIT: Adding units owned by Italians to Southern France: 1 artillery
            EDIT: Turning off Edit Mode
            Germans buy 2 fighters, 3 infantry, 3 submarines and 3 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 7 infantry moved from Belarus to Bryansk
            1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
            2 mech_infantrys moved from Western Ukraine to Bryansk
            6 mech_infantrys moved from Ukraine to Bryansk
            3 mech_infantrys moved from Eastern Poland to Bryansk
            3 mech_infantrys moved from Bessarabia to Bryansk
            1 destroyer moved from 97 Sea Zone to 92 Sea Zone
            2 fighters moved from 95 Sea Zone to 92 Sea Zone
            2 tactical_bombers moved from Southern Italy to 92 Sea Zone
            1 bomber moved from Caucasus to Volgograd
            1 artillery and 2 infantry moved from Caucasus to Volgograd
    
        Combat - Germans
            Battle in 92 Sea Zone
                Germans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                Americans defend with 1 submarine
                    Germans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 92 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits
                    Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 92 Sea Zone
                Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for Germans: 1 destroyer
                Casualties for Americans: 1 submarine
            Battle in Volgograd
                Germans attack with 1 artillery, 1 bomber and 2 infantry
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Volgograd, round 2 : 3/4 hits, 1.50 expected hits
                    Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Bryansk
                Germans attack with 1 armour, 1 artillery, 7 infantry and 16 mech_infantrys
                Russians defend with 1 aaGun, 1 artillery and 11 infantry
                    Germans roll dice for 1 armour, 1 artillery, 7 infantry and 16 mech_infantrys in Bryansk, round 2 : 4/25 hits, 4.83 expected hits
                    Russians roll dice for 1 aaGun, 1 artillery and 11 infantry in Bryansk, round 2 : 6/12 hits, 4.00 expected hits
                    3 infantry owned by the Russians, 6 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Bryansk
                1 artillery owned by the Germans, 1 infantry owned by the Germans, 1 armour owned by the Germans and 16 mech_infantrys owned by the Germans retreated to Ukraine
                Russians win with 1 artillery and 8 infantry remaining. Battle score for attacker is -4
                Casualties for Germans: 6 infantry
                Casualties for Russians: 1 aaGun and 3 infantry
    
        Non Combat Move - Germans
            1 infantry moved from Bessarabia to Ukraine
            1 submarine moved from 111 Sea Zone to 125 Sea Zone
            1 destroyer moved from 125 Sea Zone to 110 Sea Zone
            3 submarines moved from 111 Sea Zone to 110 Sea Zone
            2 fighters and 2 tactical_bombers moved from 92 Sea Zone to Southern France
            1 fighter moved from Caucasus to 95 Sea Zone
            1 fighter moved from Southern Italy to 95 Sea Zone
            2 fighters moved from Yugoslavia to Southern Italy
            1 tactical_bomber moved from Southern Italy to Yugoslavia
            1 bomber moved from Volgograd to Southern Italy
            1 infantry moved from Archangel to Belarus
            1 infantry moved from Nenetsia to Archangel
            4 infantry moved from Germany to Poland
            1 mech_infantry moved from Germany to Eastern Poland
            1 mech_infantry moved from Yugoslavia to Bessarabia
            1 infantry moved from Northern Italy to Yugoslavia
            2 artilleries and 2 infantry moved from France to Western Germany
            2 infantry moved from Normandy Bordeaux to France
            1 fighter moved from Yugoslavia to France
            1 fighter moved from Yugoslavia to 110 Sea Zone
            1 fighter moved from Yugoslavia to 110 Sea Zone
    
        Place Units - Germans
            3 infantry placed in Novgorod
            3 submarines placed in 112 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Yugoslavia: 1 fighter
            EDIT: Adding units owned by Germans to 110 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
            1 tactical_bomber placed in Yugoslavia
            2 fighters and 2 tactical_bombers placed in Western Germany
            Germans undo move 4.
            2 tactical_bombers placed in Yugoslavia
            2 fighters placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 54 PUs; end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.83
    Russians regular : 2.33
    Germans regular : -1.00
    

    Savegame


  • TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Russians
            Russians buy 4 artilleries, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Rostov to Volgograd
            1 infantry moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Italians
            1 fighter moved from Tambov to Belarus
            1 infantry moved from Bryansk to Belarus
            1 fighter moved from Russia to Archangel
            1 armour moved from Vologda to Nenetsia
                  Russians take Nenetsia from Germans
            1 armour moved from Nenetsia to Vologda
            1 fighter moved from Tambov to Volgograd
            2 infantry moved from Tambov to Volgograd
            1 infantry moved from Tambov to Volgograd
            1 infantry moved from Vologda to Archangel
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 1 fighter and 4 infantry
                Germans defend with 1 artillery, 1 factory_minor and 1 infantry
                    Russians roll dice for 1 fighter and 4 infantry in Volgograd, round 2 : 1/5 hits, 1,17 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                    Russians roll dice for 1 fighter and 3 infantry in Volgograd, round 3 : 1/4 hits, 1,00 expected hits
                    Germans roll dice for 1 artillery in Volgograd, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Archangel
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Archangel, round 3 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Archangel, round 4 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Archangel, round 5 : 2/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 5 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Russians win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Belarus
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Belarus, round 3 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Russians win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 fighter moved from Belarus to Russia
            1 fighter moved from Archangel to Russia
            1 fighter moved from Volgograd to Russia
            1 artillery and 5 infantry moved from Bryansk to Tambov
            1 infantry moved from Urals to Vologda
            1 infantry moved from Novosibirsk to Vologda
            1 infantry moved from Russia to Smolensk
            1 artillery moved from Smolensk to Russia
            1 armour and 2 mech_infantrys moved from Vologda to Russia
            2 infantry moved from Russia to Tambov
    
        Place Units - Russians
            4 artilleries, 1 infantry and 1 tactical_bomber placed in Russia
    
        Turn Complete - Russians
            Russians collect 23 PUs; end with 23 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0,00
    Russians regular : -1,17
    

    Savegame


  • TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 2 aaGuns, 2 fighters, 3 infantry, 3 submarines and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter moved from 35 Sea Zone to 21 Sea Zone
            10 fighters and 7 tactical_bombers moved from 35 Sea Zone to Guam
            1 infantry moved from India to West India
                  Japanese take West India from UK_Pacific
            2 infantry moved from Shan State to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 21 Sea Zone
            2 infantry moved from 21 Sea Zone to Guam
            1 mech_infantry moved from Amur to Siberia
                  Japanese take Siberia from Russians
            1 infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            1 infantry moved from Anhwe to Hopei
            2 bombers moved from French Indo China to Hopei
    
        Combat - Japanese
            Battle in 21 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 21 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Hopei
                Japanese attack with 2 bombers and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers and 1 infantry in Hopei, round 2 : 0/3 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 bombers and 1 infantry in Hopei, round 3 : 1/3 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Guam
                Japanese attack with 10 fighters, 2 infantry and 7 tactical_bombers
                Americans defend with 1 airfield; ANZAC defend with 2 infantry
                    Japanese roll dice for 10 fighters, 2 infantry and 7 tactical_bombers in Guam, round 2 : 10/19 hits, 10.00 expected hits
                    Americans roll dice for 2 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Guam
                Japanese win, taking Guam from Americans with 10 fighters, 1 infantry and 7 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 2 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from 21 Sea Zone to 35 Sea Zone
            3 submarines moved from 36 Sea Zone to 35 Sea Zone
            1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 mech_infantry moved from Yunnan to Kweichow
            1 armour moved from Manchuria to Siberia
            1 infantry moved from Amur to Buryatia
            1 mech_infantry moved from Amur to Buryatia
            1 mech_infantry moved from Yunnan to Anhwe
            2 bombers moved from Hopei to Yunnan
            1 armour moved from Shan State to Malaya
            1 mech_infantry moved from Yunnan to Malaya
            2 bombers moved from Yunnan to Malaya
            2 fighters and 1 tactical_bomber moved from French Indo China to Malaya
            1 fighter moved from India to Malaya
            3 fighters moved from Philippines to Malaya
            2 fighters moved from Japan to Hunan
            7 artilleries and 10 infantry moved from India to West India
            1 aaGun moved from India to West India
            3 marines moved from India to Burma
            1 mech_infantry moved from Manchuria to Buyant-Uhaa
            2 infantry moved from Manchuria to Buyant-Uhaa
            10 fighters and 7 tactical_bombers moved from Guam to 35 Sea Zone
    
        Place Units - Japanese
            1 submarine placed in 36 Sea Zone
            1 submarine placed in 37 Sea Zone
            1 submarine placed in 6 Sea Zone
            1 aaGun and 1 infantry placed in Manchuria
            2 fighters placed in Japan
            2 tactical_bombers placed in Malaya
            Japanese undo move 6.
            2 tactical_bombers placed in Japan
            1 aaGun placed in Manchuria
            Japanese undo move 7.
            1 infantry placed in Manchuria
            1 infantry placed in Malaya
            1 aaGun placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 70 PUs; end with 70 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Americans regular : 0.33
    Japanese regular : -2.00
    

    Savegame


  • TripleA Turn Summary: Americans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer, 3 fighters, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter moved from 34 Sea Zone to 21 Sea Zone
            1 bomber moved from Suiyuyan to Anhwe
            1 bomber moved from Suiyuyan to Kweichow
    
        Combat - Americans
            Americans creates battle in territory 99 Sea Zone
            Battle in 21 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 21 Sea Zone
                Americans win, taking 99 Sea Zone from Italians with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Kweichow
                Americans attack with 1 bomber
                Japanese defend with 1 mech_infantry
                    Americans roll dice for 1 bomber in Kweichow, round 2 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Kweichow
                Americans win with 1 bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Anhwe
                Americans attack with 1 bomber
                Japanese defend with 1 mech_infantry
                    Americans roll dice for 1 bomber in Anhwe, round 2 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese and 1 bomber owned by the Americans lost in Anhwe
                Japanese win with no units remaining. Battle score for attacker is -8
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 bomber moved from Kweichow to Kansu
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 battleship, 10 carriers, 2 cruisers, 8 destroyers, 15 fighters, 4 infantry, 2 marines, 8 submarines, 4 tactical_bombers and 2 transports moved from 34 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from 33 Sea Zone to Caroline Islands
            EDIT: 1 infantry and 1 transport moved from 33 Sea Zone to 47 Sea Zone
            EDIT: 1 infantry and 1 transport moved from 47 Sea Zone to 33 Sea Zone
            1 fighter moved from 21 Sea Zone to Caroline Islands
            1 tactical_bomber moved from Queensland to 33 Sea Zone
            1 infantry moved from Aleutian Islands to 8 Sea Zone
            2 infantry and 1 transport moved from 64 Sea Zone to 50 Sea Zone
            1 destroyer and 3 submarines moved from 63 Sea Zone to 33 Sea Zone
            1 aaGun and 1 mech_infantry moved from Morocco to Algeria
            1 submarine moved from 96 Sea Zone to 81 Sea Zone
            1 submarine moved from 98 Sea Zone to 81 Sea Zone
            1 submarine moved from 99 Sea Zone to 81 Sea Zone
            1 armour and 3 mech_infantrys moved from Persia to Northwest Persia
            1 fighter moved from 8 Sea Zone to Wake Island
            1 carrier, 1 infantry and 1 transport moved from 8 Sea Zone to 10 Sea Zone
    
        Place Units - Americans
            2 carriers and 1 destroyer placed in 101 Sea Zone
            3 fighters and 1 tactical_bomber placed in Eastern United States
            1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,67
    Japanese regular : 0,33
    

    Savegame


  • TripleA Turn Summary: Chinese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
            Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
            2 infantry moved from Suiyuyan to Chahar
            1 fighter moved from Suiyuyan to Chahar
            2 artilleries and 14 infantry moved from Suiyuyan to Hopei
    
        Combat - Chinese
            Chinese creates battle in territory Kweichow
            Chinese creates battle in territory Anhwe
            Battle in Hopei
                Chinese attack with 2 artilleries and 14 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 artilleries and 14 infantry in Hopei, round 2 : 4/16 hits, 3,33 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Chinese win, taking Kweichow from Japanese, taking Anhwe from Japanese, taking Hopei from Japanese with 2 artilleries and 13 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Chahar
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Chahar to Kansu
    
        Place Units - Chinese
            2 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1,83
    Japanese regular : 0,33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer, 3 fighters, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter moved from 34 Sea Zone to 21 Sea Zone
            1 bomber moved from Suiyuyan to Anhwe
            1 bomber moved from Suiyuyan to Kweichow
    
        Combat - Americans
            Americans creates battle in territory 99 Sea Zone
            Battle in 21 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 21 Sea Zone
                Americans win, taking 99 Sea Zone from Italians with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Kweichow
                Americans attack with 1 bomber
                Japanese defend with 1 mech_infantry
                    Americans roll dice for 1 bomber in Kweichow, round 2 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Kweichow
                Americans win with 1 bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Anhwe
                Americans attack with 1 bomber
                Japanese defend with 1 mech_infantry
                    Americans roll dice for 1 bomber in Anhwe, round 2 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese and 1 bomber owned by the Americans lost in Anhwe
                Japanese win with no units remaining. Battle score for attacker is -8
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 bomber moved from Kweichow to Kansu
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 battleship, 10 carriers, 2 cruisers, 8 destroyers, 15 fighters, 4 infantry, 2 marines, 8 submarines, 4 tactical_bombers and 2 transports moved from 34 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from 33 Sea Zone to Caroline Islands
            EDIT: 1 infantry and 1 transport moved from 33 Sea Zone to 47 Sea Zone
            EDIT: 1 infantry and 1 transport moved from 47 Sea Zone to 33 Sea Zone
            1 fighter moved from 21 Sea Zone to Caroline Islands
            1 tactical_bomber moved from Queensland to 33 Sea Zone
            1 infantry moved from Aleutian Islands to 8 Sea Zone
            2 infantry and 1 transport moved from 64 Sea Zone to 50 Sea Zone
            1 destroyer and 3 submarines moved from 63 Sea Zone to 33 Sea Zone
            1 aaGun and 1 mech_infantry moved from Morocco to Algeria
            1 submarine moved from 96 Sea Zone to 81 Sea Zone
            1 submarine moved from 98 Sea Zone to 81 Sea Zone
            1 submarine moved from 99 Sea Zone to 81 Sea Zone
            1 armour and 3 mech_infantrys moved from Persia to Northwest Persia
            1 fighter moved from 8 Sea Zone to Wake Island
            1 carrier, 1 infantry and 1 transport moved from 8 Sea Zone to 10 Sea Zone
    
        Place Units - Americans
            2 carriers and 1 destroyer placed in 101 Sea Zone
            3 fighters and 1 tactical_bomber placed in Eastern United States
            1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
            Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
            2 infantry moved from Suiyuyan to Chahar
            1 fighter moved from Suiyuyan to Chahar
            2 artilleries and 14 infantry moved from Suiyuyan to Hopei
    
        Combat - Chinese
            Chinese creates battle in territory Kweichow
            Chinese creates battle in territory Anhwe
            Battle in Hopei
                Chinese attack with 2 artilleries and 14 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 artilleries and 14 infantry in Hopei, round 2 : 4/16 hits, 3,33 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Chinese win, taking Kweichow from Japanese, taking Anhwe from Japanese, taking Hopei from Japanese with 2 artilleries and 13 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Chahar
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Chahar to Kansu
    
        Place Units - Chinese
            2 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 12 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber moved from Persia to Szechwan
    
        Combat - British
            Battle in Szechwan
                British attack with 1 bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 bomber in Szechwan, round 2 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                British win with 1 bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 bomber moved from Szechwan to Kansu
            3 aaGuns, 13 artilleries, 40 infantry and 1 marine moved from Persia to Northwest Persia
            3 armour and 4 mech_infantrys moved from Persia to Northwest Persia
            7 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
            4 infantry moved from Trans-Jordan to Iraq
            2 mech_infantrys moved from Belgian Congo to Egypt
            3 infantry moved from Egypt to Trans-Jordan
            EDIT: 2 carriers moved from 101 Sea Zone to 106 Sea Zone
            EDIT: 3 fighters and 1 tactical_bomber moved from Eastern United States to 106 Sea Zone
    
        Place Units - British
            9 infantry placed in United Kingdom
            3 infantry placed in Persia
            British undo move 1.
            3 infantry placed in Egypt
            6 infantry placed in United Kingdom
            British undo move 2.
            3 infantry placed in United Kingdom
            British undo move 1.
            2 infantry placed in Persia
            1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : 1,83
    Americans regular : 0,67
    Japanese regular : 0,33
    British regular : 0,33
    

    Savegame


  • Please hold. Will look at moving air from Cairo.


  • TripleA Turn Summary: UK_Pacific round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer, 3 fighters, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter moved from 34 Sea Zone to 21 Sea Zone
            1 bomber moved from Suiyuyan to Anhwe
            1 bomber moved from Suiyuyan to Kweichow
    
        Combat - Americans
            Americans creates battle in territory 99 Sea Zone
            Battle in 21 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 21 Sea Zone
                Americans win, taking 99 Sea Zone from Italians with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Kweichow
                Americans attack with 1 bomber
                Japanese defend with 1 mech_infantry
                    Americans roll dice for 1 bomber in Kweichow, round 2 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Kweichow
                Americans win with 1 bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Anhwe
                Americans attack with 1 bomber
                Japanese defend with 1 mech_infantry
                    Americans roll dice for 1 bomber in Anhwe, round 2 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese and 1 bomber owned by the Americans lost in Anhwe
                Japanese win with no units remaining. Battle score for attacker is -8
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 bomber moved from Kweichow to Kansu
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 battleship, 10 carriers, 2 cruisers, 8 destroyers, 15 fighters, 4 infantry, 2 marines, 8 submarines, 4 tactical_bombers and 2 transports moved from 34 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from 33 Sea Zone to Caroline Islands
            EDIT: 1 infantry and 1 transport moved from 33 Sea Zone to 47 Sea Zone
            EDIT: 1 infantry and 1 transport moved from 47 Sea Zone to 33 Sea Zone
            1 fighter moved from 21 Sea Zone to Caroline Islands
            1 tactical_bomber moved from Queensland to 33 Sea Zone
            1 infantry moved from Aleutian Islands to 8 Sea Zone
            2 infantry and 1 transport moved from 64 Sea Zone to 50 Sea Zone
            1 destroyer and 3 submarines moved from 63 Sea Zone to 33 Sea Zone
            1 aaGun and 1 mech_infantry moved from Morocco to Algeria
            1 submarine moved from 96 Sea Zone to 81 Sea Zone
            1 submarine moved from 98 Sea Zone to 81 Sea Zone
            1 submarine moved from 99 Sea Zone to 81 Sea Zone
            1 armour and 3 mech_infantrys moved from Persia to Northwest Persia
            1 fighter moved from 8 Sea Zone to Wake Island
            1 carrier, 1 infantry and 1 transport moved from 8 Sea Zone to 10 Sea Zone
    
        Place Units - Americans
            2 carriers and 1 destroyer placed in 101 Sea Zone
            3 fighters and 1 tactical_bomber placed in Eastern United States
            1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
            Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
            2 infantry moved from Suiyuyan to Chahar
            1 fighter moved from Suiyuyan to Chahar
            2 artilleries and 14 infantry moved from Suiyuyan to Hopei
    
        Combat - Chinese
            Chinese creates battle in territory Kweichow
            Chinese creates battle in territory Anhwe
            Battle in Hopei
                Chinese attack with 2 artilleries and 14 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 artilleries and 14 infantry in Hopei, round 2 : 4/16 hits, 3,33 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Chinese win, taking Kweichow from Japanese, taking Anhwe from Japanese, taking Hopei from Japanese with 2 artilleries and 13 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Chahar
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Chahar to Kansu
    
        Place Units - Chinese
            2 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 12 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber moved from Persia to Szechwan
    
        Combat - British
            Battle in Szechwan
                British attack with 1 bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 bomber in Szechwan, round 2 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                British win with 1 bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 bomber moved from Szechwan to Kansu
            3 aaGuns, 13 artilleries, 40 infantry and 1 marine moved from Persia to Northwest Persia
            3 armour and 4 mech_infantrys moved from Persia to Northwest Persia
            7 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
            4 infantry moved from Trans-Jordan to Iraq
            2 mech_infantrys moved from Belgian Congo to Egypt
            3 infantry moved from Egypt to Trans-Jordan
            EDIT: 2 carriers moved from 101 Sea Zone to 106 Sea Zone
            EDIT: 3 fighters and 1 tactical_bomber moved from Eastern United States to 106 Sea Zone
    
        Place Units - British
            9 infantry placed in United Kingdom
            3 infantry placed in Persia
            British undo move 1.
            3 infantry placed in Egypt
            6 infantry placed in United Kingdom
            British undo move 2.
            3 infantry placed in United Kingdom
            British undo move 1.
            2 infantry placed in Persia
            1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
    
        Turn Complete - UK_Pacific
            Turning on Edit Mode
            EDIT: Removing units owned by British from Egypt: 1 fighter and 1 tactical_bomber
            EDIT: Adding units owned by British to Northwest Persia: 1 fighter and 1 tactical_bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 1,83
    Americans regular : 0,67
    Japanese regular : 0,33
    British regular : 0,33
    

    Savegame


  • Landed a fig and tac in NWP.


  • TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 3 artilleries, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 marine moved from Sicily to 95 Sea Zone
            1 marine moved from Southern Italy to 95 Sea Zone
            2 marines moved from 95 Sea Zone to Sardinia
            1 bomber moved from Southern Italy to Sardinia
            1 fighter moved from Southern Italy to Sardinia
            1 infantry moved from Ukraine to Rostov
            2 fighters moved from Yugoslavia to Rostov
    
        Combat - Italians
            Battle in Sardinia
                Italians attack with 1 bomber, 1 fighter and 2 marines
                Americans defend with 2 infantry
                    Italians roll dice for 1 bomber, 1 fighter and 2 marines in Sardinia, round 2 : 2/4 hits, 1.83 expected hits
                    Americans roll dice for 2 infantry in Sardinia, round 2 : 1/2 hits, 0.67 expected hits
                    1 marine owned by the Italians and 2 infantry owned by the Americans lost in Sardinia
                Italians win, taking Sardinia from Americans with 1 bomber, 1 fighter and 1 marine remaining. Battle score for attacker is 1
                Casualties for Italians: 1 marine
                Casualties for Americans: 2 infantry
            Battle in Rostov
                Italians attack with 2 fighters and 1 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 2 fighters and 1 infantry in Rostov, round 2 : 0/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 2 fighters and 1 infantry in Rostov, round 3 : 0/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Rostov
                    Italians roll dice for 2 fighters in Rostov, round 4 : 1/2 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Italians win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Rostov to Caucasus
            1 fighter moved from Sardinia to France
            1 bomber moved from Sardinia to Southern Italy
            1 destroyer moved from 93 Sea Zone to 95 Sea Zone
    
        Place Units - Italians
            1 mech_infantry placed in Northern Italy
            3 artilleries placed in Southern France
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 13 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.33
    Italians regular : -2.17
    Russians regular : 0.00
    

    Savegame


  • TripleA Turn Summary: ANZAC round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 33 Sea Zone
            1 cruiser, 4 destroyers and 3 submarines moved from 34 Sea Zone to 33 Sea Zone
            1 fighter moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from Persia to Northwest Persia
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 33 Sea Zone
            1 cruiser, 4 destroyers and 3 submarines moved from 34 Sea Zone to 33 Sea Zone
            1 fighter moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from Persia to Northwest Persia
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Persia to Northwest Persia
            1 infantry moved from Morocco to Algeria
            1 infantry moved from United Kingdom to Scotland
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 4x factory_minor; Remaining resources: 72 PUs; 
            Germans buy 3 infantry, 3 submarines and 4 tactical_bombers; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Yugoslavia to Volgograd
            1 bomber moved from Southern Italy to Western Ukraine
            1 infantry moved from Ukraine to Western Ukraine
            1 artillery and 2 infantry moved from Caucasus to Volgograd
            1 tactical_bomber moved from Yugoslavia to Volgograd
            1 armour moved from Ukraine to Rostov
                  Germans take Rostov from Russians
            1 armour moved from Rostov to Caucasus
            1 artillery moved from Ukraine to Western Ukraine
    
        Combat - Germans
            Battle in Western Ukraine
                Germans attack with 1 artillery, 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Western Ukraine, round 2 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Volgograd
                Germans attack with 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers
                Russians defend with 1 factory_minor and 3 infantry
                    Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers in Volgograd, round 2 : 3/6 hits, 2.50 expected hits
                    Russians roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for Russians: 3 infantry
    
        Non Combat Move - Germans
            1 tactical_bomber moved from Volgograd to Caucasus
            16 mech_infantrys moved from Ukraine to Caucasus
            1 mech_infantry moved from Bessarabia to Ukraine
            1 mech_infantry moved from Eastern Poland to Ukraine
            1 fighter and 1 tactical_bomber moved from Volgograd to Caucasus
            1 infantry moved from Novgorod to Archangel
            1 infantry moved from Novgorod to Belarus
            2 fighters moved from Southern France to Normandy Bordeaux
            1 fighter moved from France to Normandy Bordeaux
            1 fighter moved from 110 Sea Zone to Western Germany
            1 fighter moved from 110 Sea Zone to Normandy Bordeaux
            2 tactical_bombers moved from Southern France to 110 Sea Zone
            3 submarines moved from 112 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from Western Germany to Germany
            1 artillery moved from Western Germany to Germany
            1 infantry moved from France to Western Germany
            1 infantry moved from Western Germany to Germany
            1 fighter moved from Western Germany to Yugoslavia
            1 fighter moved from Southern Italy to Yugoslavia
            1 infantry moved from Novgorod to Baltic States
            3 infantry moved from Poland to Eastern Poland
            1 infantry moved from Poland to Slovakia Hungary
            1 infantry moved from Yugoslavia to Slovakia Hungary
            1 bomber moved from Western Ukraine to Slovakia Hungary
    
        Place Units - Germans
            3 infantry placed in Novgorod
            3 submarines placed in 110 Sea Zone
            3 tactical_bombers placed in Yugoslavia
            1 tactical_bomber placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 aaGun
            EDIT: Adding units owned by Germans to France: 1 aaGun
            EDIT: Turning off Edit Mode
            Germans undo move 3.
            2 tactical_bombers placed in Yugoslavia
            1 tactical_bomber placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 58 PUs; end with 59 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.33
    Germans regular : 1.17
    

    Savegame


  • TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Purchase Units - Russians
            Russians buy 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Smolensk to Belarus
            1 infantry moved from Vologda to Archangel
            1 infantry moved from Yakut S.S.R. to Dzavhan
                  Russians take Dzavhan from Japanese
            1 infantry moved from Tambov to Rostov
                  Russians take Rostov from Germans
            3 infantry moved from Tambov to Volgograd
            1 fighter and 1 tactical_bomber moved from Russia to Volgograd
            1 fighter moved from Russia to Archangel
            1 fighter moved from Russia to Belarus
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Germans defend with 1 artillery, 1 factory_minor and 1 infantry
                    Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/5 hits, 1,67 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 3 : 1/4 hits, 1,50 expected hits
                    Germans roll dice for 1 artillery in Volgograd, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Archangel
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Belarus
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Belarus to Russia
            1 fighter moved from Archangel to Russia
            1 fighter and 1 tactical_bomber moved from Volgograd to Russia
            1 armour moved from Vologda to Russia
            5 infantry moved from Russia to Bryansk
            1 infantry moved from Vologda to Smolensk
            2 infantry moved from Tambov to Bryansk
            5 artilleries moved from Russia to Tambov
            1 aaGun moved from Vologda to Russia
            1 aaGun moved from Russia to Tambov
    
        Place Units - Russians
            2 infantry and 6 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 22 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0,67
    Russians regular : -0,50
    

    Savegame


  • TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 2 destroyers, 1 fighter, 7 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from 34 Sea Zone to Paulau Island
            1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
            1 infantry moved from Malaya to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            2 bombers moved from Malaya to Java
            1 fighter moved from Malaya to 42 Sea Zone
            1 infantry moved from West India to Eastern Persia
                  Japanese take Eastern Persia from British
            2 infantry moved from Buyant-Uhaa to Chahar
            1 armour moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 armour moved from Soviet Far East to Siberia
            1 infantry moved from Buryatia to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            1 infantry moved from Yunnan to Kweichow
            1 artillery moved from Hunan to Anhwe
            2 fighters moved from Hunan to Anhwe
            1 fighter and 1 tactical_bomber moved from Malaya to Kweichow
            1 tactical_bomber moved from Japan to Anhwe
            1 fighter and 1 tactical_bomber moved from Japan to Chahar
            1 fighter moved from Anhwe to Chahar
            1 mech_infantry moved from Buyant-Uhaa to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 mech_infantry moved from Yunnan to Shensi
                  Japanese take Shensi from Chinese
    
        Combat - Japanese
            Battle in Paulau Island
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking Paulau Island from Americans with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Kweichow
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Java
                Japanese attack with 2 bombers and 2 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 2 bombers and 2 infantry in Java, round 2 : 1/4 hits, 1.67 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in Chahar
                Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Chahar, round 2 : 0/5 hits, 2.00 expected hits
                    Chinese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                    Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Chahar, round 3 : 3/4 hits, 1.83 expected hits
                    Chinese roll dice for 2 infantry in Chahar, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Chahar
                Japanese win, taking Chahar from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in Anhwe
                Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Anhwe, round 2 : 3/3 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 mech_infantry moved from Buryatia to Yakut S.S.R.
            3 infantry moved from Manchuria to Jehol
            1 aaGun moved from Manchuria to Jehol
            2 infantry moved from Manchuria to Jehol
            2 infantry moved from Amur to Manchuria
            1 mech_infantry moved from Siberia to Manchuria
            1 aaGun, 7 artilleries and 10 infantry moved from West India to Eastern Persia
            1 transport moved from 35 Sea Zone to 37 Sea Zone
            2 battleships, 10 carriers, 1 cruiser, 4 destroyers, 12 fighters, 12 submarines and 8 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone
            1 submarine moved from 36 Sea Zone to 34 Sea Zone
            1 submarine moved from 6 Sea Zone to 34 Sea Zone
            1 submarine moved from 37 Sea Zone to 34 Sea Zone
            3 fighters moved from Malaya to French Indo China
            1 fighter moved from Malaya to 37 Sea Zone
            1 fighter moved from 42 Sea Zone to 37 Sea Zone
            1 armour and 1 mech_infantry moved from Malaya to Yunnan
            1 armour moved from Yunnan to Hunan
            1 marine moved from Burma to Shan State
            1 marine moved from Burma to Shan State
            1 marine moved from Burma to Shan State
            2 bombers moved from Java to Shan State
            1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan
            1 fighter moved from Anhwe to French Indo China
            1 tactical_bomber moved from Anhwe to Hunan
            1 fighter moved from Chahar to Hunan
            1 fighter and 1 tactical_bomber moved from Chahar to Jehol
            1 fighter moved from Japan to French Indo China
    
        Place Units - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Shensi: 1 mech_infantry
            EDIT: Adding units owned by Japanese to Szechwan: 1 mech_infantry
            EDIT: Changing ownership of Shensi from Japanese to Chinese
            EDIT: Turning off Edit Mode
            1 submarine placed in 6 Sea Zone
            1 carrier and 2 destroyers placed in 37 Sea Zone
            1 submarine placed in 36 Sea Zone
            1 fighter placed in French Indo China
            Japanese undo move 4.
            1 fighter and 2 infantry placed in India
            2 infantry placed in French Indo China
            1 infantry and 2 mech_infantrys placed in Manchuria
            2 infantry placed in Japan
            Japanese undo move 7.
            Japanese undo move 4.
            3 infantry placed in India
            1 fighter and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 71 PUs; end with 71 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Japanese regular : -0.33
    ANZAC regular : 0.67
    

    Savegame

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