@Jacob16 ah sorry didn’t know, playing a game now against someone who did that against me and thought it must be ok, they seem to be very experienced at the game.
I’ll put an extra infantry in kweichow and give 1 ipc to russia pls.
@axis-dominion said in L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3:
@trulpen said in L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3:
A fourth.
yah I did a bunch all back-to-back, like within seconds :)
As you know I’m an expert of those serial edits. The trulp trademark.
You can apply them during G.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Italians from Romania: 2 mech_infantrys
EDIT: Adding units owned by Italians to Northern Italy: 2 mech_infantrys
EDIT: Removing units owned by Italians from Northern Italy: 1 artillery
EDIT: Adding units owned by Italians to Southern France: 1 artillery
EDIT: Turning off Edit Mode
Germans buy 2 fighters, 3 infantry, 3 submarines and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 7 infantry moved from Belarus to Bryansk
1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
2 mech_infantrys moved from Western Ukraine to Bryansk
6 mech_infantrys moved from Ukraine to Bryansk
3 mech_infantrys moved from Eastern Poland to Bryansk
3 mech_infantrys moved from Bessarabia to Bryansk
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
2 fighters moved from 95 Sea Zone to 92 Sea Zone
2 tactical_bombers moved from Southern Italy to 92 Sea Zone
1 bomber moved from Caucasus to Volgograd
1 artillery and 2 infantry moved from Caucasus to Volgograd
Combat - Germans
Battle in 92 Sea Zone
Germans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Germans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 92 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits
Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 92 Sea Zone
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Volgograd
Germans attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Volgograd, round 2 : 3/4 hits, 1.50 expected hits
Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Bryansk
Germans attack with 1 armour, 1 artillery, 7 infantry and 16 mech_infantrys
Russians defend with 1 aaGun, 1 artillery and 11 infantry
Germans roll dice for 1 armour, 1 artillery, 7 infantry and 16 mech_infantrys in Bryansk, round 2 : 4/25 hits, 4.83 expected hits
Combat Hit Differential Summary :
Americans regular : 0.83
Russians regular : 0.33
Germans regular : -1.00
@trulpen 4 hits in Bryansk. casualties?
@axis-dominion said in L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3:
@trulpen 4 hits in Bryansk. casualties?
Will be able to check in about 10 min.
I’ll take the aa and 3 inf.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Italians from Romania: 2 mech_infantrys
EDIT: Adding units owned by Italians to Northern Italy: 2 mech_infantrys
EDIT: Removing units owned by Italians from Northern Italy: 1 artillery
EDIT: Adding units owned by Italians to Southern France: 1 artillery
EDIT: Turning off Edit Mode
Germans buy 2 fighters, 3 infantry, 3 submarines and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 7 infantry moved from Belarus to Bryansk
1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
2 mech_infantrys moved from Western Ukraine to Bryansk
6 mech_infantrys moved from Ukraine to Bryansk
3 mech_infantrys moved from Eastern Poland to Bryansk
3 mech_infantrys moved from Bessarabia to Bryansk
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
2 fighters moved from 95 Sea Zone to 92 Sea Zone
2 tactical_bombers moved from Southern Italy to 92 Sea Zone
1 bomber moved from Caucasus to Volgograd
1 artillery and 2 infantry moved from Caucasus to Volgograd
Combat - Germans
Battle in 92 Sea Zone
Germans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Germans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 92 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits
Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 92 Sea Zone
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Volgograd
Germans attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Volgograd, round 2 : 3/4 hits, 1.50 expected hits
Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Bryansk
Germans attack with 1 armour, 1 artillery, 7 infantry and 16 mech_infantrys
Russians defend with 1 aaGun, 1 artillery and 11 infantry
Germans roll dice for 1 armour, 1 artillery, 7 infantry and 16 mech_infantrys in Bryansk, round 2 : 4/25 hits, 4.83 expected hits
Russians roll dice for 1 aaGun, 1 artillery and 11 infantry in Bryansk, round 2 : 6/12 hits, 4.00 expected hits
3 infantry owned by the Russians, 6 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Bryansk
1 artillery owned by the Germans, 1 infantry owned by the Germans, 1 armour owned by the Germans and 16 mech_infantrys owned by the Germans retreated to Ukraine
Russians win with 1 artillery and 8 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 6 infantry
Casualties for Russians: 1 aaGun and 3 infantry
Non Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
1 submarine moved from 111 Sea Zone to 125 Sea Zone
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
3 submarines moved from 111 Sea Zone to 110 Sea Zone
2 fighters and 2 tactical_bombers moved from 92 Sea Zone to Southern France
1 fighter moved from Caucasus to 95 Sea Zone
1 fighter moved from Southern Italy to 95 Sea Zone
2 fighters moved from Yugoslavia to Southern Italy
1 tactical_bomber moved from Southern Italy to Yugoslavia
1 bomber moved from Volgograd to Southern Italy
1 infantry moved from Archangel to Belarus
1 infantry moved from Nenetsia to Archangel
4 infantry moved from Germany to Poland
1 mech_infantry moved from Germany to Eastern Poland
1 mech_infantry moved from Yugoslavia to Bessarabia
1 infantry moved from Northern Italy to Yugoslavia
2 artilleries and 2 infantry moved from France to Western Germany
2 infantry moved from Normandy Bordeaux to France
1 fighter moved from Yugoslavia to France
1 fighter moved from Yugoslavia to 110 Sea Zone
1 fighter moved from Yugoslavia to 110 Sea Zone
Place Units - Germans
3 infantry placed in Novgorod
3 submarines placed in 112 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from Yugoslavia: 1 fighter
EDIT: Adding units owned by Germans to 110 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
1 tactical_bomber placed in Yugoslavia
2 fighters and 2 tactical_bombers placed in Western Germany
Germans undo move 4.
2 tactical_bombers placed in Yugoslavia
2 fighters placed in Western Germany
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans regular : 0.83
Russians regular : 2.33
Germans regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Russians
Russians buy 4 artilleries, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Rostov to Volgograd
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
1 fighter moved from Tambov to Belarus
1 infantry moved from Bryansk to Belarus
1 fighter moved from Russia to Archangel
1 armour moved from Vologda to Nenetsia
Russians take Nenetsia from Germans
1 armour moved from Nenetsia to Vologda
1 fighter moved from Tambov to Volgograd
2 infantry moved from Tambov to Volgograd
1 infantry moved from Tambov to Volgograd
1 infantry moved from Vologda to Archangel
Combat - Russians
Battle in Volgograd
Russians attack with 1 fighter and 4 infantry
Germans defend with 1 artillery, 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter and 4 infantry in Volgograd, round 2 : 1/5 hits, 1,17 expected hits
Germans roll dice for 1 artillery and 1 infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Russians roll dice for 1 fighter and 3 infantry in Volgograd, round 3 : 1/4 hits, 1,00 expected hits
Germans roll dice for 1 artillery in Volgograd, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in Archangel
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Archangel, round 3 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Archangel, round 4 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Archangel, round 5 : 2/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Archangel, round 5 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Belarus, round 3 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Belarus to Russia
1 fighter moved from Archangel to Russia
1 fighter moved from Volgograd to Russia
1 artillery and 5 infantry moved from Bryansk to Tambov
1 infantry moved from Urals to Vologda
1 infantry moved from Novosibirsk to Vologda
1 infantry moved from Russia to Smolensk
1 artillery moved from Smolensk to Russia
1 armour and 2 mech_infantrys moved from Vologda to Russia
2 infantry moved from Russia to Tambov
Place Units - Russians
4 artilleries, 1 infantry and 1 tactical_bomber placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans regular : 0,00
Russians regular : -1,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 aaGuns, 2 fighters, 3 infantry, 3 submarines and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from 35 Sea Zone to 21 Sea Zone
10 fighters and 7 tactical_bombers moved from 35 Sea Zone to Guam
1 infantry moved from India to West India
Japanese take West India from UK_Pacific
2 infantry moved from Shan State to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 mech_infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Anhwe to Hopei
2 bombers moved from French Indo China to Hopei
Combat - Japanese
Battle in 21 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 21 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Hopei
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Hopei, round 2 : 0/3 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 bombers and 1 infantry in Hopei, round 3 : 1/3 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Guam
Japanese attack with 10 fighters, 2 infantry and 7 tactical_bombers
Americans defend with 1 airfield; ANZAC defend with 2 infantry
Japanese roll dice for 10 fighters, 2 infantry and 7 tactical_bombers in Guam, round 2 : 10/19 hits, 10.00 expected hits
Americans roll dice for 2 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Guam
Japanese win, taking Guam from Americans with 10 fighters, 1 infantry and 7 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Non Combat Move - Japanese
1 fighter moved from 21 Sea Zone to 35 Sea Zone
3 submarines moved from 36 Sea Zone to 35 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Yunnan to Kweichow
1 armour moved from Manchuria to Siberia
1 infantry moved from Amur to Buryatia
1 mech_infantry moved from Amur to Buryatia
1 mech_infantry moved from Yunnan to Anhwe
2 bombers moved from Hopei to Yunnan
1 armour moved from Shan State to Malaya
1 mech_infantry moved from Yunnan to Malaya
2 bombers moved from Yunnan to Malaya
2 fighters and 1 tactical_bomber moved from French Indo China to Malaya
1 fighter moved from India to Malaya
3 fighters moved from Philippines to Malaya
2 fighters moved from Japan to Hunan
7 artilleries and 10 infantry moved from India to West India
1 aaGun moved from India to West India
3 marines moved from India to Burma
1 mech_infantry moved from Manchuria to Buyant-Uhaa
2 infantry moved from Manchuria to Buyant-Uhaa
10 fighters and 7 tactical_bombers moved from Guam to 35 Sea Zone
Place Units - Japanese
1 submarine placed in 36 Sea Zone
1 submarine placed in 37 Sea Zone
1 submarine placed in 6 Sea Zone
1 aaGun and 1 infantry placed in Manchuria
2 fighters placed in Japan
2 tactical_bombers placed in Malaya
Japanese undo move 6.
2 tactical_bombers placed in Japan
1 aaGun placed in Manchuria
Japanese undo move 7.
1 infantry placed in Manchuria
1 infantry placed in Malaya
1 aaGun placed in Japan
Turn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : 0.33
Japanese regular : -2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 3 fighters, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from 34 Sea Zone to 21 Sea Zone
1 bomber moved from Suiyuyan to Anhwe
1 bomber moved from Suiyuyan to Kweichow
Combat - Americans
Americans creates battle in territory 99 Sea Zone
Battle in 21 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
Americans win, taking 99 Sea Zone from Italians with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Kweichow
Americans attack with 1 bomber
Japanese defend with 1 mech_infantry
Americans roll dice for 1 bomber in Kweichow, round 2 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Kweichow
Americans win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Anhwe
Americans attack with 1 bomber
Japanese defend with 1 mech_infantry
Americans roll dice for 1 bomber in Anhwe, round 2 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 bomber owned by the Americans lost in Anhwe
Japanese win with no units remaining. Battle score for attacker is -8
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Kweichow to Kansu
1 infantry moved from Paulau Island to 34 Sea Zone
1 battleship, 10 carriers, 2 cruisers, 8 destroyers, 15 fighters, 4 infantry, 2 marines, 8 submarines, 4 tactical_bombers and 2 transports moved from 34 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
EDIT: 1 infantry and 1 transport moved from 33 Sea Zone to 47 Sea Zone
EDIT: 1 infantry and 1 transport moved from 47 Sea Zone to 33 Sea Zone
1 fighter moved from 21 Sea Zone to Caroline Islands
1 tactical_bomber moved from Queensland to 33 Sea Zone
1 infantry moved from Aleutian Islands to 8 Sea Zone
2 infantry and 1 transport moved from 64 Sea Zone to 50 Sea Zone
1 destroyer and 3 submarines moved from 63 Sea Zone to 33 Sea Zone
1 aaGun and 1 mech_infantry moved from Morocco to Algeria
1 submarine moved from 96 Sea Zone to 81 Sea Zone
1 submarine moved from 98 Sea Zone to 81 Sea Zone
1 submarine moved from 99 Sea Zone to 81 Sea Zone
1 armour and 3 mech_infantrys moved from Persia to Northwest Persia
1 fighter moved from 8 Sea Zone to Wake Island
1 carrier, 1 infantry and 1 transport moved from 8 Sea Zone to 10 Sea Zone
Place Units - Americans
2 carriers and 1 destroyer placed in 101 Sea Zone
3 fighters and 1 tactical_bomber placed in Eastern United States
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Americans regular : 0,67
Japanese regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
2 infantry moved from Suiyuyan to Chahar
1 fighter moved from Suiyuyan to Chahar
2 artilleries and 14 infantry moved from Suiyuyan to Hopei
Combat - Chinese
Chinese creates battle in territory Kweichow
Chinese creates battle in territory Anhwe
Battle in Hopei
Chinese attack with 2 artilleries and 14 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 artilleries and 14 infantry in Hopei, round 2 : 4/16 hits, 3,33 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win, taking Kweichow from Japanese, taking Anhwe from Japanese, taking Hopei from Japanese with 2 artilleries and 13 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Chahar
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Chahar to Kansu
Place Units - Chinese
2 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : 1,83
Japanese regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 3 fighters, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from 34 Sea Zone to 21 Sea Zone
1 bomber moved from Suiyuyan to Anhwe
1 bomber moved from Suiyuyan to Kweichow
Combat - Americans
Americans creates battle in territory 99 Sea Zone
Battle in 21 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
Americans win, taking 99 Sea Zone from Italians with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Kweichow
Americans attack with 1 bomber
Japanese defend with 1 mech_infantry
Americans roll dice for 1 bomber in Kweichow, round 2 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Kweichow
Americans win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Anhwe
Americans attack with 1 bomber
Japanese defend with 1 mech_infantry
Americans roll dice for 1 bomber in Anhwe, round 2 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 bomber owned by the Americans lost in Anhwe
Japanese win with no units remaining. Battle score for attacker is -8
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Kweichow to Kansu
1 infantry moved from Paulau Island to 34 Sea Zone
1 battleship, 10 carriers, 2 cruisers, 8 destroyers, 15 fighters, 4 infantry, 2 marines, 8 submarines, 4 tactical_bombers and 2 transports moved from 34 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
EDIT: 1 infantry and 1 transport moved from 33 Sea Zone to 47 Sea Zone
EDIT: 1 infantry and 1 transport moved from 47 Sea Zone to 33 Sea Zone
1 fighter moved from 21 Sea Zone to Caroline Islands
1 tactical_bomber moved from Queensland to 33 Sea Zone
1 infantry moved from Aleutian Islands to 8 Sea Zone
2 infantry and 1 transport moved from 64 Sea Zone to 50 Sea Zone
1 destroyer and 3 submarines moved from 63 Sea Zone to 33 Sea Zone
1 aaGun and 1 mech_infantry moved from Morocco to Algeria
1 submarine moved from 96 Sea Zone to 81 Sea Zone
1 submarine moved from 98 Sea Zone to 81 Sea Zone
1 submarine moved from 99 Sea Zone to 81 Sea Zone
1 armour and 3 mech_infantrys moved from Persia to Northwest Persia
1 fighter moved from 8 Sea Zone to Wake Island
1 carrier, 1 infantry and 1 transport moved from 8 Sea Zone to 10 Sea Zone
Place Units - Americans
2 carriers and 1 destroyer placed in 101 Sea Zone
3 fighters and 1 tactical_bomber placed in Eastern United States
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
2 infantry moved from Suiyuyan to Chahar
1 fighter moved from Suiyuyan to Chahar
2 artilleries and 14 infantry moved from Suiyuyan to Hopei
Combat - Chinese
Chinese creates battle in territory Kweichow
Chinese creates battle in territory Anhwe
Battle in Hopei
Chinese attack with 2 artilleries and 14 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 artilleries and 14 infantry in Hopei, round 2 : 4/16 hits, 3,33 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win, taking Kweichow from Japanese, taking Anhwe from Japanese, taking Hopei from Japanese with 2 artilleries and 13 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Chahar
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Chahar to Kansu
Place Units - Chinese
2 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Purchase Units - British
British buy 12 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Persia to Szechwan
Combat - British
Battle in Szechwan
British attack with 1 bomber
Japanese defend with 1 infantry
British roll dice for 1 bomber in Szechwan, round 2 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Szechwan
British win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Szechwan to Kansu
3 aaGuns, 13 artilleries, 40 infantry and 1 marine moved from Persia to Northwest Persia
3 armour and 4 mech_infantrys moved from Persia to Northwest Persia
7 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
4 infantry moved from Trans-Jordan to Iraq
2 mech_infantrys moved from Belgian Congo to Egypt
3 infantry moved from Egypt to Trans-Jordan
EDIT: 2 carriers moved from 101 Sea Zone to 106 Sea Zone
EDIT: 3 fighters and 1 tactical_bomber moved from Eastern United States to 106 Sea Zone
Place Units - British
9 infantry placed in United Kingdom
3 infantry placed in Persia
British undo move 1.
3 infantry placed in Egypt
6 infantry placed in United Kingdom
British undo move 2.
3 infantry placed in United Kingdom
British undo move 1.
2 infantry placed in Persia
1 infantry placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 1,83
Americans regular : 0,67
Japanese regular : 0,33
British regular : 0,33
Please hold. Will look at moving air from Cairo.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 3 fighters, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from 34 Sea Zone to 21 Sea Zone
1 bomber moved from Suiyuyan to Anhwe
1 bomber moved from Suiyuyan to Kweichow
Combat - Americans
Americans creates battle in territory 99 Sea Zone
Battle in 21 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
Americans win, taking 99 Sea Zone from Italians with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Kweichow
Americans attack with 1 bomber
Japanese defend with 1 mech_infantry
Americans roll dice for 1 bomber in Kweichow, round 2 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Kweichow
Americans win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Anhwe
Americans attack with 1 bomber
Japanese defend with 1 mech_infantry
Americans roll dice for 1 bomber in Anhwe, round 2 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 bomber owned by the Americans lost in Anhwe
Japanese win with no units remaining. Battle score for attacker is -8
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Kweichow to Kansu
1 infantry moved from Paulau Island to 34 Sea Zone
1 battleship, 10 carriers, 2 cruisers, 8 destroyers, 15 fighters, 4 infantry, 2 marines, 8 submarines, 4 tactical_bombers and 2 transports moved from 34 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
EDIT: 1 infantry and 1 transport moved from 33 Sea Zone to 47 Sea Zone
EDIT: 1 infantry and 1 transport moved from 47 Sea Zone to 33 Sea Zone
1 fighter moved from 21 Sea Zone to Caroline Islands
1 tactical_bomber moved from Queensland to 33 Sea Zone
1 infantry moved from Aleutian Islands to 8 Sea Zone
2 infantry and 1 transport moved from 64 Sea Zone to 50 Sea Zone
1 destroyer and 3 submarines moved from 63 Sea Zone to 33 Sea Zone
1 aaGun and 1 mech_infantry moved from Morocco to Algeria
1 submarine moved from 96 Sea Zone to 81 Sea Zone
1 submarine moved from 98 Sea Zone to 81 Sea Zone
1 submarine moved from 99 Sea Zone to 81 Sea Zone
1 armour and 3 mech_infantrys moved from Persia to Northwest Persia
1 fighter moved from 8 Sea Zone to Wake Island
1 carrier, 1 infantry and 1 transport moved from 8 Sea Zone to 10 Sea Zone
Place Units - Americans
2 carriers and 1 destroyer placed in 101 Sea Zone
3 fighters and 1 tactical_bomber placed in Eastern United States
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
2 infantry moved from Suiyuyan to Chahar
1 fighter moved from Suiyuyan to Chahar
2 artilleries and 14 infantry moved from Suiyuyan to Hopei
Combat - Chinese
Chinese creates battle in territory Kweichow
Chinese creates battle in territory Anhwe
Battle in Hopei
Chinese attack with 2 artilleries and 14 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 artilleries and 14 infantry in Hopei, round 2 : 4/16 hits, 3,33 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win, taking Kweichow from Japanese, taking Anhwe from Japanese, taking Hopei from Japanese with 2 artilleries and 13 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Chahar
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Chahar to Kansu
Place Units - Chinese
2 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Purchase Units - British
British buy 12 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Persia to Szechwan
Combat - British
Battle in Szechwan
British attack with 1 bomber
Japanese defend with 1 infantry
British roll dice for 1 bomber in Szechwan, round 2 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Szechwan
British win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Szechwan to Kansu
3 aaGuns, 13 artilleries, 40 infantry and 1 marine moved from Persia to Northwest Persia
3 armour and 4 mech_infantrys moved from Persia to Northwest Persia
7 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
4 infantry moved from Trans-Jordan to Iraq
2 mech_infantrys moved from Belgian Congo to Egypt
3 infantry moved from Egypt to Trans-Jordan
EDIT: 2 carriers moved from 101 Sea Zone to 106 Sea Zone
EDIT: 3 fighters and 1 tactical_bomber moved from Eastern United States to 106 Sea Zone
Place Units - British
9 infantry placed in United Kingdom
3 infantry placed in Persia
British undo move 1.
3 infantry placed in Egypt
6 infantry placed in United Kingdom
British undo move 2.
3 infantry placed in United Kingdom
British undo move 1.
2 infantry placed in Persia
1 infantry placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by British to Northwest Persia: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1,83
Americans regular : 0,67
Japanese regular : 0,33
British regular : 0,33
Landed a fig and tac in NWP.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Italians
Italians buy 3 artilleries, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 marine moved from Sicily to 95 Sea Zone
1 marine moved from Southern Italy to 95 Sea Zone
2 marines moved from 95 Sea Zone to Sardinia
1 bomber moved from Southern Italy to Sardinia
1 fighter moved from Southern Italy to Sardinia
1 infantry moved from Ukraine to Rostov
2 fighters moved from Yugoslavia to Rostov
Combat - Italians
Battle in Sardinia
Italians attack with 1 bomber, 1 fighter and 2 marines
Americans defend with 2 infantry
Italians roll dice for 1 bomber, 1 fighter and 2 marines in Sardinia, round 2 : 2/4 hits, 1.83 expected hits
Americans roll dice for 2 infantry in Sardinia, round 2 : 1/2 hits, 0.67 expected hits
1 marine owned by the Italians and 2 infantry owned by the Americans lost in Sardinia
Italians win, taking Sardinia from Americans with 1 bomber, 1 fighter and 1 marine remaining. Battle score for attacker is 1
Casualties for Italians: 1 marine
Casualties for Americans: 2 infantry
Battle in Rostov
Italians attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 2 fighters and 1 infantry in Rostov, round 2 : 0/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 fighters and 1 infantry in Rostov, round 3 : 0/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Rostov
Italians roll dice for 2 fighters in Rostov, round 4 : 1/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Rostov, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Italians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
2 fighters moved from Rostov to Caucasus
1 fighter moved from Sardinia to France
1 bomber moved from Sardinia to Southern Italy
1 destroyer moved from 93 Sea Zone to 95 Sea Zone
Place Units - Italians
1 mech_infantry placed in Northern Italy
3 artilleries placed in Southern France
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Italians regular : -2.17
Russians regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 cruiser, 4 destroyers and 3 submarines moved from 34 Sea Zone to 33 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Persia to Northwest Persia
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 cruiser, 4 destroyers and 3 submarines moved from 34 Sea Zone to 33 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Persia to Northwest Persia
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Persia to Northwest Persia
1 infantry moved from Morocco to Algeria
1 infantry moved from United Kingdom to Scotland
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_minor; Remaining resources: 72 PUs;
Germans buy 3 infantry, 3 submarines and 4 tactical_bombers; Remaining resources: 1 PUs;
Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Yugoslavia to Volgograd
1 bomber moved from Southern Italy to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
1 artillery and 2 infantry moved from Caucasus to Volgograd
1 tactical_bomber moved from Yugoslavia to Volgograd
1 armour moved from Ukraine to Rostov
Germans take Rostov from Russians
1 armour moved from Rostov to Caucasus
1 artillery moved from Ukraine to Western Ukraine
Combat - Germans
Battle in Western Ukraine
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Western Ukraine, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers
Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers in Volgograd, round 2 : 3/6 hits, 2.50 expected hits
Russians roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Non Combat Move - Germans
1 tactical_bomber moved from Volgograd to Caucasus
16 mech_infantrys moved from Ukraine to Caucasus
1 mech_infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 fighter and 1 tactical_bomber moved from Volgograd to Caucasus
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
2 fighters moved from Southern France to Normandy Bordeaux
1 fighter moved from France to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Western Germany
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
2 tactical_bombers moved from Southern France to 110 Sea Zone
3 submarines moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Western Germany to Germany
1 artillery moved from Western Germany to Germany
1 infantry moved from France to Western Germany
1 infantry moved from Western Germany to Germany
1 fighter moved from Western Germany to Yugoslavia
1 fighter moved from Southern Italy to Yugoslavia
1 infantry moved from Novgorod to Baltic States
3 infantry moved from Poland to Eastern Poland
1 infantry moved from Poland to Slovakia Hungary
1 infantry moved from Yugoslavia to Slovakia Hungary
1 bomber moved from Western Ukraine to Slovakia Hungary
Place Units - Germans
3 infantry placed in Novgorod
3 submarines placed in 110 Sea Zone
3 tactical_bombers placed in Yugoslavia
1 tactical_bomber placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 aaGun
EDIT: Adding units owned by Germans to France: 1 aaGun
EDIT: Turning off Edit Mode
Germans undo move 3.
2 tactical_bombers placed in Yugoslavia
1 tactical_bomber placed in Western Germany
Turn Complete - Germans
Germans collect 58 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : 1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - Russians
Russians buy 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Smolensk to Belarus
1 infantry moved from Vologda to Archangel
1 infantry moved from Yakut S.S.R. to Dzavhan
Russians take Dzavhan from Japanese
1 infantry moved from Tambov to Rostov
Russians take Rostov from Germans
3 infantry moved from Tambov to Volgograd
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
1 fighter moved from Russia to Archangel
1 fighter moved from Russia to Belarus
Combat - Russians
Battle in Volgograd
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery, 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/5 hits, 1,67 expected hits
Germans roll dice for 1 artillery and 1 infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 3 : 1/4 hits, 1,50 expected hits
Germans roll dice for 1 artillery in Volgograd, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in Archangel
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Belarus to Russia
1 fighter moved from Archangel to Russia
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
1 armour moved from Vologda to Russia
5 infantry moved from Russia to Bryansk
1 infantry moved from Vologda to Smolensk
2 infantry moved from Tambov to Bryansk
5 artilleries moved from Russia to Tambov
1 aaGun moved from Vologda to Russia
1 aaGun moved from Russia to Tambov
Place Units - Russians
2 infantry and 6 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans regular : -0,67
Russians regular : -0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 1 fighter, 7 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau Island
1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 bombers moved from Malaya to Java
1 fighter moved from Malaya to 42 Sea Zone
1 infantry moved from West India to Eastern Persia
Japanese take Eastern Persia from British
2 infantry moved from Buyant-Uhaa to Chahar
1 armour moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Soviet Far East to Siberia
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Yunnan to Kweichow
1 artillery moved from Hunan to Anhwe
2 fighters moved from Hunan to Anhwe
1 fighter and 1 tactical_bomber moved from Malaya to Kweichow
1 tactical_bomber moved from Japan to Anhwe
1 fighter and 1 tactical_bomber moved from Japan to Chahar
1 fighter moved from Anhwe to Chahar
1 mech_infantry moved from Buyant-Uhaa to Suiyuyan
Japanese take Suiyuyan from Chinese
1 mech_infantry moved from Yunnan to Shensi
Japanese take Shensi from Chinese
Combat - Japanese
Battle in Paulau Island
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking Paulau Island from Americans with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kweichow
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Java
Japanese attack with 2 bombers and 2 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 2 bombers and 2 infantry in Java, round 2 : 1/4 hits, 1.67 expected hits
ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Chahar
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Chahar, round 2 : 0/5 hits, 2.00 expected hits
Chinese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Chahar
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Chahar, round 3 : 3/4 hits, 1.83 expected hits
Chinese roll dice for 2 infantry in Chahar, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Anhwe
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Anhwe, round 2 : 3/3 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 mech_infantry moved from Buryatia to Yakut S.S.R.
3 infantry moved from Manchuria to Jehol
1 aaGun moved from Manchuria to Jehol
2 infantry moved from Manchuria to Jehol
2 infantry moved from Amur to Manchuria
1 mech_infantry moved from Siberia to Manchuria
1 aaGun, 7 artilleries and 10 infantry moved from West India to Eastern Persia
1 transport moved from 35 Sea Zone to 37 Sea Zone
2 battleships, 10 carriers, 1 cruiser, 4 destroyers, 12 fighters, 12 submarines and 8 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone
1 submarine moved from 36 Sea Zone to 34 Sea Zone
1 submarine moved from 6 Sea Zone to 34 Sea Zone
1 submarine moved from 37 Sea Zone to 34 Sea Zone
3 fighters moved from Malaya to French Indo China
1 fighter moved from Malaya to 37 Sea Zone
1 fighter moved from 42 Sea Zone to 37 Sea Zone
1 armour and 1 mech_infantry moved from Malaya to Yunnan
1 armour moved from Yunnan to Hunan
1 marine moved from Burma to Shan State
1 marine moved from Burma to Shan State
1 marine moved from Burma to Shan State
2 bombers moved from Java to Shan State
1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan
1 fighter moved from Anhwe to French Indo China
1 tactical_bomber moved from Anhwe to Hunan
1 fighter moved from Chahar to Hunan
1 fighter and 1 tactical_bomber moved from Chahar to Jehol
1 fighter moved from Japan to French Indo China
Place Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Shensi: 1 mech_infantry
EDIT: Adding units owned by Japanese to Szechwan: 1 mech_infantry
EDIT: Changing ownership of Shensi from Japanese to Chinese
EDIT: Turning off Edit Mode
1 submarine placed in 6 Sea Zone
1 carrier and 2 destroyers placed in 37 Sea Zone
1 submarine placed in 36 Sea Zone
1 fighter placed in French Indo China
Japanese undo move 4.
1 fighter and 2 infantry placed in India
2 infantry placed in French Indo China
1 infantry and 2 mech_infantrys placed in Manchuria
2 infantry placed in Japan
Japanese undo move 7.
Japanese undo move 4.
3 infantry placed in India
1 fighter and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 71 PUs; end with 71 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Japanese regular : -0.33
ANZAC regular : 0.67