@simon33 Yes, this is a very aggressive Axis approach. I did not use it much in the past; I am trying how it can work.
L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3
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TripleA Turn Summary: Italians round 25
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 25 Purchase Units - Italians Italians buy 15 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Gibraltar to Spain 1 artillery and 3 mech_infantrys moved from Germany to Slovakia Hungary 1 infantry and 1 mech_infantry moved from Tobruk to 96 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 infantry and 1 mech_infantry moved from 97 Sea Zone to Yugoslavia 1 infantry moved from Kazakhstan to Samara Italians take Samara from Russians 1 infantry moved from Bryansk to Smolensk Italians take Smolensk from Russians 1 infantry moved from Bryansk to Belarus Italians take Belarus from Russians 1 infantry moved from Bryansk to Tambov Italians take Tambov from Russians 1 infantry moved from Caucasus to Rostov 1 armour and 1 mech_infantry moved from Turkey to Rostov 1 infantry moved from Bryansk to Western Ukraine 1 artillery moved from Bryansk to Western Ukraine 1 armour and 1 mech_infantry moved from Turkey to Rostov 1 bomber moved from Turkey to Greater Southern Germany 4 fighters moved from 96 Sea Zone to Spain 1 fighter moved from 96 Sea Zone to Yugoslavia 1 tactical_bomber moved from Turkey to Yugoslavia 1 fighter moved from Turkey to Western Ukraine 1 infantry moved from Syria to Trans-Jordan Italians take Trans-Jordan from British 2 mech_infantrys moved from Northern Italy to Greater Southern Germany 1 fighter moved from 96 Sea Zone to Spain Combat - Italians Italians creates battle in territory 98 Sea Zone Battle in Yugoslavia Italians attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 factory_minor and 1 mech_infantry Italians roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Yugoslavia, round 2 : 2/4 hits, 1.50 expected hits Americans roll dice for 1 mech_infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Yugoslavia Italians win, taking 98 Sea Zone from Americans, taking Yugoslavia from Americans with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Battle in Greater Southern Germany Italians attack with 1 bomber and 2 mech_infantrys British defend with 1 mech_infantry Italians roll dice for 1 bomber and 2 mech_infantrys in Greater Southern Germany, round 2 : 1/3 hits, 1.00 expected hits British roll dice for 1 mech_infantry in Greater Southern Germany, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 mech_infantry owned by the Italians lost in Greater Southern Germany Italians win, taking Greater Southern Germany from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 mech_infantry Casualties for British: 1 mech_infantry Battle in Western Ukraine Italians attack with 1 artillery, 1 fighter and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Western Ukraine, round 2 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Western Ukraine, round 3 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Italians win, taking Western Ukraine from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Rostov Italians attack with 2 armour, 1 infantry and 2 mech_infantrys Americans defend with 1 mech_infantry Italians roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Rostov, round 2 : 0/5 hits, 1.50 expected hits Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Rostov, round 3 : 4/5 hits, 1.50 expected hits Russians roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Rostov Italians win, taking Rostov from Russians with 2 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Battle in Slovakia Hungary Italians attack with 1 artillery and 3 mech_infantrys Russians defend with 1 artillery Italians roll dice for 1 artillery and 3 mech_infantrys in Slovakia Hungary, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 artillery in Slovakia Hungary, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians and 1 artillery owned by the Russians lost in Slovakia Hungary Italians win, taking Slovakia Hungary from Russians with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 artillery Battle in Spain Italians attack with 5 fighters and 2 infantry British defend with 1 infantry Italians roll dice for 5 fighters and 2 infantry in Spain, round 2 : 3/7 hits, 2.83 expected hits British roll dice for 1 infantry in Spain, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Spain Italians win, taking Spain from British with 5 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 3 mech_infantrys moved from Southern France to Gibraltar 5 fighters moved from Spain to Gibraltar 3 carriers and 2 destroyers moved from 96 Sea Zone to 97 Sea Zone 1 bomber moved from Greater Southern Germany to Southern Italy 1 fighter and 1 tactical_bomber moved from Yugoslavia to Southern Italy 1 fighter moved from Western Ukraine to Ukraine 1 aaGun moved from Bryansk to Ukraine Place Units - Italians 1 submarine placed in 80 Sea Zone 2 infantry placed in Persia 3 infantry placed in Turkey 3 infantry placed in Southern Italy 3 infantry placed in Southern France 3 infantry placed in Northern Italy Italians undo move 4. 2 infantry placed in Southern Italy Italians undo move 4. 2 infantry placed in Southern France 3 infantry placed in Ukraine Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,2,5,6 Italians collect 37 PUs (2 lost to blockades); end with 37 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 42 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 44 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 47 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Italians regular : 0.33 Russians regular : -0.67 British regular : 0.33
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TripleA Turn Summary: ANZAC round 25
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 25 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Manchuria to Amur Russians take Amur from Japanese 1 fighter moved from Queensland to 66 Sea Zone 1 destroyer moved from 62 Sea Zone to 66 Sea Zone EDIT: 1 fighter moved from 23 Sea Zone to Queensland EDIT: 1 tactical_bomber moved from 23 Sea Zone to Queensland Combat - ANZAC ANZAC creates battle in territory 44 Sea Zone ANZAC creates battle in territory 35 Sea Zone ANZAC creates battle in territory 19 Sea Zone Battle in 66 Sea Zone ANZAC attack with 1 destroyer and 1 fighter Italians defend with 1 submarine ANZAC roll dice for 1 destroyer and 1 fighter in 66 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits Italians roll dice for 1 submarine in 66 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Italians lost in 66 Sea Zone ANZAC win, taking 44 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Non Combat Move - ANZAC 1 fighter moved from 66 Sea Zone to Argentina 1 marine moved from Korea to 6 Sea Zone 1 cruiser and 1 marine moved from 6 Sea Zone to 23 Sea Zone 3 fighters and 2 tactical_bombers moved from Korea to 23 Sea Zone 1 submarine moved from 20 Sea Zone to 19 Sea Zone 1 submarine moved from 35 Sea Zone to 19 Sea Zone 1 submarine moved from 44 Sea Zone to 34 Sea Zone 1 submarine moved from 43 Sea Zone to 21 Sea Zone 1 submarine moved from 41 Sea Zone to 75 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 29 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from 29 Sea Zone to Line Islands Place Units - ANZAC 1 fighter, 1 infantry and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 12 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians regular : -0,17 ANZAC regular : 1,17
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TripleA Turn Summary: French round 25
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 25 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Manchuria to Amur Russians take Amur from Japanese 1 fighter moved from Queensland to 66 Sea Zone 1 destroyer moved from 62 Sea Zone to 66 Sea Zone EDIT: 1 fighter moved from 23 Sea Zone to Queensland EDIT: 1 tactical_bomber moved from 23 Sea Zone to Queensland Combat - ANZAC ANZAC creates battle in territory 44 Sea Zone ANZAC creates battle in territory 35 Sea Zone ANZAC creates battle in territory 19 Sea Zone Battle in 66 Sea Zone ANZAC attack with 1 destroyer and 1 fighter Italians defend with 1 submarine ANZAC roll dice for 1 destroyer and 1 fighter in 66 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits Italians roll dice for 1 submarine in 66 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Italians lost in 66 Sea Zone ANZAC win, taking 44 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Non Combat Move - ANZAC 1 fighter moved from 66 Sea Zone to Argentina 1 marine moved from Korea to 6 Sea Zone 1 cruiser and 1 marine moved from 6 Sea Zone to 23 Sea Zone 3 fighters and 2 tactical_bombers moved from Korea to 23 Sea Zone 1 submarine moved from 20 Sea Zone to 19 Sea Zone 1 submarine moved from 35 Sea Zone to 19 Sea Zone 1 submarine moved from 44 Sea Zone to 34 Sea Zone 1 submarine moved from 43 Sea Zone to 21 Sea Zone 1 submarine moved from 41 Sea Zone to 75 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 29 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from 29 Sea Zone to Line Islands Place Units - ANZAC 1 fighter, 1 infantry and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 12 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 infantry moved from United Kingdom to Scotland Turn Complete - French
Combat Hit Differential Summary :
Italians regular : -0,17 ANZAC regular : 1,17
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TripleA Turn Summary: Germans round 26
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 26 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 fighter and 13 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 infantry moved from Novgorod to Baltic States Germans take Baltic States from Russians 1 mech_infantry moved from Germany to Eastern Poland Germans take Eastern Poland from Russians 1 infantry moved from Germany to Poland 1 mech_infantry moved from Germany to Poland 4 fighters moved from Bryansk to Poland 1 tactical_bomber moved from Turkey to Poland 1 bomber moved from Bryansk to Volgograd 1 mech_infantry moved from Bryansk to Vologda Germans take Vologda from Russians 3 armour and 2 mech_infantrys moved from Bryansk to Volgograd 1 armour moved from Bryansk to Volgograd 2 infantry moved from Turkey to Northwest Persia 1 bomber moved from Bryansk to Northwest Persia 2 fighters and 2 tactical_bombers moved from Turkey to Northwest Persia 1 fighter moved from Western Germany to 104 Sea Zone Combat - Germans Germans creates battle in territory 125 Sea Zone Battle in 104 Sea Zone Germans attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 104 Sea Zone Germans win, taking 125 Sea Zone from British with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Poland Germans attack with 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 artillery Germans roll dice for 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Poland, round 2 : 1/7 hits, 3.00 expected hits Russians roll dice for 1 artillery in Poland, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Poland Germans win, taking Poland from Russians with 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Volgograd Germans attack with 4 armour, 1 bomber and 2 mech_infantrys Russians defend with 1 factory_minor and 1 mech_infantry Germans roll dice for 4 armour, 1 bomber and 2 mech_infantrys in Volgograd, round 2 : 5/7 hits, 3.00 expected hits Russians roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 4 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 mech_infantry Battle in Northwest Persia Germans attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers Americans defend with 2 infantry Germans roll dice for 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Northwest Persia, round 2 : 6/7 hits, 3.33 expected hits Americans roll dice for 2 infantry in Northwest Persia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Northwest Persia Germans win, taking Northwest Persia from Americans with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Americans: 2 infantry Non Combat Move - Germans 12 artilleries, 8 infantry and 8 mech_infantrys moved from Germany to Slovakia Hungary 11 mech_infantrys moved from Western Germany to Slovakia Hungary 1 infantry moved from Novgorod to Belarus 1 fighter moved from 104 Sea Zone to Gibraltar 1 fighter moved from Western Germany to Gibraltar 1 infantry moved from Libya to 96 Sea Zone 1 mech_infantry moved from Persia to Turkey 1 bomber moved from Volgograd to Yunnan 1 bomber moved from Northwest Persia to Turkey 1 mech_infantry moved from Turkey to Bulgaria 1 tactical_bomber moved from Poland to Slovakia Hungary 1 fighter moved from Poland to Slovakia Hungary 1 fighter moved from Poland to Slovakia Hungary 1 fighter moved from Poland to Slovakia Hungary 4 fighters moved from Bryansk to Turkey 1 destroyer moved from 112 Sea Zone to 104 Sea Zone 1 destroyer, 1 infantry and 2 transports moved from 96 Sea Zone to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Yugoslavia 2 carriers, 2 destroyers and 1 transport moved from 112 Sea Zone to 113 Sea Zone 4 armour moved from Bryansk to Volgograd 8 artilleries and 3 infantry moved from Bryansk to Ukraine 2 fighters moved from Northwest Persia to Ukraine 2 mech_infantrys moved from Turkey to Volgograd 2 armour moved from Turkey to Volgograd 1 fighter moved from Poland to Slovakia Hungary 1 artillery and 1 infantry moved from Northern Italy to Western Germany 2 tactical_bombers moved from Northwest Persia to Turkey 1 armour moved from Turkey to Volgograd 1 armour and 5 mech_infantrys moved from Karelia to Baltic States Place Units - Germans Turning on Edit Mode EDIT: Removing units owned by Italians from 112 Sea Zone: 3 destroyers EDIT: Adding units owned by Italians to 113 Sea Zone: 3 destroyers EDIT: Turning off Edit Mode 1 armour and 9 mech_infantrys placed in Germany 1 fighter and 4 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 46 PUs; end with 46 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 48 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 63 PUs
Combat Hit Differential Summary :
Americans regular : 0.33 Russians regular : 0.33 Germans regular : 2.67
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edited my Italian DDs
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TripleA Turn Summary: Germans round 26
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 26 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 fighter and 13 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 infantry moved from Novgorod to Baltic States Germans take Baltic States from Russians 1 mech_infantry moved from Germany to Eastern Poland Germans take Eastern Poland from Russians 1 infantry moved from Germany to Poland 1 mech_infantry moved from Germany to Poland 4 fighters moved from Bryansk to Poland 1 tactical_bomber moved from Turkey to Poland 1 bomber moved from Bryansk to Volgograd 1 mech_infantry moved from Bryansk to Vologda Germans take Vologda from Russians 3 armour and 2 mech_infantrys moved from Bryansk to Volgograd 1 armour moved from Bryansk to Volgograd 2 infantry moved from Turkey to Northwest Persia 1 bomber moved from Bryansk to Northwest Persia 2 fighters and 2 tactical_bombers moved from Turkey to Northwest Persia 1 fighter moved from Western Germany to 104 Sea Zone Combat - Germans Germans creates battle in territory 125 Sea Zone Battle in 104 Sea Zone Germans attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 104 Sea Zone Germans win, taking 125 Sea Zone from British with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Poland Germans attack with 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 artillery Germans roll dice for 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Poland, round 2 : 1/7 hits, 3.00 expected hits Russians roll dice for 1 artillery in Poland, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Poland Germans win, taking Poland from Russians with 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Volgograd Germans attack with 4 armour, 1 bomber and 2 mech_infantrys Russians defend with 1 factory_minor and 1 mech_infantry Germans roll dice for 4 armour, 1 bomber and 2 mech_infantrys in Volgograd, round 2 : 5/7 hits, 3.00 expected hits Russians roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 4 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 mech_infantry Battle in Northwest Persia Germans attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers Americans defend with 2 infantry Germans roll dice for 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Northwest Persia, round 2 : 6/7 hits, 3.33 expected hits Americans roll dice for 2 infantry in Northwest Persia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Northwest Persia Germans win, taking Northwest Persia from Americans with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Americans: 2 infantry Non Combat Move - Germans 12 artilleries, 8 infantry and 8 mech_infantrys moved from Germany to Slovakia Hungary 11 mech_infantrys moved from Western Germany to Slovakia Hungary 1 infantry moved from Novgorod to Belarus 1 fighter moved from 104 Sea Zone to Gibraltar 1 fighter moved from Western Germany to Gibraltar 1 infantry moved from Libya to 96 Sea Zone 1 mech_infantry moved from Persia to Turkey 1 bomber moved from Volgograd to Yunnan 1 bomber moved from Northwest Persia to Turkey 1 mech_infantry moved from Turkey to Bulgaria 1 tactical_bomber moved from Poland to Slovakia Hungary 1 fighter moved from Poland to Slovakia Hungary 1 fighter moved from Poland to Slovakia Hungary 1 fighter moved from Poland to Slovakia Hungary 4 fighters moved from Bryansk to Turkey 1 destroyer moved from 112 Sea Zone to 104 Sea Zone 1 destroyer, 1 infantry and 2 transports moved from 96 Sea Zone to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Yugoslavia 2 carriers, 2 destroyers and 1 transport moved from 112 Sea Zone to 113 Sea Zone 4 armour moved from Bryansk to Volgograd 8 artilleries and 3 infantry moved from Bryansk to Ukraine 2 fighters moved from Northwest Persia to Ukraine 2 mech_infantrys moved from Turkey to Volgograd 2 armour moved from Turkey to Volgograd 1 fighter moved from Poland to Slovakia Hungary 1 artillery and 1 infantry moved from Northern Italy to Western Germany 2 tactical_bombers moved from Northwest Persia to Turkey 1 armour moved from Turkey to Volgograd 1 armour and 5 mech_infantrys moved from Karelia to Baltic States Place Units - Germans Turning on Edit Mode EDIT: Removing units owned by Italians from 112 Sea Zone: 3 destroyers EDIT: Adding units owned by Italians to 113 Sea Zone: 3 destroyers EDIT: Turning off Edit Mode 1 armour and 9 mech_infantrys placed in Germany 1 fighter and 4 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 46 PUs; end with 46 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 48 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 63 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 artillery and 1 infantry EDIT: Adding units owned by Germans to Northern Italy: 1 artillery and 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.33 Russians regular : 0.33 Germans regular : 2.67
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small edit, plz use latest
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TripleA Turn Summary: Russians round 26
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 26 Purchase Units - Russians Russians repair damage of 5x factory_major; Remaining resources: 32 PUs; Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 14 artilleries and 26 infantry moved from Romania to Bulgaria 1 armour and 1 mech_infantry moved from Romania to Bulgaria 1 tactical_bomber moved from Russia to Samara 1 fighter moved from Russia to Tambov 1 fighter moved from Russia to Vologda 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Tambov 1 artillery and 1 infantry moved from Yenisey to Yakut S.S.R. Combat - Russians Battle in Yakut S.S.R. Russians attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Yakut S.S.R., round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery and 1 infantry in Yakut S.S.R., round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Yakut S.S.R., round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery and 1 infantry in Yakut S.S.R., round 4 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Yakut S.S.R., round 4 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery and 1 infantry in Yakut S.S.R., round 5 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Yakut S.S.R., round 5 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery and 1 infantry in Yakut S.S.R., round 6 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Yakut S.S.R., round 6 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Yakut S.S.R. Russians roll dice for 1 artillery in Yakut S.S.R., round 7 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Yakut S.S.R., round 7 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery in Yakut S.S.R., round 8 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Yakut S.S.R., round 8 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Yakut S.S.R. Japanese win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Russians: 1 artillery and 1 infantry Battle in Tambov Russians attack with 1 fighter and 1 infantry Italians defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Tambov Russians win, taking Tambov from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Bulgaria Russians attack with 1 armour, 14 artilleries, 26 infantry and 1 mech_infantry Germans defend with 1 mech_infantry Russians roll dice for 1 armour, 14 artilleries, 26 infantry and 1 mech_infantry in Bulgaria, round 2 : 6/42 hits, 12,00 expected hits Italians roll dice for 1 mech_infantry in Bulgaria, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bulgaria Russians win, taking Bulgaria from Italians with 1 armour, 14 artilleries, 25 infantry and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Samara Russians attack with 1 infantry and 1 tactical_bomber Italians defend with 1 infantry Russians roll dice for 1 infantry and 1 tactical_bomber in Samara, round 2 : 2/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Samara Russians win, taking Samara from Italians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Vologda Russians attack with 1 fighter and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda Russians win with 1 fighter remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Vologda to Russia 1 fighter moved from Tambov to Russia 1 tactical_bomber moved from Samara to Russia 2 aaGuns moved from Romania to Bulgaria Place Units - Russians 2 artilleries and 8 infantry placed in Russia Turn Complete - Russians Russians collect 15 PUs; end with 15 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUs Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 19 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians regular : 0,00 Japanese regular : -0,33 Germans regular : 0,67 Russians regular : -8,00
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Wait, have to look closer.
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Ok, looked. J may go.
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I would like to ask if I can change the purchase with R?
Repairing 2 less and building 7 inf, 1 fig, saving 3 IPC. Missed two territories, so would then be on 28 IPC.
Feels silly to repair all of it when the income won’t be 30 or more.
I’m fine with if you deny the request. No hard feelings at all.
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@trulpen said in L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3:
I would like to ask if I can change the purchase with R?
Repairing 2 less and building 7 inf, 1 fig, saving 3 IPC. Missed two territories, so would then be on 28 IPC.
Feels silly to repair all of it when the income won’t be 30 or more.
I’m fine with if you deny the request. No hard feelings at all.
sure you can do during US turn
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Thanks again! You are very generous.
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TripleA Turn Summary: Japanese round 26
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 26 Purchase Units - Japanese Japanese buy 2 fighters, 1 infantry, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 units repaired. 1 infantry moved from Dutch New Guinea to New Guinea Japanese take New Guinea from ANZAC 1 battleship moved from 37 Sea Zone to 34 Sea Zone 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 34 Sea Zone 1 infantry moved from Kwangsi to 36 Sea Zone 1 infantry moved from Kwangsi to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Paulau Island 1 destroyer moved from 36 Sea Zone to 21 Sea Zone 1 submarine moved from 36 Sea Zone to 20 Sea Zone 1 fighter moved from Japan to 22 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to 20 Sea Zone 4 fighters and 3 tactical_bombers moved from Gibraltar to Portugal 1 infantry moved from Sikang to Tsinghai 1 armour moved from Sikang to Tsinghai 2 bombers moved from French Indo China to Tsinghai 2 submarines moved from 36 Sea Zone to 34 Sea Zone 3 submarines moved from 35 Sea Zone to 34 Sea Zone 2 submarines moved from 35 Sea Zone to 34 Sea Zone 1 submarine moved from 35 Sea Zone to 20 Sea Zone 1 infantry moved from Yakut S.S.R. to Yenisey Japanese take Yenisey from Russians 2 fighters and 2 tactical_bombers moved from 45 Sea Zone to 34 Sea Zone Combat - Japanese Japanese creates battle in territory 19 Sea Zone Battle in 22 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 22 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 20 Sea Zone Japanese attack with 3 fighters, 2 submarines and 3 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 2 submarines in 20 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 3 fighters and 3 tactical_bombers in 20 Sea Zone, round 2 : 1/6 hits, 3.50 expected hits Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 20 Sea Zone Japanese win, taking 20 Sea Zone from Americans with 3 fighters, 2 submarines and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Tsinghai Japanese attack with 1 armour, 2 bombers and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 2 bombers and 1 infantry in Tsinghai, round 2 : 2/4 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 1 armour, 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Portugal Japanese attack with 4 fighters and 3 tactical_bombers Americans defend with 1 artillery Japanese roll dice for 4 fighters and 3 tactical_bombers in Portugal, round 2 : 5/7 hits, 4.00 expected hits Americans roll dice for 1 artillery in Portugal, round 2 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Japanese and 1 artillery owned by the Americans lost in Portugal Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is -7 Casualties for Japanese: 1 tactical_bomber Casualties for Americans: 1 artillery Battle in 21 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers Americans defend with 1 destroyer; ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 21 Sea Zone, round 2 : 5/7 hits, 3.83 expected hits Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 21 Sea Zone Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 destroyer Casualties for ANZAC: 1 submarine Battle in 34 Sea Zone Japanese attack with 1 battleship, 5 fighters, 7 submarines, 5 tactical_bombers and 1 transport ANZAC defend with 1 submarine Japanese roll dice for 7 submarines in 34 Sea Zone, round 2 : 3/7 hits, 2.33 expected hits ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 34 Sea Zone Japanese win with 1 battleship, 5 fighters, 7 submarines, 5 tactical_bombers and 1 transport remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Paulau Island Non Combat Move - Japanese 2 carriers, 1 destroyer and 5 submarines moved from 42 Sea Zone to 34 Sea Zone 19 submarines moved from 35 Sea Zone to 34 Sea Zone 2 marines moved from Kwangsi to 36 Sea Zone 1 battleship, 1 cruiser and 2 marines moved from 36 Sea Zone to 34 Sea Zone 3 infantry moved from Kwangsi to 36 Sea Zone 12 carriers, 3 destroyers, 7 fighters, 3 infantry and 2 transports moved from 36 Sea Zone to 34 Sea Zone 2 carriers, 1 destroyer, 5 submarines and 1 transport moved from 45 Sea Zone to 34 Sea Zone 2 carriers, 1 destroyer, 2 fighters, 3 submarines and 2 tactical_bombers moved from 37 Sea Zone to 34 Sea Zone 3 tactical_bombers moved from 21 Sea Zone to 34 Sea Zone 1 submarine moved from 19 Sea Zone to 5 Sea Zone 1 fighter moved from French Indo China to Japan 3 mech_infantrys moved from West India to Persia 2 mech_infantrys moved from Afghanistan to Persia 3 mech_infantrys moved from India to Afghanistan 2 fighters moved from French Indo China to Japan 1 fighter moved from 20 Sea Zone to Japan 1 tactical_bomber moved from 20 Sea Zone to Japan 1 fighter moved from 22 Sea Zone to 34 Sea Zone 3 fighters moved from 21 Sea Zone to 34 Sea Zone 2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 34 Sea Zone 1 armour and 1 mech_infantry moved from Persia to Turkey 1 armour moved from Persia to Turkey 2 bombers moved from Tsinghai to Turkey 4 fighters and 2 tactical_bombers moved from Portugal to Gibraltar Place Units - Japanese 3 mech_infantrys placed in West India 3 mech_infantrys placed in India 2 mech_infantrys placed in French Indo China 1 infantry placed in French Indo China 2 fighters placed in Japan 1 submarine placed in 6 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from Malaya: 1 infantry EDIT: Adding units owned by Japanese to Shan State: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Japanese Total Cost from Convoy Blockades: 15 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,2,3,1,4,3,2,3,5,5 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,2,4,3,1,3,5,3,4,6,3 Japanese collect 55 PUs (15 lost to blockades); end with 55 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 0.83 Japanese regular : -0.33 ANZAC regular : -0.17
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adjustment coming, hold on
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@axis-dominion said in L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3:
adjustment coming, hold on
I’ll wait.
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TripleA Turn Summary: Japanese round 26
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 26 Purchase Units - Japanese Japanese buy 2 fighters, 1 infantry, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 units repaired. 1 infantry moved from Dutch New Guinea to New Guinea Japanese take New Guinea from ANZAC 1 battleship moved from 37 Sea Zone to 34 Sea Zone 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 34 Sea Zone 1 infantry moved from Kwangsi to 36 Sea Zone 1 infantry moved from Kwangsi to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Paulau Island 1 destroyer moved from 36 Sea Zone to 21 Sea Zone 1 submarine moved from 36 Sea Zone to 20 Sea Zone 1 fighter moved from Japan to 22 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to 20 Sea Zone 4 fighters and 3 tactical_bombers moved from Gibraltar to Portugal 1 infantry moved from Sikang to Tsinghai 1 armour moved from Sikang to Tsinghai 2 bombers moved from French Indo China to Tsinghai 2 submarines moved from 36 Sea Zone to 34 Sea Zone 3 submarines moved from 35 Sea Zone to 34 Sea Zone 2 submarines moved from 35 Sea Zone to 34 Sea Zone 1 submarine moved from 35 Sea Zone to 20 Sea Zone 1 infantry moved from Yakut S.S.R. to Yenisey Japanese take Yenisey from Russians 2 fighters and 2 tactical_bombers moved from 45 Sea Zone to 34 Sea Zone Combat - Japanese Japanese creates battle in territory 19 Sea Zone Battle in 22 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 22 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 20 Sea Zone Japanese attack with 3 fighters, 2 submarines and 3 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 2 submarines in 20 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 3 fighters and 3 tactical_bombers in 20 Sea Zone, round 2 : 1/6 hits, 3.50 expected hits Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 20 Sea Zone Japanese win, taking 20 Sea Zone from Americans with 3 fighters, 2 submarines and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Tsinghai Japanese attack with 1 armour, 2 bombers and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 2 bombers and 1 infantry in Tsinghai, round 2 : 2/4 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 1 armour, 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Portugal Japanese attack with 4 fighters and 3 tactical_bombers Americans defend with 1 artillery Japanese roll dice for 4 fighters and 3 tactical_bombers in Portugal, round 2 : 5/7 hits, 4.00 expected hits Americans roll dice for 1 artillery in Portugal, round 2 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Japanese and 1 artillery owned by the Americans lost in Portugal Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is -7 Casualties for Japanese: 1 tactical_bomber Casualties for Americans: 1 artillery Battle in 21 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers Americans defend with 1 destroyer; ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 21 Sea Zone, round 2 : 5/7 hits, 3.83 expected hits Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 21 Sea Zone Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 destroyer Casualties for ANZAC: 1 submarine Battle in 34 Sea Zone Japanese attack with 1 battleship, 5 fighters, 7 submarines, 5 tactical_bombers and 1 transport ANZAC defend with 1 submarine Japanese roll dice for 7 submarines in 34 Sea Zone, round 2 : 3/7 hits, 2.33 expected hits ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 34 Sea Zone Japanese win with 1 battleship, 5 fighters, 7 submarines, 5 tactical_bombers and 1 transport remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Paulau Island Non Combat Move - Japanese 2 carriers, 1 destroyer and 5 submarines moved from 42 Sea Zone to 34 Sea Zone 19 submarines moved from 35 Sea Zone to 34 Sea Zone 2 marines moved from Kwangsi to 36 Sea Zone 1 battleship, 1 cruiser and 2 marines moved from 36 Sea Zone to 34 Sea Zone 3 infantry moved from Kwangsi to 36 Sea Zone 12 carriers, 3 destroyers, 7 fighters, 3 infantry and 2 transports moved from 36 Sea Zone to 34 Sea Zone 2 carriers, 1 destroyer, 5 submarines and 1 transport moved from 45 Sea Zone to 34 Sea Zone 2 carriers, 1 destroyer, 2 fighters, 3 submarines and 2 tactical_bombers moved from 37 Sea Zone to 34 Sea Zone 3 tactical_bombers moved from 21 Sea Zone to 34 Sea Zone 1 submarine moved from 19 Sea Zone to 5 Sea Zone 1 fighter moved from French Indo China to Japan 3 mech_infantrys moved from West India to Persia 2 mech_infantrys moved from Afghanistan to Persia 3 mech_infantrys moved from India to Afghanistan 2 fighters moved from French Indo China to Japan 1 fighter moved from 20 Sea Zone to Japan 1 tactical_bomber moved from 20 Sea Zone to Japan 1 fighter moved from 22 Sea Zone to 34 Sea Zone 3 fighters moved from 21 Sea Zone to 34 Sea Zone 2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 34 Sea Zone 1 armour and 1 mech_infantry moved from Persia to Turkey 1 armour moved from Persia to Turkey 2 bombers moved from Tsinghai to Turkey 4 fighters and 2 tactical_bombers moved from Portugal to Gibraltar Place Units - Japanese 3 mech_infantrys placed in West India 3 mech_infantrys placed in India 2 mech_infantrys placed in French Indo China 1 infantry placed in French Indo China 2 fighters placed in Japan 1 submarine placed in 6 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from Malaya: 1 infantry EDIT: Adding units owned by Japanese to Shan State: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Japanese Total Cost from Convoy Blockades: 15 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,2,3,1,4,3,2,3,5,5 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,2,4,3,1,3,5,3,4,6,3 Japanese collect 55 PUs (15 lost to blockades); end with 55 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Persia: 1 armour EDIT: Adding units owned by Japanese to Turkey: 1 armour EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Persia: 1 mech_infantry EDIT: Adding units owned by Japanese to Turkey: 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 0.83 Japanese regular : -0.33 ANZAC regular : -0.17
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TripleA Turn Summary: Japanese round 26
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 26 Purchase Units - Japanese Japanese buy 2 fighters, 1 infantry, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 units repaired. 1 infantry moved from Dutch New Guinea to New Guinea Japanese take New Guinea from ANZAC 1 battleship moved from 37 Sea Zone to 34 Sea Zone 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 34 Sea Zone 1 infantry moved from Kwangsi to 36 Sea Zone 1 infantry moved from Kwangsi to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Paulau Island 1 destroyer moved from 36 Sea Zone to 21 Sea Zone 1 submarine moved from 36 Sea Zone to 20 Sea Zone 1 fighter moved from Japan to 22 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to 20 Sea Zone 4 fighters and 3 tactical_bombers moved from Gibraltar to Portugal 1 infantry moved from Sikang to Tsinghai 1 armour moved from Sikang to Tsinghai 2 bombers moved from French Indo China to Tsinghai 2 submarines moved from 36 Sea Zone to 34 Sea Zone 3 submarines moved from 35 Sea Zone to 34 Sea Zone 2 submarines moved from 35 Sea Zone to 34 Sea Zone 1 submarine moved from 35 Sea Zone to 20 Sea Zone 1 infantry moved from Yakut S.S.R. to Yenisey Japanese take Yenisey from Russians 2 fighters and 2 tactical_bombers moved from 45 Sea Zone to 34 Sea Zone Combat - Japanese Japanese creates battle in territory 19 Sea Zone Battle in 22 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 22 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 20 Sea Zone Japanese attack with 3 fighters, 2 submarines and 3 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 2 submarines in 20 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 3 fighters and 3 tactical_bombers in 20 Sea Zone, round 2 : 1/6 hits, 3.50 expected hits Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 20 Sea Zone Japanese win, taking 20 Sea Zone from Americans with 3 fighters, 2 submarines and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Tsinghai Japanese attack with 1 armour, 2 bombers and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 2 bombers and 1 infantry in Tsinghai, round 2 : 2/4 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 1 armour, 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Portugal Japanese attack with 4 fighters and 3 tactical_bombers Americans defend with 1 artillery Japanese roll dice for 4 fighters and 3 tactical_bombers in Portugal, round 2 : 5/7 hits, 4.00 expected hits Americans roll dice for 1 artillery in Portugal, round 2 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Japanese and 1 artillery owned by the Americans lost in Portugal Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is -7 Casualties for Japanese: 1 tactical_bomber Casualties for Americans: 1 artillery Battle in 21 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers Americans defend with 1 destroyer; ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 21 Sea Zone, round 2 : 5/7 hits, 3.83 expected hits Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 21 Sea Zone Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 destroyer Casualties for ANZAC: 1 submarine Battle in 34 Sea Zone Japanese attack with 1 battleship, 5 fighters, 7 submarines, 5 tactical_bombers and 1 transport ANZAC defend with 1 submarine Japanese roll dice for 7 submarines in 34 Sea Zone, round 2 : 3/7 hits, 2.33 expected hits ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 34 Sea Zone Japanese win with 1 battleship, 5 fighters, 7 submarines, 5 tactical_bombers and 1 transport remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Paulau Island Non Combat Move - Japanese 2 carriers, 1 destroyer and 5 submarines moved from 42 Sea Zone to 34 Sea Zone 19 submarines moved from 35 Sea Zone to 34 Sea Zone 2 marines moved from Kwangsi to 36 Sea Zone 1 battleship, 1 cruiser and 2 marines moved from 36 Sea Zone to 34 Sea Zone 3 infantry moved from Kwangsi to 36 Sea Zone 12 carriers, 3 destroyers, 7 fighters, 3 infantry and 2 transports moved from 36 Sea Zone to 34 Sea Zone 2 carriers, 1 destroyer, 5 submarines and 1 transport moved from 45 Sea Zone to 34 Sea Zone 2 carriers, 1 destroyer, 2 fighters, 3 submarines and 2 tactical_bombers moved from 37 Sea Zone to 34 Sea Zone 3 tactical_bombers moved from 21 Sea Zone to 34 Sea Zone 1 submarine moved from 19 Sea Zone to 5 Sea Zone 1 fighter moved from French Indo China to Japan 3 mech_infantrys moved from West India to Persia 2 mech_infantrys moved from Afghanistan to Persia 3 mech_infantrys moved from India to Afghanistan 2 fighters moved from French Indo China to Japan 1 fighter moved from 20 Sea Zone to Japan 1 tactical_bomber moved from 20 Sea Zone to Japan 1 fighter moved from 22 Sea Zone to 34 Sea Zone 3 fighters moved from 21 Sea Zone to 34 Sea Zone 2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 34 Sea Zone 1 armour and 1 mech_infantry moved from Persia to Turkey 1 armour moved from Persia to Turkey 2 bombers moved from Tsinghai to Turkey 4 fighters and 2 tactical_bombers moved from Portugal to Gibraltar Place Units - Japanese 3 mech_infantrys placed in West India 3 mech_infantrys placed in India 2 mech_infantrys placed in French Indo China 1 infantry placed in French Indo China 2 fighters placed in Japan 1 submarine placed in 6 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from Malaya: 1 infantry EDIT: Adding units owned by Japanese to Shan State: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Japanese Total Cost from Convoy Blockades: 15 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,2,3,1,4,3,2,3,5,5 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,2,4,3,1,3,5,3,4,6,3 Japanese collect 55 PUs (15 lost to blockades); end with 55 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Persia: 1 armour EDIT: Adding units owned by Japanese to Turkey: 1 armour EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Persia: 1 mech_infantry EDIT: Adding units owned by Japanese to Turkey: 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 0.83 Japanese regular : -0.33 ANZAC regular : -0.17
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go for it
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TripleA Turn Summary: Americans round 26
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 26 Purchase Units - Americans Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 1 infantry EDIT: Removing units owned by Russians from Russia: 2 artilleries EDIT: Adding units owned by Russians to Russia: 1 fighter EDIT: Changing unit bombing damage for these Russians owned units to: factory_major = 2 EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing PUs for Russians from 25 to 28 EDIT: Turning off Edit Mode Americans buy 1 artillery, 3 fighters, 1 harbour, 9 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Iraq to Northwest Persia 1 fighter and 1 tactical_bomber moved from Romania to Northwest Persia 1 infantry moved from Morocco to Algeria Americans take Algeria from Germans 1 infantry moved from Morocco to Rio de Oro Americans take Rio de Oro from Germans 2 infantry moved from Central United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 104 Sea Zone 1 carrier moved from 101 Sea Zone to 104 Sea Zone 3 carriers and 5 destroyers moved from 91 Sea Zone to 104 Sea Zone 5 fighters and 1 tactical_bomber moved from 91 Sea Zone to Spain 2 infantry moved from 104 Sea Zone to Spain 2 fighters moved from United Kingdom to 104 Sea Zone 2 fighters moved from United Kingdom to 104 Sea Zone 2 fighters moved from United Kingdom to Spain EDIT: 2 battleships and 1 marine moved from 34 Sea Zone to 33 Sea Zone EDIT: 1 cruiser and 1 marine moved from 34 Sea Zone to 21 Sea Zone EDIT: Americans undo move 15. EDIT: Americans undo move 14. 1 submarine moved from 91 Sea Zone to 104 Sea Zone 1 submarine moved from 91 Sea Zone to 104 Sea Zone 1 infantry moved from Saudi Arabia to Trans-Jordan 1 bomber moved from Iraq to Trans-Jordan 1 armour moved from Iraq to Syria Americans take Syria from Italians 1 armour moved from Syria to Iraq 1 infantry moved from Iraq to Syria Americans take Syria from Italians 1 transport moved from 23 Sea Zone to 22 Sea Zone 1 artillery and 1 infantry moved from Marianas to 22 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 fighter and 1 tactical_bomber moved from 23 Sea Zone to Iwo Jima Combat - Americans Americans creates battle in territory 19 Sea Zone Americans creates battle in territory 6 Sea Zone Americans creates battle in territory 80 Sea Zone Battle in Iwo Jima Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 2 infantry Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Iwo Jima, round 2 : 2/4 hits, 1,83 expected hits Japanese roll dice for 2 infantry in Iwo Jima, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Iwo Jima Americans win, taking 19 Sea Zone from Japanese, taking Iwo Jima from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Northwest Persia Americans attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Americans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 2/3 hits, 1,33 expected hits Germans roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Northwest Persia Americans win, taking Northwest Persia from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Trans-Jordan Americans attack with 1 bomber and 1 infantry Italians defend with 1 infantry Americans roll dice for 1 bomber and 1 infantry in Trans-Jordan, round 2 : 1/2 hits, 0,83 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Trans-Jordan Americans win, taking Trans-Jordan from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in 104 Sea Zone Americans attack with 4 carriers, 5 destroyers, 4 fighters, 2 submarines and 1 transport Germans defend with 1 destroyer Americans roll dice for 2 submarines in 104 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 4 carriers, 5 destroyers, 4 fighters, 2 submarines and 1 transport remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Spain Americans attack with 7 fighters, 2 infantry and 1 tactical_bomber Italians defend with 2 infantry Americans roll dice for 7 fighters, 2 infantry and 1 tactical_bomber in Spain, round 2 : 2/10 hits, 4,50 expected hits Italians roll dice for 2 infantry in Spain, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Spain Americans win, taking Spain from Italians with 7 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 2 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of Buyant-Uhaa from Japanese to Americans EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 104 Sea Zone 2 artilleries and 2 infantry moved from 104 Sea Zone to Portugal 3 artilleries and 5 infantry moved from Morocco to 91 Sea Zone 3 artilleries, 5 infantry and 6 transports moved from 91 Sea Zone to 104 Sea Zone 3 artilleries and 5 infantry moved from 104 Sea Zone to Portugal 3 fighters moved from Spain to United Kingdom 1 battleship moved from 23 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from Iwo Jima to 16 Sea Zone 1 carrier moved from 23 Sea Zone to 16 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 23 Sea Zone to 26 Sea Zone 1 carrier and 1 tactical_bomber moved from 23 Sea Zone to 31 Sea Zone EDIT: 1 fighter moved from 23 Sea Zone to 31 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 26 Sea Zone 1 carrier and 1 fighter moved from 23 Sea Zone to 26 Sea Zone 1 destroyer moved from 23 Sea Zone to 22 Sea Zone 1 destroyer moved from 23 Sea Zone to 16 Sea Zone 18 submarines moved from 23 Sea Zone to 26 Sea Zone 2 transports moved from 23 Sea Zone to 26 Sea Zone 1 infantry moved from Manchuria to Buyant-Uhaa 1 infantry moved from Manchuria to Amur 1 artillery, 3 infantry and 1 marine moved from Manchuria to Korea 10 fighters moved from Manchuria to Korea 5 fighters and 1 tactical_bomber moved from Manchuria to Korea 7 fighters and 2 tactical_bombers moved from Manchuria to 16 Sea Zone 5 carriers moved from 23 Sea Zone to 16 Sea Zone EDIT: 3 carriers, 3 fighters and 2 tactical_bombers moved from 26 Sea Zone to 16 Sea Zone 2 cruisers moved from 23 Sea Zone to 16 Sea Zone 1 fighter and 1 tactical_bomber moved from Queensland to Hawaiian Islands 6 submarines moved from 6 Sea Zone to 16 Sea Zone 2 submarines moved from 19 Sea Zone to 16 Sea Zone 5 destroyers moved from 23 Sea Zone to 16 Sea Zone 11 carriers moved from 23 Sea Zone to 16 Sea Zone 3 destroyers moved from 23 Sea Zone to 26 Sea Zone 1 bomber moved from Trans-Jordan to Egypt 2 infantry moved from Saudi Arabia to Iraq 1 fighter and 1 tactical_bomber moved from Northwest Persia to Iraq 4 fighters moved from Spain to 104 Sea Zone 1 tactical_bomber moved from Spain to Portugal Place Units - Americans 1 harbour placed in Portugal 2 transports placed in 101 Sea Zone 1 artillery and 3 infantry placed in Central United States 3 fighters and 6 infantry placed in Western United States Americans undo move 4. 3 infantry placed in Saudi Arabia 3 infantry placed in Korea 3 fighters placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,6 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,4 Americans collect 65 PUs (3 lost to blockades); end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Americans regular : -1,17 Italians regular : 0,00 Japanese regular : -0,67 Germans regular : -0,67